Tudo que leandronetx postou
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Pedido login.php compativel 12.20 com o gesior
.Qual servidor ou website você utiliza como base? https://chaitosoft.com/tfs-1-01-21-3-gesior-para-tibia-11/ Qual o motivo deste tópico? Reparar Erros login.php que e compativel apenas com o cliente 11 para funciona no cliente 12 gestorr Erro ao tentar logar com o cliente na plataforma 12.00 e 12.20 no gesior Está surgindo algum erro? Se sim coloque-o aqui. Você tem o código disponível? Se tiver publique-o aqui: Você tem alguma imagem que possa auxiliar no problema? Se sim, coloque-a aqui.
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Preciso de ajuda na compilação 1095 a 1097 linux nao esta funcionando
tentei usar a programação #define CLIENT_VERSION_MIN 1095 #define CLIENT_VERSION_MAX 1097 #define CLIENT_VERSION_STR "10.96" nao esta funcionando esta apresentando erro ao tentar logar... nas versoes anteriores apenas loga na versao maxima.. 10.97 ou quando mudo todas as versoes para 10.96 ou para 10.95 funciona... O TFS que usei foi a mesma indicada no tibia king.
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Vip System TFS 1.2 - Sistema com Comandos, pisos, items, portas
Amigo falta a exp vip... 20% pra quem tiver vip donate.
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Formação de equipe baiak 10.96 procuro script
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* TEMOS JA CLIENTE PROPRIO WWW.TIBIABR.TK VAGAS DISPONIVEL PROGRAMADOR DE SCRIPT TUTORES GMS LANÇAMENTO DO SERVIDOR 30/07/2016 SKYPE FALE COMIGO LEANDRONETX SERVIDOR DEDICADO 24 HORAS BAIAK VERSAO 10.96 ITENS E MONTARIAS DA VERSAO 10.96 EFETUANDO MUDANÇAS SEMPRE PROCURANDO AJUDA CORRIGIR ERROS BASICOS E ADICIONAR NOVOS EVENTOS. ELE SE ENCONTRA 95% PRONTO ~#~ VIP I, II e III (Quest) ~#~ Area donate ~#~ Pits Of Inferno (POI) Anihi Demon Oak Yalahari Quest Firewalker Boots Quest Warzone I, II e III *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* ♦ Cast System (!cast on // !cast off) ♦ Critical e Dodge System ♦ War System ♦ Battlefield Event ♦ Bank System ♦ Market in-game System ♦ Market System ♦ Training Offline ♦ All Mounts 10.96 (Só com Mount Doll, vendida no npc) ♦ All Addons 10.96 (Só com Addon Doll, vendida no npc) ♦ Mágias modificadas (retirado um pouco do exhausted) *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* Fuon City (Cidade principal) 3 Cidades VIP Roshamuul Grey Island Gnomebase (Warzone I, II e III) ~#~ +15 Quests +25 Teleports (com monstros editados) *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* ◄ IMAGENS ► Minimap Templo (+sub solo) Depot Teleports Quests (1 e 2) Entrada Área Vip I, II e III
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[v32] GlobalFull 11/12 - New Asuras, Falcons, Warzones 4,5,6 . (Updates Frequentes)
IMAGENS STORE in-GAME Nao aparece Por favor ajuda ja tentei de tudo uso servidor linux UBUNTU deixo sempre no /var/www/html/images/store/ imagens do store.. /home/otserv/config.lua ja mexi no config.lua e nada de aparecer as imagens do store dentro do www por favor enviar exemplos de como fazer funcionar as imagens do store.. in-game e como eu devo adicionar o caminho do modules. para encontra as imagens e como deve ficar os exemplos com as imagens em png 64x64
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IMAGENS STORE in-GAME Nao aparece ajuda no Sistema VIP do servidor saida da area VIP.
Obrigado Mas nao funcionou... rsrs
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IMAGENS STORE in-GAME Nao aparece ajuda no Sistema VIP do servidor saida da area VIP.
Amigo Obrigado porem nao teleportou a pessoa para o templo principal... function onLogin(player) local loginStr = "Welcome to " .. configManager.getString(configKeys.SERVER_NAME) .. "!" if player:getLastLoginSaved() <= 0 then loginStr = loginStr .. " Please choose your outfit." player:sendOutfitWindow() else if loginStr ~= "" then player:sendTextMessage(MESSAGE_STATUS_DEFAULT, loginStr) end loginStr = string.format("Your last visit was on %s.", os.date("%a %b %d %X %Y", player:getLastLoginSaved())) end player:sendTextMessage(MESSAGE_STATUS_DEFAULT, loginStr) -- Stamina nextUseStaminaTime[player.uid] = 0 -- Promotion local vocation = player:getVocation() player:loadVipData() player:updateVipTime() local promotion = vocation:getPromotion() if player:isPremium() then local value = player:getStorageValue(STORAGEVALUE_PROMOTION) if not promotion and value ~= 1 then player:setStorageValue(STORAGEVALUE_PROMOTION, 1) elseif value == 1 then player:setVocation(promotion) end elseif not promotion then player:setVocation(vocation:getDemotion()) end -- Events player:registerEvent("PlayerDeath") player:registerEvent("DropLoot") player:registerEvent("RewardLoot") player:registerEvent("modalAD") player:registerEvent("modalMD") player:registerEvent("tpw") player:registerEvent("DodgeSystem") player:registerEvent("CriticalSystem") player:registerEvent("RewardChest") player:registerEvent("Promo20") registerCreatureEvent(cid, "VipKick") -- Critical System if player:getCriticalLevel() == -1 then player:setCriticalLevel(0) end -- Dodge System if player:getDodgeLevel() == -1 then player:setDodgeLevel(0) end return true end Segue exemplos do login.lua Segue exemplos de add vip no systema. Via Item... local vipItems = { -- [itemid] = amount of vip days [135] = 10, [134] = 30, [133] = 90 } function onUse(cid, item, fromPosition, itemEx, toPosition, isHotkey) local player = Player(cid) local days = vipItems[item.itemid] player:addVipDays(days) player:say('!* PARABENS VOCE E VIP! *!', TALKTYPE_MONSTER_SAY) player:getPosition():sendMagicEffect(CONST_ME_STUN) player:sendTextMessage(MESSAGE_INFO_DESCR, string.format('You received %s vip days.', days)) Item(item.uid):remove(1) return true end Não funcionou deixei dentro do tropico o que aconteceu.. Desde ja agradeço por ta ajudando.
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IMAGENS STORE in-GAME Nao aparece ajuda no Sistema VIP do servidor saida da area VIP.
Olá Tibianos venho fazer um pedido.. 1° na nova versão 10.96 do tibia na parte modules store que e o estore in-game onde devo adicionar as imagens pois no ubuntu deixo no padrao /home/otserv/ o gamestore esta configurado porem na hora de adicionar as imagens segue exemplo. dofile('data/modules/scripts/gamestore/init.lua') /data/modules/script/store estao as imagens porem o sistema do tibia nao acha as imagens no jogo uma solução obrigado. o outro problema. preciso de um script pra retirar o player da area donate Estou com colunas extras dentro do banco de dados dentro de accounts chamadas, viplastday` int(10) NOT NULL DEFAULT 0 AFTER `lastday`, vipdays` int(11) NOT NULL DEFAULT 0 AFTER `lastday`; segue exemplo... de saida da area vip preciso adaptada para esse banco de dados. FIM DA VIPEm creaturescript/scriptCrie um arquivo.lua e renomeie para endvip.lua --[[ by vodkart ]]-- function onLogin(cid) if getPlayerStorageValue(cid, 13540) - os.time() > 0 then setPlayerStorageValue(cid, 9898, 1) end local pos = {x = 157, y = 50, z = 7} -- posiçao do templo. function Vodka(cid) if isPlayer(cid) then db.executeQuery("UPDATE `players` SET `name` = '"..string.sub(getCreatureName(cid), 7).."' WHERE `id` = "..getPlayerGUID(cid)..";") doRemoveCreature(cid) end end if getPlayerStorageValue(cid, 9898) == 1 and getPlayerStorageValue(cid, 13540) - os.time() < 1 or getPlayerStorageValue(cid, 13540) - os.time() == 0 then doTeleportThing(cid, pos) doPlayerPopupFYI(cid, "Sua vip Account acabou.") setPlayerStorageValue(cid, 9898, -1) if string.find(tostring(getCreatureName(cid)),"[[Vip]]") then addEvent(Vodka, 3*1000, cid) end end return TRUE end <event type="login" name="CheckVip" script="endvip.lua"/> a numeração da porta pra entra na vip esta funcionando esta com essa action <action actionid="12134" script="vipdoors.lua"/> Desde ja agradeço preciso de uma programação para o player quando tiver dentro da area vip e fizer um check no banco de dados e ver que a vip acabou ele sair da area vip e ir pra um templo exemplo x,y,z 3333,3333,7 Obrigado erros de scripts e informações
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Tibia Store e Sair área vip fim vip Obrigado
Olá Tibianos venho fazer um pedido.. 1° na nova versão 10.96 do tibia na parte modules store que e o estore in-game onde devo adicionar as imagens pois no ubuntu deixo no padrao /home/otserv/ o gamestore esta configurado porem na hora de adicionar as imagens segue exemplo. dofile('data/modules/scripts/gamestore/init.lua') /data/modules/script/store estao as imagens porem o sistema do tibia nao acha as imagens no jogo uma solução obrigado. o outro problema. preciso de um script pra retirar o player da area donate Estou com colunas extras dentro do banco de dados dentro de accounts chamadas, viplastday` int(10) NOT NULL DEFAULT 0 AFTER `lastday`, vipdays` int(11) NOT NULL DEFAULT 0 AFTER `lastday`; segue exemplo... de saida da area vip preciso adaptada para esse banco de dados. FIM DA VIPEm creaturescript/scriptCrie um arquivo.lua e renomeie para endvip.lua --[[ by vodkart ]]-- function onLogin(cid) if getPlayerStorageValue(cid, 13540) - os.time() > 0 then setPlayerStorageValue(cid, 9898, 1) end local pos = {x = 157, y = 50, z = 7} -- posiçao do templo. function Vodka(cid) if isPlayer(cid) then db.executeQuery("UPDATE `players` SET `name` = '"..string.sub(getCreatureName(cid), 7).."' WHERE `id` = "..getPlayerGUID(cid)..";") doRemoveCreature(cid) end end if getPlayerStorageValue(cid, 9898) == 1 and getPlayerStorageValue(cid, 13540) - os.time() < 1 or getPlayerStorageValue(cid, 13540) - os.time() == 0 then doTeleportThing(cid, pos) doPlayerPopupFYI(cid, "Sua vip Account acabou.") setPlayerStorageValue(cid, 9898, -1) if string.find(tostring(getCreatureName(cid)),"[[Vip]]") then addEvent(Vodka, 3*1000, cid) end end return TRUE end <event type="login" name="CheckVip" script="endvip.lua"/> a numeração da porta pra entra na vip esta funcionando esta com essa action <action actionid="12134" script="vipdoors.lua"/> Desde ja agradeço preciso de uma programação para o player quando tiver dentro da area vip e fizer um check no banco de dados e ver que a vip acabou ele sair da area vip e ir pra um templo exemplo x,y,z 3333,3333,7 Obrigado erros de scripts e informações
- [v32] GlobalFull 11/12 - New Asuras, Falcons, Warzones 4,5,6 . (Updates Frequentes)
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[v32] GlobalFull 11/12 - New Asuras, Falcons, Warzones 4,5,6 . (Updates Frequentes)
Amigo eu executei isso no phpmyadmin esse codigo e não funcionou como esta escrito. se possivel envie um parck funcionando uma mysql um banco de dados que não esteja apresentando erros. esteja perfeito. obrigado pela dica amigo porem ainda continua.. #1064 - You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'ALTER TABLE `players` ADD COLUMN `skill_critical_hit_chance_tries` bigint(20) un' at line 2
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[v32] GlobalFull 11/12 - New Asuras, Falcons, Warzones 4,5,6 . (Updates Frequentes)
a compilação foi finalizada 10.96 porem ao tentar logar pelo mysql apresenta esses erros. Por favor preciso de uma solução ou um banco de dados que funcione nessa nova versão obrigado mas uma vez [Error - mysql_real_query] Query: SELECT `id`, `name`, `account_id`, `group_id`, `sex`, `vocation`, `experience`, `level`, `maglevel`, `health`, `healthmax`, `blessings`, `mana`, `manamax`, `manaspent`, `soul`, `lookbody`, `lookfeet`, `lookhead`, `looklegs`, `looktype`, `lookaddons`, `posx`, `posy`, `posz`, `cap`, `lastlogin`, `lastlogout`, `lastip`, `conditions`, `skulltime`, `skull`, `town_id`, `balance`, `offlinetraining_time`, `offlinetraining_skill`, `stamina`, `skill_fist`, `skill_fist_tries`, `skill_club`, `skill_club_tries`, `skill_sword`, `skill_sword_tries`, `skill_axe`, `skill_axe_tries`, `skill_dist`, `skill_dist_tries`, `skill_shielding`, `skill_shielding_tries`, `skill_fishing`, `skill_fishing_tries`, `skill_critical_hit_chance`, `skill_critical_hit_chance_tries`, `skill_critical_hit_damage`, `skill_critical_hit_damage_tries`, `skill_life_leech_chance`, `skill_life_leech_chance_tries`, `skill_life_leech_amount`, `skill_life_leech_amount_tries`, `skill_mana_leech_chance`, `skill_mana_leech_chance_tries`, `skill_mana_leech_amount`, `skill_mana_leech_amount_tries` FROM `players` WHERE `name` = 'GoD SoMbrA' Message: Unknown column 'skill_critical_hit_chance' in 'field list' [Error - mysql_store_result] Query: SELECT `id`, `name`, `account_id`, `group_id`, `sex`, `vocation`, `experience`, `level`, `maglevel`, `health`, `healthmax`, `blessings`, `mana`, `manamax`, `manaspent`, `soul`, `lookbody`, `lookfeet`, `lookhead`, `looklegs`, `looktype`, `lookaddons`, `posx`, `posy`, `posz`, `cap`, `lastlogin`, `lastlogout`, `lastip`, `conditions`, `skulltime`, `skull`, `town_id`, `balance`, `offlinetraining_time`, `offlinetraining_skill`, `stamina`, `skill_fist`, `skill_fist_tries`, `skill_club`, `skill_club_tries`, `skill_sword`, `skill_sword_tries`, `skill_axe`, `skill_axe_tries`, `skill_dist`, `skill_dist_tries`, `skill_shielding`, `skill_shielding_tries`, `skill_fishing`, `skill_fishing_tries`, `skill_critical_hit_chance`, `skill_critical_hit_chance_tries`, `skill_critical_hit_damage`, `skill_critical_hit_damage_tries`, `skill_life_leech_chance`, `skill_life_leech_chance_tries`, `skill_life_leech_amount`, `skill_life_leech_amount_tries`, `skill_mana_leech_chance`, `skill_mana_leech_chance_tries`, `skill_mana_leech_amount`, `skill_mana_leech_amount_tries` FROM `players` WHERE `name` = 'GoD BR'
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Erro compilação 10.96 tibia ao tentar logar o char
Por favor preciso de uma solução ou um banco de dados que funcione nessa nova versão obrigado mas uma vez [Error - mysql_real_query] Query: SELECT `id`, `name`, `account_id`, `group_id`, `sex`, `vocation`, `experience`, `level`, `maglevel`, `health`, `healthmax`, `blessings`, `mana`, `manamax`, `manaspent`, `soul`, `lookbody`, `lookfeet`, `lookhead`, `looklegs`, `looktype`, `lookaddons`, `posx`, `posy`, `posz`, `cap`, `lastlogin`, `lastlogout`, `lastip`, `conditions`, `skulltime`, `skull`, `town_id`, `balance`, `offlinetraining_time`, `offlinetraining_skill`, `stamina`, `skill_fist`, `skill_fist_tries`, `skill_club`, `skill_club_tries`, `skill_sword`, `skill_sword_tries`, `skill_axe`, `skill_axe_tries`, `skill_dist`, `skill_dist_tries`, `skill_shielding`, `skill_shielding_tries`, `skill_fishing`, `skill_fishing_tries`, `skill_critical_hit_chance`, `skill_critical_hit_chance_tries`, `skill_critical_hit_damage`, `skill_critical_hit_damage_tries`, `skill_life_leech_chance`, `skill_life_leech_chance_tries`, `skill_life_leech_amount`, `skill_life_leech_amount_tries`, `skill_mana_leech_chance`, `skill_mana_leech_chance_tries`, `skill_mana_leech_amount`, `skill_mana_leech_amount_tries` FROM `players` WHERE `name` = 'GoD SoMbrA' Message: Unknown column 'skill_critical_hit_chance' in 'field list' [Error - mysql_store_result] Query: SELECT `id`, `name`, `account_id`, `group_id`, `sex`, `vocation`, `experience`, `level`, `maglevel`, `health`, `healthmax`, `blessings`, `mana`, `manamax`, `manaspent`, `soul`, `lookbody`, `lookfeet`, `lookhead`, `looklegs`, `looktype`, `lookaddons`, `posx`, `posy`, `posz`, `cap`, `lastlogin`, `lastlogout`, `lastip`, `conditions`, `skulltime`, `skull`, `town_id`, `balance`, `offlinetraining_time`, `offlinetraining_skill`, `stamina`, `skill_fist`, `skill_fist_tries`, `skill_club`, `skill_club_tries`, `skill_sword`, `skill_sword_tries`, `skill_axe`, `skill_axe_tries`, `skill_dist`, `skill_dist_tries`, `skill_shielding`, `skill_shielding_tries`, `skill_fishing`, `skill_fishing_tries`, `skill_critical_hit_chance`, `skill_critical_hit_chance_tries`, `skill_critical_hit_damage`, `skill_critical_hit_damage_tries`, `skill_life_leech_chance`, `skill_life_leech_chance_tries`, `skill_life_leech_amount`, `skill_life_leech_amount_tries`, `skill_mana_leech_chance`, `skill_mana_leech_chance_tries`, `skill_mana_leech_amount`, `skill_mana_leech_amount_tries` FROM `players` WHERE `name` = 'GoD BR'
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(Resolvido)AJUDA POR FAVOR premiumscroll
function onUse(cid, item, frompos, item2, topos) doPlayerAddPremiumDays(cid, 30) doPlayerSendTextMessage(cid, 20, "Voce recebeu 30 dias de VIP") return true end premiumscroll.lua o script esta a cima. O que acontece ela esta funcionando normal. so que o item da scroll não some.. gostaria que ele sumi-se quando consumido. estou no otserv versão 10.78 Por favor enviar uma solução Obrigado pessoas futuras vão fica gratos.
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Adicionar URL no subject do contato.php
Digamos que mailto:teste@exemplo.com?subject=(S) adorei <?php echo $_SERVER['HTTP_HOST']; ?> Digamos que o nome do site se chame exemplo.com nele tem formulario onde a pessoa vai coloca digamos que nome, telefone,mensagem. o assunto.. deverar apresentar o URL Digamos que nesse site por exemplo e exemplo.com o e-mail que vai receber a msg.. digamos que seja teste@exemplo.com sempre quando a pessoa enviar a msg pelo formulario tem que apresentar a URL de onde foi adicionado a msg pelo subject. Por exemplo imagine isso em 5. sites .. as pessoas completa o formulario.. cada site tem 1 dominio. mas o mecanismo de envio sempre vai para apenas o teste@exemplo.com.. Então nao importa qual seja o dominio.. o URL sera enviado pelo assunto.. Digamos que a pessoa envie a msg. Nome: Tel: E-mail: Mensagem: assunto sempre sera o URL do site que ele envio essa msg. nao importa qual seja o dominio.. ele sempre vai apresentar de onde foi enviada a msg.. Obrigado por responder e espero que eu tenha explicado melhor.
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Adicionar URL no subject do contato.php
Venho pedir ajuda a vocês estou com um problema. Vou da um exemplo sei que no <li><a href="mailto:teste@exemplo.com?subject=(S) adorei <?php echo $_SERVER['HTTP_HOST']; ?>" target="_blank">Envia a URL do site</a></li> Funciona para enviar o URL do dominio. pelo comando HTTP_HOST porém preciso de ajuda para configurar isso nesse script. Quero que quando uma pessoa enviar uma msg. Saber de qual dominio ela enviou a msg pelo HTTP_HOST. Dentro e oculto no envio da msg. no subject apresenta o URL do Site.. de onde foi enviado essa msg. Obrigado. Enviar uma solução desde ja agradeço e acredito que as pessoas que verão ira agradecer no futuro Muito Obrigado. Formulario onde fica o index.php <!--==============================Contact us=============================--> <div id="contact" class="service-container"> <div class="container"> <div class="row main-head"> <div class="col-md-12"> <h1>Entre Em Contato Conosco</h1> <h2>Mantenha contato conosco. Estamos aqui para atendê-lo</h2> </br> </div> </div> <div class="row"> <div class="col-md-10 col-md-offset-1" data-anijs="if: scroll, on:window, do: rollIn animated, before: scrollReveal, after: removeAnim"> <div class="contact-form" id="contact-us"> <form id="phpcontactform" role="form"> <fieldset> <div class="col-xs-12 col-sm-6" > <div class="form-group"> <input type="text" class="form-control" name="name" id="name" placeholder="Nome Completo"> </div> <div class="form-group"> <input type="email" class="form-control" name="email" id="email" placeholder="Email ID"> </div> <div class="form-group"> <input type="text" class="form-control" name="mobile" id="mobile" placeholder="Telefone"> </div> <div class="form-group"> <input type="text" class="form-control" name="mobile" id="mobile" placeholder="Telefone"> </div> </div> <div class="col-xs-12 col-sm-6" > <div class="form-group"> <textarea class="form-control textarea" rows="8" name="message" id="message" placeholder="Digite sua mensagem"></textarea> </div> </div> <div class="relative fullwidth col-xs-12"> <button type="submit" class="btn btn-success btn-lg">Enviar Mensagem</button> <span class="loading"></span> </div> <div class="clear"></div> </fieldset> </form> </div> </div> </div> </div> <!--==============================Contact us=============================--> </div> E o Formulario onde vai esta o contact.php E o Formulario do contato <? $name = $_REQUEST["name"]; $email = $_REQUEST["email"]; $mobile = $_REQUEST["mobile"]; $msg = $_REQUEST["msg"]; $to = "leopkks@gmail.com"; /*Replace your email id here*/ if (isset($email) && isset($name) && isset($msg)) { $subject = "Mensagem Formulario WEB:"; $headers = "MIME-Version: 1.0" . "\r\n"; $headers .= "Content-type:text/html;charset=iso-8859-1" . "\r\n"; $headers .= "From: ".$name." <".$email.">\r\n"."Reply-To: ".$email."\r\n" ; $msg = "Remetente: $name<br/> E-mail: $email <br/> Telefone: $mobile <br/>mensagem: $msg"; $mail = mail($to, $subject, $msg, $headers); if($mail) { echo 'success'; } else { echo 'failed'; } } ?> Desde ja agradeço Obrigado
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Preciso de ajuda shop.lua adicionar 4 funções de entrega. 1 funcionando.
Por falta de criatividade estou desativando esse tropico.. em breve vou resolver isso.
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Preciso de ajuda shop.lua adicionar 4 funções de entrega. 1 funcionando.
Procurei muitos nos tropicos do tibiaking e não encontrei uma solução. preco que alguem por favor com conhecimento editar o shop.lua ele se encontra funcionando. Porem apenas envia para o player items. O Gesior. em questão ele tem 4 separações. item,addon,mount,container,other ---------------------------------------------------------- Exemplo o banco de dados. em questão tem que entregar other. exemplo premium scroll etc.. container backpacks essas coisas.. mount montarias. addon. e item. armas,escudo,calça. exemplo. ---------------------------------------------------------- Não o que esta falta entregar as outras coisas addon,mount,container,other. Pois apenas os items estão sendo entregue para ficar bem claro.. para não ter duvidas no que preciso. e no que a maioria dos player do tibiaking procura. ---------------------------------------------------------- Apenas o item esta entregando.. as demais coisas não esta entregando.. preciso de ajuda para solução do script creio que muitas pessoas do tibiaking vão fica grato.. em breve irei fazer umas contribuições nessa conta nova que estou. pois a antiga do tibiaking esqueci a senha do e-mail e do tibiaking rsrs. o script se encontra abaixo por favor me ajudar obrigado.. desde já agradeço. -- ### CONFIG ### -- message send to player by script "type" (types you can check in "global.lua") SHOP_MSG_TYPE = 18 -- time (in seconds) between connections to SQL database by shop script SQL_interval = 30 -- ### END OF CONFIG ### function onThink(interval, lastExecution) local result_plr = db.storeQuery("SELECT * FROM z_ots_comunication") if(result_plr ~= false) then repeat local id = tonumber(result.getDataInt(result_plr, "id")) local action = tostring(result.getDataString(result_plr, "action")) local delete = tonumber(result.getDataInt(result_plr, "delete_it")) local cid = getPlayerByName(tostring(result.getDataString(result_plr, "name"))) if(cid) then local itemtogive_id = tonumber(result.getDataInt(result_plr, "param1")) local itemtogive_count = tonumber(result.getDataInt(result_plr, "param2")) local container_id = tonumber(result.getDataInt(result_plr, "param3")) local container_count = tonumber(result.getDataInt(result_plr, "param4")) local add_item_type = tostring(result.getDataString(result_plr, "param5")) local add_item_name = tostring(result.getDataString(result_plr, "param6")) local storage = tostring(result.getDataString(result_plr, "param7")) local received_item = 0 local full_weight = 0 if(add_item_type == 'container') then container_weight = getItemWeight(container_id, 1) if(isItemRune(itemtogive_id)) then items_weight = container_count * getItemWeight(itemtogive_id, 1) else items_weight = container_count * getItemWeight(itemtogive_id, itemtogive_count) end full_weight = items_weight + container_weight else full_weight = getItemWeight(itemtogive_id, itemtogive_count) if(isItemRune(itemtogive_id)) then full_weight = getItemWeight(itemtogive_id, 1) else full_weight = getItemWeight(itemtogive_id, itemtogive_count) end end local free_cap = getPlayerFreeCap(cid) if(full_weight <= free_cap) then if(add_item_type == 'container') then local new_container = doCreateItemEx(container_id, 1) local iter = 0 while(iter ~= container_count) do doAddContainerItem(new_container, itemtogive_id, itemtogive_count) iter = iter + 1 end received_item = doPlayerAddItemEx(cid, new_container) else local new_item = doCreateItemEx(itemtogive_id, itemtogive_count) received_item = doPlayerAddItemEx(cid, new_item) end if(type(received_item) == "number" and received_item == RETURNVALUE_NOERROR) then doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'Voce recebeu >> '.. add_item_name ..' << do Underworld SHOP.') setPlayerStorageValue(cid,storage+555884621212,1) db.query("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";") db.query("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";") else doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, ' '.. add_item_name ..' Voce nao tem cap ou espaço para receber o item >> '.. SQL_interval ..' << , o SHOP esta esperando voce ter cap para entregar o item!') end else doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, ' '.. add_item_name ..' Voce nao tem cap ou espaço para receber o item >> '.. full_weight ..' oz., you have only '.. free_cap ..' oz. free capacity. Put some items in depot and wait about '.. SQL_interval ..' << , o SHOP esta esperando voce ter cap para entregar o item!') end end until not result.next(result_plr) result.free(result_plr) end return true end
- 2015 GESIOR ACC 1.0 BY VICTORWEBMASTER
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Preciso de Ajuda Pra arrumar a HUD. Capacidade e Add Cordernadas Obrigado
Preciso de ajuda pra configurar a HUD Por Favor Enviar ou postar aqui a a solução.. Obrigado da HUD eu fico grato.. e Sei que isso vai ajudar outras pessoas. tive um problema esqueci minha antiga acc no IBOT. e acabei criando essa estou voltando a jogar. e preciso de uma HUD nova. com Informação de Capacidade. e tambem de Cordenadas.. Fico grato.. se poder arruma essa HUD. e ainda adicionar Cordenadas Nela.. em baixo de Balance.. Obrigado. Deixando as cordenadas Assim exemplo.. 35620|36514 7 HUD = { TITLE = "Informações Gerais", CONFIG = { ORIENTATION = "Left", START_POSITION = {15, 25}, MAX_TEXT_LENGTH = 15, TEXT_DISTANCE = 120, LINE_DISTANCE = 15, }, --[[ EDITE APENAS SE SABER EDITAR. --]] COLORS = { TITLE = rgbcolor(255, 165, 0), TEXT1 = rgbcolor(205, 200, 177), TEXT2 = rgbcolor(255, 255, 255), SUBTITLE = rgbcolor(30, 144, 255), RED = rgbcolor(178, 34, 34), GREEN = rgbcolor(107, 142, 35), }, CHARINFO = { ENABLED = true, {NAME = "Level:", VALUE = level, ENABLED = true}, {NAME = "Health:", VALUE = hp.. " / ".. maxhp .." (".. hppc .." %)" , ENABLED = true}, {NAME = "Mana:", VALUE = mp.. " / ".. maxmp .." (".. mppc .." %)" , ENABLED = true}, {NAME = "Experiance:", VALUE = valExperiance, ENABLED = true}, {NAME = "Exp Gained:", VALUE = valExpGain, ENABLED = true}, {NAME = "Exp Per Hour:", VALUE = valExpPerHour, ENABLED = true}, {NAME = "Exp to Level:", VALUE = valExpToLevel, ENABLED = true}, {NAME = "Hunt Time:", VALUE = timehunt, ENABLED = true}, {NAME = "Time to Level:", VALUE = timetolevel, ENABLED = true}, {NAME = "Stamina:", VALUE = valStamina, ENABLED = true}, {NAME = "Balance:", VALUE = valBalance, ENABLED = true}, }, CHARSKILLS = { ENABLED = true, {NAME = "Magic Level:", VALUE = mlevel.. " (".. mlevelpc .." %)", ENABLED = true}, {NAME = "Fist Level:", VALUE = fist.. " (".. fistpc .." %)", ENABLED = false}, {NAME = "Club Level:", VALUE = club.. " (".. clubpc .." %)", ENABLED = false}, {NAME = "Sword Level:", VALUE = sword.. " (".. swordpc .." %)", ENABLED = false}, {NAME = "Axe Level:", VALUE = axe.. " (".. axepc .." %)", ENABLED = true}, {NAME = "Distance Level:", VALUE = distance.. " (".. distancepc .." %)", ENABLED = false}, {NAME = "Shielding Level:", VALUE = shielding.. " (".. shieldingpc .." %)", ENABLED = true}, {NAME = "Fishing Level:", VALUE = fishing.. " (".. fishingpc .." %)", ENABLED = false}, }, BOTINFO = { ENABLED = false, -- EDITE APENAS SE SOBER EDITAR-- {NAME = "Standtime:", VALUE = valStandtime, ENABLED = true}, {NAME = "Loot Bodies:", VALUE = lootbodiescount.. " Bodies to Loot", ENABLED = true}, {NAME = "Pos X:", VALUE = valPosX, ENABLED = true}, {NAME = "Pos Y:", VALUE = valPosY, ENABLED = true}, {NAME = "Pos Z:", VALUE = posz, ENABLED = true}, {NAME = "Mouse Item ID:", VALUE = valMouseId, ENABLED = true}, }, BOTSTATES = { ENABLED = true, {NAME = "Healer:", VALUE = getsettings("Settings\\Healer\\Enabled"), ENABLED = true}, {NAME = "Friend Healer:", VALUE = getsettings("Settings\\FriendHealer\\Enabled"), ENABLED = false}, {NAME = "Refiller:", VALUE = getsettings("Settings\\Refiller\\Enabled"), ENABLED = false}, {NAME = "Actions:", VALUE = getsettings("Settings\\Actions\\Enabled"), ENABLED = true}, {NAME = "Cavebot:", VALUE = getsettings("Settings\\CaveBot\\Enabled"), ENABLED = true}, {NAME = "Looting:", VALUE = getsettings("Settings\\Looting\\Enabled"), ENABLED = true}, {NAME = "Targeting:", VALUE = getsettings("Settings\\Targeting\\Enabled"), ENABLED = false}, }, SUPPLYTRACKER = { ENABLED = true, {NAME = "HP", ENABLED = true}, {NAME = "MP", ENABLED = true}, {NAME = "SHP", ENABLED = true}, {NAME = "GHP", ENABLED = true}, {NAME = "UHP", ENABLED = true}, {NAME = "SMP", ENABLED = false}, {NAME = "GSP", ENABLED = false}, {NAME = "SD Rune", ENABLED = false}, {NAME = "Icicle rune", ENABLED = false}, {NAME = "Avalanche rune", ENABLED = false}, {NAME = "Thunderstorm rune", ENABLED = false}, {NAME = "GFB rune", ENABLED = false}, }, KILLCOUNTER = { ENABLED = true, MONSTERS = { {NAME = "frost dragon", VALUE = 0}, {NAME = "frost dragon hatchling", VALUE = 0}, }, TOTALKILLED = 0, } } --[[ DONT EDIT NOTHING BELOW THIS LINE --]] function comma_value(amount) local formatted = amount while true do formatted, k = string.gsub(formatted, "^(-?%d+)(%d%d%d)", '%1,%2') if (k==0) then break end end return formatted end function round(val, decimal) if (decimal) then return math.floor( (val * 10^decimal) + 0.5) / (10^decimal) else return math.floor(val+0.5) end end function format_num(amount, decimal, prefix, neg_prefix) local str_amount, formatted, famount, remain decimal = decimal or 2 -- default 2 decimal places neg_prefix = neg_prefix or "-" -- default negative sign famount = math.abs(round(amount,decimal)) famount = math.floor(famount) remain = round(math.abs(amount) - famount, decimal) -- comma to separate the thousands formatted = comma_value(famount) -- attach the decimal portion if (decimal > 0) then remain = string.sub(tostring(remain),3) formatted = formatted .. "." .. remain .. string.rep("0", decimal - string.len(remain)) end return formatted end valExperiance = comma_value(exp).. " / ".. comma_value(exp+exptolevel()) valExpGain = comma_value(expgained) valExpPerHour = comma_value(exphour) valExpToLevel = comma_value(exptolevel()) valTimeToLevel = math.floor(exptolevel()/exphour) ..":".. math.floor(math.abs((exptolevel()/exphour)-math.floor(exptolevel()/exphour))*60) valStamina = math.floor(stamina/60) ..":".. os.date("%M", stamina*60) valBalance = comma_value(balance) valStandtime = format_num((standtime/1000)).. " Seconds" valPosX = comma_value(posx) valPosY = comma_value(posy) valMouseId = comma_value(cursorinfo().id) local X, Y = (HUD.CONFIG.ORIENTATION:lower() == "right" and worldwin.right + 10 or clientwin.left + 10) + HUD.CONFIG.START_POSITION[1], worldwin.top + 10 + HUD.CONFIG.START_POSITION[2] setfontcolor(HUD.COLORS.TITLE) addtextstroke(HUD.TITLE, X, Y) local Y = Y + HUD.CONFIG.LINE_DISTANCE + 2 if HUD.CHARINFO.ENABLED then setfontcolor(HUD.COLORS.SUBTITLE) addtextstroke("INFORMAÇÔES DO PLAYER:", X, Y) Y = Y + HUD.CONFIG.LINE_DISTANCE for _, INFO in ipairs(HUD.CHARINFO) do if INFO.ENABLED then setfontcolor(HUD.COLORS.TEXT1) addtextstroke(INFO.NAME, X, Y) if INFO.NAME == "Stamina:" and stamina >= 2400 then setfontcolor(HUD.COLORS.GREEN) elseif INFO.NAME == "Stamina:" and stamina < 2400 and stamina >= 840 then setfontcolor(HUD.COLORS.TEXT2) elseif INFO.NAME == "Stamina:" and stamina < 840 then setfontcolor(HUD.COLORS.RED) else setfontcolor(HUD.COLORS.TEXT2) end addtextstroke(INFO.VALUE, X + HUD.CONFIG.TEXT_DISTANCE, Y) Y = Y + HUD.CONFIG.LINE_DISTANCE end end end if HUD.SUPPLYTRACKER.ENABLED then Y = Y + HUD.CONFIG.LINE_DISTANCE setfontcolor(HUD.COLORS.SUBTITLE) addtextstroke("SUPRIMENTOS:", X, Y) Y = Y + HUD.CONFIG.LINE_DISTANCE for _, INFO in ipairs(HUD.SUPPLYTRACKER) do if INFO.ENABLED then setfontcolor(HUD.COLORS.TEXT1) addtextstroke(INFO.NAME, X, Y) if itemcount(INFO.NAME) > 0 then setfontcolor(HUD.COLORS.GREEN) else setfontcolor(HUD.COLORS.RED) end addtextstroke(itemcount(INFO.NAME), X + HUD.CONFIG.TEXT_DISTANCE, Y) Y = Y + HUD.CONFIG.LINE_DISTANCE end end end if HUD.CHARSKILLS.ENABLED then Y = Y + HUD.CONFIG.LINE_DISTANCE setfontcolor(HUD.COLORS.SUBTITLE) addtextstroke("SKILLS DO PERSONAGEM:", X, Y) Y = Y + HUD.CONFIG.LINE_DISTANCE for _, INFO in ipairs(HUD.CHARSKILLS) do if INFO.ENABLED then setfontcolor(HUD.COLORS.TEXT1) addtextstroke(INFO.NAME, X, Y) setfontcolor(HUD.COLORS.TEXT2) addtextstroke(INFO.VALUE, X + HUD.CONFIG.TEXT_DISTANCE, Y) Y = Y + HUD.CONFIG.LINE_DISTANCE end end end if HUD.BOTINFO.ENABLED then Y = Y + HUD.CONFIG.LINE_DISTANCE setfontcolor(HUD.COLORS.SUBTITLE) addtextstroke("INFORMAÇÃO DO BOT:", X, Y) Y = Y + HUD.CONFIG.LINE_DISTANCE for _, INFO in ipairs(HUD.BOTINFO) do if INFO.ENABLED then setfontcolor(HUD.COLORS.TEXT1) addtextstroke(INFO.NAME, X, Y) setfontcolor(HUD.COLORS.TEXT2) addtextstroke(INFO.VALUE, X + HUD.CONFIG.TEXT_DISTANCE, Y) Y = Y + HUD.CONFIG.LINE_DISTANCE end end end if HUD.BOTSTATES.ENABLED then Y = Y + HUD.CONFIG.LINE_DISTANCE setfontcolor(HUD.COLORS.SUBTITLE) addtextstroke("ESTATUS DO BOT:", X, Y) Y = Y + HUD.CONFIG.LINE_DISTANCE for _, INFO in ipairs(HUD.BOTSTATES) do if INFO.ENABLED then setfontcolor(HUD.COLORS.TEXT1) addtextstroke(INFO.NAME, X, Y) if INFO.VALUE == "yes" then setfontcolor(HUD.COLORS.GREEN) else setfontcolor(HUD.COLORS.RED) end addtextstroke(INFO.VALUE, X + HUD.CONFIG.TEXT_DISTANCE, Y) Y = Y + HUD.CONFIG.LINE_DISTANCE end end end local getMessages = getmessages("Server Log") local countMessages = getMessages.count - 1 for i = 0, countMessages do if (getMessages[countMessages - i].text:find("Loot of a") and getMessages[countMessages - i].type == 20) then for _, MONSTER in ipairs(HUD.KILLCOUNTER.MONSTERS) do if (getMessages[countMessages - i].text:find("Loot of a ".. MONSTER.NAME:lower() ..":")) or (getMessages[countMessages - i].text:find("Loot of an ".. MONSTER.NAME:lower() ..":")) then MONSTER.VALUE = MONSTER.VALUE + 1 HUD.KILLCOUNTER.TOTALKILLED = HUD.KILLCOUNTER.TOTALKILLED + 1 end end end end if HUD.KILLCOUNTER.ENABLED then Y = Y + HUD.CONFIG.LINE_DISTANCE setfontcolor(HUD.COLORS.SUBTITLE) addtextstroke("KILL COUNTER:", X, Y) for _, m in ipairs(HUD.KILLCOUNTER.MONSTERS) do if m.VALUE >= 0 then Y = Y + HUD.CONFIG.LINE_DISTANCE setfontcolor(HUD.COLORS.TEXT1) addtextstroke((#m.NAME < HUD.CONFIG.MAX_TEXT_LENGTH and m.NAME or m.NAME:sub(1, HUD.CONFIG.MAX_TEXT_LENGTH) .. "..."):gsub("(%a)([%w_']*)", function(s1, s2) return s1:upper() .. s2:lower() end), X, Y) setfontcolor(HUD.COLORS.TEXT2) addtextstroke(m.VALUE, X + HUD.CONFIG.TEXT_DISTANCE, Y) end end if HUD.KILLCOUNTER.TOTALKILLED >= 0 then Y = Y + HUD.CONFIG.LINE_DISTANCE + 2 setfontcolor(HUD.COLORS.TEXT2) addtextstroke("Kills Total: ", X, Y) setfontcolor(HUD.COLORS.TITLE) addtextstroke(HUD.KILLCOUNTER.TOTALKILLED, X + HUD.CONFIG.TEXT_DISTANCE, Y) Y = Y + HUD.CONFIG.LINE_DISTANCE + 2 setfontcolor(HUD.COLORS.TEXT2) addtextstroke("Kills Per Hour: ", X, Y) setfontcolor(HUD.COLORS.TITLE) addtextstroke(math.floor(HUD.KILLCOUNTER.TOTALKILLED/(tosec(timehunt)/60/60)), X + HUD.CONFIG.TEXT_DISTANCE, Y) end end
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[v32] GlobalFull 11/12 - New Asuras, Falcons, Warzones 4,5,6 . (Updates Frequentes)
Gostei do seu servidor funciona em windows que e uma blz. mais o problema e o linux que uso como o servidor.. kkkk quero mudar o meu serv do 8.60 para 10.37 ~ 10.51 porem voce so postou o TFS normal.. ja editado.. e cade as souces para compilar a versao nova so encontrei trunk antigas.. Estou com problema pessoal para compilar ja baixei source em tudo que e lugar.. encontrei algumas no meio termo.. mais preciso de uma completa.. pois baixei uma que encontrei no web site tibiaking. e otland. porem ela so tem os script dos mapas mais não o tfs. encontrei esse.. forgottenserver-trunk.r5766.tar e tentei com outros dos generos.. so que eles vão ate 9.81 ai eu juntei com as sources basicas.. que editei. para versão 10.51 porem fica dando erro de script.. na hora que execulto o theforgotterserver. fica dando erro de items.. ja tentei trocar os scripts dos itens.. e talz. consegui rodar a versao 8.60 normalmente.. porem quero a 10.37 ~ 10.51 me ajudem fico grato. ele e um servidor global.
- [8.60] HollisterOT Baiak + Site + DB = Sem Erros na Distro
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Baiak Titans {vip 4+ donate}
[10/01/2014 19:16:41] Alissow Server, version 0.4.1 (Alissow) [10/01/2014 19:16:41] Compiled with: Comedinhasss & Fireelement. [10/01/2014 19:16:41] A server developed by: Alissow & CiA. [10/01/2014 19:16:41] Visit our forum for updates & support: http://sotserv.blogspot.com/. [10/01/2014 19:16:41] >> Loading config (config.lua) [10/01/2014 19:16:41] > Using plaintext encryption [10/01/2014 19:16:41] >> Loading RSA key [10/01/2014 19:16:41] >> Starting SQL connection [10/01/2014 19:16:41] >> Running Database Manager [10/01/2014 19:16:41] > Optimized database. [10/01/2014 19:16:41] >> Loading items [10/01/2014 19:16:41] [Warning - Items::loadFromXml] Unknown key value description0 [10/01/2014 19:16:41] [Warning - Items::loadFromXml] Unknown key value BP INICIAL PRA AJUDAR ! VC ... CAPACYT 100 :x Riona Vende 2 kk ! [10/01/2014 19:16:41] >> Loading groups [10/01/2014 19:16:41] >> Loading vocations [10/01/2014 19:16:41] >> Loading script systems [10/01/2014 19:16:41] [Warning - Weapons::registerEvent] Duplicate registered item with id: 7405 [10/01/2014 19:16:41] [Warning - Spells::registerEvent] Duplicate registered rune with id: 2266 [10/01/2014 19:16:41] [Error - Spell Interface] [10/01/2014 19:16:41] data/spells/scripts/attack/1533.lua [10/01/2014 19:16:41] Description: [10/01/2014 19:16:41] (luaSetCombatFormula) Combat not found [10/01/2014 19:16:41] [Error - Spell Interface] [10/01/2014 19:16:41] data/spells/scripts/attack/1533.lua [10/01/2014 19:16:41] Description: [10/01/2014 19:16:41] (luaSetCombatFormula) Combat not found [10/01/2014 19:16:41] [Error - Spell Interface] [10/01/2014 19:16:41] data/spells/scripts/attack/1533.lua [10/01/2014 19:16:41] Description: [10/01/2014 19:16:41] (luaSetCombatFormula) Combat not found [10/01/2014 19:16:41] [Error - LuaScriptInterface::loadFile] cannot open data/actions/scripts/mwolf.lua: No such file or directory [10/01/2014 19:16:41] [Warning - Event::loadScript] Cannot load script (data/actions/scripts/mwolf.lua) [10/01/2014 19:16:41] cannot open data/actions/scripts/mwolf.lua: No such file or directory [10/01/2014 19:16:42] [Error - LuaScriptInterface::loadFile] cannot open data/actions/scripts/item.lua: No such file or directory [10/01/2014 19:16:42] [Warning - Event::loadScript] Cannot load script (data/actions/scripts/item.lua) [10/01/2014 19:16:42] cannot open data/actions/scripts/item.lua: No such file or directory [10/01/2014 19:16:42] [Warning - TalkAction::configureEvent] Duplicate registered talkaction with words: /unban [10/01/2014 19:16:42] [Error - LuaScriptInterface::loadFile] cannot open data/talkactions/scripts/mute.lua: No such file or directory [10/01/2014 19:16:42] [Warning - Event::loadScript] Cannot load script (data/talkactions/scripts/mute.lua) [10/01/2014 19:16:42] cannot open data/talkactions/scripts/mute.lua: No such file or directory [10/01/2014 19:16:42] [Error - LuaScriptInterface::loadFile] cannot open data/talkactions/scripts/custom/wars/guildchange.lua: No such file or directory [10/01/2014 19:16:42] [Warning - Event::loadScript] Cannot load script (data/talkactions/scripts/custom/wars/guildchange.lua) [10/01/2014 19:16:42] cannot open data/talkactions/scripts/custom/wars/guildchange.lua: No such file or directory [10/01/2014 19:16:42] [Warning - TalkAction::configureEvent] Duplicate registered talkaction with words: /checkvip [10/01/2014 19:16:42] [Warning - TalkAction::configureEvent] Duplicate registered talkaction with words: /addvip [10/01/2014 19:16:42] [Warning - TalkAction::configureEvent] Duplicate registered talkaction with words: /delvip [10/01/2014 19:16:42] [Warning - TalkAction::configureEvent] Duplicate registered talkaction with words: !vipdays1 [10/01/2014 19:16:42] [Warning - TalkAction::configureEvent] Duplicate registered talkaction with words: /checkvip [10/01/2014 19:16:42] [Warning - TalkAction::configureEvent] Duplicate registered talkaction with words: /addvip [10/01/2014 19:16:42] [Warning - TalkAction::configureEvent] Duplicate registered talkaction with words: /delvip [10/01/2014 19:16:42] [Warning - TalkAction::configureEvent] Duplicate registered talkaction with words: !vipdays1 [10/01/2014 19:16:42] [Warning - TalkAction::configureEvent] Duplicate registered talkaction with words: /checkvip [10/01/2014 19:16:42] [Warning - TalkAction::configureEvent] Duplicate registered talkaction with words: /addvip [10/01/2014 19:16:42] [Warning - TalkAction::configureEvent] Duplicate registered talkaction with words: /delvip [10/01/2014 19:16:42] [Warning - TalkAction::configureEvent] Duplicate registered talkaction with words: !vipdays [10/01/2014 19:16:42] [Warning - MoveEvents::addEvent] Duplicate move event found: 2474 [10/01/2014 19:16:42] [Warning - MoveEvents::addEvent] Duplicate move event found: 2474 [10/01/2014 19:16:42] [Error - LuaScriptInterface::loadFile] data/movements/scripts/vip city3-Citizen.lua:7: ')' expected near 'city3' [10/01/2014 19:16:42] [Warning - Event::loadScript] Cannot load script (data/movements/scripts/vip city3-Citizen.lua) [10/01/2014 19:16:42] data/movements/scripts/vip city3-Citizen.lua:7: ')' expected near 'city3' [10/01/2014 19:16:42] [Error - LuaScriptInterface::loadFile] cannot open data/creaturescripts/scripts/vip.lua: No such file or directory [10/01/2014 19:16:42] [Warning - Event::loadScript] Cannot load script (data/creaturescripts/scripts/vip.lua) [10/01/2014 19:16:42] cannot open data/creaturescripts/scripts/vip.lua: No such file or directory [10/01/2014 19:16:42] [Error - LuaScriptInterface::loadFile] cannot open data/globalevents/scripts/textol.lua: No such file or directory [10/01/2014 19:16:42] [Warning - Event::loadScript] Cannot load script (data/globalevents/scripts/textol.lua) [10/01/2014 19:16:42] cannot open data/globalevents/scripts/textol.lua: No such file or directory [10/01/2014 19:16:42] >> Loading chat channels [10/01/2014 19:16:42] >> Loading outfits [10/01/2014 19:16:42] >> Loading experience stages [10/01/2014 19:16:42] >> Loading monsters [10/01/2014 19:16:42] [Warning - Monsters::loadMonster] Cannot load monster (Wailing Widow) file (data/monster/Arachnids/wailing widow.xml). [10/01/2014 19:16:42] Info: failed to load external entity "data/monster/Arachnids/wailing widow.xml" [10/01/2014 19:16:42] [Warning - Monsters::loadMonster] Cannot load monster (Rift Lord) file (data/monster/Rifts/rift lord.xml). [10/01/2014 19:16:42] Info: failed to load external entity "data/monster/Rifts/rift lord.xml" [10/01/2014 19:16:42] [Warning - Monsters::loadMonster] Cannot load monster (Rift Phantom) file (data/monster/Rifts/rift phantom.xml). [10/01/2014 19:16:42] Info: failed to load external entity "data/monster/Rifts/rift phantom.xml" [10/01/2014 19:16:42] [Warning - Monsters::loadMonster] Cannot load monster (Hairman The Huge) file (data/monster/Bosses/hairman the huge.xml). [10/01/2014 19:16:42] Info: failed to load external entity "data/monster/Bosses/hairman the huge.xml" [10/01/2014 19:16:42] [Warning - Monsters::loadMonster] Cannot load monster (Pythius the Rotten) file (data/monster/Bosses/pythius the rotten.xml). [10/01/2014 19:16:42] Info: failed to load external entity "data/monster/Bosses/pythius the rotten.xml" [10/01/2014 19:16:42] [Warning - Monsters::loadMonster] Cannot load monster (The Noxious Spawn) file (data/monster/Bosses/the noxious spawn.xml). [10/01/2014 19:16:42] Info: failed to load external entity "data/monster/Bosses/the noxious spawn.xml" [10/01/2014 19:16:42] [Warning - Monsters::loadMonster] Cannot load monster (The Plasmother) file (data/monster/Bosses/the plasmother.xml). [10/01/2014 19:16:42] Info: failed to load external entity "data/monster/Bosses/the plasmother.xml" [10/01/2014 19:16:42] [Warning - Monsters::loadMonster] Cannot load monster (Lancer Beetle) file (data/monster/Insects/lancer beetle.xml). [10/01/2014 19:16:42] Info: failed to load external entity "data/monster/Insects/lancer beetle.xml" [10/01/2014 19:16:42] [Warning - Monsters::loadMonster] Cannot load monster (Sandcrawler) file (data/monster/Insects/sandcrawler.xml). [10/01/2014 19:16:42] Info: failed to load external entity "data/monster/Insects/sandcrawler.xml" [10/01/2014 19:16:42] [Warning - Monsters::loadMonster] Cannot load monster (Terramite) file (data/monster/Insects/terramite.xml). [10/01/2014 19:16:42] Info: failed to load external entity "data/monster/Insects/terramite.xml" [10/01/2014 19:16:42] [Warning - Monsters::loadMonster] Duplicate registered monster with name: Butterfly [10/01/2014 19:16:42] [Warning - Monsters::loadMonster] Cannot load monster (Baron Brute) file (data/monster/New Frontier/baron brute.xml). [10/01/2014 19:16:42] Info: failed to load external entity "data/monster/New Frontier/baron brute.xml" [10/01/2014 19:16:42] [Warning - Monsters::loadMonster] Cannot load monster (Coldheart) file (data/monster/New Frontier/coldheart.xml). [10/01/2014 19:16:42] Info: failed to load external entity "data/monster/New Frontier/coldheart.xml" [10/01/2014 19:16:42] [Warning - Monsters::loadMonster] Cannot load monster (Doomhowl) file (data/monster/New Frontier/doomhowl.xml). [10/01/2014 19:16:42] Info: failed to load external entity "data/monster/New Frontier/doomhowl.xml" [10/01/2014 19:16:42] [Warning - Monsters::loadMonster] Cannot load monster (Dreadwing) file (data/monster/New Frontier/dreadwing.xml). [10/01/2014 19:16:42] Info: failed to load external entity "data/monster/New Frontier/dreadwing.xml" [10/01/2014 19:16:42] [Warning - Monsters::loadMonster] Cannot load monster (Fatality) file (data/monster/New Frontier/fatality.xml). [10/01/2014 19:16:42] Info: failed to load external entity "data/monster/New Frontier/fatality.xml" [10/01/2014 19:16:42] [Warning - Monsters::loadMonster] Cannot load monster (Haunter) file (data/monster/New Frontier/haunter.xml). [10/01/2014 19:16:42] Info: failed to load external entity "data/monster/New Frontier/haunter.xml" [10/01/2014 19:16:42] [Warning - Monsters::loadMonster] Cannot load monster (Incineron) file (data/monster/New Frontier/incineron.xml). [10/01/2014 19:16:42] Info: failed to load external entity "data/monster/New Frontier/incineron.xml" [10/01/2014 19:16:42] [Warning - Monsters::loadMonster] Cannot load monster (Menace) file (data/monster/New Frontier/menace.xml). [10/01/2014 19:16:42] Info: failed to load external entity "data/monster/New Frontier/menace.xml" [10/01/2014 19:16:42] [Warning - Monsters::loadMonster] Cannot load monster (Rocko) file (data/monster/New Frontier/rocko.xml). [10/01/2014 19:16:42] Info: failed to load external entity "data/monster/New Frontier/rocko.xml" [10/01/2014 19:16:42] [Warning - Monsters::loadMonster] Cannot load monster (The Axeorcist) file (data/monster/New Frontier/the axeorcist.xml). [10/01/2014 19:16:42] Info: failed to load external entity "data/monster/New Frontier/the axeorcist.xml" [10/01/2014 19:16:42] [Warning - Monsters::loadMonster] Cannot load monster (The Dreadorian) file (data/monster/New Frontier/the dreadorian.xml). [10/01/2014 19:16:42] Info: failed to load external entity "data/monster/New Frontier/the dreadorian.xml" [10/01/2014 19:16:42] [Warning - Monsters::loadMonster] Cannot load monster (Tirecz) file (data/monster/New Frontier/tirecz.xml). [10/01/2014 19:16:42] Info: failed to load external entity "data/monster/New Frontier/tirecz.xml" [10/01/2014 19:16:42] [Warning - Monsters::loadMonster] Cannot load monster (Tremorak) file (data/monster/New Frontier/tremorak.xml). [10/01/2014 19:16:42] Info: failed to load external entity "data/monster/New Frontier/tremorak.xml" [10/01/2014 19:16:42] [Warning - Monsters::loadMonster] Cannot load monster (Orc Marauder) file (data/monster/Orcs/orc marauder.xml). [10/01/2014 19:16:42] Info: failed to load external entity "data/monster/Orcs/orc marauder.xml" [10/01/2014 19:16:42] [Warning - Monsters::loadMonster] Cannot load monster (Undead Mine Worker) file (data/monster/Skeletons/undead mine worker.xml). [10/01/2014 19:16:42] Info: failed to load external entity "data/monster/Skeletons/undead mine worker.xml" [10/01/2014 19:16:42] [Warning - Monsters::loadMonster] Cannot load monster (A Carved Stone Tile) file (data/monster/Traps/a carved stone tile.xml). [10/01/2014 19:16:42] Info: failed to load external entity "data/monster/Traps/a carved stone tile.xml" [10/01/2014 19:16:42] [Warning - Monsters::loadMonster] Cannot load monster (Deaththrower) file (data/monster/Traps/deaththrower.xml). [10/01/2014 19:16:42] Info: failed to load external entity "data/monster/Traps/deaththrower.xml" [10/01/2014 19:16:42] [Warning - Monsters::loadMonster] Cannot load monster (Undead Prospector) file (data/monster/Undead Humanoids/undead prospector.xml). [10/01/2014 19:16:42] Info: failed to load external entity "data/monster/Undead Humanoids/undead prospector.xml" [10/01/2014 19:16:42] >> Loading mods... [10/01/2014 19:16:42] > Loading antibot.xml... done, but disabled. [10/01/2014 19:16:42] > Loading buypremium_command.xml... done. [10/01/2014 19:16:42] > Loading changender_command.xml... done. [10/01/2014 19:16:42] > Loading custommonsters.xml... done. [10/01/2014 19:16:42] > Loading customspells.xml...[Warning - Spells::registerEvent] Duplicate registered rune with id: 2276 [10/01/2014 19:16:42] done. [10/01/2014 19:16:42] > Loading highscorebook.xml... done. [10/01/2014 19:16:42] > Loading rep_system.xml... done. [10/01/2014 19:16:43] > 7 mods were loaded (1 disabled). [10/01/2014 19:16:43] >> Loading map and spawns... [10/01/2014 19:16:44] > Map size: 65000x65000. [10/01/2014 19:16:44] > Map descriptions: [10/01/2014 19:16:44] "Saved with Remere's Map Editor 2.1" [10/01/2014 19:16:44] "No map description available." [10/01/2014 19:16:44] Duplicate uniqueId 13550 [10/01/2014 19:16:44] Duplicate uniqueId 13550 [10/01/2014 19:16:44] Duplicate uniqueId 13550 [10/01/2014 19:16:44] Duplicate uniqueId 5253 [10/01/2014 19:16:45] Duplicate uniqueId 7100 [10/01/2014 19:16:45] Duplicate uniqueId 13700 [10/01/2014 19:16:45] Duplicate uniqueId 13700 [10/01/2014 19:16:45] Duplicate uniqueId 13700 [10/01/2014 19:16:45] Duplicate uniqueId 13700 [10/01/2014 19:16:45] Duplicate uniqueId 13700 [10/01/2014 19:16:45] Duplicate uniqueId 13700 [10/01/2014 19:16:45] Duplicate uniqueId 13700 [10/01/2014 19:16:45] Duplicate uniqueId 13700 [10/01/2014 19:16:45] Duplicate uniqueId 13558 [10/01/2014 19:16:45] Duplicate uniqueId 13558 [10/01/2014 19:16:45] Duplicate uniqueId 13558 [10/01/2014 19:16:45] Duplicate uniqueId 13558 [10/01/2014 19:16:45] Duplicate uniqueId 13558 [10/01/2014 19:16:45] Duplicate uniqueId 13558 [10/01/2014 19:16:45] Duplicate uniqueId 5031 [10/01/2014 19:16:45] Duplicate uniqueId 5031 [10/01/2014 19:16:45] Duplicate uniqueId 5031 [10/01/2014 19:16:45] Duplicate uniqueId 5031 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5040 [10/01/2014 19:16:45] Duplicate uniqueId 5035 [10/01/2014 19:16:45] Duplicate uniqueId 5036 [10/01/2014 19:16:45] Duplicate uniqueId 5032 [10/01/2014 19:16:45] Duplicate uniqueId 5032 [10/01/2014 19:16:45] Duplicate uniqueId 5032 [10/01/2014 19:16:45] Duplicate uniqueId 5032 [10/01/2014 19:16:46] Duplicate uniqueId 13000 [10/01/2014 19:16:46] Duplicate uniqueId 13000 [10/01/2014 19:16:46] Duplicate uniqueId 13001 [10/01/2014 19:16:46] Duplicate uniqueId 13001 [10/01/2014 19:16:48] Duplicate uniqueId 1300 [10/01/2014 19:16:48] Duplicate uniqueId 1300 [10/01/2014 19:16:48] Duplicate uniqueId 1300 [10/01/2014 19:16:48] Duplicate uniqueId 1300 [10/01/2014 19:16:49] Duplicate uniqueId 1300 [10/01/2014 19:16:50] Duplicate uniqueId 13539 [10/01/2014 19:16:51] Duplicate uniqueId 13539 [10/01/2014 19:16:51] Duplicate uniqueId 13539 [10/01/2014 19:16:51] Duplicate uniqueId 1300 [10/01/2014 19:16:51] Duplicate uniqueId 1300 [10/01/2014 19:16:51] Duplicate uniqueId 1300 [10/01/2014 19:16:51] Duplicate uniqueId 1300 [10/01/2014 19:16:51] Duplicate uniqueId 1300 [10/01/2014 19:16:51] Duplicate uniqueId 1300 [10/01/2014 19:16:51] Duplicate uniqueId 1300 [10/01/2014 19:16:51] Duplicate uniqueId 1300 [10/01/2014 19:16:51] Duplicate uniqueId 1300 [10/01/2014 19:16:51] Duplicate uniqueId 1300 [10/01/2014 19:16:51] Duplicate uniqueId 1300 [10/01/2014 19:16:51] Duplicate uniqueId 1300 [10/01/2014 19:16:51] Duplicate uniqueId 1300 [10/01/2014 19:16:51] Duplicate uniqueId 1300 [10/01/2014 19:16:51] Duplicate uniqueId 1300 [10/01/2014 19:16:53] > Map loading time: 10.218 seconds. [10/01/2014 19:16:54] [Warning - Spawns::loadFromXml] Hydra ( 00200 / 00200 / 006 ) spawntime cannot be less than 1 seconds. [10/01/2014 19:16:54] [spawn::addMonster] Cannot find "Ferumbras of Tower" [10/01/2014 19:16:54] [Warning - Npc::loadFromXml] Cannot load npc file (data/npc/Emma.xml). [10/01/2014 19:16:54] Info: failed to load external entity "data/npc/Emma.xml" [10/01/2014 19:16:54] [Warning - Spawns::loadFromXml] Apocalypse ( 02377 / 02268 / 006 ) spawntime cannot be less than 1 seconds. [10/01/2014 19:16:54] [Warning - Spawns::loadFromXml] Undead Dragon ( 02383 / 02269 / 006 ) spawntime cannot be less than 1 seconds. [10/01/2014 19:16:55] [Warning - Spawns::loadFromXml] Scarab ( 00210 / 00105 / 007 ) spawntime cannot be less than 1 seconds. [10/01/2014 19:16:55] [Warning - Spawns::loadFromXml] Scarab ( 00201 / 00146 / 007 ) spawntime cannot be less than 1 seconds. [10/01/2014 19:16:55] [Warning - Spawns::loadFromXml] Scarab ( 00201 / 00146 / 007 ) spawntime cannot be less than 1 seconds. [10/01/2014 19:16:55] [Warning - Npc::loadFromXml] Cannot load npc file (data/npc/Alfred.xml). [10/01/2014 19:16:55] Info: failed to load external entity "data/npc/Alfred.xml" [10/01/2014 19:16:55] [Warning - Npc::loadFromXml] Cannot load npc file (data/npc/Amulets.xml). [10/01/2014 19:16:55] Info: failed to load external entity "data/npc/Amulets.xml" [10/01/2014 19:16:55] [Warning - Npc::loadFromXml] Cannot load npc file (data/npc/Softboot.xml). [10/01/2014 19:16:55] Info: failed to load external entity "data/npc/Softboot.xml" [10/01/2014 19:16:55] [Warning - Npc::loadFromXml] Cannot load npc file (data/npc/Skuller.xml). [10/01/2014 19:16:55] Info: failed to load external entity "data/npc/Skuller.xml" [10/01/2014 19:16:55] [Warning - Npc::loadFromXml] Cannot load npc file (data/npc/Pancho the seller.xml). [10/01/2014 19:16:55] Info: failed to load external entity "data/npc/Pancho the seller.xml" [10/01/2014 19:16:55] [Warning - Npc::loadFromXml] Cannot load npc file (data/npc/Food.xml). [10/01/2014 19:16:55] Info: failed to load external entity "data/npc/Food.xml" [10/01/2014 19:16:55] [spawn::addMonster] Cannot find "FrostDragonvip" [10/01/2014 19:16:56] [spawn::addMonster] Cannot find "FrostDragonvip" [10/01/2014 19:16:56] [spawn::addMonster] Cannot find "Squirrel" [10/01/2014 19:16:56] [spawn::addMonster] Cannot find "Squirrel" [10/01/2014 19:16:56] [spawn::addMonster] Cannot find "{ADM}~Sminorff~" [10/01/2014 19:16:56] [Warning - Spawns::loadFromXml] Serpent Spawn ( 00436 / 00246 / 008 ) spawntime cannot be less than 1 seconds. [10/01/2014 19:16:56] [Warning - Spawns::loadFromXml] Eternal Guardian ( 01947 / 00248 / 008 ) spawntime cannot be less than 1 seconds. [10/01/2014 19:16:56] [Warning - Npc::loadFromXml] Cannot load npc file (data/npc/A Fluffy Squirrel.xml). [10/01/2014 19:16:56] Info: failed to load external entity "data/npc/A Fluffy Squirrel.xml" [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (109) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (115) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (126) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (208) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (210) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (211) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (215) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (216) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (217) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (218) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (219) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (220) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (221) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (222) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (223) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (224) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (225) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (226) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (227) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (228) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (229) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (251) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (252) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (271) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (272) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (273) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (277) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (278) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1925) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1926) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1927) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1928) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1929) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1930) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1931) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1932) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1933) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1934) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1935) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1936) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1937) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1938) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1939) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1940) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1941) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1942) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1943) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1944) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1945) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1946) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1947) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1948) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1949) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1950) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1951) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1952) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1953) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1954) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1955) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1956) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1957) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1958) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1959) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1960) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1961) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1962) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1963) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1964) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1965) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1966) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1967) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1968) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1969) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1970) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1971) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1972) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1973) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1974) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1975) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1976) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1977) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1978) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1979) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1980) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1981) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1982) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1983) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1984) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1985) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1986) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1987) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (2018) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (2019) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (2020) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (2021) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (2111) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (2112) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (2113) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (2114) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (2115) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (2116) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (2117) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (2118) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (2119) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (2120) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (2121) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (2122) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (2123) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (2124) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (2135) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (2376) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (2429) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (2430) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (2431) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (2432) [10/01/2014 19:16:57] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (2684) [10/01/2014 19:16:57] > Data parsing time: 4.688 seconds. [10/01/2014 19:17:15] > Houses synchronization time: 17.219 seconds. [10/01/2014 19:17:15] > Content unserialization time: 0.187 seconds. [10/01/2014 19:17:15] >> Checking world type... PvP [10/01/2014 19:17:15] >> Initializing game state modules and registering services... [10/01/2014 19:17:15] [Warning - Monster::Monster] Unknown event name - KillingInTheNameOf [10/01/2014 19:17:15] [Warning - Monster::Monster] Unknown event name - KillingInTheNameOf [10/01/2014 19:17:15] [Warning - Monster::Monster] Unknown event name - KillingInTheNameOf [10/01/2014 19:17:15] [Warning - Monster::Monster] Unknown event name - KillingInTheNameOf [10/01/2014 19:17:15] [Warning - Monster::Monster] Unknown event name - KillingInTheNameOf [10/01/2014 19:17:15] [Warning - Monster::Monster] Unknown event name - KillingInTheNameOf [10/01/2014 19:17:15] [Warning - Monster::Monster] Unknown event name - KillingInTheNameOf [10/01/2014 19:17:15] [Warning - Monster::Monster] Unknown event name - KillingInTheNameOf [10/01/2014 19:17:15] [Warning - Monster::Monster] Unknown event name - KillingInTheNameOf [10/01/2014 19:17:15] [Warning - Monster::Monster] Unknown event name - KillingInTheNameOf [10/01/2014 19:17:15] [Warning - Monster::Monster] Unknown event name - KillingInTheNameOf [10/01/2014 19:17:15] [Warning - Monster::Monster] Unknown event name - KillingInTheNameOf [10/01/2014 19:17:15] [Warning - Monster::Monster] Unknown event name - KillingInTheNameOf [10/01/2014 19:17:15] [Warning - Monster::Monster] Unknown event name - KillingInTheNameOf [10/01/2014 19:17:15] [Warning - Monster::Monster] Unknown event name - KillingInTheNameOf [10/01/2014 19:17:15] [Warning - Monster::Monster] Unknown event name - KillingInTheNameOf [10/01/2014 19:17:15] [Warning - Monster::Monster] Unknown event name - KillingInTheNameOf [10/01/2014 19:17:15] [Warning - Monster::Monster] Unknown event name - KillingInTheNameOf [10/01/2014 19:17:15] [Warning - Monster::Monster] Unknown event name - KillingInTheNameOf [10/01/2014 19:17:15] [Warning - Monster::Monster] Unknown event name - KillingInTheNameOf [10/01/2014 19:17:15] [Warning - Monster::Monster] Unknown event name - KillingInTheNameOf [10/01/2014 19:17:15] [Warning - Monster::Monster] Unknown event name - KillingInTheNameOf [10/01/2014 19:17:15] [Warning - Monster::Monster] Unknown event name - KillingInTheNameOf [10/01/2014 19:17:15] [Warning - Monster::Monster] Unknown event name - KillingInTheNameOf [10/01/2014 19:17:15] [Warning - Monster::Monster] Unknown event name - KillingInTheNameOf [10/01/2014 19:17:15] [Warning - Monster::Monster] Unknown event name - KillingInTheNameOf [10/01/2014 19:17:15] [Warning - Monster::Monster] Unknown event name - KillingInTheNameOf [10/01/2014 19:17:15] [Warning - Monster::Monster] Unknown event name - KillingInTheNameOf [10/01/2014 19:17:15] [Warning - Monster::Monster] Unknown event name - KillingInTheNameOf [10/01/2014 19:17:15] [Warning - Monster::Monster] Unknown event name - KillingInTheNameOf [10/01/2014 19:17:15] [Warning - Monster::Monster] Unknown event name - KillingInTheNameOf [10/01/2014 19:17:15] [Warning - Monster::Monster] Unknown event name - KillingInTheNameOf [10/01/2014 19:17:15] [Warning - Monster::Monster] Unknown event name - KillingInTheNameOf [10/01/2014 19:17:15] [Warning - Monster::Monster] Unknown event name - KillingInTheNameOf [10/01/2014 19:17:16] [Error - GlobalEvent Interface] [10/01/2014 19:17:16] data/globalevents/scripts/start.lua:onStartup [10/01/2014 19:17:16] Description: [10/01/2014 19:17:16] data/globalevents/scripts/start.lua:2: attempt to call field 'query' (a nil value) [10/01/2014 19:17:16] stack traceback: [10/01/2014 19:17:16] data/globalevents/scripts/start.lua:2: in function <data/globalevents/scripts/start.lua:1> [10/01/2014 19:17:16] > Global address: titans.servegame.com [10/01/2014 19:17:17] > Local ports: 7171 7172 [10/01/2014 19:17:17] >> All modules were loaded, server is starting up... [10/01/2014 19:17:17] >> Baiak titans / Sem Bug / server Online! OLHA O TANTO DE ERRO... DEIXA TUDO SUCESS.. QUE EU BAIXO OBRIGADO..