@victor0707, testa aí meu chapa:
local fishing = {
[-1] = { segs = 5, pokes = {{"Magikarp", 5}} },
[3976] = { segs = 5, pokes = {{"Horsea", 5}, {"Goldeen", 3}, {"Poliwag", 2}} }, -- pega no client da pxg
[12855] = { segs = 5, pokes = {{"Tentacool", 3}, {"Staryu", 2}, {"Krabby", 3}, {"Shellder", 2} } },
[12854] = { segs = 5, pokes = {{"Seel", 2}, {"squirtle", 2} } },
[12858] = { segs = 5, pokes = {{"Seaking", 2}, {"Seadra", 2}, {"Poliwhirl", 2}} },
[12857] = { segs = 5, pokes = {{"Starmie", 2}, {"Kingler", 2}, {"Wartortle", 2}, {"Slowbro", 2}} }, -- pega no client da pxg
[12860] = { segs = 5, pokes = {{"Starmie", 3}, {"Dewgong", 3}}},
[12859] = { segs = 5, pokes = {{"Cloyster", 2}, {"Poliwrath", 2}, {"Dewgong", 4}, {"Golduck", 1}} },
[12856] = { segs = 5, pokes = {{"Dratini", 3}, {"Dragonair", 2} }},
[12853] = { segs = 5, pokes = {{"Gyarados", 1}, {"Blastoise", 1}, {"Tentacruel", 1}, {"Lapras", 1}} },
}
local storageP = 154585
local sto_iscas = 5648454 --muda aki pra sto q ta no script da isca
local bonus = 30
local limite = 100
local function doFish(cid, pos, ppos, interval)
if not isCreature(cid) then return false end
if(getCreatureSummons(cid)[1]) then
if getCreatureSummons(cid)[1].x ~= getCreatureSummons(cid)[1].x or getCreatureSummons(cid)[1].y ~= getCreatureSummons(cid)[1].y then
return false
end
else
if getThingPos(cid).x ~= ppos.x or getThingPos(cid).y ~= ppos.y then
return false
end
end
if getThingPos(cid).x ~= ppos.x or getThingPos(cid).y ~= ppos.y then
return false
end
if getPlayerSkillLevel(cid, 6) < 10 then
fishing = {
[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 3}, {"Poliwag", 2}} },
}
elseif getPlayerSkillLevel(cid, 6) < 15 then
fishing = {
[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 3}, {"Poliwag", 2}, {"Tentacool", 3}, {"Staryu", 2}, {"Krabby", 3}, {"Shellder", 2}} },
}
elseif getPlayerSkillLevel(cid, 6) < 20 then
fishing = {
[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 3}, {"Poliwag", 2}, {"Tentacool", 3}, {"Staryu", 2}, {"Krabby", 3}, {"Shellder", 2}, {"Seel", 2}, {"squirtle", 2}} },
}
elseif getPlayerSkillLevel(cid, 6) < 25 then
fishing = {
[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 3}, {"Poliwag", 2}, {"Tentacool", 3}, {"Staryu", 2}, {"Krabby", 3}, {"Shellder", 2}, {"Seel", 2}, {"squirtle", 2},
{"Seaking", 2}, {"Seadra", 2}, {"Poliwhirl", 2}} },
}
elseif getPlayerSkillLevel(cid, 6) < 30 then
fishing = {
[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 3}, {"Poliwag", 2}, {"Tentacool", 3}, {"Staryu", 2}, {"Krabby", 3}, {"Shellder", 2}, {"Seel", 2}, {"squirtle", 2},
{"Seaking", 2}, {"Seadra", 2}, {"Poliwhirl", 2}, {"Starmie", 2}, {"Kingler", 2}, {"Wartortle", 2}, {"Slowbro", 2}} },
}
elseif getPlayerSkillLevel(cid, 6) < 35 then
fishing = {
[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 3}, {"Poliwag", 2}, {"Tentacool", 3}, {"Staryu", 2}, {"Krabby", 3}, {"Shellder", 2}, {"Seel", 2}, {"squirtle", 2},
{"Seaking", 2}, {"Seadra", 2}, {"Poliwhirl", 2}, {"Starmie", 2}, {"Kingler", 2}, {"Wartortle", 2}, {"Slowbro", 2}, {"Starmie", 3}, {"Dewgong", 3}} },
}
elseif getPlayerSkillLevel(cid, 6) < 40 then
fishing = {
[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 3}, {"Poliwag", 2}, {"Tentacool", 3}, {"Staryu", 2}, {"Krabby", 3}, {"Shellder", 2}, {"Seel", 2}, {"squirtle", 2},
{"Seaking", 2}, {"Seadra", 2}, {"Poliwhirl", 2}, {"Starmie", 2}, {"Kingler", 2}, {"Wartortle", 2}, {"Slowbro", 2}, {"Starmie", 3}, {"Dewgong", 3}, {"Cloyster", 2}, {"Poliwrath", 2}, {"Dewgong", 4}, {"Golduck", 1}} },
}
elseif getPlayerSkillLevel(cid, 6) < 45 then
fishing = {
[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 3}, {"Poliwag", 2}, {"Tentacool", 3}, {"Staryu", 2}, {"Krabby", 3}, {"Shellder", 2}, {"Seel", 2}, {"squirtle", 2},
{"Seaking", 2}, {"Seadra", 2}, {"Poliwhirl", 2}, {"Starmie", 2}, {"Kingler", 2}, {"Wartortle", 2}, {"Slowbro", 2}, {"Starmie", 3}, {"Dewgong", 3}, {"Cloyster", 2}, {"Poliwrath", 2}, {"Dewgong", 4}, {"Golduck", 1},
{"Dratini", 3}, {"Dragonair", 2}} },
}
elseif getPlayerSkillLevel(cid, 6) < 50 then
fishing = {
[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 5}, {"Poliwag", 5}, {"Tentacool", 5}, {"Staryu", 5}, {"Krabby", 5}, {"Shellder", 5}, {"Seel", 5}, {"squirtle", 5},
{"Seaking", 5}, {"Seadra", 5}, {"Poliwhirl", 5}, {"Starmie", 5}, {"Kingler", 5}, {"Wartortle", 5}, {"Slowbro", 5}, {"Starmie", 3}, {"Dewgong", 3}, {"Cloyster", 3}, {"Poliwrath", 3}, {"Dewgong", 4}, {"Golduck", 3},
{"Dratini", 3}, {"Dragonair", 3}, {"Gyarados", 2}, {"Blastoise", 2}, {"Tentacruel", 2}, {"Lapras", 2}} },
}
elseif getPlayerSkillLevel(cid, 6) < 55 then
fishing = {
[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 5}, {"Poliwag", 5}, {"Tentacool", 5}, {"Staryu", 5}, {"Krabby", 5}, {"Shellder", 5}, {"Seel", 5}, {"squirtle", 5},
{"Seaking", 5}, {"Seadra", 5}, {"Poliwhirl", 5}, {"Starmie", 5}, {"Kingler", 5}, {"Wartortle", 5}, {"Slowbro", 5}, {"Dewgong", 5}, {"Cloyster", 5}, {"Poliwrath", 5}, {"Golduck", 5},
{"Dratini", 5}, {"Dragonair", 5}, {"Gyarados", 5}, {"Blastoise", 5}, {"Tentacruel", 5}, {"Lapras", 5}} },
}
elseif getPlayerSkillLevel(cid, 6) < 60 then
fishing = {
[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 5}, {"Poliwag", 5}, {"Tentacool", 5}, {"Staryu", 5}, {"Krabby", 5}, {"Shellder", 5}, {"Seel", 5}, {"squirtle", 5},
{"Seaking", 5}, {"Seadra", 5}, {"Poliwhirl", 5}, {"Starmie", 5}, {"Kingler", 5}, {"Wartortle", 5}, {"Slowbro", 5}, {"Dewgong", 5}, {"Cloyster", 5}, {"Poliwrath", 5}, {"Golduck", 5},
{"Dratini", 5}, {"Dragonair", 5}, {"Gyarados", 5}, {"Blastoise", 5}, {"Tentacruel", 5}, {"Lapras", 5}, {"Remoraid", 3}, {"Totodile", 3}, {"Chinchou", 3}, {"Marill", 3}} },
}
elseif getPlayerSkillLevel(cid, 6) < 65 then
fishing = {
[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 5}, {"Poliwag", 5}, {"Tentacool", 5}, {"Staryu", 5}, {"Krabby", 5}, {"Shellder", 5}, {"Seel", 5}, {"squirtle", 5},
{"Seaking", 5}, {"Seadra", 5}, {"Poliwhirl", 5}, {"Starmie", 5}, {"Kingler", 5}, {"Wartortle", 5}, {"Slowbro", 5}, {"Dewgong", 5}, {"Cloyster", 5}, {"Poliwrath", 5}, {"Golduck", 5},
{"Dratini", 5}, {"Dragonair", 5}, {"Gyarados", 5}, {"Blastoise", 5}, {"Tentacruel", 5}, {"Lapras", 5}, {"Remoraid", 3}, {"Totodile", 3}, {"Chinchou", 3}, {"Marill", 3}, {"Qwilfish", 3}, {"Croconaw", 3}} },
}
elseif getPlayerSkillLevel(cid, 6) < 70 then
fishing = {
[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 5}, {"Poliwag", 5}, {"Tentacool", 5}, {"Staryu", 5}, {"Krabby", 5}, {"Shellder", 5}, {"Seel", 5}, {"squirtle", 5},
{"Seaking", 5}, {"Seadra", 5}, {"Poliwhirl", 5}, {"Starmie", 5}, {"Kingler", 5}, {"Wartortle", 5}, {"Slowbro", 5}, {"Dewgong", 5}, {"Cloyster", 5}, {"Poliwrath", 5}, {"Golduck", 5},
{"Dratini", 5}, {"Dragonair", 5}, {"Gyarados", 5}, {"Blastoise", 5}, {"Tentacruel", 5}, {"Lapras", 5}, {"Remoraid", 3}, {"Totodile", 3}, {"Chinchou", 3}, {"Marill", 3}, {"Qwilfish", 3}, {"Croconaw", 3},
{"wooper", 5}, {"Azumarill", 3}, {"Corsola", 3}} },
}
elseif getPlayerSkillLevel(cid, 6) < 75 then
fishing = {
[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 5}, {"Poliwag", 5}, {"Tentacool", 5}, {"Staryu", 5}, {"Krabby", 5}, {"Shellder", 5}, {"Seel", 5}, {"squirtle", 5},
{"Seaking", 5}, {"Seadra", 5}, {"Poliwhirl", 5}, {"Starmie", 5}, {"Kingler", 5}, {"Wartortle", 5}, {"Slowbro", 5}, {"Dewgong", 5}, {"Cloyster", 5}, {"Poliwrath", 5}, {"Golduck", 5},
{"Dratini", 5}, {"Dragonair", 5}, {"Gyarados", 5}, {"Blastoise", 5}, {"Tentacruel", 5}, {"Lapras", 5}, {"Remoraid", 3}, {"Totodile", 3}, {"Chinchou", 3}, {"Marill", 3}, {"Qwilfish", 3}, {"Croconaw", 3},
{"wooper", 5}, {"Azumarill", 3}, {"Corsola", 3}, {"Octillery", 3}, {"Politoed", 3}, {"Quagsire", 3}, {"Lanturn", 3}} },
}
elseif getPlayerSkillLevel(cid, 6) < 80 then
fishing = {
[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 5}, {"Poliwag", 5}, {"Tentacool", 5}, {"Staryu", 5}, {"Krabby", 5}, {"Shellder", 5}, {"Seel", 5}, {"squirtle", 5},
{"Seaking", 5}, {"Seadra", 5}, {"Poliwhirl", 5}, {"Starmie", 5}, {"Kingler", 5}, {"Wartortle", 5}, {"Slowbro", 5}, {"Dewgong", 5}, {"Cloyster", 5}, {"Poliwrath", 5}, {"Golduck", 5},
{"Dratini", 5}, {"Dragonair", 5}, {"Gyarados", 5}, {"Blastoise", 5}, {"Tentacruel", 5}, {"Lapras", 5}, {"Remoraid", 3}, {"Totodile", 3}, {"Chinchou", 3}, {"Marill", 3}, {"Qwilfish", 3}, {"Croconaw", 3},
{"wooper", 5}, {"Azumarill", 3}, {"Corsola", 3}, {"Octillery", 3}, {"Politoed", 3}, {"Quagsire", 3}, {"Lanturn", 3}, {"Feraligatr", 3}, {"Vaporeon", 3}, {"Kingdra", 3}, {"Mantine", 3}} },
}
elseif getPlayerSkillLevel(cid, 6) < 85 then
fishing = {
[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 5}, {"Poliwag", 5}, {"Tentacool", 5}, {"Staryu", 5}, {"Krabby", 5}, {"Shellder", 5}, {"Seel", 5}, {"squirtle", 5},
{"Seaking", 5}, {"Seadra", 5}, {"Poliwhirl", 5}, {"Starmie", 5}, {"Kingler", 5}, {"Wartortle", 5}, {"Slowbro", 5}, {"Dewgong", 5}, {"Cloyster", 5}, {"Poliwrath", 5}, {"Golduck", 5},
{"Dratini", 5}, {"Dragonair", 5}, {"Gyarados", 5}, {"Blastoise", 5}, {"Tentacruel", 5}, {"Lapras", 5}, {"Remoraid", 5}, {"Totodile", 5}, {"Chinchou", 5}, {"Marill", 5}, {"Qwilfish", 5}, {"Croconaw", 5},
{"wooper", 5}, {"Azumarill", 3}, {"Corsola", 3}, {"Octillery", 3}, {"Politoed", 3}, {"Quagsire", 3}, {"Lanturn", 3}, {"Feraligatr", 3}, {"Vaporeon", 3}, {"Kingdra", 3}, {"Mantine", 3}, {"Slowking", 3}} },
}
elseif getPlayerSkillLevel(cid, 6) < 90 then
fishing = {
[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 5}, {"Poliwag", 5}, {"Tentacool", 5}, {"Staryu", 5}, {"Krabby", 5}, {"Shellder", 5}, {"Seel", 5}, {"squirtle", 5},
{"Seaking", 5}, {"Seadra", 5}, {"Poliwhirl", 5}, {"Starmie", 5}, {"Kingler", 5}, {"Wartortle", 5}, {"Slowbro", 5}, {"Dewgong", 5}, {"Cloyster", 5}, {"Poliwrath", 5}, {"Golduck", 5},
{"Dratini", 5}, {"Dragonair", 5}, {"Gyarados", 5}, {"Blastoise", 5}, {"Tentacruel", 5}, {"Lapras", 5}, {"Remoraid", 5}, {"Totodile", 5}, {"Chinchou", 5}, {"Marill", 5}, {"Qwilfish", 5}, {"Croconaw", 5},
{"wooper", 5}, {"Azumarill", 5}, {"Corsola", 5}, {"Octillery", 5}, {"Politoed", 5}, {"Quagsire", 5}, {"Lanturn", 5}, {"Feraligatr", 5}, {"Vaporeon", 5}, {"Kingdra", 3}, {"Mantine", 3}, {"Slowking", 3}} },
}
elseif getPlayerSkillLevel(cid, 6) < 95 then
fishing = {
[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 5}, {"Poliwag", 5}, {"Tentacool", 5}, {"Staryu", 5}, {"Krabby", 5}, {"Shellder", 5}, {"Seel", 5}, {"squirtle", 5},
{"Seaking", 5}, {"Seadra", 5}, {"Poliwhirl", 5}, {"Starmie", 5}, {"Kingler", 5}, {"Wartortle", 5}, {"Slowbro", 5}, {"Dewgong", 5}, {"Cloyster", 5}, {"Poliwrath", 5}, {"Golduck", 5},
{"Dratini", 5}, {"Dragonair", 5}, {"Gyarados", 5}, {"Blastoise", 5}, {"Tentacruel", 5}, {"Lapras", 5}, {"Remoraid", 5}, {"Totodile", 5}, {"Chinchou", 5}, {"Marill", 5}, {"Qwilfish", 5}, {"Croconaw", 5},
{"wooper", 5}, {"Azumarill", 5}, {"Corsola", 5}, {"Octillery", 5}, {"Politoed", 5}, {"Quagsire", 5}, {"Lanturn", 5}, {"Feraligatr", 5}, {"Vaporeon", 5}, {"Kingdra", 5}, {"Mantine", 5}, {"Slowking", 5}} },
}
elseif getPlayerSkillLevel(cid, 6) < 100 then
fishing = {
[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 5}, {"Poliwag", 5}, {"Tentacool", 5}, {"Staryu", 5}, {"Krabby", 5}, {"Shellder", 5}, {"Seel", 5}, {"squirtle", 5},
{"Seaking", 5}, {"Seadra", 5}, {"Poliwhirl", 5}, {"Starmie", 5}, {"Kingler", 5}, {"Wartortle", 5}, {"Slowbro", 5}, {"Dewgong", 5}, {"Cloyster", 5}, {"Poliwrath", 5}, {"Golduck", 5},
{"Dratini", 5}, {"Dragonair", 5}, {"Gyarados", 5}, {"Blastoise", 5}, {"Tentacruel", 5}, {"Lapras", 5}, {"Remoraid", 5}, {"Totodile", 5}, {"Chinchou", 5}, {"Marill", 5}, {"Qwilfish", 5}, {"Croconaw", 5},
{"wooper", 5}, {"Azumarill", 5}, {"Corsola", 5}, {"Octillery", 5}, {"Politoed", 5}, {"Quagsire", 5}, {"Lanturn", 5}, {"Feraligatr", 5}, {"Vaporeon", 5}, {"Kingdra", 5}, {"Mantine", 5}, {"Slowking", 5},
{"Carvanha", 3}, {"Barboach", 3}, {"Clamperl", 3}, {"Spheal", 3}, {"Corphish", 3}} },
}
elseif getPlayerSkillLevel(cid, 6) < 105 then
fishing = {
[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 5}, {"Poliwag", 5}, {"Tentacool", 5}, {"Staryu", 5}, {"Krabby", 5}, {"Shellder", 5}, {"Seel", 5}, {"squirtle", 5},
{"Seaking", 5}, {"Seadra", 5}, {"Poliwhirl", 5}, {"Starmie", 5}, {"Kingler", 5}, {"Wartortle", 5}, {"Slowbro", 5}, {"Dewgong", 5}, {"Cloyster", 5}, {"Poliwrath", 5}, {"Golduck", 5},
{"Dratini", 5}, {"Dragonair", 5}, {"Gyarados", 5}, {"Blastoise", 5}, {"Tentacruel", 5}, {"Lapras", 5}, {"Remoraid", 5}, {"Totodile", 5}, {"Chinchou", 5}, {"Marill", 5}, {"Qwilfish", 5}, {"Croconaw", 5},
{"wooper", 5}, {"Azumarill", 5}, {"Corsola", 5}, {"Octillery", 5}, {"Politoed", 5}, {"Quagsire", 5}, {"Lanturn", 5}, {"Feraligatr", 5}, {"Vaporeon", 5}, {"Kingdra", 5}, {"Mantine", 5}, {"Slowking", 5},
{"Carvanha", 3}, {"Barboach", 3}, {"Clamperl", 3}, {"Spheal", 3}, {"Corphish", 3}, {"Sharpedo", 2}, {"Whiscash", 2}, {"Huntail", 2}, {"Gorebyss", 2}, {"Huntail", 2}} },
}
elseif getPlayerSkillLevel(cid) >= 110 then
fishing = {
[-1] = { segs = 5, pokes = {{"Magikarp", 5}, {"Horsea", 5}, {"Goldeen", 5}, {"Poliwag", 5}, {"Tentacool", 5}, {"Staryu", 5}, {"Krabby", 5}, {"Shellder", 5}, {"Seel", 5}, {"squirtle", 5},
{"Seaking", 5}, {"Seadra", 5}, {"Poliwhirl", 5}, {"Starmie", 5}, {"Kingler", 5}, {"Wartortle", 5}, {"Slowbro", 5}, {"Dewgong", 5}, {"Cloyster", 5}, {"Poliwrath", 5}, {"Golduck", 5},
{"Dratini", 5}, {"Dragonair", 5}, {"Gyarados", 5}, {"Blastoise", 5}, {"Tentacruel", 5}, {"Lapras", 5}, {"Remoraid", 5}, {"Totodile", 5}, {"Chinchou", 5}, {"Marill", 5}, {"Qwilfish", 5}, {"Croconaw", 5},
{"wooper", 5}, {"Azumarill", 5}, {"Corsola", 5}, {"Octillery", 5}, {"Politoed", 5}, {"Quagsire", 5}, {"Lanturn", 5}, {"Feraligatr", 5}, {"Vaporeon", 5}, {"Kingdra", 5}, {"Mantine", 5}, {"Slowking", 5},
{"Carvanha", 5}, {"Barboach", 5}, {"Clamperl", 5}, {"Spheal", 5}, {"Corphish", 5}, {"Sharpedo", 5}, {"Whiscash", 5}, {"Huntail", 5}, {"Gorebyss", 5}, {"Huntail", 5}} },
}
end
doSendMagicEffect(pos, CONST_ME_LOSEENERGY)
if interval > 0 then
addEvent(doFish, 1000, cid, pos, ppos, interval-1)
return true
end
local peixe = 0
local playerpos = getClosestFreeTile(cid, getThingPos(cid))
local pokepos = getClosestFreeTile(getCreatureSummons(cid)[1], getThingPos(getCreatureSummons(cid)[1]))
local fishes = fishing[getPlayerStorageValue(cid, sto_iscas)]
local random = {}
if getPlayerSkillLevel(cid, 6) < limite then
doPlayerAddSkillTry(cid, 6, bonus * 5)
end
--[[if math.random(1, 100) <= chance then
if getPlayerSkillLevel(cid, 6) < limite then
doPlayerAddSkillTry(cid, 6, bonus * 5)
end]]
random = fishes.pokes[math.random(#fishes.pokes)]
for i = 1, math.random(random[2]) do
if(getCreatureSummons(cid)[1]) then
peixe = doSummonCreature(random[1], playerpos)
else
peixe = doSummonCreature(random[1], pokepos)
end
if not isCreature(peixe) then
setPlayerStorageValue(cid, storageP, -1)
return true
end
setPokemonPassive(peixe, true)
doSetPokemonAgressiveToPlayer(peixe, cid)
setPlayerStorageValue(peixe, storageP, 1)
if #getCreatureSummons(cid) >= 1 then
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 0)
doChallengeCreature(getCreatureSummons(cid)[1], peixe)
else
doSendMagicEffect(getThingPos(cid), 0)
doChallengeCreature(cid, peixe)
end
end
setPlayerStorageValue(cid, storageP, -1)
doCreatureSetNoMove(cid, false)
return true
end
local waters = {11756, 4608, 4609, 4610, 4611, 4612, 4613, 4614, 4615, 4616, 4617, 4618, 4619, 4620, 4621, 4622, 4623, 4624, 4625, 4820, 4821, 4822, 4823, 4824, 4825}
function onUse(cid, item, fromPos, itemEx, toPos)
if isWatchingTv(cid) then
return true
end
local checkPos = toPos
checkPos.stackpos = 0
if getTileThingByPos(checkPos).itemid <= 0 then
return true
end
if not isInArray(waters, getTileInfo(toPos).itemid) then
return true
end
if getPlayerStorageValue(cid, storageP) == 1 then
doSendMsg(cid, "Aguarde! Você já está pescando.")
return true
end
if isRiderOrFlyOrSurf(cid) and not canFishWhileSurfingOrFlying then
doPlayerSendCancel(cid, "You can't fish while surfing/flying.")
return true
end
if getTileInfo(getThingPos(getCreatureSummons(cid)[1] or cid)).protection then
doPlayerSendCancel(cid, "You can't fish pokémons if you or your pokémon is in protection zone.")
return true
end
local delay = fishing[getPlayerStorageValue(cid, sto_iscas)].segs
if getPlayerStorageValue(cid, sto_iscas) ~= -1 then
if getPlayerItemCount(cid, getPlayerStorageValue(cid, sto_iscas)) >= 1 then
doPlayerRemoveItem(cid, getPlayerStorageValue(cid, sto_iscas), 1)
else
setPlayerStorageValue(cid, sto_iscas, -1)
end
end
setPlayerStorageValue(cid, storageP, 1) --alterei looktype
doCreatureSetNoMove(cid, true)
local pos2 = getThingPos(itemEx.uid)
doCreatureSetLookDir(cid, getLookToFish(getThingPos(cid), pos2)) --alterado ver depois
doFish(cid, toPos, getThingPos(cid), math.random(5, delay))
return true
end
function getLookToFish(pos, pos2)
local x1, y1 = pos.x, pos.y
local x2, y2 = pos2.x, pos2.y
if x1-x2 <= 0 and y1-y2 > 0 then
return NORTH
elseif x1-x2 < 0 and y1-y2 == 0 then
return EAST
elseif x1-x2 < 0 and y1-y2 < 0 then
return EAST
elseif x1-x2 > 0 and y1-y2 < 0 then
return SOUTH
elseif x1-x2 > 0 and y1-y2 <= 0 then
return WEST
elseif x1-x2 > 0 and y1-y2 >= 0 then
return WEST
elseif x1-x2 < 0 and y1-y2 < 0 then
return EAST
elseif x1-x2 == 0 and y1-y2 < 0 then
return SOUTH
end
return WEST
end