Ir para conteúdo

Kagador

Membro
  • Registro em

  • Última visita

  1. Kagador reagiu a uma resposta no tópico: Reward Chest
  2. Kagador reagiu a uma resposta no tópico: TFS 0.3.7_SVN PARA TFS 0.4 [8.60]
  3. Kagador reagiu a uma resposta no tópico: TFS 0.3.7_SVN PARA TFS 0.4 [8.60]
  4. Kagador reagiu a uma resposta no tópico: Contagem regressiva no site
  5. Kagador reagiu a uma resposta no tópico: Distro estável para 8.6
  6. Kagador reagiu a uma resposta no tópico: Bug Npc Trade Potion enough capacity
  7. Kagador reagiu a uma resposta no tópico: Bug Npc Trade Potion enough capacity
  8. Kagador reagiu a uma resposta no tópico: Bug Npc Trade Potion enough capacity
  9. Kagador postou uma resposta no tópico em Suporte Tibia OTServer
    como arrumar?
  10. Kagador postou uma resposta no tópico em Suporte Tibia OTServer
    Config lua -- The Forgotten Server Config -- Account manager accountManager = "yes" namelockManager = "no" newPlayerChooseVoc = "yes" newPlayerSpawnPosX = 2000 newPlayerSpawnPosY = 2000 newPlayerSpawnPosZ = 7 newPlayerTownId = 1 newPlayerLevel = 8 newPlayerMagicLevel = 0 generateAccountNumber = "no" -- Unjustified kills redSkullLength = 2 * 24 * 60 * 60 blackSkullLength = 2 * 24 * 60 * 60 dailyFragsToRedSkull = 50 weeklyFragsToRedSkull = 80 monthlyFragsToRedSkull = 100 dailyFragsToBlackSkull = dailyFragsToRedSkull weeklyFragsToBlackSkull = weeklyFragsToRedSkull monthlyFragsToBlackSkull = monthlyFragsToRedSkull dailyFragsToBanishment = dailyFragsToRedSkull weeklyFragsToBanishment = weeklyFragsToRedSkull monthlyFragsToBanishment = monthlyFragsToRedSkull blackSkulledDeathHealth = 40 blackSkulledDeathMana = 0 useBlackSkull = true useFragHandler = true advancedFragList = false -- Banishments notationsToBan = 3 warningsToFinalBan = 4 warningsToDeletion = 5 banLength = 7 * 24 * 60 * 60 killsBanLength = 8 * 24 * 60 * 60 finalBanLength = 30 * 24 * 60 * 60 ipBanishmentLength = 100 * 24 * 60 * 60 broadcastBanishments = true maxViolationCommentSize = 200 violationNameReportActionType = 2 autoBanishUnknownBytes = false -- Battle worldType = "pvp" protectionLevel = 1 pvpTileIgnoreLevelAndVocationProtection = true pzLocked = 1 * 30 * 1000 huntingDuration = 1 * 10 * 1000 criticalHitChance = 7 criticalHitMultiplier = 1 displayCriticalHitNotify = false removeWeaponAmmunition = false removeWeaponCharges = false removeRuneCharges = "no" whiteSkullTime = 1 * 10 * 100 noDamageToSameLookfeet = false showHealingDamage = true showHealingDamageForMonsters = false fieldOwnershipDuration = 5 * 1000 stopAttackingAtExit = true oldConditionAccuracy = false loginProtectionPeriod = 10 * 1000 deathLostPercent = 10 stairhopDelay = 2 * 1000 pushCreatureDelay = 2 * 1000 deathContainerId = 1987 gainExperienceColor = 215 addManaSpentInPvPZone = true squareColor = 0 allowFightback = true -- Connection config worldId = 0 ip = "*******************" bindOnlyConfiguredIpAddress = false loginPort = 7171 gamePort = 7172 adminPort = 7171 statusPort = 7171 loginTries = 10 retryTimeout = 5 * 1000 loginTimeout = 60 * 1000 maxPlayers = 893 motd = "Bem VindO ao Baiak Yurots Edição 2014!" displayOnOrOffAtCharlist = false onePlayerOnlinePerAccount = false allowClones = false serverName = "Baiak 8.60" loginMessage = ".:: Bem Vindo ao Baiak Yurots Edição 2014!" statusTimeout = 5 * 60 * 1000 replaceKickOnLogin = true forceSlowConnectionsToDisconnect = false loginOnlyWithLoginServer = false premiumPlayerSkipWaitList = false -- Database sqlType = "sqlite" sqlHost = "localhost" sqlPort = 3306 sqlUser = "root" sqlPass = "" sqlDatabase = "theforgottenserver" sqlFile = "forgottenserver.s3db" sqlKeepAlive = 0 mysqlReadTimeout = 10 mysqlWriteTimeout = 10 encryptionType = "sha1" -- Deathlist deathListEnabled = false deathListRequiredTime = 1 * 60 * 1000 deathAssistCount = 19 maxDeathRecords = 5 -- Guilds ingameGuildManagement = true levelToFormGuild = 8 premiumDaysToFormGuild = 0 guildNameMinLength = 4 guildNameMaxLength = 40 -- Highscores highscoreDisplayPlayers = 10 updateHighscoresAfterMinutes = 3 -- Houses buyableAndSellableHouses = true houseNeedPremium = true bedsRequirePremium = true levelToBuyHouse = 500 housesPerAccount = 0 houseRentAsPrice = false housePriceAsRent = false housePriceEachSquare = 10000 houseRentPeriod = "never" houseCleanOld = 0 guildHalls = false -- Item usage timeBetweenActions = 200 timeBetweenExActions = 1000 checkCorpseOwner = true hotkeyAimbotEnabled = true maximumDoorLevel = 500 -- Map mapName = "Baiak Yurots" mapAuthor = "Luiz Baiak #Facebook." randomizeTiles = true useHouseDataStorage = false storeTrash = true cleanProtectedZones = true mailboxDisabledTowns = "-1" -- Startup defaultPriority = "high" niceLevel = 5 coresUsed = "-1" optimizeDatabaseAtStartup = true removePremiumOnInit = true confirmOutdatedVersion = false -- Muted buffer maxMessageBuffer = 4 bufferMutedOnSpellFailure = false -- Miscellaneous allowChangeOutfit = true allowChangeColors = true allowChangeAddons = true disableOutfitsForPrivilegedPlayers = false bankSystem = true saveGlobalStorage = true displaySkillLevelOnAdvance = false spellNameInsteadOfWords = false emoteSpells = true promptExceptionTracerErrorBox = true storePlayerDirection = false monsterLootMessage = 3 monsterLootMessageType = 25 separateViplistPerCharacter = false -- Ghost mode ghostModeInvisibleEffect = false ghostModeSpellEffects = true -- Limits idleWarningTime = 14 * 60 * 1000 idleKickTime = 240 * 60 * 1000 expireReportsAfterReads = 1 playerQueryDeepness = 2 maxItemsPerPZTile = 0 maxItemsPerHouseTile = 0 -- Premium-related freePremium = true premiumForPromotion = true -- Blessings blessingOnlyPremium = true blessingReductionBase = 30 blessingReductionDecreament = 5 eachBlessReduction = 8 -- Rates experienceStages = "yes" rateExperience = 10 rateExperienceFromPlayers = 5 rateSkill = 700 rateMagic = 100 rateLoot = 25 rateSpawn = 500 -- Monster rates rateMonsterHealth = 1.0 rateMonsterMana = 1.0 rateMonsterAttack = 1.0 rateMonsterDefense = 1.0 -- Experience from players minLevelThresholdForKilledPlayer = 0.9 maxLevelThresholdForKilledPlayer = 1.1 -- Stamina rateStaminaLoss = 1 rateStaminaGain = 3 rateStaminaThresholdGain = 12 staminaRatingLimitTop = 41 * 60 staminaRatingLimitBottom = 14 * 60 rateStaminaAboveNormal = 1.5 rateStaminaUnderNormal = 0.5 staminaThresholdOnlyPremium = true -- Party experienceShareRadiusX = 30 experienceShareRadiusY = 30 experienceShareRadiusZ = 1 experienceShareLevelDifference = 2 / 3 extraPartyExperienceLimit = 20 extraPartyExperiencePercent = 5 experienceShareActivity = 2 * 60 * 1000 -- Global save globalSaveEnabled = false globalSaveHour = 8 shutdownAtGlobalSave = false cleanMapAtGlobalSave = false -- Spawns deSpawnRange = 2 deSpawnRadius = 50 -- Summons maxPlayerSummons = 2 teleportAllSummons = false teleportPlayerSummons = false -- Status ownerName = "Baiiak Lula" ownerEmail = "[email protected]" url = "" location = "American" displayGamemastersWithOnlineCommand = false -- Logs adminLogsEnabled = false displayPlayersLogging = true prefixChannelLogs = "" runFile = "" outLogName = "" errorLogName = "" truncateLogsOnStartup = false Frags local config = { useFragHandler = getBooleanFromString(getConfigValue('useFragHandler')), advancedFragList = getBooleanFromString(getConfigValue('advancedFragList')) } function onSay(cid, words, param, channel) if(not config.useFragHandler) then return false end local time = os.time() local times = {today = (time - 86400), week = (time - (7 * 86400))} local contents, result = {day = {}, week = {}, month = {}}, db.getResult("SELECT `pd`.`date`, `pd`.`level`, `p`.`name` FROM `player_killers` pk LEFT JOIN `killers` k ON `pk`.`kill_id` = `k`.`id` LEFT JOIN `player_deaths` pd ON `k`.`death_id` = `pd`.`id` LEFT JOIN `players` p ON `pd`.`player_id` = `p`.`id` WHERE `pk`.`player_id` = " .. getPlayerGUID(cid) .. " AND `k`.`unjustified` = 1 AND `pd`.`date` >= " .. (time - (30 * 86400)) .. " ORDER BY `pd`.`date` DESC") if(result:getID() ~= -1) then repeat local content = { name = result:getDataString("name"), level = result:getDataInt("level"), date = result:getDataInt("date") } if(content.date > times.today) then table.insert(contents.day, content) elseif(content.date > times.week) then table.insert(contents.week, content) else table.insert(contents.month, content) end until not result:next() result:free() end local size = { day = table.maxn(contents.day), week = table.maxn(contents.week), month = table.maxn(contents.month) } if(config.advancedFragList) then local result = "Frags gained today: " .. size.day .. "." if(size.day > 0) then for _, content in ipairs(contents.day) do result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level end result = result .. "\n" end result = result .. "\nFrags gained this week: " .. (size.day + size.week) .. "." if(size.week > 0) then for _, content in ipairs(contents.week) do result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level end result = result .. "\n" end result = result .. "\nFrags gained this month: " .. (size.day + size.week + size.month) .. "." if(size.month > 0) then for _, content in ipairs(contents.month) do result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level end result = result .. "\n" end local skullEnd = getPlayerSkullEnd(cid) if(skullEnd > 0) then result = result .. "\nYour " .. (getCreatureSkullType(cid) == SKULL_RED and "red" or "black") .. " skull will expire at " .. os.date("%d %B %Y %X", skullEnd) end doPlayerPopupFYI(cid, result) else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You currently have " .. size.day .. " frags today, " .. (size.day + size.week) .. " this week and " .. (size.day + size.week + size.month) .. " this month.") if(size.day > 0) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Last frag at " .. os.date("%d %B %Y %X", contents.day[1].date) .. " on level " .. contents.day[1].level .. " (" .. contents.day[1].name .. ").") end local skullEnd = getPlayerSkullEnd(cid) if(skullEnd > 0) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your " .. (getCreatureSkullType(cid) == SKULL_RED and "red" or "black") .. " skull will expire at " .. os.date("%d %B %Y %X", skullEnd)) end end return true end
  11. Kagador postou uma resposta no tópico em Suporte Tibia OTServer
    Poxa entao.. Estou revivendo o topico pq estou com o mesmo problema e isto ae não resolve... Os players matam matam matam e nunca pegam red... !frags = 0 dia, 0 semana e 0 mes sempre... Ja usei varios frags.lua e nenhum funciona...
  12. poxa meu, entao ensina aew como vc resolveu we.. Estou com o mesmo problema

Informação Importante

Confirmação de Termo