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Procurando Interessados Em Equipe PSG
Sou Scripter, mapper e estou aprendendo sobre spriter skype> diohellzer
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ERRO NO RME
RME ele buga quando vou abrir um mapa 8.54 o rme para de responder alguem sabe como resolver? obs e so um mapa que buga
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Otserve Pokemon com teleporte (Hunt)
Alguem sabe me dizer um bom servidor pokemon com teleporte para upar ? menos o anomyno q ele n tem pokemon hunt pra upar so quest '-' e um servidor para mim hostear com os amigos agradeço desde ja obg
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2 IPS em 1 World
como posso deixar um ip lan e um ip hamachi no mesmo servidor para juntar a conexão deles para um mundo so? eu sei hamachi e ruim. obg pela atenção de todos
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Internet Compartilhada/Hamachi
como deixar o servidor on com 2 ips por exemplo o ip local eo ip do hamachi, Situação aki em casa os pcs são bloqueados para instalar hamachi, queria saber como posso fazer pra permitir 2 ips para que meus amigos joguem no hamachi e eu e mais alguem jogar em casa via lan nesse 1 ip e o ip secundario no hamachi. otserve 8.54 ips pc 23.1.122.111 ip do hamachi 54.12.200.188
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(ACTION) Pokemon não captura
Os pokemons de vez enquando não da pra usar a poke bola em cima do pokemon e ai ele fica bugado no chão e não da pra capturar alguem sabe oq tenho que arrumar coloquei o action - catch.lua local description = "Contains a %pokename." local genderFixo = { ["Nidoran Male"] = {gender = 4}, ["Nidoran Female"] = {gender = 3}, ["Dragonite"] = {gender = 0}, ["Magneton"] = {gender = 0}, } function onUse(cid, item, frompos, item2, topos) if not getTopCorpse(topos) then return true end local name = getItemNameById(item2.itemid) local pokeball = pokeballCatch[item.itemid] local rate = pokeball.rate local catch = pokeball.catch local fail = pokeball.fail local newid = pokeball.ball local corpse = getTopCorpse(topos).uid local statusgender = getItemAttribute(corpse, "gender") local statuslevel = getItemAttribute(corpse, "level") for i,x in pairs(pokesCatch) do if getItemNameById(item2.itemid):find(i:lower()) then if getItemIdByName(name) == pokesCatch[i].corpse then if cid ~= getItemAttribute(item2.uid, "corpseowner") and isInArray({1,8}, getPlayerGroupId(cid)) then doPlayerSendCancel(cid, "You are not allowed to catch this pokemon.") return true end if getPlayerStorageValue(cid, SAFFARI_CONFIG.Storages) >= 1 and item.itemid ~= SAFFARI_CONFIG.AddPokeballs[1]then return true end doRemoveItem(item2.uid, 1) local pegar = math.random(1, x.chance) if pegar <= 1*(rate) then doSendMagicEffect(topos, catch) local nas = { ["%%pokename"] = i } for i,x in pairs(nas) do if description:find(i) then description = description:gsub(i, x) end end local function capturou(params) if not isCreature(params.cid) then return true end if not string.find(getPlayerStorageValue(cid, 54842), ""..i..",") then doPlayerAddSoul(cid, 1) setPlayerStorageValue(cid, 54842, getPlayerStorageValue(cid, 54842)..""..i..", ") end local ballName = getItemNameById(item.itemid) if genderFixo[doCorrectPokemonName(params.nome)] == doCorrectPokemonName(params.nome) then statusgender = genderFixo[doCorrectPokemonName(params.nome)].gender end icon_on = false if icons[doCorrectPokemonName(i)] then newid = icons[doCorrectPokemonName(i)].on icon_on = true else newid = newid icon_on = false end if #getPlayerPokeballs(cid) >= 6 or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then item = doCreateItemEx(newid-1) else item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, newid, 1) end setPokeballInfo(item, i) doItemSetAttribute(item, "gender", statusgender) doItemSetAttribute(item, "level", statuslevel) doItemSetAttribute(item, "happy", 250) doItemSetAttribute(item, "php", 1) doItemSetAttribute(item, "ball", ballName) print(ballName) if (icon_on == true) then doItemSetAttribute(item, "iconsystem", "on") else doItemSetAttribute(item, "iconsystem", "off") end if #getPlayerPokeballs(cid) >= 6 or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then doPlayerSendMailByName(getCreatureName(params.cid), item, 1) doPlayerSendTextMessage(cid, 27, "Congratulations, you won a "..i.." ("..GenderTable[statusgender]..") !") doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.") else doPlayerSendTextMessage(cid, 27, "Congratulations, you won a "..i.." ("..GenderTable[statusgender]..") !") end doUpdatePokemons(cid) if #getCreatureSummons(cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 178) else doSendMagicEffect(getThingPos(cid), 178) end end local description = "Contains a "..i.."." addEvent(capturou, 4000, {cid = cid, poke = i, nome = i, description = description, ball = newid, letter = 2597}) else function ruim(params) if not isCreature(params.cid) then return true end doPlayerSendTextMessage(params.cid, 27, "Sorry, you didn\'t catch that pokemon.") if #getCreatureSummons(params.cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(params.cid)[1]), 166) else doSendMagicEffect(getThingPos(params.cid), 166) end end addEvent(ruim, 4000, {cid = cid}) doSendMagicEffect(topos, fail) end if getPlayerStorageValue(cid, SAFFARI_CONFIG.Storages) >= 1 and getPlayerItemCount(cid, SAFFARI_CONFIG.AddPokeballs[1]) == 1 then if #getCreatureSummons(cid) >= 1 then local feet = getPlayerSlotItem(cid, CONST_SLOT_FEET) doTransformItem(feet.uid, pokeballs[doCorrectPokemonName(i)].on) end addEvent(saffariBallsEnd, 4007, cid, SAFFARI_CONFIG.Storages, SAFFARI_CONFIG.Saffari_Pos.Exit) end doRemoveItem(item.uid, 1) end end end return TRUE end
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Diogo Bortolotti reagiu a uma resposta no tópico: Servidor PokeXPower V3 By Draw (ATUALIZADO Com A V3, 21/05/2016)
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potion e runas no baiak para da exaust nos ataques
paladin e knight não atacam quando usam as pocões <?xml version="1.0" encoding="UTF-8"?> <weapons> <!-- Rods --> <wand id="2182" level="7" mana="2" min="10" max="15" type="earth" event="function" value="default"> <!-- Snakebite Rod --> <vocation id="2"/> </wand> <wand id="2186" level="13" mana="3" min="10" max="20" type="ice" event="function" value="default"> <!-- Moonlight Rod --> <vocation id="2"/> </wand> <wand id="2185" level="19" mana="5" min="20" max="30" type="death" event="function" value="default"> <!-- Necrotic Rod --> <vocation id="2"/> </wand> <wand id="8911" level="22" mana="5" min="20" max="30" type="ice" event="function" value="default"> <!-- Northwind Rod --> <vocation id="2"/> </wand> <wand id="2181" level="26" mana="8" min="30" max="40" type="earth" event="function" value="default"> <!-- Terra Rod --> <vocation id="2"/> </wand> <wand id="2183" level="33" mana="13" min="40" max="50" type="ice" event="function" value="default"> <!-- Hailstorm Rod --> <vocation id="2"/> </wand> <wand id="8912" level="37" mana="13" min="50" max="60" type="earth" event="function" value="default"> <!-- Springsprout Rod --> <vocation id="2"/> </wand> <wand id="8910" level="20" mana="13" min="60" max="70" type="death" event="function" value="default"> <!-- Underworld Rod --> <vocation id="2"/> </wand> <wand id="7958" level="100" mana="30" min="400" max="450" type="earth" event="function" value="default"> <!-- Vip Rod --> <vocation id="2"/> <vocation id="6"/> </wand> <wand id="12609" level="120" mana="20" min="200" max="250" type="holy" event="function" value="default"> <!-- staff of Baiak --> <vocation id="2"/> <vocation id="1"/> </wand> <wand id="7735" range="10" lvl="8" mana="25" enabled="1" exhaustion="0" script="roxstaff.lua"> <vocation id="2"/> <vocation id="1"/> </wand> <wand id="2437" level="1" mana="1" min="100" max="150" type="holy" event="function" value="default"> <!-- staff Al Vocation --> <vocation id="2"/> <vocation id="1"/> <vocation id="3"/> <vocation id="4"/> <vocation id="5"/> <vocation id="6"/> <vocation id="7"/> <vocation id="8"/> </wand> <wand id="7414" level="100" mana="30" min="400" max="450" type="earth" event="function" value="default"> <!-- Vip Wand --> <vocation id="2"/> <vocation id="1"/> </wand> <wand id="7424" range="10" lvl="100" mana="35" enabled="1" exhaustion="0" script="donatestaff.lua"> <vocation id="1"/> <vocation id="2"/> <vocation id="5" showInDescription="0"/> <vocation id="6" showInDescription="0"/> </wand> <!-- Wands --> <wand id="2190" level="7" mana="2" min="5" max="15" type="energy" event="function" value="default"> <!-- Wand of Vortex --> <vocation id="1"/> </wand> <wand id="2191" level="13" mana="3" min="10" max="20" type="fire" event="function" value="default"> <!-- Wand of Dragonbreath --> <vocation id="1"/> </wand> <wand id="2188" level="19" mana="5" min="20" max="30" type="death" event="function" value="default"> <!-- Wand of Decay --> <vocation id="1"/> </wand> <wand id="8921" level="22" mana="5" min="30" max="40" type="fire" event="function" value="default"> <!-- Wand of Draconia --> <vocation id="1"/> </wand> <wand id="2189" level="26" mana="8" min="40" max="30" type="energy" event="function" value="default"> <!-- Wand of Cosmic Energy --> <vocation id="1"/> </wand> <wand id="2187" level="33" mana="13" min="30" max="40" type="fire" event="function" value="default"> <!-- Wand of Inferno --> <vocation id="1"/> </wand> <wand id="8920" level="37" mana="13" min="40" max="50" type="energy" event="function" value="default"> <!-- Wand of Starmstorm --> <vocation id="1"/> </wand> <wand id="8922" level="20" mana="13" min="50" max="60" type="death" event="function" value="default"> <!-- Wand of Voodoo --> <vocation id="1"/> </wand> <wand id="2184" level="100" mana="15" min="79" max="100" type="death" event="function" value="default"> <!-- Wand of Baiak --> <vocation id="1"/> </wand> <!-- Swords --> <melee id="2413" event="function" value="default"> <vocation id="4"/> </melee> <melee id="7385" level="20" event="function" value="default"/> <melee id="2377" level="20" event="function" value="default"/> <melee id="11303" level="20" event="function" value="default"/> <melee id="7408" level="25" event="function" value="default"/> <melee id="7449" level="25" event="function" value="default"> <vocation id="4"/> </melee> <melee id="2392" level="30" event="function" value="default"/> <melee id="2407" level="30" event="function" value="default"/> <melee id="2438" level="30" event="function" value="default"/> <melee id="7407" level="30" event="function" value="default"> <vocation id="4"/> </melee> <melee id="7406" level="35" event="function" value="default"> <vocation id="4"/> </melee> <melee id="2451" level="35" event="function" value="default"/> <melee id="7404" level="40" event="function" value="default"/> <melee id="7386" level="40" event="function" value="default"/> <melee id="2446" level="45" event="function" value="default"/> <melee id="7402" level="45" event="function" value="default"> <vocation id="4"/> </melee> <melee id="7383" level="50" event="function" value="default"/> <melee id="7391" level="50" event="function" value="default"/> <melee id="11300" level="50" event="function" value="default"/> <melee id="11301" level="55" event="function" value="default"/> <melee id="7416" level="55" event="function" value="default"/> <melee id="2393" level="55" event="function" value="default"> <vocation id="4"/> </melee> <melee id="7384" level="60" event="function" value="default"/> <melee id="7382" level="60" event="function" value="default"> <vocation id="4"/> </melee> <melee id="7417" level="65" event="function" value="default"> <vocation id="4"/> <vocation id="8" showInDescription="0"/> </melee> <melee id="7403" level="65" event="function" value="default"> <vocation id="4"/> <vocation id="8" showInDescription="0"/> </melee> <melee id="7418" level="70" event="function" value="default"/> <melee id="7405" level="70" event="function" value="default"/> <melee id="7390" level="75" event="function" value="default"/> <melee id="6528" level="75" event="function" value="default"> <vocation id="4"/> </melee> <melee id="2400" level="80" event="function" value="default"/> <melee id="8930" level="100" event="function" value="default"/> <melee id="12610" level="100" event="function" value="default"/> <melee id="8932" level="100" event="function" value="default"/> <melee id="2408" level="120" event="function" value="default"> <vocation id="4"/> </melee> <melee id="8931" level="140" event="function" value="default"/> <melee id="2390" level="140" event="function" value="default"> <vocation id="4"/> <vocation id="8" showInDescription="0"/> </melee> <!-- Fire --> <melee id="7745" level="50" event="function" value="default"/> <melee id="7746" level="60" event="function" value="default"/> <melee id="7747" level="35" event="function" value="default"> <vocation id="4"/> </melee> <melee id="7748" level="45" event="function" value="default"> <vocation id="4"/> </melee> <!-- Ice --> <melee id="7764" level="50" event="function" value="default"/> <melee id="7765" level="60" event="function" value="default"/> <melee id="7766" level="35" event="function" value="default"> <vocation id="4"/> </melee> <melee id="7767" level="45" event="function" value="default"> <vocation id="4"/> </melee> <!-- Earth --> <melee id="7855" level="50" event="function" value="default"/> <melee id="7856" level="60" event="function" value="default"/> <melee id="7857" level="35" event="function" value="default"> <vocation id="4"/> </melee> <melee id="7858" level="45" event="function" value="default"> <vocation id="4"/> </melee> <!-- Energy --> <melee id="7870" level="50" event="function" value="default"/> <melee id="7871" level="60" event="function" value="default"/> <melee id="7872" level="35" event="function" value="default"> <vocation id="4"/> </melee> <melee id="7873" level="45" event="function" value="default"> <vocation id="4"/> </melee> <!-- Axes --> <melee id="2429" level="20" event="function" value="default"/> <melee id="2435" level="20" event="function" value="default"/> <melee id="2425" level="20" event="function" value="default"/> <melee id="2430" level="25" event="function" value="default"/> <melee id="2387" level="25" event="function" value="default"/> <melee id="2381" level="25" event="function" value="default"/> <melee id="2440" level="25" event="function" value="default"/> <melee id="2426" level="25" event="function" value="default"/> <melee id="11317" level="25" event="function" value="default"/> <melee id="3962" level="30" event="function" value="default"/> <melee id="7454" level="30" event="function" value="default"> <vocation id="4"/> </melee> <melee id="2432" level="35" event="function" value="default"/> <melee id="7380" level="35" event="function" value="default"> <vocation id="4"/> </melee> <melee id="7456" level="35" event="function" value="default"/> <melee id="7419" level="40" event="function" value="default"/> <melee id="7413" level="40" event="function" value="default"> <vocation id="4"/> </melee> <melee id="7412" level="45" event="function" value="default"/> <melee id="7436" level="45" event="function" value="default"/> <melee id="7411" level="50" event="function" value="default"/> <melee id="2447" level="50" event="function" value="default"/> <melee id="7388" level="55" event="function" value="default"/> <melee id="2427" level="55" event="function" value="default"/> <melee id="7389" level="60" event="function" value="default"/> <melee id="2414" level="60" event="function" value="default"/> <melee id="11299" level="60" event="function" value="default"/> <melee id="7433" level="65" event="function" value="default"/> <melee id="2454" level="65" event="function" value="default"> <vocation id="4"/> </melee> <melee id="2443" level="70" event="function" value="default"/> <melee id="7420" level="70" event="function" value="default"/> <melee id="7434" level="75" event="function" value="default"/> <melee id="6553" level="75" event="function" value="default"/> <melee id="7455" level="80" event="function" value="default"/> <melee id="7435" level="85" event="function" value="default"/> <melee id="7453" level="85" event="function" value="default"> <vocation id="4"/> </melee> <melee id="2431" level="90" event="function" value="default"/> <melee id="2415" level="95" event="function" value="default"> <vocation id="4"/> </melee> <melee id="8924" level="110" event="function" value="default"/> <melee id="8926" level="120" event="function" value="default"/> <melee id="8925" level="130" event="function" value="default"/> <!-- Fire --> <melee id="7749" level="20" event="function" value="default"/> <melee id="7750" level="25" event="function" value="default"/> <melee id="7751" level="60" event="function" value="default"/> <melee id="7752" level="35" event="function" value="default"> <vocation id="4"/> </melee> <melee id="7753" level="65" event="function" value="default"> <vocation id="4"/> </melee> <!-- Ice --> <melee id="7768" level="20" event="function" value="default"/> <melee id="7769" level="25" event="function" value="default"/> <melee id="7770" level="60" event="function" value="default"/> <melee id="7771" level="35" event="function" value="default"> <vocation id="4"/> </melee> <melee id="7772" level="65" event="function" value="default"> <vocation id="4"/> </melee> <!-- Earth --> <melee id="7859" level="20" event="function" value="default"/> <melee id="7860" level="25" event="function" value="default"/> <melee id="7861" level="60" event="function" value="default"/> <melee id="7862" level="35" event="function" value="default"> <vocation id="4"/> </melee> <melee id="7863" level="65" event="function" value="default"> <vocation id="4"/> </melee> <!-- Energy --> <melee id="7874" level="20" event="function" value="default"/> <melee id="7875" level="25" event="function" value="default"/> <melee id="7876" level="60" event="function" value="default"/> <melee id="7877" level="35" event="function" value="default"> <vocation id="4"/> </melee> <melee id="7878" level="65" event="function" value="default"> <vocation id="4"/> </melee> <!-- Clubs --> <melee id="2423" level="20" event="function" value="default"/> <melee id="7381" level="20" event="function" value="default"/> <melee id="7425" level="20" event="function" value="default"/> <melee id="7432" level="20" event="function" value="default"/> <melee id="2434" level="25" event="function" value="default"/> <melee id="7387" level="25" event="function" value="default"/> <melee id="7379" level="25" event="function" value="default"/> <melee id="7430" level="30" event="function" value="default"/> <melee id="2436" level="30" event="function" value="default"/> <melee id="7437" level="30" event="function" value="default"/> <melee id="7452" level="30" event="function" value="default"> <vocation id="4"/> </melee> <melee id="3961" level="35" event="function" value="default"/> <melee id="2445" level="35" event="function" value="default"/> <melee id="7451" level="35" event="function" value="default"/> <melee id="7392" level="35" event="function" value="default"/> <melee id="7426" level="40" event="function" value="default"/> <melee id="2424" level="45" event="function" value="default"/> <melee id="7427" level="45" event="function" value="default"/> <melee id="2391" level="50" event="function" value="default"> <vocation id="4"/> <vocation id="8" showInDescription="0"/> </melee> <melee id="7410" level="55" event="function" value="default"/> <melee id="7428" level="55" event="function" value="default"> <vocation id="4"/> <vocation id="8" showInDescription="0"/> </melee> <melee id="11302" level="55" event="function" value="default"> <vocation id="4"/> <vocation id="8" showInDescription="0"/> </melee> <melee id="7415" level="60" event="function" value="default"/> <melee id="7650" level="100" event="function" value="default"> <vocation id="1"/> <vocation id="5" showInDescription="0"/> </melee> <melee id="7421" level="65" event="function" value="default"/> <melee id="2444" level="65" event="function" value="default"/> <melee id="2452" level="70" event="function" value="default"/> <melee id="7422" level="70" event="function" value="default"/> <melee id="7429" level="75" event="function" value="default"/> <melee id="2453" level="75" event="function" value="default"/> <melee id="7431" level="80" event="function" value="default"/> <melee id="2421" level="85" event="function" value="default"/> <melee id="7423" level="85" event="function" value="default"> <vocation id="4"/> <vocation id="8" showInDescription="0"/> </melee> <melee id="8928" level="100" event="function" value="default"/> <melee id="8929" level="100" event="function" value="default"> <vocation id="4"/> <vocation id="8" showInDescription="0"/> </melee> <melee id="8927" level="120" event="function" value="default"/> <!-- Fire --> <melee id="7754" level="20" event="function" value="default"/> <melee id="7755" level="35" event="function" value="default"/> <melee id="7756" level="60" event="function" value="default"/> <melee id="7757" level="35" event="function" value="default"/> <melee id="7758" level="50" event="function" value="default"> <vocation id="4"/> <vocation id="8" showInDescription="0"/> </melee> <!-- Ice --> <melee id="7773" level="20" event="function" value="default"/> <melee id="7774" level="35" event="function" value="default"/> <melee id="7775" level="60" event="function" value="default"/> <melee id="7776" level="35" event="function" value="default"/> <melee id="7777" level="50" event="function" value="default"> <vocation id="4"/> <vocation id="8" showInDescription="0"/> </melee> <!-- Earth --> <melee id="7864" level="20" event="function" value="default"/> <melee id="7865" level="35" event="function" value="default"/> <melee id="7866" level="60" event="function" value="default"/> <melee id="7867" level="35" event="function" value="default"/> <melee id="7868" level="50" event="function" value="default"> <vocation id="4"/> <vocation id="8" showInDescription="0"/> </melee> <!-- Energy --> <melee id="7879" level="20" event="function" value="default"/> <melee id="7880" level="35" event="function" value="default"/> <melee id="7881" level="60" event="function" value="default"/> <melee id="7882" level="35" event="function" value="default"/> <melee id="7883" level="50" event="function" value="default"> <vocation id="4"/> <vocation id="8" showInDescription="0"/> </melee> <!-- Bows and Crossbows --> <distance id="8849" level="45" event="function" value="default"> <!-- Modified Crossbow --> <vocation id="3"/> <vocation id="7" showInDescription="0"/> </distance> <distance id="8850" level="60" event="function" value="default"> <!-- Chain Bolter --> <vocation id="3"/> <vocation id="7" showInDescription="0"/> </distance> <distance id="8853" level="80" event="function" value="default"> <!-- Ironworker --> <vocation id="3"/> <vocation id="7" showInDescription="0"/> </distance> <distance id="8852" level="100" event="function" value="default"> <!-- Devileye --> <vocation id="3"/> <vocation id="7" showInDescription="0"/> </distance> <distance id="8851" level="130" event="function" value="default"> <!-- Royal Crossbow --> <vocation id="3"/> <vocation id="7" showInDescription="0"/> </distance> <distance id="8857" level="40" event="function" value="default"> <!-- Silkweaver Bow --> <vocation id="3"/> <vocation id="7" showInDescription="0"/> </distance> <distance id="8855" level="50" event="function" value="default"> <!-- Composite Hornbow --> <vocation id="3"/> <vocation id="7" showInDescription="0"/> </distance> <distance id="8856" level="60" event="function" value="default"> <!-- Yol's Bow --> <vocation id="3"/> <vocation id="7" showInDescription="0"/> </distance> <distance id="8858" level="70" event="function" value="default"> <!-- Elethriel's Elemental Bow --> <vocation id="3"/> <vocation id="7" showInDescription="0"/> </distance> <distance id="8854" level="80" event="function" value="default"> <!-- Warsinger Bow --> <vocation id="3"/> <vocation id="7" showInDescription="0"/> </distance> <!-- Ammunition --> <distance id="2545" event="script" value="poison_arrow.lua"/> <distance id="2546" event="script" value="burst_arrow.lua"/> <distance id="7366" event="script" value="viper_star.lua"/> <distance id="7838" type="energy" event="function" value="default"/> <distance id="7839" type="ice" event="function" value="default"/> <distance id="7840" type="fire" event="function" value="default"/> <distance id="7850" type="earth" event="function" value="default"/> <distance id="3965" level="20" event="function" value="default"/> <!-- Hunting Spear --> <distance id="7378" level="25" event="function" value="default"/> <!-- Royal Spear --> <distance id="7367" level="42" event="function" value="default"/> <!-- Enchanted Spear --> <distance id="7368" level="80" event="function" value="default"/> <!-- Assassin Star --> <distance id="7364" level="20" event="function" value="default"/> <!-- Sniper Arrow --> <distance id="2352" level="100" event="function" value="default"/> <!-- Baiak Arrow --> <distance id="7365" level="40" event="function" value="default"/> <!-- Onyx Arrow --> <distance id="7363" level="30" event="function" value="default"/> <!-- Piercing Bolt --> <distance id="2547" level="55" event="function" value="default"/> <!-- Power Bolt --> <distance id="6529" level="70" event="function" value="default"/> <!-- Infernal Bolt --> </weapons>
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problema com tibia 1092 ip
como posso mudar o ip do tibia sem precisar de changer ip?
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monstro que rouba item
Up
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Diogo Bortolotti reagiu a uma resposta no tópico: [v32] GlobalFull 11/12 - New Asuras, Falcons, Warzones 4,5,6 . (Updates Frequentes)
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monstro que rouba item
Teriam como criar um monstro q roubasse os player aassim roubasse qualquer item aleatório do personagem e quando morrece o monstro dropasse ao morrer o item q ele roubou
- outras formas de online
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Servidor não fica on
criei um otserve mais não consigo fazer as pessoas entrarem liberei todas as portas nem no 1/1 entra oque poderia ser? e via banda larga da oi
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[AJUDA] Erro (luaGetItemAttribute) Item not found
legal que ninguem ajuda o cara
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[10.10] Goldhaven City
tem certeza que e 10.10? quando vou ver o mapa diz unsuported client version 8
- [Help] ObjectBuilder 10.76