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henriquesafadao

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  1. Gabrieltxu Os creditos são meus mesmo pois essa base eu editei a mais de 2 anos sem ajuda de nigem Irei Upa Um cliente já completo Gabrieltx Map,Scirpit,Progamação Sprints. Spr e OTb que peguei de outro forum que não é permitido sita-lo. A suorce não desponabilizei pq ela fais parte de outra base minha que esta Online. tataboy67 VitorMatheus Rafael Matos Irei Upa Um cliente já completo Cliente completo http://www.mediafire.com/file/9lk542q92cyje1r/Cliente 2019.rar OBS::::::: Não postei o Scan pq o Cliente e maior que 128 MB O permitido.
  2. VitorMatheus Esta o Download da Spr e dat apena pega agum cliente 8.54 cola a spr e dat na pasta 854
  3. Sim. Irei Upa pelo Mega Novo Link foi adicionado Peço Desculpa
  4. sirarcken Boa noite! Testei os 2 Link em outra maquina é esta perfeito. Si continua pode mim avisar que faço outro link pra você
  5. Hoji Trago pra vocês nova base Lenda ja pronta 90% pra por Online Vamos La... Peço Desculpa Pelo Português. Meu Teclado esta ruim mas pelo menos tentei? Informação Do servidor: Base lenda sem Level system e sem source Xp médio/fácil + de 50 Quests Muitos Novos Pokemon Shopp No Servidor já configurado Montaria e Bike system Sprites ùnicas Reset system P-points system, tem um npc que vende items por P-pointes pra ativa o systema tem que usar Msql Eventos Atomáticos 75% Dos Pokemon Balanciados Map 63% Unico Systema Held X-Y-Z 2 Spawn de Up Spawn de Pokemon Que dropa Helds T1 á T4 Download ##### Prints####
  6. Da pra troca a versão da spr pelo ObjectBuilder já o Otb pode pode re cria outro Otb pelo Item Editor colocano o diretorio pra a spr que você modifico e depois aperta em [FILE ] > New é [EDIT] >Create Missing OBS: Você vai ter que re-fase o Item XML mais si o seu XML for 100% diacordo com os items da spr da a e não tem oque mexer em XML que acho muito Raro o Itm.xml ser mesma padrão da spr pois sempre uma alteração ex: No Spr tem um Item com Numero 1365, em XML o item esta em "Cliente" 1365 mais em "Servi" esta 1200
  7. Baixa configurar o config.lua accountManager = true namelockManager = true Coloca False ficano accountManager = false namelockManager = false mais em baixo deixe assim sqlType = "mysql" sqlHost = "localhost" sqlPort = 3306 sqlUser = "root" sqlPass = "" sqlDatabase = "NOME DA BD QUE VC VAI CRIA NO http://localhost/phpmyadmin/ " sqlFile = "mysql.sql" sqlKeepAlive = 0 mysqlReadTimeout = 10 mysqlWriteTimeout = 10 encryptionType = "sha1" Pra você ter uma pequena noção de como coloca o site online
  8. Seu Login esta configurado pra mysql. Aconselho usar mysql se modificar o Login pra sql vai da erros em outros scripter "s
  9. henriquesafadao postou uma resposta no tópico em Sprites
    Pra ajudar vocês que tem base Lendas Pokemon esto li dano a spr é dat Pokepro2 Atualizado Hoji 30/05/2018 Download : http://www.mediafire.com/file/syf7asqm8j00tli/Pokepro %2C.rar Scan :https://www.virustotal.com/pt/file/b2b41330849da3b3cbf0afa5bd58190de3b11d6d0e83bc894a569ff559daa1e3/analysis/1527717553/
  10. <?xml version="1.0" encoding="UTF-8"?> <talkactions> <talkaction words="!partyexp" event="script" value="partyexp.lua"/> <talkaction words="/golden" event="script" value="GoldenArena.lua"/> <talkaction words="!task" script="task.lua"/> <talkaction words="!pokeballs" script="pokeballs.lua"/> <talkaction words="!dive" event="script" value="!dive.lua"/> <talkaction words="!back" event="script" value="!back.lua"/> <talkaction words="!rank" script="ranking.lua"/> <talkaction words="!salvar;/salvar;!save" script="saveyourchar.lua"/> <talkaction words="tn" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="!taunt" event="script" value="!taunt.lua"/> <talkaction words="t1" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="te" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="t2" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="ts" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="t3" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="t4" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words=".h" case-sensitive="no" hide="yes" event="script" value="hold pos.lua"/> <talkaction words="!h" event="script" value="tele.lua"/> <talkaction words="/h" event="script" value="tele.lua"/> <talkaction words="h" event="script" filter="quotation" value="tele.lua"/> <talkaction words="!up" case-sensitive="no" event="script" value="flyup.lua"/> <talkaction words="h1" case-sensitive="no" event="script" value="flyup.lua"/> <talkaction words="!down" case-sensitive="no" event="script" value="flydown.lua"/> <talkaction words="h2" case-sensitive="no" event="script" value="flydown.lua"/> <talkaction words="m1" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m2" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m3" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m4" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m5" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m6" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m7" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m8" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m9" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m10" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m11" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m12" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="!cd" case-sensitive="no" event="script" value="cd.lua"/> <talkaction words="/cd" case-sensitive="no" event="script" value="cd.lua"/> <talkaction words="!love" case-sensitive="no" event="script" value="love.lua"/> <talkaction words="!check" case-sensitive="no" event="script"/> <talkaction words="@autoLoot" hide="yes" event="script" value="aloot.lua"/> <talkaction log = "yes" words = "!revert" hide="yes" event = "script" value = "dittorevert.lua"/> <event type="logout" name="lfa" register = "1" event="script" value="afl.lua"/> <talkaction words="#getGym#" event="script" value="talkGym.lua"/> <talkaction words="#getSto#" event="script" value="talkClan.lua"/> <talkaction words="#f#ightmode" event="script" value="fightMode.lua"/> <!-- Senior Tutor Commands --> <talkaction log="yes" words="/muted" access="3" event="script" value="mutePlayer2.lua"/> <talkaction log="yes" words="/baninfo" access="3" event="function" value="banishmentInfo"/> <talkaction words="/commands" access="3" event="script" value="commands.lua"/> <talkaction log="yes" words="/notations" access="3" event="script" value="notations.lua"/> <!-- Gamemaster Commands --> <talkaction log="yes" words="/newtype" access="4" event="script" value="newtype.lua"/> <talkaction log="yes" words="/mkick" access="4" event="script" value="masskick.lua"/> <talkaction log="yes" words="/ghost" access="4" event="function" value="ghost"/> <talkaction log="yes" words="/cliport" access="4" event="script" value="gamemaster.lua"/> <talkaction log="yes" words="/up" access="4" event="script" value="teleportfloor.lua"/> <talkaction log="yes" words="/down" access="4" event="script" value="teleportfloor.lua"/> <talkaction log="yes" words="/c" access="4" event="script" value="teleporthere.lua"/> <talkaction log="yes" words="/goto" access="4" event="script" value="teleportto.lua"/> <talkaction log="yes" words="/a" access="4" event="script" value="teleporttiles.lua"/> <talkaction log="yes" words="/kick" access="4" event="script" value="kick.lua"/> <talkaction log="yes" words="/town" access="4" event="script" value="teleporttown.lua"/> <talkaction log="yes" words="/mc" access="4" event="script" value="multicheck.lua"/> <talkaction log="yes" words="/pos" access="4" event="script" value="position.lua"/> <talkaction log="yes" words="!pos" access="4" hide="yes" event="script" value="position.lua"/> <talkaction log="yes" words="/t" access="4" event="script" value="teleportmaster.lua"/> <talkaction log="yes" words="/spy;!spy" access="4" event="script" value="spy.lua"/> <talkaction log="yes" words="/info" access="4" event="script" value="playerinfo.lua"/> <talkaction words="!online" access="4" hide="yes" event="script" value="online.lua"/> <talkaction words="/online" access="4" hide="yes" event="script" value="online.lua"/> <!-- Administrator Commands --> <talkaction words="/writeTable" access="5" event="script" value="writeTable.lua"/> <talkaction words="/reloadCDs" access="5" case-sensitive="no" event="script" value="cdbar.lua"/> <talkaction words="/boostmachine" access="5" event="script" value="boostmachine.lua"/> <talkaction words="/ccxml" access="5" event="script" value="createcxml.lua"/> <talkaction words="/updatestats" access="5" event="script" value="updatestatistics.lua"/> <talkaction words="/gpbm" access="5" event="script" value="searchmove.lua"/> <talkaction log="yes" words="/serverdiag" access="5" event="function" value="diagnostics"/> <talkaction log="yes" words="/closeserver" access="5" event="script" value="closeopen.lua"/> <talkaction log="yes" words="/openserver" access="5" event="script" value="closeopen.lua"/> <talkaction log="yes" words="/mode" access="5" event="script" value="mode.lua"/> <talkaction words="/alltemple" access="5" event="script" value="todosparaotemplo.lua"/> <talkaction log="yes" words="/s" access="5" event="script" value="summon.lua"/> <talkaction log="yes" words="/n" access="5" event="script" value="creature.lua"/> <talkaction log="yes" words="/m" access="5" event="script" value="creature.lua"/> <talkaction log="yes" words="/reload" access="5" event="script" value="reload.lua"/> <talkaction log="yes" words="/raid" access="5" event="script" value="raid.lua"/> <talkaction log="yes" words="/r" access="5" event="script" value="remove.lua"/> <talkaction log="yes" words="/owner" access="5" event="script" value="owner.lua"/> <talkaction words="/z" access="5" event="script" value="magiceffect.lua"/> <talkaction words="/x" access="5" event="script" value="animationeffect.lua"/> <talkaction words="/y" access="5" event="script" value="animatedtext.lua"/> <talkaction log="yes" words="/bc" access="5" event="script" value="broadcastclass.lua"/> <talkaction log="yes" words="/config" access="5" event="script" value="configinfo.lua"/> <talkaction log="yes" words="/squelch" access="5" event="script" value="gamemaster.lua"/> <talkaction log="yes" words="/send" access="5" event="script" value="teleportsend.lua"/> <talkaction log="yes" words="/unban" access="5" event="script" value="unban.lua"/> <talkaction log="yes" words="/save" access="5" event="script" value="save.lua"/> <talkaction log="yes" words="/clean" access="5" event="script" value="clean.lua"/> <talkaction log="yes" words="/b" access="5" event="script" value="broadcast.lua"/> <talkaction words="!uptime" access="5" event="script" value="uptime.lua"/> <talkaction words="/uptime" access="5" hide="yes" event="script" value="uptime.lua"/> <talkaction words="!q" access="5" event="script" value="money.lua"/> <talkaction words="/dex" access="5" case-sensitive="no" event="script" value="pokedex.lua"/> <talkaction words="!dex" access="5" case-sensitive="no" event="script" value="pokedex.lua"/> <talkaction words="!code64" access="5" case-sensitive="no" event="script" value="cdbar.lua"/> <talkaction words="/goaction" access="5" case-sensitive="no" event="script" value="cdbar.lua"/> <talkaction words="/pokeread" access="5" case-sensitive="no" event="script" value="cdbar.lua"/> <!-- Owner Commands --> <talkaction log="yes" words="/addskill" access="6" event="function" value="addSkill"/> <talkaction words="/cb" access="6" event="script" value="createpokeball.lua"/> <talkaction words="/addvip" access="6" event="script" value="addvip.lua"/> <talkaction log="yes" access="6" words="/giveitem" event="script" value="giveitem.lua"/> <talkaction words="/makemonsters" access="6" event="script" value="makemonsters.lua"/> <talkaction words="/go" access="6" event="script" value="t.lua"/> <talkaction log="yes" words="/attr" access="6" event="function" value="thingProporties"/> <talkaction log="yes" words="/promote;/demote" access="6" event="script" value="promote.lua"/> <talkaction log="yes" words="/shutdown" access="6" event="script" value="shutdown.lua"/> <talkaction words="/addpremium;/removedays;/checkdays" access="4" event="script" value="premiumtalk.lua"/> <talkaction words="!ta;/ta" access="6" event="script" value="createitemall.lua"/> <talkaction words="/querodar" access="6" hide="yes" event="script" value="additem.lua"/> <talkaction log="yes" words="/storage" access="6" event="script" value="storage.lua"/> <talkaction log="yes" words="/i" access="6" event="script" value="createitem.lua"/> <talkaction log="yes" words="/reports" access="6" event="script" value="reports.lua"/> <talkaction log="yes" access="6" words="/wp" event="script" value="waypoints.lua"/> <talkaction log="yes" words="/gethouse" access="6" event="script" value="gethouse.lua"/> <talkaction log="yes" words="/rename" access="6" event="script" value="account.lua"/> <talkaction log="yes" access="6" words="/b" event="script" value="broadcast.lua"/> <!-- Houses --> <talkaction words="!buyhouse" filter="word-spaced" event="function" value="houseBuy"/> <talkaction words="!leave" filter="word-spaced" event="script" value="leavehouse.lua"/> <!-- Guilds --> <talkaction words="!createguild" event="function" value="guildCreate"/> <talkaction words="!joinguild" event="function" value="guildJoin"/> </talkactions>
  11. Gostaria de um Npc que reset apenas Storage por x quantidades de x item que irei configurar , Pra base Pokemon , TFS 1.3
  12. Em creaturescripts,scripts não tem o arquivo exp2.0 ou exp.lua ?
  13. Posta seu strong haste.lua
  14. Da algum erro quando é utilizado ? Esse Pokemon Mega foi adicionado no configuration.lua correto ? Como esta adicionado o X-held na parte exp2.0.lua if isSummon(attacker) and isPlayer(getCreatureMaster(attacker)) then?
  15. (1*) Cliente : Pra mexer neli 100% apenas em Suorce mais pra apenas muda Nome que vem em cima deli do cliente aberto é em ( modules,client, client.lua ) procura por g_window.setTitle vai esta o nome em ( ) só ´e mudar a seu gosto pra muda imagems é em ( data,images, a imagem que tem nome background é a imagem da capa (2*) Correr. Pasta do servido data,talkactions,scripts, correr.lua *add \/* function onSay(cid, words, param) if exhaustion.get(cid, 300) then doPlayerSendCancel(cid, 'You can use this command only once per 5 seconds.') return true end doCreatureSay(cid, "correr", TALKTYPE_ORANGE_1) doChangeSpeed(cid, 1 * 200) doSendMagicEffect(getPlayerPosition(cid), 40) exhaustion.set(cid, 301, 5) return true end *TAG* > <talkaction words="correr" event="script" value="correr.lua"/> va em spells,scripts,ps, Criar correr.lua é add \/ local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN) setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, FALSE) local condition = createConditionObject(CONDITION_HASTE) setConditionParam(condition, CONDITION_PARAM_TICKS, 33 * 1000) setConditionFormula(condition, 0.3, -24, 0.3, -24) setCombatCondition(combat, condition) function onCastSpell(cid, var) return doCombat(cid, combat, var) end *TAG Spell.xml > <instant name="Haste" words="correr" lvl="0" mana="0" prem="0" aggressive="0" selftarget="1" exhaustion="5000" event="script" value="ps/strong haste.lua"></instant> (3*) Esto sem a Sprit do Wynau Irei pega uma antiga e edita a imagem deli pra melhorar (Qual que erro ou Duvidas esto aqui até ser resolvido.)
  16. henriquesafadao postou uma resposta no tópico em Sprites
    Link arrumado
  17. cotoco121212 Cara terminei agora esta 100%Naruto com todas vocação si n der certo vc terá que mim manda print do inicio do plays é config.php ou websit que vc cadastro pq o system,application,controllers os cod php não daria essi erro fora da extalação Link:http://www.mediafire.com/file/55b3h20x5a0d55i/mysql.rar Scan :https://www.virustotal.com/pt/file/a54675c3a9e0ccfe488f7cebc3f7797d1b4d651231f703b5929893198e1962f8/analysis/1524370255/
  18. ja tento importa outra sql? se sim vai ate seu localhost/phpmyadmin , olha em players si esta as vocação correra ou si tem nomes de pokemon
  19. Quando for abri spr é de o mesmo erro fecha abri novamente e marca ( Transparency ) é de Ok
  20. Si ajudei (REP) Si tem duvidas esto aqui pra li ajudar
  21. local starterpokes = { ["Torchic"] = {x = 1343, y = 989, z = 10}, ["Chinchar"] = {x = 1341, y = 989, z = 10}, ["Cyndaquil"] = {x = 1345, y = 989, z = 10}, ["Charmander"] = {x = 1347, y = 989, z = 10}, ["Treecko"] = {x = 1353, y = 989, z = 10}, ["Chikorita"] = {x = 1355, y = 989, z = 10}, ["Bulbasaur"] = {x = 1357, y = 989, z = 10}, ["Turtwig"] = {x = 1351, y = 989, z = 10}, ["Mudkip"] = {x = 1363, y = 989, z = 10}, ["Piplup"] = {x = 1361, y = 989, z = 10}, ["Totodile"] = {x = 1365, y = 989, z = 10}, ["Squirtle"] = {x = 1367, y = 989, z = 10}, } local topos = {x=0000, y=0000, z=0} local btype = "normal" function onUse(cid, item, frompos, item2, topos) if getPlayerLevel(cid) > 5 then if doTeleportThing(cid, topos) then return true end local pokemon = "" for a, b in pairs (starterpokes) do if isPosEqualPos(topos, b) then pokemon = a end end if pokemon == "" then return true end if getPlayerStorageValue(cid, 9658754) ~= 1 then sendMsgToPlayer(cid, 27, "Fale com o professor Robert para escolher sua cidade inicial primeiro!") return true end --alterado v1.9 \/ doPlayerSendTextMessage(cid, 27, "Voce tem o seu primeiro pokemon! Você tambem recebeu algumas pokeballs para ajuda lo em seu caminho.") doPlayerSendTextMessage(cid, 27, "Nao se esqueça de usar a sua pokedex em todos os pokemon desconhecidos!") addPokeToPlayer(cid, pokemon, 0, nil, btype, true) local item1 = doPlayerAddItem(cid, 2391, 5) doItemSetAttribute(item1, "unique", getCreatureName(cid)) local item2 = doPlayerAddItem(cid, 12346, 5) doItemSetAttribute(item2, "unique", getCreatureName(cid)) local item3 = doPlayerAddItem(cid, 2152, 5) doItemSetAttribute(item3, "unique", getCreatureName(cid)) local item4 = doPlayerAddItem(cid, 12344, 5) doItemSetAttribute(item4, "unique", getCreatureName(cid)) doSendMagicEffect(getThingPos(cid), 29) doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid))) doSendMagicEffect(getThingPos(cid), 27) doSendMagicEffect(getThingPos(cid), 29) return TRUE end Testei é foi mais tenta ae, Si de o mesmo erro adiciona um end no fim ficano return TRUE end end
  22. function onSay(cid, words) local msg = [[ Bem vindo: • DIGITA AQUI ------ Todas enformação do servido Novidades,Upload, Iremos esplica aqui, ------ ]] doPlayerPopupFYI(cid, msg) return true end <talkaction words="!infoday" event="script" value="infoday.lua"/>
  23. local topos = {x=0000, y=0000, z=0} -- Posição para onde o player será teleportado. local starterpokes = { ["Torchic"] = {x = 1343, y = 989, z = 10}, ["Chinchar"] = {x = 1341, y = 989, z = 10}, ["Cyndaquil"] = {x = 1345, y = 989, z = 10}, ["Charmander"] = {x = 1347, y = 989, z = 10}, ["Treecko"] = {x = 1353, y = 989, z = 10}, ["Chikorita"] = {x = 1355, y = 989, z = 10}, ["Bulbasaur"] = {x = 1357, y = 989, z = 10}, ["Turtwig"] = {x = 1351, y = 989, z = 10}, ["Mudkip"] = {x = 1363, y = 989, z = 10}, ["Piplup"] = {x = 1361, y = 989, z = 10}, ["Totodile"] = {x = 1365, y = 989, z = 10}, ["Squirtle"] = {x = 1367, y = 989, z = 10}, } local btype = "normal" function onUse(cid, item, frompos, item2, topos) if getPlayerLevel(cid) > 5 then if doTeleportThing(cid, topos) then return true end local pokemon = "" for a, b in pairs (starterpokes) do if isPosEqualPos(topos, b) then pokemon = a end end if pokemon == "" then return true end if getPlayerStorageValue(cid, 9658754) ~= 1 then sendMsgToPlayer(cid, 27, "Fale com o professor Robert para escolher sua cidade inicial primeiro!") return true end --alterado v1.9 \/ doPlayerSendTextMessage(cid, 27, "Voce tem o seu primeiro pokemon! Você tambem recebeu algumas pokeballs para ajuda lo em seu caminho.") doPlayerSendTextMessage(cid, 27, "Nao se esqueça de usar a sua pokedex em todos os pokemon desconhecidos!") addPokeToPlayer(cid, pokemon, 0, nil, btype, true) local item1 = doPlayerAddItem(cid, 2391, 5) doItemSetAttribute(item1, "unique", getCreatureName(cid)) local item2 = doPlayerAddItem(cid, 12346, 5) doItemSetAttribute(item2, "unique", getCreatureName(cid)) local item3 = doPlayerAddItem(cid, 2152, 5) doItemSetAttribute(item3, "unique", getCreatureName(cid)) local item4 = doPlayerAddItem(cid, 12344, 5) doItemSetAttribute(item4, "unique", getCreatureName(cid)) doSendMagicEffect(getThingPos(cid), 29) doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid))) doSendMagicEffect(getThingPos(cid), 27) doSendMagicEffect(getThingPos(cid), 29) return TRUE end

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