Tudo que henriquesafadao postou
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Nova base lenda 2018/2019
Gabrieltxu Os creditos são meus mesmo pois essa base eu editei a mais de 2 anos sem ajuda de nigem Irei Upa Um cliente já completo Gabrieltx Map,Scirpit,Progamação Sprints. Spr e OTb que peguei de outro forum que não é permitido sita-lo. A suorce não desponabilizei pq ela fais parte de outra base minha que esta Online. tataboy67 VitorMatheus Rafael Matos Irei Upa Um cliente já completo Cliente completo http://www.mediafire.com/file/9lk542q92cyje1r/Cliente 2019.rar OBS::::::: Não postei o Scan pq o Cliente e maior que 128 MB O permitido.
- Nova base lenda 2018/2019
- Nova base lenda 2018/2019
- Nova base lenda 2018/2019
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Nova base lenda 2018/2019
Hoji Trago pra vocês nova base Lenda ja pronta 90% pra por Online Vamos La... Peço Desculpa Pelo Português. Meu Teclado esta ruim mas pelo menos tentei? Informação Do servidor: Base lenda sem Level system e sem source Xp médio/fácil + de 50 Quests Muitos Novos Pokemon Shopp No Servidor já configurado Montaria e Bike system Sprites ùnicas Reset system P-points system, tem um npc que vende items por P-pointes pra ativa o systema tem que usar Msql Eventos Atomáticos 75% Dos Pokemon Balanciados Map 63% Unico Systema Held X-Y-Z 2 Spawn de Up Spawn de Pokemon Que dropa Helds T1 á T4 Download ##### Prints####
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COMO PASSAR UM MAPA VERSAO 10.90 PARA 8.60
Da pra troca a versão da spr pelo ObjectBuilder já o Otb pode pode re cria outro Otb pelo Item Editor colocano o diretorio pra a spr que você modifico e depois aperta em [FILE ] > New é [EDIT] >Create Missing OBS: Você vai ter que re-fase o Item XML mais si o seu XML for 100% diacordo com os items da spr da a e não tem oque mexer em XML que acho muito Raro o Itm.xml ser mesma padrão da spr pois sempre uma alteração ex: No Spr tem um Item com Numero 1365, em XML o item esta em "Cliente" 1365 mais em "Servi" esta 1200
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[Help] Ajuda, ot client nao abre o inventario POKETIBIA
Baixa configurar o config.lua accountManager = true namelockManager = true Coloca False ficano accountManager = false namelockManager = false mais em baixo deixe assim sqlType = "mysql" sqlHost = "localhost" sqlPort = 3306 sqlUser = "root" sqlPass = "" sqlDatabase = "NOME DA BD QUE VC VAI CRIA NO http://localhost/phpmyadmin/ " sqlFile = "mysql.sql" sqlKeepAlive = 0 mysqlReadTimeout = 10 mysqlWriteTimeout = 10 encryptionType = "sha1" Pra você ter uma pequena noção de como coloca o site online
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[Help] Ajuda, ot client nao abre o inventario POKETIBIA
Seu Login esta configurado pra mysql. Aconselho usar mysql se modificar o Login pra sql vai da erros em outros scripter "s
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Pokepro2 30/05/2018
Pra ajudar vocês que tem base Lendas Pokemon esto li dano a spr é dat Pokepro2 Atualizado Hoji 30/05/2018 Download : http://www.mediafire.com/file/syf7asqm8j00tli/Pokepro %2C.rar Scan :https://www.virustotal.com/pt/file/b2b41330849da3b3cbf0afa5bd58190de3b11d6d0e83bc894a569ff559daa1e3/analysis/1527717553/
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[Help] Ajuda, ot client nao abre o inventario POKETIBIA
Esta usando sql ou mysql ?
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Erro ao abrir o servidor
<?xml version="1.0" encoding="UTF-8"?> <talkactions> <talkaction words="!partyexp" event="script" value="partyexp.lua"/> <talkaction words="/golden" event="script" value="GoldenArena.lua"/> <talkaction words="!task" script="task.lua"/> <talkaction words="!pokeballs" script="pokeballs.lua"/> <talkaction words="!dive" event="script" value="!dive.lua"/> <talkaction words="!back" event="script" value="!back.lua"/> <talkaction words="!rank" script="ranking.lua"/> <talkaction words="!salvar;/salvar;!save" script="saveyourchar.lua"/> <talkaction words="tn" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="!taunt" event="script" value="!taunt.lua"/> <talkaction words="t1" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="te" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="t2" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="ts" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="t3" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="t4" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words=".h" case-sensitive="no" hide="yes" event="script" value="hold pos.lua"/> <talkaction words="!h" event="script" value="tele.lua"/> <talkaction words="/h" event="script" value="tele.lua"/> <talkaction words="h" event="script" filter="quotation" value="tele.lua"/> <talkaction words="!up" case-sensitive="no" event="script" value="flyup.lua"/> <talkaction words="h1" case-sensitive="no" event="script" value="flyup.lua"/> <talkaction words="!down" case-sensitive="no" event="script" value="flydown.lua"/> <talkaction words="h2" case-sensitive="no" event="script" value="flydown.lua"/> <talkaction words="m1" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m2" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m3" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m4" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m5" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m6" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m7" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m8" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m9" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m10" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m11" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m12" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="!cd" case-sensitive="no" event="script" value="cd.lua"/> <talkaction words="/cd" case-sensitive="no" event="script" value="cd.lua"/> <talkaction words="!love" case-sensitive="no" event="script" value="love.lua"/> <talkaction words="!check" case-sensitive="no" event="script"/> <talkaction words="@autoLoot" hide="yes" event="script" value="aloot.lua"/> <talkaction log = "yes" words = "!revert" hide="yes" event = "script" value = "dittorevert.lua"/> <event type="logout" name="lfa" register = "1" event="script" value="afl.lua"/> <talkaction words="#getGym#" event="script" value="talkGym.lua"/> <talkaction words="#getSto#" event="script" value="talkClan.lua"/> <talkaction words="#f#ightmode" event="script" value="fightMode.lua"/> <!-- Senior Tutor Commands --> <talkaction log="yes" words="/muted" access="3" event="script" value="mutePlayer2.lua"/> <talkaction log="yes" words="/baninfo" access="3" event="function" value="banishmentInfo"/> <talkaction words="/commands" access="3" event="script" value="commands.lua"/> <talkaction log="yes" words="/notations" access="3" event="script" value="notations.lua"/> <!-- Gamemaster Commands --> <talkaction log="yes" words="/newtype" access="4" event="script" value="newtype.lua"/> <talkaction log="yes" words="/mkick" access="4" event="script" value="masskick.lua"/> <talkaction log="yes" words="/ghost" access="4" event="function" value="ghost"/> <talkaction log="yes" words="/cliport" access="4" event="script" value="gamemaster.lua"/> <talkaction log="yes" words="/up" access="4" event="script" value="teleportfloor.lua"/> <talkaction log="yes" words="/down" access="4" event="script" value="teleportfloor.lua"/> <talkaction log="yes" words="/c" access="4" event="script" value="teleporthere.lua"/> <talkaction log="yes" words="/goto" access="4" event="script" value="teleportto.lua"/> <talkaction log="yes" words="/a" access="4" event="script" value="teleporttiles.lua"/> <talkaction log="yes" words="/kick" access="4" event="script" value="kick.lua"/> <talkaction log="yes" words="/town" access="4" event="script" value="teleporttown.lua"/> <talkaction log="yes" words="/mc" access="4" event="script" value="multicheck.lua"/> <talkaction log="yes" words="/pos" access="4" event="script" value="position.lua"/> <talkaction log="yes" words="!pos" access="4" hide="yes" event="script" value="position.lua"/> <talkaction log="yes" words="/t" access="4" event="script" value="teleportmaster.lua"/> <talkaction log="yes" words="/spy;!spy" access="4" event="script" value="spy.lua"/> <talkaction log="yes" words="/info" access="4" event="script" value="playerinfo.lua"/> <talkaction words="!online" access="4" hide="yes" event="script" value="online.lua"/> <talkaction words="/online" access="4" hide="yes" event="script" value="online.lua"/> <!-- Administrator Commands --> <talkaction words="/writeTable" access="5" event="script" value="writeTable.lua"/> <talkaction words="/reloadCDs" access="5" case-sensitive="no" event="script" value="cdbar.lua"/> <talkaction words="/boostmachine" access="5" event="script" value="boostmachine.lua"/> <talkaction words="/ccxml" access="5" event="script" value="createcxml.lua"/> <talkaction words="/updatestats" access="5" event="script" value="updatestatistics.lua"/> <talkaction words="/gpbm" access="5" event="script" value="searchmove.lua"/> <talkaction log="yes" words="/serverdiag" access="5" event="function" value="diagnostics"/> <talkaction log="yes" words="/closeserver" access="5" event="script" value="closeopen.lua"/> <talkaction log="yes" words="/openserver" access="5" event="script" value="closeopen.lua"/> <talkaction log="yes" words="/mode" access="5" event="script" value="mode.lua"/> <talkaction words="/alltemple" access="5" event="script" value="todosparaotemplo.lua"/> <talkaction log="yes" words="/s" access="5" event="script" value="summon.lua"/> <talkaction log="yes" words="/n" access="5" event="script" value="creature.lua"/> <talkaction log="yes" words="/m" access="5" event="script" value="creature.lua"/> <talkaction log="yes" words="/reload" access="5" event="script" value="reload.lua"/> <talkaction log="yes" words="/raid" access="5" event="script" value="raid.lua"/> <talkaction log="yes" words="/r" access="5" event="script" value="remove.lua"/> <talkaction log="yes" words="/owner" access="5" event="script" value="owner.lua"/> <talkaction words="/z" access="5" event="script" value="magiceffect.lua"/> <talkaction words="/x" access="5" event="script" value="animationeffect.lua"/> <talkaction words="/y" access="5" event="script" value="animatedtext.lua"/> <talkaction log="yes" words="/bc" access="5" event="script" value="broadcastclass.lua"/> <talkaction log="yes" words="/config" access="5" event="script" value="configinfo.lua"/> <talkaction log="yes" words="/squelch" access="5" event="script" value="gamemaster.lua"/> <talkaction log="yes" words="/send" access="5" event="script" value="teleportsend.lua"/> <talkaction log="yes" words="/unban" access="5" event="script" value="unban.lua"/> <talkaction log="yes" words="/save" access="5" event="script" value="save.lua"/> <talkaction log="yes" words="/clean" access="5" event="script" value="clean.lua"/> <talkaction log="yes" words="/b" access="5" event="script" value="broadcast.lua"/> <talkaction words="!uptime" access="5" event="script" value="uptime.lua"/> <talkaction words="/uptime" access="5" hide="yes" event="script" value="uptime.lua"/> <talkaction words="!q" access="5" event="script" value="money.lua"/> <talkaction words="/dex" access="5" case-sensitive="no" event="script" value="pokedex.lua"/> <talkaction words="!dex" access="5" case-sensitive="no" event="script" value="pokedex.lua"/> <talkaction words="!code64" access="5" case-sensitive="no" event="script" value="cdbar.lua"/> <talkaction words="/goaction" access="5" case-sensitive="no" event="script" value="cdbar.lua"/> <talkaction words="/pokeread" access="5" case-sensitive="no" event="script" value="cdbar.lua"/> <!-- Owner Commands --> <talkaction log="yes" words="/addskill" access="6" event="function" value="addSkill"/> <talkaction words="/cb" access="6" event="script" value="createpokeball.lua"/> <talkaction words="/addvip" access="6" event="script" value="addvip.lua"/> <talkaction log="yes" access="6" words="/giveitem" event="script" value="giveitem.lua"/> <talkaction words="/makemonsters" access="6" event="script" value="makemonsters.lua"/> <talkaction words="/go" access="6" event="script" value="t.lua"/> <talkaction log="yes" words="/attr" access="6" event="function" value="thingProporties"/> <talkaction log="yes" words="/promote;/demote" access="6" event="script" value="promote.lua"/> <talkaction log="yes" words="/shutdown" access="6" event="script" value="shutdown.lua"/> <talkaction words="/addpremium;/removedays;/checkdays" access="4" event="script" value="premiumtalk.lua"/> <talkaction words="!ta;/ta" access="6" event="script" value="createitemall.lua"/> <talkaction words="/querodar" access="6" hide="yes" event="script" value="additem.lua"/> <talkaction log="yes" words="/storage" access="6" event="script" value="storage.lua"/> <talkaction log="yes" words="/i" access="6" event="script" value="createitem.lua"/> <talkaction log="yes" words="/reports" access="6" event="script" value="reports.lua"/> <talkaction log="yes" access="6" words="/wp" event="script" value="waypoints.lua"/> <talkaction log="yes" words="/gethouse" access="6" event="script" value="gethouse.lua"/> <talkaction log="yes" words="/rename" access="6" event="script" value="account.lua"/> <talkaction log="yes" access="6" words="/b" event="script" value="broadcast.lua"/> <!-- Houses --> <talkaction words="!buyhouse" filter="word-spaced" event="function" value="houseBuy"/> <talkaction words="!leave" filter="word-spaced" event="script" value="leavehouse.lua"/> <!-- Guilds --> <talkaction words="!createguild" event="function" value="guildCreate"/> <talkaction words="!joinguild" event="function" value="guildJoin"/> </talkactions>
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NPC Reset Storage
Gostaria de um Npc que reset apenas Storage por x quantidades de x item que irei configurar , Pra base Pokemon , TFS 1.3
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X-Attack não funciona em MEGA POKEMONS
Em creaturescripts,scripts não tem o arquivo exp2.0 ou exp.lua ?
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Editando Client e Server Poketibia
Posta seu strong haste.lua
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X-Attack não funciona em MEGA POKEMONS
Da algum erro quando é utilizado ? Esse Pokemon Mega foi adicionado no configuration.lua correto ? Como esta adicionado o X-held na parte exp2.0.lua if isSummon(attacker) and isPlayer(getCreatureMaster(attacker)) then?
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Editando Client e Server Poketibia
(1*) Cliente : Pra mexer neli 100% apenas em Suorce mais pra apenas muda Nome que vem em cima deli do cliente aberto é em ( modules,client, client.lua ) procura por g_window.setTitle vai esta o nome em ( ) só ´e mudar a seu gosto pra muda imagems é em ( data,images, a imagem que tem nome background é a imagem da capa (2*) Correr. Pasta do servido data,talkactions,scripts, correr.lua *add \/* function onSay(cid, words, param) if exhaustion.get(cid, 300) then doPlayerSendCancel(cid, 'You can use this command only once per 5 seconds.') return true end doCreatureSay(cid, "correr", TALKTYPE_ORANGE_1) doChangeSpeed(cid, 1 * 200) doSendMagicEffect(getPlayerPosition(cid), 40) exhaustion.set(cid, 301, 5) return true end *TAG* > <talkaction words="correr" event="script" value="correr.lua"/> va em spells,scripts,ps, Criar correr.lua é add \/ local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN) setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, FALSE) local condition = createConditionObject(CONDITION_HASTE) setConditionParam(condition, CONDITION_PARAM_TICKS, 33 * 1000) setConditionFormula(condition, 0.3, -24, 0.3, -24) setCombatCondition(combat, condition) function onCastSpell(cid, var) return doCombat(cid, combat, var) end *TAG Spell.xml > <instant name="Haste" words="correr" lvl="0" mana="0" prem="0" aggressive="0" selftarget="1" exhaustion="5000" event="script" value="ps/strong haste.lua"></instant> (3*) Esto sem a Sprit do Wynau Irei pega uma antiga e edita a imagem deli pra melhorar (Qual que erro ou Duvidas esto aqui até ser resolvido.)
- Otpokemon Sprites
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Erro ao Me Registrar e logar em meu site de NTO
cotoco121212 Cara terminei agora esta 100%Naruto com todas vocação si n der certo vc terá que mim manda print do inicio do plays é config.php ou websit que vc cadastro pq o system,application,controllers os cod php não daria essi erro fora da extalação Link:http://www.mediafire.com/file/55b3h20x5a0d55i/mysql.rar Scan :https://www.virustotal.com/pt/file/a54675c3a9e0ccfe488f7cebc3f7797d1b4d651231f703b5929893198e1962f8/analysis/1524370255/
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Erro ao Me Registrar e logar em meu site de NTO
ja tento importa outra sql? se sim vai ate seu localhost/phpmyadmin , olha em players si esta as vocação correra ou si tem nomes de pokemon
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Como Descompilar Dat - Spr client Gold
Quando for abri spr é de o mesmo erro fecha abri novamente e marca ( Transparency ) é de Ok
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Tem as sprites dos pokemons no client mas não tem no jogo
Si ajudei (REP) Si tem duvidas esto aqui pra li ajudar
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(Pedido) Kit Inicial Poke
local starterpokes = { ["Torchic"] = {x = 1343, y = 989, z = 10}, ["Chinchar"] = {x = 1341, y = 989, z = 10}, ["Cyndaquil"] = {x = 1345, y = 989, z = 10}, ["Charmander"] = {x = 1347, y = 989, z = 10}, ["Treecko"] = {x = 1353, y = 989, z = 10}, ["Chikorita"] = {x = 1355, y = 989, z = 10}, ["Bulbasaur"] = {x = 1357, y = 989, z = 10}, ["Turtwig"] = {x = 1351, y = 989, z = 10}, ["Mudkip"] = {x = 1363, y = 989, z = 10}, ["Piplup"] = {x = 1361, y = 989, z = 10}, ["Totodile"] = {x = 1365, y = 989, z = 10}, ["Squirtle"] = {x = 1367, y = 989, z = 10}, } local topos = {x=0000, y=0000, z=0} local btype = "normal" function onUse(cid, item, frompos, item2, topos) if getPlayerLevel(cid) > 5 then if doTeleportThing(cid, topos) then return true end local pokemon = "" for a, b in pairs (starterpokes) do if isPosEqualPos(topos, b) then pokemon = a end end if pokemon == "" then return true end if getPlayerStorageValue(cid, 9658754) ~= 1 then sendMsgToPlayer(cid, 27, "Fale com o professor Robert para escolher sua cidade inicial primeiro!") return true end --alterado v1.9 \/ doPlayerSendTextMessage(cid, 27, "Voce tem o seu primeiro pokemon! Você tambem recebeu algumas pokeballs para ajuda lo em seu caminho.") doPlayerSendTextMessage(cid, 27, "Nao se esqueça de usar a sua pokedex em todos os pokemon desconhecidos!") addPokeToPlayer(cid, pokemon, 0, nil, btype, true) local item1 = doPlayerAddItem(cid, 2391, 5) doItemSetAttribute(item1, "unique", getCreatureName(cid)) local item2 = doPlayerAddItem(cid, 12346, 5) doItemSetAttribute(item2, "unique", getCreatureName(cid)) local item3 = doPlayerAddItem(cid, 2152, 5) doItemSetAttribute(item3, "unique", getCreatureName(cid)) local item4 = doPlayerAddItem(cid, 12344, 5) doItemSetAttribute(item4, "unique", getCreatureName(cid)) doSendMagicEffect(getThingPos(cid), 29) doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid))) doSendMagicEffect(getThingPos(cid), 27) doSendMagicEffect(getThingPos(cid), 29) return TRUE end Testei é foi mais tenta ae, Si de o mesmo erro adiciona um end no fim ficano return TRUE end end
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Talkaction SIMPLES/INFODAY
function onSay(cid, words) local msg = [[ Bem vindo: • DIGITA AQUI ------ Todas enformação do servido Novidades,Upload, Iremos esplica aqui, ------ ]] doPlayerPopupFYI(cid, msg) return true end <talkaction words="!infoday" event="script" value="infoday.lua"/>
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(Pedido) Kit Inicial Poke
local topos = {x=0000, y=0000, z=0} -- Posição para onde o player será teleportado. local starterpokes = { ["Torchic"] = {x = 1343, y = 989, z = 10}, ["Chinchar"] = {x = 1341, y = 989, z = 10}, ["Cyndaquil"] = {x = 1345, y = 989, z = 10}, ["Charmander"] = {x = 1347, y = 989, z = 10}, ["Treecko"] = {x = 1353, y = 989, z = 10}, ["Chikorita"] = {x = 1355, y = 989, z = 10}, ["Bulbasaur"] = {x = 1357, y = 989, z = 10}, ["Turtwig"] = {x = 1351, y = 989, z = 10}, ["Mudkip"] = {x = 1363, y = 989, z = 10}, ["Piplup"] = {x = 1361, y = 989, z = 10}, ["Totodile"] = {x = 1365, y = 989, z = 10}, ["Squirtle"] = {x = 1367, y = 989, z = 10}, } local btype = "normal" function onUse(cid, item, frompos, item2, topos) if getPlayerLevel(cid) > 5 then if doTeleportThing(cid, topos) then return true end local pokemon = "" for a, b in pairs (starterpokes) do if isPosEqualPos(topos, b) then pokemon = a end end if pokemon == "" then return true end if getPlayerStorageValue(cid, 9658754) ~= 1 then sendMsgToPlayer(cid, 27, "Fale com o professor Robert para escolher sua cidade inicial primeiro!") return true end --alterado v1.9 \/ doPlayerSendTextMessage(cid, 27, "Voce tem o seu primeiro pokemon! Você tambem recebeu algumas pokeballs para ajuda lo em seu caminho.") doPlayerSendTextMessage(cid, 27, "Nao se esqueça de usar a sua pokedex em todos os pokemon desconhecidos!") addPokeToPlayer(cid, pokemon, 0, nil, btype, true) local item1 = doPlayerAddItem(cid, 2391, 5) doItemSetAttribute(item1, "unique", getCreatureName(cid)) local item2 = doPlayerAddItem(cid, 12346, 5) doItemSetAttribute(item2, "unique", getCreatureName(cid)) local item3 = doPlayerAddItem(cid, 2152, 5) doItemSetAttribute(item3, "unique", getCreatureName(cid)) local item4 = doPlayerAddItem(cid, 12344, 5) doItemSetAttribute(item4, "unique", getCreatureName(cid)) doSendMagicEffect(getThingPos(cid), 29) doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid))) doSendMagicEffect(getThingPos(cid), 27) doSendMagicEffect(getThingPos(cid), 29) return TRUE end
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Help me with decrypt tibia.spr and tibia.dat
have old client?