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axebruno

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Everything posted by axebruno

  1. eu tenho um mapa global que arrumei aqui, quando eu edito ele adiciono caves de outros mapas etc, ele da erro, abre o servidor fica alguns minutos on e ai da esse erro que coloquei na print. alguem sabe como resolvelo?
  2. accountManager = "yes" namelockManager = "no" newPlayerChooseVoc = "yes" newPlayerSpawnPosX = 160 newPlayerSpawnPosY = 54 newPlayerSpawnPosZ = 7 newPlayerTownId = 1 newPlayerLevel = 8 newPlayerMagicLevel = 0 generateAccountNumber = "no" redSkullLength = 180 * 60 * 1000 blackSkullLength = 240 * 60 * 1000 dailyFragsToRedSkull = 10 weeklyFragsToRedSkull = 100 monthlyFragsToRedSkull = 300 dailyFragsToBlackSkull = 20 weeklyFragsToBlackSkull = 120 monthlyFragsToBlackSkull = 480 dailyFragsToBanishment = 0 weeklyFragsToBanishment = 0 monthlyFragsToBanishment = 0 blackSkulledDeathHealth = 40 blackSkulledDeathMana = 0 useBlackSkull = true useFragHandler = true advancedFragList = false notationsToBan = 3 warningsToFinalBan = 1 warningsToDeletion = 5 banLength = 3 * 24 * 60 * 60 killsBanLength = 1 * 24 * 60 * 60 finalBanLength = 5 * 24 * 60 * 60 ipBanishmentLength = 9999 * 24 * 60 * 60 broadcastBanishments = false maxViolationCommentSize = 200 violationNameReportActionType = 2 autoBanishUnknownBytes = false worldType = "open" protectionLevel = 100 pvpTileIgnoreLevelAndVocationProtection = true pzLocked = 30 * 1000 huntingDuration = 45 * 1000 criticalHitChance = 7 criticalHitMultiplier = 1 displayCriticalHitNotify = false removeWeaponAmmunition = false removeWeaponCharges = false removeRuneCharges = "false" whiteSkullTime = 2 * 60 * 1000 noDamageToSameLookfeet = false showHealingDamage = false showHealingDamageForMonsters = false fieldOwnershipDuration = 5 * 1000 stopAttackingAtExit = false oldConditionAccuracy = false loginProtectionPeriod = 0 * 1000 deathLostPercent = 10 stairhopDelay = 0 * 1000 pushCreatureDelay = 0 * 500 deathContainerId = 1987 gainExperienceColor = 18 addManaSpentInPvPZone = true squareColor = 0 allowFightback = true worldId = 0 ip = "127.0.0.1" bindOnlyConfiguredIpAddress = false loginPort = 7171 gamePort = 7172 adminPort = 7171 statusPort = 7171 loginTries = 10 retryTimeout = 2 * 1000 loginTimeout = 5 * 1000 maxPlayers = 1000 motd = "*Bem Vindo ao Hardbaiak.*" displayOnOrOffAtCharlist = true onePlayerOnlinePerAccount = false allowClones = false serverName = "Hardbaiak" loginMessage = "Bem-Vindo ao Hardbaiak Server!" statusTimeout = 10 * 100 replaceKickOnLogin = true forceSlowConnectionsToDisconnect = false loginOnlyWithLoginServer = false premiumPlayerSkipWaitList = false sqlType = "mysql" sqlHost = "localhost" sqlPort = 3306 sqlUser = "root" sqlPass = "" sqlDatabase = "database" sqlFile = "forgottenserver.s3db" sqlKeepAlive = 0 mysqlReadTimeout = 5000 mysqlWriteTimeout = 5000 encryptionType = "sha1" deathListEnabled = true deathListRequiredTime = 1 * 60 * 1000 deathAssistCount = 19 maxDeathRecords = 5 ingameGuildManagement = true levelToFormGuild = 100 premiumDaysToFormGuild = 0 guildNameMinLength = 4 guildNameMaxLength = 20 highscoreDisplayPlayers = 100 updateHighscoresAfterMinutes = 2 buyableAndSellableHouses = true houseNeedPremium = false bedsRequirePremium = false levelToBuyHouse = 100 housesPerAccount = 1 houseRentAsPrice = false housePriceAsRent = false housePriceEachSquare = 10000 houseRentPeriod = "weekly" houseCleanOld = 0 guildHalls = false timeBetweenActions = 200 timeBetweenExActions = 1000 checkCorpseOwner = false hotkeyAimbotEnabled = true maximumDoorLevel = 500 mapName = "Baiak Yurots.otbm" mapAuthor = "Maracaot" randomizeTiles = true useHouseDataStorage = false storeTrash = true cleanProtectedZones = true mailboxDisabledTowns = "-1" defaultPriority = "high" niceLevel = 5 coresUsed = "-1" optimizeDatabaseAtStartup = true removePremiumOnInit = true confirmOutdatedVersion = false maxMessageBuffer = 10 bufferMutedOnSpellFailure = false dataDirectory = "data/" allowChangeOutfit = true allowChangeColors = true allowChangeAddons = true disableOutfitsForPrivilegedPlayers = false bankSystem = true saveGlobalStorage = true displaySkillLevelOnAdvance = false spellNameInsteadOfWords = false emoteSpells = true promptExceptionTracerErrorBox = true storePlayerDirection = false monsterLootMessage = 3 monsterLootMessageType = 25 separateViplistPerCharacter = false ghostModeInvisibleEffect = true ghostModeSpellEffects = true idleWarningTime = 1 * 60 * 1000 idleKickTime = 2 * 60 * 1000 expireReportsAfterReads = 1 playerQueryDeepness = 2 maxItemsPerPZTile = 0 maxItemsPerHouseTile = 0 freePremium = true premiumForPromotion = false blessingOnlyPremium = false blessingReductionBase = 30 blessingReductionDecreament = 5 eachBlessReduction = 8 experienceStages = true rateExperience = 250 rateExperienceFromPlayers = 0 rateSkill = 100 rateMagic = 80 rateLoot = 7 rateSpawn = 4 rateMonsterHealth = 1.0 rateMonsterMana = 1.0 rateMonsterAttack = 1.0 rateMonsterDefense = 1.0 minLevelThresholdForKilledPlayer = 0.9 maxLevelThresholdForKilledPlayer = 1.1 rateStaminaLoss = 0 rateStaminaGain = 10 rateStaminaThresholdGain = 12 staminaRatingLimitTop = 40 * 60 staminaRatingLimitBottom = 14 * 60 rateStaminaAboveNormal = 1.0 rateStaminaUnderNormal = 1.0 staminaThresholdOnlyPremium = false experienceShareRadiusX = 30 experienceShareRadiusY = 30 experienceShareRadiusZ = 1 experienceShareLevelDifference = 2 / 3 extraPartyExperienceLimit = 20 extraPartyExperiencePercent = 5 experienceShareActivity = 2 * 60 * 1000 globalSaveEnabled = false globalSaveHour = 24 shutdownAtGlobalSave = true cleanMapAtGlobalSave = false deSpawnRange = 2 deSpawnRadius = 50 maxPlayerSummons = 2 teleportAllSummons = false teleportPlayerSummons = false ownerName = "Hardbaiak World OT Server" ownerEmail = "" url = " location = "Brazil" displayGamemastersWithOnlineCommand = false adminLogsEnabled = true displayPlayersLogging = true prefixChannelLogs = "" runFile = "" outLogName = "" errorLogName = "" truncateLogsOnStartup = false
  3. oque eu preciso fazer para encaixar as distro, e abrir o otserver, as pastas estao separadas e sem o inicializador na pasta ddl e executaveis, eu abro o theotxserver, porem mostra um erro, de imcompatibilidade com o windows. meu sistema e win 7, 32 bits
  4. oque eu preciso fazer para encaixar as distro, e abrir o otserver, as pastas estao separadas e sem o inicializador na pasta ddl e executaveis, eu abro o theotxserver, porem mostra um erro, de imcompatibilidade com o windows. meu sistema e win 7, 32 bits
  5. onde eu coloco esses comandos? onde fica essa ( Troca toda a função AddPlayerStats por essa: )
  6. olá, gostaria de ajuda quanto a crianção de nomes de criaturas, eu criei bixos novos, gostaria de saber como eu tiro para as pessoas nao poderem criar personagem com o nome dos mesmos.
  7. ola boa tarde, minhas exp potion nao estão funcionando, fala q nao e possivel usar o item. nenhuma delas.
  8. Ola poderia me dar suporte em questão ao sistema critical?

    1. xWhiteWolf

      xWhiteWolf

      diga seu problema e tentamos resolvê-lo :D

  9. Ola, preciso de ajuda quanto a um bug, meu ot server esta bugado, estava tudo normal, ai baixei cliente mc, e quandoa abri o rme, deu erro to load spawn e houses como arrumo ??
  10. não não, ja está show monsters, e os monsters não aparecem, deu erro mesmo, todos os monstros e npcs q estavam sumiram do mapa, porem ainda da pra adicionar.
  11. Sumiram todos os monstros e npcs q estavam no meu mapa, nem quando abro o mapa no rme, nem quando abro o otserver, como arrumo isso
  12. como eu adiciono imagens dos itens ao meu shop? o meu comando de adicionar pontos no site, tem add points e back, quando adiciono pontos nao acontece nada.
  13. nao faço a menor ideia, peguei so o htdocs de uma pessoa
  14. obrigado, funciona como dinheiro, mas tem um problema, ele nao esta trocando quando tem 100 crystal coins para gold nugget, e nem de gold nugget para crystal coins. ta dando you cannot use this objective. na verdade, nao está trocando nenhum, nem de gold para platinum, nem de platinum para crystal, nem de crystal para gold nugget.
  15. CARA TOP implantei aqui e deu tudo certo !! REP MAIS!!!! gostaria de saber se vc consegue fazer, ou tem, sistema de critical stone...
  16. Boa tarde, as contas criadas pelo account manager logam no tibia, porem nao logam no site, as duas estão como SHA1, porem nao loga no site.
  17. boa tarde, meu servidor tem sistema donate, porem a pessoal clica la em doaçao, coloca o valor desejado, preenche tudo no pagueseguro e quando paga da operaçao cancelada, como concerto isso? ja alterei o status da minha conta para vendedor.
  18. Obrigado a todos, consegui, rep + pra todos!
  19. mas eu mudei sim, mandei antes como tava, olha preciso criar outro no duc so estou com o ip do ot no duc.
  20. assim, nao faço a menor ideia do erro, eu logo uma conta, jogo normalmente, quando eu relogo ela, ela esta no mesmo lugar q desloguei com a mesma life skills etc. porem esta sem itens algum.
  21. boa tarde, meu servidor da save tudo mais, porem quando relogo o char ele volta no mesmo lugar com o msm lvl, porem sem nenhum item, igual quando inicia.
  22. olha como esta a minha # # This is the main Apache HTTP server configuration file. It contains the # configuration directives that give the server its instructions. # See <URL:http://httpd.apache.org/docs/2.2/> for detailed information. # In particular, see # <URL:http://httpd.apache.org/docs/2.2/mod/directives.html> # for a discussion of each configuration directive. # # Do NOT simply read the instructions in here without understanding # what they do. They're here only as hints or reminders. If you are unsure # consult the online docs. You have been warned. # # Configuration and logfile names: If the filenames you specify for many # of the server's control files begin with "/" (or "drive:/" for Win32), the # server will use that explicit path. If the filenames do *not* begin # with "/", the value of ServerRoot is prepended -- so "logs/foo.log" # with ServerRoot set to "C:/xampp/apache" will be interpreted by the # server as "C:/xampp/apache/logs/foo.log". # # NOTE: Where filenames are specified, you must use forward slashes # instead of backslashes (e.g., "c:/apache" instead of "c:\apache"). # If a drive letter is omitted, the drive on which Apache.exe is located # will be used by default. It is recommended that you always supply # an explicit drive letter in absolute paths, however, to avoid # confusion. # # ThreadsPerChild: constant number of worker threads in the server process # MaxRequestsPerChild: maximum number of requests a server process serves ThreadsPerChild 250 MaxRequestsPerChild 0 # # ServerRoot: The top of the directory tree under which the server's # configuration, error, and log files are kept. # # Do not add a slash at the end of the directory path. If you point # ServerRoot at a non-local disk, be sure to point the LockFile directive # at a local disk. If you wish to share the same ServerRoot for multiple # httpd daemons, you will need to change at least LockFile and PidFile. # ServerRoot "C:/xampp/apache" # # Listen: Allows you to bind Apache to specific IP addresses and/or # ports, instead of the default. See also the <VirtualHost> # directive. # # Change this to Listen on specific IP addresses as shown below to # prevent Apache from glomming onto all bound IP addresses (0.0.0.0) # #Listen 12.34.56.78:80 Listen 80 # # Dynamic Shared Object (DSO) Support # # To be able to use the functionality of a module which was built as a DSO you # have to place corresponding `LoadModule' lines at this location so the # directives contained in it are actually available _before_ they are used. # Statically compiled modules (those listed by `httpd -l') do not need # to be loaded here. # # Example: # LoadModule foo_module modules/mod_foo.so # LoadModule actions_module modules/mod_actions.so LoadModule alias_module modules/mod_alias.so LoadModule asis_module modules/mod_asis.so LoadModule auth_basic_module modules/mod_auth_basic.so #LoadModule auth_digest_module modules/mod_auth_digest.so #LoadModule authn_anon_module modules/mod_authn_anon.so #LoadModule authn_dbm_module modules/mod_authn_dbm.so LoadModule authn_default_module modules/mod_authn_default.so LoadModule authn_file_module modules/mod_authn_file.so #LoadModule authnz_ldap_module modules/mod_authnz_ldap.so #LoadModule authz_dbm_module modules/mod_authz_dbm.so LoadModule authz_default_module modules/mod_authz_default.so LoadModule authz_groupfile_module modules/mod_authz_groupfile.so LoadModule authz_host_module modules/mod_authz_host.so LoadModule authz_user_module modules/mod_authz_user.so #LoadModule autoindex_module modules/mod_autoindex.so # don't load because of mod_autoindex_color.so #LoadModule bucketeer_module modules/mod_bucketeer.so #LoadModule cache_module modules/mod_cache.so #LoadModule disk_cache_module modules/mod_disk_cache.so #LoadModule file_cache_module modules/mod_file_cache.so #LoadModule mem_cache_module modules/mod_mem_cache.so #LoadModule cern_meta_module modules/mod_cern_meta.so #LoadModule charset_lite_module modules/mod_charset_lite.so LoadModule cgi_module modules/mod_cgi.so LoadModule dav_module modules/mod_dav.so LoadModule dav_fs_module modules/mod_dav_fs.so #LoadModule deflate_module modules/mod_deflate.so LoadModule dir_module modules/mod_dir.so #LoadModule dumpio_module modules/mod_dumpio.so LoadModule env_module modules/mod_env.so #LoadModule expires_module modules/mod_expires.so #LoadModule ext_filter_module modules/mod_ext_filter.so #LoadModule headers_module modules/mod_headers.so #LoadModule ident_module modules/mod_ident.so #LoadModule imagemap_module modules/mod_imagemap.so LoadModule include_module modules/mod_include.so LoadModule info_module modules/mod_info.so LoadModule isapi_module modules/mod_isapi.so LoadModule ldap_module modules/mod_ldap.so #LoadModule logio_module modules/mod_logio.so LoadModule log_config_module modules/mod_log_config.so #LoadModule log_forensic_module modules/mod_log_forensic.so LoadModule mime_module modules/mod_mime.so #LoadModule mime_magic_module modules/mod_mime_magic.so LoadModule negotiation_module modules/mod_negotiation.so #LoadModule proxy_module modules/mod_proxy.so #LoadModule proxy_ajp_module modules/mod_proxy_ajp.so #LoadModule proxy_balancer_module modules/mod_proxy_balancer.so #LoadModule proxy_connect_module modules/mod_proxy_connect.so #LoadModule proxy_http_module modules/mod_proxy_http.so #LoadModule proxy_ftp_module modules/mod_proxy_ftp.so #LoadModule rewrite_module modules/mod_rewrite.so LoadModule setenvif_module modules/mod_setenvif.so #LoadModule speling_module modules/mod_speling.so LoadModule status_module modules/mod_status.so #LoadModule unique_id_module modules/mod_unique_id.so #LoadModule userdir_module modules/mod_userdir.so #LoadModule usertrack_module modules/mod_usertrack.so #LoadModule version_module modules/mod_version.so #LoadModule vhost_alias_module modules/mod_vhost_alias.so LoadModule ssl_module modules/mod_ssl.so LoadModule autoindex_color_module modules/mod_autoindex_color.so #LoadModule mysql_auth_module modules/mod_auth_mysql.so #LoadModule auth_remote_module modules/mod_auth_remote.so #LoadModule sspi_auth_module modules/mod_auth_sspi.so #LoadModule log_sql_module modules/mod_log_sql.so #LoadModule log_sql_mysql_module modules/mod_log_sql_mysql.so #<IfModule ssl_module> # LoadModule log_sql_ssl_module modules/mod_log_sql_ssl.so #</IfModule> #LoadModule proxy_html_module modules/mod_proxy_html.so #LoadModule xmlns_module modules/mod_xmlns.so #LoadModule proxy_xml_module modules/mod_proxy_xml.so #LoadModule bw_module modules/mod_bw.so # 'Main' server configuration # # The directives in this section set up the values used by the 'main' # server, which responds to any requests that aren't handled by a # <VirtualHost> definition. These values also provide defaults for # any <VirtualHost> containers you may define later in the file. # # All of these directives may appear inside <VirtualHost> containers, # in which case these default settings will be overridden for the # virtual host being defined. # # # ServerAdmin: Your address, where problems with the server should be # e-mailed. This address appears on some server-generated pages, such # as error documents. e.g. admin@your-domain.com # ServerAdmin admin@localhost # # ServerName gives the name and port that the server uses to identify itself. # This can often be determined automatically, but we recommend you specify # it explicitly to prevent problems during startup. # # If your host doesn't have a registered DNS name, enter its IP address here. # ServerName localhost:80 # # DocumentRoot: The directory out of which you will serve your # documents. By default, all requests are taken from this directory, but # symbolic links and aliases may be used to point to other locations. # DocumentRoot "C:/xampp/htdocs" # # Each directory to which Apache has access can be configured with respect # to which services and features are allowed and/or disabled in that # directory (and its subdirectories). # # First, we configure the "default" to be a very restrictive set of # features. # <Directory /> Options FollowSymLinks AllowOverride None Order deny,allow Deny from all </Directory> # # Note that from this point forward you must specifically allow # particular features to be enabled - so if something's not working as # you might expect, make sure that you have specifically enabled it # below. # # # This should be changed to whatever you set DocumentRoot to. # <Directory "C:/xampp/htdocs"> # # Possible values for the Options directive are "None", "All", # or any combination of: # Indexes Includes FollowSymLinks SymLinksifOwnerMatch ExecCGI MultiViews # # Note that "MultiViews" must be named *explicitly* --- "Options All" # doesn't give it to you. # # The Options directive is both complicated and important. Please see # http://httpd.apache.org/docs/2.2/mod/core.html#options # for more information. # Options Indexes FollowSymLinks Includes ExecCGI # # AllowOverride controls what directives may be placed in .htaccess files. # It can be "All", "None", or any combination of the keywords: # Options FileInfo AuthConfig Limit # AllowOverride All # # Controls who can get stuff from this server. # Order allow,deny Allow from all </Directory> # # DirectoryIndex: sets the file that Apache will serve if a directory # is requested. # <IfModule dir_module> DirectoryIndex index.php index.php4 index.php3 index.cgi index.pl index.html index.htm index.shtml index.phtml </IfModule> # # The following lines prevent .htaccess and .htpasswd files from being # viewed by Web clients. # <FilesMatch "^\.ht"> Order allow,deny Deny from all </FilesMatch> # # ErrorLog: The location of the error log file. # If you do not specify an ErrorLog directive within a <VirtualHost> # container, error messages relating to that virtual host will be # logged here. If you *do* define an error logfile for a <VirtualHost> # container, that host's errors will be logged there and not here. # ErrorLog logs/error.log # # LogLevel: Control the number of messages logged to the error_log. # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. # LogLevel warn <IfModule log_config_module> # # The following directives define some format nicknames for use with # a CustomLog directive (see below). # LogFormat "%h %l %u %t \"%r\" %>s %b \"%{Referer}i\" \"%{User-Agent}i\"" combined LogFormat "%h %l %u %t \"%r\" %>s %b" common <IfModule logio_module> # You need to enable mod_logio.c to use %I and %O LogFormat "%h %l %u %t \"%r\" %>s %b \"%{Referer}i\" \"%{User-Agent}i\" %I %O" combinedio </IfModule> # # The location and format of the access logfile (Common Logfile Format). # If you do not define any access logfiles within a <VirtualHost> # container, they will be logged here. Contrariwise, if you *do* # define per-<VirtualHost> access logfiles, transactions will be # logged therein and *not* in this file. # CustomLog logs/access.log common # # If you prefer a logfile with access, agent, and referer information # (Combined Logfile Format) you can use the following directive. # #CustomLog logs/access.log combined </IfModule> <IfModule alias_module> # # Redirect: Allows you to tell clients about documents that used to # exist in your server's namespace, but do not anymore. The client # will make a new request for the document at its new location. # Example: # Redirect permanent /foo http://www.example.com/bar # # Alias: Maps web paths into filesystem paths and is used to # access content that does not live under the DocumentRoot. # Example: # Alias /webpath /full/filesystem/path # # If you include a trailing / on /webpath then the server will # require it to be present in the URL. You will also likely # need to provide a <Directory> section to allow access to # the filesystem path. # # ScriptAlias: This controls which directories contain server scripts. # ScriptAliases are essentially the same as Aliases, except that # documents in the target directory are treated as applications and # run by the server when requested rather than as documents sent to the # client. The same rules about trailing "/" apply to ScriptAlias # directives as to Alias. # ScriptAlias /cgi-bin/ "C:/xampp/cgi-bin/" </IfModule> # # "C:/xampp/cgi-bin" should be changed to whatever your ScriptAliased # CGI directory exists, if you have that configured. # <Directory "C:/xampp/cgi-bin"> AllowOverride None Options None Order allow,deny Allow from all </Directory> # # Apache parses all CGI scripts for the shebang line by default. # This comment line, the first line of the script, consists of the symbols # pound (#) and exclamation (!) followed by the path of the program that # can execute this specific script. For a perl script, with perl.exe in # the C:\Program Files\Perl directory, the shebang line should be: #!c:/program files/perl/perl # Note you _must_not_ indent the actual shebang line, and it must be the # first line of the file. Of course, CGI processing must be enabled by # the appropriate ScriptAlias or Options ExecCGI directives for the files # or directory in question. # # However, Apache on Windows allows either the Unix behavior above, or can # use the Registry to match files by extention. The command to execute # a file of this type is retrieved from the registry by the same method as # the Windows Explorer would use to handle double-clicking on a file. # These script actions can be configured from the Windows Explorer View menu, # 'Folder Options', and reviewing the 'File Types' tab. Clicking the Edit # button allows you to modify the Actions, of which Apache 1.3 attempts to # perform the 'Open' Action, and failing that it will try the shebang line. # This behavior is subject to change in Apache release 2.0. # # Each mechanism has it's own specific security weaknesses, from the means # to run a program you didn't intend the website owner to invoke, and the # best method is a matter of great debate. # # To enable the this Windows specific behavior (and therefore -disable- the # equivilant Unix behavior), uncomment the following directive: # #ScriptInterpreterSource registry # # The directive above can be placed in individual <Directory> blocks or the # .htaccess file, with either the 'registry' (Windows behavior) or 'script' # (Unix behavior) option, and will override this server default option. # # # DefaultType: the default MIME type the server will use for a document # if it cannot otherwise determine one, such as from filename extensions. # If your server contains mostly text or HTML documents, "text/plain" is # a good value. If most of your content is binary, such as applications # or images, you may want to use "application/octet-stream" instead to # keep browsers from trying to display binary files as though they are # text. # DefaultType text/plain <IfModule mime_module> # # TypesConfig points to the file containing the list of mappings from # filename extension to MIME-type. # TypesConfig conf/mime.types # # AddType allows you to add to or override the MIME configuration # file specified in TypesConfig for specific file types. # #AddType application/x-gzip .tgz # # AddEncoding allows you to have certain browsers uncompress # information on the fly. Note: Not all browsers support this. # #AddEncoding x-compress .Z #AddEncoding x-gzip .gz .tgz # # If the AddEncoding directives above are commented-out, then you # probably should define those extensions to indicate media types: # AddType application/x-compress .Z AddType application/x-gzip .gz .tgz # # AddHandler allows you to map certain file extensions to "handlers": # actions unrelated to filetype. These can be either built into the server # or added with the Action directive (see below) # # To use CGI scripts outside of ScriptAliased directories: # (You will also need to add "ExecCGI" to the "Options" directive.) # AddHandler cgi-script .cgi # For files that include their own HTTP headers: #AddHandler send-as-is asis # For server-parsed imagemap files: #AddHandler imap-file map # For type maps (negotiated resources): #AddHandler type-map var # # Filters allow you to process content before it is sent to the client. # # To parse .shtml files for server-side includes (SSI): # (You will also need to add "Includes" to the "Options" directive.) # AddType text/html .shtml AddOutputFilter INCLUDES .shtml </IfModule> # # The mod_mime_magic module allows the server to use various hints from the # contents of the file itself to determine its type. The MIMEMagicFile # directive tells the module where the hint definitions are located. # #MIMEMagicFile conf/magic # # Customizable error responses come in three flavors: # 1) plain text 2) local redirects 3) external redirects # # Some examples: #ErrorDocument 500 "The server made a boo boo." #ErrorDocument 404 /missing.html #ErrorDocument 404 "/cgi-bin/missing_handler.pl" #ErrorDocument 402 http://www.example.com/subscription_info.html # # # EnableMMAP and EnableSendfile: On systems that support it, # memory-mapping or the sendfile syscall is used to deliver # files. This usually improves server performance, but must # be turned off when serving from networked-mounted # filesystems or if support for these functions is otherwise # broken on your system. # EnableMMAP off EnableSendfile off # Supplemental configuration # # The configuration files in the conf/extra/ directory can be # included to add extra features or to modify the default configuration of # the server, or you may simply copy their contents here and change as # necessary. # XAMPP specific settings Include conf/extra/httpd-xampp.conf # Server-pool management (MPM specific) # Include conf/extra/httpd-mpm.conf # Multi-language error messages Include conf/extra/httpd-multilang-errordoc.conf # Fancy directory listings Include conf/extra/httpd-autoindex.conf # Language settings Include conf/extra/httpd-languages.conf # User home directories Include conf/extra/httpd-userdir.conf # Real-time info on requests and configuration Include conf/extra/httpd-info.conf # Virtual hosts Include conf/extra/httpd-vhosts.conf # Local access to the Apache HTTP Server Manual Include conf/extra/httpd-manual.conf # Distributed authoring and versioning (WebDAV) Include conf/extra/httpd-dav.conf # Various default settings Include conf/extra/httpd-default.conf # Secure (SSL/TLS) connections Include conf/extra/httpd-ssl.conf # # Note: The following must must be present to support # starting without SSL on platforms with no /dev/random equivalent # but a statically compiled-in mod_ssl. # <IfModule ssl_module> SSLRandomSeed startup builtin SSLRandomSeed connect builtin </IfModule> olá troquei tudo como vc disse do xamp, 443 por 4499. e 80 por 8090 e mesmo assim ainda nao esta indo! eu jogo http://devastation.servegame.com:8090/ e me aparece isso depois de algum tempo pesquisando Não é possível acessar esse site devastation.servegame.com demorou muito para responder. Pesquise devastation servegame 8090 no Google
  23. negativo, minha duvida ainda não foi resolvida, eu consegui colocar ip, porem eu nao consigo deixar online para as outras pessoas, ja liberei as portas, do roteador e firewall, e mesmo assim ninguem consegue acessar meu site!
  24. accountManager = false namelockManager = true newPlayerChooseVoc = true newPlayerSpawnPosX = 32109 newPlayerSpawnPosY = 31938 newPlayerSpawnPosZ = 7 newPlayerTownId = 0 newPlayerLevel = 8 newPlayerMagicLevel = 0 generateAccountNumber = false generateAccountSalt = false useFragHandler = true redSkullLength = 1 * 24 * 60 * 60 blackSkullLength = 2 * 24 * 60 * 60 dailyFragsToRedSkull = 30 weeklyFragsToRedSkull = 200 monthlyFragsToRedSkull = 600 dailyFragsToBlackSkull = 40 weeklyFragsToBlackSkull = 270 monthlyFragsToBlackSkull = 800 dailyFragsToBanishment = dailyFragsToRedSkull weeklyFragsToBanishment = weeklyFragsToRedSkull monthlyFragsToBanishment = monthlyFragsToRedSkull blackSkulledDeathHealth = 1 blackSkulledDeathMana = 0 useBlackSkull = true advancedFragList = false notationsToBan = 3 warningsToFinalBan = 4 warningsToDeletion = 5 banLength = 7 * 24 * 60 * 60 killsBanLength = 7 * 24 * 60 * 60 finalBanLength = 30 * 24 * 60 * 60 ipBanishmentLength = 1 * 24 * 60 * 60 broadcastBanishments = false maxViolationCommentSize = 200 violationNameReportActionType = 2 autoBanishUnknownBytes = false worldType = "open" protectionLevel = 500 pvpTileIgnoreLevelAndVocationProtection = true pzLocked = 3 * 60 * 1000 huntingDuration = 60 * 1000 criticalHitChance = 7 criticalHitMultiplier = 1 displayCriticalHitNotify = false removeWeaponAmmunition = false removeWeaponCharges = false removeRuneCharges = false whiteSkullTime = 5 * 60 * 1000 noDamageToSameLookfeet = false showHealingDamage = true showHealingDamageForMonsters = false fieldOwnershipDuration = 5 * 1000 stopAttackingAtExit = true loginProtectionPeriod = 10 * 1000 deathLostPercent = 10 stairhopDelay = 2 * 1000 pushCreatureDelay = 2 * 500 deathContainerId = 1987 gainExperienceColor = 210 addManaSpentInPvPZone = true squareColor = 0 allowFightback = true fistBaseAttack = 7 worldId = 0 ip = "devastation.servegame.com" bindOnlyGlobalAddress = false loginPort = 7171 gamePort = 7172 loginTries = 5 retryTimeout = 5 * 1000 loginTimeout = 60 * 1000 maxPlayers = 500 motd = "*Bem Vindo ao Devastation OTServ.*" displayOnOrOffAtCharlist = false onePlayerOnlinePerAccount = true allowClones = false serverName = "Devastation" loginMessage = "VISITE NOSSO SITE : devastation.servegame.com" statusTimeout = 5 * 60 * 1000 replaceKickOnLogin = true forceSlowConnectionsToDisconnect = false loginOnlyWithLoginServer = false premiumPlayerSkipWaitList = false enableCast = true healthHealingColor = "COLOR_GREEN" PARTES SQL mysqlReadTimeout = 10 mysqlWriteTimeout = 10 encryptionType = "sha1" deathListEnabled = true deathListRequiredTime = 1 * 60 * 1000 deathAssistCount = 19 maxDeathRecords = 5 ingameGuildManagement = false levelToFormGuild = 500 premiumDaysToFormGuild = 0 guildNameMinLength = 4 guildNameMaxLength = 20 highscoreDisplayPlayers = 15 updateHighscoresAfterMinutes = 5 buyableAndSellableHouses = true houseNeedPremium = false bedsRequirePremium = false levelToBuyHouse = 500 housesPerAccount = 1 houseRentAsPrice = true housePriceAsRent = false housePriceEachSquare = 1000 houseRentPeriod = "monthly" houseCleanOld = 0 guildHalls = false timeBetweenActions = 200 timeBetweenExActions = 1000 hotkeyAimbotEnabled = true mapName = "realmap.otbm" mapAuthor = "Devastation" randomizeTiles = true storeTrash = true cleanProtectedZones = true mailboxDisabledTowns = "" defaultPriority = "high" niceLevel = 5 coresUsed = "-1" startupDatabaseOptimization = true updatePremiumStateAtStartup = true confirmOutdatedVersion = false formulaLevel = 5.0 formulaMagic = 1.0 bufferMutedOnSpellFailure = false spellNameInsteadOfWords = false emoteSpells = true allowChangeOutfit = true allowChangeColors = true allowChangeAddons = true disableOutfitsForPrivilegedPlayers = false addonsOnlyPremium = false dataDirectory = "data/" logsDirectory = "data/logs/" bankSystem = true displaySkillLevelOnAdvance = false promptExceptionTracerErrorBox = true maximumDoorLevel = 10000 maxMessageBuffer = 4 separateVipListPerCharacter = false vipListDefaultLimit = 20 vipListDefaultPremiumLimit = 100 saveGlobalStorage = true useHouseDataStorage = false storePlayerDirection = false checkCorpseOwner = true monsterLootMessage = 3 monsterLootMessageType = 25 ghostModeInvisibleEffect = false ghostModeSpellEffects = true idleWarningTime = 14 * 60 * 10000000000 idleKickTime = 14 * 60 * 10000000000 reportsExpirationAfterReads = 1 playerQueryDeepness = 2 tileLimit = 0 protectionTileLimit = 0 houseTileLimit = 0 freePremium = true premiumForPromotion = false blessings = true blessingOnlyPremium = false blessingReductionBase = 30 blessingReductionDecrement = 5 eachBlessReduction = 8 experienceStages = true rateExperience = 100 rateExperienceFromPlayers = true rateSkill = 100 rateMagic = 10 rateLoot = 4.0 rateSpawn = 5 rateMonsterHealth = 1.0 rateMonsterMana = 1.0 rateMonsterAttack = 1.0 rateMonsterDefense = 1.0 minLevelThresholdForKilledPlayer = 0.9 maxLevelThresholdForKilledPlayer = 1.1 rateStaminaLoss = 1 rateStaminaGain = 3 rateStaminaThresholdGain = 24 staminaRatingLimitTop = 40 * 60 staminaRatingLimitBottom = 14 * 60 staminaLootLimit = 14 * 60 rateStaminaAboveNormal = 1.0 rateStaminaUnderNormal = 0.5 staminaThresholdOnlyPremium = true experienceShareRadiusX = 30 experienceShareRadiusY = 30 experienceShareRadiusZ = 1 experienceShareLevelDifference = 2 / 3 extraPartyExperienceLimit = 20 extraPartyExperiencePercent = 5 experienceShareActivity = 2 * 60 * 1000 globalSaveEnabled = false globalSaveHour = 8 globalSaveMinute = 0 shutdownAtGlobalSave = true cleanMapAtGlobalSave = false deSpawnRange = 2 deSpawnRadius = 50 maxPlayerSummons = 2 teleportAllSummons = false teleportPlayerSummons = false statusPort = 7171 ownerName = "Devastation Otserver" ownerEmail = "" url = "127.0.0.1" location = "brazil" displayGamemastersWithOnlineCommand = false displayPlayersLogging = true prefixChannelLogs = "" runFile = "" outputLog = "" truncateLogOnStartup = false managerPort = 7171 managerLogs = true managerPassword = "" managerLocalhostOnly = true managerConnectionsLimit = 1 adminPort = 7171 adminLogs = true adminPassword = "" adminLocalhostOnly = true adminConnectionsLimit = 1 adminRequireLogin = true adminEncryption = "" adminEncryptionData = "" Não achei a parte do site no config.lua '-' Não é possível acessar esse site devastation.servegame.com demorou muito para responder. ID Service Port Internal Port IP Address Protocol Status Modify 1 7171 7171 192.168.0.102 ALL Enabled Modify Delete 2 7172 7172 192.168.0.102 ALL Enabled Modify Delete 3 8080 8080 192.168.0.102 ALL Enabled Modify Delete 4 8090 8090 192.168.0.102 ALL Enabled Modify Delete 5 80 80 192.168.0.102 ALL Enabled Modify Delete liberei todas udp e tcp no firewall e no roteador e mesmo assim nao vai! boa tarde, eu consigo entrar com ip do ot ja, porem apenas eu consigo entrar no site '-'

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