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    ramonxxd deu reputação a Movie em Loot Channel TFS 1.X   
    Loot Channel para TFS 1.X
     
    Liberando mais alguns conteúdos para vocês. Dessa vez o loot channel para tfs 1.x.
     
    Crie um arquivo chamado loot.lua na pasta chatchannels/scripts contendo isso
    local STORAGEVALUE_LOOT = 8914 function onSpeak(player, type, message) return false end function onJoin(player) player:setStorageValue(STORAGEVALUE_LOOT, 1) return true end function onLeave(player) player:setStorageValue(STORAGEVALUE_LOOT, 0) return true end  
    Agora em chatchannels.xml adicione a tag
    <channel id="11" name="Loot" script="loot.lua" />  
    Em events/scripts, abra o arquivo monster.lua e você provavelmente irá encontra-lo assim
    function Monster:onDropLoot(corpse) if configManager.getNumber(configKeys.RATE_LOOT) == 0 then return end local player = Player(corpse:getCorpseOwner()) local mType = self:getType() if not player or player:getStamina() > 840 then local monsterLoot = mType:getLoot() for i = 1, #monsterLoot do local item = corpse:createLootItem(monsterLoot[i]) if not item then print('[Warning] DropLoot:', 'Could not add loot item to corpse.') end end if player then local text = ("Loot of %s: %s"):format(mType:getNameDescription(), corpse:getContentDescription()) local party = player:getParty() if party then party:broadcastPartyLoot(text) else player:sendTextMessage(MESSAGE_INFO_DESCR, text) end end else local text = ("Loot of %s: nothing (due to low stamina)"):format(mType:getNameDescription()) local party = player:getParty() if party then party:broadcastPartyLoot(text) else player:sendTextMessage(MESSAGE_INFO_DESCR, text) end end end Altere para esse
    local STORAGEVALUE_LOOT = 8914 function Monster:onDropLoot(corpse) if configManager.getNumber(configKeys.RATE_LOOT) == 0 then return end local player = Player(corpse:getCorpseOwner()) local mType = self:getType() if not player or player:getStamina() > 840 then local monsterLoot = mType:getLoot() for i = 1, #monsterLoot do local item = corpse:createLootItem(monsterLoot[i]) if not item then print('[Warning] DropLoot:', 'Could not add loot item to corpse.') end end if player then local text = ("Loot de %s: %s"):format(mType:getNameDescription(), corpse:getContentDescription()) local party = player:getParty() if party then party:broadcastPartyLoot(text) else if player:getStorageValue(STORAGEVALUE_LOOT) == 1 then sendChannelMessage(11, TALKTYPE_CHANNEL_O, text) else player:sendTextMessage(MESSAGE_INFO_DESCR, text) end end end else local text = ("Loot de %s: nada (devivo a baixa stamina)"):format(mType:getNameDescription()) local party = player:getParty() if party then party:broadcastPartyLoot(text) else if player:getStorageValue(STORAGEVALUE_LOOT) == 1 then sendChannelMessage(11, TALKTYPE_CHANNEL_O, text) else player:sendTextMessage(MESSAGE_INFO_DESCR, text) end end end end  
    Pronto, adicionado o Loot Channel!
     
    Créditos: 100% meu

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