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tavarb

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  1. Gostaria que fosse adaptada essa script para que, quando o jogador estivesse com tal storage ativa, não pudesse jogar o item fora. function onDeEquip(cid, item, slot) doPlayerSendTextMessage(cid, 18, "Sorry, you cannot unequip this item.") doRemoveItem(item.uid) doPlayerAddItem(cid, item.itemid) return 1 end No caso aqui, ele não pode jogar tal item fora de jeito nenhum, até mesmo sem usar.
  2. Tinha encontrado já kkkkkkkk. mas valeu
  3. tavarb postou uma resposta no tópico em Sprites
    Consegue desponibilizar novamente? preciso muito!
  4. Quando meu pokémon upa de nível acusa esse erro na distro: [03/02/2018 11:30:41] [Error - CreatureScript Interface] [03/02/2018 11:30:41] data/creaturescripts/scripts/level.lua:onKill [03/02/2018 11:30:42] Description: [03/02/2018 11:30:42] data/creaturescripts/scripts/level.lua:234: attempt to index field '?' (a nil value) [03/02/2018 11:30:42] stack traceback: [03/02/2018 11:30:42] data/creaturescripts/scripts/level.lua:234: in function <data/creaturescripts/scripts/level.lua:193> Gostaria de consertar o mesmo... ------ a Tabela abaixo e a tabela de exp que seu pokemon vai receber ficando assim: ---- ["Nome do Pokemon"] = {exp = Experiencia que seu Pokemon vai Receber}, local PokeExp = { ["Abra"] = {exp = 100}, ["Aerodactyl"] = {exp = 600}, ["Alakazam"] = {exp = 480}, ["Arbok"] = {exp = 170}, ["Arcanine"] = {exp = 240}, ["Articuno"] = {exp = 800}, ["Beedrill"] = {exp = 200}, ["Bellsprout"] = {exp = 70}, ["Blastoise"] = {exp = 370}, ["Bulbasaur"] = {exp = 180}, ["Butterfree"] = {exp = 140}, ["Caterpie"] = {exp = 70}, ["Chansey"] = {exp = 280}, ["Charmander"] = {exp = 270}, ["Charmeleon"] = {exp = 340}, ["Charizard"] = {exp = 670}, ["Clefable"] = {exp = 280}, ["Clefairy"] = {exp = 170}, ["Cloyster"] = {exp = 270}, ["Crystal Onix"] = {exp = 700}, ["Cubone"] = {exp = 70}, ["Dewgong"] = {exp = 170}, ["Diglett"] = {exp = 70}, ["Ditto"] = {exp = 480}, ["Dodrio"] = {exp = 270}, ["Doduo"] = {exp = 170}, ["Dragonair"] = {exp = 270}, ["Dragonite"] = {exp = 570}, ["Dratini"] = {exp = 170}, ["Drowzee"] = {exp = 170}, ["Dugtrio"] = {exp = 270}, ["Eevee"] = {exp = 470}, ["Ekans"] = {exp = 4000}, ["Elder Charizard"] = {exp = 870}, ["Electabuzz"] = {exp = 670}, ["Electrode"] = {exp = 470}, ["Exeggcute"] = {exp = 370}, ["Exeggutor"] = {exp = 570}, ["Farfetchd"] = {exp = 470}, ["Fearow"] = {exp = 270}, ["Flareon"] = {exp = 470}, ["Gastly"] = {exp = 170}, ["Gengar"] = {exp = 470}, ["Geodude"] = {exp = 70}, ["Gloom"] = {exp = 170}, ["Golbat"] = {exp = 270}, ["Goldeen"] = {exp = 70}, ["Golduck"] = {exp = 170}, ["Golem"] = {exp = 470}, ["Graveler"] = {exp = 170}, ["Grimer"] = {exp = 70}, ["Growlithe"] = {exp = 170}, ["Gyarados"] = {exp = 770}, ["Haunter"] = {exp = 370}, ["Hitmonchan"] = {exp = 570}, ["Hitmonlee"] = {exp = 670}, ["Horsea"] = {exp = 70}, ["Hypno"] = {exp = 470}, ["Ivysaur"] = {exp = 270}, ["Jigglypuff"] = {exp = 270}, ["Jolteon"] = {exp = 370}, ["Jynx"] = {exp = 470}, ["Kabuto"] = {exp = 370}, ["Kabutops"] = {exp = 570}, ["Kadabra"] = {exp = 470}, ["Kakuna"] = {exp = 70}, ["Kangaskhan"] = {exp = 870}, ["Kingler"] = {exp = 170}, ["Koffing"] = {exp = 170}, ["Krabby"] = {exp = 70}, ["Lapras"] = {exp = 470}, ["Lickitung"] = {exp = 270}, ["Machamp"] = {exp = 470}, ["Machoke"] = {exp = 270}, ["Machop"] = {exp = 70}, ["Magikarp"] = {exp = 17}, ["Magmar"] = {exp = 570}, ["Magnemite"] = {exp = 70}, ["Magneton"] = {exp = 270}, ["Mankey"] = {exp = 70}, ["Marowak"] = {exp = 170}, ["Meowth"] = {exp = 70}, ["Metapod"] = {exp = 70}, ["Mew"] = {exp = 870}, ["Mewtwo"] = {exp = 970}, ["Moltres"] = {exp = 870}, ["Mr Mime"] = {exp = 570}, ["Muk"] = {exp = 270}, ["Nidoking"] = {exp = 670}, ["Nidoqueen"] = {exp = 470}, ["Nidoran Female"] = {exp = 70}, ["Nidoran Male"] = {exp = 70}, ["Nidorina"] = {exp = 70}, ["Nidorino"] = {exp = 70}, ["Ninetales"] = {exp = 570}, ["Oddish"] = {exp = 70}, ["Omanyte"] = {exp = 270}, ["Omastar"] = {exp = 170}, ["Onix"] = {exp = 470}, ["Paras"] = {exp = 70}, ["Parasect"] = {exp = 270}, ["Persian"] = {exp = 170}, ["Pidgeot"] = {exp = 370}, ["Pidgeotto"] = {exp = 170}, ["Pidgey"] = {exp = 70}, ["Pikachu"] = {exp = 270}, ["Pinsir"] = {exp = 370}, ["Poliwag"] = {exp = 70}, ["Poliwhirl"] = {exp = 270}, ["Poliwrath"] = {exp = 470}, ["Ponyta"] = {exp = 170}, ["Porygon"] = {exp = 670}, ["Primeape"] = {exp = 370}, ["Psyduck"] = {exp = 170}, ["Raichu"] = {exp = 370}, ["Rapidash"] = {exp = 470}, ["Raticate"] = {exp = 270}, ["Rattata"] = {exp = 70}, ["Rhydon"] = {exp = 570}, ["Rhyhorn"] = {exp = 370}, ["Sandshrew"] = {exp = 70}, ["Sandslash"] = {exp = 470}, ["Scyther"] = {exp = 870}, ["Seadra"] = {exp = 370}, ["Seaking"] = {exp = 170}, ["Seel"] = {exp = 70}, ["Shellder"] = {exp = 70}, ["Slowbro"] = {exp = 170}, ["Slowpoke"] = {exp = 70}, ["Snorlax"] = {exp = 870}, ["Spearow"] = {exp = 70}, ["Squirtle"] = {exp = 170}, ["Starmie"] = {exp = 370}, ["Staryu"] = {exp = 70}, ["Tangela"] = {exp = 270}, ["Tauros"] = {exp = 170}, ["Tentacool"] = {exp = 70}, ["Tentacruel"] = {exp = 470}, ["Vaporeon"] = {exp = 270}, ["Venomoth"] = {exp = 170}, ["Venonat"] = {exp = 70}, ["Venusaur"] = {exp = 370}, ["Victreebel"] = {exp = 570}, ["Vileplume"] = {exp = 470}, ["Voltorb"] = {exp = 70}, ["Vulpix"] = {exp = 170}, ["Wartortle"] = {exp = 170}, ["Weedle"] = {exp = 70}, ["Weepinbell"] = {exp = 270}, ["Weezing"] = {exp = 370}, ["Wigglytuff"] = {exp = 570}, ["Zapdos"] = {exp = 870}, ["Zubat"] = {exp = 70}, ["Shiny Venusaur"] = {exp = 1700}, ["Shiny Tentacool"] = {exp = 570}, ["Shiny Tentacruel"] = {exp = 870}, ["Shiny Abra"] = {exp = 470}, ["Shiny Blastoise"] = {exp = 2500}, ["Shiny Butterfree"] = {exp = 1500}, ["Shiny Beedrill"] = {exp = 1000}, ["Shiny Rattata"] = {exp = 125}, ["Shiny Raticate"] = {exp = 163}, ["Shiny Raichu"] = {exp = 600}, ["Shiny Zubat"] = {exp = 162}, ["Shiny Magikarp"] = {exp = 32}, ["Shiny Paras"] = {exp = 200}, ["Shiny Parasect"] = {exp = 800}, ["Shiny Growlithe"] = {exp = 1500}, ["Shiny Arcanine"] = {exp = 4000}, ["Shiny Grimer"] = {exp = 1500}, ["Shiny Hitmonchan"] = {exp = 4500}, ["Shiny Hitmonlee"] = {exp = 4500}, ["Shiny Muk"] = {exp = 1000}, ["Shiny Krabby"] = {exp = 300}, ["Shiny Kingler"] = {exp = 900}, ["Shiny Voltorb"] = {exp = 1500}, ["Shiny Electrode"] = {exp = 1200}, ["Shiny Farfetchd"] = {exp = 3200}, ["Shiny Horsea"] = {exp = 170}, ["Shiny Oddish"] = {exp = 150}, ["Shiny Seadra"] = {exp = 900}, ["Shiny Scyther"] = {exp = 3000}, ["Shiny Jynx"] = {exp = 3000}, ["Shiny Electabuzz"] = {exp = 3000}, ["Shiny Venomoth"] = {exp = 2000}, ["Red Gyarados"] = {exp = 1540}, ["Shiny Dratini"] = {exp = 2000} } function onKill(cid, target) local Level_MAX = 100 local feet = getPlayerSlotItem(cid, CONST_SLOT_FEET) local chck = getItemAttribute(feet.uid, "ExpLevel") local chckc = getItemAttribute(feet.uid, "level") if isPlayer(cid) == TRUE and isSummon(target) == true then doPlayerSendTextMessage(cid, TALKTYPE_ORANGE_1, "Your Pokemon dont gain experience in Duel") return TRUE end if isPlayer(target) == FALSE and getItemAttribute(feet.uid, "level") == False then return true end if isPlayer(target) == FALSE and getItemAttribute(feet.uid, "level") == Level_MAX then return true end --local NEXT_LEVEL = ((chckc*20)+99) local NEXT_LEVEL = getPokemonExperienceTable(getPokeballInfo(feet.uid).name)[chckc] if isPlayer(target) == FALSE and (getItemAttribute(feet.uid, "ExpLevel") + PokeExp[getCreatureName(target)].exp) <= NEXT_LEVEL then local tab = PokeExp[getCreatureName(target)] if tab then doPlayerSendTextMessage(cid, TALKTYPE_ORANGE_1, "Seu pokemon Ganhou "..tab.exp.." de experiencia "..chck +tab.exp.."/"..(tostring(NEXT_LEVEL)+1)) doItemSetAttribute(feet.uid, "ExpLevel", chck +tab.exp) setPlayerStorageValue(getCreatureSummons(cid)[1], 961620, chck +tab.exp) return true end end if isPlayer(target) == FALSE and (getItemAttribute(feet.uid, "ExpLevel") + PokeExp[getCreatureName(target)].exp) >= NEXT_LEVEL then local tab = PokeExp[getCreatureName(target)] if tab then doPlayerSendTextMessage(cid, TALKTYPE_ORANGE_1, "Your pokemon advanced from level "..chckc.." to Level "..(chckc+1).."!") doItemSetAttribute(feet.uid, "level", chckc +1) doItemSetAttribute(feet.uid, "ExpLevel", 1) if #getCreatureSummons(cid) >= 1 then setPlayerStorageValue(getCreatureSummons(cid)[1], 993615, chckc +1) end if tonumber(getItemAttribute(feet.uid, "level")) >= tonumber(pokesEvo[doCorrectPokemonName(getCreatureName(getCreatureSummons(cid)[1]))].level) then doEvolueLevel(cid, getCreatureSummons(cid)[1], getItemAttribute(feet.uid, "level")) else local pk = getCreatureSummons(cid)[1] doUpdateNick(pk, getPokeballInfo(getPlayerSlotItem(cid, 8).uid).nick.."["..getItemAttribute(getPlayerSlotItem(cid, 8).uid, "level").."]") doCreatureAddHealth(pk, getCreatureMaxHealth(pk)-getCreatureHealth(pk)) doUpdateStatusPoke(cid) end return true end end end
  5. Sem problemas xD
  6. Vou adiantando que o servidor possui alguns bugs não criticos, mas possui! tem que perder um tempo arrumando tudo Ah, e o pokemon bar não está 100%, possui bugs também
  7. Isso, pokemon revolution
  8. Já veio na base junto com o servidor
  9. Gostaria que adicionar no look dos pokemons o seu atual nível. No caso: Possuo um Ekans nível 12, gostaria que esse nível fosse visto no look também. Esse é o script do meu servidor das informações do LOOK. local youAre = { [3] = "a Senior Tutor", [4] = "a Game Master", [5] = "a Sub", [6] = "a GOD" } function onLook(cid, thing, position, lookDistance) local str = "" if not isCreature(thing.uid) then local iname = getItemInfo(thing.itemid) if isPokeball(thing.itemid) then local unique = getItemAttribute(thing.uid, "unique") local pokename = getPokeballInfo(thing.uid).name local item = getItemInfo(thing.itemid) str = "You see "..item.article.." "..item.name.."." if unique and unique == getCreatureName(cid) then str = str.." It's an unique item." end str = str.."\nIt contains "..getArticle(pokename).." "..pokename..".\n" local boost = getItemAttribute(thing.uid, "Boost") or 0 local boostshow = "" if boost > 0 then str = str.."Boost level: +"..boost..".\n" end if getItemAttribute(thing.uid, "nick") then str = str.."It's nickname is: "..getItemAttribute(thing.uid, "nick")..".\n" end if getItemAttribute(thing.uid, "gender") == SEX_MALE then str = str.."It is male." elseif getItemAttribute(thing.uid, "gender") == SEX_FEMALE then str = str.."It is female." else str = str.."It is genderless." end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, str) return false elseif string.find(iname.name, "fainted") or string.find(iname.name, "defeated") then str = "You see a "..string.lower(iname.name)..".\n" if getItemAttribute(thing.uid, "gender") == SEX_MALE then str = str.."It is male." elseif getItemAttribute(thing.uid, "gender") == SEX_FEMALE then str = str.."It is female." else str = str.."It is genderless." end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, str) return false else return true end end if not isPlayer(thing.uid) and not isMonster(thing.uid) then str = "You see "..getCreatureName(thing.uid).."." doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, str) return false end if thing.uid == cid then if getPlayerStorageValue(thing.uid, 86228) <= 0 then if getPlayerGroupId(thing.uid) >= 3 and getPlayerGroupId(thing.uid) <= 6 then pos = getCreaturePosition(thing.uid) ocupacao = youAre[getPlayerGroupId(thing.uid)] str = "You see yourself. You are "..ocupacao..".\n" str = str.."Pos: {x = "..pos.x..", y = "..pos.y..", z = "..pos.z.."}." else str = "You see yourself. You are a Pokemon Trainer." end end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, str) return false end if isPlayer(thing.uid) and thing.uid ~= cid then if getPlayerStorageValue(thing.uid, 86228) <= 0 then promote2 = "a Pokemon Trainer" end if getPlayerSex(thing.uid) == 1 then artic = "He is" elseif getPlayerSex(thing.uid) == 0 then artic = "She is" end if getPlayerGroupId(thing.uid) >= 3 and getPlayerGroupId(thing.uid) <= 6 then pos = getCreaturePosition(thing.uid) ocupacao = youAre[getPlayerGroupId(thing.uid)] str = "You see "..getCreatureName(thing.uid)..". "..artic.." "..ocupacao.." and "..promote2..".\n" str = str.."Pos: {x = "..pos.x..", y = "..pos.y..", z = "..pos.z.."}." else str = "You see "..getCreatureName(thing.uid)..". "..artic.." "..promote2.."." end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, str) return false end if getCreatureName(thing.uid) == "Evolution" then return false end if not isSummon(thing.uid) then local str = "You see a wild "..string.lower(getCreatureName(thing.uid))..".\n" str = str.."Hit Points: "..getCreatureHealth(thing.uid).." / "..getCreatureMaxHealth(thing.uid)..".\n" str = str.."It is genderless." doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, str) return false elseif isSummon(thing.uid) and not isPlayer(thing.uid) then local boostlevel = getItemAttribute(getPlayerSlotItem(getCreatureMaster(thing.uid), 8).uid, "Boost") or 0 if getCreatureMaster(thing.uid) == cid then local myball = getPlayerSlotItem(cid, 8).uid local string = "You see your "..string.lower(getCreatureName(thing.uid)).."." if boostlevel > 0 then string = string.."\nBoost level: +"..boostlevel.."." end string = string.."\nHit points: "..getCreatureHealth(thing.uid).."/"..getCreatureMaxHealth(thing.uid).."." doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, string) end else doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You see a "..string.lower(getCreatureName(thing.uid))..".\nIt belongs to "..getCreatureName(getCreatureMaster(thing.uid))..".") return false end return true end Esse tem as informações de level atual: local pk = getCreatureSummons(cid)[1] doUpdateNick(pk, getPokeballInfo(getPlayerSlotItem(cid, 8).uid).nick.."["..getItemAttribute(getPlayerSlotItem(cid, 8).uid, "level").."]") doCreatureAddHealth(pk, getCreatureMaxHealth(pk)-getCreatureHealth(pk)) doUpdateStatusPoke(cid) end Bem aqui, onde fica o nome do pokemon e o [LEVEL]: ["..getItemAttribute(getPlayerSlotItem(cid, 8).uid, "level").."]")
  10. Boa noite, estou testando e editando os pokemons do meu servidor(se possível, refazendo), Alguns quando ficam com o ícone de pokebola em vez do ícone correto dos mesmos. Onde encontro a pasta e como funciona? (JÁ ADICIONEI A SPRITE E O ITEM NO SERVIDOR!) Gostaria que ficasse com o "item" de ícone do fearow em vez da pokebola, tipo os ícones no chão e o Ekans na bolsa.
  11. @DboExplorer Foi resolvido amigo, por isso está "RESPONDIDO"
  12. @DboExplorer O problema não foi no script da bike!
  13. @PedroSTT Tá no privado, passei há algum tempo!
  14. agora ele entra, porém continua com a storage da bike. Buga na distro!
  15. @PedroSTT Tá dando errado O jogador continua com o storage e fica impossível entrar...
  16. Explicação: Coloquei na script surf para checar se o jogador está montado na bicicleta, fazendo assim com que bloqueie o jogador de surfar se estiver montado. Problema: Ele checa se o jogador está montado, se estiver, não permite o jogador surfar, porém, mesmo se eu sair da bicicleta ele continua bloqueando(se eu relogar volta ao normal). Expectativa: gostaria que quando o jogador desmontasse da bicicleta pudesse surfar sem problemas! local flie = {'4608', '4609', '4610', '4611', '4612', '4613', '4614', '4615', '4616', '4617', '4618', '4619', '4620', '4621', '4622', '4623', '4624', '4625', '4632', '4633', '4634', '4635', '4636', '4637', '4638', '4639', '4640', '4641', '4642', '4643', '4644', '4645', '4646', '4647', '4648', '4649', '4650', '4651', '4652', '4653', '4654', '4655', '4656', '4657', '4658', '4659', '4660', '4661', '4662', '4663', '4664', '4665', '4666', '4820', '4821', '4822', '4823', '4824', '4825', '4828', '4829', '4830', '4831', '5405', '5406', '5407', '5408', '5409', '5410', '5427', '5428', '5429', '5430', '5431', '5432', '5433', '5434', '5435', '5436', '5437', '5438', '6627', '6628', '6629', '6630', '6631', '6632', '6633', '6634', '6635', '6636', '6637', '6638', '6639', '6640', '6641', '6642', '6643', '6644', '6645', '6646', '6647', '6648', '6649', '6650', '6651', '6652', '6653', '6654', '6655', '6656', '6657', '6658', '6659', '6660', '6661', '6662', '6663', '6664', '6665', '6666', '6667', '6668', '6669', '6660', '6661', '6662', '6663', '6664', '6665', '6666', '6667', '6668', '6669', '6670', '6671', '6672', '6673', '6674', '6675', '6676', '6677', '6678', '6679', '6680', '6681', '6682', '6687', '6688', '6689', '6690', '6691', '6692', '6693', '6694', '7943', '7944', '7945', '7946', '7947', '7948', '7949', '7950', '7951', '7952', '7953', '7954'} function onStepIn(cid, item, position, fromPosition) if not isPlayer(cid) and not isPremium(cid) then -- tire o primeiro not, atras do isPlayer para ativar o premium doTeleportThing(cid, fromPosition, false) doPlayerSendCancel(cid, "Only premium members are allowed to surf.") return true end local pokeballInfo = getPokeballInfo(getPlayerSlotItem(cid, 8).uid) if getCreatureOutfit(cid).lookType == 316 then doSendMagicEffect(fromPosition, 136) end if not isPlayer(cid) then doTeleportThing(cid, fromPosition, false) return true end if getPlayerStorageValue(cid, 63215) ~= 1 and getPlayerStorageValue(cid, 17000) <= 0 then if #getCreatureSummons(cid) == 0 then doPlayerSendCancel(cid, "You need a pokemon to surf.") doTeleportThing(cid, fromPosition, false) else if (not isInArray(Ability['Surf'], pokeballInfo.name)) then doPlayerSendCancel(cid, "This pokemon cannot surf.") doTeleportThing(cid, fromPosition, false) return true end end end if getPlayerStorageValue(cid, 32001) <= 1 then doPlayerSendCancel(cid, "Dismount to surf.") doTeleportThing(cid, fromPosition, false) return true end if #getCreatureSummons(cid) >= 1 and isInArray(Ability['Surf'], pokeballInfo.name) and getPlayerStorageValue(cid, 63215) ~= 1 and getPlayerStorageValue(cid, 17000) <= 0 then doSetCreatureOutfit(cid, surf[pokeballInfo.name], -1) doCreatureSay(cid, ""..pokeballInfo.nick..", lets surf!", 1) doChangeSpeed(cid, -(getCreatureSpeed(cid))) doChangeSpeed(cid, surf[pokeballInfo.name].speed) setPlayerStorageValue(cid, 61209, getCreatureMaxHealth(getCreatureSummons(cid)[1])) setPlayerStorageValue(cid, 61210, getCreatureHealth(getCreatureSummons(cid)[1])) doRemoveCreature(getCreatureSummons(cid)[1]) doPlayerSendCancel(cid, "@H|Hide") doPlayerSendCancel(cid, "@M|hide") addEvent(setPlayerStorageValue, 100, cid, 63215, 1) end if getPlayerStorageValue(cid, 63215) == 1 then if getCreatureLookDir(cid) == 0 then doSendMagicEffect(fromPosition, 33) elseif getCreatureLookDir(cid) == 1 then doSendMagicEffect(fromPosition, 49) elseif getCreatureLookDir(cid) == 2 then doSendMagicEffect(fromPosition, 30) elseif getCreatureLookDir(cid) == 3 then doSendMagicEffect(fromPosition, 51) end end if getPlayerStorageValue(cid, 17000) >= 1 then if not isInArray(flie, getTileInfo(fromPosition).itemid) then return true end if getCreatureLookDir(cid) == 0 then doSendMagicEffect(fromPosition, 33) elseif getCreatureLookDir(cid) == 1 then doSendMagicEffect(fromPosition, 49) elseif getCreatureLookDir(cid) == 2 then doSendMagicEffect(fromPosition, 30) elseif getCreatureLookDir(cid) == 3 then doSendMagicEffect(fromPosition, 51) end end return true end function onStepOut(cid, item, position, fromPosition) if not isInArray({4606, 4607, 4608, 4609, 44610, 4611, 4612, 4613, 4614, 4615, 4616, 4617, 4618, 4619, 4620, 4621, 4622, 4623, 4624, 4625, 4632, 4633, 4634, 4635, 4636, 4637, 4638, 4639, 4640, 4641, 4642, 4643, 4644, 4645, 4646, 4647, 4648, 4649, 4650, 4651, 4652, 4653, 4654, 4655, 4656, 4657, 4658, 4659, 4660, 4661, 4662, 4663, 4664, 4665, 4666, 4820, 4821, 4822, 4823, 4824, 4825, 4828, 4829, 4830, 4831, 5405, 5406, 5407, 5408, 5409, 5410, 5427, 5428, 5429, 5430, 5431, 5432, 5433, 5434, 5435, 5436, 5437, 5438, 6627, 6628, 6629, 6630, 6631, 6632, 6633, 6634, 6635, 6636, 6637, 6638, 6639, 6640, 6641, 6642, 6643, 6644, 6645, 6646, 6647, 6648, 6649, 6650, 6651, 6652, 6653, 6654, 6655, 6656, 6657, 6658, 6659, 6660, 6661, 6662, 6663, 6664, 6665, 6666, 6667, 6668, 6669, 6670, 6671, 6672, 6673, 6674, 6675, 6676, 6677, 6678, 6679, 6680, 6681, 6682, 6687, 6688, 6689, 6690, 6691, 6692, 6693, 6694, 7943, 7944, 7945, 7946, 7947, 7948, 7949, 7950, 7951, 7952, 7953, 7954}, getTileThingByPos(getThingPos(cid)).itemid) then setPlayerGroupId(cid, 1) end return true end
  17. Explicação: Estou querendo uma rod em que só possa utilizar se ela for equipada na mão esquerda do personagem, como segue a imagem. Realidade: Está dando esse aviso "!", logo, o personagem não consegue utilizar a rod. Expectativa: Gostaria que a rod fosse utilizável apenas se o jogador equipasse a mesma na mão esquerda. Segue a script abaixo: local fishing = { ["Magikarp"] = {skill = 0, level = 1}, ["Gyarados"] = {skill = 75, level = 75}, ["Staryu"] = {skill = 22, level = 6}, ["Starmie"] = {skill = 49, level = 20}, ["Tentacool"] = {skill = 20, level = 7}, ["Tentacruel"] = {skill = 60, level = 75}, ["Goldeen"] = {skill = 17, level = 5}, ["Seaking"] = {skill = 28, level = 11}, ["Krabby"] = {skill = 14, level = 2}, ["Kingler"] = {skill = 35, level = 14}, ["Horsea"] = {skill = 16, level = 3}, ["Seadra"] = {skill = 41, level = 15}, ["Poliwag"] = {skill = 15, level = 2}, ["Poliwhirl"] = {skill = 27, level = 9}, ["Squirtle"] = {skill = 25, level = 25}, ["Wartortle"] = {skill = 45, level = 44}, ["Blastoise"] = {skill = 75, level = 75}, ["Lapras"] = {skill = 85, level = 85}, } local storage = 15458 local bonus = 1 local limite = 100 local function doFish(cid, pos, ppos, chance, interval, number) if not isCreature(cid) then return false end if getThingPos(cid).x ~= ppos.x or getThingPos(cid).y ~= ppos.y then return false end if getPlayerStorageValue(cid, storage) ~= number then return false end doSendMagicEffect(pos, CONST_ME_LOSEENERGY) local peixe = 0 local playerpos = getClosestFreeTile(cid, getThingPos(cid)) local fishes = {} local randomfish = "" if getPlayerSkillLevel(cid, 6) < limite then doPlayerAddSkillTry(cid, 6, bonus) end for a, b in pairs (fishing) do if getPlayerSkillLevel(cid, 6) >= b.skill then table.insert(fishes, a) end end if math.random(1, 100) <= chance then if getPlayerSkillLevel(cid, 6) < limite then doPlayerAddSkillTry(cid, 6, bonus) end randomfish = fishes[math.random(#fishes)] peixe = doSummonCreature(randomfish, playerpos) if not isCreature(peixe) then addEvent(doFish, interval, cid, pos, ppos, chance, interval, number) return true end doCreatureSetLookDir(cid, getDirectionTo(getThingPos(cid), getThingPos(peixe))) --alterado ver depois if #getCreatureSummons(cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173) doChallengeCreature(getCreatureSummons(cid)[1], peixe) else doSendMagicEffect(getThingPos(cid), 173) doChallengeCreature(cid, peixe) end return true end addEvent(doFish, interval, cid, pos, ppos, chance, interval, number) return true end local waters = {4614, 4615, 4616, 4617, 4618, 4619, 4608, 4609, 4610, 4611, 4612, 4613, 7236, 4614, 4615, 4616, 4617, 4618, 4619, 4620, 4621, 4622, 4623, 4624, 4625, 4665, 4666, 4820, 4821, 4822, 4823, 4824, 4825} function onUse(cid, item, fromPos, itemEx, toPos) if getPlayerGroupId(cid) == 11 then return true end local checkPos = toPos checkPos.stackpos = 0 if getTileThingByPos(checkPos).itemid <= 0 then doPlayerSendCancel(cid, '!') return true end if not isInArray(waters, getTileInfo(toPos).itemid) then return true end if getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 then doPlayerSendCancel(cid, "You can't fish while surfing/flying.") return true end if isInArray(waters, getTileInfo(getThingPos(cid)).itemid) then doPlayerSendCancel(cid, "You can\'t fish while surfing neither flying above water.") return true end if getTileInfo(getThingPos(getCreatureSummons(cid)[1] or cid)).protection then doPlayerSendCancel(cid, "You can't fish pokémons if you or your pokémon is in protection zone.") return true end setPlayerStorageValue(cid, storage, getPlayerStorageValue(cid, storage) + 1) if getPlayerStorageValue(cid, storage) >= 800 then setPlayerStorageValue(cid, storage, 1) end local delay = 3500 - getPlayerSkillLevel(cid, 6) * 25 local chance = 40 doFish(cid, toPos, getThingPos(cid), chance, delay, getPlayerStorageValue(cid, storage)) return true end Localizado na script, e possíveis problemas: if getTileThingByPos(checkPos).itemid <= 0 then doPlayerSendCancel(cid, '!') return true end
  18. Base: TFS 0.3.6 (PDA) Necessidade: Preciso de uma bag/bakcpack que só possa empurrar item nela com tais id. Explicação: Preciso criar uma case coin, no qual o jogador só pode depositar ou retirar os tipos de moedas do jogo (id 2160...). Basicamente uma bag normal que só aceite determinados itens.
  19. @DiegoRulez Modern, já consegui meu grande amigo!
  20. Consegui arrumar alguns problemas de uma database dxp para utilizar num servidor pda. Atualmente encontro apenas um problema, no qual é o novo jogador iniciar com a CAP 0 (impossibilitando arrastar qualquer item para a backpack). Mesmo editando no arquivo .sql o jogador inicia com cap 0. Segue a script abaixo: -- phpMyAdmin SQL Dump -- version 4.2.11 -- http://www.phpmyadmin.net -- -- Host: 127.0.0.1 -- Generation Time: 11-Jun-2016 às 00:27 -- Versão do servidor: 5.6.21 -- PHP Version: 5.6.3 SET SQL_MODE = "NO_AUTO_VALUE_ON_ZERO"; SET time_zone = "+00:00"; /*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */; /*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */; /*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */; /*!40101 SET NAMES utf8 */; -- -- Database: `bulb` -- -- -------------------------------------------------------- -- -- Estrutura da tabela `accounts` -- CREATE TABLE IF NOT EXISTS `accounts` ( `id` int(11) NOT NULL, `name` varchar(32) NOT NULL DEFAULT '', `password` varchar(255) NOT NULL, `premdays` int(11) NOT NULL DEFAULT '0', `lastday` int(10) unsigned NOT NULL DEFAULT '0', `email` varchar(255) NOT NULL DEFAULT '', `key` varchar(128) NOT NULL DEFAULT '', `blocked` tinyint(1) NOT NULL DEFAULT '0' COMMENT 'internal usage', `warnings` int(11) NOT NULL DEFAULT '0', `group_id` int(11) NOT NULL DEFAULT '1', `viptime` int(11) NOT NULL DEFAULT '0', `page_access` int(11) DEFAULT NULL, `page_lastday` int(11) DEFAULT NULL, `email_new` varchar(255) DEFAULT NULL, `email_new_time` int(15) DEFAULT NULL, `rlname` varchar(255) DEFAULT NULL, `location` varchar(255) DEFAULT NULL, `created` int(16) DEFAULT NULL, `email_code` varchar(255) DEFAULT NULL, `next_email` int(11) DEFAULT NULL, `premium_points` int(11) DEFAULT NULL, `nickname` char(48) DEFAULT NULL, `avatar` char(48) DEFAULT NULL, `about_me` text ) ENGINE=InnoDB AUTO_INCREMENT=10 DEFAULT CHARSET=latin1; -- -- Extraindo dados da tabela `accounts` -- INSERT INTO `accounts` (`id`, `name`, `password`, `premdays`, `lastday`, `email`, `key`, `blocked`, `warnings`, `group_id`, `viptime`, `page_access`, `page_lastday`, `email_new`, `email_new_time`, `rlname`, `location`, `created`, `email_code`, `next_email`, `premium_points`, `nickname`, `avatar`, `about_me`) VALUES (2, 'kkkkk32515', '4d9012b4a77a9524d675dad27c3276ab5705e5e8', 0, 1465518031, '', '', 0, 0, 1, 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL); -- -- Acionadores `accounts` -- DELIMITER // CREATE TRIGGER `ondelete_accounts` BEFORE DELETE ON `accounts` FOR EACH ROW BEGIN DELETE FROM `bans` WHERE `type` IN (3, 4) AND `value` = OLD.`id`; END // DELIMITER ; -- -------------------------------------------------------- -- -- Estrutura da tabela `account_viplist` -- CREATE TABLE IF NOT EXISTS `account_viplist` ( `account_id` int(11) NOT NULL, `world_id` tinyint(2) unsigned NOT NULL DEFAULT '0', `player_id` int(11) NOT NULL ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -------------------------------------------------------- -- -- Estrutura da tabela `bans` -- CREATE TABLE IF NOT EXISTS `bans` ( `id` int(10) unsigned NOT NULL, `type` tinyint(1) NOT NULL COMMENT '1 - ip banishment, 2 - namelock, 3 - account banishment, 4 - notation, 5 - deletion', `value` int(10) unsigned NOT NULL COMMENT 'ip address (integer), player guid or account number', `param` int(10) unsigned NOT NULL DEFAULT '4294967295' COMMENT 'used only for ip banishment mask (integer)', `active` tinyint(1) NOT NULL DEFAULT '1', `expires` int(11) NOT NULL, `added` int(10) unsigned NOT NULL, `admin_id` int(10) unsigned NOT NULL DEFAULT '0', `comment` text NOT NULL, `reason` int(10) unsigned NOT NULL DEFAULT '0', `action` int(10) unsigned NOT NULL DEFAULT '0', `statement` varchar(255) NOT NULL DEFAULT '' ) ENGINE=InnoDB AUTO_INCREMENT=18 DEFAULT CHARSET=latin1; -- -- Extraindo dados da tabela `bans` -- INSERT INTO `bans` (`id`, `type`, `value`, `param`, `active`, `expires`, `added`, `admin_id`, `comment`, `reason`, `action`, `statement`) VALUES (15, 2, 1989, 2, 1, -1, 1406746896, 11, 'Ofensa Staff e Mal Uso do Help', 1, 3, ''), (17, 2, 1929, 2, 1, -1, 1406746947, 11, 'Ofensa Staff E mal Uso do Help', 1, 3, ''); -- -------------------------------------------------------- -- -- Estrutura da tabela `bugtracker` -- CREATE TABLE IF NOT EXISTS `bugtracker` ( `id` int(11) NOT NULL, `category` int(3) NOT NULL, `time` int(11) DEFAULT NULL, `author` int(11) NOT NULL, `text` text, `title` varchar(120) DEFAULT NULL, `done` tinyint(3) DEFAULT NULL, `priority` tinyint(3) DEFAULT NULL, `closed` tinyint(1) DEFAULT '0' ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -------------------------------------------------------- -- -- Estrutura da tabela `comments` -- CREATE TABLE IF NOT EXISTS `comments` ( `id` int(11) NOT NULL, `news_id` int(11) DEFAULT NULL, `body` text, `time` int(11) DEFAULT '0', `author` int(11) DEFAULT '0' ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -------------------------------------------------------- -- -- Estrutura da tabela `environment_killers` -- CREATE TABLE IF NOT EXISTS `environment_killers` ( `kill_id` int(11) NOT NULL, `name` varchar(255) NOT NULL ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -------------------------------------------------------- -- -- Estrutura da tabela `forums` -- CREATE TABLE IF NOT EXISTS `forums` ( `id` int(11) NOT NULL, `name` varchar(120) DEFAULT NULL, `description` tinytext, `access` smallint(5) DEFAULT '1' COMMENT 'Min. access to see the board', `closed` tinyint(1) DEFAULT NULL, `moderators` tinytext, `order` int(6) DEFAULT NULL, `requireLogin` tinyint(1) DEFAULT NULL, `guild` int(11) DEFAULT NULL ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -------------------------------------------------------- -- -- Estrutura da tabela `friends` -- CREATE TABLE IF NOT EXISTS `friends` ( `id` int(11) NOT NULL, `with` int(11) DEFAULT NULL, `friend` int(11) DEFAULT NULL, `time` int(11) DEFAULT NULL, `active` tinyint(1) DEFAULT NULL ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -------------------------------------------------------- -- -- Estrutura da tabela `global_storage` -- CREATE TABLE IF NOT EXISTS `global_storage` ( `key` int(10) unsigned NOT NULL, `world_id` tinyint(2) unsigned NOT NULL DEFAULT '0', `value` varchar(255) NOT NULL DEFAULT '0' ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -------------------------------------------------------- -- -- Estrutura da tabela `guilds` -- CREATE TABLE IF NOT EXISTS `guilds` ( `id` int(11) NOT NULL, `world_id` tinyint(2) unsigned NOT NULL DEFAULT '0', `name` varchar(255) NOT NULL, `ownerid` int(11) NOT NULL, `creationdata` int(11) NOT NULL, `motd` varchar(255) NOT NULL ) ENGINE=InnoDB AUTO_INCREMENT=7 DEFAULT CHARSET=latin1; -- -- Extraindo dados da tabela `guilds` -- INSERT INTO `guilds` (`id`, `world_id`, `name`, `ownerid`, `creationdata`, `motd`) VALUES (2, 0, 'Shiny Slayer', 135, 1405878577, 'Your guild has been successfully created, to view all available commands type: !commands. If you would like to remove this message use !cleanmotd and to set new motd use !setmotd text.'), (3, 0, 'Alto Mando', 1631, 1406179596, 'Your guild has been successfully created, to view all available commands type: !commands. If you would like to remove this message use !cleanmotd and to set new motd use !setmotd text.'), (4, 0, 'Hispanosparlantes', 1620, 1406179690, 'Your guild has been successfully created, to view all available commands type: !commands. If you would like to remove this message use !cleanmotd and to set new motd use !setmotd text.'), (5, 0, 'Fe em deus', 2190, 1407000267, 'Your guild has been successfully created, to view all available commands type: !commands. If you would like to remove this message use !cleanmotd and to set new motd use !setmotd text.'), (6, 0, 'Los Mejores', 2149, 1407001142, 'Chat Aberto 24H >.< ~'); -- -- Acionadores `guilds` -- DELIMITER // CREATE TRIGGER `oncreate_guilds` AFTER INSERT ON `guilds` FOR EACH ROW BEGIN INSERT INTO `guild_ranks` (`name`, `level`, `guild_id`) VALUES ('Leader', 3, NEW.`id`); INSERT INTO `guild_ranks` (`name`, `level`, `guild_id`) VALUES ('Vice-Leader', 2, NEW.`id`); INSERT INTO `guild_ranks` (`name`, `level`, `guild_id`) VALUES ('Member', 1, NEW.`id`); END // DELIMITER ; DELIMITER // CREATE TRIGGER `ondelete_guilds` BEFORE DELETE ON `guilds` FOR EACH ROW BEGIN UPDATE `players` SET `guildnick` = '', `rank_id` = 0 WHERE `rank_id` IN (SELECT `id` FROM `guild_ranks` WHERE `guild_id` = OLD.`id`); END // DELIMITER ; -- -------------------------------------------------------- -- -- Estrutura da tabela `guild_invites` -- CREATE TABLE IF NOT EXISTS `guild_invites` ( `player_id` int(11) NOT NULL DEFAULT '0', `guild_id` int(11) NOT NULL DEFAULT '0' ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -------------------------------------------------------- -- -- Estrutura da tabela `guild_ranks` -- CREATE TABLE IF NOT EXISTS `guild_ranks` ( `id` int(11) NOT NULL, `guild_id` int(11) NOT NULL, `name` varchar(255) NOT NULL, `level` int(11) NOT NULL COMMENT '1 - leader, 2 - vice leader, 3 - member' ) ENGINE=InnoDB AUTO_INCREMENT=19 DEFAULT CHARSET=latin1; -- -- Extraindo dados da tabela `guild_ranks` -- INSERT INTO `guild_ranks` (`id`, `guild_id`, `name`, `level`) VALUES (4, 2, 'Leader', 3), (5, 2, 'Vice-Leader', 2), (6, 2, 'Member', 1), (7, 3, 'Leader', 3), (8, 3, 'Vice-Leader', 2), (9, 3, 'Member', 1), (10, 4, 'Leader', 3), (11, 4, 'Vice-Leader', 2), (12, 4, 'Member', 1), (13, 5, 'Leader', 3), (14, 5, 'Vice-Leader', 2), (15, 5, 'Member', 1), (16, 6, 'Leader', 3), (17, 6, 'Vice-Leader', 2), (18, 6, 'Member', 1); -- -------------------------------------------------------- -- -- Estrutura da tabela `houses` -- CREATE TABLE IF NOT EXISTS `houses` ( `id` int(10) unsigned NOT NULL, `world_id` tinyint(2) unsigned NOT NULL DEFAULT '0', `owner` int(11) NOT NULL, `paid` int(10) unsigned NOT NULL DEFAULT '0', `warnings` int(11) NOT NULL DEFAULT '0', `lastwarning` int(10) unsigned NOT NULL DEFAULT '0', `name` varchar(255) NOT NULL, `town` int(10) unsigned NOT NULL DEFAULT '0', `size` int(10) unsigned NOT NULL DEFAULT '0', `price` int(10) unsigned NOT NULL DEFAULT '0', `rent` int(10) unsigned NOT NULL DEFAULT '0', `doors` int(10) unsigned NOT NULL DEFAULT '0', `beds` int(10) unsigned NOT NULL DEFAULT '0', `tiles` int(10) unsigned NOT NULL DEFAULT '0', `guild` tinyint(1) unsigned NOT NULL DEFAULT '0', `clear` tinyint(1) unsigned NOT NULL DEFAULT '0' ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -- Extraindo dados da tabela `houses` -- INSERT INTO `houses` (`id`, `world_id`, `owner`, `paid`, `warnings`, `lastwarning`, `name`, `town`, `size`, `price`, `rent`, `doors`, `beds`, `tiles`, `guild`, `clear`) VALUES (127, 0, 0, 0, 0, 1405643820, 'Viridian House #127', 6, 134, 562275, 0, 5, 0, 189, 0, 0), (128, 0, 0, 0, 0, 1405872027, 'Viridian House #128', 6, 134, 538475, 0, 4, 0, 181, 0, 0), (129, 0, 0, 0, 0, 1406224693, 'Viridian House #129', 6, 150, 711025, 0, 5, 0, 239, 0, 0), (130, 0, 0, 0, 0, 1405775205, 'Viridian House #130', 6, 78, 339150, 0, 2, 0, 114, 0, 0), (131, 0, 0, 0, 0, 1406939907, 'Viridian House #131', 6, 65, 297500, 0, 2, 0, 100, 0, 0), (132, 0, 0, 0, 0, 1406297374, 'Viridian House #132', 6, 56, 297500, 0, 2, 0, 100, 0, 0), (133, 0, 0, 0, 0, 1407502063, 'Viridian House #133', 6, 40, 211225, 0, 1, 0, 71, 0, 0), (134, 0, 0, 0, 0, 1405771850, 'Viridian House #134', 6, 78, 413525, 0, 3, 0, 139, 0, 0), (135, 0, 0, 0, 0, 1406874789, 'Viridian House #135', 6, 20, 121975, 0, 2, 0, 41, 0, 0), (136, 0, 0, 0, 0, 0, 'Viridian House #136', 6, 20, 74375, 0, 0, 0, 25, 0, 0), (137, 0, 0, 0, 0, 1406828907, 'Viridian House #137', 6, 54, 220150, 0, 1, 0, 74, 0, 0), (138, 0, 0, 0, 0, 1407346440, 'Viridian House #138', 6, 56, 309400, 0, 1, 0, 104, 0, 0), (139, 0, 0, 0, 0, 1406818943, 'Viridian House #139', 6, 70, 315350, 0, 1, 0, 106, 0, 0), (140, 0, 0, 0, 0, 1406505040, 'Viridian House #140', 6, 54, 249900, 0, 3, 0, 84, 0, 0), (141, 0, 0, 0, 0, 1405698094, 'Viridian House #141', 6, 54, 252875, 0, 3, 0, 85, 0, 0), (143, 0, 0, 0, 0, 0, 'Pewter House #143', 8, 50, 240975, 0, 0, 0, 81, 0, 0), (144, 0, 0, 0, 0, 0, 'Pewter House #144', 8, 65, 306425, 0, 0, 0, 103, 0, 0), (145, 0, 0, 0, 0, 0, 'Pewter House #145', 8, 78, 419475, 0, 0, 0, 141, 0, 0), (146, 0, 0, 0, 0, 0, 'Pewter House #146', 8, 67, 336175, 0, 0, 0, 113, 0, 0), (147, 0, 0, 0, 0, 0, 'Pewter House #147', 8, 66, 339150, 0, 0, 0, 114, 0, 0), (148, 0, 0, 0, 0, 0, 'Pewter House #148', 8, 38, 166600, 0, 0, 0, 56, 0, 0), (149, 0, 0, 0, 0, 0, 'Pewter House #149', 8, 28, 124950, 0, 0, 0, 42, 0, 0), (150, 0, 0, 0, 0, 0, 'Pewter House #150', 8, 24, 139825, 0, 0, 0, 47, 0, 0), (151, 0, 0, 0, 0, 0, 'Pewter House #151', 8, 49, 238000, 0, 0, 0, 80, 0, 0), (152, 0, 0, 0, 0, 0, 'Pewter House #152', 8, 98, 478975, 0, 0, 0, 161, 0, 0), (153, 0, 0, 0, 0, 0, 'Pewter House #153', 8, 98, 481950, 0, 0, 0, 162, 0, 0), (154, 0, 0, 0, 0, 1407086673, 'Pewter House #154', 8, 110, 499800, 0, 0, 0, 168, 0, 0), (155, 0, 0, 0, 0, 0, 'Pewter House #155', 8, 48, 229075, 0, 0, 0, 77, 0, 0), (156, 0, 0, 0, 0, 0, 'Pewter House #156', 8, 48, 232050, 0, 0, 0, 78, 0, 0), (157, 0, 0, 0, 0, 0, 'Pewter House #157', 8, 36, 181475, 0, 0, 0, 61, 0, 0), (158, 0, 0, 0, 0, 0, 'Pewter House #158', 8, 0, 196350, 0, 0, 0, 66, 0, 0), (160, 0, 0, 0, 0, 0, 'Cerulean House #160', 2, 51, 285600, 0, 0, 0, 96, 0, 0), (161, 0, 0, 0, 0, 0, 'Cerulean House #161', 2, 25, 119000, 0, 0, 0, 40, 0, 0), (162, 0, 0, 0, 0, 0, 'Cerulean House #162', 2, 25, 145775, 0, 0, 0, 49, 0, 0), (163, 0, 0, 0, 0, 1406547451, 'Cerulean House #163', 2, 38, 246925, 0, 0, 0, 83, 0, 0), (164, 0, 0, 0, 0, 0, 'Cerulean House #164', 2, 25, 166600, 0, 0, 0, 56, 0, 0), (165, 0, 0, 0, 0, 0, 'Cerulean House #165', 2, 52, 303450, 0, 0, 0, 102, 0, 0), (166, 0, 0, 0, 0, 0, 'Cerulean House #166', 2, 40, 199325, 0, 0, 0, 67, 0, 0), (167, 0, 0, 0, 0, 1405704859, 'Cerulean House #167', 2, 95, 511700, 0, 0, 0, 172, 0, 0), (168, 0, 0, 0, 0, 1406837175, 'Cerulean House #168', 2, 78, 476000, 0, 0, 0, 160, 0, 0), (169, 0, 0, 0, 0, 0, 'Cerulean House #169', 2, 75, 416500, 0, 0, 0, 140, 0, 0), (171, 0, 0, 0, 0, 0, 'Cerulean House #171', 2, 22, 110075, 0, 0, 0, 37, 0, 0), (172, 0, 0, 0, 0, 1405811077, 'Cerulean House #172', 2, 123, 645575, 0, 0, 0, 217, 0, 0), (173, 0, 0, 0, 0, 0, 'Cerulean House #173', 2, 50, 291550, 0, 0, 0, 98, 0, 0), (174, 0, 0, 0, 0, 0, 'Cerulean House #174', 2, 10, 83300, 0, 0, 0, 28, 0, 0), (176, 0, 0, 0, 0, 0, 'Cerulean House #176', 2, 21, 133875, 0, 0, 0, 45, 0, 0), (177, 0, 0, 0, 0, 0, 'Cerulean House #177', 2, 21, 148750, 0, 0, 0, 50, 0, 0), (178, 0, 0, 0, 0, 0, 'Cerulean House #178', 2, 21, 145775, 0, 0, 0, 49, 0, 0), (179, 0, 0, 0, 0, 0, 'Cerulean House #179', 2, 24, 148750, 0, 0, 0, 50, 0, 0), (180, 0, 0, 0, 0, 0, 'Cerulean House #180', 2, 20, 142800, 0, 0, 0, 48, 0, 0), (181, 0, 0, 0, 0, 0, 'Cerulean House #181', 2, 20, 121975, 0, 0, 0, 41, 0, 0), (182, 0, 0, 0, 0, 1405719707, 'Cerulean House #182', 2, 65, 357000, 0, 1, 0, 120, 0, 0), (183, 0, 0, 0, 0, 0, 'Celadon House #183', 5, 72, 386750, 0, 0, 0, 130, 0, 0), (184, 0, 0, 0, 0, 0, 'Celadon House #184', 5, 70, 357000, 0, 0, 0, 120, 0, 0), (185, 0, 0, 0, 0, 0, 'Celadon House #185', 5, 69, 345100, 0, 0, 0, 116, 0, 0), (186, 0, 0, 0, 0, 0, 'Celadon House #186', 5, 70, 345100, 0, 0, 0, 116, 0, 0), (187, 0, 0, 0, 0, 0, 'Celadon House #187', 5, 80, 357000, 0, 0, 0, 120, 0, 0), (188, 0, 0, 0, 0, 0, 'Celadon House #188', 5, 80, 357000, 0, 0, 0, 120, 0, 0), (189, 0, 0, 0, 0, 0, 'Celadon House #189', 5, 80, 336175, 0, 0, 0, 113, 0, 0), (190, 0, 0, 0, 0, 0, 'Celadon House #190', 5, 81, 312375, 0, 0, 0, 105, 0, 0), (191, 0, 0, 0, 0, 0, 'Celadon House #191', 5, 122, 541450, 0, 0, 0, 182, 0, 0), (192, 0, 0, 0, 0, 0, 'Celadon House #192', 5, 133, 592025, 0, 0, 0, 199, 0, 0), (193, 0, 0, 0, 0, 0, 'Celadon House #193', 5, 128, 597975, 0, 0, 0, 201, 0, 0), (194, 0, 0, 0, 0, 0, 'Celadon House #194', 5, 130, 559300, 0, 0, 0, 188, 0, 0), (195, 0, 0, 0, 0, 0, 'Celadon House #195', 5, 44, 190400, 0, 0, 0, 64, 0, 0), (196, 0, 0, 0, 0, 0, 'Celadon House #196', 5, 152, 618800, 0, 0, 0, 208, 0, 0), (197, 0, 0, 0, 0, 0, 'Celadon House #197', 5, 122, 690200, 0, 0, 0, 232, 0, 0), (198, 0, 0, 0, 0, 0, 'Celadon House #198', 5, 98, 398650, 0, 0, 0, 134, 0, 0), (199, 0, 0, 0, 0, 0, 'Celadon House #199', 5, 124, 532525, 0, 0, 0, 179, 0, 0), (200, 0, 0, 0, 0, 0, 'Celadon House #200', 5, 49, 220150, 0, 0, 0, 74, 0, 0), (201, 0, 0, 0, 0, 0, 'Celadon House #201', 5, 85, 398650, 0, 0, 0, 134, 0, 0), (202, 0, 0, 0, 0, 0, 'Celadon House #202', 5, 110, 461125, 0, 0, 0, 155, 0, 0), (203, 0, 0, 0, 0, 0, 'Celadon House #203', 5, 105, 440300, 0, 0, 0, 148, 0, 0), (204, 0, 0, 0, 0, 0, 'Celadon House #204', 5, 84, 428400, 0, 0, 0, 144, 0, 0), (205, 0, 0, 0, 0, 0, 'Celadon House #205', 5, 66, 297500, 0, 0, 0, 100, 0, 0), (206, 0, 0, 0, 0, 0, 'Celadon House #206', 5, 110, 496825, 0, 0, 0, 167, 0, 0), (207, 0, 0, 0, 0, 0, 'Celadon House #207', 5, 63, 291550, 0, 0, 0, 98, 0, 0), (208, 0, 0, 0, 0, 1405699013, 'Celadon House #208', 5, 261, 1219750, 0, 0, 0, 410, 0, 0), (209, 0, 0, 0, 0, 0, 'Celadon House #209', 5, 138, 693175, 0, 0, 0, 233, 0, 0), (210, 0, 0, 0, 0, 0, 'Celadon House #210', 5, 137, 642600, 0, 0, 0, 216, 0, 0), (211, 0, 0, 0, 0, 0, 'Celadon House #211', 5, 126, 690200, 0, 0, 0, 232, 0, 0), (212, 0, 0, 0, 0, 0, 'Celadon House #212', 5, 83, 368900, 0, 0, 0, 124, 0, 0), (213, 0, 66, 0, 0, 1405854980, 'Saffron House #213', 1, 28, 157675, 0, 0, 0, 53, 0, 0), (216, 0, 0, 0, 0, 1405812148, 'Saffron House #216', 1, 42, 211225, 0, 0, 0, 71, 0, 0), (217, 0, 0, 0, 0, 1406547610, 'Saffron House #217', 1, 49, 238000, 0, 0, 0, 80, 0, 0), (218, 0, 0, 0, 0, 1405699104, 'Saffron House #218', 1, 49, 211225, 0, 0, 0, 71, 0, 0), (219, 0, 0, 0, 0, 1405811422, 'Saffron House #219', 1, 56, 276675, 0, 0, 0, 93, 0, 0), (220, 0, 0, 0, 0, 1406667832, 'Saffron House #220', 1, 20, 121975, 0, 0, 0, 41, 0, 0), (221, 0, 0, 0, 0, 1405704890, 'Saffron House #221', 1, 35, 157675, 0, 0, 0, 53, 0, 0), (222, 0, 0, 0, 0, 1406436178, 'Saffron House #222', 1, 36, 178500, 0, 0, 0, 60, 0, 0), (223, 0, 0, 0, 0, 1405811887, 'Saffron House #223', 1, 40, 178500, 0, 0, 0, 60, 0, 0), (224, 0, 0, 0, 0, 0, 'Saffron House #224', 1, 24, 142800, 0, 0, 0, 48, 0, 0), (225, 0, 0, 0, 0, 1407012697, 'Saffron House #225', 1, 55, 333200, 0, 0, 2, 112, 0, 0), (226, 0, 0, 0, 0, 1404481899, 'Saffron House #226', 1, 66, 324275, 0, 0, 4, 109, 0, 0), (227, 0, 0, 0, 0, 1404411554, 'Saffron House #227', 1, 35, 169575, 0, 0, 0, 57, 0, 0), (228, 0, 0, 0, 0, 0, 'Saffron House #228', 1, 35, 202300, 0, 0, 0, 68, 0, 0), (229, 0, 0, 0, 0, 0, 'Saffron House #229', 1, 35, 160650, 0, 0, 0, 54, 0, 0), (230, 0, 0, 0, 0, 0, 'Saffron House #230', 1, 35, 181475, 0, 0, 0, 61, 0, 0), (231, 0, 0, 0, 0, 1404411450, 'Saffron House #231', 1, 70, 300475, 0, 0, 0, 101, 0, 0), (232, 0, 0, 0, 0, 1405810875, 'Saffron House #232', 1, 35, 163625, 0, 0, 0, 55, 0, 0), (233, 0, 0, 0, 0, 1405812733, 'Saffron House #233', 1, 55, 240975, 0, 0, 0, 81, 0, 0), (234, 0, 0, 0, 0, 1405811043, 'Saffron House #234', 1, 80, 357000, 0, 0, 0, 120, 0, 0), (235, 0, 0, 0, 0, 0, 'Saffron House #235', 1, 45, 166600, 0, 0, 0, 56, 0, 0), (236, 0, 0, 0, 0, 1406547382, 'Saffron House #236', 1, 54, 252875, 0, 0, 0, 85, 0, 0), (237, 0, 0, 0, 0, 1406738981, 'Saffron House #237', 1, 178, 856800, 0, 0, 2, 288, 0, 0), (238, 0, 0, 0, 0, 1406547132, 'Saffron House #238', 1, 76, 288575, 0, 0, 2, 97, 0, 0), (239, 0, 0, 0, 0, 1405699137, 'Saffron House #239', 1, 202, 996625, 0, 0, 2, 335, 0, 0), (240, 0, 0, 0, 0, 1405699312, 'Saffron House #240', 1, 98, 458150, 0, 0, 0, 154, 0, 0), (241, 0, 0, 0, 0, 1406668729, 'Saffron House #241', 1, 98, 422450, 0, 0, 0, 142, 0, 0), (242, 0, 0, 0, 0, 1405625858, 'Saffron House #242', 1, 72, 359975, 0, 3, 0, 121, 0, 0), (243, 0, 0, 0, 0, 1406487792, 'Saffron House #243', 1, 98, 470050, 0, 0, 0, 158, 0, 0), (245, 0, 0, 0, 0, 1404595697, 'Saffron House #245', 1, 66, 342125, 0, 1, 2, 115, 0, 0), (248, 0, 0, 0, 0, 0, 'Saffron House #248', 1, 0, 56525, 0, 0, 0, 19, 0, 0), (250, 0, 0, 0, 0, 0, 'Saffron House #250', 1, 94, 371875, 0, 0, 4, 125, 0, 0), (251, 0, 0, 0, 0, 0, 'Saffron House #251', 1, 16, 83300, 0, 1, 2, 28, 0, 0), (252, 0, 0, 0, 0, 0, 'Saffron House #252', 1, 23, 124950, 0, 0, 2, 42, 0, 0), (253, 0, 0, 0, 0, 1406915610, 'Saffron House #253', 1, 18, 121975, 0, 0, 2, 41, 0, 0), (254, 0, 0, 0, 0, 1406915591, 'Saffron House #254', 1, 45, 211225, 0, 0, 2, 71, 0, 0), (255, 0, 0, 0, 0, 0, 'Saffron House #255', 1, 54, 238000, 0, 0, 2, 80, 0, 0), (256, 0, 0, 0, 0, 0, 'Saffron House #256', 1, 16, 83300, 0, 0, 0, 28, 0, 0), (257, 0, 0, 0, 0, 0, 'Saffron House #257', 1, 18, 89250, 0, 0, 2, 30, 0, 0), (258, 0, 0, 0, 0, 0, 'Saffron House #258', 1, 14, 104125, 0, 0, 2, 35, 0, 0), (259, 0, 0, 0, 0, 1406547190, 'Saffron House #259', 1, 56, 300475, 0, 0, 2, 101, 0, 0), (260, 0, 0, 0, 0, 1406915418, 'Saffron House #260', 1, 26, 124950, 0, 0, 2, 42, 0, 0), (261, 0, 0, 0, 0, 0, 'Saffron House #261', 1, 36, 193375, 0, 0, 4, 65, 0, 0), (262, 0, 0, 0, 0, 0, 'Saffron House #262', 1, 30, 163625, 0, 0, 2, 55, 0, 0), (263, 0, 0, 0, 0, 0, 'Saffron House #263', 1, 19, 101150, 0, 0, 2, 34, 0, 0), (264, 0, 0, 0, 0, 1406837085, 'Saffron House #264', 1, 56, 297500, 0, 0, 2, 100, 0, 0), (265, 0, 0, 0, 0, 1404406873, 'Saffron House #265', 1, 158, 746725, 0, 1, 0, 251, 0, 0), (266, 0, 11, 0, 0, 1404354452, 'Saffron House #266', 1, 27, 148750, 0, 1, 0, 50, 0, 0), (267, 0, 0, 0, 0, 0, 'Saffron House #267', 1, 27, 154700, 0, 0, 0, 52, 0, 0), (268, 0, 0, 0, 0, 0, 'Saffron House #268', 1, 133, 618800, 0, 0, 2, 208, 0, 0), (269, 0, 0, 0, 0, 1405698850, 'Saffron House #269', 1, 134, 627725, 0, 0, 2, 211, 0, 0), (270, 0, 0, 0, 0, 0, 'Vermilion House #270', 7, 147, 523600, 0, 0, 0, 176, 0, 0), (271, 0, 0, 0, 0, 0, 'Vermilion House #271', 7, 156, 651525, 0, 0, 0, 219, 0, 0), (272, 0, 0, 0, 0, 0, 'Vermilion House #272', 7, 104, 395675, 0, 0, 0, 133, 0, 0), (273, 0, 0, 0, 0, 0, 'Vermilion House #273', 7, 72, 300475, 0, 0, 0, 101, 0, 0), (274, 0, 0, 0, 0, 0, 'Vermilion House #274', 7, 70, 309400, 0, 0, 0, 104, 0, 0), (275, 0, 0, 0, 0, 0, 'Vermilion House #275', 7, 70, 336175, 0, 0, 0, 113, 0, 0), (276, 0, 0, 0, 0, 0, 'Vermilion House #276', 7, 96, 359975, 0, 0, 0, 121, 0, 0), (277, 0, 0, 0, 0, 0, 'Vermilion House #277', 7, 78, 297500, 0, 0, 0, 100, 0, 0), (278, 0, 0, 0, 0, 0, 'Vermilion House #278', 7, 76, 297500, 0, 0, 0, 100, 0, 0), (279, 0, 0, 0, 0, 0, 'Vermilion House #279', 7, 102, 392700, 0, 0, 0, 132, 0, 0), (280, 0, 0, 0, 0, 0, 'Fuchsia House #280', 4, 98, 470050, 0, 0, 0, 158, 0, 0), (281, 0, 0, 0, 0, 0, 'Fuchsia House #281', 4, 133, 883575, 0, 0, 0, 297, 0, 0), (282, 0, 0, 0, 0, 0, 'Fuchsia House #282', 4, 43, 226100, 0, 0, 0, 76, 0, 0), (283, 0, 0, 0, 0, 0, 'Fuchsia House #283', 4, 49, 235025, 0, 0, 0, 79, 0, 0), (284, 0, 0, 0, 0, 0, 'Fuchsia House #284', 4, 49, 240975, 0, 0, 0, 81, 0, 0), (285, 0, 0, 0, 0, 0, 'Fuchsia House #285', 4, 42, 211225, 0, 0, 0, 71, 0, 0), (286, 0, 0, 0, 0, 1405811617, 'Fuchsia House #286', 4, 374, 1805825, 0, 0, 0, 607, 0, 0), (287, 0, 0, 0, 0, 0, 'Fuchsia House #287', 4, 110, 612850, 0, 0, 0, 206, 0, 0), (288, 0, 0, 0, 0, 0, 'Fuchsia House #288', 4, 186, 996625, 0, 0, 0, 335, 0, 0), (289, 0, 0, 0, 0, 0, 'Fuchsia House #289', 4, 156, 797300, 0, 0, 0, 268, 0, 0), (290, 0, 0, 0, 0, 0, 'Fuchsia House #290', 4, 20, 124950, 0, 0, 0, 42, 0, 0), (291, 0, 0, 0, 0, 1405811486, 'Fuchsia House #291', 4, 336, 1713600, 0, 0, 0, 576, 0, 0), (292, 0, 0, 0, 0, 0, 'Fuchsia House #292', 4, 111, 630700, 0, 0, 0, 212, 0, 0), (293, 0, 0, 0, 0, 0, 'Fuchsia House #293', 4, 63, 413525, 0, 0, 0, 139, 0, 0), (294, 0, 0, 0, 0, 0, 'Fuchsia House #294', 4, 44, 270725, 0, 0, 0, 91, 0, 0), (295, 0, 0, 0, 0, 0, 'Fuchsia House #295', 4, 148, 708050, 0, 0, 0, 238, 0, 0), (296, 0, 0, 0, 0, 1405812363, 'Fuchsia House #296', 4, 139, 666400, 0, 0, 0, 224, 0, 0), (297, 0, 0, 0, 0, 0, 'Fuchsia House #297', 4, 194, 1017450, 0, 0, 0, 342, 0, 0), (307, 0, 0, 0, 0, 1406598768, 'Unnamed House #307', 6, 48, 273700, 0, 2, 0, 92, 0, 0), (308, 0, 0, 0, 0, 1406403381, 'Unnamed House #308', 3, 45, 181475, 0, 2, 0, 61, 0, 0), (309, 0, 0, 0, 0, 0, 'Unnamed House #309', 3, 40, 163625, 0, 2, 0, 55, 0, 0), (310, 0, 0, 0, 0, 0, 'Unnamed House #310', 3, 42, 169575, 0, 0, 0, 57, 0, 0), (311, 0, 0, 0, 0, 0, 'Unnamed House #311', 3, 42, 196350, 0, 0, 0, 66, 0, 0), (312, 0, 0, 0, 0, 0, 'House #312', 11, 57, 235025, 0, 0, 2, 79, 0, 0), (313, 0, 0, 0, 0, 0, 'House #313', 11, 163, 731850, 0, 0, 4, 246, 0, 0), (314, 0, 0, 0, 0, 0, 'House #314', 11, 83, 368900, 0, 0, 2, 124, 0, 0), (315, 0, 0, 0, 0, 0, 'House #315', 11, 63, 267750, 0, 0, 2, 90, 0, 0), (316, 0, 0, 0, 0, 0, 'House #316', 11, 65, 288575, 0, 0, 4, 97, 0, 0), (317, 0, 0, 0, 0, 0, 'House #317', 11, 85, 446250, 0, 0, 4, 150, 0, 0), (318, 0, 0, 0, 0, 0, 'House #318', 11, 201, 714000, 0, 0, 4, 240, 0, 0), (319, 0, 0, 0, 0, 0, 'House #319', 11, 15, 119000, 0, 0, 0, 40, 0, 0), (320, 0, 0, 0, 0, 0, 'House #320', 11, 93, 496825, 0, 0, 2, 167, 0, 0), (321, 0, 0, 0, 0, 0, 'House #321', 11, 47, 223125, 0, 0, 2, 75, 0, 0), (322, 0, 0, 0, 0, 0, 'House #322', 11, 33, 154700, 0, 0, 2, 52, 0, 0), (323, 0, 0, 0, 0, 0, 'House #323', 11, 33, 142800, 0, 0, 2, 48, 0, 0), (324, 0, 0, 0, 0, 0, 'House #324', 11, 39, 163625, 0, 0, 2, 55, 0, 0), (325, 0, 0, 0, 0, 0, 'House #325', 11, 55, 214200, 0, 0, 2, 72, 0, 0), (326, 0, 0, 0, 0, 0, 'House #326', 11, 65, 252875, 0, 0, 2, 85, 0, 0), (327, 0, 0, 0, 0, 1405704561, 'Saffron House #327', 1, 264, 957950, 0, 2, 2, 322, 0, 0), (328, 0, 0, 0, 0, 1405812246, 'Fuchsia House #298', 4, 178, 714000, 0, 0, 0, 240, 0, 0), (329, 0, 0, 0, 0, 1406315070, 'Fuchsia House #299', 4, 73, 276675, 0, 3, 0, 93, 0, 0), (330, 0, 66, 0, 0, 1405851887, 'Fuchsia House #300', 4, 83, 315350, 0, 4, 0, 106, 0, 0), (331, 0, 0, 0, 0, 1405661212, 'Fuchsia House #301', 4, 103, 404600, 0, 8, 0, 136, 0, 0), (332, 0, 0, 0, 0, 1405660975, 'Fuchsia House #302', 4, 81, 309400, 0, 3, 0, 104, 0, 0), (457, 0, 0, 0, 0, 1406681392, 'Pokemopolis House #457', 20, 16, 107100, 0, 3, 0, 36, 0, 0), (458, 0, 0, 0, 0, 1406340424, 'Pokemopolis House #458', 20, 104, 446250, 0, 6, 0, 150, 0, 0), (459, 0, 0, 0, 0, 1406498145, 'Pokemopolis House #459', 20, 57, 270725, 0, 4, 0, 91, 0, 0), (460, 0, 0, 0, 0, 1406667031, 'Pokemopolis House #460', 20, 77, 348075, 0, 4, 0, 117, 0, 0), (461, 0, 0, 0, 0, 1406840725, 'Pokemopolis House #461', 20, 30, 178500, 0, 4, 0, 60, 0, 0), (462, 0, 0, 0, 0, 1406905459, 'Pokemopolis House #462', 20, 24, 148750, 0, 3, 0, 50, 0, 0), (463, 0, 0, 0, 0, 1407446258, 'Pokemopolis House #463', 20, 6, 59500, 0, 3, 0, 20, 0, 0), (464, 0, 0, 0, 0, 1406416549, 'Pokemopolis House #464', 20, 171, 687225, 0, 7, 0, 231, 0, 0), (465, 0, 0, 0, 0, 0, 'Pokemopolis House #465', 20, 6, 59500, 0, 2, 0, 20, 0, 0), (466, 0, 0, 0, 0, 1406587777, 'Pokemopolis House #466', 20, 24, 148750, 0, 3, 0, 50, 0, 0), (467, 0, 0, 0, 0, 1407273909, 'Pokemopolis House #467', 20, 12, 89250, 0, 2, 0, 30, 0, 0), (468, 0, 0, 0, 0, 1406666908, 'Pokemopolis House #468', 20, 21, 133875, 0, 3, 0, 45, 0, 0), (469, 0, 0, 0, 0, 1406327388, 'Pokemopolis House #469', 20, 106, 449225, 0, 3, 0, 151, 0, 0), (470, 0, 0, 0, 0, 1403800789, 'Pokemopolis House #470', 20, 57, 276675, 0, 3, 0, 93, 0, 0), (471, 0, 0, 0, 0, 0, 'Pokemopolis House #471', 20, 57, 276675, 0, 4, 0, 93, 0, 0), (472, 0, 0, 0, 0, 1406681442, 'Pokemopolis House #472', 20, 18, 119000, 0, 4, 0, 40, 0, 0), (473, 0, 0, 0, 0, 1406869970, 'Pokemopolis House #473', 20, 6, 59500, 0, 2, 0, 20, 0, 0), (474, 0, 0, 0, 0, 1406411567, 'Pokemopolis House #474', 20, 24, 148750, 0, 4, 0, 50, 0, 0), (475, 0, 0, 0, 0, 1407260787, 'Pokemopolis House #475', 20, 12, 89250, 0, 2, 0, 30, 0, 0), (477, 0, 0, 0, 0, 0, 'Cinnabar House #477', 10, 60, 318325, 0, 9, 0, 107, 0, 0), (478, 0, 0, 0, 0, 0, 'Cinnabar House #478', 10, 48, 249900, 0, 3, 2, 84, 0, 0), (479, 0, 0, 0, 0, 1407177766, 'Cinnabar House #479', 10, 48, 214200, 0, 7, 2, 72, 0, 0), (480, 0, 0, 0, 0, 1407029031, 'Cinnabar House #480', 10, 54, 240975, 0, 4, 2, 81, 0, 0), (481, 0, 0, 0, 0, 1405805162, 'Cinnabar House #481', 10, 123, 597975, 0, 6, 2, 201, 0, 0), (482, 0, 0, 0, 0, 1406848863, 'Cinnabar House #482', 10, 104, 428400, 0, 6, 2, 144, 0, 0), (483, 0, 0, 0, 0, 1405648138, 'Cinnabar House #483', 10, 231, 1094800, 0, 32, 6, 368, 0, 0), (484, 0, 0, 0, 0, 1406731468, 'Cinnabar House #484', 10, 47, 214200, 0, 7, 2, 72, 0, 0), (485, 0, 0, 0, 0, 0, 'Cinnabar House #485', 10, 48, 229075, 0, 4, 2, 77, 0, 0), (486, 0, 0, 0, 0, 1405633138, 'Cinnabar House #486', 10, 44, 249900, 0, 9, 2, 84, 0, 0), (487, 0, 0, 0, 0, 0, 'Cinnabar House #487', 10, 18, 124950, 0, 5, 2, 42, 0, 0), (488, 0, 0, 0, 0, 1406580428, 'Cinnabar House #488', 10, 47, 214200, 0, 6, 2, 72, 0, 0), (489, 0, 0, 0, 0, 0, 'Cinnabar House #489', 10, 39, 211225, 0, 3, 2, 71, 0, 0), (490, 0, 0, 0, 0, 1407149541, 'Cinnabar House #490', 10, 47, 190400, 0, 4, 2, 64, 0, 0), (491, 0, 0, 0, 0, 1407100417, 'Cinnabar House #491', 10, 91, 380800, 0, 4, 2, 128, 0, 0), (492, 0, 0, 0, 0, 0, 'Cinnabar House #492', 10, 40, 240975, 0, 5, 2, 81, 0, 0), (493, 0, 0, 0, 0, 1406581053, 'Cinnabar House #493', 10, 39, 172550, 0, 2, 2, 58, 0, 0), (494, 0, 0, 0, 0, 1406746209, 'Cinnabar House #494', 10, 124, 669375, 0, 9, 2, 225, 0, 0), (495, 0, 0, 0, 0, 1406932690, 'Cinnabar House #495', 10, 124, 612850, 0, 8, 2, 206, 0, 0), (496, 0, 0, 0, 0, 0, 'Cinnabar House #496', 10, 47, 214200, 0, 4, 2, 72, 0, 0), (497, 0, 0, 0, 0, 1405945156, 'Cinnabar House #497', 10, 109, 496825, 0, 5, 4, 167, 0, 0), (498, 0, 0, 0, 0, 0, 'Cinnabar House #498', 10, 28, 187425, 0, 5, 2, 63, 0, 0), (499, 0, 0, 0, 0, 1406994535, 'Cinnabar House #499', 10, 132, 621775, 0, 3, 2, 209, 0, 0); -- -------------------------------------------------------- -- -- Estrutura da tabela `house_auctions` -- CREATE TABLE IF NOT EXISTS `house_auctions` ( `house_id` int(10) unsigned NOT NULL, `world_id` tinyint(2) unsigned NOT NULL DEFAULT '0', `player_id` int(11) NOT NULL, `bid` int(10) unsigned NOT NULL DEFAULT '0', `limit` int(10) unsigned NOT NULL DEFAULT '0', `endtime` bigint(20) unsigned NOT NULL DEFAULT '0' ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -------------------------------------------------------- -- -- Estrutura da tabela `house_data` -- CREATE TABLE IF NOT EXISTS `house_data` ( `house_id` int(10) unsigned NOT NULL, `world_id` tinyint(2) unsigned NOT NULL DEFAULT '0', `data` longblob NOT NULL ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -------------------------------------------------------- -- -- Estrutura da tabela `house_lists` -- CREATE TABLE IF NOT EXISTS `house_lists` ( `house_id` int(10) unsigned NOT NULL, `world_id` tinyint(2) unsigned NOT NULL DEFAULT '0', `listid` int(11) NOT NULL, `list` text NOT NULL ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -------------------------------------------------------- -- -- Estrutura da tabela `killers` -- CREATE TABLE IF NOT EXISTS `killers` ( `id` int(11) NOT NULL, `death_id` int(11) NOT NULL, `final_hit` tinyint(1) unsigned NOT NULL DEFAULT '0', `unjustified` tinyint(1) unsigned NOT NULL DEFAULT '0' ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -------------------------------------------------------- -- -- Estrutura da tabela `messages` -- CREATE TABLE IF NOT EXISTS `messages` ( `id` int(11) NOT NULL, `from` int(11) DEFAULT NULL, `to` int(11) DEFAULT NULL, `title` varchar(120) DEFAULT NULL, `text` tinytext, `time` int(11) DEFAULT NULL, `delete_from` tinyint(1) DEFAULT NULL, `delete_to` tinyint(1) DEFAULT NULL, `unread` tinyint(1) DEFAULT NULL ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -------------------------------------------------------- -- -- Estrutura da tabela `news` -- CREATE TABLE IF NOT EXISTS `news` ( `id` int(11) NOT NULL, `title` varchar(150) DEFAULT '', `body` text, `time` int(11) DEFAULT '0' ) ENGINE=InnoDB AUTO_INCREMENT=4 DEFAULT CHARSET=latin1; -- -- Extraindo dados da tabela `news` -- INSERT INTO `news` (`id`, `title`, `body`, `time`) VALUES (2, 'Pequena Atualizacao do PokexMostyer', '<p>* Novos Pokemons<br />* Novas Quests&nbsp;<br />* Novas Hunts<br />* Novo Client<br />* acesse:&nbsp;<a href="https://www.facebook.com/Pokexmostyer">https://www.facebook.com/Pokexmostyer</a></p>', 1404336929), (3, 'Doar Para o servidor', '<p>Boa Tarde galerinha! Shop do Site esta demorando muito? Mais voc&ecirc;s sabiam que dar para comprar sem ser no shop? ! Al&eacute;m disso, preparamos essa promo&ccedil;&atilde;o especial para voc&ecirc;s ! Confiram!</p>\n<p><br />*Doando a partir de 10$ Reais, voc&ecirc; ganha mais os seguintes bonus: 10 Diamonds + 100 TD + 2 candy up + 50 revive + 1 shiny box</p>\n<p><br />*Doando a partir de 20$ Reais, voc&ecirc; ganha mais os seguintes bonus: 20 Diamonds + 150 TD + 5 candy up + 100 revive + 1 shiny box</p>\n<p><br />*Doando a partir de 30$ Reais, voc&ecirc; ganha mais os seguintes bonus: 30 Diamonds + 200 TD + 5 candy up + 150 revive + 2 shiny Box + addon Charizard</p>\n<p><br />*Doando a partir de 40$ Reais, voc&ecirc; ganha mais os seguintes bonus: 40 Diamonds + 1 super stone + 250 TD + 200 revive + 1 bike + addon shiny golem</p>\n<p><br />*Doando a partir de 50$ Reais, voc&ecirc; ganha mais os seguintes bonus: 50 Diamonds + 2 super stone + 300 TD + 1 lendaria box</p>\n<p><br />Para Doar o Dinheiro mande Mensagem Private para a pagina <a href="https://www.facebook.com/Pokexmostyer">https://www.facebook.com/Pokexmostyer</a>&nbsp;que conversaremos :D</p>\n<p>att: Equipe Pok&eacute;xMostyer.</p>', 1406489480); -- -------------------------------------------------------- -- -- Estrutura da tabela `players` -- CREATE TABLE IF NOT EXISTS `players` ( `id` int(11) NOT NULL, `name` varchar(255) NOT NULL, `world_id` tinyint(2) unsigned NOT NULL DEFAULT '0', `group_id` int(11) NOT NULL DEFAULT '1', `account_id` int(11) NOT NULL DEFAULT '0', `level` int(11) NOT NULL DEFAULT '1', `vocation` int(11) NOT NULL DEFAULT '0', `health` int(11) NOT NULL DEFAULT '150', `healthmax` int(11) NOT NULL DEFAULT '150', `experience` bigint(20) NOT NULL DEFAULT '0', `lookbody` int(11) NOT NULL DEFAULT '0', `lookfeet` int(11) NOT NULL DEFAULT '0', `lookhead` int(11) NOT NULL DEFAULT '0', `looklegs` int(11) NOT NULL DEFAULT '0', `looktype` int(11) NOT NULL DEFAULT '136', `lookaddons` int(11) NOT NULL DEFAULT '0', `maglevel` int(11) NOT NULL DEFAULT '0', `mana` int(11) NOT NULL DEFAULT '0', `manamax` int(11) NOT NULL DEFAULT '6', `manaspent` int(11) NOT NULL DEFAULT '0', `soul` int(10) unsigned NOT NULL DEFAULT '0', `town_id` int(11) NOT NULL DEFAULT '0', `posx` int(11) NOT NULL DEFAULT '0', `posy` int(11) NOT NULL DEFAULT '0', `posz` int(11) NOT NULL DEFAULT '0', `conditions` blob NOT NULL, `cap` int(11) NOT NULL DEFAULT '400', `sex` int(11) NOT NULL DEFAULT '0', `lastlogin` bigint(20) unsigned NOT NULL DEFAULT '0', `lastip` int(10) unsigned NOT NULL DEFAULT '0', `save` tinyint(1) NOT NULL DEFAULT '1', `skull` tinyint(1) unsigned NOT NULL DEFAULT '0', `skulltime` int(11) NOT NULL DEFAULT '0', `rank_id` int(11) NOT NULL DEFAULT '0', `guildnick` varchar(255) NOT NULL DEFAULT '', `lastlogout` bigint(20) unsigned NOT NULL DEFAULT '0', `blessings` tinyint(2) NOT NULL DEFAULT '0', `balance` bigint(20) NOT NULL DEFAULT '0', `stamina` bigint(20) NOT NULL DEFAULT '151200000' COMMENT 'stored in miliseconds', `direction` int(11) NOT NULL DEFAULT '2', `loss_experience` int(11) NOT NULL DEFAULT '100', `loss_mana` int(11) NOT NULL DEFAULT '100', `loss_skills` int(11) NOT NULL DEFAULT '100', `loss_containers` int(11) NOT NULL DEFAULT '100', `loss_items` int(11) NOT NULL DEFAULT '100', `premend` int(11) NOT NULL DEFAULT '0' COMMENT 'NOT IN USE BY THE SERVER', `online` tinyint(1) NOT NULL DEFAULT '0', `marriage` int(10) unsigned NOT NULL DEFAULT '0', `promotion` int(11) NOT NULL DEFAULT '0', `deleted` tinyint(1) NOT NULL DEFAULT '0', `description` varchar(255) NOT NULL DEFAULT '', `old_name` varchar(255) DEFAULT NULL, `hide_char` int(11) DEFAULT NULL, `worldtransfer` int(11) DEFAULT NULL, `created` int(16) DEFAULT NULL, `nick_verify` int(11) DEFAULT NULL, `comment` text ) ENGINE=InnoDB AUTO_INCREMENT=76 DEFAULT CHARSET=latin1; -- -- Extraindo dados da tabela `players` -- INSERT INTO `players` (`id`, `name`, `world_id`, `group_id`, `account_id`, `level`, `vocation`, `health`, `healthmax`, `experience`, `lookbody`, `lookfeet`, `lookhead`, `looklegs`, `looktype`, `lookaddons`, `maglevel`, `mana`, `manamax`, `manaspent`, `soul`, `town_id`, `posx`, `posy`, `posz`, `conditions`, `cap`, `sex`, `lastlogin`, `lastip`, `save`, `skull`, `skulltime`, `rank_id`, `guildnick`, `lastlogout`, `blessings`, `balance`, `stamina`, `direction`, `loss_experience`, `loss_mana`, `loss_skills`, `loss_containers`, `loss_items`, `premend`, `online`, `marriage`, `promotion`, `deleted`, `description`, `old_name`, `hide_char`, `worldtransfer`, `created`, `nick_verify`, `comment`) VALUES (67, 'Pokemon Trainer Sample', 0, 1, 2, 10, 1, 150, 150, 9300, 0, 0, 0, 0, 510, 0, 0, 0, 6, 0, 0, 1, 998, 1000, 7, '', 400, 1, 1465433933, 16777343, 1, 0, 0, 0, '', 1465433949, 0, 0, 201600000, 0, 0, 100, 100, 100, 100, 0, 0, 0, 0, 0, '', NULL, NULL, NULL, 1465431335, NULL, NULL); -- -- Acionadores `players` -- DELIMITER // CREATE TRIGGER `oncreate_players` AFTER INSERT ON `players` FOR EACH ROW BEGIN INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 0, 10); INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 1, 10); INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 2, 10); INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 3, 10); INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 4, 10); INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 5, 10); INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 6, 10); END // DELIMITER ; DELIMITER // CREATE TRIGGER `ondelete_players` BEFORE DELETE ON `players` FOR EACH ROW BEGIN DELETE FROM `bans` WHERE `type` IN (2, 5) AND `value` = OLD.`id`; UPDATE `houses` SET `owner` = 0 WHERE `owner` = OLD.`id`; END // DELIMITER ; -- -------------------------------------------------------- -- -- Estrutura da tabela `player_deaths` -- CREATE TABLE IF NOT EXISTS `player_deaths` ( `id` int(11) NOT NULL, `player_id` int(11) NOT NULL, `date` bigint(20) unsigned NOT NULL, `level` int(10) unsigned NOT NULL ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -------------------------------------------------------- -- -- Estrutura da tabela `player_depotitems` -- CREATE TABLE IF NOT EXISTS `player_depotitems` ( `player_id` int(11) NOT NULL, `sid` int(11) NOT NULL COMMENT 'any given range, eg. 0-100 is reserved for depot lockers and all above 100 will be normal items inside depots', `pid` int(11) NOT NULL DEFAULT '0', `itemtype` int(11) NOT NULL, `count` int(11) NOT NULL DEFAULT '0', `attributes` blob NOT NULL ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -------------------------------------------------------- -- -- Estrutura da tabela `player_items` -- CREATE TABLE IF NOT EXISTS `player_items` ( `player_id` int(11) NOT NULL DEFAULT '0', `pid` int(11) NOT NULL DEFAULT '0', `sid` int(11) NOT NULL DEFAULT '0', `itemtype` int(11) NOT NULL DEFAULT '0', `count` int(11) NOT NULL DEFAULT '0', `attributes` blob NOT NULL ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -- Extraindo dados da tabela `player_items` -- INSERT INTO `player_items` (`player_id`, `pid`, `sid`, `itemtype`, `count`, `attributes`) VALUES (67, 1, 101, 2120, 1, ''), (67, 2, 102, 2580, 1, ''), (67, 3, 103, 1987, 1, ''), (67, 4, 104, 2550, 1, ''), (67, 5, 105, 1988, 1, ''), (67, 6, 106, 2382, 1, ''), (67, 7, 107, 2395, 1, ''), (67, 9, 108, 7385, 1, ''), (67, 103, 109, 13371, 1, 0x800d00040049636f6e010700000072617474617461040062616c6c0104000000706f6b65080062616c6c456666650104000000706f6b650b006465736372697074696f6e0113000000436f6e7461696e73206120526174746174612e080066616b65646573630113000000436f6e7461696e73206120526174746174612e0500686170707902ff000000050068704d617802b4000000050068704e6f7702b400000008006870546f4472617702000000000a00696e697469616c4b697404010400706f6b650107000000526174746174610900706f6b65446561746804000b007265766572736549636f6e0104000000706f6b65), (67, 103, 110, 12912, 1, 0x800d00040049636f6e01080000006361746572706965040062616c6c0104000000706f6b65080062616c6c456666650104000000706f6b650b006465736372697074696f6e0114000000436f6e7461696e7320612043617465727069652e080066616b65646573630114000000436f6e7461696e7320612043617465727069652e0500686170707902ff000000050068704d617802a8020000050068704e6f7702a802000008006870546f4472617702000000000a00696e697469616c4b697404010400706f6b65010800000043617465727069650900706f6b65446561746804000b007265766572736549636f6e0104000000706f6b65), (67, 103, 111, 13758, 1, 0x800e00040049636f6e0106000000776565646c65040062616c6c0104000000706f6b65080062616c6c456666650104000000706f6b650b006465736372697074696f6e0112000000436f6e7461696e73206120576565646c652e080066616b65646573630112000000436f6e7461696e73206120576565646c652e0500686170707902ff000000050068704d61780212020000050068704e6f77021202000008006870546f447261770200000000060068756e67657202050000000a00696e697469616c4b697404010400706f6b650106000000576565646c650900706f6b65446561746804000b007265766572736549636f6e0104000000706f6b65), (67, 103, 112, 2394, 100, 0x0f64), (67, 103, 113, 12344, 20, 0x0f14), (67, 103, 114, 12347, 50, 0x0f32), (67, 103, 115, 12349, 30, 0x0f1e), (67, 103, 116, 2160, 1, 0x0f01), (67, 105, 117, 12260, 1, ''), (67, 105, 118, 12261, 1, ''), (67, 105, 119, 12262, 1, ''), (67, 105, 120, 12263, 1, ''), (67, 105, 121, 12265, 1, ''), (67, 105, 122, 12264, 1, ''), (67, 105, 123, 12266, 1, ''), (67, 105, 124, 12267, 1, ''); -- -------------------------------------------------------- -- -- Estrutura da tabela `player_killers` -- CREATE TABLE IF NOT EXISTS `player_killers` ( `kill_id` int(11) NOT NULL, `player_id` int(11) NOT NULL ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -------------------------------------------------------- -- -- Estrutura da tabela `player_namelocks` -- CREATE TABLE IF NOT EXISTS `player_namelocks` ( `player_id` int(11) NOT NULL DEFAULT '0', `name` varchar(255) NOT NULL, `new_name` varchar(255) NOT NULL, `date` bigint(20) NOT NULL DEFAULT '0' ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -------------------------------------------------------- -- -- Estrutura da tabela `player_skills` -- CREATE TABLE IF NOT EXISTS `player_skills` ( `player_id` int(11) NOT NULL DEFAULT '0', `skillid` tinyint(2) NOT NULL DEFAULT '0', `value` int(10) unsigned NOT NULL DEFAULT '0', `count` int(10) unsigned NOT NULL DEFAULT '0' ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -- Extraindo dados da tabela `player_skills` -- INSERT INTO `player_skills` (`player_id`, `skillid`, `value`, `count`) VALUES (67, 0, 10, 0), (67, 1, 10, 0), (67, 2, 10, 0), (67, 3, 10, 0), (67, 4, 10, 0), (67, 5, 10, 0), (67, 6, 10, 0); -- -------------------------------------------------------- -- -- Estrutura da tabela `player_spells` -- CREATE TABLE IF NOT EXISTS `player_spells` ( `player_id` int(11) NOT NULL, `name` varchar(255) NOT NULL ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -------------------------------------------------------- -- -- Estrutura da tabela `player_storage` -- CREATE TABLE IF NOT EXISTS `player_storage` ( `player_id` int(11) NOT NULL DEFAULT '0', `key` int(10) unsigned NOT NULL DEFAULT '0', `value` varchar(255) NOT NULL DEFAULT '0' ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -- Extraindo dados da tabela `player_storage` -- INSERT INTO `player_storage` (`player_id`, `key`, `value`) VALUES (67, 0, '0'), (67, 104, 'Giant Magikarp:'), (67, 1001, 'Bulbasaur:'), (67, 1002, 'Ivysaur:'), (67, 1003, 'Venusaur:'), (67, 1004, 'Charmander:'), (67, 1005, 'Charmeleon:'), (67, 1006, 'Charizard:'), (67, 1007, 'Squirtle:'), (67, 1008, 'Wartortle:'), (67, 1009, 'Blastoise:'), (67, 1010, 'Caterpie:'), (67, 1011, 'Metapod:'), (67, 1012, 'Butterfree:'), (67, 1013, 'Weedle:'), (67, 1014, 'Kakuna:'), (67, 1015, 'Beedrill:'), (67, 1016, 'Pidgey:'), (67, 1017, 'Pidgeotto:'), (67, 1018, 'Pidgeot:'), (67, 1019, 'Rattata:'), (67, 1020, 'Raticate:'), (67, 1021, 'Spearow:'), (67, 1022, 'Fearow:'), (67, 1023, 'Ekans:'), (67, 1024, 'Arbok:'), (67, 1025, 'Pikachu:'), (67, 1026, 'Raichu:'), (67, 1027, 'Sandshrew:'), (67, 1028, 'Sandslash:'), (67, 1029, 'Nidoran Female:'), (67, 1030, 'Nidorina:'), (67, 1031, 'Nidoqueen:'), (67, 1032, 'Nidoran Male:'), (67, 1033, 'Nidorino:'), (67, 1034, 'Nidoking:'), (67, 1035, 'Clefairy:'), (67, 1036, 'Clefable:'), (67, 1037, 'Vulpix:'), (67, 1038, 'Ninetales:'), (67, 1039, 'Jigglypuff:'), (67, 1040, 'Wigglytuff:'), (67, 1041, 'Zubat:'), (67, 1042, 'Golbat:'), (67, 1043, 'Oddish:'), (67, 1044, 'Gloom:'), (67, 1045, 'Vileplume:'), (67, 1046, 'Paras:'), (67, 1047, 'Parasect:'), (67, 1048, 'Venonat:'), (67, 1049, 'Venomoth:'), (67, 1050, 'Diglett:'), (67, 1051, 'Dugtrio:'), (67, 1052, 'Meowth:'), (67, 1053, 'Persian:'), (67, 1054, 'Psyduck:'), (67, 1055, 'Golduck:'), (67, 1056, 'Mankey:'), (67, 1057, 'Primeape:'), (67, 1058, 'Growlithe:'), (67, 1059, 'Arcanine:'), (67, 1060, 'Poliwag:'), (67, 1061, 'Poliwhirl:'), (67, 1062, 'Poliwrath:'), (67, 1063, 'Abra:'), (67, 1064, 'Kadabra:'), (67, 1065, 'Alakazam:'), (67, 1066, 'Machop:'), (67, 1067, 'Machoke:'), (67, 1068, 'Machamp:'), (67, 1069, 'Bellsprout:'), (67, 1070, 'Weepinbell:'), (67, 1071, 'Victreebel:'), (67, 1072, 'Tentacool:'), (67, 1073, 'Tentacruel:'), (67, 1074, 'Geodude:'), (67, 1075, 'Graveler:'), (67, 1076, 'Golem:'), (67, 1077, 'Ponyta:'), (67, 1078, 'Rapidash:'), (67, 1079, 'Slowpoke:'), (67, 1080, 'Slowbro:'), (67, 1081, 'Magnemite:'), (67, 1082, 'Magneton:'), (67, 1083, 'Farfetch''d:'), (67, 1084, 'Doduo:'), (67, 1085, 'Dodrio:'), (67, 1086, 'Seel:'), (67, 1087, 'Dewgong:'), (67, 1088, 'Grimer:'), (67, 1089, 'Muk:'), (67, 1090, 'Shellder:'), (67, 1091, 'Cloyster:'), (67, 1092, 'Gastly:'), (67, 1093, 'Haunter:'), (67, 1094, 'Gengar:'), (67, 1095, 'Onix:'), (67, 1096, 'Drowzee:'), (67, 1097, 'Hypno:'), (67, 1098, 'Krabby:'), (67, 1099, 'Kingler:'), (67, 1100, 'Voltorb:'), (67, 1101, 'Electrode:'), (67, 1102, 'Exeggcute:'), (67, 1103, 'Exeggutor:'), (67, 1104, 'Cubone:'), (67, 1105, 'Marowak:'), (67, 1106, 'Hitmonlee:'), (67, 1107, 'Hitmonchan:'), (67, 1108, 'Lickitung:'), (67, 1109, 'Koffing:'), (67, 1110, 'Weezing:'), (67, 1111, 'Rhyhorn:'), (67, 1112, 'Rhydon:'), (67, 1113, 'Chansey:'), (67, 1114, 'Tangela:'), (67, 1115, 'Kangaskhan:'), (67, 1116, 'Horsea:'), (67, 1117, 'Seadra:'), (67, 1118, 'Goldeen:'), (67, 1119, 'Seaking:'), (67, 1120, 'Staryu:'), (67, 1121, 'Starmie:'), (67, 1122, 'Mr. Mime:'), (67, 1123, 'Scyther:'), (67, 1124, 'Jynx:'), (67, 1125, 'Electabuzz:'), (67, 1126, 'Magmar:'), (67, 1127, 'Pinsir:'), (67, 1128, 'Tauros:'), (67, 1129, 'Magikarp:'), (67, 1130, 'Gyarados:'), (67, 1131, 'Lapras:'), (67, 1132, 'Ditto:'), (67, 1133, 'Eevee:'), (67, 1134, 'Vaporeon:'), (67, 1135, 'Jolteon:'), (67, 1136, 'Flareon:'), (67, 1137, 'Porygon:'), (67, 1138, 'Omanyte:'), (67, 1139, 'Omastar:'), (67, 1140, 'Kabuto:'), (67, 1141, 'Kabutops:'), (67, 1142, 'Aerodactyl:'), (67, 1143, 'Snorlax:'), (67, 1144, 'Articuno:'), (67, 1145, 'Zapdos:'), (67, 1146, 'Moltres:'), (67, 1147, 'Dratini:'), (67, 1148, 'Dragonair:'), (67, 1149, 'Dragonite:'), (67, 1150, 'Mewtwo:'), (67, 1151, 'Mew:'), (67, 1152, 'Chikorita:'), (67, 1153, 'Bayleef:'), (67, 1154, 'Meganium:'), (67, 1155, 'Cyndaquil:'), (67, 1156, 'Quilava:'), (67, 1157, 'Typhlosion:'), (67, 1158, 'Totodile:'), (67, 1159, 'Croconaw:'), (67, 1160, 'Feraligatr:'), (67, 1161, 'Sentret:'), (67, 1162, 'Furret:'), (67, 1163, 'Hoothoot:'), (67, 1164, 'Noctowl:'), (67, 1165, 'Ledyba:'), (67, 1166, 'Ledian:'), (67, 1167, 'Spinarak:'), (67, 1168, 'Ariados:'), (67, 1169, 'Crobat:'), (67, 1170, 'Chinchou:'), (67, 1171, 'Lanturn:'), (67, 1172, 'Pichu:'), (67, 1173, 'Cleffa:'), (67, 1174, 'Igglybuff:'), (67, 1175, 'Togepi:'), (67, 1176, 'Togetic:'), (67, 1177, 'Natu:'), (67, 1178, 'Xatu:'), (67, 1179, 'Mareep:'), (67, 1180, 'Flaaffy:'), (67, 1181, 'Ampharos:'), (67, 1182, 'Bellossom:'), (67, 1183, 'Marill:'), (67, 1184, 'Azumarill:'), (67, 1185, 'Sudowoodo:'), (67, 1186, 'Politoed:'), (67, 1187, 'Hoppip:'), (67, 1188, 'Skiploom:'), (67, 1189, 'Jumpluff:'), (67, 1190, 'Aipom:'), (67, 1191, 'Sunkern:'), (67, 1192, 'Sunflora:'), (67, 1193, 'Yanma:'), (67, 1194, 'Wooper:'), (67, 1195, 'Quagsire:'), (67, 1196, 'Espeon:'), (67, 1197, 'Umbreon:'), (67, 1198, 'Murkrow:'), (67, 1199, 'Slowking:'), (67, 1200, 'Misdreavus:'), (67, 1201, 'Unown:'), (67, 1202, 'Wobbuffet:'), (67, 1203, 'Girafarig:'), (67, 1204, 'Pineco:'), (67, 1205, 'Forretress:'), (67, 1206, 'Dunsparce:'), (67, 1207, 'Gligar:'), (67, 1208, 'Steelix:'), (67, 1209, 'Snubbull:'), (67, 1210, 'Granbull:'), (67, 1211, 'Qwilfish:'), (67, 1212, 'Scizor:'), (67, 1213, 'Shuckle:'), (67, 1214, 'Heracross:'), (67, 1215, 'Sneasel:'), (67, 1216, 'Teddiursa:'), (67, 1217, 'Ursaring:'), (67, 1218, 'Slugma:'), (67, 1219, 'Magcargo:'), (67, 1220, 'Swinub:'), (67, 1221, 'Piloswine:'), (67, 1222, 'Corsola:'), (67, 1223, 'Remoraid:'), (67, 1224, 'Octillery:'), (67, 1225, 'Delibird:'), (67, 1226, 'Mantine:'), (67, 1227, 'Skarmory:'), (67, 1228, 'Houndour:'), (67, 1229, 'Houndoom:'), (67, 1230, 'Kingdra:'), (67, 1231, 'Phanpy:'), (67, 1232, 'Donphan:'), (67, 1233, 'Porygon2:'), (67, 1234, 'Stantler:'), (67, 1235, 'Smeargle:'), (67, 1236, 'Tyrogue:'), (67, 1237, 'Hitmontop:'), (67, 1238, 'Smoochum:'), (67, 1239, 'Elekid:'), (67, 1240, 'Magby:'), (67, 1241, 'Miltank:'), (67, 1242, 'Blissey:'), (67, 1243, 'Raikou:'), (67, 1244, 'Entei:'), (67, 1245, 'Suicune:'), (67, 1246, 'Larvitar:'), (67, 1247, 'Pupitar:'), (67, 1248, 'Tyranitar:'), (67, 1249, 'Lugia:'), (67, 1250, 'Ho-oh:'), (67, 1251, 'Celebi:'), (67, 8082, '1'), (67, 8085, '0'), (67, 10030, 'Shiny Venusaur:'), (67, 10060, 'Shiny Charizard:'), (67, 10090, 'Shiny Blastoise:'), (67, 10120, 'Shiny Butterfree:'), (67, 10150, 'Shiny Beedrill:'), (67, 10180, 'Shiny Pidgeot:'), (67, 10190, 'Shiny Rattata:'), (67, 10200, 'Shiny Raticate:'), (67, 10220, 'Shiny Fearow:'), (67, 10260, 'Shiny Raichu:'), (67, 10340, 'Shiny Nidoking:'), (67, 10410, 'Shiny Zubat:'), (67, 10420, 'Shiny Golbat:'), (67, 10430, 'Shiny Oddish:'), (67, 10450, 'Shiny Vileplume:'), (67, 10460, 'Shiny Paras:'), (67, 10470, 'Shiny Parasect:'), (67, 10480, 'Shiny Venonat:'), (67, 10490, 'Shiny Venomoth:'), (67, 10580, 'Shiny Growlithe:'), (67, 10590, 'Shiny Arcanine:'), (67, 10630, 'Shiny Abra:'), (67, 10650, 'Shiny Alakazam:'), (67, 10720, 'Shiny Tentacool:'), (67, 10730, 'Shiny Tentacruel:'), (67, 10760, 'Shiny Golem:'), (67, 10830, 'Shiny Farfetch''d:'), (67, 10880, 'Shiny Grimer:'), (67, 10890, 'Shiny Muk:'), (67, 10940, 'Shiny Gengar:'), (67, 10950, 'Shiny Onix:'), (67, 10970, 'Shiny Hypno:'), (67, 10980, 'Shiny Krabby:'), (67, 10990, 'Shiny Kingler:'), (67, 11000, 'Shiny Voltorb:'), (67, 11010, 'Shiny Electrode:'), (67, 11040, 'Shiny Cubone:'), (67, 11050, 'Shiny Marowak:'), (67, 11060, 'Shiny Hitmonlee:'), (67, 11070, 'Shiny Hitmonchan:'), (67, 11140, 'Shiny Tangela:'), (67, 11160, 'Shiny Horsea:'), (67, 11170, 'Shiny Seadra:'), (67, 11230, 'Shiny Scyther:'), (67, 11240, 'Shiny Jynx:'), (67, 11250, 'Shiny Electabuzz:'), (67, 11270, 'Shiny Pinsir:'), (67, 11290, 'Shiny Magikarp:'), (67, 11300, 'Shiny Gyarados:'), (67, 11340, 'Shiny Vaporeon:'), (67, 11350, 'Shiny Jolteon:'), (67, 11360, 'Shiny Flareon:'), (67, 11430, 'Shiny Snorlax:'), (67, 11470, 'Shiny Dratini:'), (67, 11480, 'Shiny Dragonair:'), (67, 11490, 'Shiny Dragonite:'), (67, 11520, 'Shiny Hitmontop:'), (67, 11521, 'Shiny Mr. Mime:'), (67, 11522, 'Shiny Rhydon:'), (67, 11523, 'Shiny Ninetales:'), (67, 11524, 'Shiny Ariados:'), (67, 11525, 'Shiny Magneton:'), (67, 11526, 'Shiny Espeon:'), (67, 11527, 'Shiny Politoed:'), (67, 11528, 'Shiny Umbreon:'), (67, 11529, 'Shiny Stantler:'), (67, 11530, 'Shiny Dodrio:'), (67, 11531, 'Shiny Ampharos:'), (67, 11532, 'Shiny Feraligatr:'), (67, 11533, 'Shiny Larvitar:'), (67, 11534, 'Shiny Machamp:'), (67, 11535, 'Shiny Meganium:'), (67, 11536, 'Shiny Pupitar:'), (67, 11537, 'Shiny Tauros:'), (67, 11538, 'Shiny Typhlosion:'), (67, 11539, 'Shiny Xatu:'), (67, 11540, 'Shiny Weezing:'), (67, 11541, 'Shiny Sandslash:'), (67, 11542, 'Shiny Crobat:'), (67, 11543, 'Shiny Magmar:'), (67, 11545, 'Shiny Giant Magikarp:'), (67, 16000, 'Tropius:'), (67, 55000, '0'), (67, 55001, '0'), (67, 55002, '0'), (67, 55006, '0'), (67, 55007, '0'); -- -------------------------------------------------------- -- -- Estrutura da tabela `player_viplist` -- CREATE TABLE IF NOT EXISTS `player_viplist` ( `player_id` int(11) NOT NULL, `vip_id` int(11) NOT NULL ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -------------------------------------------------------- -- -- Estrutura da tabela `poll` -- CREATE TABLE IF NOT EXISTS `poll` ( `id` int(11) NOT NULL, `question` varchar(150) DEFAULT NULL, `created` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP, `date_start` datetime DEFAULT NULL, `date_end` datetime DEFAULT NULL, `status` tinyint(1) NOT NULL DEFAULT '0' ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -------------------------------------------------------- -- -- Estrutura da tabela `poll_answer` -- CREATE TABLE IF NOT EXISTS `poll_answer` ( `id` int(11) NOT NULL, `poll_id` int(11) NOT NULL, `answer` varchar(150) DEFAULT NULL ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -------------------------------------------------------- -- -- Estrutura da tabela `poll_votes` -- CREATE TABLE IF NOT EXISTS `poll_votes` ( `id` int(11) NOT NULL, `answer_id` int(11) DEFAULT NULL, `poll_id` int(11) DEFAULT NULL, `account_id` int(11) NOT NULL ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -------------------------------------------------------- -- -- Estrutura da tabela `posts` -- CREATE TABLE IF NOT EXISTS `posts` ( `id` int(11) NOT NULL, `title` varchar(120) DEFAULT NULL, `text` text, `time` int(11) DEFAULT NULL, `author` varchar(64) DEFAULT NULL, `board_id` int(11) DEFAULT NULL, `thread_id` int(11) DEFAULT NULL ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -------------------------------------------------------- -- -- Estrutura da tabela `server_config` -- CREATE TABLE IF NOT EXISTS `server_config` ( `config` varchar(35) NOT NULL DEFAULT '', `value` int(11) NOT NULL ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -- Extraindo dados da tabela `server_config` -- INSERT INTO `server_config` (`config`, `value`) VALUES ('db_version', 23), ('encryption', 2); -- -------------------------------------------------------- -- -- Estrutura da tabela `server_motd` -- CREATE TABLE IF NOT EXISTS `server_motd` ( `id` int(10) unsigned NOT NULL, `world_id` tinyint(2) unsigned NOT NULL DEFAULT '0', `text` text NOT NULL ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -- Extraindo dados da tabela `server_motd` -- INSERT INTO `server_motd` (`id`, `world_id`, `text`) VALUES (1, 0, 'Welcome to The Forgotten Server!'), (2, 0, 'Bem-vindo, ao PokéxMostyer.'), (3, 0, 'Bem-vindo, ao PokéxMostyer, nova Era.'), (4, 0, 'Bem Vindo ao DarkXPoke!'); -- -------------------------------------------------------- -- -- Estrutura da tabela `server_record` -- CREATE TABLE IF NOT EXISTS `server_record` ( `record` int(11) NOT NULL, `world_id` tinyint(2) unsigned NOT NULL DEFAULT '0', `timestamp` bigint(20) NOT NULL ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -- Extraindo dados da tabela `server_record` -- INSERT INTO `server_record` (`record`, `world_id`, `timestamp`) VALUES (0, 0, 0), (1, 0, 1403360971), (2, 0, 1403543324), (3, 0, 1403543386), (4, 0, 1403546243), (5, 0, 1403546272), (6, 0, 1403547704), (7, 0, 1403548056), (8, 0, 1403548179), (9, 0, 1403548193), (10, 0, 1403621286), (11, 0, 1403624055), (12, 0, 1403627973), (13, 0, 1403634362), (14, 0, 1403634413), (15, 0, 1403634767), (16, 0, 1403634943), (17, 0, 1403634992), (18, 0, 1403637550), (19, 0, 1403637801), (20, 0, 1403638099), (21, 0, 1403638513), (22, 0, 1403638584), (23, 0, 1403640458), (24, 0, 1403640463), (25, 0, 1403640683), (26, 0, 1403735345), (27, 0, 1403803536), (28, 0, 1403811634), (29, 0, 1403813541), (30, 0, 1403813565), (31, 0, 1404487638), (32, 0, 1404487641), (33, 0, 1404487666), (34, 0, 1404490282), (35, 0, 1404672339), (36, 0, 1405700990), (37, 0, 1405701211), (38, 0, 1405701389), (39, 0, 1405720571), (40, 0, 1405721631), (41, 0, 1405721797), (42, 0, 1405721978), (43, 0, 1405721998), (44, 0, 1406323376), (45, 0, 1406323728), (46, 0, 1406323758), (47, 0, 1406323781), (48, 0, 1406323825), (49, 0, 1406324394), (50, 0, 1406568473), (51, 0, 1406568638), (52, 0, 1406586879), (53, 0, 1406586962), (54, 0, 1406586982), (55, 0, 1406588517), (56, 0, 1406588577); -- -------------------------------------------------------- -- -- Estrutura da tabela `server_reports` -- CREATE TABLE IF NOT EXISTS `server_reports` ( `id` int(11) NOT NULL, `world_id` tinyint(2) unsigned NOT NULL DEFAULT '0', `player_id` int(11) NOT NULL DEFAULT '1', `posx` int(11) NOT NULL DEFAULT '0', `posy` int(11) NOT NULL DEFAULT '0', `posz` int(11) NOT NULL DEFAULT '0', `timestamp` bigint(20) NOT NULL DEFAULT '0', `report` text NOT NULL, `reads` int(11) NOT NULL DEFAULT '0' ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -------------------------------------------------------- -- -- Estrutura da tabela `threads` -- CREATE TABLE IF NOT EXISTS `threads` ( `id` int(11) NOT NULL, `name` varchar(120) DEFAULT NULL, `sticked` tinyint(1) DEFAULT NULL, `closed` tinyint(1) DEFAULT NULL, `author` varchar(64) DEFAULT NULL, `time` int(11) DEFAULT NULL, `board_id` int(11) DEFAULT NULL ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -------------------------------------------------------- -- -- Estrutura da tabela `tiles` -- CREATE TABLE IF NOT EXISTS `tiles` ( `id` int(10) unsigned NOT NULL, `world_id` tinyint(2) unsigned NOT NULL DEFAULT '0', `house_id` int(10) unsigned NOT NULL, `x` int(5) unsigned NOT NULL, `y` int(5) unsigned NOT NULL, `z` tinyint(2) unsigned NOT NULL ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -------------------------------------------------------- -- -- Estrutura da tabela `tile_items` -- CREATE TABLE IF NOT EXISTS `tile_items` ( `tile_id` int(10) unsigned NOT NULL, `world_id` tinyint(2) unsigned NOT NULL DEFAULT '0', `sid` int(11) NOT NULL, `pid` int(11) NOT NULL DEFAULT '0', `itemtype` int(11) NOT NULL, `count` int(11) NOT NULL DEFAULT '0', `attributes` blob NOT NULL ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -------------------------------------------------------- -- -- Estrutura da tabela `videos` -- CREATE TABLE IF NOT EXISTS `videos` ( `id` int(11) NOT NULL, `author` int(11) DEFAULT NULL, `title` varchar(120) DEFAULT NULL, `description` tinytext, `youtube` varchar(45) DEFAULT NULL, `views` int(11) DEFAULT NULL, `time` int(11) DEFAULT NULL ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -------------------------------------------------------- -- -- Estrutura da tabela `video_comments` -- CREATE TABLE IF NOT EXISTS `video_comments` ( `id` int(10) NOT NULL, `author` int(11) DEFAULT NULL, `video` int(11) DEFAULT NULL, `time` int(11) DEFAULT NULL, `text` tinytext ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -- Indexes for dumped tables -- -- -- Indexes for table `accounts` -- ALTER TABLE `accounts` ADD PRIMARY KEY (`id`), ADD UNIQUE KEY `name` (`name`); -- -- Indexes for table `account_viplist` -- ALTER TABLE `account_viplist` ADD UNIQUE KEY `account_id_2` (`account_id`,`player_id`), ADD KEY `account_id` (`account_id`), ADD KEY `player_id` (`player_id`), ADD KEY `world_id` (`world_id`); -- -- Indexes for table `bans` -- ALTER TABLE `bans` ADD PRIMARY KEY (`id`), ADD KEY `type` (`type`,`value`), ADD KEY `active` (`active`); -- -- Indexes for table `bugtracker` -- ALTER TABLE `bugtracker` ADD PRIMARY KEY (`id`), ADD KEY `author` (`author`); -- -- Indexes for table `comments` -- ALTER TABLE `comments` ADD PRIMARY KEY (`id`), ADD KEY `news_id` (`news_id`), ADD KEY `author` (`author`); -- -- Indexes for table `environment_killers` -- ALTER TABLE `environment_killers` ADD KEY `kill_id` (`kill_id`); -- -- Indexes for table `forums` -- ALTER TABLE `forums` ADD PRIMARY KEY (`id`); -- -- Indexes for table `friends` -- ALTER TABLE `friends` ADD PRIMARY KEY (`id`), ADD KEY `with` (`with`), ADD KEY `friend` (`friend`); -- -- Indexes for table `global_storage` -- ALTER TABLE `global_storage` ADD UNIQUE KEY `key` (`key`,`world_id`); -- -- Indexes for table `guilds` -- ALTER TABLE `guilds` ADD PRIMARY KEY (`id`), ADD UNIQUE KEY `name` (`name`,`world_id`); -- -- Indexes for table `guild_invites` -- ALTER TABLE `guild_invites` ADD UNIQUE KEY `player_id` (`player_id`,`guild_id`), ADD KEY `guild_id` (`guild_id`); -- -- Indexes for table `guild_ranks` -- ALTER TABLE `guild_ranks` ADD PRIMARY KEY (`id`), ADD KEY `guild_id` (`guild_id`); -- -- Indexes for table `houses` -- ALTER TABLE `houses` ADD UNIQUE KEY `id` (`id`,`world_id`); -- -- Indexes for table `house_auctions` -- ALTER TABLE `house_auctions` ADD UNIQUE KEY `house_id` (`house_id`,`world_id`), ADD KEY `player_id` (`player_id`); -- -- Indexes for table `house_data` -- ALTER TABLE `house_data` ADD UNIQUE KEY `house_id` (`house_id`,`world_id`); -- -- Indexes for table `house_lists` -- ALTER TABLE `house_lists` ADD UNIQUE KEY `house_id` (`house_id`,`world_id`,`listid`); -- -- Indexes for table `killers` -- ALTER TABLE `killers` ADD PRIMARY KEY (`id`), ADD KEY `death_id` (`death_id`); -- -- Indexes for table `messages` -- ALTER TABLE `messages` ADD PRIMARY KEY (`id`), ADD KEY `from` (`from`), ADD KEY `to` (`to`); -- -- Indexes for table `news` -- ALTER TABLE `news` ADD PRIMARY KEY (`id`); -- -- Indexes for table `players` -- ALTER TABLE `players` ADD PRIMARY KEY (`id`), ADD UNIQUE KEY `name` (`name`,`deleted`), ADD KEY `account_id` (`account_id`), ADD KEY `group_id` (`group_id`), ADD KEY `online` (`online`), ADD KEY `deleted` (`deleted`); -- -- Indexes for table `player_deaths` -- ALTER TABLE `player_deaths` ADD PRIMARY KEY (`id`), ADD KEY `date` (`date`), ADD KEY `player_id` (`player_id`); -- -- Indexes for table `player_depotitems` -- ALTER TABLE `player_depotitems` ADD UNIQUE KEY `player_id_2` (`player_id`,`sid`), ADD KEY `player_id` (`player_id`); -- -- Indexes for table `player_items` -- ALTER TABLE `player_items` ADD UNIQUE KEY `player_id_2` (`player_id`,`sid`), ADD KEY `player_id` (`player_id`); -- -- Indexes for table `player_killers` -- ALTER TABLE `player_killers` ADD KEY `kill_id` (`kill_id`), ADD KEY `player_id` (`player_id`); -- -- Indexes for table `player_namelocks` -- ALTER TABLE `player_namelocks` ADD KEY `player_id` (`player_id`); -- -- Indexes for table `player_skills` -- ALTER TABLE `player_skills` ADD UNIQUE KEY `player_id_2` (`player_id`,`skillid`), ADD KEY `player_id` (`player_id`); -- -- Indexes for table `player_spells` -- ALTER TABLE `player_spells` ADD UNIQUE KEY `player_id_2` (`player_id`,`name`), ADD KEY `player_id` (`player_id`); -- -- Indexes for table `player_storage` -- ALTER TABLE `player_storage` ADD UNIQUE KEY `player_id_2` (`player_id`,`key`), ADD KEY `player_id` (`player_id`); -- -- Indexes for table `player_viplist` -- ALTER TABLE `player_viplist` ADD UNIQUE KEY `player_id_2` (`player_id`,`vip_id`), ADD KEY `player_id` (`player_id`), ADD KEY `vip_id` (`vip_id`); -- -- Indexes for table `poll` -- ALTER TABLE `poll` ADD PRIMARY KEY (`id`), ADD KEY `question` (`question`); -- -- Indexes for table `poll_answer` -- ALTER TABLE `poll_answer` ADD PRIMARY KEY (`id`), ADD KEY `poll_id` (`poll_id`); -- -- Indexes for table `poll_votes` -- ALTER TABLE `poll_votes` ADD PRIMARY KEY (`id`), ADD KEY `answer_id` (`answer_id`), ADD KEY `poll_id` (`poll_id`), ADD KEY `account_id` (`account_id`); -- -- Indexes for table `posts` -- ALTER TABLE `posts` ADD PRIMARY KEY (`id`), ADD KEY `board_id` (`board_id`), ADD KEY `thread_id` (`thread_id`); -- -- Indexes for table `server_config` -- ALTER TABLE `server_config` ADD UNIQUE KEY `config` (`config`); -- -- Indexes for table `server_motd` -- ALTER TABLE `server_motd` ADD UNIQUE KEY `id` (`id`,`world_id`); -- -- Indexes for table `server_record` -- ALTER TABLE `server_record` ADD UNIQUE KEY `record` (`record`,`world_id`,`timestamp`); -- -- Indexes for table `server_reports` -- ALTER TABLE `server_reports` ADD PRIMARY KEY (`id`), ADD KEY `world_id` (`world_id`), ADD KEY `reads` (`reads`), ADD KEY `player_id` (`player_id`); -- -- Indexes for table `threads` -- ALTER TABLE `threads` ADD PRIMARY KEY (`id`), ADD KEY `board_id` (`board_id`); -- -- Indexes for table `tiles` -- ALTER TABLE `tiles` ADD UNIQUE KEY `id` (`id`,`world_id`), ADD KEY `x` (`x`,`y`,`z`), ADD KEY `house_id` (`house_id`,`world_id`); -- -- Indexes for table `tile_items` -- ALTER TABLE `tile_items` ADD UNIQUE KEY `tile_id` (`tile_id`,`world_id`,`sid`), ADD KEY `sid` (`sid`); -- -- Indexes for table `videos` -- ALTER TABLE `videos` ADD PRIMARY KEY (`id`), ADD KEY `author` (`author`); -- -- Indexes for table `video_comments` -- ALTER TABLE `video_comments` ADD PRIMARY KEY (`id`), ADD KEY `video` (`video`), ADD KEY `author` (`author`); -- -- AUTO_INCREMENT for dumped tables -- -- -- AUTO_INCREMENT for table `accounts` -- ALTER TABLE `accounts` MODIFY `id` int(11) NOT NULL AUTO_INCREMENT,AUTO_INCREMENT=10; -- -- AUTO_INCREMENT for table `bans` -- ALTER TABLE `bans` MODIFY `id` int(10) unsigned NOT NULL AUTO_INCREMENT,AUTO_INCREMENT=18; -- -- AUTO_INCREMENT for table `bugtracker` -- ALTER TABLE `bugtracker` MODIFY `id` int(11) NOT NULL AUTO_INCREMENT; -- -- AUTO_INCREMENT for table `comments` -- ALTER TABLE `comments` MODIFY `id` int(11) NOT NULL AUTO_INCREMENT; -- -- AUTO_INCREMENT for table `forums` -- ALTER TABLE `forums` MODIFY `id` int(11) NOT NULL AUTO_INCREMENT; -- -- AUTO_INCREMENT for table `friends` -- ALTER TABLE `friends` MODIFY `id` int(11) NOT NULL AUTO_INCREMENT; -- -- AUTO_INCREMENT for table `guilds` -- ALTER TABLE `guilds` MODIFY `id` int(11) NOT NULL AUTO_INCREMENT,AUTO_INCREMENT=7; -- -- AUTO_INCREMENT for table `guild_ranks` -- ALTER TABLE `guild_ranks` MODIFY `id` int(11) NOT NULL AUTO_INCREMENT,AUTO_INCREMENT=19; -- -- AUTO_INCREMENT for table `killers` -- ALTER TABLE `killers` MODIFY `id` int(11) NOT NULL AUTO_INCREMENT; -- -- AUTO_INCREMENT for table `messages` -- ALTER TABLE `messages` MODIFY `id` int(11) NOT NULL AUTO_INCREMENT; -- -- AUTO_INCREMENT for table `news` -- ALTER TABLE `news` MODIFY `id` int(11) NOT NULL AUTO_INCREMENT,AUTO_INCREMENT=4; -- -- AUTO_INCREMENT for table `players` -- ALTER TABLE `players` MODIFY `id` int(11) NOT NULL AUTO_INCREMENT,AUTO_INCREMENT=76; -- -- AUTO_INCREMENT for table `player_deaths` -- ALTER TABLE `player_deaths` MODIFY `id` int(11) NOT NULL AUTO_INCREMENT; -- -- AUTO_INCREMENT for table `poll` -- ALTER TABLE `poll` MODIFY `id` int(11) NOT NULL AUTO_INCREMENT; -- -- AUTO_INCREMENT for table `poll_answer` -- ALTER TABLE `poll_answer` MODIFY `id` int(11) NOT NULL AUTO_INCREMENT; -- -- AUTO_INCREMENT for table `poll_votes` -- ALTER TABLE `poll_votes` MODIFY `id` int(11) NOT NULL AUTO_INCREMENT; -- -- AUTO_INCREMENT for table `posts` -- ALTER TABLE `posts` MODIFY `id` int(11) NOT NULL AUTO_INCREMENT; -- -- AUTO_INCREMENT for table `server_reports` -- ALTER TABLE `server_reports` MODIFY `id` int(11) NOT NULL AUTO_INCREMENT; -- -- AUTO_INCREMENT for table `threads` -- ALTER TABLE `threads` MODIFY `id` int(11) NOT NULL AUTO_INCREMENT; -- -- AUTO_INCREMENT for table `videos` -- ALTER TABLE `videos` MODIFY `id` int(11) NOT NULL AUTO_INCREMENT; -- -- AUTO_INCREMENT for table `video_comments` -- ALTER TABLE `video_comments` MODIFY `id` int(10) NOT NULL AUTO_INCREMENT; -- -- Constraints for dumped tables -- -- -- Limitadores para a tabela `account_viplist` -- ALTER TABLE `account_viplist` ADD CONSTRAINT `account_viplist_ibfk_1` FOREIGN KEY (`account_id`) REFERENCES `accounts` (`id`) ON DELETE CASCADE, ADD CONSTRAINT `account_viplist_ibfk_2` FOREIGN KEY (`player_id`) REFERENCES `players` (`id`) ON DELETE CASCADE; -- -- Limitadores para a tabela `bugtracker` -- ALTER TABLE `bugtracker` ADD CONSTRAINT `bugtracker_ibfk_1` FOREIGN KEY (`author`) REFERENCES `players` (`id`) ON DELETE CASCADE; -- -- Limitadores para a tabela `comments` -- ALTER TABLE `comments` ADD CONSTRAINT `comments_ibfk_1` FOREIGN KEY (`news_id`) REFERENCES `news` (`id`) ON DELETE CASCADE, ADD CONSTRAINT `comments_ibfk_2` FOREIGN KEY (`author`) REFERENCES `players` (`id`) ON DELETE CASCADE; -- -- Limitadores para a tabela `environment_killers` -- ALTER TABLE `environment_killers` ADD CONSTRAINT `environment_killers_ibfk_1` FOREIGN KEY (`kill_id`) REFERENCES `killers` (`id`) ON DELETE CASCADE; -- -- Limitadores para a tabela `friends` -- ALTER TABLE `friends` ADD CONSTRAINT `friends_ibfk_1` FOREIGN KEY (`with`) REFERENCES `accounts` (`id`) ON DELETE CASCADE, ADD CONSTRAINT `friends_ibfk_2` FOREIGN KEY (`friend`) REFERENCES `accounts` (`id`) ON DELETE CASCADE; -- -- Limitadores para a tabela `guild_invites` -- ALTER TABLE `guild_invites` ADD CONSTRAINT `guild_invites_ibfk_1` FOREIGN KEY (`player_id`) REFERENCES `players` (`id`) ON DELETE CASCADE, ADD CONSTRAINT `guild_invites_ibfk_2` FOREIGN KEY (`guild_id`) REFERENCES `guilds` (`id`) ON DELETE CASCADE; -- -- Limitadores para a tabela `guild_ranks` -- ALTER TABLE `guild_ranks` ADD CONSTRAINT `guild_ranks_ibfk_1` FOREIGN KEY (`guild_id`) REFERENCES `guilds` (`id`) ON DELETE CASCADE; -- -- Limitadores para a tabela `house_auctions` -- ALTER TABLE `house_auctions` ADD CONSTRAINT `house_auctions_ibfk_1` FOREIGN KEY (`house_id`, `world_id`) REFERENCES `houses` (`id`, `world_id`) ON DELETE CASCADE, ADD CONSTRAINT `house_auctions_ibfk_2` FOREIGN KEY (`player_id`) REFERENCES `players` (`id`) ON DELETE CASCADE; -- -- Limitadores para a tabela `house_data` -- ALTER TABLE `house_data` ADD CONSTRAINT `house_data_ibfk_1` FOREIGN KEY (`house_id`, `world_id`) REFERENCES `houses` (`id`, `world_id`) ON DELETE CASCADE; -- -- Limitadores para a tabela `house_lists` -- ALTER TABLE `house_lists` ADD CONSTRAINT `house_lists_ibfk_1` FOREIGN KEY (`house_id`, `world_id`) REFERENCES `houses` (`id`, `world_id`) ON DELETE CASCADE; -- -- Limitadores para a tabela `killers` -- ALTER TABLE `killers` ADD CONSTRAINT `killers_ibfk_1` FOREIGN KEY (`death_id`) REFERENCES `player_deaths` (`id`) ON DELETE CASCADE; -- -- Limitadores para a tabela `messages` -- ALTER TABLE `messages` ADD CONSTRAINT `messages_ibfk_1` FOREIGN KEY (`from`) REFERENCES `accounts` (`id`) ON DELETE CASCADE, ADD CONSTRAINT `messages_ibfk_2` FOREIGN KEY (`to`) REFERENCES `accounts` (`id`) ON DELETE CASCADE; -- -- Limitadores para a tabela `players` -- ALTER TABLE `players` ADD CONSTRAINT `players_ibfk_1` FOREIGN KEY (`account_id`) REFERENCES `accounts` (`id`) ON DELETE CASCADE; -- -- Limitadores para a tabela `player_deaths` -- ALTER TABLE `player_deaths` ADD CONSTRAINT `player_deaths_ibfk_1` FOREIGN KEY (`player_id`) REFERENCES `players` (`id`) ON DELETE CASCADE; -- -- Limitadores para a tabela `player_depotitems` -- ALTER TABLE `player_depotitems` ADD CONSTRAINT `player_depotitems_ibfk_1` FOREIGN KEY (`player_id`) REFERENCES `players` (`id`) ON DELETE CASCADE; -- -- Limitadores para a tabela `player_items` -- ALTER TABLE `player_items` ADD CONSTRAINT `player_items_ibfk_1` FOREIGN KEY (`player_id`) REFERENCES `players` (`id`) ON DELETE CASCADE; -- -- Limitadores para a tabela `player_killers` -- ALTER TABLE `player_killers` ADD CONSTRAINT `player_killers_ibfk_1` FOREIGN KEY (`kill_id`) REFERENCES `killers` (`id`) ON DELETE CASCADE, ADD CONSTRAINT `player_killers_ibfk_2` FOREIGN KEY (`player_id`) REFERENCES `players` (`id`) ON DELETE CASCADE; -- -- Limitadores para a tabela `player_namelocks` -- ALTER TABLE `player_namelocks` ADD CONSTRAINT `player_namelocks_ibfk_1` FOREIGN KEY (`player_id`) REFERENCES `players` (`id`) ON DELETE CASCADE; -- -- Limitadores para a tabela `player_skills` -- ALTER TABLE `player_skills` ADD CONSTRAINT `player_skills_ibfk_1` FOREIGN KEY (`player_id`) REFERENCES `players` (`id`) ON DELETE CASCADE; -- -- Limitadores para a tabela `player_spells` -- ALTER TABLE `player_spells` ADD CONSTRAINT `player_spells_ibfk_1` FOREIGN KEY (`player_id`) REFERENCES `players` (`id`) ON DELETE CASCADE; -- -- Limitadores para a tabela `player_storage` -- ALTER TABLE `player_storage` ADD CONSTRAINT `player_storage_ibfk_1` FOREIGN KEY (`player_id`) REFERENCES `players` (`id`) ON DELETE CASCADE; -- -- Limitadores para a tabela `player_viplist` -- ALTER TABLE `player_viplist` ADD CONSTRAINT `player_viplist_ibfk_1` FOREIGN KEY (`player_id`) REFERENCES `players` (`id`) ON DELETE CASCADE, ADD CONSTRAINT `player_viplist_ibfk_2` FOREIGN KEY (`vip_id`) REFERENCES `players` (`id`) ON DELETE CASCADE; -- -- Limitadores para a tabela `poll_answer` -- ALTER TABLE `poll_answer` ADD CONSTRAINT `poll_answer_ibfk_1` FOREIGN KEY (`poll_id`) REFERENCES `poll` (`id`) ON DELETE CASCADE; -- -- Limitadores para a tabela `poll_votes` -- ALTER TABLE `poll_votes` ADD CONSTRAINT `poll_votes_ibfk_1` FOREIGN KEY (`answer_id`) REFERENCES `poll_answer` (`id`) ON DELETE CASCADE, ADD CONSTRAINT `poll_votes_ibfk_2` FOREIGN KEY (`poll_id`) REFERENCES `poll` (`id`) ON DELETE CASCADE, ADD CONSTRAINT `poll_votes_ibfk_3` FOREIGN KEY (`account_id`) REFERENCES `accounts` (`id`) ON DELETE CASCADE; -- -- Limitadores para a tabela `posts` -- ALTER TABLE `posts` ADD CONSTRAINT `posts_ibfk_1` FOREIGN KEY (`board_id`) REFERENCES `forums` (`id`) ON DELETE CASCADE, ADD CONSTRAINT `posts_ibfk_2` FOREIGN KEY (`thread_id`) REFERENCES `threads` (`id`) ON DELETE CASCADE; -- -- Limitadores para a tabela `server_reports` -- ALTER TABLE `server_reports` ADD CONSTRAINT `server_reports_ibfk_1` FOREIGN KEY (`player_id`) REFERENCES `players` (`id`) ON DELETE CASCADE; -- -- Limitadores para a tabela `threads` -- ALTER TABLE `threads` ADD CONSTRAINT `threads_ibfk_1` FOREIGN KEY (`board_id`) REFERENCES `forums` (`id`) ON DELETE CASCADE; -- -- Limitadores para a tabela `tiles` -- ALTER TABLE `tiles` ADD CONSTRAINT `tiles_ibfk_1` FOREIGN KEY (`house_id`, `world_id`) REFERENCES `houses` (`id`, `world_id`) ON DELETE CASCADE; -- -- Limitadores para a tabela `tile_items` -- ALTER TABLE `tile_items` ADD CONSTRAINT `tile_items_ibfk_1` FOREIGN KEY (`tile_id`) REFERENCES `tiles` (`id`) ON DELETE CASCADE; -- -- Limitadores para a tabela `videos` -- ALTER TABLE `videos` ADD CONSTRAINT `videos_ibfk_1` FOREIGN KEY (`author`) REFERENCES `players` (`id`) ON DELETE CASCADE; -- -- Limitadores para a tabela `video_comments` -- ALTER TABLE `video_comments` ADD CONSTRAINT `video_comments_ibfk_1` FOREIGN KEY (`video`) REFERENCES `videos` (`id`) ON DELETE CASCADE, ADD CONSTRAINT `video_comments_ibfk_2` FOREIGN KEY (`author`) REFERENCES `players` (`id`) ON DELETE CASCADE; /*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */; /*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */; /*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */; Gostaria de ajustar isso, o jogador passando por um tile ou clicando em uma porta e ganhando 400 de cap(fixo). Preciso consertar! Abraço
  21. @Danxi Não é na soul, já mexi kkkkkk Consegui corrigir, o player pode arrastar itens para dentro da backpack, porém... Ele nasce com os itens no local certo. E em dois locais errados, no chão e dentro da pokebag. Como corrigir?
  22. Consegui amigão, Agora o unico problema que estou tendo é: usando uma base dxp nesse servidor pda o jogador não consegue colocar nenhum item na backpack...
  23. Gostaria de uma adaptação na minha script para que o jogador só consiga usar o item(no meu caso, a bike) se ela estiver dentro da backpack. Se possível, não poder jogar fora enquanto se usa a bike! function onUse(cid, item, frompos, itemEx, topos) local bike = {lookType = 738, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0} --- Esse vai ser Homen local bike1 = {lookType = 737, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0} --- Esse vai ser mulher local speed = 474 --- Velocidade que a bike terá. if isPlayer(cid) and not isPremium(cid) and premium == true then doTeleportThing(cid, fromPosition, false) doPlayerSendCancel(cid, "Only premium accounts can mount.") return true end if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_RING).uid then doPlayerSendCancel(cid, "Você deve colocar sua bike no local correto.") return true end if getPlayerStorageValue(cid, 17001) == 1 or getPlayerStorageValue(cid, 63215) == 1 or getPlayerStorageValue(cid, 17000) == 1 then doPlayerSendCancel(cid, "Dismount your pokemon to ride.") return true end if getPlayerStorageValue(cid, 32001) == 1 then doRemoveCondition(cid, CONDITION_OUTFIT) doChangeSpeed(cid, -speed) doSendMagicEffect(getPlayerPosition(cid), 18) setPlayerStorageValue(cid, 32001, 0) else if getPlayerSex(cid) == 1 then -- homem doChangeSpeed(cid, speed) doSetCreatureOutfit(cid, bike, -1) doSendMagicEffect(getPlayerPosition(cid), 18) setPlayerStorageValue(cid, 32001, 1) elseif getPlayerSex(cid) == 0 then -- homem doChangeSpeed(cid, speed) doSetCreatureOutfit(cid, bike1, -1) doSendMagicEffect(getPlayerPosition(cid), 18) setPlayerStorageValue(cid, 32001, 1) end end return true end
  24. Preciso de um .SQL para acrescentar no meu servidor de pokemon, pois todos os servidores DASH/DASH ADVANCED vem em .s3db

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