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Jardson

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  1. Eu queria criar um npc que possa viajar só com reset, você pode me ajudar? Meu sistema de resets é esse elseif talk_state == 6 then --rubys = (getPlayerLevel(cid)*4000)*(vezes*10)/1000000) if msgcontains(msg, 'yes') then if isPremium(cid) then if getPlayerLevel(cid) >= 500 then if getPlayerVocation(cid) >= 9 then --if pay(cid,(getPlayerLevel(cid)*4000)*(vezes*10)) then if getPlayerVocation(cid) == 13 then -- deuses if getPlayerLevel(cid) >= 500 then if getPlayerItemCount(cid,13685) >= rubys then selfSay('Welcome new god!') doPlayerSendTextMessage(cid,22,"Você resetou seu personagem.") health = getPlayerMaxHealth(cid) mana = getPlayerMaxMana(cid) doResetLevel(cid) setPlayerMaxHealth(cid, (health/10)*(vezes+1)) doPlayerAddHealth(cid,(health/10)*(vezes+1)) setPlayerMaxMana(cid, (mana/15)*(vezes+1)) doPlayerAddMana(cid,(mana/15)*(vezes+1)) setPlayerMaxCapacity(cid,360) doPlayerAddMagicLevel(cid,20) doSendMagicEffect(getPlayerPosition(cid),12) doPlayerAddResets(cid,1) doPlayerRemoveItem(cid,13685,rubys) addEvent(Kick, 1*2000,cid) talk_state = 0 else selfSay('Sorry mortal, but you dont have this monney!') talk_state = 0 end else selfSay('Sorry, but only gods level 500 or above can do that!') talk_state = 0 end end if getPlayerVocation(cid) == 14 then if getPlayerLevel(cid) >= 500 then if getPlayerItemCount(cid,13685) >= rubys then selfSay('Welcome new god!') doPlayerSendTextMessage(cid,22,"Você resetou seu personagem.") health = getPlayerMaxHealth(cid) mana = getPlayerMaxMana(cid) doResetLevel(cid) setPlayerMaxHealth(cid, (health/10)*(vezes+1)) doPlayerAddHealth(cid,(health/10)*(vezes+1)) setPlayerMaxMana(cid, (mana/15)*(vezes+1)) doPlayerAddMana(cid,(mana/15)*(vezes+1)) setPlayerMaxCapacity(cid,360) doPlayerAddMagicLevel(cid,20) doSendMagicEffect(getPlayerPosition(cid),12) doPlayerAddResets(cid,1) doPlayerRemoveItem(cid,13685,rubys) addEvent(Kick, 1*2000,cid) talk_state = 0 else selfSay('Sorry mortal, but you dont have this monney!') talk_state = 0 end else selfSay('Sorry, but only gods level 500 or above can do that!') talk_state = 0 end end if getPlayerVocation(cid) == 15 then if getPlayerLevel(cid) >= 500 then if getPlayerItemCount(cid,13685) >= rubys then selfSay('Welcome new god!') doPlayerSendTextMessage(cid,22,"Você resetou seu personagem.") health = getPlayerMaxHealth(cid) mana = getPlayerMaxMana(cid) doResetLevel(cid) setPlayerMaxHealth(cid, (health/10)*(vezes+1)) doPlayerAddHealth(cid,(health/10)*(vezes+1)) setPlayerMaxMana(cid, (mana/15)*(vezes+1)) doPlayerAddMana(cid,(mana/15)*(vezes+1)) setPlayerMaxCapacity(cid,360) doPlayerAddMagicLevel(cid,4) doPlayerAddSkill(cid,4,20) doPlayerAddSkill(cid,5,20) doSendMagicEffect(getPlayerPosition(cid),12) doPlayerAddResets(cid,1) doPlayerRemoveItem(cid,13685,rubys) addEvent(Kick, 1*2000,cid) talk_state = 0 else selfSay('Sorry mortal, but you dont have this monney!') talk_state = 0 end else selfSay('Sorry, but only gods level 500 or above can do that!') talk_state = 0 end end if getPlayerVocation(cid) == 16 then if getPlayerLevel(cid) >= 500 then if getPlayerItemCount(cid,13685) >= rubys then selfSay('Welcome new god!') doPlayerSendTextMessage(cid,22,"Você resetou seu personagem.") health = getPlayerMaxHealth(cid) mana = getPlayerMaxMana(cid) doResetLevel(cid) setPlayerMaxHealth(cid, (health/10)*(vezes+1)) doPlayerAddHealth(cid,(health/10)*(vezes+1)) setPlayerMaxMana(cid, (mana/15)*(vezes+1)) doPlayerAddMana(cid,(mana/15)*(vezes+1)) setPlayerMaxCapacity(cid,360) doPlayerAddSkill(cid,0,20) doPlayerAddSkill(cid,1,20) doPlayerAddSkill(cid,2,20) doPlayerAddSkill(cid,3,20) doPlayerAddSkill(cid,5,20) doSendMagicEffect(getPlayerPosition(cid),12) doPlayerAddResets(cid,1) doPlayerRemoveItem(cid,13685,rubys) addEvent(Kick, 1*2000,cid) talk_state = 0 else selfSay('Sorry mortal, but you dont have this monney!') talk_state = 0 end else selfSay('Sorry, but only gods level 500 or above can do that!') talk_state = 0 end end

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