TekaZudo
seuserver.com.br
DESCRIÇÃO
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Full Global • Custom Quests • Custom Outfits • Lottery System • Version 15x
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Tudo que ramses82 postou
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[10.93] Projeto Capernia, RL MAP
http://www.halfaway.net/index.php?home
- [v32] GlobalFull 11/12 - New Asuras, Falcons, Warzones 4,5,6 . (Updates Frequentes)
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[10.93] Projeto Capernia, RL MAP
just get them from TFS https://github.com/otland/forgottenserver/archive/master.zip
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[10.93] Projeto Capernia, RL MAP
fixed
- [v32] GlobalFull 11/12 - New Asuras, Falcons, Warzones 4,5,6 . (Updates Frequentes)
- [v32] GlobalFull 11/12 - New Asuras, Falcons, Warzones 4,5,6 . (Updates Frequentes)
- [v32] GlobalFull 11/12 - New Asuras, Falcons, Warzones 4,5,6 . (Updates Frequentes)
- [v32] GlobalFull 11/12 - New Asuras, Falcons, Warzones 4,5,6 . (Updates Frequentes)
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[v32] GlobalFull 11/12 - New Asuras, Falcons, Warzones 4,5,6 . (Updates Frequentes)
Mitsiug eu se que já hiso bastante, mas há um erro de clonacion, com o reward treasure chest em ferumbras asc quest a gente pode llevarselo e pôr coisas em o, asi com um novo player só lhe dá clique e recive as coisas dentro e o outro jogador fica com suas coisas, por exemplo podem ser feito 2kk com um es solo un reporte - no falo br ;(
- [v32] GlobalFull 11/12 - New Asuras, Falcons, Warzones 4,5,6 . (Updates Frequentes)
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Como retirar todas as missões de um OT Server Tibia versão 10.77
edit on your lua otserv\data\npc\scripts\yaman.lua local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end local shopModule = ShopModule:new() npcHandler:addModule(shopModule) npcHandler:setMessage(MESSAGE_GREET, "Be greeted, human |PLAYERNAME|. How can a humble djinn be of service?") npcHandler:setMessage(MESSAGE_FAREWELL, "Farewell, human.") npcHandler:setMessage(MESSAGE_WALKAWAY, "Farewell, human.") npcHandler:setMessage(MESSAGE_SENDTRADE, 'At your service, just browse through my wares.') npcHandler:setCallback(CALLBACK_ONTRADEREQUEST, onTradeRequest) npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) local focusModule = FocusModule:new() focusModule:addGreetMessage('hi') focusModule:addGreetMessage('hello') focusModule:addGreetMessage('djanni\'hah') npcHandler:addModule(focusModule) edit on your lua otserv\data\npc\scripts\yaman.lua
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ERROR DATABASE
try changing localhost for 127.0.0.1
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ERROR DATABASE
go to config.lua -- MySQL mysqlHost = "127.0.0.1" mysqlUser = "otserv" mysqlPass = "suesenha" mysqlDatabase = "global" mysqlPort = 3306 mysqlSock = "" passwordType = "sha1" put the same in a phpmyadmin account that should work
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[pedido] Npc Cassino
local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local talkState = {} function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end local function delayMoneyRemoval(item, pos) doRemoveItem(getTileItemById(pos, item).uid) return true end local function placeMoney(amount, table_middle_pos) local remain = amount local crystal_coins = 0 local platinum_coins = 0 if (math.floor(amount / 10000) >= 1) then crystal_coins = math.floor(amount / 10000) remain = remain - crystal_coins * 10000 end if ((remain / 100) >= 1) then platinum_coins = remain / 100 end addEvent(doCreateItem, 550, 2152, platinum_coins, table_middle_pos) addEvent(doCreateItem, 600, 2160, crystal_coins, table_middle_pos) end local function rollDice(roll, cc_count, pc_count, table_left_pos, table_middle_pos, npc) local dice_ids = {5792, 5793, 5794, 5795, 5796, 5797} local random_rollval = math.random(1,6) local total_g = (10000 * cc_count) + (100 * pc_count) local prize_percent = 0.8 -- 80% if ((total_g) <= 300000 and (total_g) >= 5000) then doSendMagicEffect(table_left_pos, CONST_ME_CRAPS) for _, itemId in pairs(dice_ids) do if(getTileItemById(table_left_pos, itemId).uid > 0) then doTransformItem(getTileItemById(table_left_pos, itemId).uid, dice_ids[random_rollval]) end end if (roll == 1 and random_rollval <= 3) then placeMoney(total_g + (total_g * prize_percent), table_middle_pos) addEvent(doSendMagicEffect, 400, table_left_pos, CONST_ME_SOUND_GREEN) addEvent(doSendMagicEffect, 700, table_left_pos, CONST_ME_SOUND_GREEN) addEvent(doCreatureSay, 500, npc, "You win!", TALKTYPE_SAY, false, 0) elseif (roll == 2 and random_rollval >= 4) then placeMoney(total_g + (total_g * prize_percent), table_middle_pos) addEvent(doSendMagicEffect, 400, table_left_pos, CONST_ME_SOUND_GREEN) addEvent(doSendMagicEffect, 700, table_left_pos, CONST_ME_SOUND_GREEN) addEvent(doCreatureSay, 500, npc, "You win!", TALKTYPE_SAY, false, 0) else addEvent(doSendMagicEffect, 400, table_left_pos, CONST_ME_BLOCKHIT) addEvent(doSendMagicEffect, 700, table_left_pos, CONST_ME_BLOCKHIT) addEvent(doCreatureSay, 500, npc, "Better luck next time.", TALKTYPE_SAY, false, 0) end doCreatureSay(npc, string.format("%s rolled a %d.", getCreatureName(npc), random_rollval), TALKTYPE_ORANGE_1, false, 0, table_left_pos) else addEvent(doCreateItem, 100, 2160, cc_count, table_middle_pos) addEvent(doCreateItem, 150, 2152, pc_count, table_middle_pos) doCreatureSay(npc, "The minimum wager is 5K and the maximum wager is 300K.", TALKTYPE_SAY, false, 0) end return true end function creatureSayCallback(cid, type, msg) -- NPC userdata instance local npc = getNpcCid() -- Game table position userdata instances local table_left_pos = {x = 32228, y = 32190, z = 15} -- Pos da frente do Npc onde gira o dado local table_middle_pos = {x = 32228, y = 32191, z = 15} -- Pos do meio onde vai o dinheiro -- Search for coins on the left and middle tables and create item userdata instances local table_middle_cc = getTileItemById(table_middle_pos, 2160) local table_middle_pc = getTileItemById(table_middle_pos, 2152) -- Other variables local cc_count = 0 local pc_count = 0 local ROLL, LOW, HIGH = 0, 1, 2 posplayer = {x=32229, y=32192, z=15} -- Pos onde o player precisa estar local ppos = getPlayerPosition(cid) if ppos.x == posplayer.x and ppos.y == posplayer.y then if isInArray({"H", "HIGH", "high", "h"}, msg) then ROLL = HIGH elseif isInArray({"L", "LOW", "l", "low"}, msg) then ROLL = LOW else return false end if (table_middle_cc.uid ~= 0) then cc_count = table_middle_cc.type doTeleportThing(table_middle_cc.uid, table_left_pos) addEvent(delayMoneyRemoval, 300, 2160, table_left_pos) end if (table_middle_pc.uid ~= 0) then pc_count = table_middle_pc.type doTeleportThing(table_middle_pc.uid, table_left_pos) addEvent(delayMoneyRemoval, 300, 2152, table_left_pos) end addEvent(rollDice, 500, ROLL, cc_count, pc_count, table_left_pos, table_middle_pos, npc) else return false end return true end npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) npcHandler:addModule(FocusModule:new()) this is only h / l choose your own npc with this file vegas.lua on npc Then on scripts o<?xml version="1.0" encoding="UTF-8"?> <npc name="Vegas" script="Vegas.lua" walkinterval="0" floorchange="0"> <health now="100" max="100"/> <look type="132" head="114" body="0" legs="0" feet="114" addons="3"/> <parameters> <parameter key="message_greet" value="Hello, |PLAYERNAME|. You can bet speaking {H} or {L}, the minimum wager is 5K and the maximum wager is 300K." /> </parameters> </npc>n this npc folder vegas from Absolute
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(Resolvido)Spear Infinita
otserv\data\items <item id="2389" article="a" name="spear"> <attribute key="weight" value="2000" /> <attribute key="attack" value="25" /> <attribute key="weaponType" value="distance" /> <attribute key="shootType" value="spear" /> <attribute key="range" value="3" /> <attribute key="duration" value="0" /> </item>
- [v32] GlobalFull 11/12 - New Asuras, Falcons, Warzones 4,5,6 . (Updates Frequentes)
- [v32] GlobalFull 11/12 - New Asuras, Falcons, Warzones 4,5,6 . (Updates Frequentes)
- [v32] GlobalFull 11/12 - New Asuras, Falcons, Warzones 4,5,6 . (Updates Frequentes)
- [v32] GlobalFull 11/12 - New Asuras, Falcons, Warzones 4,5,6 . (Updates Frequentes)
- [v32] GlobalFull 11/12 - New Asuras, Falcons, Warzones 4,5,6 . (Updates Frequentes)
- [v32] GlobalFull 11/12 - New Asuras, Falcons, Warzones 4,5,6 . (Updates Frequentes)
- [v32] GlobalFull 11/12 - New Asuras, Falcons, Warzones 4,5,6 . (Updates Frequentes)
- [v32] GlobalFull 11/12 - New Asuras, Falcons, Warzones 4,5,6 . (Updates Frequentes)
- [action] Unlock ALL Quest DOLL or ITEM
- [v32] GlobalFull 11/12 - New Asuras, Falcons, Warzones 4,5,6 . (Updates Frequentes)