@victor0707, testa aí meu chapa:
 
local fishing = {
	[-1] = { segs = 5, pokes = {{"Magikarp", 5}} },
	
	[3976] = { segs = 5, pokes = {{"Horsea", 5}, {"Goldeen", 3}, {"Poliwag", 2}} }, -- pega no client da pxg
	
	[12855] = { segs = 5, pokes = {{"Tentacool", 3}, {"Staryu", 2}, {"Krabby", 3}, {"Shellder", 2} } },
	
	[12854] = { segs = 5, pokes = {{"Seel", 2}, {"squirtle", 2} } },
	
	[12858] = { segs = 5, pokes = {{"Seaking", 2}, {"Seadra", 2}, {"Poliwhirl", 2}} },
	
	[12857] = { segs = 5, pokes = {{"Starmie", 2}, {"Kingler", 2}, {"Wartortle", 2}, {"Slowbro", 2}} }, -- pega no client da pxg
	
	[12860] = { segs = 5, pokes = {{"Starmie", 3}, {"Dewgong", 3}}},
	
	[12859] = { segs = 5, pokes = {{"Cloyster", 2}, {"Poliwrath", 2}, {"Dewgong", 4}, {"Golduck", 1}} },
	
	[12856] = { segs = 5, pokes = {{"Dratini", 3}, {"Dragonair", 2} }},
	
	[12853] = { segs = 5, pokes = {{"Gyarados", 1}, {"Blastoise", 1}, {"Tentacruel", 1}, {"Lapras", 1}} },
}
local storageP = 154585
local sto_iscas = 5648454 --muda aki pra sto q ta no script da isca
local bonus = 30
local limite = 100
local function doFish(cid, pos, ppos, interval)
	if not isCreature(cid) then return false end
	
	if(getCreatureSummons(cid)[1]) then
		if getCreatureSummons(cid)[1].x ~= getCreatureSummons(cid)[1].x or getCreatureSummons(cid)[1].y ~= getCreatureSummons(cid)[1].y then
			return false 
		end
	else
		if getThingPos(cid).x ~= ppos.x or getThingPos(cid).y ~= ppos.y then
			return false 
		end
	end
		
	if getThingPos(cid).x ~= ppos.x or getThingPos(cid).y ~= ppos.y then
		return false 
	end
	
	if getPlayerSkillLevel(cid, 6) < 10 then
		fishing = {
			[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 3}, {"Poliwag", 2}} },
		}
	elseif getPlayerSkillLevel(cid, 6) < 15 then
		fishing = {
			[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 3}, {"Poliwag", 2}, {"Tentacool", 3}, {"Staryu", 2}, {"Krabby", 3}, {"Shellder", 2}} },
		}
	elseif getPlayerSkillLevel(cid, 6) < 20 then
		fishing = {
			[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 3}, {"Poliwag", 2}, {"Tentacool", 3}, {"Staryu", 2}, {"Krabby", 3}, {"Shellder", 2}, {"Seel", 2}, {"squirtle", 2}} },
		}
	elseif getPlayerSkillLevel(cid, 6) < 25 then
		fishing = {
					[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 3}, {"Poliwag", 2}, {"Tentacool", 3}, {"Staryu", 2}, {"Krabby", 3}, {"Shellder", 2}, {"Seel", 2}, {"squirtle", 2},
			{"Seaking", 2}, {"Seadra", 2}, {"Poliwhirl", 2}} },
		}
	elseif getPlayerSkillLevel(cid, 6) < 30 then
		fishing = {
					[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 3}, {"Poliwag", 2}, {"Tentacool", 3}, {"Staryu", 2}, {"Krabby", 3}, {"Shellder", 2}, {"Seel", 2}, {"squirtle", 2},
			{"Seaking", 2}, {"Seadra", 2}, {"Poliwhirl", 2}, {"Starmie", 2}, {"Kingler", 2}, {"Wartortle", 2}, {"Slowbro", 2}} },
		}
	elseif getPlayerSkillLevel(cid, 6) < 35 then
		fishing = {
					[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 3}, {"Poliwag", 2}, {"Tentacool", 3}, {"Staryu", 2}, {"Krabby", 3}, {"Shellder", 2}, {"Seel", 2}, {"squirtle", 2},
			{"Seaking", 2}, {"Seadra", 2}, {"Poliwhirl", 2}, {"Starmie", 2}, {"Kingler", 2}, {"Wartortle", 2}, {"Slowbro", 2}, {"Starmie", 3}, {"Dewgong", 3}} },
		}
	elseif getPlayerSkillLevel(cid, 6) < 40 then
		fishing = {
					[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 3}, {"Poliwag", 2}, {"Tentacool", 3}, {"Staryu", 2}, {"Krabby", 3}, {"Shellder", 2}, {"Seel", 2}, {"squirtle", 2},
			{"Seaking", 2}, {"Seadra", 2}, {"Poliwhirl", 2}, {"Starmie", 2}, {"Kingler", 2}, {"Wartortle", 2}, {"Slowbro", 2}, {"Starmie", 3}, {"Dewgong", 3}, {"Cloyster", 2}, {"Poliwrath", 2}, {"Dewgong", 4}, {"Golduck", 1}} },
		}
	elseif getPlayerSkillLevel(cid, 6) < 45 then
		fishing = {
					[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 3}, {"Poliwag", 2}, {"Tentacool", 3}, {"Staryu", 2}, {"Krabby", 3}, {"Shellder", 2}, {"Seel", 2}, {"squirtle", 2},
					{"Seaking", 2}, {"Seadra", 2}, {"Poliwhirl", 2}, {"Starmie", 2}, {"Kingler", 2}, {"Wartortle", 2}, {"Slowbro", 2}, {"Starmie", 3}, {"Dewgong", 3}, {"Cloyster", 2}, {"Poliwrath", 2}, {"Dewgong", 4}, {"Golduck", 1},
			{"Dratini", 3}, {"Dragonair", 2}} },
		}
	elseif getPlayerSkillLevel(cid, 6) < 50 then
		fishing = {
					[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 5}, {"Poliwag", 5}, {"Tentacool", 5}, {"Staryu", 5}, {"Krabby", 5}, {"Shellder", 5}, {"Seel", 5}, {"squirtle", 5},
					{"Seaking", 5}, {"Seadra", 5}, {"Poliwhirl", 5}, {"Starmie", 5}, {"Kingler", 5}, {"Wartortle", 5}, {"Slowbro", 5}, {"Starmie", 3}, {"Dewgong", 3}, {"Cloyster", 3}, {"Poliwrath", 3}, {"Dewgong", 4}, {"Golduck", 3},
			{"Dratini", 3}, {"Dragonair", 3}, {"Gyarados", 2}, {"Blastoise", 2}, {"Tentacruel", 2}, {"Lapras", 2}} },
		}
	elseif getPlayerSkillLevel(cid, 6) < 55 then
		fishing = {
					[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 5}, {"Poliwag", 5}, {"Tentacool", 5}, {"Staryu", 5}, {"Krabby", 5}, {"Shellder", 5}, {"Seel", 5}, {"squirtle", 5},
					{"Seaking", 5}, {"Seadra", 5}, {"Poliwhirl", 5}, {"Starmie", 5}, {"Kingler", 5}, {"Wartortle", 5}, {"Slowbro", 5}, {"Dewgong", 5}, {"Cloyster", 5}, {"Poliwrath", 5}, {"Golduck", 5},
			{"Dratini", 5}, {"Dragonair", 5}, {"Gyarados", 5}, {"Blastoise", 5}, {"Tentacruel", 5}, {"Lapras", 5}} },
		}
	elseif getPlayerSkillLevel(cid, 6) < 60 then
		fishing = {
					[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 5}, {"Poliwag", 5}, {"Tentacool", 5}, {"Staryu", 5}, {"Krabby", 5}, {"Shellder", 5}, {"Seel", 5}, {"squirtle", 5},
					{"Seaking", 5}, {"Seadra", 5}, {"Poliwhirl", 5}, {"Starmie", 5}, {"Kingler", 5}, {"Wartortle", 5}, {"Slowbro", 5}, {"Dewgong", 5}, {"Cloyster", 5}, {"Poliwrath", 5}, {"Golduck", 5},
			{"Dratini", 5}, {"Dragonair", 5}, {"Gyarados", 5}, {"Blastoise", 5}, {"Tentacruel", 5}, {"Lapras", 5}, {"Remoraid", 3}, {"Totodile", 3}, {"Chinchou", 3}, {"Marill", 3}} },
		}
	elseif getPlayerSkillLevel(cid, 6) < 65 then
		fishing = {
					[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 5}, {"Poliwag", 5}, {"Tentacool", 5}, {"Staryu", 5}, {"Krabby", 5}, {"Shellder", 5}, {"Seel", 5}, {"squirtle", 5},
					{"Seaking", 5}, {"Seadra", 5}, {"Poliwhirl", 5}, {"Starmie", 5}, {"Kingler", 5}, {"Wartortle", 5}, {"Slowbro", 5}, {"Dewgong", 5}, {"Cloyster", 5}, {"Poliwrath", 5}, {"Golduck", 5},
			{"Dratini", 5}, {"Dragonair", 5}, {"Gyarados", 5}, {"Blastoise", 5}, {"Tentacruel", 5}, {"Lapras", 5}, {"Remoraid", 3}, {"Totodile", 3}, {"Chinchou", 3}, {"Marill", 3}, {"Qwilfish", 3}, {"Croconaw", 3}} },
		}
	elseif getPlayerSkillLevel(cid, 6) < 70 then
		fishing = {
					[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 5}, {"Poliwag", 5}, {"Tentacool", 5}, {"Staryu", 5}, {"Krabby", 5}, {"Shellder", 5}, {"Seel", 5}, {"squirtle", 5},
					{"Seaking", 5}, {"Seadra", 5}, {"Poliwhirl", 5}, {"Starmie", 5}, {"Kingler", 5}, {"Wartortle", 5}, {"Slowbro", 5}, {"Dewgong", 5}, {"Cloyster", 5}, {"Poliwrath", 5}, {"Golduck", 5},
					{"Dratini", 5}, {"Dragonair", 5}, {"Gyarados", 5}, {"Blastoise", 5}, {"Tentacruel", 5}, {"Lapras", 5}, {"Remoraid", 3}, {"Totodile", 3}, {"Chinchou", 3}, {"Marill", 3}, {"Qwilfish", 3}, {"Croconaw", 3},
			{"wooper", 5}, {"Azumarill", 3}, {"Corsola", 3}} },
		}
	elseif getPlayerSkillLevel(cid, 6) < 75 then
		fishing = {
					[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 5}, {"Poliwag", 5}, {"Tentacool", 5}, {"Staryu", 5}, {"Krabby", 5}, {"Shellder", 5}, {"Seel", 5}, {"squirtle", 5},
					{"Seaking", 5}, {"Seadra", 5}, {"Poliwhirl", 5}, {"Starmie", 5}, {"Kingler", 5}, {"Wartortle", 5}, {"Slowbro", 5}, {"Dewgong", 5}, {"Cloyster", 5}, {"Poliwrath", 5}, {"Golduck", 5},
					{"Dratini", 5}, {"Dragonair", 5}, {"Gyarados", 5}, {"Blastoise", 5}, {"Tentacruel", 5}, {"Lapras", 5}, {"Remoraid", 3}, {"Totodile", 3}, {"Chinchou", 3}, {"Marill", 3}, {"Qwilfish", 3}, {"Croconaw", 3},
			{"wooper", 5}, {"Azumarill", 3}, {"Corsola", 3}, {"Octillery", 3}, {"Politoed", 3}, {"Quagsire", 3}, {"Lanturn", 3}} },
		}
	elseif getPlayerSkillLevel(cid, 6) < 80 then
		fishing = {
					[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 5}, {"Poliwag", 5}, {"Tentacool", 5}, {"Staryu", 5}, {"Krabby", 5}, {"Shellder", 5}, {"Seel", 5}, {"squirtle", 5},
					{"Seaking", 5}, {"Seadra", 5}, {"Poliwhirl", 5}, {"Starmie", 5}, {"Kingler", 5}, {"Wartortle", 5}, {"Slowbro", 5}, {"Dewgong", 5}, {"Cloyster", 5}, {"Poliwrath", 5}, {"Golduck", 5},
					{"Dratini", 5}, {"Dragonair", 5}, {"Gyarados", 5}, {"Blastoise", 5}, {"Tentacruel", 5}, {"Lapras", 5}, {"Remoraid", 3}, {"Totodile", 3}, {"Chinchou", 3}, {"Marill", 3}, {"Qwilfish", 3}, {"Croconaw", 3},
			{"wooper", 5}, {"Azumarill", 3}, {"Corsola", 3}, {"Octillery", 3}, {"Politoed", 3}, {"Quagsire", 3}, {"Lanturn", 3}, {"Feraligatr", 3}, {"Vaporeon", 3}, {"Kingdra", 3}, {"Mantine", 3}} },
		}
	elseif getPlayerSkillLevel(cid, 6) < 85 then
		fishing = {
					[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 5}, {"Poliwag", 5}, {"Tentacool", 5}, {"Staryu", 5}, {"Krabby", 5}, {"Shellder", 5}, {"Seel", 5}, {"squirtle", 5},
					{"Seaking", 5}, {"Seadra", 5}, {"Poliwhirl", 5}, {"Starmie", 5}, {"Kingler", 5}, {"Wartortle", 5}, {"Slowbro", 5}, {"Dewgong", 5}, {"Cloyster", 5}, {"Poliwrath", 5}, {"Golduck", 5},
					{"Dratini", 5}, {"Dragonair", 5}, {"Gyarados", 5}, {"Blastoise", 5}, {"Tentacruel", 5}, {"Lapras", 5}, {"Remoraid", 5}, {"Totodile", 5}, {"Chinchou", 5}, {"Marill", 5}, {"Qwilfish", 5}, {"Croconaw", 5},
			{"wooper", 5}, {"Azumarill", 3}, {"Corsola", 3}, {"Octillery", 3}, {"Politoed", 3}, {"Quagsire", 3}, {"Lanturn", 3}, {"Feraligatr", 3}, {"Vaporeon", 3}, {"Kingdra", 3}, {"Mantine", 3}, {"Slowking", 3}} },
		}
	elseif getPlayerSkillLevel(cid, 6) < 90 then
		fishing = {
					[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 5}, {"Poliwag", 5}, {"Tentacool", 5}, {"Staryu", 5}, {"Krabby", 5}, {"Shellder", 5}, {"Seel", 5}, {"squirtle", 5},
					{"Seaking", 5}, {"Seadra", 5}, {"Poliwhirl", 5}, {"Starmie", 5}, {"Kingler", 5}, {"Wartortle", 5}, {"Slowbro", 5}, {"Dewgong", 5}, {"Cloyster", 5}, {"Poliwrath", 5}, {"Golduck", 5},
					{"Dratini", 5}, {"Dragonair", 5}, {"Gyarados", 5}, {"Blastoise", 5}, {"Tentacruel", 5}, {"Lapras", 5}, {"Remoraid", 5}, {"Totodile", 5}, {"Chinchou", 5}, {"Marill", 5}, {"Qwilfish", 5}, {"Croconaw", 5},
			{"wooper", 5}, {"Azumarill", 5}, {"Corsola", 5}, {"Octillery", 5}, {"Politoed", 5}, {"Quagsire", 5}, {"Lanturn", 5}, {"Feraligatr", 5}, {"Vaporeon", 5}, {"Kingdra", 3}, {"Mantine", 3}, {"Slowking", 3}} },
		}
	elseif getPlayerSkillLevel(cid, 6) < 95 then
		fishing = {
					[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 5}, {"Poliwag", 5}, {"Tentacool", 5}, {"Staryu", 5}, {"Krabby", 5}, {"Shellder", 5}, {"Seel", 5}, {"squirtle", 5},
					{"Seaking", 5}, {"Seadra", 5}, {"Poliwhirl", 5}, {"Starmie", 5}, {"Kingler", 5}, {"Wartortle", 5}, {"Slowbro", 5}, {"Dewgong", 5}, {"Cloyster", 5}, {"Poliwrath", 5}, {"Golduck", 5},
					{"Dratini", 5}, {"Dragonair", 5}, {"Gyarados", 5}, {"Blastoise", 5}, {"Tentacruel", 5}, {"Lapras", 5}, {"Remoraid", 5}, {"Totodile", 5}, {"Chinchou", 5}, {"Marill", 5}, {"Qwilfish", 5}, {"Croconaw", 5},
			{"wooper", 5}, {"Azumarill", 5}, {"Corsola", 5}, {"Octillery", 5}, {"Politoed", 5}, {"Quagsire", 5}, {"Lanturn", 5}, {"Feraligatr", 5}, {"Vaporeon", 5}, {"Kingdra", 5}, {"Mantine", 5}, {"Slowking", 5}} },
		}
	elseif getPlayerSkillLevel(cid, 6) < 100 then
		fishing = {
					[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 5}, {"Poliwag", 5}, {"Tentacool", 5}, {"Staryu", 5}, {"Krabby", 5}, {"Shellder", 5}, {"Seel", 5}, {"squirtle", 5},
					{"Seaking", 5}, {"Seadra", 5}, {"Poliwhirl", 5}, {"Starmie", 5}, {"Kingler", 5}, {"Wartortle", 5}, {"Slowbro", 5}, {"Dewgong", 5}, {"Cloyster", 5}, {"Poliwrath", 5}, {"Golduck", 5},
					{"Dratini", 5}, {"Dragonair", 5}, {"Gyarados", 5}, {"Blastoise", 5}, {"Tentacruel", 5}, {"Lapras", 5}, {"Remoraid", 5}, {"Totodile", 5}, {"Chinchou", 5}, {"Marill", 5}, {"Qwilfish", 5}, {"Croconaw", 5},
					{"wooper", 5}, {"Azumarill", 5}, {"Corsola", 5}, {"Octillery", 5}, {"Politoed", 5}, {"Quagsire", 5}, {"Lanturn", 5}, {"Feraligatr", 5}, {"Vaporeon", 5}, {"Kingdra", 5}, {"Mantine", 5}, {"Slowking", 5},
			{"Carvanha", 3}, {"Barboach", 3}, {"Clamperl", 3}, {"Spheal", 3}, {"Corphish", 3}} },
		}
	elseif getPlayerSkillLevel(cid, 6) < 105 then
		fishing = {
					[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 5}, {"Poliwag", 5}, {"Tentacool", 5}, {"Staryu", 5}, {"Krabby", 5}, {"Shellder", 5}, {"Seel", 5}, {"squirtle", 5},
					{"Seaking", 5}, {"Seadra", 5}, {"Poliwhirl", 5}, {"Starmie", 5}, {"Kingler", 5}, {"Wartortle", 5}, {"Slowbro", 5}, {"Dewgong", 5}, {"Cloyster", 5}, {"Poliwrath", 5}, {"Golduck", 5},
					{"Dratini", 5}, {"Dragonair", 5}, {"Gyarados", 5}, {"Blastoise", 5}, {"Tentacruel", 5}, {"Lapras", 5}, {"Remoraid", 5}, {"Totodile", 5}, {"Chinchou", 5}, {"Marill", 5}, {"Qwilfish", 5}, {"Croconaw", 5},
					{"wooper", 5}, {"Azumarill", 5}, {"Corsola", 5}, {"Octillery", 5}, {"Politoed", 5}, {"Quagsire", 5}, {"Lanturn", 5}, {"Feraligatr", 5}, {"Vaporeon", 5}, {"Kingdra", 5}, {"Mantine", 5}, {"Slowking", 5},
			{"Carvanha", 3}, {"Barboach", 3}, {"Clamperl", 3}, {"Spheal", 3}, {"Corphish", 3}, {"Sharpedo", 2}, {"Whiscash", 2}, {"Huntail", 2}, {"Gorebyss", 2}, {"Huntail", 2}} },
		}
	elseif getPlayerSkillLevel(cid) >= 110 then
		fishing = {
					[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 5}, {"Poliwag", 5}, {"Tentacool", 5}, {"Staryu", 5}, {"Krabby", 5}, {"Shellder", 5}, {"Seel", 5}, {"squirtle", 5},
					{"Seaking", 5}, {"Seadra", 5}, {"Poliwhirl", 5}, {"Starmie", 5}, {"Kingler", 5}, {"Wartortle", 5}, {"Slowbro", 5}, {"Dewgong", 5}, {"Cloyster", 5}, {"Poliwrath", 5}, {"Golduck", 5},
					{"Dratini", 5}, {"Dragonair", 5}, {"Gyarados", 5}, {"Blastoise", 5}, {"Tentacruel", 5}, {"Lapras", 5}, {"Remoraid", 5}, {"Totodile", 5}, {"Chinchou", 5}, {"Marill", 5}, {"Qwilfish", 5}, {"Croconaw", 5},
					{"wooper", 5}, {"Azumarill", 5}, {"Corsola", 5}, {"Octillery", 5}, {"Politoed", 5}, {"Quagsire", 5}, {"Lanturn", 5}, {"Feraligatr", 5}, {"Vaporeon", 5}, {"Kingdra", 5}, {"Mantine", 5}, {"Slowking", 5},
			{"Carvanha", 5}, {"Barboach", 5}, {"Clamperl", 5}, {"Spheal", 5}, {"Corphish", 5}, {"Sharpedo", 5}, {"Whiscash", 5}, {"Huntail", 5}, {"Gorebyss", 5}, {"Huntail", 5}} },
		}
	end
	
	
	doSendMagicEffect(pos, CONST_ME_LOSEENERGY)
	
	if interval > 0 then
		addEvent(doFish, 1000, cid, pos, ppos, interval-1)
		return true
	end 
	
	local peixe = 0
	local playerpos = getClosestFreeTile(cid, getThingPos(cid))
	local pokepos = getClosestFreeTile(getCreatureSummons(cid)[1], getThingPos(getCreatureSummons(cid)[1]))
	local fishes = fishing[getPlayerStorageValue(cid, sto_iscas)]
	local random = {} 
	
	if getPlayerSkillLevel(cid, 6) < limite then 
		doPlayerAddSkillTry(cid, 6, bonus * 5)
	end
	
	--[[if math.random(1, 100) <= chance then
	if getPlayerSkillLevel(cid, 6) < limite then
		doPlayerAddSkillTry(cid, 6, bonus * 5)
	end]]
	
	random = fishes.pokes[math.random(#fishes.pokes)]
	
	for i = 1, math.random(random[2]) do
		if(getCreatureSummons(cid)[1]) then
			peixe = doSummonCreature(random[1], playerpos)
		else
			peixe = doSummonCreature(random[1], pokepos)
		end
		if not isCreature(peixe) then
			setPlayerStorageValue(cid, storageP, -1)
			return true
		end
		setPokemonPassive(peixe, true)
		doSetPokemonAgressiveToPlayer(peixe, cid)
		setPlayerStorageValue(peixe, storageP, 1)
		if #getCreatureSummons(cid) >= 1 then
			doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 0)
			doChallengeCreature(getCreatureSummons(cid)[1], peixe)
		else 
			doSendMagicEffect(getThingPos(cid), 0)
			doChallengeCreature(cid, peixe)
		end
	end
	setPlayerStorageValue(cid, storageP, -1)
	doCreatureSetNoMove(cid, false)
	return true
end
local waters = {11756, 4608, 4609, 4610, 4611, 4612, 4613, 4614, 4615, 4616, 4617, 4618, 4619, 4620, 4621, 4622, 4623, 4624, 4625, 4820, 4821, 4822, 4823, 4824, 4825}
function onUse(cid, item, fromPos, itemEx, toPos)
	
	if isWatchingTv(cid) then
		return true
	end
	
	local checkPos = toPos
	checkPos.stackpos = 0
	
	if getTileThingByPos(checkPos).itemid <= 0 then
		return true
	end
	
	if not isInArray(waters, getTileInfo(toPos).itemid) then
		return true
	end
	
	if getPlayerStorageValue(cid, storageP) == 1 then 
		doSendMsg(cid, "Aguarde! Você já está pescando.")
		return true
	end
	
	if isRiderOrFlyOrSurf(cid) and not canFishWhileSurfingOrFlying then
		doPlayerSendCancel(cid, "You can't fish while surfing/flying.")
		return true
	end
	
	if getTileInfo(getThingPos(getCreatureSummons(cid)[1] or cid)).protection then
		doPlayerSendCancel(cid, "You can't fish pokémons if you or your pokémon is in protection zone.")
		return true
	end
	
	local delay = fishing[getPlayerStorageValue(cid, sto_iscas)].segs
	
	if getPlayerStorageValue(cid, sto_iscas) ~= -1 then
		if getPlayerItemCount(cid, getPlayerStorageValue(cid, sto_iscas)) >= 1 then
			doPlayerRemoveItem(cid, getPlayerStorageValue(cid, sto_iscas), 1)
		else
			setPlayerStorageValue(cid, sto_iscas, -1)
		end
	end
	
	setPlayerStorageValue(cid, storageP, 1) --alterei looktype
	doCreatureSetNoMove(cid, true)
	local pos2 = getThingPos(itemEx.uid)
	doCreatureSetLookDir(cid, getLookToFish(getThingPos(cid), pos2)) --alterado ver depois
	doFish(cid, toPos, getThingPos(cid), math.random(5, delay))
	
	return true
end
function getLookToFish(pos, pos2)
	local x1, y1 = pos.x, pos.y
	local x2, y2 = pos2.x, pos2.y
	
	if x1-x2 <= 0 and y1-y2 > 0 then
		return NORTH
	elseif x1-x2 < 0 and y1-y2 == 0 then
		return EAST
	elseif x1-x2 < 0 and y1-y2 < 0 then
		return EAST
	elseif x1-x2 > 0 and y1-y2 < 0 then
		return SOUTH
	elseif x1-x2 > 0 and y1-y2 <= 0 then
		return WEST
	elseif x1-x2 > 0 and y1-y2 >= 0 then
		return WEST
	elseif x1-x2 < 0 and y1-y2 < 0 then
		return EAST
	elseif x1-x2 == 0 and y1-y2 < 0 then
		return SOUTH
	end
	return WEST
end