Config lua
-- The Forgotten Server Config
-- Account manager
accountManager = "yes"
namelockManager = "no"
newPlayerChooseVoc = "yes"
newPlayerSpawnPosX = 2000
newPlayerSpawnPosY = 2000
newPlayerSpawnPosZ = 7
newPlayerTownId = 1
newPlayerLevel = 8
newPlayerMagicLevel = 0
generateAccountNumber = "no"
-- Unjustified kills
redSkullLength = 2 * 24 * 60 * 60
blackSkullLength = 2 * 24 * 60 * 60
dailyFragsToRedSkull = 50
weeklyFragsToRedSkull = 80
monthlyFragsToRedSkull = 100
dailyFragsToBlackSkull = dailyFragsToRedSkull
weeklyFragsToBlackSkull = weeklyFragsToRedSkull
monthlyFragsToBlackSkull = monthlyFragsToRedSkull
dailyFragsToBanishment = dailyFragsToRedSkull
weeklyFragsToBanishment = weeklyFragsToRedSkull
monthlyFragsToBanishment = monthlyFragsToRedSkull
blackSkulledDeathHealth = 40
blackSkulledDeathMana = 0
useBlackSkull = true
useFragHandler = true
advancedFragList = false
-- Banishments
notationsToBan = 3
warningsToFinalBan = 4
warningsToDeletion = 5
banLength = 7 * 24 * 60 * 60
killsBanLength = 8 * 24 * 60 * 60
finalBanLength = 30 * 24 * 60 * 60
ipBanishmentLength = 100 * 24 * 60 * 60
broadcastBanishments = true
maxViolationCommentSize = 200
violationNameReportActionType = 2
autoBanishUnknownBytes = false
-- Battle
worldType = "pvp"
protectionLevel = 1
pvpTileIgnoreLevelAndVocationProtection = true
pzLocked = 1 * 30 * 1000
huntingDuration = 1 * 10 * 1000
criticalHitChance = 7
criticalHitMultiplier = 1
displayCriticalHitNotify = false
removeWeaponAmmunition = false
removeWeaponCharges = false
removeRuneCharges = "no"
whiteSkullTime = 1 * 10 * 100
noDamageToSameLookfeet = false
showHealingDamage = true
showHealingDamageForMonsters = false
fieldOwnershipDuration = 5 * 1000
stopAttackingAtExit = true
oldConditionAccuracy = false
loginProtectionPeriod = 10 * 1000
deathLostPercent = 10
stairhopDelay = 2 * 1000
pushCreatureDelay = 2 * 1000
deathContainerId = 1987
gainExperienceColor = 215
addManaSpentInPvPZone = true
squareColor = 0
allowFightback = true
-- Connection config
worldId = 0
ip = "*******************"
bindOnlyConfiguredIpAddress = false
loginPort = 7171
gamePort = 7172
adminPort = 7171
statusPort = 7171
loginTries = 10
retryTimeout = 5 * 1000
loginTimeout = 60 * 1000
maxPlayers = 893
motd = "Bem VindO ao Baiak Yurots Edição 2014!"
displayOnOrOffAtCharlist = false
onePlayerOnlinePerAccount = false
allowClones = false
serverName = "Baiak 8.60"
loginMessage = ".:: Bem Vindo ao Baiak Yurots Edição 2014!"
statusTimeout = 5 * 60 * 1000
replaceKickOnLogin = true
forceSlowConnectionsToDisconnect = false
loginOnlyWithLoginServer = false
premiumPlayerSkipWaitList = false
-- Database
sqlType = "sqlite"
sqlHost = "localhost"
sqlPort = 3306
sqlUser = "root"
sqlPass = ""
sqlDatabase = "theforgottenserver"
sqlFile = "forgottenserver.s3db"
sqlKeepAlive = 0
mysqlReadTimeout = 10
mysqlWriteTimeout = 10
encryptionType = "sha1"
-- Deathlist
deathListEnabled = false
deathListRequiredTime = 1 * 60 * 1000
deathAssistCount = 19
maxDeathRecords = 5
-- Guilds
ingameGuildManagement = true
levelToFormGuild = 8
premiumDaysToFormGuild = 0
guildNameMinLength = 4
guildNameMaxLength = 40
-- Highscores
highscoreDisplayPlayers = 10
updateHighscoresAfterMinutes = 3
-- Houses
buyableAndSellableHouses = true
houseNeedPremium = true
bedsRequirePremium = true
levelToBuyHouse = 500
housesPerAccount = 0
houseRentAsPrice = false
housePriceAsRent = false
housePriceEachSquare = 10000
houseRentPeriod = "never"
houseCleanOld = 0
guildHalls = false
-- Item usage
timeBetweenActions = 200
timeBetweenExActions = 1000
checkCorpseOwner = true
hotkeyAimbotEnabled = true
maximumDoorLevel = 500
-- Map
mapName = "Baiak Yurots"
mapAuthor = "Luiz Baiak #Facebook."
randomizeTiles = true
useHouseDataStorage = false
storeTrash = true
cleanProtectedZones = true
mailboxDisabledTowns = "-1"
-- Startup
defaultPriority = "high"
niceLevel = 5
coresUsed = "-1"
optimizeDatabaseAtStartup = true
removePremiumOnInit = true
confirmOutdatedVersion = false
-- Muted buffer
maxMessageBuffer = 4
bufferMutedOnSpellFailure = false
-- Miscellaneous
allowChangeOutfit = true
allowChangeColors = true
allowChangeAddons = true
disableOutfitsForPrivilegedPlayers = false
bankSystem = true
saveGlobalStorage = true
displaySkillLevelOnAdvance = false
spellNameInsteadOfWords = false
emoteSpells = true
promptExceptionTracerErrorBox = true
storePlayerDirection = false
monsterLootMessage = 3
monsterLootMessageType = 25
separateViplistPerCharacter = false
-- Ghost mode
ghostModeInvisibleEffect = false
ghostModeSpellEffects = true
-- Limits
idleWarningTime = 14 * 60 * 1000
idleKickTime = 240 * 60 * 1000
expireReportsAfterReads = 1
playerQueryDeepness = 2
maxItemsPerPZTile = 0
maxItemsPerHouseTile = 0
-- Premium-related
freePremium = true
premiumForPromotion = true
-- Blessings
blessingOnlyPremium = true
blessingReductionBase = 30
blessingReductionDecreament = 5
eachBlessReduction = 8
-- Rates
experienceStages = "yes"
rateExperience = 10
rateExperienceFromPlayers = 5
rateSkill = 700
rateMagic = 100
rateLoot = 25
rateSpawn = 500
-- Monster rates
rateMonsterHealth = 1.0
rateMonsterMana = 1.0
rateMonsterAttack = 1.0
rateMonsterDefense = 1.0
-- Experience from players
minLevelThresholdForKilledPlayer = 0.9
maxLevelThresholdForKilledPlayer = 1.1
-- Stamina
rateStaminaLoss = 1
rateStaminaGain = 3
rateStaminaThresholdGain = 12
staminaRatingLimitTop = 41 * 60
staminaRatingLimitBottom = 14 * 60
rateStaminaAboveNormal = 1.5
rateStaminaUnderNormal = 0.5
staminaThresholdOnlyPremium = true
-- Party
experienceShareRadiusX = 30
experienceShareRadiusY = 30
experienceShareRadiusZ = 1
experienceShareLevelDifference = 2 / 3
extraPartyExperienceLimit = 20
extraPartyExperiencePercent = 5
experienceShareActivity = 2 * 60 * 1000
-- Global save
globalSaveEnabled = false
globalSaveHour = 8
shutdownAtGlobalSave = false
cleanMapAtGlobalSave = false
-- Spawns
deSpawnRange = 2
deSpawnRadius = 50
-- Summons
maxPlayerSummons = 2
teleportAllSummons = false
teleportPlayerSummons = false
-- Status
ownerName = "Baiiak Lula"
ownerEmail = "
[email protected]"
url = ""
location = "American"
displayGamemastersWithOnlineCommand = false
-- Logs
adminLogsEnabled = false
displayPlayersLogging = true
prefixChannelLogs = ""
runFile = ""
outLogName = ""
errorLogName = ""
truncateLogsOnStartup = false
Frags
local config = {
useFragHandler = getBooleanFromString(getConfigValue('useFragHandler')),
advancedFragList = getBooleanFromString(getConfigValue('advancedFragList'))
}
function onSay(cid, words, param, channel)
if(not config.useFragHandler) then
return false
end
local time = os.time()
local times = {today = (time - 86400), week = (time - (7 * 86400))}
local contents, result = {day = {}, week = {}, month = {}}, db.getResult("SELECT `pd`.`date`, `pd`.`level`, `p`.`name` FROM `player_killers` pk LEFT JOIN `killers` k ON `pk`.`kill_id` = `k`.`id` LEFT JOIN `player_deaths` pd ON `k`.`death_id` = `pd`.`id` LEFT JOIN `players` p ON `pd`.`player_id` = `p`.`id` WHERE `pk`.`player_id` = " .. getPlayerGUID(cid) .. " AND `k`.`unjustified` = 1 AND `pd`.`date` >= " .. (time - (30 * 86400)) .. " ORDER BY `pd`.`date` DESC")
if(result:getID() ~= -1) then
repeat
local content = {
name = result:getDataString("name"),
level = result:getDataInt("level"),
date = result:getDataInt("date")
}
if(content.date > times.today) then
table.insert(contents.day, content)
elseif(content.date > times.week) then
table.insert(contents.week, content)
else
table.insert(contents.month, content)
end
until not result:next()
result:free()
end
local size = {
day = table.maxn(contents.day),
week = table.maxn(contents.week),
month = table.maxn(contents.month)
}
if(config.advancedFragList) then
local result = "Frags gained today: " .. size.day .. "."
if(size.day > 0) then
for _, content in ipairs(contents.day) do
result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level
end
result = result .. "\n"
end
result = result .. "\nFrags gained this week: " .. (size.day + size.week) .. "."
if(size.week > 0) then
for _, content in ipairs(contents.week) do
result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level
end
result = result .. "\n"
end
result = result .. "\nFrags gained this month: " .. (size.day + size.week + size.month) .. "."
if(size.month > 0) then
for _, content in ipairs(contents.month) do
result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level
end
result = result .. "\n"
end
local skullEnd = getPlayerSkullEnd(cid)
if(skullEnd > 0) then
result = result .. "\nYour " .. (getCreatureSkullType(cid) == SKULL_RED and "red" or "black") .. " skull will expire at " .. os.date("%d %B %Y %X", skullEnd)
end
doPlayerPopupFYI(cid, result)
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You currently have " .. size.day .. " frags today, " .. (size.day + size.week) .. " this week and " .. (size.day + size.week + size.month) .. " this month.")
if(size.day > 0) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Last frag at " .. os.date("%d %B %Y %X", contents.day[1].date) .. " on level " .. contents.day[1].level .. " (" .. contents.day[1].name .. ").")
end
local skullEnd = getPlayerSkullEnd(cid)
if(skullEnd > 0) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your " .. (getCreatureSkullType(cid) == SKULL_RED and "red" or "black") .. " skull will expire at " .. os.date("%d %B %Y %X", skullEnd))
end
end
return true
end