Olá, estou com um pequeno erro no meu OT 10.10 (pode até não ser um erro, mas uma falta de função)
O GOD só consegue criar itens se for pelo id, pelo nome do item não vai.
Exemplo:
/i 2160 - assim vai
/i crystal coin - assim não vai
Aqui vai minha Talkactions:
Talkactions.xml
<?xml version="1.0" encoding="UTF-8"?>
<talkactions>
<!-- Gods -->
<talkaction log="yes" words="/attr" access="5" event="function" value="thingProporties"/>
<talkaction log="yes" words="/serverdiag" access="5" event="function" value="diagnostics"/>
<talkaction log="yes" words="/closeserver" access="5" event="script" value="closeopen.lua"/>
<talkaction log="yes" words="/openserver" access="5" event="script" value="closeopen.lua"/>
<talkaction log="yes" words="/promote;/demote" access="5" event="script" value="promote.lua"/>
<talkaction log="yes" words="/downserver" access="5" event="script" value="shutdown.lua"/>
<talkaction log="yes" access="5" words="/mode" event="script" value="mode.lua"/>
<talkaction log="yes" words="/i" access="4" event="script" value="createitem.lua"/>
<!-- Community Managers -->
<talkaction log="yes" words="/s" access="4" event="script" value="summon.lua"/>
<talkaction log="yes" words="/n" access="4" event="script" value="creature.lua"/>
<talkaction log="yes" words="/m" access="4" event="script" value="creature.lua"/>
<talkaction log="yes" words="/reload" access="4" event="script" value="reload.lua"/>
<talkaction log="yes" words="/raid" access="4" event="script" value="raid.lua"/>
<talkaction log="yes" words="/newtype" access="4" event="script" value="newtype.lua"/>
<talkaction log="yes" words="/r" access="4" event="script" value="remove.lua"/>
<talkaction log="yes" words="/owner" access="4" event="script" value="owner.lua"/>
<talkaction log="yes" words="/storage" access="4" event="script" value="storage.lua"/>
<talkaction log="yes" words="/config" access="4" event="script" value="configinfo.lua"/>
<talkaction access="4" words="/z" event="script" value="magiceffect.lua"/>
<talkaction access="4" words="/x" event="script" value="animationeffect.lua"/>
<talkaction access="4" words="/y" event="script" value="animatedtext.lua"/>
<talkaction log="yes" words="/bc" access="4" event="script" value="broadcastclass.lua"/>
<talkaction log="yes" access="4" words="/mkick" event="script" value="masskick.lua"/>
<!-- Gamemasters -->
<talkaction log="yes" words="/ghost" access="3" event="function" value="ghost"/>
<talkaction log="yes" words="/squelch" access="3" event="script" value="gamemaster.lua"/>
<talkaction log="yes" words="/cliport" access="3" event="script" value="gamemaster.lua"/>
<talkaction log="yes" words="/t" access="3" event="script" value="teleportmaster.lua"/>
<talkaction log="yes" words="/c" access="3" event="script" value="teleporthere.lua"/>
<talkaction log="yes" words="/goto" access="3" event="script" value="teleportto.lua"/>
<talkaction log="yes" words="/a" access="3" event="script" value="teleporttiles.lua"/>
<talkaction log="yes" words="/kick" access="3" event="script" value="kick.lua"/>
<talkaction log="yes" words="/send" access="3" event="script" value="teleportsend.lua"/>
<talkaction log="yes" words="/unban" access="3" event="script" value="unban.lua"/>
<talkaction log="yes" words="/town" access="3" event="script" value="teleporttown.lua"/>
<talkaction log="yes" words="/up" access="3" event="script" value="teleportfloor.lua"/>
<talkaction log="yes" words="/down" access="3" event="script" value="teleportfloor.lua"/>
<talkaction log="yes" words="/save" access="3" event="script" value="save.lua"/>
<talkaction log="yes" words="/clean" access="3" event="script" value="clean.lua"/>
<talkaction log="yes" words="/reports" access="3" event="script" value="reports.lua"/>
<talkaction log="yes" words="/mc" access="3" event="script" value="multicheck.lua"/>
<talkaction log="yes" access="3" words="/wp" event="script" value="waypoints.lua"/>
<!-- Senior Tutors -->
<talkaction log="yes" words="/notations" access="2" event="script" value="notations.lua"/>
<talkaction log="yes" words="/information" access="2" event="script" value="allinfo.lua"/>
<talkaction log="yes" words="/gethouse" access="2" event="script" value="gethouse.lua"/>
<talkaction log="yes" access="2" words="/b" event="script" value="broadcast.lua"/>
<!-- Tutors -->
<talkaction log="yes" words="/baninfo" access="1" event="function" value="banishmentInfo"/>
<talkaction log="yes" access="1" words="/pos" event="script" value="position.lua"/>
<!-- Players -->
<talkaction words="!frags;!kills" event="script" value="frags.lua"/>
<talkaction words="!online" event="script" value="online.lua"/>
<talkaction words="!uptime" event="script" value="uptime.lua"/>
<talkaction words="!pvp" event="script" value="pvp.lua"/>
<talkaction words="!q" event="script" value="money.lua"/>
<talkaction words="/commands" event="script" value="commands.lua"/>
<talkaction words="!addon" event="script" value="addondoll.lua"/>
<talkaction words="!vipdays;!buyvip;/checkvip;/delvip" script="systemvip.lua"/>
<talkaction words="!aol" event="script" value="aol.lua"/>
<talkaction words="!food" event="script" value="food.lua"/>
<talkaction words="!buybless;/buybless;!bless;/bless" script="bless.lua" />
<talkaction words="!glist" script="guildlist.lua"/>
<talkaction words="!topfrags" script="topfrags.lua"/>
<talkaction words="!cast;/cast" event="script" value="castSys.lua"/>
<talkaction words="!mount" event="script" value="mountdoll.lua"/>
<talkaction words="/rank" script="cd.lua" />
<!-- Guilds -->
<talkaction words="!createguild" event="function" value="guildCreate"/>
<talkaction words="!joinguild" event="function" value="guildJoin"/>
<!-- Houses -->
<talkaction words="!buyhouse" filter="word-spaced" event="function" value="houseBuy"/>
<talkaction words="!sellhouse" filter="word-spaced" event="function" value="houseSell"/>
<talkaction words="alana sio" filter="word-spaced" event="function" value="houseKick"/>
<talkaction words="aleta grav" filter="word-spaced" event="function" value="houseDoorList"/>
<talkaction words="aleta sio" filter="word-spaced" event="function" value="houseGuestList"/>
<talkaction words="aleta som" filter="word-spaced" event="function" value="houseSubOwnerList"/>
<talkaction words="!leavehouse" filter="word-spaced" event="script" value="leavehouse.lua"/>
<!-- (Deprecated) Redirect old '/' to '!' -->
<talkaction words="/online" hide="yes" event="script" value="online.lua"/>
<talkaction words="/uptime" hide="yes" event="script" value="uptime.lua"/>
<talkaction words="/pvp" hide="yes" event="script" value="pvp.lua"/>
<talkaction words="/serverinfo" hide="yes" event="script" value="serverinfo.lua"/>
<talkaction log="yes" access="1" hide="yes" words="!pos" event="script" value="position.lua"/>
<!-- Custom systems -->
<talkaction words="!notice" event="script" value="notice.lua"/>
<talkaction words="!service" event="script" value="Fragas.lua"/>
<talkaction words="!jail" script="Cadeia.lua"/>
<talkaction words="!unjail" script="Cadeia.lua"/>
<talkaction words="/jail" script="Cadeia.lua"/>
<talkaction words="/unjail" script="Cadeia.lua"/>
<talkaction words="!necromancer" script="demonic.lua"/>
<talkaction words="!nightmare" script="love.lua"/>
<talkaction filter="word" words="/guild" script="guildcast.lua"/>
<talkaction words="!afk" event="script" value="afk.lua"/>
<talkaction words="!treinando" event="script" value="treinando.lua"/>
<!-- custon By Revange -->
<!-- pollsystem talkactions -->
<talkaction words="!createpoll" event="script" value="PollSystem.lua"/>
<talkaction words="!activatepoll" event="script" value="PollSystem.lua"/>
<talkaction words="!cancelpoll" event="script" value="PollSystem.lua"/>
<talkaction words="!seepoll" event="script" value="PollSystem.lua"/>
<talkaction words="!seeresults" event="script" value="PollSystem.lua"/>
<talkaction words="!remvotes" event="script" value="PollSystem.lua"/>
<talkaction words="!rempoll" event="script" value="PollSystem.lua"/>
<talkaction words="!votepoll" event="script" value="PollSystem.lua"/>
<talkaction words="love" script="love.lua"/>
<talkaction words="/addvip" script="addvip2.lua"/>
<talkaction log="yes" words="/vip" access="5" event="script" value="vip/addvipp.lua" />
<talkaction log="yes" access="5" words="/openwar" event="script" value="cairitem.lua"/>
<talkaction log="yes" words="/addpremium" access="5" event="script" value="addpremium.lua" />
<!-- Guild War System -->
<talkaction words="/war" channel="0" event="script" value="war.lua" desc="(Guild channel command) War management."/>
</talkactions>
createitem.lua
function onSay(cid, words, param, channel)
if(param == "") then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Command param required.")
return TRUE
end
local t = string.explode(param, ",")
local ret = RETURNVALUE_NOERROR
local tmp = getCreaturePosition(cid)
local id = tonumber(t[1])
if(not id) then
id = getItemIdByName(t[1], FALSE)
if(id == LUA_ERROR) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Item wich such name does not exists.")
return TRUE
end
end
local amount = 100
if(t[2]) then
amount = t[2]
end
local item = doCreateItemEx(id, amount)
if(t[3] and getBooleanFromString(t[3]) == TRUE) then
if(t[4] and getBooleanFromString(t[4]) == TRUE) then
tmp = getPlayerLookPos(cid)
end
ret = doTileAddItemEx(tmp, item)
else
ret = doPlayerAddItemEx(cid, item, TRUE)
end
if(ret ~= RETURNVALUE_NOERROR) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Couldn't add item: " .. t[1])
return TRUE
end
doSendMagicEffect(tmp, CONST_ME_MAGIC_RED)
return TRUE
end
Podem me ajudar ?