Tudo que XGaduX postou
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Item com dia/minutos
sim.
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Item com dia/minutos
<item id="11929" article="a" name="ring"> <attribute key="description" value="Sword +10" /> <attribute key="weight" value="3200" /> <attribute key="slotType" value="ring" /> <attribute key="duration" value="43200" /> <attribute key="decayTo" value="0" /> <attribute key="showduration" value="1" /> <attribute key="skillSword" value="10" /> Galera alguém poderia me ajudar em montar algum método para quando o player de look nesse item e aparacer para ele o tempo de quanto falta para o item sumir, sendo que seja mostrado em dias/minutos Como o exemplo que ocorre na imagem só que apenas mostra em minutos...
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Script de permitir apenas 1 player
Olá! poderia me passa esse script completo?
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Procuro por um Mapper para Wodbo
Estou em buscar de alguém que queira construir um mapa de wodbo comigo... (qualquer coisa manda pm ou chama discord Gadu#4649)
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(Resolvido)Remoção de item por X tempo
Olá! vim em buscar de uma scripting ou algo relacionado a algum metodo que venha remover determinado item do player/house/bag, enfim de onde ele esteja por X tempo Exemplo; Dou look em um item e ele mostra quanto tempo ele tem de duração tipo "You see a short sword faltam 30 dias e 14 horas para seu item acabar " @Empresa Otserver
- [Eject System] Expulsar Player Inativo da House
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Desenrolando as scripting
<vocation id="304" name="Hero" outfit="459" effect="161" interval="1600" corpse="2931" fecorpse="2931" description="a chilled" needpremium="0" gaincap="50" gainhp="245" gainmana="135" gainhpticks="1" gainhpamount="100" gainmanaticks="1" gainmanaamount="100" manamultiplier="1.1" attackspeed="1200" soulmax="100" gainsoulticks="10" fromvoc="304"> <formula meleeDamage="3.0" distDamage="1.0" wandDamage="1.0" magDamage="3.0" magHealingDamage="2.0" defense="1.0" magDefense="1.0" armor="1.0"/> <skill fist="1.1" club="2.0" sword="1.2" axe="2.0" distance="2.0" shielding="1.3" fishing="1.1" experience="1.0"/> <absorb percentAll="3"/> Alguém poderia me informa o cada uma dela faz dentro do jogo? (sua função e talz) e se teria um modo de balancear as vocations. ? 1) vocation id="304" name="Hero" outfit="459" effect="161" interval="1600" 2) corpse="2931" fecorpse="2931" 3) description="a chilled" 4) needpremium="0" 5) gaincap="50" 6) gainhp="245" 7) gainmana="135" ? gainhpticks="1" 9) gainhpamount="100" 10) gainmanaticks="1" 11) gainmanaamount="100" 12) manamultiplier="1.1" 13) attackspeed="1200" 14) soulmax="100" 15) gainsoulticks="10" 16) fromvoc="304"> 17) formula meleeDamage="3.0" 18) distDamage="1.0" 19) wandDamage="1.0" 20) magDamage="3.0" 21) magHealingDamage="2.0" 22) defense="1.0" 23) magDefense="1.0" 24) armor="1.0"/> 25) skill fist="1.1" 26) club="2.0" 27) sword="1.2" 28) axe="2.0" 29) distance="2.0" 30) shielding="1.3" 31) fishing="1.1" 32) experience="1.0"/> 33) absorb percentAll="3"/>
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Alguem tem Spriting de wodbo refeitas ou similares a essas?
Então, baixei Object Buld 4.4.0 e consegui... você tem os corpos deles?
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Alguem tem Spriting de wodbo refeitas ou similares a essas?
E então mano, quando vou importar ela da esse erro me manda seu version do obj então? ver se arruma aqui...
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Alguem tem Spriting de wodbo refeitas ou similares a essas?
Não mostra, elas não estão em client...
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Alguem tem Spriting de wodbo refeitas ou similares a essas?
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Alguem tem Spriting de wodbo refeitas ou similares a essas?
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SPELL IMORTALIDADE
QUando coloca no no login.lua da erro
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Como Aumenta o limite de transformações de um personagem?
Olhei todos e o único que tem alguma coisa de id de vocation é o loginlogin.lua. o que você acha que pode ser? o Htdocs do site tem relação com as transformações? não né? :´( Help
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Como Aumenta o limite de transformações de um personagem?
Já fiz pow, olha no comentário de cima, esta nesse modelo. só que ele só vai até a c164 que é a lookType=160 só que queria que fosse até a lookType=161 e depois do reborn continuasse 162, 163... Como se tivesse um scrip limitando até certa vocation
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Como Aumenta o limite de transformações de um personagem?
transform.lua c161 = {lookType=157} c162= {lookType=158} c163= {lookType=159} c164= {lookType=160} c165= {lookType=161} c166= {lookType=162} c167= {lookType=163} c168= {lookType=164} c169= {lookType=165} c1610= {lookType=166} --------C16-------- elseif getPlayerVocation(cid) == 30 then if getPlayerLevel(cid) >= 100 then doPlayerSetVocation(cid,31) setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2) setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2) doCreatureAddHealth(cid, 1) doCreatureAddMana(cid, 1) doCreatureChangeOutfit(cid, c162) addEvent(color,0,cid) exhaustion.set(cid, 103, 1) else doPlayerSendCancel(cid, "You need 100 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 31 then if getPlayerLevel(cid) >= 150 then doPlayerSetVocation(cid,32) setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3) setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3) doCreatureAddHealth(cid, 1) doCreatureAddMana(cid, 1) doCreatureChangeOutfit(cid, c163) addEvent(color,0,cid) exhaustion.set(cid, 103, 1) else doPlayerSendCancel(cid, "You need 150 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 32 then if getPlayerLevel(cid) >= 200 then doPlayerSetVocation(cid,33) setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health4) setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana4) doCreatureAddHealth(cid, 1) doCreatureAddMana(cid, 1) doCreatureChangeOutfit(cid, c164) addEvent(color,0,cid) exhaustion.set(cid, 103, 1) else doPlayerSendCancel(cid, "You need 200 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 34 then if getPlayerLevel(cid) >= 50 then doPlayerSetVocation(cid,35) setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1) setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1) doCreatureAddHealth(cid, 1) doCreatureAddMana(cid, 1) doCreatureChangeOutfit(cid, c165) addEvent(color,0,cid) exhaustion.set(cid, 103, 1) else doPlayerSendCancel(cid, "You need 50 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 35 then if getPlayerLevel(cid) >= 100 then doPlayerSetVocation(cid,36) setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2) setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2) doCreatureAddHealth(cid, 1) doCreatureAddMana(cid, 1) doCreatureChangeOutfit(cid, c166) addEvent(color,0,cid) exhaustion.set(cid, 103, 1) else doPlayerSendCancel(cid, "You need 100 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 36 then if getPlayerLevel(cid) >= 150 then doPlayerSetVocation(cid,37) setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3) setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3) doCreatureAddHealth(cid, 1) doCreatureAddMana(cid, 1) doCreatureChangeOutfit(cid, c167) addEvent(color,0,cid) exhaustion.set(cid, 103, 1) else doPlayerSendCancel(cid, "You need 150 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 37 then if getPlayerLevel(cid) >= 30 then doPlayerSetVocation(cid,38) setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health) setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana) doCreatureAddHealth(cid, 1) doCreatureAddMana(cid, 1) doCreatureChangeOutfit(cid, c168) addEvent(color,0,cid) exhaustion.set(cid, 103, 1) else doPlayerSendCancel(cid, "You need 30 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 38 then if getPlayerLevel(cid) >= 50 then doPlayerSetVocation(cid,39) setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1) setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1) doCreatureAddHealth(cid, 1) doCreatureAddMana(cid, 1) doCreatureChangeOutfit(cid, c169) addEvent(color,0,cid) exhaustion.set(cid, 103, 1) else doPlayerSendCancel(cid, "You need 50 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end transform.lua
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Como Aumenta o limite de transformações de um personagem?
Login elseif getPlayerVocation(cid) == 323 then --- c16 doPlayerSetVocation(cid, 290) Não tem o transformations (do creaturescrupts) Vocation.xml <vocation id="30" name="C161" outfit="157" corpse="9935" fecorpse="9935" description="a androide N°16" needpremium="0" gaincap="50" gainhp="230" gainmana="170" gainhpticks="1" gainhpamount="100" gainmanaticks="1" gainmanaamount="100" manamultiplier="1.1" attackspeed="1200" soulmax="100" gainsoulticks="10" fromvoc="30"> <formula meleeDamage="9.0" distDamage="1.0" wandDamage="1.0" magDamage="11.0" magHealingDamage="8.0" defense="1.0" magDefense="1.0" armor="1.0"/> <skill fist="1.1" club="1.2" sword="2.0" axe="2.0" distance="2.0" shielding="1.3" fishing="1.1" experience="1.0"/> </vocation> <vocation id="31" name="C162" outfit="158" corpse="9935" fecorpse="9935" description="a androide N°16" needpremium="0" gaincap="50" gainhp="230" gainmana="170" gainhpticks="1" gainhpamount="100" gainmanaticks="1" gainmanaamount="100" manamultiplier="1.1" attackspeed="1200" soulmax="100" gainsoulticks="10" fromvoc="31"> <formula meleeDamage="12.0" distDamage="1.0" wandDamage="1.0" magDamage="13.0" magHealingDamage="12.0" defense="1.0" magDefense="1.0" armor="1.0"/> <skill fist="1.1" club="1.2" sword="2.0" axe="2.0" distance="2.0" shielding="1.3" fishing="1.1" experience="1.0"/> </vocation> <vocation id="32" name="C163" outfit="159" corpse="9935" fecorpse="9935" description="a androide N°16" needpremium="0" gaincap="50" gainhp="230" gainmana="170" gainhpticks="1" gainhpamount="100" gainmanaticks="1" gainmanaamount="100" manamultiplier="1.1" attackspeed="1200" soulmax="100" gainsoulticks="10" fromvoc="32"> <formula meleeDamage="15.0" distDamage="1.0" wandDamage="1.0" magDamage="17.0" magHealingDamage="15.0" defense="1.0" magDefense="1.0" armor="1.0"/> <skill fist="1.1" club="1.2" sword="2.0" axe="2.0" distance="2.0" shielding="1.3" fishing="1.1" experience="1.0"/> </vocation> <vocation id="33" name="C164" outfit="160" corpse="9935" fecorpse="9935" description="a androide N°16" needpremium="0" gaincap="50" gainhp="230" gainmana="170" gainhpticks="1" gainhpamount="100" gainmanaticks="1" gainmanaamount="100" manamultiplier="1.1" attackspeed="1200" soulmax="100" gainsoulticks="10" fromvoc="33"> <formula meleeDamage="5.0" distDamage="1.0" wandDamage="1.0" magDamage="8.0" magHealingDamage="5.0" defense="1.0" magDefense="1.0" armor="1.0"/> <skill fist="1.1" club="1.2" sword="2.0" axe="2.0" distance="2.0" shielding="1.3" fishing="1.1" experience="1.0"/> </vocation> <vocation id="34" name="C165" outfit="161" corpse="9935" fecorpse="9935" description="a androide N°16" needpremium="0" gaincap="50" gainhp="230" gainmana="170" gainhpticks="1" gainhpamount="100" gainmanaticks="1" gainmanaamount="100" manamultiplier="1.1" attackspeed="1200" soulmax="100" gainsoulticks="10" fromvoc="34"> <formula meleeDamage="7.0" distDamage="1.0" wandDamage="1.0" magDamage="10.0" magHealingDamage="7.0" defense="1.0" magDefense="1.0" armor="1.0"/> <skill fist="1.1" club="1.2" sword="2.0" axe="2.0" distance="2.0" shielding="1.3" fishing="1.1" experience="1.0"/> </vocation> <vocation id="35" name="C166" outfit="162" corpse="9935" fecorpse="9935" description="a androide N°16" needpremium="0" gaincap="50" gainhp="230" gainmana="170" gainhpticks="1" gainhpamount="100" gainmanaticks="1" gainmanaamount="100" manamultiplier="1.1" attackspeed="1200" soulmax="100" gainsoulticks="10" fromvoc="35"> <formula meleeDamage="12.0" distDamage="1.0" wandDamage="1.0" magDamage="13.0" magHealingDamage="12.0" defense="1.0" magDefense="1.0" armor="1.0"/> <skill fist="1.1" club="1.2" sword="2.0" axe="2.0" distance="2.0" shielding="1.3" fishing="1.1" experience="1.0"/> </vocation> <vocation id="36" name="C167" outfit="163" effect="5" interval="1600" corpse="9935" fecorpse="9935" description="a androide N°16" needpremium="0" gaincap="50" gainhp="230" gainmana="170" gainhpticks="1" gainhpamount="100" gainmanaticks="1" gainmanaamount="100" manamultiplier="1.1" attackspeed="1200" soulmax="100" gainsoulticks="10" fromvoc="36"> <formula meleeDamage="17.0" distDamage="1.0" wandDamage="1.0" magDamage="18.0" magHealingDamage="17.0" defense="1.0" magDefense="1.0" armor="1.0"/> <skill fist="1.1" club="1.2" sword="2.0" axe="2.0" distance="2.0" shielding="1.3" fishing="1.1" experience="1.0"/> </vocation> <vocation id="37" name="C168" outfit="164" effect="5" interval="1600" corpse="9935" fecorpse="9935" description="a androide N°16" needpremium="0" gaincap="50" gainhp="230" gainmana="170" gainhpticks="1" gainhpamount="100" gainmanaticks="1" gainmanaamount="100" manamultiplier="1.1" attackspeed="1200" soulmax="100" gainsoulticks="10" fromvoc="37"> <formula meleeDamage="23.0" distDamage="1.0" wandDamage="1.0" magDamage="20.0" magHealingDamage="22.0" defense="1.0" magDefense="1.0" armor="1.0"/> <skill fist="1.1" club="1.2" sword="2.0" axe="2.0" distance="2.0" shielding="1.3" fishing="1.1" experience="1.0"/> </vocation> <vocation id="38" name="C169" outfit="165" effect="6" interval="1600" corpse="9935" fecorpse="9935" description="a androide N°16" needpremium="0" gaincap="50" gainhp="230" gainmana="170" gainhpticks="1" gainhpamount="100" gainmanaticks="1" gainmanaamount="100" manamultiplier="1.1" attackspeed="1200" soulmax="100" gainsoulticks="10" fromvoc="38"> <formula meleeDamage="28.0" distDamage="1.0" wandDamage="1.0" magDamage="23.0" magHealingDamage="26.0" defense="1.0" magDefense="1.0" armor="1.0"/> <skill fist="1.1" club="1.2" sword="2.0" axe="2.0" distance="2.0" shielding="1.3" fishing="1.1" experience="1.0"/> </vocation> <vocation id="39" name="C1610" outfit="166" effect="4" interval="1600" corpse="9935" fecorpse="9935" description="a androide N°16" needpremium="0" gaincap="50" gainhp="230" gainmana="170" gainhpticks="1" gainhpamount="100" gainmanaticks="1" gainmanaamount="100" manamultiplier="1.1" attackspeed="1200" soulmax="100" gainsoulticks="10" fromvoc="39"> <formula meleeDamage="33.0" distDamage="1.0" wandDamage="1.0" magDamage="26.0" magHealingDamage="31.0" defense="1.0" magDefense="1.0" armor="1.0"/> <skill fist="1.1" club="1.2" sword="2.0" axe="2.0" distance="2.0" shielding="1.3" fishing="1.1" experience="1.0"/> </vocation>
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Como Aumenta o limite de transformações de um personagem?
Como Aumenta o limite de transformações de um personagem? Exemplo> Tenho um c16 ele só transformar 4 vezes, como faço para aumenta esse limite de transformações dele? fica nesse limite e não transformar mais, mesmo eu tendo adicionado no XML e no arq de transform até a 5 transformação.
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(Resolvido)[HELP] Extender Tibia.spr e Tibia.dat Versao 8.60
Não deu certo o discord, chama lá Gadu#4649
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Determinada area pvp enforced
séria uma ótima ideia
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Descompilador Tibia Unbinder v0.3
também estou querendo, só encontro com link quebrado
- [Link Quebrado][SPRITES 45°] SPRITES NTO COM CLIENT DO SHINNOBI
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Alguem tem Spriting de wodbo refeitas ou similares a essas?
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Alguem ajuda em sprite de dragon ball (tibia,gba)
tenho só as do vegeta e goku queria do Bardock
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Alguém sabe ou poderia me passar uma script em que consiga uma determinada vocation usando tal item?
Deu certo, muito obrigado!.