Preciso de alterar este script de uma spell pra Paladin, no momento a magia so pode ser usada com 5 assassin star na mão direita ... dai gasta as cinco ...
Gostaria de colocar ela pra usar com bolt, arrow's, star's tudo contavel que paladin use pra atacar !
Resultando a perda de 5 a cada magia ...
O Script segue a baixo :
exori flux.xml
local combat1 = createCombatObject()
setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat1, COMBAT_PARAM_EFFECT, 0)
setCombatParam(combat1, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_SMALLICE)
setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -0.4, -180, -0.6, -200)
local combat2 = createCombatObject()
setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat2, COMBAT_PARAM_EFFECT, 0)
setCombatParam(combat2, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_SMALLICE)
setCombatFormula(combat2, COMBAT_FORMULA_LEVELMAGIC, -0.4, -180, -0.6, -200)
local combat3 = createCombatObject()
setCombatParam(combat3, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat3, COMBAT_PARAM_EFFECT, 0)
setCombatParam(combat3, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_SMALLICE)
setCombatFormula(combat3, COMBAT_FORMULA_LEVELMAGIC, -0.4, -180, -0.6, -200)
local combat4 = createCombatObject()
setCombatParam(combat4, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat4, COMBAT_PARAM_EFFECT, 0)
setCombatParam(combat4, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_SMALLICE)
setCombatFormula(combat4, COMBAT_FORMULA_LEVELMAGIC, -0.4, -180, -0.6, -200)
local combat5 = createCombatObject()
setCombatParam(combat5, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat5, COMBAT_PARAM_EFFECT, 0)
setCombatParam(combat5, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_SMALLICE)
setCombatFormula(combat5, COMBAT_FORMULA_LEVELMAGIC, -0.4, -180, -0.6, -200)
local arr = {
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
}
local area1 = createCombatArea(arr)
local area2 = createCombatArea(arr)
local area3 = createCombatArea(arr)
local area4 = createCombatArea(arr)
local area5 = createCombatArea(arr)
setCombatArea(combat1, area1)
setCombatArea(combat2, area2)
setCombatArea(combat3, area3)
setCombatArea(combat4, area4)
setCombatArea(combat5, area5)
local mana = 350
local amount = 5
local ammunition = {7368, 7368}
function onCastSpell(cid, var)
local ammo = getPlayerSlotItem(cid, CONST_SLOT_LEFT) or getPlayerSlotItem(cid, CONST_SLOT_RIGHT)
if getCreatureMana(cid) >= mana then
if isInArray(ammunition, ammo.itemid)== TRUE and doRemoveItem(ammo.uid, amount) == TRUE then
local function onCastSpell1(parameters)
doCombat(parameters.cid, parameters.combat1, parameters.var)
end
local function onCastSpell2(parameters)
doCombat(parameters.cid, parameters.combat2, parameters.var)
end
local function onCastSpell3(parameters)
doCombat(parameters.cid, parameters.combat3, parameters.var)
end
local function onCastSpell4(parameters)
doCombat(parameters.cid, parameters.combat4, parameters.var)
end
local function onCastSpell5(parameters)
doCombat(parameters.cid, parameters.combat5, parameters.var)
end
local parameters = { cid = cid, var = var, combat1 = combat1, combat2 = combat2, combat3 = combat3, combat4 = combat4, combat5 = combat5 }
addEvent(onCastSpell1, 100, parameters)
addEvent(onCastSpell2, 600, parameters)
addEvent(onCastSpell3, 1200, parameters)
addEvent(onCastSpell4, 1500, parameters)
addEvent(onCastSpell5, 2000, parameters)
doCombat(cid, combat1, var)
doCreatureAddMana(cid, -mana)
doPlayerAddSpentMana(cid, mana)
else
local pPos = getCreaturePosition(cid)
doPlayerSendTextMessage(cid,22,"You need ".. amount .." of assassin star in your right hand.")
doSendMagicEffect(pPos, CONST_ME_POFF)
end
else
local pPos = getCreaturePosition(cid)
doPlayerSendTextMessage(cid,22,"You need ".. mana .." of mana.")
doSendMagicEffect(pPos, CONST_ME_POFF)
end
return TRUE
end