Blazera 8.60
blazera.net
SOBRE O BLAZERA
Um fresh start em um servidor 8.6 clássico, com real map, focado na experiência raiz do Tibia. | Classic Real Map • Fresh Start • Client 8.6 • Old School Gameplay • Active Community
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Tudo que Tricoder postou
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(Resolvido)Porta com level
<action uniqueid="10093" script="vocdoor_druid.lua" /> function onUse(cid, item, frompos, item2, topos) if item.uid == 10093 then if getPlayerVocation(cid) == 2 or getPlayerVocation(cid) == 6 then doPlayerSendTextMessage(cid, 22, "You can pass, you are a Druid.") pos = getPlayerPosition(cid) if pos.x == topos.x then if pos.y < topos.y then pos.y = topos.y + 1 else pos.y = topos.y - 1 end elseif pos.y == topos.y then if pos.x < topos.x then pos.x = topos.x + 1 else pos.x = topos.x - 1 end else doPlayerSendTextMessage(cid,22,'Please stand in front of the door.') return 1 end doTeleportThing(cid,pos) doSendMagicEffect(topos,12) else doPlayerSendTextMessage(cid,22,'You can\'t pass, you aren\'t a Druid.') end return 1 else return 0 end end
- Erros RME
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Colocar protection amulet automaticamente
if Self.amulet() ~= 0 then if itemqty("Protection Amulet") >= 1 then if is_secure_move() then putamulet("Protection Amulet") end end end Créditos: neutralbot
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Comer food
local food = "Brown Mushroom" -- coloque aqui sua food local delay = "20000" -- delay pra comer em milisec If itemqty(food) >= 1 then openitem(food) wait(delay) end Créditos: neutralbot
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Sair da hunt com x de soul
local Soul = 3 -- Quantidade de Soul no char if Self.soul() <= Soul then gotolabel("Leave_Hunt") end Créditos: neutralbot
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Troca de Arma
local nome_da_spear = "spear" local nome_da_arma_ou_id = "fire sword" if itemqty(nome_da_spear) == 0 then if isequiped(nome_da_arma_ou_id) == false then if is_secure_move() then putweapon(nome_da_arma_ou_id) wait(800) end end end if itemqty(nome_da_spear) >= 2 then if isequiped(nome_da_spear) == false then if is_secure_move() then putweapon(nome_da_spear) end end end Créditos: neutralbot
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PK na tela bota full def e desloga
if player_atack() == false then return elseif player_atack() == true then set_defensive_atack_mode() wait(500) quit() end Créditos: neutralbot
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Pega item do DP
if islocation(7) == false then return end local item = "royal spear" -- Item a ser retirado do DP local quant = 50 -- Quantidade do item a ser retirado while true do take_item_from_depot(item, quant - itemqty(item), mainbpid()); wait(1000) if itemqty(item) >= quant then return end end Créditos: neutralbot
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Player na tela, ir label
local tempo = tempo em seg local label = "Nome label if _info_time_player_on_screen() < tempo * 1000 then gotolabel(label) end Créditos: neutralbot
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15 min parado, fecha o Tibia
if timestoped() > 15*60*1000 then MessageBox("Tu Morreu, Trouxa kkkkkkk!!!") quit() end Créditos: neutralbot
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5 min parado vá label
local label = "Nome do label" if timestoped() > 5*60*1000 then gotolabel(label) playalarm() end Créditos: neutralbot
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Se alguém atacar, sair da hunt e ir dp
local label = nome do label if player_atack() then disablehunter() gotolabel(label) end Créditos: neutralbot
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Colocar Ring
local ring = "nome do ring" if is_secure_move() == true then if isequiped(ring) == false then putring(ring) end end Créditos: neutralbot
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Vender Itens
local iditem = "nome do item" say("hi") wait(2000) opentrade() wait(2000) sellitems(iditem,itemqty(iditem)) Créditos: neutralbot
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Comprar Itens
local iditem = "nome do item" local qty = quantidade npcsay("hi") wait(2000) npcsay("trade") wait(2000) buyitems(iditem, qty - itemqty(iditem)) Créditos: neutralbot
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Check Item
local item = "nome do item" local qty = quantidade local label = "nome do label" if itemqty(item) <= qty then gotolabel(label) end Créditos: neutralbot
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Fala com NPC
say("hi") wait(2000) saytonpc("Mistrock" ) wait(2000) saytonpc("yes") Créditos: neutralbot
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Check Cap
local qty = quantidade local label = "nome do label" if Self.cap() < qty then gotolabel(label) end Créditos: neutralbot
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Ir label
local label = "nome do label" if islocation(10) == false then return end gotolabel(label) Créditos: neutralbot
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Battle sempre aberto
if battle_is_open() == false then open_battle() end Créditos: neutralbot
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Checks Lua
local label = "nomedolabel" if islocation(10) == false then return end if minimun_cap > Self.cap() or is_necessary_some_repot() then gotolabel(label) end Créditos: neutralbot
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Utura
utura_spell = "utura gran" minimun_life = 85 if strengthened() == false and Self.hppc() < minimun_life then say(utura_spell) end Créditos: neutralbot
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Anti-paralize
if havemonstertoatack() == false then if paralyzed() == true then say("nome da magia") end end Créditos: neutralbot
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Exori Mas no stalker invisivel
local serverlog_lines = getnewmessages("Server Log") local serverlog_q = serverlog_lines.count - 1 for i = 0, serverlog_q do if (serverlog_lines[serverlog_q - i].text:find("due to an attack by a stalker.")) and paround(7,true) == 0 and maround(3,false,"Stalker") == 0 and cancast("exori mas") then cast("exori mas") end end
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Port Hope - Knight - Swamp Trolls
Infos: Deposit: sim Level: ? Exp/h: ? Loot/h: ? Level: 15+ Localização: Port Hope Premium: Sim Alerts: OnScreen: sim Attacking: Sim GMonScreen: Sim Advenced: Screen - sim Message: Private msg, SafeBank - Sim Healer: Exura iCO Health Potion Mana Potion Utani Hur Refiller: SimHotkeys:simActions: simCavebot:Settings - Rope, Shovel, Pick, Machete, opennextbp, automont Looting: Medicine pouch Fish Troll Green Gold coins TargetingMonstros: Bonelod, Swamp Troll, Skeleton, Poison Spider, Spider, Rat, Cave rat, Bug, Cab HUD: Não Action-------------------------------------------------- ---Port Hope - Medicine Pouches by Acid Alchamy--- -------------------------------------------------- MainBP = 'Backpack' -- main bp PouchBP = 'Golden Backpack' -- bp for pouches (one in one) GoldBP = 'Yellow Backpack' -- bp for Gold DepoBP = 'Camouflage Backpack' -- bps for pouches for depositing (20 next to each other in depot chest) --When Choosing MinCap, Consider Gold and weight of Pouches-- -- 1 Medicine Pouche = 12.00 oz MinCap = 125 -- cap to go depot Mount = true -- using mount true/false Bonelord = true -- Kill The BoneLord? -- don't edit below: setsettings("Settings\\Looting\\List\\Medicine Pouch\\Destination",PouchBP) setsettings("Settings\\Looting\\List\\Swamp Grass\\Destination",PouchBP) setsettings("Settings\\Looting\\List\\Troll Green\\Destination",PouchBP) setsettings("Settings\\Looting\\List\\Gold Coin\\Destination",GoldBP) if Mount then setsettings("Settings\\Cavebot\\Settings\\AutoMount",'yes') else setsettings("Settings\\Cavebot\\Settings\\AutoMount",'no') end Download: -knight-15+ EK - [Port Hope] - Swamp Troll.xml Créditos: ibotbrasil