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binizin

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  1. Gostei
    binizin deu reputação a manelikoton em ALL SCRIPTS SolidScripts XenoBot [by: Er xulo]   
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    ALL SCRIPTS SolidScripts
    XenoBot
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    -> Link <-
    https://mega.co.nz/#!FQwEEKYK!YBVVS63fSiJHF36XNSORDO4hFTuPpTqC9_P9mI0DLX4
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    -> Scan <-
    https://www.virustotal.com/es/file/62f6f42c6b40330433e8ecf07b42374c064a75e01d52bb5c3f65ee13dc1c0ea5/analysis/1430080693/
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  2. Gostei
    binizin deu reputação a joadson em (Resolvido)Ajuda: como fazer task uma única vez   
    Okay, já sei onde modifcar...
    Breve edito aqui
     
    EDIT: Tente assim agora
    local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local talkState = {} function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end function creatureSayCallback(cid, type, msg) if(not npcHandler:isFocused(cid)) then return false end local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid local task = { ["Zulu"] = {{"Gloom", 15}, {"Tangela", 5 }}, } if msgcontains(msg, 'task') or msgcontains(msg, 'Task') then if isMyTaskComplete(cid, getNpcCid()) then selfSay("Wow you have already complete my task! Ok then, take your reward!", cid) doPlayerAddExperience(cid, 80000) --premio doPlayerAddItem(cid, 11441, 2) doPlayerAddItem(cid, 11447, 2) doPlayerAddItem(cid, 11442, 2) doPlayerAddItem(cid, 11639, 1) local sto = getMyTaskSto(cid, getNpcCid()) setPlayerStorageValue(cid, sto, 3) setPlayerStorageValue(cid, 181603, 1) --storage da outfit talkState[talkUser] = 0 return true else selfSay("Then, is a simple task, i want to you kill {15 Gloom, 5 Tangela,}, you accept the task?", cid) talkState[talkUser] = 2 end elseif (msgcontains(msg, 'yes') or msgcontains(msg, 'Yes')) and talkState[talkUser] == 2 then if getMyTaskSto(cid, getNpcCid()) ~= -1 then selfSay("You are already doing my task! go end it!", cid) talkState[talkUser] = 0 return true end local sto = getFreeTaskStorage(cid) if sto == -1 then selfSay("You can't catch more tasks! You are already with the maximum of "..(maxTasks).." tasks!", cid) talkState[talkUser] = 0 return true end selfSay("OK then... Go kill your targets!", cid) setStorageArray(cid, sto, task) talkState[talkUser] = 0 return true end return true end npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) npcHandler:addModule(FocusModule:new())

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