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movie

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movie last won the day on December 2 2019

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  1. Tenta assim local function warnTp(cid, x) if x <= 0 then return end doPlayerSendTextMessage(cid, 22, "Você será teleportado em ".. x .. " segundos.") local playerName = getCreatureName(cid) addEvent(function() if playerName then warnTp(x - 1) end end, 1000) end function onUse(cid, item, fromPosition, item2, toPosition) local teleport = {x = 433, y = 992, z = 15} doTeleportThing(cid, teleport) doSendMagicEffect(getPlayerPosition(cid), 10) warnTp(cid, 5) end
  2. To pensando na melhor lógica pra ele, desculpa a demora, ando meio ocupado..
  3. E se por exemplo, tivermos o que puxou a alavanca level 10, e os outros estiverem nível 3. Ao tentar pegar a recompensa todos pegarão a recompensa do level 10, mesmo estando nível 3?
  4. Você poderia me detalhar como funciona a quest? Eu sei apenas o básico dela...
  5. Na pasta lib, procure a pasta compat. Dentro dela abra o compat.lua e adicione essa função function getStringTimeEnglish(tempo) local result = {} result.hours = math.floor(tempo / 3600) tempo = math.max(0, tempo - (result.hours * 3600)) result.minutes = math.floor(tempo / 60) tempo = math.max(0, tempo - (result.minutes * 60)) result.seconds = tempo return result end
  6. Se até sábado ninguém tiver feito, eu faço pra você
  7. No sábado eu posto a parte do script que tá faltando nesse código.
  8. Da pra fazer por weapons também, você tá interessado em aprender a fazer ou quer o script pronto?
  9. Pego meu computador dia 05/01, se ninguém tiver feito pra você eu faço. Qual a versão da sua distro?
  10. Ficou muito bom! Obrigado por disponibilizar
  11. Nesse code aí só está falando do botão do WhatsApp. Não tem nada relacionado às guilds.
  12. Fala pessoal, hoje venho trazer um sisteminha básico que eu fiz pro meu OT e achei bacana e resolvi postar aqui. Ele está baseado no 1.3, porém em breve posso postar para 0.x. Como ele funciona? Ao usar uma poção, você não irá receber o vial ou a flask, e ao invés disso você irá ganhar uma storage. Ao chega no NPC e falar vial ou flasks ele irá te perguntar se você gostaria de receber pelo preço das poções utilizadas. O sistema é baseado na storage 75123. Em actions, ache o arquivo potions.lua Como era: local berserk = Condition(CONDITION_ATTRIBUTES) berserk:setParameter(CONDITION_PARAM_TICKS, 10 * 60 * 1000) berserk:setParameter(CONDITION_PARAM_SKILL_MELEE, 5) berserk:setParameter(CONDITION_PARAM_SKILL_SHIELD, -10) berserk:setParameter(CONDITION_PARAM_BUFF_SPELL, true) local mastermind = Condition(CONDITION_ATTRIBUTES) mastermind:setParameter(CONDITION_PARAM_TICKS, 10 * 60 * 1000) mastermind:setParameter(CONDITION_PARAM_STAT_MAGICPOINTS, 3) mastermind:setParameter(CONDITION_PARAM_BUFF_SPELL, true) local bullseye = Condition(CONDITION_ATTRIBUTES) bullseye:setParameter(CONDITION_PARAM_TICKS, 10 * 60 * 1000) bullseye:setParameter(CONDITION_PARAM_SKILL_DISTANCE, 5) bullseye:setParameter(CONDITION_PARAM_SKILL_SHIELD, -10) bullseye:setParameter(CONDITION_PARAM_BUFF_SPELL, true) local potions = { [6558] = {transform = {7588, 7589}, effect = CONST_ME_DRAWBLOOD}, [7439] = {condition = berserk, vocations = {4, 8}, effect = CONST_ME_MAGIC_RED, description = "Only knights may drink this potion.", text = "You feel stronger."}, [7440] = {condition = mastermind, vocations = {1, 2, 5, 6}, effect = CONST_ME_MAGIC_BLUE, description = "Only sorcerers and druids may drink this potion.", text = "You feel smarter."}, [7443] = {condition = bullseye, vocations = {3, 7}, effect = CONST_ME_MAGIC_GREEN, description = "Only paladins may drink this potion.", text = "You feel more accurate."}, [7588] = {health = {250, 350}, vocations = {3, 4, 7, 8}, level = 50, flask = 7634, description = "Only knights and paladins of level 50 or above may drink this fluid."}, [7589] = {mana = {115, 185}, vocations = {1, 2, 3, 5, 6, 7}, level = 50, flask = 7634, description = "Only sorcerers, druids and paladins of level 50 or above may drink this fluid."}, [7590] = {mana = {150, 250}, vocations = {1, 2, 5, 6}, level = 80, flask = 7635, description = "Only druids and sorcerers of level 80 or above may drink this fluid."}, [7591] = {health = {425, 575}, vocations = {4, 8}, level = 80, flask = 7635, description = "Only knights of level 80 or above may drink this fluid."}, [7618] = {health = {125, 175}, flask = 7636}, [7620] = {mana = {75, 125}, flask = 7636}, [8472] = {health = {250, 350}, mana = {100, 200}, vocations = {3, 7}, level = 80, flask = 7635, description = "Only paladins of level 80 or above may drink this fluid."}, [8473] = {health = {650, 850}, vocations = {4, 8}, level = 130, flask = 7635, description = "Only knights of level 130 or above may drink this fluid."}, [8474] = {antidote = true, flask = 7636}, [8704] = {health = {60, 90}, flask = 7636}, [26029] = {mana = {425, 575}, vocations = {1, 2, 5, 6}, level = 130, flask = 7635, description = "Only druids and sorcerers of level 130 or above may drink this fluid."}, [26030] = {health = {420, 580}, mana = {250, 350}, vocations = {3, 7}, level = 130, flask = 7635, description = "Only paladins of level 130 or above may drink this fluid."}, [26031] = {health = {875, 1125}, vocations = {4, 8}, level = 200, flask = 7635, description = "Only knights of level 200 or above may drink this fluid."} } function onUse(player, item, fromPosition, target, toPosition, isHotkey) if type(target) == "userdata" and not target:isPlayer() then return false end local potion = potions[item:getId()] if potion.level and player:getLevel() < potion.level or potion.vocations and not table.contains(potion.vocations, player:getVocation():getId()) then player:say(potion.description, TALKTYPE_MONSTER_SAY) return true end if potion.condition then player:addCondition(potion.condition) player:say(potion.text, TALKTYPE_MONSTER_SAY) player:getPosition():sendMagicEffect(potion.effect) elseif potion.transform then item:transform(potion.transform[math.random(#potion.transform)]) item:getPosition():sendMagicEffect(potion.effect) return true else if potion.health then doTargetCombatHealth(0, target, COMBAT_HEALING, potion.health[1], potion.health[2]) end if potion.mana then doTargetCombatMana(0, target, potion.mana[1], potion.mana[2]) end if potion.antidote then target:removeCondition(CONDITION_POISON) end player:addItem(potion.flask) target:say("Aaaah...", TALKTYPE_MONSTER_SAY) target:getPosition():sendMagicEffect(CONST_ME_MAGIC_BLUE) end item:remove(1) return true end Como ficou: local berserk = Condition(CONDITION_ATTRIBUTES) berserk:setParameter(CONDITION_PARAM_TICKS, 10 * 60 * 1000) berserk:setParameter(CONDITION_PARAM_SKILL_MELEE, 5) berserk:setParameter(CONDITION_PARAM_SKILL_SHIELD, -10) berserk:setParameter(CONDITION_PARAM_BUFF_SPELL, true) local mastermind = Condition(CONDITION_ATTRIBUTES) mastermind:setParameter(CONDITION_PARAM_TICKS, 10 * 60 * 1000) mastermind:setParameter(CONDITION_PARAM_STAT_MAGICPOINTS, 3) mastermind:setParameter(CONDITION_PARAM_BUFF_SPELL, true) local bullseye = Condition(CONDITION_ATTRIBUTES) bullseye:setParameter(CONDITION_PARAM_TICKS, 10 * 60 * 1000) bullseye:setParameter(CONDITION_PARAM_SKILL_DISTANCE, 5) bullseye:setParameter(CONDITION_PARAM_SKILL_SHIELD, -10) bullseye:setParameter(CONDITION_PARAM_BUFF_SPELL, true) local potions = { [6558] = {transform = {7588, 7589}, effect = CONST_ME_DRAWBLOOD}, [7439] = {condition = berserk, vocations = {4, 8, 12}, effect = CONST_ME_MAGIC_RED, description = "Only knights may drink this potion.", text = "You feel stronger."}, [7440] = {condition = mastermind, vocations = {1, 2, 5, 6, 9, 10}, effect = CONST_ME_MAGIC_BLUE, description = "Only sorcerers and druids may drink this potion.", text = "You feel smarter."}, [7443] = {condition = bullseye, vocations = {3, 7, 11}, effect = CONST_ME_MAGIC_GREEN, description = "Only paladins may drink this potion.", text = "You feel more accurate."}, [7588] = {health = {250, 350}, vocations = {3, 4, 7, 8, 11, 12}, level = 50, flask = 7634, description = "Only knights and paladins of level 50 or above may drink this fluid."}, [7589] = {mana = {115, 185}, vocations = {1, 2, 3, 5, 6, 7, 9, 10, 11}, level = 50, flask = 7634, description = "Only sorcerers, druids and paladins of level 50 or above may drink this fluid."}, [7590] = {mana = {150, 250}, vocations = {1, 2, 5, 6, 9, 10}, level = 80, flask = 7635, description = "Only druids and sorcerers of level 80 or above may drink this fluid."}, [7591] = {health = {425, 575}, vocations = {4, 8, 12}, level = 80, flask = 7635, description = "Only knights of level 80 or above may drink this fluid."}, [7618] = {health = {125, 175}, flask = 7636}, [7620] = {mana = {75, 125}, flask = 7636}, [8472] = {health = {250, 350}, mana = {100, 200}, vocations = {3, 7, 11}, level = 80, flask = 7635, description = "Only paladins of level 80 or above may drink this fluid."}, [8473] = {health = {650, 850}, vocations = {4, 8, 12}, level = 130, flask = 7635, description = "Only knights of level 130 or above may drink this fluid."}, [8474] = {antidote = true, flask = 7636}, [8704] = {health = {60, 90}, flask = 7636}, [26029] = {mana = {425, 575}, vocations = {1, 2, 5, 6, 9, 10}, level = 130, flask = 7635, description = "Only druids and sorcerers of level 130 or above may drink this fluid."}, [26030] = {health = {420, 580}, mana = {250, 350}, vocations = {3, 7, 11}, level = 130, flask = 7635, description = "Only paladins of level 130 or above may drink this fluid."}, [26031] = {health = {875, 1125}, vocations = {4, 8, 12}, level = 200, flask = 7635, description = "Only knights of level 200 or above may drink this fluid."} } function onUse(player, item, fromPosition, target, toPosition, isHotkey) if type(target) == "userdata" and not target:isPlayer() then return false end local potion = potions[item:getId()] if potion.level and player:getLevel() < potion.level or potion.vocations and not table.contains(potion.vocations, player:getVocation():getId()) then player:say(potion.description, TALKTYPE_MONSTER_SAY) return true end if potion.condition then player:addCondition(potion.condition) player:say(potion.text, TALKTYPE_MONSTER_SAY) player:getPosition():sendMagicEffect(potion.effect) elseif potion.transform then item:transform(potion.transform[math.random(#potion.transform)]) item:getPosition():sendMagicEffect(potion.effect) return true else if potion.health then doTargetCombatHealth(0, target, COMBAT_HEALING, potion.health[1], potion.health[2]) end if potion.mana then doTargetCombatMana(0, target, potion.mana[1], potion.mana[2]) end if potion.antidote then target:removeCondition(CONDITION_POISON) end player:setStorageValue(75132, (player:getStorageValue(75132) + 1)) target:say("Aaaah...", TALKTYPE_MONSTER_SAY) target:getPosition():sendMagicEffect(CONST_ME_MAGIC_BLUE) end item:remove(1) return true end Em creaturescripts, ache o arquivo login.lua Após if player:getLastLoginSaved() <= 0 then Adicione player:setStorageValue(75132, 0) -- Vial/Flask System Agora vamos para a parte do NPC. Irei deixar baseado no Eryn, um NPC que é comum. Na pasta npc/scripts, ache o arquivo que relaciona com seu NPC mágico. Estou me baseando nesse script: https://github.com/nekiro/forgottenserver/blob/8.6-downgrade/data/npc/scripts/runes.lua Antes local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end local shopModule = ShopModule:new() npcHandler:addModule(shopModule) shopModule:addBuyableItem({'spellbook'}, 2175, 150, 'spellbook') shopModule:addBuyableItem({'magic lightwand'}, 2163, 400, 'magic lightwand') shopModule:addBuyableItem({'small health'}, 8704, 20, 1, 'small health potion') shopModule:addBuyableItem({'health potion'}, 7618, 45, 1, 'health potion') shopModule:addBuyableItem({'mana potion'}, 7620, 50, 1, 'mana potion') shopModule:addBuyableItem({'strong health'}, 7588, 100, 1, 'strong health potion') shopModule:addBuyableItem({'strong mana'}, 7589, 80, 1, 'strong mana potion') shopModule:addBuyableItem({'great health'}, 7591, 190, 1, 'great health potion') shopModule:addBuyableItem({'great mana'}, 7590, 120, 1, 'great mana potion') shopModule:addBuyableItem({'great spirit'}, 8472, 190, 1, 'great spirit potion') shopModule:addBuyableItem({'ultimate health'}, 8473, 310, 1, 'ultimate health potion') shopModule:addBuyableItem({'antidote potion'}, 8474, 50, 1, 'antidote potion') shopModule:addSellableItem({'normal potion flask', 'normal flask'}, 7636, 5, 'empty small potion flask') shopModule:addSellableItem({'strong potion flask', 'strong flask'}, 7634, 10, 'empty strong potion flask') shopModule:addSellableItem({'great potion flask', 'great flask'}, 7635, 15, 'empty great potion flask') shopModule:addBuyableItem({'instense healing'}, 2265, 95, 1, 'intense healing rune') shopModule:addBuyableItem({'ultimate healing'}, 2273, 175, 1, 'ultimate healing rune') shopModule:addBuyableItem({'magic wall'}, 2293, 350, 3, 'magic wall rune') shopModule:addBuyableItem({'destroy field'}, 2261, 45, 3, 'destroy field rune') shopModule:addBuyableItem({'light magic missile'}, 2287, 40, 10, 'light magic missile rune') shopModule:addBuyableItem({'heavy magic missile'}, 2311, 120, 10, 'heavy magic missile rune') shopModule:addBuyableItem({'great fireball'}, 2304, 180, 4, 'great fireball rune') shopModule:addBuyableItem({'explosion'}, 2313, 250, 6, 'explosion rune') shopModule:addBuyableItem({'sudden death'}, 2268, 350, 3, 'sudden death rune') shopModule:addBuyableItem({'death arrow'}, 2263, 300, 3, 'death arrow rune') shopModule:addBuyableItem({'paralyze'}, 2278, 700, 1, 'paralyze rune') shopModule:addBuyableItem({'animate dead'}, 2316, 375, 1, 'animate dead rune') shopModule:addBuyableItem({'convince creature'}, 2290, 80, 1, 'convince creature rune') shopModule:addBuyableItem({'chameleon'}, 2291, 210, 1, 'chameleon rune') shopModule:addBuyableItem({'desintegrate'}, 2310, 80, 3, 'desintegreate rune') shopModule:addBuyableItemContainer({'bp ap'}, 2002, 8378, 2000, 1, 'backpack of antidote potions') shopModule:addBuyableItemContainer({'bp slhp'}, 2000, 8610, 400, 1, 'backpack of small health potions') shopModule:addBuyableItemContainer({'bp hp'}, 2000, 7618, 900, 1, 'backpack of health potions') shopModule:addBuyableItemContainer({'bp mp'}, 2001, 7620, 1000, 1, 'backpack of mana potions') shopModule:addBuyableItemContainer({'bp shp'}, 2000, 7588, 2000, 1, 'backpack of strong health potions') shopModule:addBuyableItemContainer({'bp smp'}, 2001, 7589, 1600, 1, 'backpack of strong mana potions') shopModule:addBuyableItemContainer({'bp ghp'}, 2000, 7591, 3800, 1, 'backpack of great health potions') shopModule:addBuyableItemContainer({'bp gmp'}, 2001, 7590, 2400, 1, 'backpack of great mana potions') shopModule:addBuyableItemContainer({'bp gsp'}, 1999, 8376, 3800, 1, 'backpack of great spirit potions') shopModule:addBuyableItemContainer({'bp uhp'}, 2000, 8377, 6200, 1, 'backpack of ultimate health potions') shopModule:addBuyableItem({'wand of vortex', 'vortex'}, 2190, 500, 'wand of vortex') shopModule:addBuyableItem({'wand of dragonbreath', 'dragonbreath'}, 2191, 1000, 'wand of dragonbreath') shopModule:addBuyableItem({'wand of decay', 'decay'}, 2188, 5000, 'wand of decay') shopModule:addBuyableItem({'wand of draconia', 'draconia'}, 8921, 7500, 'wand of draconia') shopModule:addBuyableItem({'wand of cosmic energy', 'cosmic energy'}, 2189, 10000, 'wand of cosmic energy') shopModule:addBuyableItem({'wand of inferno', 'inferno'}, 2187, 15000, 'wand of inferno') shopModule:addBuyableItem({'wand of starstorm', 'starstorm'}, 8920, 18000, 'wand of starstorm') shopModule:addBuyableItem({'wand of voodoo', 'voodoo'}, 8922, 22000, 'wand of voodoo') shopModule:addBuyableItem({'snakebite rod', 'snakebite'}, 2182, 500, 'snakebite rod') shopModule:addBuyableItem({'moonlight rod', 'moonlight'}, 2186, 1000, 'moonlight rod') shopModule:addBuyableItem({'necrotic rod', 'necrotic'}, 2185, 5000, 'necrotic rod') shopModule:addBuyableItem({'northwind rod', 'northwind'}, 8911, 7500, 'northwind rod') shopModule:addBuyableItem({'terra rod', 'terra'}, 2181, 10000, 'terra rod') shopModule:addBuyableItem({'hailstorm rod', 'hailstorm'}, 2183, 15000, 'hailstorm rod') shopModule:addBuyableItem({'springsprout rod', 'springsprout'}, 8912, 18000, 'springsprout rod') shopModule:addBuyableItem({'underworld rod', 'underworld'}, 8910, 22000, 'underworld rod') shopModule:addSellableItem({'wand of vortex', 'vortex'}, 2190, 250, 'wand of vortex') shopModule:addSellableItem({'wand of dragonbreath', 'dragonbreath'}, 2191, 500, 'wand of dragonbreath') shopModule:addSellableItem({'wand of decay', 'decay'}, 2188, 2500, 'wand of decay') shopModule:addSellableItem({'wand of draconia', 'draconia'}, 8921, 3750, 'wand of draconia') shopModule:addSellableItem({'wand of cosmic energy', 'cosmic energy'}, 2189, 5000, 'wand of cosmic energy') shopModule:addSellableItem({'wand of inferno', 'inferno'},2187, 7500, 'wand of inferno') shopModule:addSellableItem({'wand of starstorm', 'starstorm'}, 8920, 9000, 'wand of starstorm') shopModule:addSellableItem({'wand of voodoo', 'voodoo'}, 8922, 11000, 'wand of voodoo') shopModule:addSellableItem({'snakebite rod', 'snakebite'}, 2182, 250,'snakebite rod') shopModule:addSellableItem({'moonlight rod', 'moonlight'}, 2186, 500, 'moonlight rod') shopModule:addSellableItem({'necrotic rod', 'necrotic'}, 2185, 2500, 'necrotic rod') shopModule:addSellableItem({'northwind rod', 'northwind'}, 8911, 3750, 'northwind rod') shopModule:addSellableItem({'terra rod', 'terra'}, 2181, 5000, 'terra rod') shopModule:addSellableItem({'hailstorm rod', 'hailstorm'}, 2183, 7500, 'hailstorm rod') shopModule:addSellableItem({'springsprout rod', 'springsprout'}, 8912, 9000, 'springsprout rod') shopModule:addSellableItem({'underworld rod', 'underworld'}, 8910, 11000, 'underworld rod') function creatureSayCallback(cid, type, msg) if not npcHandler:isFocused(cid) then return false end local player = Player(cid) local vocationId = player:getVocation():getId() local items = { [1] = 2190, [2] = 2182, [5] = 2190, [6] = 2182 } if msgcontains(msg, 'first rod') or msgcontains(msg, 'first wand') then if table.contains({1, 2, 5, 6}, vocationId) then if player:getStorageValue(30002) == -1 then selfSay('So you ask me for a {' .. ItemType(items[vocationId]):getName() .. '} to begin your advanture?', cid) npcHandler.topic[cid] = 1 else selfSay('What? I have already gave you one {' .. ItemType(items[vocationId]):getName() .. '}!', cid) end else selfSay('Sorry, you aren\'t a druid either a sorcerer.', cid) end elseif msgcontains(msg, 'yes') then if npcHandler.topic[cid] == 1 then player:addItem(items[vocationId], 1) selfSay('Here you are young adept, take care yourself.', cid) player:setStorageValue(30002, 1) end npcHandler.topic[cid] = 0 elseif msgcontains(msg, 'no') and npcHandler.topic[cid] == 1 then selfSay('Ok then.', cid) npcHandler.topic[cid] = 0 end return true end npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) npcHandler:addModule(FocusModule:new()) Depois local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end local shopModule = ShopModule:new() npcHandler:addModule(shopModule) shopModule:addBuyableItem({'spellbook'}, 2175, 150, 'spellbook') shopModule:addBuyableItem({'magic lightwand'}, 2163, 400, 'magic lightwand') shopModule:addBuyableItem({'small health'}, 8704, 20, 1, 'small health potion') shopModule:addBuyableItem({'health potion'}, 7618, 45, 1, 'health potion') shopModule:addBuyableItem({'mana potion'}, 7620, 50, 1, 'mana potion') shopModule:addBuyableItem({'strong health'}, 7588, 100, 1, 'strong health potion') shopModule:addBuyableItem({'strong mana'}, 7589, 80, 1, 'strong mana potion') shopModule:addBuyableItem({'great health'}, 7591, 190, 1, 'great health potion') shopModule:addBuyableItem({'great mana'}, 7590, 120, 1, 'great mana potion') shopModule:addBuyableItem({'great spirit'}, 8472, 190, 1, 'great spirit potion') shopModule:addBuyableItem({'ultimate health'}, 8473, 310, 1, 'ultimate health potion') shopModule:addBuyableItem({'antidote potion'}, 8474, 50, 1, 'antidote potion') shopModule:addSellableItem({'normal potion flask', 'normal flask'}, 7636, 5, 'empty small potion flask') shopModule:addSellableItem({'strong potion flask', 'strong flask'}, 7634, 10, 'empty strong potion flask') shopModule:addSellableItem({'great potion flask', 'great flask'}, 7635, 15, 'empty great potion flask') shopModule:addBuyableItem({'instense healing'}, 2265, 95, 1, 'intense healing rune') shopModule:addBuyableItem({'ultimate healing'}, 2273, 175, 1, 'ultimate healing rune') shopModule:addBuyableItem({'magic wall'}, 2293, 350, 3, 'magic wall rune') shopModule:addBuyableItem({'destroy field'}, 2261, 45, 3, 'destroy field rune') shopModule:addBuyableItem({'light magic missile'}, 2287, 40, 10, 'light magic missile rune') shopModule:addBuyableItem({'heavy magic missile'}, 2311, 120, 10, 'heavy magic missile rune') shopModule:addBuyableItem({'great fireball'}, 2304, 180, 4, 'great fireball rune') shopModule:addBuyableItem({'explosion'}, 2313, 250, 6, 'explosion rune') shopModule:addBuyableItem({'sudden death'}, 2268, 350, 3, 'sudden death rune') shopModule:addBuyableItem({'death arrow'}, 2263, 300, 3, 'death arrow rune') shopModule:addBuyableItem({'paralyze'}, 2278, 700, 1, 'paralyze rune') shopModule:addBuyableItem({'animate dead'}, 2316, 375, 1, 'animate dead rune') shopModule:addBuyableItem({'convince creature'}, 2290, 80, 1, 'convince creature rune') shopModule:addBuyableItem({'chameleon'}, 2291, 210, 1, 'chameleon rune') shopModule:addBuyableItem({'desintegrate'}, 2310, 80, 3, 'desintegreate rune') shopModule:addBuyableItemContainer({'bp ap'}, 2002, 8378, 2000, 1, 'backpack of antidote potions') shopModule:addBuyableItemContainer({'bp slhp'}, 2000, 8610, 400, 1, 'backpack of small health potions') shopModule:addBuyableItemContainer({'bp hp'}, 2000, 7618, 900, 1, 'backpack of health potions') shopModule:addBuyableItemContainer({'bp mp'}, 2001, 7620, 1000, 1, 'backpack of mana potions') shopModule:addBuyableItemContainer({'bp shp'}, 2000, 7588, 2000, 1, 'backpack of strong health potions') shopModule:addBuyableItemContainer({'bp smp'}, 2001, 7589, 1600, 1, 'backpack of strong mana potions') shopModule:addBuyableItemContainer({'bp ghp'}, 2000, 7591, 3800, 1, 'backpack of great health potions') shopModule:addBuyableItemContainer({'bp gmp'}, 2001, 7590, 2400, 1, 'backpack of great mana potions') shopModule:addBuyableItemContainer({'bp gsp'}, 1999, 8376, 3800, 1, 'backpack of great spirit potions') shopModule:addBuyableItemContainer({'bp uhp'}, 2000, 8377, 6200, 1, 'backpack of ultimate health potions') shopModule:addBuyableItem({'wand of vortex', 'vortex'}, 2190, 500, 'wand of vortex') shopModule:addBuyableItem({'wand of dragonbreath', 'dragonbreath'}, 2191, 1000, 'wand of dragonbreath') shopModule:addBuyableItem({'wand of decay', 'decay'}, 2188, 5000, 'wand of decay') shopModule:addBuyableItem({'wand of draconia', 'draconia'}, 8921, 7500, 'wand of draconia') shopModule:addBuyableItem({'wand of cosmic energy', 'cosmic energy'}, 2189, 10000, 'wand of cosmic energy') shopModule:addBuyableItem({'wand of inferno', 'inferno'}, 2187, 15000, 'wand of inferno') shopModule:addBuyableItem({'wand of starstorm', 'starstorm'}, 8920, 18000, 'wand of starstorm') shopModule:addBuyableItem({'wand of voodoo', 'voodoo'}, 8922, 22000, 'wand of voodoo') shopModule:addBuyableItem({'snakebite rod', 'snakebite'}, 2182, 500, 'snakebite rod') shopModule:addBuyableItem({'moonlight rod', 'moonlight'}, 2186, 1000, 'moonlight rod') shopModule:addBuyableItem({'necrotic rod', 'necrotic'}, 2185, 5000, 'necrotic rod') shopModule:addBuyableItem({'northwind rod', 'northwind'}, 8911, 7500, 'northwind rod') shopModule:addBuyableItem({'terra rod', 'terra'}, 2181, 10000, 'terra rod') shopModule:addBuyableItem({'hailstorm rod', 'hailstorm'}, 2183, 15000, 'hailstorm rod') shopModule:addBuyableItem({'springsprout rod', 'springsprout'}, 8912, 18000, 'springsprout rod') shopModule:addBuyableItem({'underworld rod', 'underworld'}, 8910, 22000, 'underworld rod') shopModule:addSellableItem({'wand of vortex', 'vortex'}, 2190, 250, 'wand of vortex') shopModule:addSellableItem({'wand of dragonbreath', 'dragonbreath'}, 2191, 500, 'wand of dragonbreath') shopModule:addSellableItem({'wand of decay', 'decay'}, 2188, 2500, 'wand of decay') shopModule:addSellableItem({'wand of draconia', 'draconia'}, 8921, 3750, 'wand of draconia') shopModule:addSellableItem({'wand of cosmic energy', 'cosmic energy'}, 2189, 5000, 'wand of cosmic energy') shopModule:addSellableItem({'wand of inferno', 'inferno'},2187, 7500, 'wand of inferno') shopModule:addSellableItem({'wand of starstorm', 'starstorm'}, 8920, 9000, 'wand of starstorm') shopModule:addSellableItem({'wand of voodoo', 'voodoo'}, 8922, 11000, 'wand of voodoo') shopModule:addSellableItem({'snakebite rod', 'snakebite'}, 2182, 250,'snakebite rod') shopModule:addSellableItem({'moonlight rod', 'moonlight'}, 2186, 500, 'moonlight rod') shopModule:addSellableItem({'necrotic rod', 'necrotic'}, 2185, 2500, 'necrotic rod') shopModule:addSellableItem({'northwind rod', 'northwind'}, 8911, 3750, 'northwind rod') shopModule:addSellableItem({'terra rod', 'terra'}, 2181, 5000, 'terra rod') shopModule:addSellableItem({'hailstorm rod', 'hailstorm'}, 2183, 7500, 'hailstorm rod') shopModule:addSellableItem({'springsprout rod', 'springsprout'}, 8912, 9000, 'springsprout rod') shopModule:addSellableItem({'underworld rod', 'underworld'}, 8910, 11000, 'underworld rod') function creatureSayCallback(cid, type, msg) if not npcHandler:isFocused(cid) then return false end local player = Player(cid) local vocationId = player:getVocation():getId() local items = { [1] = 2190, [2] = 2182, [5] = 2190, [6] = 2182 } local precoVial = (3 * player:getStorageValue(75132)) if (msgcontains(msg, 'vial') or msgcontains(msg, 'flask')) and player:getStorageValue(75132) >= 1 then npcHandler:say('Do you want to sell {' .. player:getStorageValue(75132) .. '} flasks for 3 gps each?', cid) npcHandler.topic[cid] = 3 else npcHandler:say('You have no vials or flasks in our system.', cid) end if (msgcontains(msg, 'yes') and npcHandler.topic[cid] == 3) then npcHandler:say('You received '.. precoVial ..' gold coins.', cid) player:setStorageValue(75132, 0) player:addItem(2148, precoVial) npcHandler.topic[cid] = 0 elseif (msgcontains(msg, 'no') and npcHandler.topic[cid] == 3) then npcHandler.topic[cid] = 0 npcHandler:say('Ok then.', cid) end if msgcontains(msg, 'first rod') or msgcontains(msg, 'first wand') then if table.contains({1, 2, 5, 6}, vocationId) then if player:getStorageValue(30002) == -1 then selfSay('So you ask me for a {' .. ItemType(items[vocationId]):getName() .. '} to begin your advanture?', cid) npcHandler.topic[cid] = 1 else selfSay('What? I have already gave you one {' .. ItemType(items[vocationId]):getName() .. '}!', cid) end else selfSay('Sorry, you aren\'t a druid either a sorcerer.', cid) end elseif msgcontains(msg, 'yes') then if npcHandler.topic[cid] == 1 then player:addItem(items[vocationId], 1) selfSay('Here you are young adept, take care yourself.', cid) player:setStorageValue(30002, 1) end npcHandler.topic[cid] = 0 elseif msgcontains(msg, 'no') and npcHandler.topic[cid] == 1 then selfSay('Ok then.', cid) npcHandler.topic[cid] = 0 end return true end npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) npcHandler:addModule(FocusModule:new()) Sendo que você altera o preço que você paga por vial/flask na variável precoVial. Pronto, agora só chegar no seu NPC Mágico e falar vial ou flasks. Creio que tenha ficado entendido o tópico, caso dê algum erro, favor postar aqui.

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