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  1. Gostei
    tinkywinky deu reputação a MayconPhP em Implementação PicPay-Didático   
    Olá pessoal do Tibia King sou o Maycon, sou desenvolvedor Web.
    E para ajudar as pessoas que tem interesse em aprender PHP resolvi fazer 1 tutorial de como implementar o PicPay no gesior. O vídeo tem o intuito de ajudar a pessoas que tenha dúvida de como funciona o Gesior.
    OBS: o vídeo é apenas para fins didático, então para implementação você precisará fazer uma regra de negócio de acordo com o que precisa para implementação.
     
    Espero ter ajudado abraços.
     
    Video 1
    Video 2
    Video 3
    Video 4
  2. Obrigado
    tinkywinky deu reputação a Movie em [SafeZone] Evento by Movie & LuanLuciano   
    [SafeZone 1.x]

    Hellou galera, a um tempo atrás tinha postado um safezone que eu e o @luanluciano93 tinhamos feito e por algumas questões resolvi apagar o tópico.
    Hoje venho postá-lo novamente porém mais otimizado e com maior número de configurações.
    Qualquer bug que houver durante o decorrer do evento só me avisar nesse tópico que irei fixar (SOMENTE NESSE TÓPICO, NÃO ME PROCUREM NO DISCORD NEM VIA PM)

     
    Na pasta lib, crie um arquivo chamado safezone.lua
     
    --[[ Evento SafeZone escrito por LuanLuciano93 e Movie (Movie#4361) Otimizado por Movie Disponibilizado para o TibiaKing e não autorizo outras reproduções Mantenha os créditos <3 --]] SAFEZONE = { teleportTimeClose = 5, eventTimeTotal = 30, positionTeleportOpen = Position(1003, 1217, 7), -- Posição que o portal irá abrir positionEnterEvent = Position(1545, 957, 7), -- Para onde os players irão storage = 12149, -- Não mexa actionId = 6412, -- ActionID que irá no portal ao ser criado, tem que ser o mesmo do movements protectionTileId = {9562, 9563, 9564, 9565}, -- ID dos pisos que serão criados levelMin = 150, minPlayers = 5, maxPlayers = 50, reward = {9020, 5}, -- ID do Item, Quantidade players = {}, days = { ["Sunday"] = {"20:00"}, ["Monday"] = {"20:00"}, ["Tuesday"] = {"20:00"}, ["Wednesday"] = {"20:00"}, ["Thursday"] = {"20:00"}, ["Friday"] = {"20:00"}, ["Saturday"] = {"20:00"}, }, messages = { prefix = "[SafeZone] ", messageStart = "O evento irá começar agora com %d participantes! Boa sorte!", messageNoStart = "O evento não foi iniciado por falta de participantes!", messageTime = "O evento foi finalizado por ultrapassar o limite de tempo!", messageOpen = "O evento foi aberto, você tem %d minutos para entrar no portal do evento que se encontra no templo!", messageWait = "O teleporte para o evento está aberto, você tem %d minuto(s) para entrar!", messageFinish = "O evento foi finalizado e o ganhador foi o %s! Parabéns!", messageWinner = "Você ganhou %d %s como premiação pelo primeiro lugar!", }, lifeColor = { [1] = 94, -- red [2] = 77, -- orange [3] = 79 -- yellow }, positionEvent = {firstTile = {x = 1538, y = 951, z = 7}, tilesX = 15, tilesY = 11} -- No final do tópico ensino a configurar } function SAFEZONE:teleportCheck() local tile = Tile(SAFEZONE.positionTeleportOpen) if tile then local item = tile:getItemById(1387) if item then item:remove() local totalPlayers = SAFEZONE:totalPlayers() if totalPlayers >= SAFEZONE.minPlayers then Game.broadcastMessage(SAFEZONE.messages.prefix .. SAFEZONE.messages.messageStart:format(totalPlayers), MESSAGE_STATUS_WARNING) SAFEZONE:createProtectionTiles() addEvent(function() if totalPlayers > 0 then Game.broadcastMessage(SAFEZONE.messages.prefix .. SAFEZONE.messages.messageTime, MESSAGE_STATUS_WARNING) SAFEZONE:removePlayers() end end, SAFEZONE.eventTimeTotal * 60 * 1000) else Game.broadcastMessage(SAFEZONE.messages.prefix .. SAFEZONE.messages.messageNoStart, MESSAGE_STATUS_WARNING) SAFEZONE:removePlayers() end else Game.broadcastMessage(SAFEZONE.messages.prefix .. SAFEZONE.messages.messageOpen:format(SAFEZONE.teleportTimeClose), MESSAGE_STATUS_WARNING) addEvent(Game.broadcastMessage, (SAFEZONE.teleportTimeClose - 3) * 60 * 1000, SAFEZONE.messages.prefix .. (SAFEZONE.messages.messageWait):format(SAFEZONE.teleportTimeClose - 2)) addEvent(Game.broadcastMessage, (SAFEZONE.teleportTimeClose - 1) * 60 * 1000, SAFEZONE.messages.prefix .. (SAFEZONE.messages.messageWait):format(SAFEZONE.teleportTimeClose - 4)) local teleport = Game.createItem(1387, 1, SAFEZONE.positionTeleportOpen) if teleport then teleport:setActionId(SAFEZONE.actionId) end addEvent(function() SAFEZONE:teleportCheck() end, SAFEZONE.teleportTimeClose * 60000) end end end function SAFEZONE:removePlayers() for a in pairs(SAFEZONE.players) do local player = Player(a) player:setStorageValue(SAFEZONE.storage, 0) player:teleportTo(player:getTown():getTemplePosition()) player:getPosition():sendMagicEffect(CONST_ME_TELEPORT) end end function SAFEZONE:insertPlayer(playerId) SAFEZONE.players[playerId] = {} end function SAFEZONE:removePlayer(playerId) SAFEZONE.players[playerId] = nil end function SAFEZONE:totalPlayers() local x = 0 for a in pairs(SAFEZONE.players) do x = x + 1 end return x end function SAFEZONE:totalProtectionTile() local totalPlayers = SAFEZONE:totalPlayers() if totalPlayers >= 10 then return totalPlayers - 3 else return totalPlayers - 1 end end function SAFEZONE:createProtectionTiles() local totalPlayers = SAFEZONE:totalPlayers() if SAFEZONE:totalPlayers() == 1 then for a in pairs(SAFEZONE.players) do local player = Player(a) if player:getStorageValue(SAFEZONE.storage) > 0 then player:setStorageValue(SAFEZONE.storage, 0) SAFEZONE.players[a] = nil player:teleportTo(player:getTown():getTemplePosition()) player:getPosition():sendMagicEffect(CONST_ME_TELEPORT) local itemType = ItemType(SAFEZONE.reward[1]) if itemType:getId() ~= 0 then player:sendTextMessage(MESSAGE_EVENT_ADVANCE, SAFEZONE.messages.prefix .. SAFEZONE.messages.messageWinner:format(SAFEZONE.reward[2],itemType:getName())) player:addItem(itemType:getId(), SAFEZONE.reward[2]) end Game.broadcastMessage(SAFEZONE.messages.prefix .. SAFEZONE.messages.messageFinish:format(player:getName()), MESSAGE_STATUS_WARNING) end end elseif totalPlayers >= SAFEZONE.minPlayers then local createTiles, totalTiles = 0, SAFEZONE:totalProtectionTile() local tileX = SAFEZONE.positionEvent.firstTile.x local tileY = SAFEZONE.positionEvent.firstTile.y local tileZ = SAFEZONE.positionEvent.firstTile.z local tilesX = SAFEZONE.positionEvent.tilesX local tilesY = SAFEZONE.positionEvent.tilesY local protectionTileId = SAFEZONE.protectionTileId while createTiles < totalTiles do local randomX = math.random(tileX, tileX + tilesX) local randomY = math.random(tileY, tileY + tilesY) local newPosition = Position({x = randomX, y = randomY, z = tileZ}) local tile = Tile(newPosition) if tile then local item1 = tile:getItemById(protectionTileId[1]) local item2 = tile:getItemById(protectionTileId[2]) local item3 = tile:getItemById(protectionTileId[3]) local item4 = tile:getItemById(protectionTileId[4]) if not item1 and not item2 and not item3 and not item4 then local randomTile = math.random(protectionTileId[1], protectionTileId[4]) local tileProtection = Game.createItem(randomTile, 1, newPosition) if tileProtection then tileProtection:getPosition():sendMagicEffect(CONST_ME_ENERGYHIT) addEvent(function() SAFEZONE:deleteProtectionTiles(newPosition, randomTile) end, 5000) createTiles = createTiles + 1 end end end end addEvent(function() SAFEZONE:effectArea(SAFEZONE.positionEvent.firstTile, SAFEZONE.positionEvent.tilesX, SAFEZONE.positionEvent.tilesY) end, 5000) addEvent(function() SAFEZONE:checkPlayersinProtectionTiles() end, 4000) addEvent(function() SAFEZONE:createProtectionTiles() end, 6000) end end function SAFEZONE:deleteProtectionTiles(position, tileId) local tile = Tile(position) if tile then local item = tile:getItemById(tileId) if item then item:getPosition():sendMagicEffect(CONST_ME_POFF) item:remove() end end end function SAFEZONE:checkPlayersinProtectionTiles() local protectionTileId = SAFEZONE.protectionTileId for a in pairs(SAFEZONE.players) do local player = Player(a) if player:getStorageValue(SAFEZONE.storage) > 0 then local tile = Tile(player:getPosition()) if tile then local item1 = tile:getItemById(protectionTileId[1]) local item2 = tile:getItemById(protectionTileId[2]) local item3 = tile:getItemById(protectionTileId[3]) local item4 = tile:getItemById(protectionTileId[4]) if not item1 and not item2 and not item3 and not item4 then if player:getStorageValue(SAFEZONE.storage) > 1 then player:setStorageValue(SAFEZONE.storage, player:getStorageValue(SAFEZONE.storage) - 1) local lifes = player:getStorageValue(SAFEZONE.storage) player:setStorageValue(SAFEZONE.storage, 0) player:getPosition():sendMagicEffect(CONST_ME_FIREAREA) SAFEZONE.players[player:getId()] = nil local outfit = player:getSex() == 0 and 136 or 128 if lifes == 1 then local lifeColor = SAFEZONE.lifeColor[1] player:setOutfit({lookType = outfit, lookHead = lifeColor, lookBody = lifeColor, lookLegs = lifeColor, lookFeet = lifeColor}) elseif lifes == 2 then local lifeColor = SAFEZONE.lifeColor[2] player:setOutfit({lookType = outfit, lookHead = lifeColor, lookBody = lifeColor, lookLegs = lifeColor, lookFeet = lifeColor}) end player:setStorageValue(SAFEZONE.storage, lifes) else player:setStorageValue(SAFEZONE.storage, 0) player:getPosition():sendMagicEffect(CONST_ME_FIREAREA) player:teleportTo(player:getTown():getTemplePosition()) player:getPosition():sendMagicEffect(CONST_ME_TELEPORT) end end end end end end function SAFEZONE:effectArea(firstTile, tilesX, tilesY) local fromPosition = firstTile local toPositionX = fromPosition.x + tilesX local toPositionY = fromPosition.y + tilesY for x = fromPosition.x, toPositionX do for y = fromPosition.y, toPositionY do local position = Position({x = x, y = y, z = fromPosition.z}) if position then position:sendMagicEffect(CONST_ME_SMALLPLANTS) end end end end Não esqueça de registrar essa lib no lib.lua

     
    Agora na pasta movements/scripts crie um arquivo chamado safezone.lua
    --[[ Evento SafeZone escrito por LuanLuciano93 e Movie (Movie#4361) Otimizado por Movie Disponibilizado para o TibiaKing e não autorizo outras reproduções Mantenha os créditos <3 --]] function onStepIn(creature, item, position, fromPosition) local player = creature:getPlayer() if not player then return true end if player:getGroup():getAccess() then player:teleportTo(SAFEZONE.positionEnterEvent) return true end if player:getLevel() < SAFEZONE.levelMin then player:sendCancelMessage(SAFEZONE.messages.prefix .."Você precisa ser level " .. SAFEZONE.levelMin .. "ou maior para entrar no evento.") player:teleportTo(fromPosition, true) player:getPosition():sendMagicEffect(CONST_ME_POFF) return true end if player:getItemCount(2165) >= 1 then player:sendCancelMessage(SAFEZONE.messages.prefix .."Você não pode entrar com um stealth ring no evento.") player:teleportTo(fromPosition, true) player:getPosition():sendMagicEffect(CONST_ME_POFF) return true end local ring = player:getSlotItem(CONST_SLOT_RING) if ring then if ring:getId() == 2202 then player:sendCancelMessage(SAFEZONE.messages.prefix .." Você não pode entrar no evento com um stealth ring.") player:teleportTo(fromPosition, true) player:getPosition():sendMagicEffect(CONST_ME_POFF) return true end end for a in pairs(SAFEZONE.players) do target = Player(a) if player:getIp() == target:getIp() then player:sendCancelMessage(SAFEZONE.messages.prefix .. "Você já possui um outro player dentro do evento.") player:teleportTo(fromPosition, true) player:getPosition():sendMagicEffect(CONST_ME_POFF) return true end end if SAFEZONE:totalPlayers() >= SAFEZONE.maxPlayers then player:sendCancelMessage(SAFEZONE.messages.prefix .. "O evento já atingiu o número máximo de participantes.") player:teleportTo(fromPosition, true) player:getPosition():sendMagicEffect(CONST_ME_POFF) return true end local outfit = player:getSex() == 0 and 136 or 128 local treeLifeColor = SAFEZONE.lifeColor[3] player:setOutfit({lookType = outfit, lookHead = treeLifeColor, lookBody = treeLifeColor, lookLegs = treeLifeColor, lookFeet = treeLifeColor}) player:sendTextMessage(MESSAGE_INFO_DESCR, SAFEZONE.messages.prefix .."Você entrou no evento. Boa sorte!") player:teleportTo(SAFEZONE.positionEnterEvent) player:getPosition():sendMagicEffect(CONST_ME_TELEPORT) player:setStorageValue(SAFEZONE.storage, 3) SAFEZONE:insertPlayer(player:getId()) return true end <movevent event="StepIn" actionid="6412" script="safezone.lua" />
    Agora vá na pasta globalevents/scripts e crie o arquivo safezone.lua
    function onThink(interval) if SAFEZONE.days[os.date("%A")] then local hrs = tostring(os.date("%X")):sub(1, 5) if isInArray(SAFEZONE.days[os.date("%A")], hrs) then SAFEZONE:teleportCheck() end end return true end <globalevent name="SafeZone" interval="60000" script="safezone.lua" />  

     

     
    No quadrado azul marinho você configura a posição do 
    firstTile = {x = x, y = y, z = z} Em verde, você conta quantos quadrados existem e coloque em
    tilesX = quantidade Em vermelho, você conta quantos quadrados existem e coloque em
    tilesY = quantidade De resto, as outras configurações estão bem explícitas.

     
    Créditos
    30% Movie
    69% @luanluciano93
    1% @WooX (pela divisória rs)

     
  3. Curtir
    tinkywinky deu reputação a Cat em Como criar bordas bonitas   
    Como criar bordas mais bonitas
    (não publicar em outro fórum, obrigado)
     
       Olá TibiaKing, essa é a segunda versão de um tutorial antigo meu. Eu vi e vejo até hoje a galera cometer loucuras com bordas, quando na verdade é algo mais simples que parece. A questão é que é preciso de treino para poder aplicar as técnicas mostradas aqui de uma forma ágil e correta, tentei deixar o tutorial com mais imagens do que texto, para facilitar o entendimento de vocês, então abra logo seu editor e treine, brasil está carente de mappers e você pode ser um dos melhores, basta praticar! Se tiver dúvidas pergunte nos comentários que eu ajudarei.
    Está pronto?
     
     
     
    INTRODUÇÃO
       Eu escolhi grass por ser a mais utilizada, treinei dois anos com ela, eu ficava criando os formatos e deletando por insatisfação com o resultado, isso ajudou, porque depois disso o restante das bordas ficavam mais familiares na hora de mapear.
    Isso que vou começar falando é um detalhe muito importante e que define muito o seu estilo de criar bordas. Percebo que a maioria dos mappers que iniciam começam utilizando no mapa muito mais as bordas de B do que de A, veja as imagens:

    Existem dois jeitos simples de usar bordas e isso vai definir em parte como será o resultado, se você usar mais B seu mapa será quadrado, porém utilizando mais o A seu mapa ganhará forma e liberdade. Mas isso não significa que usar mais B seja errado, vai depender do que você precisa fazer, até porque é possível fazer um mapa com formas bonitas utilizando somente itens de B, mas não vou me aprofundar nessa técnica agora, preste atenção em A.
    As imagens abaixo são exemplos de um mapa quadrado e outro com formato aperfeiçoado, veja a quantidade de itens de A e B em cada exemplo.
     

     

     
       Agora você entende que ao fazer bordas deve utilizar em maior quantidade o A se quiser formatos livres e aperfeiçoados, e B para mapas quadrados? Mesmo assim, algumas partes do mapa podem acabar contento mais B, vai depender da proporção e da sua perspectiva, jamais se limite por causa disso!
    A imagem abaixo mostra os tipos de formatos que podem ser utilizados para fazer a curvatura das bordas, existem infinitas possibilidades, algumas muito trabalhosas, mas essas são ótimas para começar. É um exemplo na diagonal com uma direção apenas, você pode dar formatos para várias direções do mapa e não unicamente à direção mostrada abaixo, o importante é que você entenda o impacto que cada tipo de borda acrescenta ao mapa.
     

     
    Veja os exemplos generalizados utilizando as formas acima, faça a mesma coisa, conforme você for treinando vai descobrir habilidades de moldar esses formatos!
     

     
     
     
     
    Outros Exemplos:
     

     
     
     
    COMPLEMENTO
    Para deixar as bordas ainda mais vivas, utilize os recursos disponíveis que completam a temática, veja o exemplo abaixo e descubra o poder de uma borda bem feita:
     


     
    Se gostou ou isso foi útil para você, repute o tópico, isso vai me incentivar a fazer novos tutoriais mais elaborados, pois saberei que estão curtindo!
    Até o próximo tutorial
     
     
     
     
  4. Curtir
    tinkywinky recebeu reputação de Cat em (RME Extension 8.6) - Zao Bridge.   
    Valeu demais, Nolis! 
     
    Sou novo por aqui, tô lendo tudo ainda kkk
     
    Obrigado pela paciência
  5. Curtir
    tinkywinky recebeu reputação de DiigooMix em Classic-Yurots [8.60] - Push Cruzado + Cast com Setas   
    Salve pessoal!
     
    @KOLISAO amei o seu projeto! Se me permite, gostaria de tirar uma dúvida.
     
    O log (quando abro a distro) mostra um erro em quests.xml, veja abaixo:
    >> Loading quests Invalid mission state id '0-99' for mission 'Paw and Fur: Elfs' Invalid mission state id '0-149' for mission 'Paw and Fur: Orcs' Invalid mission state id '0-299' for mission 'Paw and Fur: Rotworms' Invalid mission state id '0-299' for mission 'Paw and Fur: Cyclops' Invalid mission state id '0-299' for mission 'Paw and Fur: Crocodiles' Invalid mission state id '0-299' for mission 'Paw and Fur: Tarantulas' Invalid mission state id '0-149' for mission 'Paw and Fur: Carniphilas' Invalid mission state id '0-199' for mission 'Paw and Fur: Stone Golems' Invalid mission state id '0-299' for mission 'Paw and Fur: Mammoths' Invalid mission state id '0-299' for mission 'Paw and Fur: Ice Golems' Invalid mission state id '0-299' for mission 'Paw and Fur: All Quaras Scout' Invalid mission state id '0-299' for mission 'Paw and Fur: All Quaras' Invalid mission state id '0-69' for mission 'Paw and Fur: Water Elementals' Invalid mission state id '0-69' for mission 'Paw and Fur: Earth Elementals' Invalid mission state id '0-69' for mission 'Paw and Fur: Elephants' Invalid mission state id '0-199' for mission 'Paw and Fur: Killer Caimans' Invalid mission state id '0-199' for mission 'Paw and Fur: Mutated Rats' Invalid mission state id '0-499' for mission 'Paw and Fur: Giant Spiders' Invalid mission state id '0-1999' for mission 'Paw and Fur: Hydras' Invalid mission state id '0-1999' for mission 'Paw and Fur: Sea Serpents' Invalid mission state id '0-1999' for mission 'Paw and Fur: Behemoths' Invalid mission state id '0-1499' for mission 'Paw and Fur: Serpent Spawns' Invalid mission state id '0-6665' for mission 'Paw and Fur: Demons' Invalid mission state id '0-999' for mission 'Paw and Fur: Pirates' Invalid mission state id '0-3999' for mission 'Paw and Fur: Minotaurs' Invalid mission state id '0-1999' for mission 'Paw and Fur: Necro and Priest'  
    Alguma ideia do por que isso tá rolando? Pra quem não tá com o arquivo baixado no PC, segue a programação do "quests.xml":
     
    <?xml version="1.0" encoding="UTF-8"?> <quests> <!-- COOKING --> <quest name="Cooking" startstorageid="19990" startstoragevalue="1"> <mission name="Becoming a Cooking" storageid="45470" startvalue="1" endvalue="1"> <missionstate id="1" description="Você agora é um cozinheiro! Você tem acesso a cozinha do Erique Jacquan." /> </mission> <mission name="Points - Cooking" storageid="45471" startvalue="0" notify="false"> <missionstate id="0" description="Pontos: |STATE|" /> </mission> </quest> <!-- ROSHAMUUL --> <quest name="Lower Roshamuul Quest" startstorageid="19990" startstoragevalue="1"> <mission name="Pile Bones" storageid="45490" startvalue="1" endvalue="2"> <missionstate id="1" description="Você deve dar use nos Large Pile of Various Bones para juntar 50 pontos. Assim que tiver 50 pontos, volte ao npc Sandomo." /> <missionstate id="2" description="Você concluiu a missão Pile Bones em Lower Roshamuul." /> </mission> <mission name="Points - Roshamuul" storageid="45491" startvalue="0" notify="false"> <missionstate id="0" description="Pontos: |STATE|" /> </mission> </quest> <!-- PROMOTION QUEST --> <quest name="Promotion Quest" startstorageid="19991" startstoragevalue="1"> <mission name="Cinematic Trailer" storageid="45278" startvalue="1" endvalue="1"> <missionstate id="1" description="Você encontrou o Agathodemon na entrada da Promotion Quest." /> </mission> <mission name="Reward" storageid="45286" startvalue="1" endvalue="1"> <missionstate id="1" description="Voce pegou a recompensa do baú na Promotion Quest." /> </mission> </quest> <!-- Yalahari --> <quest name="The Yalahari Quest" startstorageid="19992" startstoragevalue="1"> <mission name="The Shadow Nexus" storageid="45259" startvalue="1" endvalue="1"> <missionstate id="1" description="You killed Azerus. You received Yalahari Outfit! You can enter the reward room, it is located in the main room of the Yalahari." /> </mission> </quest> <!-- Inquisition --> <quest name="The Inquisition" startstorageid="19993" startstoragevalue="1"> <mission name="The Shadow Nexus" storageid="39000" startvalue="1" endvalue="7"> <missionstate id="1" description="You killed Ushuriel. Move to the next room and kill Zugurosh." /> <missionstate id="2" description="You killed Zugurosh. Move to the next room and kill Madareth." /> <missionstate id="3" description="You killed Madareth. Move to the next room and kill the brothers: Golgordan and Latrivan." /> <missionstate id="4" description="You killed the brothers: Golgordan and Latrivan. Move to the next room and kill Annihilon." /> <missionstate id="5" description="You killed Annihilon. Move to the next room and kill Hellgorak." /> <missionstate id="6" description="You killed Hellgorak. Move to the final room and enter to the final teleport." /> <missionstate id="7" description="You have completed The Inquisition Quest! You received Demon Hunt Outfit! You can enter the reward room, it is located in the main room of the Inquisition." /> </mission> </quest> <!-- POI --> <quest name="The Pits of Inferno Quest" startstorageid="19994" startstoragevalue="1"> <mission name="Tronos" storageid="45220" startvalue="1" endvalue="7"> <missionstate id="1" description="Você já fez 1/7 tronos." /> <missionstate id="2" description="Você já fez 2/7 tronos." /> <missionstate id="3" description="Você já fez 3/7 tronos." /> <missionstate id="4" description="Você já fez 4/7 tronos." /> <missionstate id="5" description="Você já fez 5/7 tronos." /> <missionstate id="6" description="Você já fez 6/7 tronos." /> <missionstate id="7" description="Você já fez 7/7 tronos. Você já pode ir para a sala de recompensa." /> </mission> <mission name="Recompensa" storageid="45235" startvalue="1" endvalue="1"> <missionstate id="1" description="Você terminou a Pits of Inferno." /> </mission> </quest> <!-- Tibia Tales --> <quest name="Tibia Tales" startstorageid="19997" startstoragevalue="1"> <mission name="Quest 100k" storageid="45109" startvalue="1" endvalue="1"> <missionstate id="1" description="Você completou a Quest dos 100k." /> </mission> <mission name="Old Backpack Quest" storageid="45271" startvalue="1" endvalue="1"> <missionstate id="1" description="Você recebeu uma Dwarven Armor." /> </mission> <mission name="Firewalker Boots Quest" storageid="45276" startvalue="1" endvalue="1"> <missionstate id="1" description="Você concluiu a quest da Firewalker Boots." /> </mission> <mission name="Dwarven Legs Quest" storageid="45287" startvalue="1" endvalue="1"> <missionstate id="1" description="Você concluiu a quest da Dwarven Legs." /> </mission> <mission name="Demon Oak Quest" storageid="45297" startvalue="1" endvalue="1"> <missionstate id="1" description="Você concluiu a Demon Oak." /> </mission> <mission name="AURA Quest" storageid="25950" startvalue="1" endvalue="1"> <missionstate id="1" description="Você concluiu a quest da AURA. Você agora possui AURA!" /> </mission> <mission name="Ring Quest" storageid="45374" startvalue="1" endvalue="1"> <missionstate id="1" description="Você concluiu a quest do Ring." /> </mission> <mission name="Wrath of the Emperor Quest" storageid="45263" startvalue="1" endvalue="1"> <missionstate id="1" description="Você concluiu a Wrath of the Emperor Quest." /> </mission> <mission name="Canivete Quest" storageid="45348" startvalue="1" endvalue="1"> <missionstate id="1" description="Você concluiu a Quest do canivete." /> </mission> <mission name="Weapon Quest" storageid="45346" startvalue="1" endvalue="1"> <missionstate id="1" description="Você concluiu a Weapon Quest." /> </mission> <mission name="Golden Helmet Quest" storageid="45353" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a quest e recebeu Golden Helmet." /> </mission> <mission name="Shield Quest" storageid="45354" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a quest do shield." /> </mission> <mission name="Blessed Shield Quest" storageid="45357" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a quest do Blessed Shield. Parabéns!" /> </mission> <mission name="Classic Helmet Quest" storageid="45455" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a quest do Classic Helmet. Parabéns!" /> </mission> <mission name="Classic Boots Quest" storageid="45456" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a quest do Classic Boots. Parabéns!" /> </mission> <mission name="Classic Weapon Quest" storageid="45386" startvalue="1" endvalue="1"> <missionstate id="1" description="Parabéns! Você finalizou a Classic Weapon Quest." /> </mission> </quest> <!-- Barbarian + Anihi --> <quest name="The Ultimate Challenges" startstorageid="19998" startstoragevalue="1"> <mission name="Barbarian Arena - Greenhorn Mode" storageid="48297" startvalue="1" endvalue="1"> <missionstate id="1" description="You have defeated all enemies in this mode." /> </mission> <mission name="Barbarian Arena - Scrapper Mode" storageid="48298" startvalue="1" endvalue="1"> <missionstate id="1" description="You have defeated all enemies in this mode." /> </mission> <mission name="Barbarian Arena - Warlord Mode" storageid="48299" startvalue="1" endvalue="1"> <missionstate id="1" description="You have defeated all enemies in this mode." /> </mission> <mission name="The Annihilator" storageid="50000" startvalue="1" endvalue="2"> <missionstate id="1" description="You Starting Annihilator Quest." /> <missionstate id="2" description="You have defeated all enemies and finish annihilator." /> </mission> <mission name="Demon Helmet" storageid="45267" startvalue="1" endvalue="1"> <missionstate id="1" description="You finished a demon helmet quest." /> </mission> </quest> <!-- OUTFITS --> <quest name="Outfit and Addon Quests" startstorageid="19999" startstoragevalue="1"> <mission name="Citizen Addon: Backpack" storageid="20000" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a First Addon." /> </mission> <mission name="Citizen Addon: Feather Hat" storageid="20001" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a Second Addon." /> </mission> <mission name="Hunter Addon: Hooded Cloak or Winged Tiara" storageid="20002" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a First Addon." /> </mission> <mission name="Hunter Addon: Sniper Gloves" storageid="20003" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a Second Addon." /> </mission> <mission name="Knight Addon: Sword" storageid="20004" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a First Addon." /> </mission> <mission name="Knight Addon: Helmet" storageid="20005" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a Second Addon." /> </mission> <mission name="Mage Addon: Belt or Wand" storageid="20006" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a First Addon." /> </mission> <mission name="Mage Addon: Tiara or Hat" storageid="20007" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a Second Addon." /> </mission> <mission name="Barbarian Addon: Wig" storageid="20008" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a First Addon." /> </mission> <mission name="Barbarian Addon: Axe" storageid="20009" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a Second Addon." /> </mission> <mission name="Druid Addon: Paws" storageid="20010" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a First Addon." /> </mission> <mission name="Druid Addon: Animal Fur" storageid="20011" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a Second Addon." /> </mission> <mission name="Nobleman Addon: Topper or Hat" storageid="20012" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a First Addon." /> </mission> <mission name="Nobleman Addon: Cape or Dress" storageid="20013" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a Second Addon." /> </mission> <mission name="Oriental Addon: Scimitar or Jewel Belt" storageid="20014" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a First Addon." /> </mission> <mission name="Oriental Addon: Turban or Veil" storageid="20015" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a Second Addon." /> </mission> <mission name="Summoner Addon: Belt or Wand" storageid="20016" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a First Addon." /> </mission> <mission name="Summoner Addon: Cape or Hat" storageid="20017" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a Second Addon." /> </mission> <mission name="Warrior Addon: Spike on shoulder" storageid="20018" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a First Addon." /> </mission> <mission name="Warrior Addon: Sword" storageid="20019" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a Second Addon." /> </mission> <mission name="Wizard Addon: Skull Mask or Cobra Tiara" storageid="20020" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a First Addon." /> </mission> <mission name="Wizard Addon: Skull Shoulder or Wings" storageid="20021" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a Second Addon." /> </mission> <mission name="Demon hunter Addon: Addon One" storageid="20022" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a First Addon." /> </mission> <mission name="Demon hunter Addon: Addon Two" storageid="20023" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a Second Addon." /> </mission> <mission name="Wayfarer Addon: Cape" storageid="20024" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a First Addon." /> </mission> <mission name="Wayfarer Addon: Kabuto Addon" storageid="20025" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a Second Addon." /> </mission> <mission name="Warmaster Addon: Outfit" storageid="20026" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a Outfit." /> </mission> <mission name="Warmaster Addon: Addon One" storageid="20027" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a First Addon." /> </mission> <mission name="Warmaster Addon: Addon Two" storageid="20028" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a Second Addon." /> </mission> <mission name="Assassin Addon: Outfit" storageid="20029" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a Outfit." /> </mission> <mission name="Assassin Addon: Assassin Mask" storageid="20030" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a First Addon." /> </mission> <mission name="Assassin Addon: Assassin Katana" storageid="20031" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a Second Addon." /> </mission> <mission name="Beggar Addon: Outfit" storageid="20032" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a Outfit." /> </mission> <mission name="Beggar Addon: Barb or Dress" storageid="20033" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a First Addon." /> </mission> <mission name="Beggar Addon: Staff" storageid="20034" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a Second Addon." /> </mission> <mission name="Jester Addon: Outfit" storageid="20035" startvalue="1" endvalue="101" notify="false"> <missionstate id="1-100" description="You already used this item |STATE|/100."/> <missionstate id="101" description="Você finalizou a Outfit." /> </mission> <mission name="Jester Addon: Staff" storageid="20036" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a First Addon." /> </mission> <mission name="Jester Addon: Hat" storageid="20037" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a Second Addon." /> </mission> <mission name="Shaman Addon: Staff Voodoo" storageid="20038" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a First Addon." /> </mission> <mission name="Shaman Addon: Mask Voodoo" storageid="20039" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a Second Addon." /> </mission> <mission name="Norseman Addon: Lance" storageid="20040" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a First Addon." /> </mission> <mission name="Norseman Addon: Mantle or ear protector" storageid="20041" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a Second Addon." /> </mission> <mission name="Pirate Addon: Broadsword" storageid="20042" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a First Addon." /> </mission> <mission name="Pirate Addon: Pirate Hat" storageid="20043" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a Second Addon." /> </mission> <mission name="Nightmare Addon: Outfit" storageid="20044" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a Outfit." /> </mission> <mission name="Nightmare Addon: Addon One" storageid="20045" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a First Addon." /> </mission> <mission name="Nightmare Addon: Addon Two" storageid="20046" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a Second Addon." /> </mission> <mission name="Brotherhood Addon: Outfit" storageid="20047" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a Outfit." /> </mission> <mission name="Brotherhood Addon: Addon One" storageid="20048" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a First Addon." /> </mission> <mission name="Brotherhood Addon: Addon Two" storageid="20049" startvalue="1" endvalue="1"> <missionstate id="1" description="Você finalizou a Second Addon." /> </mission> </quest> <!-- TASKS --> <quest name="Killing in the Name of..." startstorageid="14503" startstoragevalue="1"> <mission name="Paw and Fur - Hunting Elite" storageid="14501" startvalue="0" endvalue="500"> <missionstate id="0" description="You joined the 'Paw and Fur - Hunting Elite'. Ask Grizzly Adams for some hunting tasks."/> <missionstate id="1-500" description="You joined the 'Paw and Fur - Hunting Elite'. Ask Grizzly Adams for some hunting tasks. You already completed |STATE| of them."/> </mission> <mission name="Paw and Fur - Rank" storageid="14502" startvalue="0" endvalue="6"> <missionstate id="1" description="You have been promoted to the rank of a 'Huntsman' in the 'Paw and Fur - Hunting Elite'."/> <missionstate id="2" description="You have been promoted to the rank of a 'Ranger' in the 'Paw and Fur - Hunting Elite'."/> <missionstate id="3" description="You have been promoted to the rank of a 'Big Game Hunter' in the 'Paw and Fur - Hunting Elite'."/> <missionstate id="4" description="You have been promoted to the rank of a 'Trophy Hunter' in the 'Paw and Fur - Hunting Elite'."/> <missionstate id="5" description="You have been promoted to the rank of a 'Elite Hunter' in the 'Paw and Fur - Hunting Elite'. This is the highest rank you can get."/> </mission> <mission name="Paw and Fur: Elfs" storageid="14001" startvalue="0" endvalue="100" notify="false"> <missionstate id="0-99" description="You already hunted |STATE|/100 elfs. You are supposed to kill 100 in total."/> <missionstate id="100" description="You killed 70 elfs. You can restart that task if you are still under Level 50."/> </mission> <mission name="Paw and Fur: Orcs" storageid="14002" startvalue="0" endvalue="150" notify="false"> <missionstate id="0-149" description="You already hunted |STATE|/150 orcs. You are supposed to kill 150 in total."/> <missionstate id="150" description="You killed 150 orcs. You can restart that task if you are still under Level 50."/> </mission> <mission name="Paw and Fur: Rotworms" storageid="14003" startvalue="0" endvalue="300" notify="false"> <missionstate id="0-299" description="You already hunted |STATE|/300 rotworms. You are supposed to kill 300 in total."/> <missionstate id="300" description="You killed 300 rotworms. You can restart that task if you are still under Level 50."/> </mission> <mission name="Paw and Fur: Cyclops" storageid="14004" startvalue="0" endvalue="300" notify="false"> <missionstate id="0-299" description="You already hunted |STATE|/300 cyclops. You are supposed to kill 300 in total."/> <missionstate id="300" description="You killed 300 cyclops. You can restart that task if you are still under Level 50."/> </mission> <mission name="Paw and Fur: Crocodiles" storageid="14005" startvalue="0" endvalue="301" notify="false"> <missionstate id="0-299" description="You already hunted |STATE|/300 crocodiles. You are supposed to kill 300 in total."/> <missionstate id="300" description="You killed 300 crocodiles. Report Grizzly Adams to kill the boss."/> <missionstate id="301" description="Kill the boss 'Snapper' in boss room and report to Grizzly Adams. You can restart that task if you are still under Level 50."/> </mission> <mission name="Paw and Fur: Tarantulas" storageid="14006" startvalue="0" endvalue="301" notify="false"> <missionstate id="0-299" description="You already hunted |STATE|/300 tarantulas."/> <missionstate id="300" description="You killed 300 tarantulas. Report Grizzly Adams to kill the boss."/> <missionstate id="301" description="Kill the boss 'Hide' in boss room and report to Grizzly Adams. You can restart that task if you are still under Level 50."/> </mission> <mission name="Paw and Fur: Carniphilas" storageid="14007" startvalue="0" endvalue="150" notify="false"> <missionstate id="0-149" description="You already hunted |STATE|/150 carniphilas. You are supposed to kill 150 in total."/> <missionstate id="150" description="You killed 150 carniphilas. You can restart that task if you are still under Level 50."/> </mission> <mission name="Paw and Fur: Stone Golems" storageid="14008" startvalue="0" endvalue="200" notify="false"> <missionstate id="0-199" description="You already hunted |STATE|/200 stone golems. You are supposed to kill 200 in total."/> <missionstate id="200" description="You killed 200 stone golems. You can restart that task if you are still under Level 50."/> </mission> <mission name="Paw and Fur: Mammoths" storageid="14009" startvalue="0" endvalue="301" notify="false"> <missionstate id="0-299" description="You already hunted |STATE|/300 mammoths."/> <missionstate id="300" description="You killed 300 mammoths. Report Grizzly Adams to kill the boss."/> <missionstate id="301" description="Kill the boss 'Blood Tusk' in boss room and report to Grizzly Adams. You can restart that task if you are still under Level 50."/> </mission> <mission name="Paw and Fur: Ice Golems" storageid="14010" startvalue="0" endvalue="301" notify="false"> <missionstate id="0-299" description="You already hunted |STATE|/300 ice golems."/> <missionstate id="300" description="You killed 300 ice golems. Report Grizzly Adams to kill the boss."/> <missionstate id="301" description="Kill the boss 'Shardhead' in boss room and report to Grizzly Adams. You can restart that task if you are still under Level 90."/> </mission> <mission name="Paw and Fur: All Quaras Scout" storageid="14011" startvalue="0" endvalue="300" notify="false"> <missionstate id="0-299" description="You already hunted |STATE|/300 all quaras scout. You are supposed to kill 300 in total."/> <missionstate id="300" description="You killed 300 all quaras scout. You can restart that task if you are still under Level 90."/> </mission> <mission name="Paw and Fur: All Quaras" storageid="14012" startvalue="0" endvalue="301" notify="false"> <missionstate id="0-299" description="You already hunted |STATE|/300 all quaras. You are supposed to kill 300 in total."/> <missionstate id="300" description="You killed 300 all quaras. Report Grizzly Adams to kill the boss."/> <missionstate id="301" description="Kill the boss 'Thul' in boss room and report to Grizzly Adams. You can restart that task if you are still under Level 90."/> </mission> <mission name="Paw and Fur: Water Elementals" storageid="14013" startvalue="0" endvalue="70" notify="false"> <missionstate id="0-69" description="You already hunted |STATE|/70 water elementals and massive water elementals. You are supposed to kill 70 in total."/> <missionstate id="70" description="You killed 70 water elementals and massive water elementals. You can restart that task if you are still under Level 90."/> </mission> <mission name="Paw and Fur: Earth Elementals" storageid="14014" startvalue="0" endvalue="70" notify="false"> <missionstate id="0-69" description="You already hunted |STATE|/70 earth elementals and massive earth elementals. You are supposed to kill 70 in total."/> <missionstate id="70" description="You killed 70 earth elementals and massive earth elementals. You can restart that task if you are still under Level 90."/> </mission> <mission name="Paw and Fur: Elephants" storageid="14015" startvalue="0" endvalue="70" notify="false"> <missionstate id="0-69" description="You already hunted |STATE|/70 elephants. You are supposed to kill 70 in total."/> <missionstate id="70" description="You killed 70 elephants. You can restart that task if you are still under Level 90."/> </mission> <mission name="Paw and Fur: Killer Caimans" storageid="14016" startvalue="0" endvalue="200" notify="false"> <missionstate id="0-199" description="You already hunted |STATE|/200 killer caimans. You are supposed to kill 200 in total."/> <missionstate id="200" description="You killed 200 killer caimans. You can restart that task if you are still under Level 90."/> </mission> <mission name="Paw and Fur: Mutated Rats" storageid="14017" startvalue="0" endvalue="201" notify="false"> <missionstate id="0-199" description="You already hunted |STATE|/200 mutated rats. You are supposed to kill 200 in total."/> <missionstate id="200" description="You killed 200 mutated rats. Report Grizzly Adams to kill the boss."/> <missionstate id="201" description="Kill the boss 'Esmeralda' in boss room and report to Grizzly Adams. You can restart that task if you are still under Level 90."/> </mission> <mission name="Paw and Fur: Giant Spiders" storageid="14018" startvalue="0" endvalue="501" notify="false"> <missionstate id="0-499" description="You already hunted |STATE|/500 giant spiders. You are supposed to kill 500 in total."/> <missionstate id="500" description="You killed 500 giant spiders. Report Grizzly Adams to kill the boss."/> <missionstate id="501" description="Kill the boss 'The Old Widow' in boss room and report to Grizzly Adams. You can restart that task if you are still under Level 90."/> </mission> <mission name="Paw and Fur: Hydras" storageid="14019" startvalue="0" endvalue="2001" notify="false"> <missionstate id="0-1999" description="You already hunted |STATE|/2000 hydras. You are supposed to kill 2000 in total."/> <missionstate id="2000" description="You killed 2000 hydras. Report Grizzly Adams to kill the boss."/> <missionstate id="2001" description="Kill the boss 'The Many' in boss room and report to Grizzly Adams. You can restart that task."/> </mission> <mission name="Paw and Fur: Sea Serpents" storageid="14020" startvalue="0" endvalue="2001" notify="false"> <missionstate id="0-1999" description="You already hunted |STATE|/2000 sea serpents. You are supposed to kill 2000 in total."/> <missionstate id="2000" description="You killed 2000 sea serpents. Report Grizzly Adams to kill the boss."/> <missionstate id="2001" description="Kill the boss 'Leviathan' in boss room and report to Grizzly Adams. You can restart that task."/> </mission> <mission name="Paw and Fur: Behemoths" storageid="14021" startvalue="0" endvalue="2001" notify="false"> <missionstate id="0-1999" description="You already hunted |STATE|/2000 behemoths. You are supposed to kill 2000 in total."/> <missionstate id="2000" description="You killed 2000 behemoths. Report Grizzly Adams to kill the boss."/> <missionstate id="2001" description="Kill the boss 'Stonecracker' in boss room and report to Grizzly Adams. You can restart that task."/> </mission> <mission name="Paw and Fur: Serpent Spawns" storageid="14022" startvalue="0" endvalue="1501" notify="false"> <missionstate id="0-1499" description="You already hunted |STATE|/1500 serpent spawns. You are supposed to kill 1500 in total."/> <missionstate id="1500" description="You killed 1500 serpent spawns. Report Grizzly Adams to kill the boss."/> <missionstate id="1501" description="Kill the boss 'Noxious Spawn' in boss room and report to Grizzly Adams. You can restart that task."/> </mission> <mission name="Paw and Fur: Demons" storageid="14023" startvalue="0" endvalue="6666" notify="false"> <missionstate id="0-6665" description="You already hunted |STATE|/6666 demons. You are supposed to kill 6666 in total."/> <missionstate id="6666" description="You killed 6666 demons. Report Grizzly Adams to receive a reward."/> </mission> <mission name="Paw and Fur: Pirates" storageid="14025" startvalue="0" endvalue="1001" notify="false"> <missionstate id="0-999" description="You already hunted |STATE|/1000 pirates. You are supposed to kill 1000 in total."/> <missionstate id="1000" description="You killed 1000 pirates. Report Grizzly Adams to kill the boss."/> <missionstate id="1001" description="Kill the boss 'RANDOM PIRATE' in boss room and report to Grizzly Adams. You can restart that task."/> </mission> <mission name="Paw and Fur: Minotaurs" storageid="14026" startvalue="0" endvalue="4001" notify="false"> <missionstate id="0-3999" description="You already hunted |STATE|/4000 minotaurs. You are supposed to kill 4000 in total."/> <missionstate id="4000" description="You killed 4000 minotaurs. Report Grizzly Adams to kill the boss."/> <missionstate id="4001" description="Kill the boss 'The Horned Fox' in boss room and report to Grizzly Adams. You can restart that task."/> </mission> <mission name="Paw and Fur: Necro and Priest" storageid="14027" startvalue="0" endvalue="2001" notify="false"> <missionstate id="0-1999" description="You already hunted |STATE|/2000 necromancers and priestess. You are supposed to kill 2000 in total."/> <missionstate id="2000" description="You killed 2000 necromancers and priestess. Report Grizzly Adams to kill the boss."/> <missionstate id="2001" description="Kill the boss 'Necropharus' in boss room and report to Grizzly Adams. You can restart that task."/> </mission> </quest> </quests>  
    To rachando a cabeça pra descobrir o problema huahuahua
     
    Abraços!
     
    Cordialmente,
    Tinky~
     

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