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TUTORIAL otclient Mehah 3.1
Bem-vindo ao tutorial sobre como personalizar a tela de login do OTclient Mehah 3.1! Neste guia, vamos explorar passo a passo como você pode transformar a experiência de login dos seus usuários, tornando-a mais envolvente e personalizada.
Versão oficial Atualizada: https://github.com/mehah/otclient
Depois de baixar vai na pasta /modules/client_entergame e abra o arquivo entergame.lua e ache isso
function EnterGame.init()
enterGame = g_ui.displayUI('entergame')
enterGameButton = modules.client_topmenu.addLeftButton('enterGameButton', tr('Login') .. ' (Ctrl + G)',
'/images/topbuttons/login', EnterGame.openWindow)
motdButton = modules.client_topmenu.addLeftButton('motdButton', tr('Message of the day'), '/images/topbuttons/motd',
EnterGame.displayMotd)
motdButton:hide()
g_keyboard.bindKeyDown('Ctrl+G', EnterGame.openWindow)
if motdEnabled and G.motdNumber then
motdButton:show()
end
local account = g_settings.get('account')
local password = g_settings.get('password')
local host = g_settings.get('host')
local port = g_settings.get('port')
local stayLogged = g_settings.getBoolean('staylogged')
local autologin = g_settings.getBoolean('autologin')
local httpLogin = g_settings.getBoolean('httpLogin')
local clientVersion = g_settings.getInteger('client-version')
if clientVersion == 0 then
clientVersion = 1074
end
if port == nil or port == 0 then
port = 7171
end
EnterGame.setAccountName(account)
EnterGame.setPassword(password)
enterGame:getChildById('serverHostTextEdit'):setText(host)
enterGame:getChildById('serverPortTextEdit'):setText(port)
enterGame:getChildById('autoLoginBox'):setChecked(autologin)
enterGame:getChildById('stayLoggedBox'):setChecked(stayLogged)
enterGame:getChildById('httpLoginBox'):setChecked(httpLogin)
local installedClients = {}
local installed_qty = 0
for _, dirItem in ipairs(g_resources.listDirectoryFiles('/data/things/')) do
if tonumber(dirItem) ~= nil then
installedClients[dirItem] = true
installed_qty = installed_qty + 1
end
end
clientBox = enterGame:getChildById('clientComboBox')
for _, proto in pairs(g_game.getSupportedClients()) do
local proto_str = tostring(proto)
if installedClients[proto_str] or installed_qty == 0 then
installedClients[proto_str] = nil
clientBox:addOption(proto)
end
end
for proto_str, status in pairs(installedClients) do
if status == true then
print(string.format('Warning: %s recognized as an installed client, but not supported.', proto_str))
end
end
clientBox:setCurrentOption(clientVersion)
EnterGame.toggleAuthenticatorToken(clientVersion, true)
EnterGame.toggleStayLoggedBox(clientVersion, true)
connect(clientBox, {
onOptionChange = EnterGame.onClientVersionChange
})
enterGame:hide()
if g_app.isRunning() and not g_game.isOnline() then
enterGame:show()
end
end
troque por
function EnterGame.init()
enterGame = g_ui.displayUI('entergame')
enterGameButton = modules.client_topmenu.addLeftButton('enterGameButton', tr('Login') .. ' (Ctrl + G)',
'/images/topbuttons/login', EnterGame.openWindow)
motdButton = modules.client_topmenu.addLeftButton('motdButton', tr('Message of the day'), '/images/topbuttons/motd',
EnterGame.displayMotd)
motdButton:hide()
g_keyboard.bindKeyDown('Ctrl+G', EnterGame.openWindow)
if motdEnabled and G.motdNumber then
motdButton:show()
end
local account = g_settings.get('account')
local password = g_settings.get('password')
local host = g_settings.get('host')
local port = g_settings.get('port')
local stayLogged = g_settings.getBoolean('staylogged')
local autologin = g_settings.getBoolean('autologin')
local httpLogin = g_settings.getBoolean('httpLogin')
local clientVersion = g_settings.getInteger('client-version')
if clientVersion == 0 then
clientVersion = 1074
end
if port == nil or port == 0 then
port = 7171
end
EnterGame.setAccountName(account)
EnterGame.setPassword(password)
enterGame:getChildById('serverHostTextEdit'):setText(host)
enterGame:getChildById('serverPortTextEdit'):setText(port)
enterGame:getChildById('autoLoginBox'):setChecked(autologin)
enterGame:getChildById('stayLoggedBox'):setChecked(stayLogged)
enterGame:getChildById('httpLoginBox'):setChecked(httpLogin)
local installedClients = {}
local installed_qty = 0
for _, dirItem in ipairs(g_resources.listDirectoryFiles('/data/things/')) do
if tonumber(dirItem) ~= nil then
installedClients[dirItem] = true
installed_qty = installed_qty + 1
end
end
clientBox = enterGame:getChildById('clientComboBox')
for _, proto in pairs(g_game.getSupportedClients()) do
local proto_str = tostring(proto)
if installedClients[proto_str] or installed_qty == 0 then
installedClients[proto_str] = nil
clientBox:addOption(proto)
end
end
for proto_str, status in pairs(installedClients) do
if status == true then
print(string.format('Warning: %s recognized as an installed client, but not supported.', proto_str))
end
end
clientBox:setCurrentOption(clientVersion)
EnterGame.toggleAuthenticatorToken(clientVersion, true)
EnterGame.toggleStayLoggedBox(clientVersion, true)
connect(clientBox, {
onOptionChange = EnterGame.onClientVersionChange
})
enterGame:hide()
if g_app.isRunning() and not g_game.isOnline() then
enterGame:show()
end
EnterGame.setUniqueServer("SEU IP SERVER", 7171, 860) --8.60 ver~soa do cliente sem .
end
feito isso a sua tela de login mudará
EnterGame.setUniqueServer("SEU IP SERVER", PORTA, 860) --8.60 ver~soa do cliente sem .
resultado: