TekaZudo
seuserver.com.br
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Full Global • Custom Quests • Custom Outfits • Lottery System • Version 15x
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Tudo que JcA postou
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(Resolvido)Não permite matar player dentro do evento
O problema é o seguinte. o evento em si funciona, o problema é que não da para matar ng dps q entra no evento, nada mais alem disso. Graças ao Anthraz, funcionou com isso aqui: --[[ <!-- DUCA Event --> <event type="login" name="Duca-Login" event="script" value="DUCA_creaturescript.lua"/> <event type="logout" name="Duca-Logout" event="script" value="DUCA_creaturescript.lua"/> <event type="preparedeath" name="Duca-Death" event="script" value="DUCA_creaturescript.lua"/> <event type="combat" name="Duca-Combat" event="script" value="DUCA_creaturescript.lua"/> ]]-- dofile('data/lib/DUCA.lua') function onLogin(cid) if tonumber(getPlayerStorageValue(cid, DUCA.STORAGE_TEAM)) > 0 then DUCA.removePlayer(cid) end return true end function onLogout(cid) if tonumber(getPlayerStorageValue(cid, DUCA.STORAGE_TEAM)) > 0 then doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You can not logout now!") return false end return true end function onPrepareDeath(cid, deathList, lastHitKiller, mostDamageKiller) local pontos = {[1] = 1, [2] = 1, [3] = 10, [4] = 30,} if tonumber(getPlayerStorageValue(cid, DUCA.STORAGE_TEAM)) > 0 then local pontos_ganhos = pontos[getPlayerStorageValue(cid, DUCA.STORAGE_TEAM)] setPlayerStorageValue(deathList[1], DUCA.TOTAL_PONTOS, getPlayerStorageValue(deathList[1], DUCA.TOTAL_PONTOS) + pontos_ganhos) doPlayerSendTextMessage(deathList[1], MESSAGE_STATUS_CONSOLE_BLUE, "You have ".. getPlayerStorageValue(deathList[1], DUCA.TOTAL_PONTOS) .." duca points.") DUCA.removePlayer(cid) DUCA.updateRank() end return false end function onCombat(cid, target) if isPlayer(cid) and isPlayer(target) then if tonumber(getPlayerStorageValue(cid, DUCA.STORAGE_TEAM)) > 0 then if tonumber(getPlayerStorageValue(cid, DUCA.STORAGE_TEAM)) == tonumber(getPlayerStorageValue(cid, DUCA.STORAGE_TEAM)) then return true end end end return true end
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(Resolvido)Não permite matar player dentro do evento
Não ataca ainda, só para tomar ciencia, o script não bloqueia para atacar entre mc né? Pelo menos não identifiquei nd, enfim, complicado
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(Resolvido)Não permite matar player dentro do evento
Ainda sim não funciona, tentou atacar e não deixa --[[ <!-- DUCA Event --> <event type="login" name="Duca-Login" event="script" value="DUCA_creaturescript.lua"/> <event type="logout" name="Duca-Logout" event="script" value="DUCA_creaturescript.lua"/> <event type="preparedeath" name="Duca-Death" event="script" value="DUCA_creaturescript.lua"/> <event type="combat" name="Duca-Combat" event="script" value="DUCA_creaturescript.lua"/> ]]-- dofile('data/lib/DUCA.lua') function onLogin(cid) if getPlayerStorageValue(cid, DUCA.STORAGE_TEAM) > 0 then DUCA.removePlayer(cid) end return true end function onLogout(cid) if getPlayerStorageValue(cid, DUCA.STORAGE_TEAM) > 0 then doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You can not logout now!") return false end return true end function onPrepareDeath(cid, deathList, lastHitKiller, mostDamageKiller) local pontos = {[1] = 1, [2] = 1, [3] = 10, [4] = 30,} if getPlayerStorageValue(cid, DUCA.STORAGE_TEAM) > 0 then local pontos_ganhos = pontos[getPlayerStorageValue(cid, DUCA.STORAGE_TEAM)] setPlayerStorageValue(deathList[1], DUCA.TOTAL_PONTOS, getPlayerStorageValue(deathList[1], DUCA.TOTAL_PONTOS) + pontos_ganhos) doPlayerSendTextMessage(deathList[1], MESSAGE_STATUS_CONSOLE_BLUE, "You have ".. getPlayerStorageValue(deathList[1], DUCA.TOTAL_PONTOS) .." duca points.") DUCA.removePlayer(cid) DUCA.updateRank() end return false end function onCombat(cid, target) if isPlayer(cid) and isPlayer(target) and getPlayerStorageValue(cid, DUCA.STORAGE_TEAM) > 0 and getPlayerStorageValue(target, DUCA.STORAGE_TEAM) > 0 then return false end return true end
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(Resolvido)Não permite matar player dentro do evento
Não é isso, ja testei
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(Resolvido)Não permite matar player dentro do evento
Também não é isso, e coloquei o pvp tile. Também não é isso È o time adversário
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[Castle War 24H] Conquiste o trono!
Não usa esses lixos não, usa o sublime text 3
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(Resolvido)Não permite matar player dentro do evento
E de outro time, eu não ia fazer uma pergunta assim ne kkkkkkkk
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(Resolvido)Não permite matar player dentro do evento
Algum erro não esta permitindo que o player morra dentro do evento, sempre que você poe o target, "sorry no possible". -- DUCA EVENTO by luanluciano93 DUCA = { EVENT_MINUTES = 15, TELEPORT_POSITION = {x = 1102, y = 987, z = 7}, STORAGE_TEAM = 27000, TOTAL_PONTOS = 27001, TOTAL_PLAYERS = 27003, -- global storage LEVEL_MIN = 300, REWARD_FIRST = {11773, 1}, REWARD_SECOND = {9971, 15}, TEAMS = { [1] = {color = "Black", temple = {x = 2248, y = 1251, z = 7}}, [2] = {color = "White", temple = {x = 2206, y = 1192, z = 7}}, [3] = {color = "Red"}, [4] = {color = "Green"}, }, } local conditioBlack = createConditionObject(CONDITION_OUTFIT) setConditionParam(conditioBlack, CONDITION_PARAM_TICKS, -1) addOutfitCondition(conditioBlack, {lookType = 128, lookHead = 114, lookBody = 114, lookLegs = 114, lookFeet = 114}) local conditioWhite = createConditionObject(CONDITION_OUTFIT) setConditionParam(conditioWhite, CONDITION_PARAM_TICKS, -1) addOutfitCondition(conditioWhite, {lookType = 128, lookHead = 19, lookBody = 19, lookLegs = 19, lookFeet = 19}) local conditioRed = createConditionObject(CONDITION_OUTFIT) setConditionParam(conditioRed, CONDITION_PARAM_TICKS, -1) addOutfitCondition(conditioRed, {lookType = 134, lookHead = 94, lookBody = 94, lookLegs = 94, lookFeet = 94}) local conditioGreen = createConditionObject(CONDITION_OUTFIT) setConditionParam(conditioGreen, CONDITION_PARAM_TICKS, -1) addOutfitCondition(conditioGreen, {lookType = 134, lookHead = 101, lookBody = 101, lookLegs = 101, lookFeet = 101}) -- function DUCA.teleportCheck() DUCA.teleportCheck = function() local item = getTileItemById(DUCA.TELEPORT_POSITION, 1387).uid if item > 0 then doRemoveItem(item) DUCA.finishEvent() print(">>> Duca Event was finished. <<<") else doBroadcastMessage("Duca Event was started and will close in ".. DUCA.EVENT_MINUTES .." minutes.") print(">>> Duca Event was started. <<<") local teleport = doCreateItem(1387, 1, DUCA.TELEPORT_POSITION) doItemSetAttribute(teleport, "aid", 48000) setGlobalStorageValue(DUCA.TOTAL_PLAYERS, 0) addEvent(DUCA.teleportCheck, DUCA.EVENT_MINUTES * 60 * 1000) end end -- function DUCA.addPlayerinTeam(cid, team) DUCA.addPlayerinTeam = function(cid, team) doRemoveCondition(cid, CONDITION_OUTFIT) doRemoveCondition(cid, CONDITION_INVISIBLE) if team == 1 then doAddCondition(cid, conditioBlack) elseif team == 2 then doAddCondition(cid, conditioWhite) elseif team == 3 then doAddCondition(cid, conditioRed) elseif team == 4 then doAddCondition(cid, conditioGreen) end setPlayerStorageValue(cid, DUCA.STORAGE_TEAM, team) doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You will join the " .. DUCA.TEAMS[team].color .. " Team.") doCreatureAddHealth(cid, getCreatureMaxHealth(cid)) doCreatureAddMana(cid, getCreatureMaxMana(cid)) end -- function DUCA.balanceTeam() DUCA.balanceTeam = function() local time1, time2 = 0, 0 for _, cid in pairs(getPlayersOnline()) do if getPlayerStorageValue(cid, DUCA.STORAGE_TEAM) == 1 then time1 = time1 + 1 elseif getPlayerStorageValue(cid, DUCA.STORAGE_TEAM) == 2 then time2 = time2 + 1 end end return (time1 <= time2) and 1 or 2 end -- function DUCA.removePlayer(cid) DUCA.removePlayer = function(cid) doRemoveCondition(cid, CONDITION_OUTFIT) --doRemoveCondition(cid, CONDITION_HUNTING) --doRemoveCondition(cid, CONDITION_INFIGHT) --doRemoveCondition(cid, CONDITIONID_COMBAT) doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You are dead in Duca Event and your Duca points is set to 0!") doCreatureAddHealth(cid, getCreatureMaxHealth(cid)) doCreatureAddMana(cid, getCreatureMaxMana(cid)) setPlayerStorageValue(cid, DUCA.STORAGE_TEAM, 0) setPlayerStorageValue(cid, DUCA.TOTAL_PONTOS, 0) unregisterCreatureEvent(cid, "Duca-Death") unregisterCreatureEvent(cid, "Duca-Combat") doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid))) setGlobalStorageValue(DUCA.TOTAL_PLAYERS, getGlobalStorageValue(DUCA.TOTAL_PLAYERS) - 1) end -- function DUCA.updateRank() DUCA.updateRank = function() local participantes = {} for _, uid in pairs(getPlayersOnline()) do if getPlayerStorageValue(uid, DUCA.STORAGE_TEAM) > 0 then table.insert(participantes, uid) end end table.sort(participantes, function(a, b) return getPlayerStorageValue(a, DUCA.TOTAL_PONTOS) > getPlayerStorageValue(b, DUCA.TOTAL_PONTOS) end) for x = 1, #participantes do if getPlayerStorageValue(participantes[x], DUCA.STORAGE_TEAM) >= 3 then DUCA.addPlayerinTeam(participantes[x], DUCA.balanceTeam()) end end if (#participantes >= 1) then DUCA.addPlayerinTeam(participantes[1], 4) end if (#participantes >= 11) then for i = 2, 11 do DUCA.addPlayerinTeam(participantes[i], 3) end end end -- function DUCA.finishEvent() DUCA.finishEvent = function() DUCA.updateRank() for _, uid in pairs(getPlayersOnline()) do if getPlayerStorageValue(uid, DUCA.STORAGE_TEAM) == 4 then local winner = getCreatureName(uid) doBroadcastMessage("Congratulation ".. winner .."!! Duca Event is finish. ".. winner .." win reward.") doPlayerAddItem(uid, DUCA.REWARD_FIRST[1], DUCA.REWARD_FIRST[2]) elseif getPlayerStorageValue(uid, DUCA.STORAGE_TEAM) == 3 then doPlayerAddItem(uid, DUCA.REWARD_SECOND[1], DUCA.REWARD_SECOND[2]) end if getPlayerStorageValue(uid, DUCA.STORAGE_TEAM) > 0 then DUCA.removePlayer(uid) end end end --[[ <!-- DUCA Event --> <event type="login" name="Duca-Login" event="script" value="DUCA_creaturescript.lua"/> <event type="logout" name="Duca-Logout" event="script" value="DUCA_creaturescript.lua"/> <event type="preparedeath" name="Duca-Death" event="script" value="DUCA_creaturescript.lua"/> <event type="combat" name="Duca-Combat" event="script" value="DUCA_creaturescript.lua"/> ]]-- dofile('data/lib/DUCA.lua') function onLogin(cid) if getPlayerStorageValue(cid, DUCA.STORAGE_TEAM) > 0 then DUCA.removePlayer(cid) end return true end function onLogout(cid) if getPlayerStorageValue(cid, DUCA.STORAGE_TEAM) > 0 then doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You can not logout now!") return false end return true end function onPrepareDeath(cid, deathList, lastHitKiller, mostDamageKiller) local pontos = {[1] = 1, [2] = 1, [3] = 10, [4] = 30,} if getPlayerStorageValue(cid, DUCA.STORAGE_TEAM) > 0 then local pontos_ganhos = pontos[getPlayerStorageValue(cid, DUCA.STORAGE_TEAM)] setPlayerStorageValue(deathList[1], DUCA.TOTAL_PONTOS, getPlayerStorageValue(deathList[1], DUCA.TOTAL_PONTOS) + pontos_ganhos) doPlayerSendTextMessage(deathList[1], MESSAGE_STATUS_CONSOLE_BLUE, "You have ".. getPlayerStorageValue(deathList[1], DUCA.TOTAL_PONTOS) .." duca points.") DUCA.removePlayer(cid) DUCA.updateRank() end return false end function onCombat(cid, target) if isPlayer(cid) and isPlayer(target) then if getPlayerStorageValue(cid, DUCA.STORAGE_TEAM) > 0 then if getPlayerStorageValue(cid, DUCA.STORAGE_TEAM) == getPlayerStorageValue(target, DUCA.STORAGE_TEAM) then return false end end end return true end
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[Castle War 24H] Conquiste o trono!
Poste o script
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(Resolvido)Task Scripts
OBRIGADO!
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Patrol
http://www.tibiaking.com/forum/forums/topic/58627-npc-que-ataca-pk-e-qualquer-monstro/
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(Resolvido)Arena inteligente
@antharaz Achei que era delay, mas enfim, só volta para posição de ganhador mesmo, se o player retornar na sala de arena, não vai automaticamente quando ganha
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(Resolvido)Arena inteligente
superiro esquerda: 1015 1019 4 inferior direita: 1030 1033 4 O player vencedor só recebe a premiação e é teleportado se a arena tiver sem o tool "pvp tile", o roxinho da imagem a cima, se tiver não funciona, é pra funciona com o tool
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(Resolvido)Arena inteligente
Entendi porque não funcionou, a area é pvp tile, se for pvp normal (de ficar pk) funciona, o que eu mudo pra funcionar?
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(Resolvido)Arena inteligente
Sim, bom, deixa eu ver novamente
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(Resolvido)Arena inteligente
Muito bom cara, só esta com 1 problema, ele não envia o ganhador para a posição certa, e não faz a premiação, mas não da erros. local config = { pos = { pos_entrada = { --POSICAO DOS SQM PRETOS {x=1016,y=1026,z=4}, {x=1016,y=1028,z=4} }, pos_dentro = { --POS DOS SQM VERMELHOS {x=1019,y=1027,z=4}, {x=1027,y=1027,z=4} }, pos_ganhador = {x=1013,y=1027,z=4} }, premiacao = { --PREMIACAO {id=2160,quantidade=1}, {id=2160,quantidade=1}, {id=2160,quantidade=1} }, msg = { ganhou = 'You killed the enemy, and was the last to stay in the arena, therefore, won the following awards: ', entrou = 'You are inside the arena, now in front of the enemy with honor!' }, level_minimo = 250 } local p = {} function onUse(cid, item, fromPosition, itemEx, toPosition) if #p > 0 then doSendMagicEffect(fromPosition,2) return false end for _,pos in pairs(config.pos.pos_entrada) do local player = getTopCreature(pos).uid if not isPlayer(player) or getPlayerLevel(player) < config.level_minimo then p = {} doSendMagicEffect(fromPosition,2) return false end table.insert(p,player) end for _,player in pairs(p) do doTeleportThing(player,config.pos.pos_dentro[_]) doPlayerSendTextMessage(player, 22, 'You are inside the arena, now in front of the enemy with honor!') end verifica() return true end function verifica() for _,player in pairs(p) do if not isPlayer(player) then table.remove(p,_) player = p[1] doTeleportThing(player,config.pos.pos_ganhador) local texto = config.msg.ganhou for a,t in pairs(config.premiacao) do doPlayerAddItem(player,t.id,t.quantidade) texto = a ~= #config.premiacao and (texto..t.quantidade..' '..getItemNameById(t.id)..', ') or (texto..t.quantidade..' '..getItemNameById(t.id)..'.') end doPlayerSendTextMessage(player, 22, texto) p = {} return true end end addEvent(verifica,1000) end
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(Resolvido)Task Scripts
@Dwarfer a cada vez que uso a talk, os pontos reduplica, lol Eu faço a conversão, mas ainda consta que tenho os points, por exemplo, tenho 200 points, converto em 200 coins, porem ainda fica os 200 points no sistema
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(Resolvido)Task Scripts
Correção do script de talk, e do action e que funcionem com o mod, entendeu? :D
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(Resolvido)Task Scripts
Juro que e um dia vou ler os repositórios de scripts do fórum e vou aprender lua para não fazer mais essas baianagem abaixo: help apenas no script da talk e action talk local id = 2157 function onSay(cid, words, param, channel) local points = getTaskPoints(cid) if points <= 0 then return true end doPlayerAddItem(cid, id, points) doPlayerRemovePoints(cid, points) doCreatureSay(cid, "You converted task points into task coins", TALKTYPE_ORANGE_1) return true end action domodlib('task_func') function onUse(cid, item, fromPosition, itemEx, toPosition) doPlayerAddTaskPoints(cid, item.type) doRemoveItem(item.uid) doSendMagicEffect(getPlayerPosition(cid), CONST_ME_SOUND_BLUE) doSendAnimatedText(getPlayerPosition(cid), "t-coins", TEXTCOLOR_BLUE) return true end MOD de Task <?xml version="1.0" encoding="ISO-8859-1"?> <mod name="Simple Task" version="4.0" author="Vodkart" contact="tibiaking.com" enabled="yes"> <config name="task_func"><![CDATA[ task_sys = { [1] = {name = "Grim Reaper", start = 176201, monsters_list = {"Grim Reaper"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [2] = {name = "Hydra", start = 176202, monsters_list = {"Hydra"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [3] = {name = "Medusa", start = 176203, monsters_list = {"Medusa"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [4] = {name = "Serpent Spawn", start = 176204, monsters_list = {"Serpent Spawn"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [5] = {name = "Warlock", start = 176205, monsters_list = {"Warlock"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [6] = {name = "Giant Spider", start = 176206, monsters_list = {"Giant Spider"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [7] = {name = "Frost Dragon", start = 176207, monsters_list = {"Frost Dragon"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [8] = {name = "Dragon Lord", start = 176208, monsters_list = {"Dragon Lord"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [9] = {name = "Demon", start = 176209, monsters_list = {"Demon"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [10] = {name = "Behemoth", start = 176210, monsters_list = {"Behemoth"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [11] = {name = "Hellfire Fighter Vip", start = 176211, monsters_list = {"Hellfire Fighter Vip"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [12] = {name = "Hellspawn Vip", start = 176212, monsters_list = {"Hellspawn Vip"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [13] = {name = "Hydra Vip", start = 176213, monsters_list = {"Hydra Vip"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [14] = {name = "Juggernaut Vip", start = 176214, monsters_list = {"Juggernaut Vip"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [15] = {name = "Marid Vip", start = 176215, monsters_list = {"Marid Vip"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [16] = {name = "Fury Vip", start = 176216, monsters_list = {"Fury Vip"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [17] = {name = "Warlock Vip", start = 176217, monsters_list = {"Warlock Vip"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [18] = {name = "Serpent Spawn Vip", start = 176218, monsters_list = {"Serpent Spawn Vip"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [19] = {name = "Orshabaal Vip", start = 176219, monsters_list = {"Orshabaal Vip"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [20] = {name = "Medusa Vip", start = 176220, monsters_list = {"Medusa Vip"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [21] = {name = "Demon Vip", start = 176221, monsters_list = {"Demon Vip"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [22] = {name = "Crystal Spider Vip", start = 176221, monsters_list = {"Crystal Spider Vip"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [23] = {name = "Bog Raider Vip", start = 176223, monsters_list = {"Bog Raider Vip"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [24] = {name = "Behemoth Vip", start = 176224, monsters_list = {"Behemoth Vip"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [25] = {name = "Ancient Scarab Vip", start = 176225, monsters_list = {"Ancient Scarab Vip"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [26] = {name = "Dragon Lord Vip", start = 176226, monsters_list = {"Dragon Lord Vip"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [27] = {name = "Ferumbras Vip", start = 176227, monsters_list = {"Ferumbras Vip"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [28] = {name = "Frost Dragon Vip", start = 176228, monsters_list = {"Frost Dragon Vip"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [29] = {name = "Giant Spider Vip", start = 176229, monsters_list = {"Giant Spider Vip"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [30] = {name = "Grim Reaper Vip", start = 176230, monsters_list = {"Grim Reaper Vip"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [31] = {name = "Ice Golem", start = 176231, monsters_list = {"Ice Golem"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [32] = {name = "Gargoyle", start = 176232, monsters_list = {"Gargoyle"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [33] = {name = "Darakan The Executioner", start = 176233, monsters_list = {"Darakan The Executioner"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [34] = {name = "Cyclops Drone", start = 176234, monsters_list = {"Cyclops Drone"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [35] = {name = "Braindeath", start = 176235, monsters_list = {"Braindeath"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [36] = {name = "Bones", start = 176236, monsters_list = {"Bones"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [37] = {name = "Damaged Worker Golem", start = 176237, monsters_list = {"Damaged Worker Golem"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [38] = {name = "Werewolf", start = 176238, monsters_list = {"Werewolf"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [39] = {name = "Haunted Spirit", start = 176239, monsters_list = {"Haunted Spirit"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [40] = {name = "Battlemaster Zunzu", start = 176240, monsters_list = {"Battlemaster Zunzu"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [41] = {name = "Black Knight", start = 176241, monsters_list = {"Black Knight"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [42] = {name = "Blood Crab", start = 176242, monsters_list = {"Blood Crab"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [43] = {name = "Chakoya Tribewarden", start = 176243, monsters_list = {"Chakoya Tribewarden"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [44] = {name = "Chikhaton", start = 176244, monsters_list = {"Chikhaton"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [45] = {name = "Cockroach", start = 176245, monsters_list = {"Cockroach"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [46] = {name = "Colerian The Barbarian", start = 176246, monsters_list = {"Colerian The Barbarian"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [47] = {name = "Hellhound", start = 176247, monsters_list = {"Hellhound"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [48] = {name = "Draken Spellweaver", start = 176248, monsters_list = {"Draken Spellweaver"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [49] = {name = "Eternal Guardian", start = 176249, monsters_list = {"Eternal Guardian"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [50] = {name = "Gazer", start = 176250, monsters_list = {"Gazer"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [51] = {name = "Exc Banshee", start = 176251, monsters_list = {"Exc Banshee"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [52] = {name = "Exc Blistering Fire Elemental", start = 176252, monsters_list = {"Exc Blistering Fire Elemental"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [53] = {name = "Exc Chakoya Windcaller", start = 176253, monsters_list = {"Exc Chakoya Windcaller"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [54] = {name = "Exc Cyclops Smith", start = 176254, monsters_list = {"Exc Cyclops Smith"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [55] = {name = "Exc Elverick", start = 176255, monsters_list = {"Exc Elverick"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [56] = {name = "Exc Enlightened Of The Cult", start = 176256, monsters_list = {"Exc Enlightened Of The Cult"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [57] = {name = "Exc Femrick", start = 176257, monsters_list = {"Exc Femrick"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [58] = {name = "Exc Hellfire Fighter", start = 176258, monsters_list = {"Exc Hellfire Fighter"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [59] = {name = "Exc Hellspawn", start = 176259, monsters_list = {"Exc Hellspawn"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [60] = {name = "Exc Kongra", start = 176260, monsters_list = {"Exc Kongra"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [61] = {name = "Exc Quara Mantassin Scout", start = 176261, monsters_list = {"Exc Quara Mantassin Scout"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [62] = {name = "Exc Rahemos", start = 176262, monsters_list = {"Exc Rahemos"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [63] = {name = "Exc Wyvern", start = 176263, monsters_list = {"Exc Wyvern"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [64] = {name = "Exc Young Sea Serpent", start = 176264, monsters_list = {"Exc Young Sea Serpent"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [65] = {name = "Exc Zombie", start = 176265, monsters_list = {"Exc Zombie"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [66] = {name = "Exc Pirate Skeleton", start = 176266, monsters_list = {"Exc Pirate Skeleton"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [67] = {name = "Exc Pirate Ghost", start = 176267, monsters_list = {"Exc Pirate Ghost"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [68] = {name = "Exc Nightmare Scion", start = 176268, monsters_list = {"Exc Nightmare Scion"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [69] = {name = "Exc Mutated Rat", start = 176269, monsters_list = {"Exc Mutated Rat"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [70] = {name = "Exc Mutated Bat", start = 176270, monsters_list = {"Exc Mutated Bat"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [71] = {name = "Homem Aranha", start = 176271, monsters_list = {"Homem Aranha"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [72] = {name = "Blade", start = 176272, monsters_list = {"Blade"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [73] = {name = "Capitao Marvel", start = 176273, monsters_list = {"Capitao Marvel"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [74] = {name = "Deadpool", start = 176274, monsters_list = {"Deadpool"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [75] = {name = "Demolidor", start = 176275, monsters_list = {"Demolidor"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [76] = {name = "Doutor Estranho", start = 176276, monsters_list = {"Doutor Estranho"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [77] = {name = "Senhor Fantastico", start = 176277, monsters_list = {"Senhor Fantastico"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [78] = {name = "Feiticeira Escarlate", start = 176278, monsters_list = {"Feiticeira Escarlate"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [79] = {name = "Gamora", start = 176279, monsters_list = {"Gamora"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [80] = {name = "Gaviao", start = 176280, monsters_list = {"Gaviao"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [81] = {name = "Homem Formiga", start = 176281, monsters_list = {"Homem Formiga"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [82] = {name = "Hulk", start = 176282, monsters_list = {"Hulk"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [83] = {name = "Jean Grey", start = 176283, monsters_list = {"Jean Grey"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [84] = {name = "Mercurio", start = 176284, monsters_list = {"Mercurio"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [85] = {name = "Mulher Invisivel", start = 176285, monsters_list = {"Mulher Invisivel"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [86] = {name = "Pantera Negra", start = 176286, monsters_list = {"Pantera Negra"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [87] = {name = "Senhor Das Estrelas", start = 176287, monsters_list = {"Senhor Das Estrelas"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [88] = {name = "Tempestade", start = 176288, monsters_list = {"Tempestade"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [89] = {name = "Thor", start = 176289, monsters_list = {"Thor"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [90] = {name = "Viuva Negra", start = 176290, monsters_list = {"Viuva Negra"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [91] = {name = "Brimstone Bug", start = 176291, monsters_list = {"Brimstone Bug"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [92] = {name = "Souleater", start = 176292, monsters_list = {"Souleater"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [93] = {name = "Draken Abomination", start = 176293, monsters_list = {"Draken Abomination"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [94] = {name = "Mutated Zalamon", start = 176294, monsters_list = {"Mutated Zalamon"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [95] = {name = "Lizard Abomination", start = 176295, monsters_list = {"Lizard Abomination"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [96] = {name = "Draken Warmaster", start = 176296, monsters_list = {"Draken Warmaster"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [97] = {name = "Wyrm", start = 176297, monsters_list = {"Wyrm"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [98] = {name = "Lizard Dragon Priest", start = 176298, monsters_list = {"Lizard Dragon Priest"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [99] = {name = "Devovorga", start = 176299, monsters_list = {"Devovorga"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [100] = {name = "Infernalist", start = 176300, monsters_list = {"Infernalist"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [101] = {name = "Bossing", start = 176301, monsters_list = {"Bossing"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [102] = {name = "Azerus", start = 176302, monsters_list = {"Azerus"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [103] = {name = "Hellish Tortoise", start = 176303, monsters_list = {"Hellish Tortoise"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [104] = {name = "Draken Elite", start = 176304, monsters_list = {"Draken Elite"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [105] = {name = "Skeleton Warrior", start = 176305, monsters_list = {"Skeleton Warrior"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [106] = {name = "Lizard Chosen", start = 176306, monsters_list = {"Lizard Chosen"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [107] = {name = "Spawn Of Devovorga", start = 176307, monsters_list = {"Spawn Of Devovorga"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [108] = {name = "Teneshpar", start = 176308, monsters_list = {"Teneshpar"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [109] = {name = "Snake God Essence", start = 176309, monsters_list = {"Snake God Essence"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [110] = {name = "Irahsae", start = 176310, monsters_list = {"Irahsae"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [111] = {name = "Slick Water Elemental", start = 176311, monsters_list = {"Slick Water Elemental"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [112] = {name = "Sea Serpent", start = 176312, monsters_list = {"Sea Serpent"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [113] = {name = "Nightstalker", start = 176313, monsters_list = {"Nightstalker"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [114] = {name = "Nightmare", start = 176314, monsters_list = {"Nightmare"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [115] = {name = "Pirate Ghost", start = 176315, monsters_list = {"Pirate Ghost"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [116] = {name = "War Golem", start = 176316, monsters_list = {"War Golem"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [117] = {name = "Insect Swarm", start = 176317, monsters_list = {"Insect Swarm"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [118] = {name = "Lancer Beetle", start = 176318, monsters_list = {"Lancer Beetle"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [119] = {name = "Mr. Punish", start = 176319, monsters_list = {"Mr. Punish"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [120] = {name = "Norgle Glacierbeard", start = 176320, monsters_list = {"Norgle Glacierbeard"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [121] = {name = "Quara Mantassin", start = 176321, monsters_list = {"Quara Mantassin"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [122] = {name = "Sandcrawler", start = 176322, monsters_list = {"Sandcrawler"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [123] = {name = "Spirit Of Earth", start = 176323, monsters_list = {"Spirit Of Earth"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [124] = {name = "Terramite", start = 176324, monsters_list = {"Terramite"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [125] = {name = "The Hag", start = 176325, monsters_list = {"The Hag"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [126] = {name = "The Count", start = 176326, monsters_list = {"The Count"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [127] = {name = "Massive Water Elemental", start = 176327, monsters_list = {"Massive Water Elemental"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [128] = {name = "Massive Fire Elemental", start = 176328, monsters_list = {"Massive Fire Elemental"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [129] = {name = "Massive Energy Elemental", start = 176329, monsters_list = {"Massive Energy Elemental"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [130] = {name = "Massive Earth Elemental", start = 176330, monsters_list = {"Massive Earth Elemental"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [131] = {name = "Ghastly Dragon", start = 176331, monsters_list = {"Ghastly Dragon"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [132] = {name = "Animated Pumpkin", start = 176332, monsters_list = {"Animated Pumpkin"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [133] = {name = "Yakchal", start = 176333, monsters_list = {"Yakchal"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [134] = {name = "Lizard High Guard", start = 176334, monsters_list = {"Lizard High Guard"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [135] = {name = "Lizard Legionnaire", start = 176335, monsters_list = {"Lizard Legionnaire"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [136] = {name = "Lizard Zaogun", start = 176336, monsters_list = {"Lizard Zaogun"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [137] = {name = "Killer Caiman", start = 176337, monsters_list = {"Killer Caiman"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [138] = {name = "Mutated Human", start = 176338, monsters_list = {"Mutated Human"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [139] = {name = "Mutated Rat", start = 176339, monsters_list = {"Mutated Rat"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [140] = {name = "Worker Golem", start = 176340, monsters_list = {"Worker Golem"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [141] = {name = "Mutated Tiger", start = 176341, monsters_list = {"Mutated Tiger"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [142] = {name = "Mercenary", start = 176342, monsters_list = {"Mercenary"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [143] = {name = "Lizard Magistratus", start = 176343, monsters_list = {"Lizard Magistratus"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [144] = {name = "Lizard Sentinel", start = 176344, monsters_list = {"Lizard Sentinel"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [145] = {name = "Fada", start = 176345, monsters_list = {"Fada"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [146] = {name = "Freegoiz", start = 176346, monsters_list = {"Freegoiz"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [147] = {name = "Orc Marauder", start = 176347, monsters_list = {"Orc Marauder"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [148] = {name = "Gnarlhound", start = 176348, monsters_list = {"Gnarlhound"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [149] = {name = "Orc Warlord", start = 176349, monsters_list = {"Orc Warlord"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0}, [150] = {name = "Clay Guardian", start = 176350, monsters_list = {"Clay Guardian"}, level = 8, count = 5000, points = 25, items = {}, reward = {}, exp = 15000000, money = 0} } daily_task = { [1] = {name = "Spawn" ,monsters_list = {"Spawn"}, count = 10000, points = 25, reward = {}, exp = 15000000, money = 0}, [2] = {name = "Souls" ,monsters_list = {"Souls"}, count = 10000, points = 25, reward = {}, exp = 15000000, money = 0}, [3] = {name = "Lizardmination" ,monsters_list = {"Lizardmination"}, count = 10000, points = 25, reward = {}, exp = 15000000, money = 0}, [4] = {name = "Spawndevorga" ,monsters_list = {"Spawndevorga"}, count = 10000, points = 25, reward = {}, exp = 15000000, money = 0}, [5] = {name = "Tenesphaton" ,monsters_list = {"Tenesphaton"}, count = 10000, points = 25, reward = {}, exp = 15000000, money = 0}, [6] = {name = "Zalamon" ,monsters_list = {"Zalamon"}, count = 10000, points = 25, reward = {}, exp = 15000000, money = 0}, [7] = {name = "Animated" ,monsters_list = {"Animated"}, count = 10000, points = 25, reward = {}, exp = 15000000, money = 0}, [8] = {name = "Black Dragon" ,monsters_list = {"Black Dragon"}, count = 10000, points = 25, reward = {}, exp = 15000000, money = 0}, [9] = {name = "Drakenmaster" ,monsters_list = {"Drakenmaster"}, count = 10000, points = 25, reward = {}, exp = 15000000, money = 0}, [10] = {name = "Drakenmination" ,monsters_list = {"Drakenmination"}, count = 10000, points = 25, reward = {}, exp = 15000000, money = 0}, [11] = {name = "Drakensouls" ,monsters_list = {"Drakensouls"}, count = 10000, points = 25, reward = {}, exp = 15000000, money = 0}, [12] = {name = "Lizardchosen" ,monsters_list = {"Lizardchosen"}, count = 10000, points = 25, reward = {}, exp = 15000000, money = 0}, [13] = {name = "Castle Kreebosh The Exile" ,monsters_list = {"Castle Kreebosh The Exile"}, count = 10000, points = 25, reward = {}, exp = 15000000, money = 0}, [14] = {name = "Castle Gnorre Chyllson" ,monsters_list = {"Castle Gnorre Chyllson"}, count = 10000, points = 25, reward = {}, exp = 15000000, money = 0}, [15] = {name = "Castle Fury" ,monsters_list = {"Castle Fury"}, count = 10000, points = 25, reward = {}, exp = 15000000, money = 0}, [16] = {name = "Castle Dragon Hatchling" ,monsters_list = {"Castle Dragon Hatchling"}, count = 10000, points = 25, reward = {}, exp = 15000000, money = 0}, [17] = {name = "Castle Cursed Gladiator" ,monsters_list = {"Castle Cursed Gladiator"}, count = 10000, points = 25, reward = {}, exp = 15000000, money = 0}, [18] = {name = "Castle Yakchal" ,monsters_list = {"Castle Yakchal"}, count = 10000, points = 25, reward = {}, exp = 15000000, money = 0}, [19] = {name = "Castle Demon" ,monsters_list = {"Castle Demon"}, count = 10000, points = 25, reward = {}, exp = 15000000, money = 0}, [20] = {name = "Castle Hellspawn" ,monsters_list = {"Castle Hellspawn"}, count = 10000, points = 25, reward = {}, exp = 15000000, money = 0}, [21] = {name = "Castle Mutated Bat" ,monsters_list = {"Castle Mutated Bat"}, count = 10000, points = 25, reward = {}, exp = 15000000, money = 0}, [22] = {name = "Castle Clay Guardian" ,monsters_list = {"Castle Clay Guardian"}, count = 10000, points = 25, reward = {}, exp = 15000000, money = 0}, [23] = {name = "Castle Lizard Magistratus" ,monsters_list = {"Castle Lizard Magistratus"}, count = 10000, points = 25, reward = {}, exp = 15000000, money = 0}, [24] = {name = "Castle Mercenary" ,monsters_list = {"Castle Mercenary"}, count = 10000, points = 25, reward = {}, exp = 15000000, money = 0}, [25] = {name = "Castle Worker Golem" ,monsters_list = {"Castle Worker Golem"}, count = 10000, points = 25, reward = {}, exp = 15000000, money = 0}, [26] = {name = "Castle Animated Pumpkin" ,monsters_list = {"Castle Animated Pumpkin"}, count = 10000, points = 25, reward = {}, exp = 15000000, money = 0}, [27] = {name = "Castle Ghastly Dragon" ,monsters_list = {"Castle Ghastly Dragon"}, count = 10000, points = 25, reward = {}, exp = 15000000, money = 0}, [28] = {name = "Castle Wailing Widow" ,monsters_list = {"Castle Wailing Widow"}, count = 10000, points = 25, reward = {}, exp = 15000000, money = 0}, [29] = {name = "Castle Nightmare Scion" ,monsters_list = {"Castle Nightmare Scion"}, count = 10000, points = 25, reward = {}, exp = 15000000, money = 0}, [30] = {name = "Castle Rocky" ,monsters_list = {"Castle Rocky"}, count = 10000, points = 25, reward = {}, exp = 15000000, money = 0}, [31] = {name = "Castle The Hairy One" ,monsters_list = {"Castle The Hairy One"}, count = 10000, points = 25, reward = {}, exp = 15000000, money = 0}, [32] = {name = "Castle Undead Gladiator" ,monsters_list = {"Castle Undead Gladiator"}, count = 10000, points = 25, reward = {}, exp = 15000000, money = 0} } task_sys_storages = {176601, 176602, 176603, 176604, 176605, 176606, 176607, 176608} -- task, points, count, daily task, daily count, daily time , daily start, contador function getTaskMission(cid) return getPlayerStorageValue(cid,task_sys_storages[1]) < 0 and 1 or getPlayerStorageValue(cid,task_sys_storages[1]) end function getDailyTaskMission(cid) return getPlayerStorageValue(cid,task_sys_storages[4]) < 0 and 1 or getPlayerStorageValue(cid,task_sys_storages[4]) end function getTaskPoints(cid) return getPlayerStorageValue(cid,task_sys_storages[2]) < 0 and 0 or getPlayerStorageValue(cid,task_sys_storages[2]) end function doRandomDailyTask(cid) local t = { [{1000,1500}] = {1,3}, [{1501,2000}] = {4,6}, [{2001,2500}] = {7,9}, [{2501,math.huge}] = {10,12} } for a , b in pairs(t) do if getPlayerLevel(cid) >= a[1] and getPlayerLevel(cid) <= a[2] then return math.random(b[1], b[2]) end end return 0 end function GetRankTask(cid) local ranks = { [{1, 25}] = "Huntsman", [{26, 50}] = "Ranger", [{51, 100}] = "Big Game Hunter", [{101, 150}] = "Trophy Hunter", [{151, math.huge}] = "Elite Hunter" } for v , r in pairs(ranks) do if getTaskPoints(cid) >= v[1] and getTaskPoints(cid) <= v[2] then return r end end return 0 end function getItemsFromList(items) local str = '' if table.maxn(items) > 0 then for i = 1, table.maxn(items) do str = str .. items[i][2] .. ' ' .. getItemNameById(items[i][1]) if i ~= table.maxn(items) then str = str .. ', ' end end end return str end function doRemoveItemsFromList(cid,items) local count = 0 if table.maxn(items) > 0 then for i = 1, table.maxn(items) do if getPlayerItemCount(cid,items[i][1]) >= items[i][2] then count = count + 1 end end end if count == table.maxn(items) then for i = 1, table.maxn(items) do doPlayerRemoveItem(cid,items[i][1],items[i][2]) end else return false end return true end function getMonsterFromList(monster) local str = '' if #monster > 0 then for i = 1, #monster do str = str .. monster[i] if i ~= #monster then str = str .. ', ' end end end return str end function GiveRewardsTask(cid, items) local backpack = doPlayerAddItem(cid, 1999, 1) -- backpackID for _, i_i in ipairs(items) do local item, amount = i_i[1],i_i[2] if isItemStackable(item) or amount == 1 then doAddContainerItem(backpack, item, amount) else for i = 1, amount do doAddContainerItem(backpack, item, 1) end end end end function isSummon(cid) if(not isCreature(cid)) then return false end return getCreatureMaster(cid) ~= cid end ]]></config> <event type="login" name="TaskLogin" event="script"><![CDATA[ function onLogin(cid) registerCreatureEvent(cid, "KillTask") registerCreatureEvent(cid, "TaskLook") return true end]]></event> <talkaction words="!task" event="buffer"><![CDATA[ domodlib('task_func') param,task,daily = param:lower(), getTaskMission(cid), getDailyTaskMission(cid) if isInArray({"counter","contador"},param) then setPlayerStorageValue(cid, task_sys_storages[8], getPlayerStorageValue(cid, task_sys_storages[8]) <= 0 and 1 or 0) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE,"[Task System] The counter was "..(getPlayerStorageValue(cid, task_sys_storages[8]) <= 0 and "activated" or "disabled")..".") return true elseif isInArray({"points","points","ponto","pontos"},param) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE,"[Task System] Your Total Task Points is: "..getTaskPoints(cid).." points!") return true elseif isInArray({"daily","diaria"},param) then if not daily_task[daily] or getPlayerStorageValue(cid, task_sys_storages[7]) <= 0 then doPlayerSendCancel(cid, "Sorry, but you are not on any Daily Task.") return true elseif getPlayerStorageValue(cid, task_sys_storages[6]) - os.time() <= 0 and getPlayerStorageValue(cid, task_sys_storages[5]) < daily_task[daily].count then doPlayerSendCancel(cid,"Sorry, but you did not finish the Daily Task on time! Please go back to npc and start a new Daily Task!") return true end return doShowTextDialog(cid, 8983, "[->] CURRENT DAILY TASK INFO [<-]\n\nNome: "..daily_task[daily].name.."\nProgresso: ["..(getPlayerStorageValue(cid, task_sys_storages[5]) < 0 and 0 or getPlayerStorageValue(cid, task_sys_storages[5])).."/"..daily_task[daily].count.."]\nPrazo para entrega: "..os.date("%d %B %Y %X ", getPlayerStorageValue(cid,task_sys_storages[6])).."\nMonstros para caçar: "..getMonsterFromList(daily_task[daily].monsters_list).."\n\n[->] CURRENT TASK REWARDS [<-]\n\nMoney: "..(daily_task[daily].money > 0 and daily_task[daily].money or 0).."\nExperiencia: "..(daily_task[daily].exp > 0 and daily_task[daily].exp or 0).."\nTask Points: "..daily_task[daily].points.."\nItems: "..(#daily_task[daily].reward > 0 and getItemsFromList(daily_task[daily].reward) or "Nenhum item de recompensa")..".") end if not task_sys[task] or getPlayerStorageValue(cid, task_sys[task].start) <= 0 then doPlayerSendCancel(cid, "você não está em nenhuma task.") return true end return doShowTextDialog(cid, 8983, "-> CURRENT TASK ["..getTaskMission(cid).."/"..#task_sys.."] <-\n\nTask Name: "..task_sys[task].name.."\nTask Level: "..task_sys[task].level.."\nTask Progress: ["..(getPlayerStorageValue(cid, task_sys_storages[3]) < 0 and 0 or getPlayerStorageValue(cid, task_sys_storages[3])).."/"..task_sys[task].count.."]\nMonster To Hunt: "..getMonsterFromList(task_sys[task].monsters_list)..".\nItems For Delivery: "..(#task_sys[task].items > 0 and getItemsFromList(task_sys[task].items) or "Nenhum")..".\n\n[->] CURRENT TASK REWARDS [<-]\n\nReward Money: "..(task_sys[task].money > 0 and task_sys[task].money or 0).."\nReward Experiencia: "..(task_sys[task].exp > 0 and task_sys[task].exp or 0).."\nReward Points: "..task_sys[task].points.."\nRedward Items: "..(#task_sys[task].reward > 0 and getItemsFromList(task_sys[task].reward) or "No reward items")..".") ]]></talkaction> <event type="look" name="TaskLook" event="script"><![CDATA[ domodlib('task_func') function onLook(cid, thing, position, lookDistance) if isPlayer(thing.uid) and getTaskPoints(thing.uid) > 0 then doPlayerSetSpecialDescription(thing.uid, "\n"..(getPlayerSex(thing.uid) == 0 and "She" or "He").. " is a "..GetRankTask(thing.uid)) end return true end]]></event> <event type="kill" name="KillTask" event="script"><![CDATA[ domodlib('task_func') function onKill(cid, target) if isPlayer(cid) and isMonster(target) then local t,daily = task_sys[getTaskMission(cid)], daily_task[getDailyTaskMission(cid)] if t and getPlayerStorageValue(cid, t.start) > 0 and isInArray(t.monsters_list, getCreatureName(target):lower()) and getPlayerStorageValue(cid, task_sys_storages[3]) < t.count then setPlayerStorageValue(cid, task_sys_storages[3], getPlayerStorageValue(cid, task_sys_storages[3]) < 0 and 1 or (getPlayerStorageValue(cid, task_sys_storages[3])+1)) if getPlayerStorageValue(cid, task_sys_storages[8]) <= 0 and getPlayerStorageValue(cid, task_sys_storages[3]) < t.count then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE,"[Task System] defeated Total [" .. getPlayerStorageValue(cid, task_sys_storages[3]) .. "/" .. t.count .. "] da Task do " .. t.name .. ".") end if getPlayerStorageValue(cid, task_sys_storages[3]) >= t.count then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE,"[Task System] Congratulations! You have finished the Task "..t.name..", return to NPC to receive your reward.") end end if daily and getPlayerStorageValue(cid, task_sys_storages[7]) > 0 and getPlayerStorageValue(cid, task_sys_storages[6]) - os.time() >= 0 and isInArray(daily.monsters_list, getCreatureName(target):lower()) and getPlayerStorageValue(cid, task_sys_storages[5]) < daily.count then setPlayerStorageValue(cid, task_sys_storages[5], getPlayerStorageValue(cid, task_sys_storages[5]) < 0 and 1 or (getPlayerStorageValue(cid, task_sys_storages[5])+1)) if getPlayerStorageValue(cid, task_sys_storages[8]) <= 0 and getPlayerStorageValue(cid, task_sys_storages[5]) < daily.count then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE,"[Daily Task System] defeated Total [" .. getPlayerStorageValue(cid, task_sys_storages[5]) .. "/" .. daily.count .. "] da Task do " .. daily.name .. ".") end if getPlayerStorageValue(cid, task_sys_storages[5]) >= daily.count then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE,"[Daily Task System] Congratulations! You have finished the Task "..daily.name..", return to the NPC seems to receive your reward.") end end end return true end]]></event> </mod>
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Rise devovorga
<?xml version="1.0" encoding="UTF-8" ?> <monster name="Devovorga" nameDescription="Devovorga" race="venom" experience="8000" speed="350" manacost="0"> <health now="8200" max="8200" /> <look type="354" corpse="12618" /> <targetchange interval="2000" chance="7" /> <strategy attack="100" defense="20" /> <flags> <flag summonable="0" /> <flag attackable="1" /> <flag hostile="1" /> <flag illusionable="0" /> <flag convinceable="0" /> <flag pushable="0" /> <flag canpushitems="1" /> <flag canpushcreatures="1" /> <flag targetdistance="1" /> <flag runonhealth="0" /> </flags> <attacks> <attack name="melee" interval="2000" min="-0" max="-3100"/> <attack name="lifedrain" interval="2000" chance="7" length="8" spread="0" min="-0" max="-1110"> <attribute key="areaEffect" value="redspark"/> </attack> <attack name="earth" interval="2000" chance="15" radius="6" target="0" min="-0" max="-450"> <attribute key="areaEffect" value="bigplants"/> </attack> <attack name="poisoncondition" interval="3000" chance="28" radius="7" target="0" max="-950"> <attribute key="areaEffect" value="carniphila"/> </attack> <attack name="cursecondition" interval="4000" chance="35" radius="7" target="0" max="-1200"> <attribute key="areaEffect" value="smallclouds"/> </attack> </attacks> <defenses armor="40" defense="39"> <defense name="healing" interval="3000" chance="20" min="2000" max="3000"> <attribute key="areaEffect" value="blueshimmer"/> </defense> </defenses> <immunities> <immunity paralyze="1" /> <immunity invisible="1" /> </immunities> <voices interval="3000" chance="10"> <voice sentence="Slurp!"/> <voice sentence="See how weak you are?"/> <voice sentence="I tried to save you, but there's no use."/> <voice sentence="My soul, power, hatred, knowledge and fury are far away."/> </voices> <loot> <item id="2160" chance="1000" countmax="2" /> <item id="2148" countmax="100" chance1="100000" chancemax="0"/> -- gold coins <item id="2148" countmax="100" chance1="100000" chancemax="0"/> -- gold coins <item id="2152" countmax="3" chance1="33333" chancemax="2000"/> --Plat <item id="2514" chance="3900"/> --mastermind shield <item id="2472" chance="1000"/> --magic plate armor <item id="6500" countmax="3" chance="7800"/> -- demonic essence <item id="2795" countmax="6" chance1="7500"/> --Fire Mushroom <item id="5906" countmax="1" chance="2000"/> -- demon dust <item id="5954" countmax="1" chance="2345"/> -- demon horn <item id="2164" chance="2100"/> --might ring <item id="2176" chance="3500"/> --orb <item id="1982" chance="1300"/> --purpel tome <item id="2165" chance="2300"/> --stealth ring <item id="7591" chance="4500"/> -- GHP <item id="1988" chance="100000"> <inside> <item id="2393" chance="4800"/> --giantsword <item id="2432" chance="4800"/> --fire axe <item id="2214" chance="2222"/> --ring of healing <item id="2396" chance="4600"/> --ice rapier <item id="2179" chance="1100"/> --golden ring <item id="2795" countmax="6" chance1="13000"/> --fire mushroom <item id="2678" countmax="3" chance1="10000" chancemax="0"/> --coconut <item id="2148" countmax="100" chance1="100000" chancemax="0"/> -- gold coin <item id="2151" countmax="4" chance1="5500" chancemax="0"/> <item id="2462" chance="3200"/> --devil helmet <item id="2149" countmax="3" chance1="11000" chancemax="0"/> <item id="2171" chance="2200"/> --platinum amulet <item id="2387" chance="32000"/> --double axe <item id="2470" chance="2350"/> --golden legs <item id="7382" chance="300"/> -- Demonrage Sword <item id="7393" chance="1700"/> -- Demon Trophy <item id="2520" chance="4100"/> --demon shield <item id="2418" chance="1500"/> --golden sickle <item id="2112" chance="4100"/> --addon doll </inside> </item> </loot> </monster>
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(Resolvido)Erro em event Duca War
Parece que resolveu @vankk, obrigado por enquanto!
- Alguem me pode ajudar, nao deixa fazer conta em account manager, nem login em ele account manager
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(Resolvido){Resolvido} [Action] Monstro que desaparece se nao for morto em "X" minutos.
O forum tem uma caixa de pesquisa, veja se isso vai sanar suas dúvidas.
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PEDIDO BOSS
Se ninguem postar, eu posto ai dps, agr n da Em globalevents cria um arquivo LUA e coloque esse script. local t = { monsters = {"Senju Hashirama", "Uchiha Madara"}, position = {x=1023, y =1039, z=7}, -- edite o local location = "Epic Temple", -- msg onde nasceu o monstro remove_time = {15.0, "min"} -- edite o tempo para remover } function onThink(interval, lastExecution) local m = t.monsters[math.random(1, #t.monsters)] doBroadcastMessage(m .. " appeared near "..t.location .. "! It will be there for " .. t.remove_time[1] .. " " .. t.remove_time[2] .. ".", MESSAGE_EVENT_ADVANCE) local monster = doSummonCreature(m, t.position) addEvent(function() if isMonster(monster) then doRemoveCreature(monster) doBroadcastMessage(m.. " returned stronger than before to its covil.", MESSAGE_EVENT_ADVANCE) end end, mathtime(t.remove_time)*1000) return true end function mathtime(table) if table[2] == "sec" then return table[1] elseif table[2] == "min" then return table[1]*60 elseif table[2] == "hour" then return table[1]*60*60 elseif table[2] == "day" then return table[1]*24*60*60 else return print("Error: Bad declaration in mathtime function.") end end E coloque na TAG o horário. (esta em milésimos de segundo) <globalevent name="invasion" interval="21600000" event="script" value="invasion.lua"/> Depois em CreatureScript, crie um arquivo LUA e coloque esse script. function onKill(cid, target, lastHit) if not (isPlayer(cid) and isMonster(target)) then return true end local name = 'Senju Hashirama' if getCreatureName(target) == name then doPlayerAddItem(cid, 9971, 15) doPlayerAddItem(cid, 11773, 1) doPlayerAddExp(cid, 500000) doBroadcastMessage("[INVASION OF THE BOSS CITY]: The boss who invaded the city was killed by "..getPlayerName(cid).." and received his award!") end return true end Depois coloque a TAG <event type="kill" name="tmp" event="script" value="premiobosscity.lua"/> Coloque isso no seu login.lua registerCreatureEvent(cid, "tmp") E depois coloque isso no seu monster.xml <script> <event name="tmp"/> </script>
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Alguem me pode ajudar, nao deixa fazer conta em account manager, nem login em ele account manager
Se você ir no config.lua e por accountManager = false, não da certo?