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selenia.global

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  • Data de Nascimento Novembro 10

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  1. Thanks a lot! it made me realize how I could modify it to my taste! But unlucly it didnt worked as i tought In example now it goes like this With my now edited code (From Sergio R :D!) I do. !bless and it goes If not in fight then i get bless if with not enough money it goes blockhit if aready bought it it goes poff if in battle it goes drawblood (everything is fine there) ! But is there any possibility to make it so when I already bought the blessings with !bless then it no longer tries to get the other variables like drawblood i
  2. 1.3 !fly command talkaction Something in which you could do !fly then a modal window opens up with the list of customatizable towns list and they custom position to appear. That would be really nice (dont know if it already exists tho ! Thanks and greetings from norway :D!
  3. Hello Guys. I would love some help! (Auto Re Opener - 24/7 Server.) I write this in the final line to open the server. ./build/tfs But when it goes to global save it just closes the server (it doesnt re openes it) should i also write while true; do ./tfs; ? or while true; do ./build/tfs; ? How can i make my otserver re opens himsel after global save? Thanks in advance. (sorry bad translated portuguese version) Fala Galera Olá gente. Eu adoraria alguma ajuda! Eu escrevo isso na linha final para abrir o servidor.
  4. @Sttorm Im going to check it out when im in my house later this day. I would post back with the news Thanks man
  5. @Sttorm Perfect!!! Thanks a lot!!!! It works now as i wanted. Awesome!!! Thanks! @Sttorm Also Could you help me with this ? I Would like This setup: -When Player cast command it says "You have been blessed by all of eight gods! and CONST_ME_HOLYAREA(and no other animation overwrite) -When Player cast the command if he already has blessings it goes "You already have been blessed and CONST_ME_POFF(and no other animation overwrite) -When Player cast the command If he was Condition_INFIGHT it says" You cant Buy Bless While you have battle time left and
  6. TFS 1.3 Base: Otx Malucoo newest Gitlab I would like to know how can I fix this in order to work on tfs 1.3 The bot works but doesnt answer you name instead it says PLAYERNAME, also it doesnt give you the money when you win. Thanks in advance local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local talkState = {} function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:on
  7. Diga em poucas palavras a base utilizada (Nome do servidor ou nome do website). Ex. TFS 1.3; Base: OTX Malucoo Latest Gitlab Qual erro está surgindo/O que você procura? Im trying to make a command (talkaction) that can´t be used while player is in combat,by monster,player or pzlocked(any combat) I already tried with if(not(isPlayerPzLocked(cid))) but that only works if the player haz pz(by pk-skull-or field) What lua configuration should i use in order to make it so cant be used while fighting Thanks in advance! Greetings fro
  8. @Cjaker I think I got it right this time! Could you tell me if this passed the test/aproved? function onSay(cid) local player = Player(cid) local totalBlessPrice = getBlessingsCost(player:getLevel()) * 5 * 0.7 if(not(isPlayerPzLocked(cid))) then if player:getBlessings() == 5 then player:sendCancelMessage("You already have been blessed!", cid) elseif player:removeMoney(totalBlessPrice) then player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "You have been blessed by all of eight gods!") for b = 1, 5 d
  9. Fala Galera!! Muito obrigado! no entanto, eles podem ser comprados na batalha, se o jogador pode comprar, como aquele que leva pz Disculpa mim malo portuguese! Cheers from Norway :D!! Hello everyone!!! well i have keep on testing it yet i can’t find a correct way to do the solution to the script in order that players can’t buy blessings while on battle! It would be awesome if someone could help us out! getCost(getPlayerLevel(cid)) if(not(isPlayerPzLocked(cid))) then player:sendCancelMessage("You can
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