Postado Agosto 21, 2020 4 anos Alguem me ajuda nessa script: Coloquei pra ler 2 storage uma de ficar invisivel como se fosse ghost igual adm nao aparece nick nem life so um effect e levar para mundo igual do tobirama do nto ultimate mais esta dando um erro Citar local config = { storage = 91813, 3482101, cooldown = 30, --- tempo entre um uso e outro duration = 15, --- duração effect1 = 14 -- efeito que sai ao falar a spell } local function visible(cid) if not isPlayer(cid) then return true end doCreatureSetHideHealth(cid, false) doChangeSpeed(cid, getCreatureSpeed(cid) - config.speed) end local outfit = createConditionObject(CONDITION_INVISIBLE, config.duration * 1000, false) function onCastSpell(cid, var) local pos = getCreaturePosition(cid) local target = getCreatureTarget(cid) local targetpos = getCreaturePosition(target) local kokua = {x=1904, y=735, z=7} local alvo = {x=1904, y=735, z=7} local from1,to1 = {x=1897, y=731, z=7},{x=1909, y=742, z=7} local from2,to2 = {x=979, y=911, z=7},{x=994, y=918, z=7} local from3,to3 = {x=1897, y=731, z=7},{x=1909, y=742, z=7} local from4,to4 = {x=1019, y=921, z=5},{x=1033, y=924, z=5} local from5,to5 = {x=663, y=1098, z=7},{x=685, y=1104, z=7} local from6,to6 = {x=965, y=1483, z=7},{x=979, y=1494, z=7} local from7,to7 = {x=1161, y=1177, z=7},{x=1167, y=1188, z=7} local from8,to8 = {x=984, y=578, z=7},{x=1044, y=652, z=7} -- shinobi war local from9,to9 = {x=1243, y=725, z=6},{x=1255, y=738, z=6} if os.time() - getPlayerStorageValue(cid, 55611) >= config.cooldown then if os.time() - getPlayerStorageValue(cid, 55689) >= config.cooldown then setPlayerStorageValue(cid, 55611, os.time()) setPlayerStorageValue(cid, 55689, os.time()) doSendMagicEffect(getCreaturePosition(cid), config.effect1) setPlayerStorageValue(cid, config.storage, os.time() + config.duration) doCreatureSay(cid,"", 19) doAddCondition(cid, outfit) doCreatureSetHideHealth(cid, true) doChangeSpeed(cid, getCreatureSpeed(cid) + config.speed) setPlayerStorageValue(cid, config.storage , os.time() + config.duration) addEvent(visible, config.duration*1000, cid) doPlayerSendTextMessage(cid, 27, "You have now ".. config.duration .." seconds of invulnerability.") else doPlayerSendCancel(cid, "Your skill is in cooldown, you must wait "..(config.cooldown - (os.time() - getPlayerStorageValue(cid, 55611))).." seconds.") doPlayerSendCancel(cid, "Your skill is in cooldown, you must wait "..(config.cooldown - (os.time() - getPlayerStorageValue(cid, 55689))).." seconds.") return false end end end if isInRange(pos, from1, to1) then doPlayerSendCancel(cid, "Você ja esta dentro do Kokuangyou no Jutsu!") return FALSE end if isInRange(pos, from2, to2) or isInRange(pos, from3, to3) or isInRange(pos, from4, to4) or isInRange(pos, from5, to5) or isInRange(pos, from6, to6) or isInRange(pos, from7, to7) or isInRange(pos, from8, to8) or isInRange(pos, from9, to9) then doPlayerSendCancel(cid, "Você nao pode usar o Kokuangyou no Jutsu aqui!") return FALSE end if getTileInfo(getThingPos(cid)).pvp then doPlayerSendCancel(cid, "Você nao pode usar o Tsukuyomi World aqui!") return FALSE end if getTileInfo(getThingPos(cid)).pvp then doPlayerSendCancel(cid, "Você nao pode usar o Kamui no Jutsu aqui!") return FALSE end if exhaustion.check(cid, 13132) == TRUE then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Aguarde " .. exhaustion.get(cid, 13132) .. " segundos para usar novamente.") return FALSE end local function Teleport_Player(cid) doTeleportThing(cid, pos) end local function Teleport_Target(target) doCreatureSetNoMove(target, 0) doTeleportThing(target, targetpos) end local function Teleport_Player_Emergency() for x = from1.x, to1.x do for y = from1.y, to1.y do local mob_player = getTopCreature({x=x, y=y, z=from1.z}).uid if mob_player ~= 0 and isPlayer(mob_player) then doTeleportThing(cid, pos) end end end end local function Teleport_Target_Emergency() for x = from1.x, to1.x do for y = from1.y, to1.y do local mob_target = getTopCreature({x=x, y=y, z=from1.z}).uid if mob_target ~= 0 and isPlayer(mob_target) then doCreatureSetNoMove(target, 0) doTeleportThing(target, targetpos) end end end end if isPlayer(target) then exhaustion.set(cid, 13132, 40) doCreatureSetNoMove(target, 1) doTeleportThing(cid,kokua) doTeleportThing(target,alvo) doSendMagicEffect(alvo, 0) doCreatureSay(cid, "", TALKTYPE_MONSTER) addEvent(Teleport_Player, 15000, cid) addEvent(Teleport_Target, 15000, target) addEvent(Teleport_Player_Emergency, 20000) addEvent(Teleport_Target_Emergency, 20000) else doPlayerSendCancel(cid, "Use apenas em players.") end Esse seria o erro \/
Postado Agosto 21, 2020 4 anos local config = { storage = 91813, 5981765, cooldown = 30, --- tempo entre um uso e outro duration = 15, --- duração effect1 = 14 -- efeito que sai ao falar a spell } local function visible(cid) if not isPlayer(cid) then return true end doCreatureSetHideHealth(cid, false) doChangeSpeed(cid, getCreatureSpeed(cid) - config.speed) end local outfit = createConditionObject(CONDITION_INVISIBLE, config.duration * 1000, false) function onCastSpell(cid, var) local pos = getCreaturePosition(cid) local target = getCreatureTarget(cid) local targetpos = getCreaturePosition(target) local kokua = {x=1904, y=735, z=7} local alvo = {x=1904, y=735, z=7} local from1,to1 = {x=1897, y=731, z=7},{x=1909, y=742, z=7} local from2,to2 = {x=979, y=911, z=7},{x=994, y=918, z=7} local from3,to3 = {x=1897, y=731, z=7},{x=1909, y=742, z=7} local from4,to4 = {x=1019, y=921, z=5},{x=1033, y=924, z=5} local from5,to5 = {x=663, y=1098, z=7},{x=685, y=1104, z=7} local from6,to6 = {x=965, y=1483, z=7},{x=979, y=1494, z=7} local from7,to7 = {x=1161, y=1177, z=7},{x=1167, y=1188, z=7} local from8,to8 = {x=984, y=578, z=7},{x=1044, y=652, z=7} -- shinobi war local from9,to9 = {x=1243, y=725, z=6},{x=1255, y=738, z=6} if os.time() - getPlayerStorageValue(cid, 55611) >= config.cooldown then if os.time() - getPlayerStorageValue(cid, 55689) >= config.cooldown then setPlayerStorageValue(cid, 55611, os.time()) setPlayerStorageValue(cid, 55689, os.time()) doSendMagicEffect(getCreaturePosition(cid), config.effect1) setPlayerStorageValue(cid, config.storage, os.time() + config.duration) doCreatureSay(cid,"", 19) doAddCondition(cid, outfit) doCreatureSetHideHealth(cid, true) doChangeSpeed(cid, getCreatureSpeed(cid) + config.speed) setPlayerStorageValue(cid, config.storage , os.time() + config.duration) addEvent(visible, config.duration*1000, cid) doPlayerSendTextMessage(cid, 27, "You have now ".. config.duration .." seconds of invulnerability.") else doPlayerSendCancel(cid, "Your skill is in cooldown, you must wait "..(config.cooldown - (os.time() - getPlayerStorageValue(cid, 55611))).." seconds.") doPlayerSendCancel(cid, "Your skill is in cooldown, you must wait "..(config.cooldown - (os.time() - getPlayerStorageValue(cid, 55689))).." seconds.") return false end end end if isInRange(pos, from1, to1) then doPlayerSendCancel(cid, "Você ja esta dentro do Kokuangyou no Jutsu!") return FALSE end if isInRange(pos, from2, to2) or isInRange(pos, from3, to3) or isInRange(pos, from4, to4) or isInRange(pos, from5, to5) or isInRange(pos, from6, to6) or isInRange(pos, from7, to7) or isInRange(pos, from8, to8) or isInRange(pos, from9, to9) then doPlayerSendCancel(cid, "Você nao pode usar o Kokuangyou no Jutsu aqui!") return FALSE end if getTileInfo(getThingPos(cid)).pvp then doPlayerSendCancel(cid, "Você nao pode usar o Tsukuyomi World aqui!") return FALSE end if getTileInfo(getThingPos(cid)).pvp then doPlayerSendCancel(cid, "Você nao pode usar o Kamui no Jutsu aqui!") return FALSE end if exhaustion.check(cid, 13132) == TRUE then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Aguarde " .. exhaustion.get(cid, 13132) .. " segundos para usar novamente.") return FALSE end local function Teleport_Player(cid) doTeleportThing(cid, pos) end local function Teleport_Target(target) doCreatureSetNoMove(target, 0) doTeleportThing(target, targetpos) end local function Teleport_Player_Emergency() for x = from1.x, to1.x do for y = from1.y, to1.y do local mob_player = getTopCreature({x=x, y=y, z=from1.z}).uid if mob_player ~= 0 and isPlayer(mob_player) then doTeleportThing(cid, pos) end end end end local function Teleport_Target_Emergency() for x = from1.x, to1.x do for y = from1.y, to1.y do local mob_target = getTopCreature({x=x, y=y, z=from1.z}).uid if mob_target ~= 0 and isPlayer(mob_target) then doCreatureSetNoMove(target, 0) doTeleportThing(target, targetpos) end end end end if isPlayer(target) then exhaustion.set(cid, 13132, 40) doCreatureSetNoMove(target, 1) doTeleportThing(cid,kokua) doTeleportThing(target,alvo) doSendMagicEffect(alvo, 0) doCreatureSay(cid, "", TALKTYPE_MONSTER) addEvent(Teleport_Player, 15000, cid) addEvent(Teleport_Target, 15000, target) addEvent(Teleport_Player_Emergency, 20000) addEvent(Teleport_Target_Emergency, 20000) else doPlayerSendCancel(cid, "Use apenas em players.") end testa assim ae
Postado Agosto 21, 2020 4 anos Autor 13 horas atrás, Yinko Yan San disse: local config = { storage = 91813, 5981765, cooldown = 30, --- tempo entre um uso e outro duration = 15, --- duração effect1 = 14 -- efeito que sai ao falar a spell } local function visible(cid) if not isPlayer(cid) then return true end doCreatureSetHideHealth(cid, false) doChangeSpeed(cid, getCreatureSpeed(cid) - config.speed) end local outfit = createConditionObject(CONDITION_INVISIBLE, config.duration * 1000, false) function onCastSpell(cid, var) local pos = getCreaturePosition(cid) local target = getCreatureTarget(cid) local targetpos = getCreaturePosition(target) local kokua = {x=1904, y=735, z=7} local alvo = {x=1904, y=735, z=7} local from1,to1 = {x=1897, y=731, z=7},{x=1909, y=742, z=7} local from2,to2 = {x=979, y=911, z=7},{x=994, y=918, z=7} local from3,to3 = {x=1897, y=731, z=7},{x=1909, y=742, z=7} local from4,to4 = {x=1019, y=921, z=5},{x=1033, y=924, z=5} local from5,to5 = {x=663, y=1098, z=7},{x=685, y=1104, z=7} local from6,to6 = {x=965, y=1483, z=7},{x=979, y=1494, z=7} local from7,to7 = {x=1161, y=1177, z=7},{x=1167, y=1188, z=7} local from8,to8 = {x=984, y=578, z=7},{x=1044, y=652, z=7} -- shinobi war local from9,to9 = {x=1243, y=725, z=6},{x=1255, y=738, z=6} if os.time() - getPlayerStorageValue(cid, 55611) >= config.cooldown then if os.time() - getPlayerStorageValue(cid, 55689) >= config.cooldown then setPlayerStorageValue(cid, 55611, os.time()) setPlayerStorageValue(cid, 55689, os.time()) doSendMagicEffect(getCreaturePosition(cid), config.effect1) setPlayerStorageValue(cid, config.storage, os.time() + config.duration) doCreatureSay(cid,"", 19) doAddCondition(cid, outfit) doCreatureSetHideHealth(cid, true) doChangeSpeed(cid, getCreatureSpeed(cid) + config.speed) setPlayerStorageValue(cid, config.storage , os.time() + config.duration) addEvent(visible, config.duration*1000, cid) doPlayerSendTextMessage(cid, 27, "You have now ".. config.duration .." seconds of invulnerability.") else doPlayerSendCancel(cid, "Your skill is in cooldown, you must wait "..(config.cooldown - (os.time() - getPlayerStorageValue(cid, 55611))).." seconds.") doPlayerSendCancel(cid, "Your skill is in cooldown, you must wait "..(config.cooldown - (os.time() - getPlayerStorageValue(cid, 55689))).." seconds.") return false end end end if isInRange(pos, from1, to1) then doPlayerSendCancel(cid, "Você ja esta dentro do Kokuangyou no Jutsu!") return FALSE end if isInRange(pos, from2, to2) or isInRange(pos, from3, to3) or isInRange(pos, from4, to4) or isInRange(pos, from5, to5) or isInRange(pos, from6, to6) or isInRange(pos, from7, to7) or isInRange(pos, from8, to8) or isInRange(pos, from9, to9) then doPlayerSendCancel(cid, "Você nao pode usar o Kokuangyou no Jutsu aqui!") return FALSE end if getTileInfo(getThingPos(cid)).pvp then doPlayerSendCancel(cid, "Você nao pode usar o Tsukuyomi World aqui!") return FALSE end if getTileInfo(getThingPos(cid)).pvp then doPlayerSendCancel(cid, "Você nao pode usar o Kamui no Jutsu aqui!") return FALSE end if exhaustion.check(cid, 13132) == TRUE then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Aguarde " .. exhaustion.get(cid, 13132) .. " segundos para usar novamente.") return FALSE end local function Teleport_Player(cid) doTeleportThing(cid, pos) end local function Teleport_Target(target) doCreatureSetNoMove(target, 0) doTeleportThing(target, targetpos) end local function Teleport_Player_Emergency() for x = from1.x, to1.x do for y = from1.y, to1.y do local mob_player = getTopCreature({x=x, y=y, z=from1.z}).uid if mob_player ~= 0 and isPlayer(mob_player) then doTeleportThing(cid, pos) end end end end local function Teleport_Target_Emergency() for x = from1.x, to1.x do for y = from1.y, to1.y do local mob_target = getTopCreature({x=x, y=y, z=from1.z}).uid if mob_target ~= 0 and isPlayer(mob_target) then doCreatureSetNoMove(target, 0) doTeleportThing(target, targetpos) end end end end if isPlayer(target) then exhaustion.set(cid, 13132, 40) doCreatureSetNoMove(target, 1) doTeleportThing(cid,kokua) doTeleportThing(target,alvo) doSendMagicEffect(alvo, 0) doCreatureSay(cid, "", TALKTYPE_MONSTER) addEvent(Teleport_Player, 15000, cid) addEvent(Teleport_Target, 15000, target) addEvent(Teleport_Player_Emergency, 20000) addEvent(Teleport_Target_Emergency, 20000) else doPlayerSendCancel(cid, "Use apenas em players.") end testa assim ae O Erro persiste na hora de ligar o servidor o mesmo amigo!
Participe da conversa
Você pode postar agora e se cadastrar mais tarde. Se você tem uma conta, faça o login para postar com sua conta.