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thiagobji

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  1. thiagobji postou uma resposta no tópico em Playground (Off-topic)
    :facepalm:
  2. thiagobji postou uma resposta no tópico em Playground (Off-topic)
    Não acredito que eu li isso.
  3. Os outros já estavam bugado. Os chares que estão bugados (estavam), já era, eles sempre ficarão, por mais que você desbugue eles, é assim mesmo.
  4. thiagobji postou uma resposta no tópico em Suporte Tibia OTServer
    Reportado por flood, tome mais cuidado ai cara. @Tenta esse: ALTER TABLE `players` CHANGE `exphist_lastexp` `exphist_lastexp` INT (50) NOT NULL DEFAULT '4200'
  5. Sim, eu sei como é isso, e ai, dúvida sanada?
  6. thiagobji postou uma resposta no tópico em Suporte Tibia OTServer
    Sem o código da DB, vou tentar achar aqui pra você.
  7. Hum, no aguardo de respostas.
  8. thiagobji postou uma resposta no tópico em Playground (Off-topic)
    Imagina só se você goza-se no tablet (O Carlos que pediu pra eu falar isso )
  9. thiagobji postou uma resposta no tópico em Playground (Off-topic)
    /\ acertou Continua fraco e só tem homem nessa porra (Fora a Anne ), e por que você mandou beijo pra homem?
  10. thiagobji postou uma resposta no tópico em Playground (Off-topic)
  11. Ok, no aguardo de respostas (Eu consegui arrumar esse erro do jeito que eu falei, ver se você consegue também)
  12. Nossa velho, manera no tamanho das letras e nas cores, niguém é cedo não.
  13. Cara, esse erro já deu comigo, ele é do capeta mesmo, nunca sai, do mais que você configure tudo ele não sai, mais eu consegui arrumar assim Em vez de por o pos inicial 160 54 7, eu coloquei outro pos, exemplo 157 52 7, ai configurei tudo e pronto, o erro nunca mais deu.
  14. Pasta do seu OT/data/npc/nome do npc.lua (Vou pegar o NPC Mad) mad.xml Tá assim em battle hammer pra vender: battle hammer,2417,60 Explicando: Batttle Hammer - Nome do Item 2417 - ID do ITEM 60 - Preço do Item (no caso em crystal coins, ai está 600k)
  15. Cara, essa moda pegou d+ velho sqn
  16. Ai WarW0lf, sem spoiler: <?xml version="1.0" encoding="UTF-8"?> <mod name="Arena Svargrond" version="1.0" author="Tommy" contact="[email protected]" enabled="yes"> <config name="arenaFunctions"><![CDATA[ KickPosition = {x=32227, y=31096, z=7} --if the player leave the arena or time is over, where he go. RewardsRoom = {x=32222, y=31080, z=6} --rewards room position. arenaRoomMaxTime = 240 --max time for each room 240 = 4 min. OpenDoorsID = 5127 --if you change doors item ids, change me =D TimeStor = 42350 --here will be saved the time. myArenaLevel = 45450 --here will be saved the arena level. talkNPC = 45451 --Storage to check if the player have paid to the npc and can enter to the arena. RewardsStor = {42361, 42371, 42381} --Storage for greenshore, scrapper, warlord. isIN = 42352 --to check if the player is in the arena. myRoom = 46000 --here will be saved the current room. MonStor = 47000 --here will be saved the monster uid. DoorsActID = 42357 --Doors near the npc. LeavePortals = 42321 --The action id of the portal to leave the rooms (south portals). GobletTiles = {42360, 42370, 42380} --Action ids of the tiles for Bronze, Silver and Gold Goblets. Cancel = { --message when use door and have not paid to the npc. [1] = "You have not paid NPC yet.", --message when leave arena. [2] = "You have been kicked!", --message when the player can't get the reward. [3] = "You can\'t get this item.", --message when already got any reward. [4] = "It is empty.", --when try to open a reward door and haven't completed the level. [5] = "You have not finished this arena level.", --NPC answer if the player completed all arena levels. [6] = "You already did all the arena levels.", --message when time is over [7] = "The time is over.", --message when you can go to the next room, LoL >_> this is not a cancel btw. [8] = "You can go to the next room.", --when try to go to the next room and not killed the monster yet. [9] = "Kill the monster first!", --when try to go to the next room but there is a player yet...this text will be PLAYERNAME + this text [10] = "Is in the room yet." } Completed = { [1] = "Congatulations! You have completed the arena in", --HERE WILL BE THE ARENA NAME. [2] = "difficulty! Now you go take your reward."} --then the message will be "Congatulations! you have completed the arena in greenshore/scrapper/warlord difficulty!, now go and take your reward." Arena = { --greenshore [0] = { Cost = 10000, LevelName = 'greenshore', LevelNeeded = 30, Goblet = 5807 }, --scrapper [1] = { Cost = 50000, LevelName = 'scrapper', LevelNeeded = 50, Goblet = 5806 }, --warlord [2] = { Cost = 100000, LevelName = 'warlord', LevelNeeded = 80, Goblet = 5805 } } Rewards = { --greenshore --present with items. [42361] = { Stor = RewardsStor[1], Cont = 1990, items = {7372, 6569, 6574, 2114}, count = {1, 10, 1, 1} }, --blacksteel sword. [42362] = { Stor = RewardsStor[1], Cont = nil, item = 7406 }, --headchopper. [42363] = { Stor = RewardsStor[1], Cont = nil, item = 7380 }, --orcish maul. [42364] = { Stor = RewardsStor[1], Cont = nil, item = 7392 }, --backpack with items. [42365] = { Stor = RewardsStor[1], Cont = 7342, items = {7365, 7364}, count = {100, 100} }, --scrapper --present with items. [42371] = { Stor = RewardsStor[2], Cont = 1990, items = {7372, 6569, 6574, 7183}, count = {1, 10, 1, 1} }, --mystic blade. [42372] = { Stor = RewardsStor[2], Cont = nil, item = 7384 }, --heroic axe. [42373] = { Stor = RewardsStor[2], Cont = nil, item = 7389 }, --cranial basher [42374] = { Stor = RewardsStor[2], Cont = nil, item = 7415 }, --backpack with items. [42375] = { Stor = RewardsStor[2], Cont = 7342, items = {7365, 2547, 2547, 2311, 2304}, count = {100, 100, 100, 50, 50} }, --warlord --present with items. [42381] = { Stor = RewardsStor[3], Cont = 1990, items = {7372, 6569, 6574, 6568}, count = {1, 10, 1, 1} }, --justice seeker [42382] = { Stor = RewardsStor[3], Cont = nil, item = 7390 }, --royal axe. [42383] = { Stor = RewardsStor[3], Cont = nil, item = 7434 }, --blessed sceptre. [42384] = { Stor = RewardsStor[3], Cont = nil, item = 7429 }, --backpack with items. [42385] = { Stor = RewardsStor[3], Cont = 7342, items = {2273, 2268, 7443, 7440, 7529}, count = {50, 50, 1, 1, 100} } } arena_monsters = { --greenshore -scrapper --warlord [45300] = "Frostfur", [45310] = "Avalanche", [45320] = "Webster", [45301] = "Bloodpaw", [45311] = "Kreebosh the Exile", [45321] = "Darakan the Executioner", [45302] = "Bovinus", [45312] = "The Dark Dancer", [45322] = "Norgle Glacierbeard", [45303] = "Achad", [45313] = "The Hag", [45323] = "The Pit Lord", [45304] = "Colerian The Barbarian", [45314] = "Slim", [45324] = "Svoren the Mad", [45305] = "The Hairy One", [45315] = "Grimgor Guteater", [45325] = "The Masked Marauder", [45306] = "Axeitus Headbanger", [45316] = "Drasilla", [45326] = "Gnorre Chyllson", [45307] = "Rocky", [45317] = "Spirit of Earth", [45327] = "Fallen Mooh'tah Master Ghar", [45308] = "Cursed Gladiator", [45318] = "Spirit of Water", [45328] = "Deathbringer", [45309] = "Orcus the Cruel", [45319] = "Spirit of Fire", [45329] = "The Obliverator"} Checking = false RoomsACT = {42301, 42302, 42303, 42304, 42305, 42306, 42307, 42308, 42309} Goblets = { [42360] = {Id=Arena[0].Goblet, txt="It is given to the courageous victor of the barbarian arena "..Arena[0].LevelName.." difficulty."}, [42370] = {Id=Arena[1].Goblet, txt="It is given to the courageous victor of the barbarian arena "..Arena[1].LevelName.." difficulty."}, [42380] = {Id=Arena[2].Goblet, txt="It is given to the courageous victor of the barbarian arena "..Arena[2].LevelName.." difficulty."}} RewardsDoors = {[42366] = 1, [42376] = 2, [42386] = 3} ArenaAdding = {[0] = 3000, [1] = 3010, [2] = 3020} function myArenaLevelIs(cid) Stor = getPlayerStorageValue(cid, myArenaLevel) < 0 and 0 or getPlayerStorageValue(cid, myArenaLevel) if Stor == -1 then setPlayerStorageValue(cid, myArenaLevel, 0) Stor = 0 elseif Stor == 3 then Stor = 2 end return { RC = Arena[Stor].Cost, LN = Arena[Stor].LevelName, RLV = Arena[Stor].LevelNeeded, LV = getPlayerStorageValue(cid, myArenaLevel) } end function getDirectionmove(cid, itempos) --function by Nahruto p = getCreaturePosition(cid) i = itempos if p.x > i.x then if p.y > i.y then ret = NORTHWEST elseif p.y < i.y then ret = SOUTHWEST else ret = WEST end elseif p.x < i.x then if p.y > i.y then ret = NORTHEAST elseif p.y < i.y then ret = SOUTHEAST else ret = EAST end else if p.y > i.y then ret = NORTH elseif p.y < i.y then ret = SOUTH else ret = nil end end return ret end function LeaveArena(cid) for i = 45300, 45329 do setPlayerStorageValue(cid, i, 0) end if isCreature(getPlayerStorageValue(cid, MonStor)) == TRUE then doRemoveCreature(getPlayerStorageValue(cid, MonStor)) end setGlobalStorageValue(getPlayerStorageValue(cid, myRoom), 0) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, Cancel[2]) doTeleportThing(cid, KickPosition, FALSE) setPlayerStorageValue(cid, TimeStor, 0) setPlayerStorageValue(cid, isIN, 0) end function CheckRooms() addEvent(CheckRooms, 1000) for i = 42300, 42309 do local Player = getGlobalStorageValue(i) if isPlayer(Player) == TRUE then local PlayerTime = getPlayerStorageValue(Player, TimeStor) if PlayerTime <= os.time() then doTeleportThing(Player, KickPosition, FALSE) setPlayerStorageValue(Player, TimeStor, 0) setGlobalStorageValue(i, 0) doPlayerSendTextMessage(Player,MESSAGE_STATUS_CONSOLE_ORANGE, Cancel[7]) if isCreature(getPlayerStorageValue(Player, MonStor)) == TRUE then doRemoveCreature(getPlayerStorageValue(Player, MonStor)) end elseif PlayerTime - 10 <= os.time() then doPlayerSendTextMessage(Player, MESSAGE_EVENT_DEFAULT, "you have "..PlayerTime - os.time().." seconds left.!") end else setGlobalStorageValue(i, 0) end end end function getArenaMonsterIdByName(name) for i = 45300, 45329 do if tostring(arena_monsters[i]) == string.lower(tostring(name)) then return i end end return false end]]></config> <event type="login" name="arenaRegister" event="script"><![CDATA[ domodlib('arenaFunctions') function onLogin(cid) registerCreatureEvent(cid, "PlayerArena") registerCreatureEvent(cid, "ArenaKill") return true end]]></event> <event type="death" name="PlayerArena" event="script"><![CDATA[ domodlib('arenaFunctions') function onDeath(cid, corpse, deathList) if getPlayerStorageValue(cid, isIN) == 1 then I = 0 for i = 45300, 45329 do if getPlayerStorageValue(cid, i) == 1 then I = i end end GlobalStor = I - ArenaAdding[myArenaLevelIs(cid).LV] setGlobalStorageValue(GlobalStor, 0) setPlayerStorageValue(cid, isIN, 0) if isCreature(getPlayerStorageValue(cid, MonStor)) then doRemoveCreature(getPlayerStorageValue(cid, MonStor)) end end return true end ]]></event> <event type="kill" name="ArenaKill" event="script"><![CDATA[ domodlib('arenaFunctions') function onKill(cid, target, lastHit) if getPlayerStorageValue(cid, isIN) == 1 then local Room = getArenaMonsterIdByName(getCreatureName(target)) if Room ~= 0 then setPlayerStorageValue(cid, Room, 1) doPlayerSendTextMessage(cid, MESSAGE_EVENT_DEFAULT, Cancel[8]) end end return true end]]></event> <action fromaid="42357" toaid="42386" event="script"><![CDATA[ domodlib('arenaFunctions') function onUse(cid, item, fromPosition, itemEx, toPosition) local myMove = getDirectionmove(cid, fromPosition) if myMove == nil then return FALSE end local Reward = Rewards[item.actionid] if Reward then if getPlayerStorageValue(cid, Reward.Stor) ~= 1 then local reward = nil if Reward.Cont ~= nil then reward = doCreateItemEx(Reward.Cont, 1) for i = 1, #Reward.items do doAddContainerItem(reward, Reward.items[i], Reward.count[i]) end else reward = doCreateItemEx(Reward.item, 1) end if reward ~= nil then if doPlayerAddItemEx(cid, reward, FALSE) == RETURNVALUE_NOERROR then doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR,'You have found a '..getItemNameById(getThing(reward).itemid)..'.') setPlayerStorageValue(cid, Reward.Stor, 1) else doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, Cancel[3]) end end else doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, Cancel[4]) end elseif RewardsDoors[item.actionid] then if myArenaLevelIs(cid).LV >= RewardsDoors[item.actionid] then doTransformItem(item.uid, OpenDoorsID) doMoveCreature(cid, myMove) else doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, Cancel[5]) end elseif item.actionid == DoorsActID and getPlayerStorageValue(cid, talkNPC) == 1 then doTransformItem(item.uid, OpenDoorsID) doMoveCreature(cid, myMove) else doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, Cancel[1]) end return TRUE end]]></action> <movevent type="StepIn" fromaid="42300" toaid="42380" event="script"><![CDATA[ domodlib('arenaFunctions') function onStepIn(cid, item, position, fromPosition) local ArenaRoom = item.actionid if item.actionid == LeavePortals then LeaveArena(cid) elseif isInArray(GobletTiles, item.actionid) == TRUE then local gobletPos = getThingPos(item.uid) if getPlayerStorageValue(cid, item.actionid) ~= 1 then setPlayerStorageValue(cid, item.actionid, 1) local Goblet = doCreateItemEx(Goblets[item.actionid].Id, 1) doItemSetAttribute(Goblet, "description", ""..Goblets[item.actionid].txt.."\nAwarded to "..getCreatureName(cid)..".") gobletPos.y = gobletPos.y - 1 doTileAddItemEx(gobletPos, Goblet) end doTransformItem(item.uid, item.itemid - 1) elseif isInArray(RoomsACT, ArenaRoom) == TRUE or ArenaRoom == 42300 then if Checking == FALSE then Checking = TRUE CheckRooms() end local myLevelArena = myArenaLevelIs(cid).LV if ArenaAdding[myLevelArena] then Mons = ArenaRoom + ArenaAdding[myLevelArena] end if getGlobalStorageValue(ArenaRoom) == 0 then if isCreature(getPlayerStorageValue(cid, MonStor)) == FALSE then if ArenaRoom == 42300 and getPlayerStorageValue(cid, talkNPC) == 1 then setPlayerStorageValue(cid, talkNPC, 0) setPlayerStorageValue(cid, isIN, 1) P = 1 elseif ArenaRoom ~= 42300 and getPlayerStorageValue(cid, isIN) == 1 then P = 1 else P = nil end if P ~= nil then local SpawnPos = getThingPos(ArenaRoom) doTeleportThing(cid, SpawnPos, FALSE) SpawnPos.x = SpawnPos.x - 1 SpawnPos.y = SpawnPos.y - 1 local Monster = doSummonCreature(arena_monsters[Mons], SpawnPos) setGlobalStorageValue(ArenaRoom, cid) setGlobalStorageValue(ArenaRoom - 1, 0) setPlayerStorageValue(cid, TimeStor, os.time()+arenaRoomMaxTime) setPlayerStorageValue(cid, MonStor, Monster) setPlayerStorageValue(cid, myRoom, ArenaRoom) else LeaveArena(cid) end else doTeleportThing(cid, fromPosition, TRUE) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, Cancel[9]) end else doTeleportThing(cid, fromPosition, TRUE) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, ""..getCreatureName(getGlobalStorageValue(cid, ArenaRoom)).." "..Cancel[10].."") end elseif ArenaRoom == 42310 then if isCreature(getPlayerStorageValue(cid, MonStor)) == FALSE then doPlayerSendTextMessage(cid,MESSAGE_STATUS_CONSOLE_BLUE,""..Completed[1].." "..myArenaLevelIs(cid).LN.." "..Completed[2].."") setPlayerStorageValue(cid, myArenaLevel, getPlayerStorageValue(cid, myArenaLevel) + 1) setGlobalStorageValue(ArenaRoom - 1, 0) setPlayerStorageValue(cid, TimeStor, 0) setPlayerStorageValue(cid, isIN, 0) doTeleportThing(cid, RewardsRoom, TRUE) else doTeleportThing(cid, fromPosition, TRUE) doPlayerSendTextMessage(cid,MESSAGE_STATUS_CONSOLE_ORANGE,'Najpierw zabij potwora!') end end return TRUE end]]></movevent> <movevent type="StepOut" fromaid="42357" toaid="42387" event="script"><![CDATA[ domodlib('arenaFunctions') function onStepOut(cid, item, position, fromPosition) if item.actionid == DoorsActID or RewardsDoors[item.actionid] then doTransformItem(item.uid, item.itemid - 2) elseif isInArray(GobletTiles, item.actionid) == TRUE then doTransformItem(item.uid, item.itemid + 1) end return TRUE end]]></movevent> </mod>
  17. Mais uma distro Julemar: Dll's e Distro
  18. Ele disse, versão pra 8.60
  19. (8.6x) TFS 0.4_DEV - (War System, Ant-Divulgação, No-Otbm-Check) [TFS 3.6] Incluso: Ant-Divulgação (Distro Completa) Executavel+Ant-DV+AllItems.otb (8.6x) TFS 0.4_DEV rev3777 (8.6x) TFS 0.4_DEV rev3884 Boa Tarde pra você também!
  20. Todos os OTS existe bugs, mais pelo menos esse não existe erro na distro e sim hoje em dia é tenso achar, fiz esse favor para os Hosters do Tibia, obrigado.
  21. Passa o seu ai É só uma brincadeira que a gente faz pra não ficar tenso o fórum, rs ;/
  22. thiagobji postou uma resposta no tópico em Playground (Off-topic)
    A mesma coisa o Renato disse isso pra você quando você disse que seu PC não aguentava um CS
  23. Tchau mano, gostei muito de te conhecer Não pera, não te conheço Mais mesmo assim vou tomar ban sqn
  24. thiagobji postou uma resposta no tópico em Mapas de Tibia
    Se pode-se transferir sua habilidade de Mapper pra mim seria muito bom, que pena que não dá

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