
Solutions
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ADM Marshmello's post in (Resolvido)Puxar Nomes Pela Data Base was marked as the answerJá consegui arrumar
std::string IOLoginData::getPokes(const std::string& name) const { Database* db = Database::getInstance(); DBQuery query; query << "SELECT `pokes` FROM `players` WHERE `name` " << db->getStringComparison() << db->escapeString(name) << " AND `deleted` = 0 ;"; DBResult* result; if (!(result = db->storeQuery(query.str()))) return false; const std::string pPokes = result->getDataString("pokes"); std::stringstream ret; ret << pPokes; result->free(); return ret.str(); }
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ADM Marshmello's post in (Resolvido)dar comando e adicionar storage por tempo ao player selecionado was marked as the answer@poko360 Eu to a tanto tempo sem mexer com script que fiz muita cagada kkk , agora sim vai funcionar
function onSay(cid, words, param) if param == "" or param == " " then doPlayerSendCancel(cid, 'Command needs parameters.') return true end local z = string.explode(param, ",") local player = getCreatureByName(z[1]) local storage = 48784 setPlayerStorageValue(player, storage, os.time() + z[2]) doPlayerSendTextMessage(cid, 25, "Você adicionou "..z[2].." tempo em "..z[1].."!!") return true end