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PAVC

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  1. PAVC postou uma resposta no tópico em Suporte Tibia OTServer
    Oi! Atualmente trabalho com o servidor de Maluco. (https://github.com/malucooo/Otxserver-New) Às vezes, os jogadores aleatórios dão-lhes o debug, às vezes eles podem entrar sem problema, mas também às vezes permanecem bug para sempre. Aqui está o erro: Debug Assertion 1135 Control.cpp 1556 Wed Sep 20 20:47:47 2017 Graphic Engine: DirectX9 (2) Operating System: Windows 10 in MEX Processor: Intel CORE I3 M Video Card: Intel (R) HD GR Last Packet Types: 028 232 238 238 238 233 236 232 238 238 Last Packet: 023 074 000 000 016 050 000 003 015 021 013 128 003 169 252 003 Player Position: [32365,32242,7] Player Name: Antenas (OT) Player Action: 050 048 057 046 050 051 057 046 049 050 051 046 049 056 049 058 055 049 055 050 Player.cpp 354: exception occurred, reason: Network.cpp 951: exception occurred, reason: Control.cpp 1561: exception occurred (Type = 28) (MainWindow = 03D8CCF8), reason: Control.cpp 1556: unknown packet type during game (Type = 28)
  2. PAVC respondeu ao post em um tópico de PAVC em Suporte Tibia OTServer
    @BUMP
  3. PAVC postou uma resposta no tópico em Suporte Tibia OTServer
    Olá, tenho um grande problema. Assista ao vídeo. Os monstros movimento saltos. O engraçado é que este servidor, há alguns meses foi e nunca tive esse problema, não mudou absolutamente nada, basta adicionar algumas teleports e eu mudar de empresa Anfitrião (VPS). Também I mencionar que este é recente, abriu ontem o servidor e não passar este. Alguma idéia de como solucioar isso? Eu também quero mencionar que no novo VPS não sente qualquer lag, porque é melhor do que a última, mas tenho notado que os jogadores, especialmente aqueles que utilizam movimento DASH muito rápido. Use, TFS1.2 / Otxserver 3,7 EN: Hi, I have a big problem. Watch the video. The monsters are jumping. The strange thing is that this server a few months ago was on and I never had that problem, I have not modified anything, just add a few teleports and I change Host company (vps). I also mentioned that this is recent, yesterday I opened the server and this did not happen. Any ideas on how to solve this? Also I want to mention, that in the new VPS does not feel any lag, since it is better than the previous one, but I have noticed that players, especially those who use DASH move too fast. Usage, TFS1.2 / Otxserver 3.7
  4. PAVC respondeu ao post em um tópico de PAVC em Suporte Tibia OTServer
    Um amigo não poderia resolver. E também você tem esse servidor. Não tem muito tempo para o trabalho, práticas e escula, vai esperar para ver se eles tomam uma nova versão do mesmo servidor. Obrigado pelas respostas.
  5. @KingDoodie Oi, você poderia me ajudar no meu assunto, é relacionada a este servidor.
  6. PAVC respondeu ao post em um tópico de PAVC em Suporte Tibia OTServer
    @Gustavo Ntos Esse é o problema, o console não me deixe quaisquer erros, e estes ajustes mudaram "OnDeath" e outros, mas não consigo encontrar uma solução. O problema não acontece sempre, só às vezes, quando alguém morre :s
  7. PAVC respondeu ao post em um tópico de PAVC em Suporte Tibia OTServer
    Eu estou revendo isso, deixá-lo aqui para se ver o problema Creaturescripts.xml <?xml version="1.0" encoding="UTF-8"?> <creaturescripts> <event type="login" name="PlayerLogin" event="script" value="login.lua"/> <event type="login" name="MultipleExp" event="script" value="multipleExpLogin.lua"/> <event type="login" name="vip" event="script" value="vip.lua"/> <event type="think" name="TiraBattle" event="script" value="tirabattle.lua"/> <event type="login" name="AntiMC" event="script" value="antimc.lua"/> <event type="receivemail" name="Mail" event="script" value="mail.lua"/> <event type="think" name="Idle" event="script" value="idle.lua"/> <event type="preparedeath" name="onPrepareDeathinifi" event="script" value="aolinfinity.lua"/> <event type="think" name="SkullCheck" event="script" value="skullcheck.lua"/> <event type="death" name="PlayerDeath" event="script" value="playerdeath.lua"/> <event type="login" name="Outfit" script="outfit_vocation.lua"/> <event type="login" name="PlayerAddPointsTimer" event="script" value="points.lua"/> <event type="logout" name="PlayerResetPointsTimer" event="script" value="points.lua"/> <event type="death" name="Niwdeath" event="script" value="niwdeath.lua"/> <event type="statschange" name="Reflect" event="script" value="reflect.lua"/> <event type="advance" name="LevelRecompense" event="script" value="recompenselvl.lua"/> <event type="advance" name="AdvanceSave" event="script" value="advancesave.lua"/> <event type="login" name="BoasVindas" event="script" value="boasvindas.lua"/> <event type="advance" name="FullHpMana" event="script" value="fullhpmana.lua"/> <event type="login" name="SkillStagesLogin" event="script" value="skillstageslogin.lua"/> <event type="advance" name="SkillStagesAdvance" event="script" value="skillstagesadvance.lua"/> <event type="death" name="tp" event="script" value="tpmonster.lua"/> <event type="combat" name="NoPartyAttack" event="script" value="nopartyattack.lua"/> <event type="think" name="VocShenron" event="script" value="vocshenron.lua"/> <event type="think" name="VocVegetto" event="script" value="vocvegetto.lua"/> <event type="think" name="VocTapion" event="script" value="voctapion.lua"/> <event type="think" name="VocKame" event="script" value="vockame.lua"/> <event type="think" name="VocKagome" event="script" value="vockagome.lua"/> <event type="think" name="VocKingVegeta" event="script" value="vockingvegeta.lua"/> <event type="think" name="VocZaiko" event="script" value="voczaiko.lua"/> <event type="think" name="VocGoku" event="script" value="vocgoku.lua"/> <event type="think" name="VocChilled" event="script" value="vocchilled.lua"/> <event type="think" name="VocC8" event="script" value="vocc8.lua"/> <event type="think" name="VocBills" event="script" value="vocbills.lua"/> <event type="think" name="VocFreeza" event="script" value="vocfreeza.lua"/> <event type="think" name="VocZamasu" event="script" value="voczamasu.lua"/> <event type="think" name="VocGogeta" event="script" value="vocgogeta.lua"/> <event type="think" name="VocWhiss" event="script" value="vocwhiss.lua"/> <event type="think" name="VocVados" event="script" value="vocvados.lua"/> <event type="think" name="VocVegettoblack" event="script" value="vocvegettoblack.lua"/> <event type="think" name="VocVegettoblue" event="script" value="vocvegettoblue.lua"/> <event type="think" name="VocGokuevo" event="script" value="vocgokuevo.lua"/> <event type="think" name="VocZeno" event="script" value="voczeno.lua"/> <event type="think" name="RemovedorDeFrags" event="script" value="removedordefrags.lua"/> <event type="login" name="BlessCheck" event="script" value="CheckBless.lua"/> <event type="think" name="ZombieThink" event="script" value="zombie/onthink.lua"/> <event type="statschange" name="ZombieAttack" event="script" value="zombie/onattack.lua"/> <event type="death" name="ZombieDeath" event="script" value="zombie/ondeath.lua"/> <event type="login" name="BattleLogin" event="script" value="BattleCreatureScript.lua"/> <event type="PrepareDeath" name="BattleDeath" event="script" value="BattleCreatureScript.lua"/> <event type="combat" name="BattleTeam" event="script" value="BattleCreatureScript.lua"/> </creaturescripts> Aqui o público tudo relacionado com a "death" aolinfinity.lua function onPrepareDeath(cid, lastHitKiller, mostDamageKiller) if isPlayer(cid) == true then if (getPlayerSlotItem(cid, 9).itemid == 10502) then doCreatureSetDropLoot(cid, false) return TRUE end end return TRUE end playerdeath.lua local config = { deathListEnabled = getBooleanFromString(getConfigInfo('deathListEnabled')), sqlType = getConfigInfo('sqlType'), maxDeathRecords = getConfigInfo('maxDeathRecords') } config.sqlType = config.sqlType == "sqlite" and DATABASE_ENGINE_SQLITE or DATABASE_ENGINE_MYSQL function onDeath(cid, corpse, lastHitKiller, mostDamageKiller) if(config.deathListEnabled ~= TRUE) then return end local hitKillerName = "field item" local damageKillerName = "" if(lastHitKiller ~= FALSE) then if(isPlayer(lastHitKiller) == TRUE) then hitKillerName = getPlayerGUID(lastHitKiller) else hitKillerName = getCreatureName(lastHitKiller) end if(mostDamageKiller ~= FALSE and mostDamageKiller ~= lastHitKiller and getCreatureName(mostDamageKiller) ~= getCreatureName(lastHitKiller)) then if(isPlayer(mostDamageKiller) == TRUE) then damageKillerName = getPlayerGUID(mostDamageKiller) else damageKillerName = getCreatureName(mostDamageKiller) end end end db.query("INSERT INTO `player_deaths` (`player_id`, `time`, `level`, `killed_by`, `altkilled_by`) VALUES (" .. getPlayerGUID(cid) .. ", " .. os.time() .. ", " .. getPlayerLevel(cid) .. ", " .. db.escapeString(hitKillerName) .. ", " .. db.escapeString(damageKillerName) .. ");") local rows = db.getResult("SELECT `player_id` FROM `player_deaths` WHERE `player_id` = " .. getPlayerGUID(cid) .. ";") if(rows:getID() ~= -1) then local amount = rows:getRows(true) - config.maxDeathRecords if(amount > 0) then if(config.sqlType == DATABASE_ENGINE_SQLITE) then for i = 1, amount do db.query("DELETE FROM `player_deaths` WHERE `rowid` = (SELECT `rowid` FROM `player_deaths` WHERE `player_id` = " .. getPlayerGUID(cid) .. " ORDER BY `time` LIMIT 1);") end else db.query("DELETE FROM `player_deaths` WHERE `player_id` = " .. getPlayerGUID(cid) .. " ORDER BY `time` LIMIT " .. amount .. ";") end end end end niwdeath.lua local table = { --_GOKU_-- [1] = 12788, [2] = 12788, [3] = 12788, [4] = 12788, [5] = 12835, [6] = 12788, [7] = 12788, [8] = 12788, [9] = 12815, [10] = 12815, [11] = 12815, [12] = 12815, [13] = 12815, [14] = 12815, [15] = 12815, [16] = 12815, [473] = 12815, --_VEGETA_-- [17] = 12791, [18] = 12897, [19] = 12791, [20] = 12791, [21] = 12835, [22] = 12791, [23] = 12791, [24] = 12821, [25] = 12821, [26] = 12821, [27] = 12821, [28] = 12821, [29] = 12821, [30] = 12821, [31] = 12821, [474] = 12821, --_PICCOLO_-- [32] = 12796, [33] = 12792, [34] = 12792, [35] = 12792, [36] = 12792, [37] = 12796, [38] = 12792, [39] = 12792, [40] = 12792, [41] = 12792, [42] = 12792, [43] = 12792, [44] = 12792, --_C17_-- [45] = 12789, [46] = 12895, [47] = 12805, [48] = 12802, [49] = 12802, [50] = 12807, [51] = 12895, [52] = 12805, [53] = 12822, [54] = 12825, [55] = 12825, [56] = 12825, --_GOHAN_-- [57] = 12806, [58] = 13363, [59] = 12781, [60] = 12781, [61] = 12818, [62] = 12818, [63] = 12818, [64] = 12795, [65] = 12795, [66] = 12819, [67] = 12819, [68] = 12819, [69] = 12819, [70] = 12819, --_TRUNKS_-- [71] = 12786, [72] = 12786, [73] = 12824, [74] = 12824, [75] = 12824, [76] = 12820, [77] = 12820, [78] = 12820, [79] = 12820, [80] = 12820, [81] = 12820, [82] = 12820, [490] = 12820, --_CELL_-- [83] = 12834, [84] = 12814, [85] = 12797, [86] = 12813, [87] = 12813, [88] = 12834, [89] = 12814, [90] = 12797, [91] = 12813, [92] = 12813, [93] = 12813, [94] = 12813, --_FREEZA_-- [95] = 12785, [96] = 12785, [97] = 12785, [98] = 12785, [99] = 12808, [100] = 12808, [101] = 12872, [102] = 12785, [103] = 12785, [104] = 12785, [105] = 12785, [106] = 12808, [107] = 12808, [108] = 12808, [109] = 12808, [110] = 12808, --_MAJIN BOO_-- [111] = 12894, [112] = 12803, [113] = 12803, [114] = 12803, [115] = 12803, [116] = 12803, [117] = 12803, [118] = 12894, [119] = 12803, [120] = 12803, [121] = 12803, [122] = 12803, [123] = 12803, [124] = 12803, [125] = 12803, [126] = 12803, [475] = 12803, --_BROLY_-- [127] = 12782, [128] = 12782, [129] = 12782, [130] = 12794, [131] = 12794, [132] = 12782, [133] = 12782, [134] = 12794, [135] = 12794, [136] = 12782, [137] = 12782, [138] = 12782, [139] = 12782, --_C18_-- [140] = 12789, [141] = 12895, [142] = 12896, [143] = 12790, [144] = 12790, [145] = 12807, [146] = 12895, [147] = 12896, [148] = 12790, [149] = 12790, [150] = 12790, [151] = 12790, --_UUB_-- [152] = 12799, [153] = 12799, [154] = 12799, [155] = 12799, [156] = 12799, [157] = 12799, [158] = 12799, [159] = 12799, [160] = 12799, [161] = 12799, [162] = 12799, [163] = 12799, --_GOTEN_-- [164] = 12800, [165] = 12800, [166] = 12810, [167] = 12810, [168] = 12810, [169] = 12810, [170] = 12810, [171] = 12817, [172] = 12817, [173] = 12810, [174] = 12810, [175] = 12810, [176] = 12810, [177] = 12810, --_CHIBI TRUNKS_-- [178] = 12793, [179] = 12793, [180] = 12810, [181] = 12810, [182] = 12810, [183] = 12810, [184] = 12810, [185] = 12793, [186] = 12793, [187] = 12810, [188] = 12810, [189] = 12810, [190] = 12810, [191] = 12810, --_COOLER_-- [192] = 12783, [193] = 12783, [194] = 12783, [195] = 12783, [196] = 12783, [197] = 12783, [198] = 12783, [199] = 12783, [200] = 12783, [201] = 12783, [202] = 12783, [203] = 12783, [204] = 12783, [205] = 12783, [493] = 12783, --_DENDE_-- [206] = 12792, [207] = 12792, [208] = 12792, [209] = 12792, [210] = 12792, [211] = 12792, [212] = 12792, [213] = 12792, [214] = 12792, [215] = 12792, [216] = 12792, [217] = 12792, --_TSUFUL_-- [218] = 12826, [219] = 12793, [220] = 12826, [221] = 12817, [222] = 12819, [223] = 12821, [224] = 12821, [225] = 12811, [226] = 12811, [227] = 12899, [228] = 12811, [229] = 12811, --_BARDOCK_-- [230] = 12833, [231] = 12900, [232] = 12888, [233] = 12888, [234] = 12888, [235] = 12888, [236] = 12888, [237] = 12900, [238] = 12888, [239] = 12888, [240] = 12888, [241] = 12888, [242] = 12888, [243] = 12888, --_KURIRIN_-- [244] = 12823, [245] = 12823, [246] = 12823, [247] = 12823, [248] = 12823, [249] = 12823, [250] = 12823, [251] = 12823, [252] = 12823, [253] = 12823, [254] = 12823, [255] = 12823, --_PAN_-- [256] = 12827, [257] = 12827, [258] = 12828, [259] = 12828, [260] = 12828, [261] = 12828, [262] = 12828, [263] = 12828, [264] = 12828, [265] = 12828, [266] = 12828, [267] = 12828, --_KAIO_-- [268] = 13493, [269] = 13493, [270] = 13493, [271] = 12809, [272] = 12809, [273] = 13493, [274] = 12809, [275] = 13493, [276] = 13493, [277] = 13494, [278] = 12809, [279] = 12809, --_VIDEL_-- [280] = 12804, [281] = 12804, [282] = 12804, [283] = 12804, [284] = 12804, [285] = 12804, [286] = 12804, [287] = 12804, [288] = 12804, [289] = 12804, [290] = 12804, [291] = 12804, --_JANEMBA_-- [292] = 12898, [293] = 12898, [294] = 12898, [295] = 12812, [296] = 12812, [297] = 12898, [298] = 12898, [299] = 12898, [300] = 12812, [301] = 12812, [302] = 12812, [303] = 12812, [491] = 12812, --_TENSHINHAN_-- [304] = 12801, [305] = 12801, [306] = 12801, [307] = 12801, [308] = 12801, [309] = 12801, [310] = 12801, [311] = 12801, [312] = 12801, [313] = 12801, [314] = 12801, [315] = 12801, --_JENK_-- [316] = 12830, [317] = 12830, [318] = 12830, [319] = 12830, [320] = 12830, [321] = 12829, [322] = 12829, [323] = 12829, [324] = 12829, [325] = 12829, [326] = 12829, [327] = 12829, --_RADITZ_-- [328] = 12798, [329] = 12798, [330] = 12798, [331] = 12798, [332] = 12798, [333] = 12798, [334] = 12798, [335] = 12798, [336] = 12798, [337] = 12798, [338] = 12798, [339] = 12798, --_C16_-- [340] = 12789, [341] = 12895, [342] = 12784, [343] = 12784, [344] = 12784, [345] = 12807, [346] = 12895, [347] = 12784, [348] = 12784, [349] = 12784, [350] = 12784, [351] = 12784, --_TURLES_-- [352] = 12831, [353] = 12831, [354] = 12831, [355] = 12831, [356] = 12831, [357] = 12831, [358] = 12831, [359] = 12831, [360] = 12831, [361] = 12831, [362] = 12831, [363] = 12831, --_BULMA_-- [364] = 12832, [365] = 12832, [366] = 12832, [367] = 12832, [368] = 12832, [369] = 12832, [370] = 12832, [371] = 12832, [372] = 12832, [373] = 12832, [374] = 12832, [375] = 12832, --_SHENRON_-- [376] = 12873, [377] = 12874, [378] = 12876, [379] = 12877, [380] = 12877, [381] = 12873, [382] = 12874, [383] = 12876, [384] = 12877, [385] = 12877, [386] = 12878, [387] = 12878, --_VEGETTO_-- [388] = 12875, [389] = 12875, [390] = 12875, [391] = 12875, [392] = 12875, [393] = 12875, [394] = 12875, [395] = 12875, [396] = 12875, [397] = 12875, [398] = 12875, [399] = 12875, --_TAPION_-- [400] = 12879, [401] = 12879, [402] = 12880, [403] = 12880, [404] = 12880, [405] = 12880, [406] = 12880, [407] = 12880, [408] = 12880, [409] = 12880, [410] = 12881, [411] = 12881, [412] = 12881, [476] = 12881, --_KAME_-- [413] = 12908, [414] = 12908, [415] = 12908, [416] = 12908, [417] = 12908, [418] = 12908, [419] = 12908, [420] = 12908, [421] = 12908, [422] = 12908, [423] = 12908, [424] = 12908, --_KING VEGETA_-- [425] = 12909, [426] = 12909, [427] = 12909, [428] = 12909, [429] = 12909, [430] = 12910, [431] = 12910, [432] = 12910, [433] = 12910, [434] = 12910, [435] = 12910, [436] = 12910, --_KAGOME_-- [437] = 12911, [438] = 12911, [439] = 12911, [440] = 12911, [441] = 12911, [442] = 12912, [443] = 12912, [444] = 12912, [445] = 12912, [446] = 12912, [447] = 12912, [448] = 12912, --_ZAIKO_-- [449] = 12913, [450] = 12913, [451] = 12913, [452] = 12913, [453] = 12913, [454] = 12914, [455] = 12914, [456] = 12914, [457] = 12914, [458] = 12914, [459] = 12914, [460] = 12914, [477] = 12914, --_LORD CHILLED_-- [461] = 12915, [462] = 12915, [463] = 12915, [464] = 12915, [465] = 12915, [466] = 12915, [467] = 12915, [468] = 12915, [469] = 12915, [470] = 12915, [471] = 12915, [472] = 12915, [492] = 12915, --_C8_-- [478] = 13481, [479] = 13481, [480] = 13481, [481] = 13481, [482] = 13482, [483] = 13482, [484] = 13482, [485] = 13482, [486] = 13482, [487] = 13482, [488] = 13482, [489] = 13482 } local config = { --[vocation id] = { level, nova voc, looktype, efeito} -- Goku [2] = {1, 2, 118}, [3] = {1, 2, 116}, [4] = {1, 2, 116}, [5] = {1, 2, 121}, [6] = {1, 2, 116}, [7] = {1, 2, 116}, [8] = {1, 2, 116}, [10] = {9, 10, 116}, [11] = {9, 10, 116}, [12] = {9, 10, 116}, [13] = {9, 10, 125}, [14] = {9, 10, 121}, [15] = {9, 10, 34}, [16] = {9, 10, 32}, [473] = {9, 10, 41}, -- Vegeta [18] = {17, 19, 34}, [19] = {17, 19, 116}, [20] = {17, 19, 116}, [21] = {17, 19, 121}, [22] = {17, 19, 116}, [23] = {17, 19, 116}, [25] = {24, 25, 116}, [26] = {24, 25, 116}, [27] = {24, 25, 116}, [28] = {24, 25, 116}, [29] = {24, 25, 113}, [30] = {24, 25, 34}, [31] = {24, 25, 32}, [474] = {24, 25, 41}, -- Piccolo [33] = {32, 33, 119}, [34] = {32, 33, 31}, [35] = {32, 33, 119}, [36] = {32, 33, 119}, [38] = {37, 38, 119}, [39] = {37, 38, 31}, [40] = {37, 38, 31}, [41] = {37, 38, 119}, [42] = {37, 38, 119}, [43] = {37, 38, 31}, [44] = {37, 38, 31}, -- C17 [46] = {45, 46, 34}, [47] = {45, 46, 34}, [48] = {45, 46, 34}, [49] = {45, 46, 34}, [51] = {50, 50, 34}, [52] = {50, 50, 34}, [53] = {50, 50, 34}, [54] = {50, 50, 34}, [55] = {50, 50, 34}, [56] = {50, 50, 34}, -- Gohan [58] = {57, 55, 34}, [59] = {57, 55, 116}, [60] = {57, 55, 116}, [61] = {57, 55, 116}, [62] = {57, 55, 127}, [63] = {57, 55, 116}, [65] = {64, 62, 116}, [66] = {64, 62, 116}, [67] = {64, 62, 116}, [68] = {64, 62, 124}, [69] = {64, 62, 34}, [70] = {64, 62, 34}, -- Trunks [72] = {71, 69, 116}, [73] = {71, 69, 116}, [74] = {71, 69, 116}, [75] = {71, 69, 116}, [77] = {76, 74, 116}, [78] = {76, 74, 116}, [79] = {76, 74, 116}, [80] = {76, 74, 112}, [81] = {76, 74, 34}, [82] = {76, 74, 34}, [490] = {76, 74, 32}, -- Cell [84] = {83, 81, 119}, [85] = {83, 81, 119}, [86] = {83, 81, 119}, [87] = {83, 81, 31}, [89] = {88, 81, 119}, [90] = {88, 81, 119}, [91] = {88, 81, 119}, [92] = {88, 81, 31}, [93] = {88, 81, 34}, [94] = {88, 81, 34}, -- Freeza [96] = {95, 88, 34}, [97] = {95, 88, 34}, [98] = {95, 88, 34}, [99] = {95, 88, 34}, [100] = {95, 88, 34}, [101] = {95, 88, 34}, [103] = {102, 88, 34}, [104] = {102, 88, 34}, [105] = {102, 88, 34}, [106] = {102, 88, 34}, [107] = {102, 88, 34}, [108] = {102, 88, 34}, [109] = {102, 88, 34}, [110] = {102, 88, 34}, -- Majin Boo [112] = {111, 98, 29}, [113] = {111, 98, 29}, [114] = {111, 98, 29}, [115] = {111, 98, 29}, [116] = {111, 98, 29}, [117] = {111, 98, 29}, [119] = {118, 98, 29}, [120] = {118, 98, 29}, [121] = {118, 98, 29}, [122] = {118, 98, 29}, [123] = {118, 98, 29}, [124] = {118, 98, 29}, [125] = {118, 98, 29}, [126] = {118, 98, 29}, [475] = {118, 98, 34}, -- Broly [128] = {127, 108, 34}, [129] = {127, 108, 115}, [130] = {127, 108, 116}, [131] = {127, 108, 116}, [133] = {132, 113, 115}, [134] = {132, 113, 116}, [135] = {132, 113, 116}, [136] = {132, 113, 126}, [137] = {132, 113, 121}, [138] = {132, 113, 34}, [139] = {132, 113, 32}, -- C18 [141] = {140, 46, 34}, [142] = {140, 46, 34}, [143] = {140, 46, 34}, [144] = {140, 46, 34}, [146] = {145, 50, 34}, [147] = {145, 50, 34}, [148] = {145, 50, 34}, [149] = {145, 50, 34}, [150] = {145, 50, 29}, [151] = {145, 50, 29}, -- Uub [153] = {152, 128, 117}, [154] = {152, 128, 117}, [155] = {152, 128, 117}, [156] = {152, 128, 117}, [158] = {157, 128, 112}, [159] = {157, 128, 112}, [160] = {157, 128, 112}, [161] = {157, 128, 112}, [162] = {157, 128, 34}, [163] = {157, 128, 34}, -- Goten [165] = {164, 135, 116}, [166] = {164, 135, 121}, [167] = {164, 135, 121}, [168] = {164, 135, 121}, [169] = {164, 135, 121}, [170] = {164, 135, 121}, [172] = {171, 142, 116}, [173] = {171, 142, 121}, [174] = {171, 142, 121}, [175] = {171, 142, 121}, [176] = {171, 142, 121}, [177] = {171, 142, 121}, -- Chibi Trunks [179] = {178, 149, 116}, [180] = {178, 149, 121}, [181] = {178, 149, 121}, [182] = {178, 149, 121}, [183] = {178, 149, 121}, [184] = {178, 149, 121}, [186] = {185, 151, 116}, [187] = {185, 151, 121}, [188] = {185, 151, 121}, [189] = {185, 151, 121}, [190] = {185, 151, 121}, [191] = {185, 151, 121}, -- Cooler [193] = {192, 153, 113}, [194] = {192, 153, 113}, [195] = {192, 153, 113}, [196] = {192, 153, 113}, [197] = {192, 153, 34}, [199] = {198, 153, 113}, [200] = {198, 153, 113}, [201] = {198, 153, 113}, [202] = {198, 153, 113}, [203] = {198, 153, 113}, [204] = {198, 153, 34}, [205] = {198, 153, 34}, [493] = {198, 153, 34}, -- Dende [207] = {206, 164, 119}, [208] = {207, 164, 119}, [209] = {208, 164, 119}, [210] = {209, 164, 119}, [212] = {211, 169, 119}, [213] = {211, 169, 119}, [214] = {211, 169, 119}, [215] = {211, 169, 119}, [216] = {211, 169, 31}, [217] = {211, 169, 31}, -- Tsuful [219] = {218, 175, 116}, [220] = {218, 175, 115}, [221] = {218, 175, 116}, [222] = {218, 175, 116}, [224] = {223, 180, 116}, [225] = {223, 180, 116}, [226] = {223, 180, 116}, [227] = {223, 180, 34}, [228] = {223, 180, 34}, [229] = {223, 180, 112}, -- Bardock [231] = {230, 188, 34}, [232] = {230, 188, 116}, [233] = {230, 188, 116}, [234] = {230, 188, 116}, [235] = {230, 188, 116}, [237] = {236, 194, 116}, [238] = {236, 194, 116}, [239] = {236, 194, 116}, [240] = {236, 194, 112}, [241] = {236, 194, 121}, [242] = {236, 194, 34}, [243] = {236, 194, 34}, -- Kuririn [245] = {244, 200, 116}, [246] = {244, 200, 116}, [247] = {244, 200, 116}, [248] = {244, 200, 116}, [250] = {249, 205, 116}, [251] = {249, 205, 116}, [252] = {249, 205, 116}, [253] = {249, 205, 112}, [254] = {249, 205, 112}, [255] = {249, 205, 34}, -- Pan [257] = {256, 210, 116}, [258] = {256, 210, 116}, [259] = {256, 210, 116}, [260] = {256, 210, 116}, [262] = {261, 212, 116}, [263] = {261, 212, 116}, [264] = {261, 212, 112}, [265] = {261, 212, 112}, [266] = {261, 212, 34}, [267] = {261, 212, 34}, -- Kaio [269] = {268, 219, 113}, [270] = {268, 219, 113}, [271] = {268, 219, 113}, [272] = {268, 219, 113}, [274] = {273, 221, 113}, [275] = {273, 221, 113}, [276] = {273, 221, 113}, [277] = {273, 221, 113}, [278] = {273, 221, 113}, [279] = {273, 221, 34}, -- Videl [281] = {280, 227, 116}, [282] = {280, 227, 116}, [283] = {280, 227, 116}, [284] = {280, 227, 115}, [286] = {285, 227, 116}, [287] = {285, 227, 116}, [288] = {285, 227, 116}, [289] = {285, 227, 115}, [290] = {285, 227, 115}, [291] = {285, 227, 112}, -- Janemba [293] = {292, 234, 34}, [294] = {292, 234, 34}, [295] = {292, 234, 113}, [296] = {292, 234, 113}, [298] = {297, 234, 34}, [299] = {297, 234, 34}, [300] = {297, 234, 113}, [301] = {297, 234, 113}, [302] = {297, 234, 113}, [303] = {297, 234, 113}, [491] = {297, 234, 113}, -- Tenshinhan [305] = {304, 242, 116}, [306] = {304, 242, 116}, [307] = {304, 242, 116}, [308] = {304, 242, 116}, [310] = {309, 246, 116}, [311] = {309, 246, 116}, [312] = {309, 246, 116}, [313] = {309, 246, 112}, [314] = {309, 246, 34}, [315] = {309, 246, 34}, -- Jenk [317] = {316, 252, 116}, [318] = {316, 252, 116}, [319] = {316, 252, 116}, [320] = {316, 252, 116}, [322] = {321, 257, 34}, [323] = {321, 257, 112}, [324] = {321, 257, 112}, [325] = {321, 257, 112}, [326] = {321, 257, 115}, [327] = {321, 257, 115}, -- Raditz [329] = {328, 264, 116}, [330] = {328, 264, 116}, [331] = {328, 264, 116}, [332] = {328, 264, 116}, [334] = {333, 265, 116}, [335] = {333, 265, 116}, [336] = {333, 265, 116}, [337] = {333, 265, 112}, [338] = {333, 265, 34}, [339] = {333, 265, 34}, -- C16 [341] = {340, 272, 34}, [342] = {340, 272, 34}, [343] = {340, 272, 34}, [344] = {340, 272, 34}, [346] = {345, 277, 34}, [347] = {345, 277, 34}, [348] = {345, 277, 34}, [349] = {345, 277, 34}, [350] = {345, 277, 34}, [351] = {345, 277, 34}, -- Turles [353] = {352, 280, 34}, [354] = {352, 280, 116}, [355] = {352, 280, 116}, [356] = {352, 280, 116}, [358] = {357, 285, 34}, [359] = {357, 285, 116}, [360] = {357, 285, 116}, [361] = {357, 285, 115}, [362] = {357, 285, 34}, [363] = {357, 285, 34}, -- Bulma [365] = {364, 292, 116}, [366] = {364, 292, 116}, [367] = {364, 292, 116}, [368] = {364, 292, 116}, [370] = {369, 296, 116}, [371] = {369, 296, 116}, [372] = {369, 296, 116}, [373] = {369, 296, 112}, [374] = {369, 296, 115}, [375] = {369, 296, 115}, -- Shenron [377] = {376, 302, 34}, [378] = {376, 302, 34}, [379] = {376, 302, 34}, [380] = {376, 302, 121}, [382] = {381, 302, 34}, [383] = {381, 302, 34}, [384] = {381, 302, 34}, [385] = {381, 302, 121}, [386] = {381, 302, 34}, [387] = {381, 302, 34}, -- Vegetto [389] = {388, 308, 116}, [390] = {388, 308, 116}, [391] = {388, 308, 116}, [392] = {388, 308, 116}, [394] = {393, 308, 116}, [395] = {393, 308, 116}, [396] = {393, 308, 116}, [397] = {393, 308, 121}, [398] = {393, 308, 121}, [399] = {393, 308, 32}, -- Tapion [401] = {400, 316, 111}, [402] = {400, 316, 116}, [403] = {400, 316, 111}, [404] = {400, 316, 112}, [406] = {405, 321, 116}, [407] = {405, 321, 112}, [408] = {405, 321, 116}, [409] = {405, 321, 115}, [410] = {405, 321, 116}, [411] = {405, 321, 112}, [412] = {405, 321, 34}, [476] = {405, 321, 34}, -- Kame [414] = {413, 330, 116}, [415] = {413, 330, 116}, [416] = {413, 330, 116}, [417] = {413, 330, 114}, [419] = {418, 335, 114}, [420] = {418, 335, 116}, [421] = {418, 335, 112}, [422] = {418, 335, 114}, [423] = {418, 335, 34}, [424] = {418, 335, 34}, -- King Vegeta [426] = {425, 342, 116}, [427] = {425, 342, 116}, [428] = {425, 342, 116}, [429] = {425, 342, 116}, [431] = {430, 347, 116}, [432] = {430, 347, 116}, [433] = {430, 347, 112}, [434] = {430, 347, 115}, [435] = {430, 347, 112}, [436] = {430, 347, 112}, -- Kagome [438] = {437, 353, 116}, [439] = {437, 353, 116}, [440] = {437, 353, 116}, [441] = {437, 353, 116}, [443] = {442, 357, 116}, [444] = {442, 357, 116}, [445] = {442, 357, 116}, [446] = {442, 357, 112}, [447] = {442, 357, 112}, [448] = {442, 357, 112}, -- Zaiko [450] = {449, 363, 116}, [451] = {449, 363, 116}, [452] = {449, 363, 116}, [453] = {449, 363, 116}, [455] = {454, 368, 116}, [456] = {454, 368, 116}, [457] = {454, 368, 111}, [458] = {454, 368, 111}, [459] = {454, 368, 112}, [460] = {454, 368, 115}, [477] = {454, 368, 114}, -- Chilled [462] = {461, 375, 113}, [463] = {461, 375, 113}, [464] = {461, 375, 113}, [465] = {461, 375, 113}, [467] = {466, 375, 113}, [468] = {466, 375, 113}, [469] = {466, 375, 113}, [470] = {466, 375, 29}, [471] = {466, 375, 29}, [472] = {466, 375, 29}, [492] = {466, 375, 29}, -- C8 [479] = {478, 512, 34}, [480] = {478, 512, 34}, [481] = {478, 512, 34}, [482] = {478, 512, 34}, [484] = {483, 517, 34}, [485] = {483, 517, 34}, [486] = {483, 517, 34}, [487] = {483, 517, 34}, [488] = {483, 517, 34}, [489] = {483, 517, 34} } local function transform(pos, id, voc) local item = getTileItemById(pos, id) if item and item.uid > 1 then doTransformItem(item.uid, table[voc]) doDecayItem(item.uid or 0) end end function onDeath(cid, corpse) --setPlayerStamina(cid, getPlayerStorageValue(cid, 34442)) local voc = config[getPlayerVocation(cid)] if voc then doPlayerSetVocation(cid, voc[1]) local outfit = {lookType = voc[2]} doCreatureChangeOutfit(cid, outfit) else end if not isPlayer(cid) or not table[getPlayerVocation(cid)] then return true end addEvent(transform, 1, getThingPos(cid), corpse.itemid, getPlayerVocation(cid)) return true end tpmonster.lua local tpId = 1387 local tps = { ["RB Goku SSJ4"] = {pos = {x=389, y=250, z=15}, toPos = {x=400, y=250, z=15}, time = 60}, -- Onde o Teleport irá aparecer e onde ele levará o Player. Em 'Time', configurar tempo em segundos para o TP desapecer. ["RB Vegeta SSJ4"] = {pos = {x=412, y=250, z=15}, toPos = {x=426, y=250, z=15}, time = 60}, ["RB Gohan SSJ4"] = {pos = {x=438, y=250, z=15}, toPos = {x=449, y=250, z=15}, time = 60}, ["RB Trunks SSJ4"] = {pos = {x=461, y=250, z=15}, toPos = {x=377, y=271, z=15}, time = 60}, ["RB Raditz SSJ4"] = {pos = {x=389, y=271, z=15}, toPos = {x=400, y=271, z=15}, time = 60}, ["RB Broly SSJ4"] = {pos = {x=412, y=271, z=15}, toPos = {x=426, y=271, z=15}, time = 60}, ["RB Turles SSJ4"] = {pos = {x=438, y=271, z=15}, toPos = {x=449, y=271, z=15}, time = 60}, ["RB Bardock SSJ4"] = {pos = {x=461, y=271, z=15}, toPos = {x=419, y=232, z=15}, time = 60}, ["RB Gogeta SSJ4"] = {pos = {x=419, y=220, z=15}, toPos = {x=419, y=316, z=15}, time = 60}, ["Porunga"] = {pos = {x=419, y=295, z=15}, toPos = {x=419, y=400, z=13}, time = 60}, ["Fire Guardian1"] = {pos = {x=642, y=718, z=6}, toPos = {x=638, y=718, z=6}, time = 60}, ["Fire Guardian2"] = {pos = {x=636, y=730, z=5}, toPos = {x=636, y=732, z=5}, time = 60}, ["Fire Guardian3"] = {pos = {x=636, y=707, z=5}, toPos = {x=636, y=705, z=5}, time = 60}, ["Hawk"] = {pos = {x=648, y=841, z=3}, toPos = {x=646, y=841, z=3}, time = 60}, ["Warlock"] = {pos = {x=637, y=837, z=3}, toPos = {x=641, y=831, z=1}, time = 60}, ["Titanius"] = {pos = {x=459, y=1080, z=6}, toPos = {x=361, y=1107, z=5}, time = 300}, } function removeTp(tp) local t = getTileItemById(tp.pos, tpId) if t then doRemoveItem(t.uid, 1) doSendMagicEffect(tp.pos, CONST_ME_POFF) end end function onDeath(cid) local tp = tps[getCreatureName(cid)] if tp then doCreateTeleport(tpId, tp.toPos, tp.pos) doCreatureSay(cid, "O teleport irá sumir em "..tp.time.." segundos.", TALKTYPE_ORANGE_1) addEvent(removeTp, tp.time*1000, tp) addEvent(doCreateMonster, tp.time*1001, getCreatureName(cid), tp.pos) end return TRUE end
  8. PAVC respondeu ao post em um tópico de PAVC em Suporte Tibia OTServer
    player invés de morrer ele cai a mana e a life pra 0 e não morre player invés de morrer ele cai a mana e a life pra 0 e não morre player invés de morrer ele cai a mana e a life pra 0 e não morre player invés de morrer ele cai a mana e a life pra 0 e não morre Realmente devo esclarecer algo que é facilmente compreender? Eu estava assistindo a esse tópico, onde mencionou algo e ver o que xWhiteWolf diz. Mas eu não encontrei algo sobre isso. E no console não receber quaisquer erros quando isso acontece. Vou rever mais, obrigado pela resposta.
  9. @WhiteBubble Existem importantes muitos bugs que eu não posso consertar. 1.- Às vezes acontece Estou com um bug no meu ot que está me atormentando namoral, o player invés de morrer ele cai a mana e a life pra 0 e não morre nem pra bixo nem pra nada ele fica com 0 de life e de mana e ngm consegue matar mais até o nome do player desaparece alguem pode me ajudar? por favor 2.- Hoje fechei o servidor para mudar algumas coisas e volta abrir alguns jogadores tiveram suas vocações diferentes, por exemplo, bills change to picolo, kame change to blue gogeta, etc... e já tinha fechado e abrir o servidor antes e não tinha passado este 3.- Algumas vocações como Bills - Whiss, são muito poderosos. O estranho é que o ataque todos os feitiços são iguais, e verificação
  10. Olá, abriu este servidor: Às vezes acontece Estou com um bug no meu ot que está me atormentando namoral, o player invés de morrer ele cai a mana e a life pra 0 e não morre nem pra bixo nem pra nada ele fica com 0 de life e de mana e ngm consegue matar mais até o nome do player desaparece alguem pode me ajudar? por favor
  11. Entao, quando eu coloco a database do server + site on, quando crio a primeira conta fica tudo blz, porem quando a deslogo ele da esse erro e nenhum nick que eu coloque nao entra. houve uma vez que o nick aceitou porem quando desloguei aconteceu novamente esse erro (ou essa tela). gostaria de saber se alguem já sabe como resolver.
  12. O mismo problema, alguem já sabe como resolver?
  13. PAVC respondeu ao post em um tópico de PAVC em Suporte Tibia OTServer
    Ele trabalhou perfeito, obrigado a todos pela ajuda.
  14. PAVC respondeu ao post em um tópico de PAVC em Suporte Tibia OTServer
    Eu não funcionou amigo
  15. PAVC postou uma resposta no tópico em Suporte Tibia OTServer
    Oi, o que eu tenho que adicionar a este script para pedir um certo nível para que eu possa escolher a recompensa? Use TFS 1.2 local cfgItems = {{16101, 1}} function onUse(player, item, fromPosition, target, toPosition, isHotkey) if item:getUniqueId(16101) and player:getStorageValue(20009) == 0 then player:sendTextMessage(MESSAGE_INFO_DESCR, "Ya tienes la recompensa.") elseif player:getStorageValue(20009) <= 0 then player:sendTextMessage(MESSAGE_INFO_DESCR, "Ganaste 25 tibia coins.") local bag = player:addItem(1993) -- Red Bag id for i = 1, #cfgItems do bag:addItem(cfgItems[i][1], cfgItems[i][2]) end player:setStorageValue(20009, 1) else player:sendTextMessage(MESSAGE_INFO_DESCR, "Ya hiciste la quest.") end end

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