Obrigatoriamente leia tudo!
Atualizado 01/07/2014
Opa galera mais uma vez eu trazendo o melhor para todos.
Hoje vou postar o sistema de Guild de Points que eu utilizo em meu OTserver, acredito que dificilmente será encontrado por ae um tão completo e sem bugs igual o que será postado logo abaixo, é um sistema completo que é utilizado pelo líder da guild executando um comando que, se tiver de acordo com as regras que seram feitas por você, todos os membros da guild iram receber os pontos uma unica vez, lembrando que quando os pontos são adicionados a um player ele não receberá entrando em outra guild e não receberá criando outro personagem na conta, resumindo ele só receberá uma unica vez na conta e com um player só. E um dos detalhes que me causava dor de cabeça era que quando um líder executava o comando, quem estava online recebia os pontos, mais quem estava offline não recebia, isso acontecia normalmente porque tem guilds que contém 50, 70, 100 players, portanto nem sempre todos estavam online. O comando só pode ser executado uma vez por dia cada guild, para não gerar processamentos desnecessários e assim um mal funcionamento do servidor.
Cada administrador pode configurar seu sistema da forma que quiser, por ser um sistema muito simples, você pode bota que todos os players estejam no minimo level x, que a guild só possa executar o comando quando estiver quantidade x de players online, isso é bom porque traz um certa dificuldade para fraudes de pontos, e o sistema só vira bagunça dependendo do que você vai oferecer no seu shop guild, eu particularmente só utilizei esse comando porque muitas guilds grandes pediam pontos, eles me cobravam uma quantidade x de pontos e eu cobrava uma quantidade x de player então pra automatizar o processo e não ter dor de cabeça foi feito todo esse sistema. Se você analisar bem vai ver que tudo isso só gera mais crescimento ao seu servidor.
Bom, vamos ao sistema:
Em talkactions.xml, adicione a tag abaixo:
<talkaction words="!guildpoints" event="script" value="guildpoints.lua"/>
Na pasta talkactions/scripts faça um .lua com o nome guildpoints e dentro dele adicione os coder abaixo:
GuildPointsConfigs =
{
ExecuteIntervalHours = 24,
NeedPlayersOnline = 10,
NeedDiferentIps = 6,
MinLevel = 80,
AddPointsForAcc = 9
}
function getGuildPlayersValidAccIDS(GuildID, MinLevel)
local RanksIDS = {}
local AccsID = {}
local ValidAccsID = {}
Query1 = db.getResult("SELECT `id` FROM `guild_ranks` WHERE guild_id = '".. GuildID .."'")
if(Query1:getID() == -1) then
return ValidAccsID
end
for i = 1, Query1:getRows() do
table.insert(RanksIDS, Query1:getDataInt("id"))
Query1:next()
end
Query2 = db.getResult("SELECT `account_id` FROM `players` WHERE `rank_id` IN (".. table.concat(RanksIDS, ', ') ..") AND `level` >= ".. MinLevel .."")
if(Query2:getID() == -1) then
return ValidAccsID
end
for i = 1, Query2:getRows() do
local AccID = Query2:getDataInt("account_id")
if #AccsID > 0 then
for k = 1, #AccsID do
if AccID == AccsID[k] then
AddAccList = false
break
end
AddAccList = true
end
if AddAccList then
table.insert(AccsID, AccID)
end
else
table.insert(AccsID, AccID)
end
Query2:next()
end
Query3 = db.getResult("SELECT `id` FROM `accounts` WHERE `guild_points_stats` = 0 AND `id` IN (".. table.concat(AccsID, ', ') ..")")
if(Query3:getID() == -1) then
return ValidAccsID
end
for i = 1, Query3:getRows() do
local AccID = Query3:getDataInt("id")
if #ValidAccsID > 0 then
for k = 1, #ValidAccsID do
if AccID == ValidAccsID[k] then
AddAccList = false
break
end
AddAccList = true
end
if AddAccList then
table.insert(ValidAccsID, AccID)
end
else
table.insert(ValidAccsID, AccID)
end
Query3:next()
end
return ValidAccsID
end
function onSay(cid, words, param, channel)
if(getPlayerGuildLevel(cid) == 3) then
local GuildID = getPlayerGuildId(cid)
Query = db.getResult("SELECT `last_execute_points` FROM `guilds` WHERE id = '".. GuildID .."'")
if(Query:getID() == -1) then
return true
end
if Query:getDataInt("last_execute_points") < os.time() then
local GuildMembers = {}
local GuildMembersOnline = {}
local PlayersOnline = getPlayersOnline()
for i, pid in ipairs(PlayersOnline) do
if getPlayerGuildId(pid) == GuildID then
if getPlayerLevel(pid) >= GuildPointsConfigs.MinLevel then
table.insert(GuildMembersOnline, pid)
end
end
end
if #GuildMembersOnline >= GuildPointsConfigs.NeedPlayersOnline then
local IPS = {}
for i, pid in ipairs(GuildMembersOnline) do
local PlayerIP = getPlayerIp(pid)
if #IPS > 0 then
for k = 1, #IPS do
if PlayerIP == IPS[k] then
AddIPList = false
break
end
AddIPList = true
end
if AddIPList then
table.insert(IPS, PlayerIP)
end
else
table.insert(IPS, PlayerIP)
end
end
if #IPS >= GuildPointsConfigs.NeedDiferentIps then
local ValidAccounts = getGuildPlayersValidAccIDS(GuildID, GuildPointsConfigs.MinLevel)
db.executeQuery("UPDATE `guilds` SET `last_execute_points` = ".. os.time() +(GuildPointsConfigs.ExecuteIntervalHours * 3600) .." WHERE `guilds`.`id` = ".. GuildID ..";")
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "".. #ValidAccounts .." Players received points")
if #ValidAccounts > 0 then
db.executeQuery("UPDATE `accounts` SET `guild_points` = `guild_points` + " ..GuildPointsConfigs.AddPointsForAcc .. ", `guild_points_stats` = ".. os.time() .." WHERE `id` IN (" .. table.concat(ValidAccounts, ',') ..");")
for i, pid in ipairs(GuildMembersOnline) do
local PlayerMSGAccID = getPlayerAccountId(pid)
for k = 1, #ValidAccounts do
if PlayerMSGAccID == ValidAccounts[k] then
doPlayerSendTextMessage(pid, MESSAGE_INFO_DESCR, "You received "..GuildPointsConfigs.AddPointsForAcc .." guild points.")
break
end
end
end
end
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Only ".. #IPS .." players are valid, you need ".. GuildPointsConfigs.NeedDiferentIps .." players with different ips.")
end
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Has only ".. #GuildMembersOnline .." players online you need ".. GuildPointsConfigs.NeedPlayersOnline .." players online at least from level ".. GuildPointsConfigs.MinLevel ..".")
end
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "The command can only be run once every "..GuildPointsConfigs.ExecuteIntervalHours .." hours.")
end
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Only guild leader can request points.")
end
return true
end
No coder acima bem no inicio tem as linhas seguintes para configurar:
ExecuteIntervalHours = 24, ( Intervalo para execução do comando, ae está de 24 em 24hrs)
NeedPlayersOnline = 10, (Quantos players é preciso está online para poder executar o comando.)
NeedDiferentIps = 6, (Quantos IPS diferentes são necessários para executar o comando no exemplo ae tem 6.)
MinLevel = 80, (Aqui adicione o level minimo, é necessário que todos os player da guild tenha o level pedido para o lider executar o comando.)
AddPointsForAcc = 9, (Aqui é a quantidade de pontos para adicionar em cada player da guild.)
Em data/globalevents/scripts crie um arquivo chamado shopguild.lua e adicione o code a seguir:
local SHOP_MSG_TYPE = MESSAGE_EVENT_ORANGE
local SQL_interval = 30
function onThink(interval, lastExecution)
local result_plr = db.getResult("SELECT * FROM z_ots_guildcomunication WHERE `type` = 'login';")
if(result_plr:getID() ~= -1) then
while(true) do
local id = tonumber(result_plr:getDataInt("id"))
local action = tostring(result_plr:getDataString("action"))
local delete = tonumber(result_plr:getDataInt("delete_it"))
local cid = getCreatureByName(tostring(result_plr:getDataString("name")))
if isPlayer(cid) then
local itemtogive_id = tonumber(result_plr:getDataInt("param1"))
local itemtogive_count = tonumber(result_plr:getDataInt("param2"))
local container_id = tonumber(result_plr:getDataInt("param3"))
local container_count = tonumber(result_plr:getDataInt("param4"))
local add_item_type = tostring(result_plr:getDataString("param5"))
local add_item_name = tostring(result_plr:getDataString("param6"))
local received_item = 0
local full_weight = 0
if add_item_type == 'container' then
container_weight = getItemWeightById(container_id, 1)
if isItemRune(itemtogive_id) == TRUE then
items_weight = container_count * getItemWeightById(itemtogive_id, 1)
else
items_weight = container_count * getItemWeightById(itemtogive_id, itemtogive_count)
end
full_weight = items_weight + container_weight
else
full_weight = getItemWeightById(itemtogive_id, itemtogive_count)
if isItemRune(itemtogive_id) == TRUE then
full_weight = getItemWeightById(itemtogive_id, 1)
else
full_weight = getItemWeightById(itemtogive_id, itemtogive_count)
end
end
local free_cap = getPlayerFreeCap(cid)
if full_weight <= free_cap then
if add_item_type == 'container' then
local new_container = doCreateItemEx(container_id, 1)
local iter = 0
while iter ~= container_count do
doAddContainerItem(new_container, itemtogive_id, itemtogive_count)
iter = iter + 1
end
received_item = doPlayerAddItemEx(cid, new_container)
else
local new_item = doCreateItemEx(itemtogive_id, itemtogive_count)
doItemSetAttribute(new_item, "description", "This item can only be used by the player ".. getPlayerName(cid) .."!")
doItemSetAttribute(new_item, "aid", getPlayerGUID(cid)+10000)
received_item = doPlayerAddItemEx(cid, new_item)
end
if received_item == RETURNVALUE_NOERROR then
doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'You received >> '.. add_item_name ..' << from OTS GuildShop.')
db.executeQuery("DELETE FROM `z_ots_guildcomunication` WHERE `id` = " .. id .. ";")
db.executeQuery("UPDATE `z_shopguild_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";")
else
doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS GuildShop is waiting for you. Please make place for this item in your backpack/hands and wait about '.. SQL_interval ..' seconds to get it.')
end
else
doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS GuildShop is waiting for you. It weight is '.. full_weight ..' oz., you have only '.. free_cap ..' oz. free capacity. Put some items in depot and wait about '.. SQL_interval ..' seconds to get it.')
end
end
if not(result_plr:next()) then
break
end
end
result_plr:free()
end
return true
end
Em data/globalevents/globalevents.xml adicione a seguinte tag:
<globalevent name="shopguild" interval="300" event="script" value="shopguild.lua"/>
Certo, a parte do servidor é esta, ta feita, vamos adicionar a database o coder a seguir:
ALTER TABLE `accounts` ADD `guild_points` INTEGER(11) NOT NULL DEFAULT 0;
ALTER TABLE `accounts` ADD `guild_points_stats` INT NOT NULL DEFAULT '0';
ALTER TABLE `guilds` ADD `last_execute_points` INT NOT NULL DEFAULT '0';
CREATE TABLE `z_shopguild_offer` (
`id` int(11) NOT NULL auto_increment,
`points` int(11) NOT NULL default '0',
`itemid1` int(11) NOT NULL default '0',
`count1` int(11) NOT NULL default '0',
`itemid2` int(11) NOT NULL default '0',
`count2` int(11) NOT NULL default '0',
`offer_type` varchar(255) default NULL,
`offer_description` text NOT NULL,
`offer_name` varchar(255) NOT NULL,
`pid` INT(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`id`))
CREATE TABLE `z_shopguild_history_item` (
`id` int(11) NOT NULL auto_increment,
`to_name` varchar(255) NOT NULL default '0',
`to_account` int(11) NOT NULL default '0',
`from_nick` varchar(255) NOT NULL,
`from_account` int(11) NOT NULL default '0',
`price` int(11) NOT NULL default '0',
`offer_id` int(11) NOT NULL default '0',
`trans_state` varchar(255) NOT NULL,
`trans_start` int(11) NOT NULL default '0',
`trans_real` int(11) NOT NULL default '0',
PRIMARY KEY (`id`))
CREATE TABLE `z_shopguild_history_pacc` (
`id` int(11) NOT NULL auto_increment,
`to_name` varchar(255) NOT NULL default '0',
`to_account` int(11) NOT NULL default '0',
`from_nick` varchar(255) NOT NULL,
`from_account` int(11) NOT NULL default '0',
`price` int(11) NOT NULL default '0',
`pacc_days` int(11) NOT NULL default '0',
`trans_state` varchar(255) NOT NULL,
`trans_start` int(11) NOT NULL default '0',
`trans_real` int(11) NOT NULL default '0',
PRIMARY KEY (`id`))
CREATE TABLE IF NOT EXISTS `z_ots_guildcomunication` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`name` varchar(255) NOT NULL,
`type` varchar(255) NOT NULL,
`action` varchar(255) NOT NULL,
`param1` varchar(255) NOT NULL,
`param2` varchar(255) NOT NULL,
`param3` varchar(255) NOT NULL,
`param4` varchar(255) NOT NULL,
`param5` varchar(255) NOT NULL,
`param6` varchar(255) NOT NULL,
`param7` varchar(255) NOT NULL,
`delete_it` int(2) NOT NULL DEFAULT '1',
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=13107;
Olha estamos quase finalizando tudo, só precisamos terminar a parte de web.
O meu GuildShop eu copiei meu shopsystem.php e fiz umas modificações, simples você pode fazer o mesmo é menos trabalhoso.
Copie o shopsystem.php renomeie para shopguild.php, após abra-o e modifique como manda a seguir:
shop_system para shopguild_system
premium_points para guild_points
premium points para guild points
z_shop_offer para z_shopguild_offer
shopsystem para shopguild
z_shop_history_pacc para z_shopguild_history_pacc
z_shop_history_item para z_shopguild_history_item
z_ots_comunication para z_ots_guildcomunication
Ou utilize este já pronto:
shopguild.php
O shopguildadmin.php está no link abaixo, basta fazer o mesmo procedimento:
shopguildadmin.php
Em index.php add:
case "shopguild";
$topic = "Shop Guild";
$subtopic = "shopguild";
include("shopguild.php");
break;
case "shopguildadmin";
$topic = "ShopGuild Admin";
$subtopic = "shopguildadmin";
include("shopguildadmin.php");
break;
Vá em config.php adicione:
$config['site']['shopguild_system'] = 1;
$config['site']['access_adminguild_panel'] = 9;
Vá em layouts.php adicione abaixo de buypoints:
<a href='?subtopic=shopguild'>
<div id='submenu_shopguild' class='Submenuitem' onMouseOver='MouseOverSubmenuItem(this)'onMouseOut='MouseOutSubmenuItem(this)'>
<div class='LeftChain' style='background-image:url(<?PHP echo $layout_name; ?>/images/general/chain.gif);'></div>
<div id='ActiveSubmenuItemIcon_shopguild' class='ActiveSubmenuItemIcon'style='background-image:url(<?PHP echo $layout_name; ?>/images/menu/icon-activesubmenu.gif);'></div>
<div class='SubmenuitemLabel'>Shop Guild</div>
<div class='RightChain' style='background-image:url(<?PHP echo $layout_name; ?>/images/general/chain.gif);'></div>
</div>
</a>
Em layouts.php add depois do shopadmin:
if($group_id_of_acc_logged >= $config['site']['access_adminguild_panel'])
echo "<a href='?subtopic=shopadmin'>
<div id='submenu_shopguildadmin' class='Submenuitem' onMouseOver='MouseOverSubmenuItem(this)'onMouseOut='MouseOutSubmenuItem(this)'>
<div class='LeftChain' style='background-image:url(".$layout_name."/images/general/chain.gif);'></div>
<div id='ActiveSubmenuItemIcon_shopguildadmin' class='ActiveSubmenuItemIcon'style='background-image:url(".$layout_name."/images/menu/icon-activesubmenu.gif);'></div>
<div class='SubmenuitemLabel'><font color=red>! ShopGuild Admin !</font></div>
<div class='RightChain' style='background-image:url(".$layout_name."/images/general/chain.gif);'></div>
</div>
</a>";
Em shopsystem.php procure por:
elseif($action == 'show_history') {
if(!$logged) {
$main_content .= 'Please login first.';
} else{
$items_history_received = $SQL->query('SELECT * FROM '.$SQL->tableName('z_shop_history_item').' WHERE '.$SQL->fieldName('to_account').' = '.$SQL->quote($account_logged->getId()).' OR '.$SQL->fieldName('from_account').' = '.$SQL->quote($account_logged->getId()).';');
if(is_object($items_history_received)) {
foreach($items_history_received as $item_received) {
if($account_logged->getId() == $item_received['to_account'])
$char_color = 'green';
else
$char_color = 'red';
$items_received_text .= '<tr bgcolor="#F1E0C6"><td><font color="'.$char_color.'">'.$item_received['to_name'].'</font></td><td>';
if($account_logged->getId() == $item_received['from_account'])
$items_received_text .= '<i>Your account</i>';
else
$items_received_text .= $item_received['from_nick'];
$items_received_text .= '</td><td>'.$item_received['offer_id'].'</td><td>'.$item_received['price'].' Points</td><td>'.date("j F Y, H:i:s", $item_received['trans_start']).'</td>';
if($item_received['trans_real'] > 0)
$items_received_text .= '<td>'.date("j F Y, H:i:s",$item_received['trans_real']).'</td>';
else
$items_received_text .= '<td><b><font color="red">Not realized yet.</font></b></td>';
$items_received_text .= '</tr>';
}
}
$paccs_history_received = $SQL->query('SELECT * FROM '.$SQL->tableName('z_shop_history_pacc').' WHERE '.$SQL->fieldName('to_account').' = '.$SQL->quote($account_logged->getId()).' OR '.$SQL->fieldName('from_account').' = '.$SQL->quote($account_logged->getId()).';');
if(is_object($paccs_history_received)) {
foreach($paccs_history_received as $pacc_received) {
if($account_logged->getId() == $pacc_received['to_account'])
$char_color = 'green';
else
$char_color = 'red';
$paccs_received_text .= '<tr bgcolor="#F1E0C6"><td><font color="'.$char_color.'">'.$pacc_received['to_name'].'</font></td><td>';
if($account_logged->getId() == $pacc_received['from_account'])
$paccs_received_text .= '<i>Your account</i>';
else
$paccs_received_text .= $pacc_received['from_nick'];
$paccs_received_text .= '</td><td>'.$pacc_received['pacc_days'].' days</td><td>'.$pacc_received['price'].' Points</td><td>'.date("j F Y, H:i:s", $pacc_received['trans_real']).'</td></tr>';
}
}
$main_content .= '<center><h1>Transactions History</h1></center>';
if(!empty($items_received_text))
$main_content .= '<center><table BORDER=0 CELLPADDING=1 CELLSPACING=1 WIDTH=95%><tr width="100%" bgcolor="#505050"><td colspan="6"><font color="white" size="4"><b> Item Transactions</b></font></td></tr><tr bgcolor="#D4C0A1"><td><b>To:</b></td><td><b>From:</b></td><td><b>Offer name</b></td><td><b>Cost</b></td><td><b>Bought on page</b></td><td><b>Received on '.$config['server']['serverName'].'</b></td></tr>'.$items_received_text.'</table><br />';
if(!empty($paccs_received_text))
$main_content .= '<center><table BORDER=0 CELLPADDING=1 CELLSPACING=1 WIDTH=95%><tr width="100%" bgcolor="#505050"><td colspan="5"><font color="white" size="4"><b> Pacc Transactions</b></font></td></tr><tr bgcolor="#D4C0A1"><td><b>To:</b></td><td><b>From:</b></td><td><b>Duration</b></td><td><b>Cost</b></td><td><b>Added:</b></td></tr>'.$paccs_received_text.'</table><br />';
if(empty($paccs_received_text) && empty($items_received_text))
$main_content .= 'You did not buy/receive any items or PACC.';
}
}
Troque por:
elseif($action == 'show_history') {
if(!$logged) {
$main_content .= 'Please login first.';
} else{
$items_history_received = $SQL->query('SELECT * FROM '.$SQL->tableName('z_shop_history_item').' WHERE '.$SQL->fieldName('to_account').' = '.$SQL->quote($account_logged->getId()).' OR '.$SQL->fieldName('from_account').' = '.$SQL->quote($account_logged->getId()).';');
if(is_object($items_history_received)) {
foreach($items_history_received as $item_received) {
if($account_logged->getId() == $item_received['to_account'])
$char_color = 'green';
else
$char_color = 'red';
$items_received_text .= '<tr bgcolor="#F1E0C6"><td><font color="'.$char_color.'">'.$item_received['to_name'].'</font></td><td>';
if($account_logged->getId() == $item_received['from_account'])
$items_received_text .= '<i>Your account</i>';
else
$items_received_text .= $item_received['from_nick'];
$items_received_text .= '</td><td>'.$item_received['offer_id'].'</td><td>'.$item_received['price'].' Points</td><td>'.date("j F Y, H:i:s", $item_received['trans_start']).'</td>';
if($item_received['trans_real'] > 0)
$items_received_text .= '<td>'.date("j F Y, H:i:s",$item_received['trans_real']).'</td>';
else
$items_received_text .= '<td><b><font color="red">Not realized yet.</font></b></td>';
$items_received_text .= '</tr>';
}
}
$itemsguild_history_received = $SQL->query('SELECT * FROM '.$SQL->tableName('z_shopguild_history_item').' WHERE '.$SQL->fieldName('to_account').' = '.$SQL->quote($account_logged->getId()).' OR '.$SQL->fieldName('from_account').' = '.$SQL->quote($account_logged->getId()).';');
if(is_object($itemsguild_history_received)) {
foreach($itemsguild_history_received as $itemguild_received) {
if($account_logged->getId() == $itemguild_received['to_account'])
$char_color = 'green';
else
$char_color = 'red';
$itemsguild_received_text .= '<tr bgcolor="#F1E0C6"><td><font color="'.$char_color.'">'.$itemguild_received['to_name'].'</font></td><td>';
if($account_logged->getId() == $itemguild_received['from_account'])
$itemsguild_received_text .= '<i>Your account</i>';
else
$itemsguild_received_text .= $itemguild_received['from_nick'];
$itemsguild_received_text .= '</td><td>'.$itemguild_received['offer_id'].'</td><td>'.$itemguild_received['price'].' Points</td><td>'.date("j F Y, H:i:s", $itemguild_received['trans_start']).'</td>';
if($itemguild_received['trans_real'] > 0)
$itemsguild_received_text .= '<td>'.date("j F Y, H:i:s",$itemguild_received['trans_real']).'</td>';
else
$itemsguild_received_text .= '<td><b><font color="red">Not realized yet.</font></b></td>';
$itemsguild_received_text .= '</tr>';
}
}
$paccs_history_received = $SQL->query('SELECT * FROM '.$SQL->tableName('z_shop_history_pacc').' WHERE '.$SQL->fieldName('to_account').' = '.$SQL->quote($account_logged->getId()).' OR '.$SQL->fieldName('from_account').' = '.$SQL->quote($account_logged->getId()).';');
if(is_object($paccs_history_received)) {
foreach($paccs_history_received as $pacc_received) {
if($account_logged->getId() == $pacc_received['to_account'])
$char_color = 'green';
else
$char_color = 'red';
$paccs_received_text .= '<tr bgcolor="#F1E0C6"><td><font color="'.$char_color.'">'.$pacc_received['to_name'].'</font></td><td>';
if($account_logged->getId() == $pacc_received['from_account'])
$paccs_received_text .= '<i>Your account</i>';
else
$paccs_received_text .= $pacc_received['from_nick'];
$paccs_received_text .= '</td><td>'.$pacc_received['pacc_days'].' days</td><td>'.$pacc_received['price'].' Points</td><td>'.date("j F Y, H:i:s", $pacc_received['trans_real']).'</td></tr>';
}
}
$paccsguild_history_received = $SQL->query('SELECT * FROM '.$SQL->tableName('z_shopguild_history_pacc').' WHERE '.$SQL->fieldName('to_account').' = '.$SQL->quote($account_logged->getId()).' OR '.$SQL->fieldName('from_account').' = '.$SQL->quote($account_logged->getId()).';');
if(is_object($paccsguild_history_received)) {
foreach($paccsguild_history_received as $paccguild_received) {
if($account_logged->getId() == $paccguild_received['to_account'])
$char_color = 'green';
else
$char_color = 'red';
$paccsguild_received_text .= '<tr bgcolor="#F1E0C6"><td><font color="'.$char_color.'">'.$paccguild_received['to_name'].'</font></td><td>';
if($account_logged->getId() == $paccguild_received['from_account'])
$paccsguild_received_text .= '<i>Your account</i>';
else
$paccsguild_received_text .= $paccguild_received['from_nick'];
$paccsguild_received_text .= '</td><td>'.$paccguild_received['pacc_days'].' days</td><td>'.$paccguild_received['price'].' Points</td><td>'.date("j F Y, H:i:s", $paccguild_received['trans_real']).'</td></tr>';
}
}
$main_content .= '<center><h1>Transactions History</h1></center>';
if(!empty($items_received_text))
$main_content .= '<center><table BORDER=0 CELLPADDING=1 CELLSPACING=1 WIDTH=95%><tr width="100%" bgcolor="#505050"><td colspan="6"><font color="white" size="4"><b> ShopServer Item Transactions</b></font></td></tr><tr bgcolor="#D4C0A1"><td><b>To:</b></td><td><b>From:</b></td><td><b>Offer name</b></td><td><b>Cost</b></td><td><b>Bought on page</b></td><td><b>Received on '.$config['server']['serverName'].'</b></td></tr>'.$items_received_text.'</table><br />';
if(!empty($itemsguild_received_text))
$main_content .= '<center><table BORDER=0 CELLPADDING=1 CELLSPACING=1 WIDTH=95%><tr width="100%" bgcolor="#505050"><td colspan="6"><font color="white" size="4"><b> ShopGuild Item Transactions</b></font></td></tr><tr bgcolor="#D4C0A1"><td><b>To:</b></td><td><b>From:</b></td><td><b>Offer name</b></td><td><b>Cost</b></td><td><b>Bought on page</b></td><td><b>Received on '.$config['server']['serverName'].'</b></td></tr>'.$itemsguild_received_text.'</table><br />';
if(!empty($paccs_received_text))
$main_content .= '<center><table BORDER=0 CELLPADDING=1 CELLSPACING=1 WIDTH=95%><tr width="100%" bgcolor="#505050"><td colspan="5"><font color="white" size="4"><b> ShopServer VIP Transactions</b></font></td></tr><tr bgcolor="#D4C0A1"><td><b>To:</b></td><td><b>From:</b></td><td><b>Duration</b></td><td><b>Cost</b></td><td><b>Added:</b></td></tr>'.$paccs_received_text.'</table><br />';
if(!empty($paccsguild_received_text))
$main_content .= '<center><table BORDER=0 CELLPADDING=1 CELLSPACING=1 WIDTH=95%><tr width="100%" bgcolor="#505050"><td colspan="5"><font color="white" size="4"><b> ShopGuild VIP Transactions</b></font></td></tr><tr bgcolor="#D4C0A1"><td><b>To:</b></td><td><b>From:</b></td><td><b>Duration</b></td><td><b>Cost</b></td><td><b>Added:</b></td></tr>'.$paccsguild_received_text.'</table><br />';
if(empty($paccs_received_text) && empty($items_received_text))
$main_content .= 'You did not buy/receive any items or PACC.';
if(empty($paccsguild_received_text) && empty($itemsguild_received_text))
$main_content .= 'You did not buy/receive any items or PACC.';
}
}
Finalmente terminamos!
Bom todo esse processo é feito só para facilitar tudo pra você e o player e pra diferenciar o Shop System do Shop Guild, porque um sustenta as despesas do server e o outro atrai player, porque pra conseguir player é preciso ter player.
Galera acredito que não esteja faltando nada, espero que gostem e tudo que eu poder fazer para nossas melhoras estarei postando, me desculpem meus erros de português mais o que importa aqui é o script está correto, abraços!
Créditos:
Natanael Beckman
LukeSkywalker (Raphael Luiz) .lua 100%
Não proíbo ninguém de copia o tópico só peço que onde você adicione inclua os créditos mencionados.