Postado Março 24, 2021 4 anos Opa gente pelo amor de deus me ajudem nesse mod, eu coloquei novas task e parou de funcionar, agora não consigo fazer funciona, ele funciona tudo na vdd, porém quando os cara termina as task ele não entrega os itens, alguem pode me ajudar? e da esse erro na distro Spoiler Simple Task Mod <?xml version="1.0" encoding="ISO-8859-1"?> <mod name="Simple Task" version="4.0" author="Vodkart" contact="tibiaking.com" enabled="yes"> <config name="task_func"><![CDATA[ task_sys = { [1] = {name = "rat", start = 176201, monsters_list = {"rat","wolf"}, level = 8, count = 60, points = 0, gradrationPoints = 3, items = {}, reward = {11312,1}, exp = 2000, money = 2000}, [2] = {name = "gamaden", start = 176202, monsters_list = {"gamaden","gamaden","gamaden"}, level = 150, count = 800, points = 0, gradrationPoints = 4, items = {}, reward = {11313,1}, exp = 2500, money = 3000}, [3] = {name = "mutation", start = 176203, monsters_list = {"mutation creature"}, level = 200, count = 1100, points = 0, gradrationPoints = 5, items = {}, reward = {11314,1}, exp = 3000, money = 3000}, [4] = {name = "morcego", start = 176204, monsters_list = {"morcego","morcego"}, level = 200, count = 1200, points = 1, gradrationPoints = 6, items = {}, reward = {11315,1}, exp = 10000, money = 5000}, [5] = {name = "anbu Do Fogo", start = 176205, monsters_list = {"anbu do fogo"}, level = 300, count = 1250, points = 1, gradrationPoints = 7, items = {}, reward = {11316,1}, exp = 10000, money = 5000}, [6] = {name = "renegade white", start = 176206, monsters_list = {"renegade white"}, level = 350, count = 1280, points = 2, gradrationPoints = 8, items = {}, reward = {11317,1}, exp = 10000, money = 5000}, [7] = {name = "skeleto", start = 176207, monsters_list = {"skeleto"}, level = 400, count = 1290, points = 3, gradrationPoints = 9, items = {}, reward = {11318,1}, exp = 12000, money = 7000}, [8] = {name = "orochimaru", start = 176208, monsters_list = {"orochimaru"}, level = 36, count = 1300, points = 3, gradrationPoints = 10, items = {}, reward = {11319,1}, exp = 8000, money = 8000}, [9] = {name = "raikage Bracelet", start = 176209, monsters_list = {"gamahiro"}, level = 450, count = 1350, points = 2, gradrationPoints = 11, items = {}, reward = {11454,1}, exp = 12000, money = 8200}, [10] = {name = "samehada", start = 176210, monsters_list = {"gaara sc2"}, level = 500, count = 1380, points = 3, gradrationPoints = 12, items = {}, reward = {2440,1}, exp = 0, money = 0}, [11] = {name = "skin sasuke", start = 176211, monsters_list = {"great bison"}, level = 550, count = 1400, points = 2, gradrationPoints = 13, items = {}, reward = {11336,1}, exp = 8000, money = 8500}, [12] = {name = "madara", start = 176212, monsters_list = {"madara","madara"}, level = 560, count = 1500, points = 1, gradrationPoints = 14, items = {}, reward = {11320,1}, exp = 9000, money = 9000}, [13] = {name = "gunbai" ,start = 176213, monsters_list = {"madara"}, level = 570, count = 1600, points = 3, gradrationPoints = 15, items = {}, reward = {2511,1}, exp = 20000, money = 15000}, [14] = {name = "pain boss" ,start = 176214, monsters_list = {"pain boss"}, level = 580, count = 1700, points = 3, gradrationPoints = 16, items = {}, reward = {11454,1}, exp = 25000, money = 11000}, [15] = {name = "katon element" ,start = 176215, monsters_list = {"skeleto"}, level = 590, count = 1800, points = 0, gradrationPoints = 17, items = {}, reward = {11427,1}, exp = 20000, money = 32000}, [16] = {name = "suiton element" ,start = 176216, monsters_list = {"renegade"}, level = 600, count = 1900, points = 3, gradrationPoints = 18, items = {}, reward = {11429,1}, exp = 22000, money = 15000}, [17] = {name = "raiton element" ,start = 176217, monsters_list = {"mutation creature"}, level = 610, count = 2000, points = 3, gradrationPoints = 19, items = {}, reward = {11430}, exp = 25000, money = 18000}, [17] = {name = "doton element" ,start = 176218, monsters_list = {"electro"}, level = 620, count = 2100, points = 3, gradrationPoints = 20, items = {}, reward = {11430}, exp = 25000, money = 15000} } daily_task = { [1] = {name = "daily ogres" ,monsters_list = {"ogres"}, count = 900, taskPoints = 1, gradrationPoints = 15, reward = {1960,1}, exp = 5000, money = 10000}, [2] = {name = "daily suiton element" ,monsters_list = {"tigre"}, count = 1200, taskPoints = 1, gradrationPoints = 15, reward = {11428,1}, exp = 9000, money = 12000}, [3] = {name = "daily esqueleto" ,monsters_list = {"esqueleto"}, count = 600, taskPoints = 2, gradrationPoints = 15, reward = {11429,1}, exp = 9000, money = 15000}, [4] = {name = "daily fuuton element" ,monsters_list = {"false zetsu","false zetsu"}, count = 1000, taskPoints = 20, gradrationPoints = 16, reward = {11429,1}, exp = 2000, money = 10000}, [5] = {name = "daily raiton element" ,monsters_list = {"gamahiro"}, count = 1500, taskPoints = 1, gradrationPoints = 20, reward = {11430,1}, exp = 20000, money = 25000}, [6] = {name = "daily doton element" ,monsters_list = {"salamandra"}, count = 2000, taskPoints =1, gradrationPoints = 20, reward = {11431,1}, exp = 100000, money = 160000}, [7] = {name = "daily jya" ,monsters_list = {"jya"}, count = 700, taskPoints = 1, gradrationPoints = 25, reward = {}, exp = 130000, money = 200000}, [8] = {name = "daily skin kaneki" ,monsters_list = {"demoniac"}, count = 600, taskPoints = 1, gradrationPoints = 25, reward = {11330,1}, exp = 130000, money = 200000}, [9] = {name = "daily skin zoro" ,monsters_list = {"strong"}, count = 500, taskPoints = 1, gradrationPoints = 25, reward = {11342,1}, exp = 140000, money = 200000}, [10] = {name = "daily skin natsu" ,monsters_list = {"squartou brock"}, count = 550, taskPoints = 1, gradrationPoints = 30, reward = {11332,1}, exp = 130000, money = 200000}, [11] = {name = "daily skin lee sin" ,monsters_list = {"squartou hatch"}, count = 500, taskPoints = 1, gradrationPoints = 30, reward = {11334}, exp = 120000, money = 200000}, [12] = {name = "daily skin luffy" ,monsters_list = {"squartou"}, count = 500, taskPoints = 1, gradrationPoints = 30, reward = {11341,1}, exp = 110000, money = 200000}, [13] = {name = "daily skin ichigo" ,monsters_list = {"raposa"}, count = 1, taskPoints = 1, gradrationPoints = 35, reward = {11333,1}, exp = 100000, money = 200000}, [14] = {name = "daily otsutsuki part1" ,monsters_list = {"demoniac"}, count = 1000, taskPoints = 1, gradrationPoints = 35, reward = {11325,1}, exp = 100000, money = 200000}, [15] = {name = "daily otsutsuki part2" ,monsters_list = {"squartou"}, count = 1100, taskPoints = 1, gradrationPoints = 35, reward = {11326,1}, exp = 100000, money = 200000}, [16] = {name = "daily otsutsuki part3" ,monsters_list = {"squartou hatch"}, count = 1200, taskPoints = 1, gradrationPoints = 35, reward = {11327,1}, exp = 100000, money = 200000}, [17] = {name = "daily otsutsuki part4" ,monsters_list = {"squartou brock"}, count = 1300, taskPoints = 1, gradrationPoints = 35, reward = {11328,1}, exp = 100000, money = 200000}, [18] = {name = "daily otsutsuki part5" ,monsters_list = {"strong"}, count = 1400, taskPoints = 1, gradrationPoints = 35, reward = {11329,1}, exp = 100000, money = 200000} } task_sys_storages = {176601, 176602, 176603, 176604, 176605, 176606, 176607, 176608} -- task, taskPoints, count, daily task, daily count, daily time , daily start, contador function getTaskMission(cid) return getPlayerStorageValue(cid,task_sys_storages[1]) < 0 and 1 or getPlayerStorageValue(cid,task_sys_storages[1]) end function getDailyTaskMission(cid) return getPlayerStorageValue(cid,task_sys_storages[4]) < 0 and 1 or getPlayerStorageValue(cid,task_sys_storages[4]) end function getTaskPoints(cid) return getPlayerStorageValue(cid,task_sys_storages[2]) < 0 and 0 or getPlayerStorageValue(cid,task_sys_storages[2]) end function doRandomDailyTask(cid) local t = { [{6,49}] = {1,3}, [{50,79}] = {4,6}, [{80,129}] = {7,9}, [{130,math.huge}] = {10,12} } for a , b in pairs(t) do if getPlayerLevel(cid) >= a[1] and getPlayerLevel(cid) <= a[2] then return math.random(b[1], b[2]) end end return 0 end function GetRankTask(cid) local ranks = { [{1, 20}] = "Huntsman", [{21, 50}] = "Ranger", [{51, 100}] = "Big Game Hunter", [{101, 200}] = "Trophy Hunter", [{201, math.huge}] = "Elite Hunter" } for v , r in pairs(ranks) do if getTaskPoints(cid) >= v[1] and getTaskPoints(cid) <= v[2] then return r end end return 0 end function getItemsFromList(items) local str = '' if table.maxn(items) > 0 then for i = 1, table.maxn(items) do str = str .. items[i][2] .. ' ' .. getItemNameById(items[i][1]) if i ~= table.maxn(items) then str = str .. ', ' end end end return str end function doRemoveItemsFromList(cid,items) local count = 0 if table.maxn(items) > 0 then for i = 1, table.maxn(items) do if getPlayerItemCount(cid,items[i][1]) >= items[i][2] then count = count + 1 end end end if count == table.maxn(items) then for i = 1, table.maxn(items) do doPlayerRemoveItem(cid,items[i][1],items[i][2]) end else return false end return true end function getMonsterFromList(monster) local str = '' if #monster > 0 then for i = 1, #monster do str = str .. monster[i] if i ~= #monster then str = str .. ', ' end end end return str end function GiveRewardsTask(cid, items) local backpack = doPlayerAddItem(cid, 1999, 1) -- backpackID for _, i_i in ipairs(items) do local item, amount = i_i[1],i_i[2] if isItemStackable(item) or amount == 1 then doAddContainerItem(backpack, item, amount) else for i = 1, amount do doAddContainerItem(backpack, item, 1) end end end end function isSummon(cid) if(not isCreature(cid)) then return false end return getCreatureMaster(cid) ~= cid end ]]></config> <event type="login" name="TaskLogin" event="script"><![CDATA[ function onLogin(cid) registerCreatureEvent(cid, "KillTask") return true end]]></event> <talkaction words="/task;!task" event="buffer"><![CDATA[ domodlib('task_func') param,task,daily = param:lower(), getTaskMission(cid), getDailyTaskMission(cid) if isInArray({"counter","contador"},param) then setPlayerStorageValue(cid, task_sys_storages[8], getPlayerStorageValue(cid, task_sys_storages[8]) <= 0 and 1 or 0) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE,"[Task System] O contador foi "..(getPlayerStorageValue(cid, task_sys_storages[8]) <= 0 and "ativado" or "desativado")..".") return true elseif isInArray({"daily","diaria"},param) then if not daily_task[daily] or getPlayerStorageValue(cid, task_sys_storages[7]) <= 0 then doPlayerSendCancel(cid, "Desculpe, Mas você não está em nenhuma Daily Task.") return true elseif getPlayerStorageValue(cid, task_sys_storages[6]) - os.time() <= 0 and getPlayerStorageValue(cid, task_sys_storages[5]) < daily_task[daily].count then doPlayerSendCancel(cid,"Desculpe, Mas Você não terminou a Daily Task a tempo! Por favor volte ao npc e comece uma nova Daily Task!") return true end return doShowTextDialog(cid, 8983, "[->] CURRENT DAILY TASK INFO [<-]\n\nNome: "..daily_task[daily].name.."\nProgresso: ["..(getPlayerStorageValue(cid, task_sys_storages[5]) < 0 and 0 or getPlayerStorageValue(cid, task_sys_storages[5])).."/"..daily_task[daily].count.."]\nPrazo para entrega: "..os.date("%d %B %Y %X ", getPlayerStorageValue(cid,task_sys_storages[6])).."\nMonstros para caçar: "..getMonsterFromList(daily_task[daily].monsters_list).."\n\n[->] CURRENT TASK REWARDS [<-]\n\nMoney: "..(daily_task[daily].money > 0 and daily_task[daily].money or 0).."\nExperiencia: "..(daily_task[daily].exp > 0 and daily_task[daily].exp or 0).."\nTask Points: "..daily_task[daily].taskPoints.. "\nGraduação Points: " ..daily_task[daily].gradrationPoints .."\nItems: "..(#daily_task[daily].reward > 0 and getItemsFromList(daily_task[daily].reward) or "Nenhum item de recompensa")..".") end if not task_sys[task] or getPlayerStorageValue(cid, task_sys[task].start) <= 0 then doPlayerSendCancel(cid, "você não está em nenhuma task.") return true end return doShowTextDialog(cid, 8983, "-> CURRENT TASK ["..getTaskMission(cid).."/"..#task_sys.."] <-\n\nTask Name: "..task_sys[task].name.."\nTask Level: "..task_sys[task].level.."\nTask Progress: ["..(getPlayerStorageValue(cid, task_sys_storages[3]) < 0 and 0 or getPlayerStorageValue(cid, task_sys_storages[3])).."/"..task_sys[task].count.."]\nMonster To Hunt: "..getMonsterFromList(task_sys[task].monsters_list)..".\nItens Para Entrega: "..(#task_sys[task].items > 0 and getItemsFromList(task_sys[task].items) or "Nenhum")..".\n\n[->] CURRENT TASK REWARDS [<-]\n\nReward Money: "..(task_sys[task].money > 0 and task_sys[task].money or 0).."\nReward Experiencia: "..(task_sys[task].exp > 0 and task_sys[task].exp or 0).."\nTask Points: "..task_sys[task].taskPoints.."\nGraduação Points: " ..task_sys[task].gradrationPoints .."\nRedward Items: "..(#task_sys[task].reward > 0 and getItemsFromList(task_sys[task].reward) or "Nenhum item de recompensa")..".") ]]></talkaction> <event type="kill" name="KillTask" event="script"><![CDATA[ domodlib('task_func') function onKill(cid, target) if isPlayer(cid) and isMonster(target) then local t,daily = task_sys[getTaskMission(cid)], daily_task[getDailyTaskMission(cid)] if t and getPlayerStorageValue(cid, t.start) > 0 and isInArray(t.monsters_list, getCreatureName(target):lower()) and getPlayerStorageValue(cid, task_sys_storages[3]) < t.count then setPlayerStorageValue(cid, task_sys_storages[3], getPlayerStorageValue(cid, task_sys_storages[3]) < 0 and 1 or (getPlayerStorageValue(cid, task_sys_storages[3])+1)) if getPlayerStorageValue(cid, task_sys_storages[8]) <= 0 and getPlayerStorageValue(cid, task_sys_storages[3]) < t.count then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE,"[Task System] defeated Total [" .. getPlayerStorageValue(cid, task_sys_storages[3]) .. "/" .. t.count .. "] da Task do " .. t.name .. ".") end if getPlayerStorageValue(cid, task_sys_storages[3]) >= t.count then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE,"[Task System] Parabéns! Você terminou a Task do "..t.name..", volte ao npc parece receber sua recompensa.") end end if daily and getPlayerStorageValue(cid, task_sys_storages[7]) > 0 and getPlayerStorageValue(cid, task_sys_storages[6]) - os.time() >= 0 and isInArray(daily.monsters_list, getCreatureName(target):lower()) and getPlayerStorageValue(cid, task_sys_storages[5]) < daily.count then setPlayerStorageValue(cid, task_sys_storages[5], getPlayerStorageValue(cid, task_sys_storages[5]) < 0 and 1 or (getPlayerStorageValue(cid, task_sys_storages[5])+1)) if getPlayerStorageValue(cid, task_sys_storages[8]) <= 0 and getPlayerStorageValue(cid, task_sys_storages[5]) < daily.count then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE,"[Daily Task System] defeated Total [" .. getPlayerStorageValue(cid, task_sys_storages[5]) .. "/" .. daily.count .. "] da Task do " .. daily.name .. ".") end if getPlayerStorageValue(cid, task_sys_storages[5]) >= daily.count then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE,"[Daily Task System] Parabéns! Você terminou a Task do "..daily.name..", volte ao npc parece receber sua recompensa.") end end end return true end]]></event> <action actionid="45250" event="script"><![CDATA[ domodlib('task_func') function onUse(cid, item, frompos, item2, topos) local amount = 100 if GRADRATION.getPoints (cid) < amount then return doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR,"Você só pode passar se tiver " .. amount .. " Graduação Points.") end doTransformItem(item.uid, item.itemid + 1) doTeleportThing(cid, topos, true) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE,"Welcome, a Jinchuuriki Florest!") return true end]]></action> </mod> Spoiler NPC domodlib('task_func') local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local talkState = {} function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end function creatureSayCallback(cid, type, msg) if(not npcHandler:isFocused(cid)) then return false end local talkUser,msg, str,rst = NPCHANDLER_CONVbehavior == CONVERSATION_DEFAULT and 0 or cid, msg:lower(),"","" local task,daily, hours = getTaskMission(cid),getDailyTaskMission(cid), 24 if isInArray({"task","tasks","missao","mission"}, msg) then if task_sys[task] then if getPlayerStorageValue(cid, task_sys[task].start) <= 0 then if getPlayerLevel(cid) >= task_sys[task].level then setPlayerStorageValue(cid, task_sys[task].start, 1) npcHandler:say("[Task Avus] Parabéns, agora você esta participando da Task do "..task_sys[task].name.." e devera matar "..task_sys[task].count.." desta lista: "..getMonsterFromList(task_sys[task].monsters_list)..". "..(#task_sys[task].items > 0 and "Ah e por favor me traga "..getItemsFromList(task_sys[task].items).." para mim." or "").."" , cid) else npcHandler:say("Desculpe, Mas você precisa alcançar level "..task_sys[task].level.." para poder participar da Task dos "..task_sys[task].name.."!", cid) end else npcHandler:say("Desculpe, Mas você atualmente esta na task "..task_sys[task].name..". você pode {entregar} caso já tenha terminado.", cid) end else npcHandler:say("Desculpe, Mas por enquanto nao tenho mais nenhuma task para você!", cid) end elseif isInArray({"diaria","daili","daily","dayli","diario"}, msg) then if getPlayerStorageValue(cid, task_sys_storages[6]) - os.time() > 0 then npcHandler:say("Desculpe, você deve esperar ate "..os.date("%d %B %Y %X ", getPlayerStorageValue(cid,task_sys_storages[6])).." para iniciar uma nova task diaria!", cid) return true elseif daily_task[daily] and getPlayerStorageValue(cid, task_sys_storages[5]) >= daily_task[daily].count then npcHandler:say("Desculpe, você tem task para {entregar} !", cid) return true end local r = doRandomDailyTask(cid) if r == 0 then npcHandler:say("Desculpe, mas você nao tem level para completar nenhuma Task diaria.", cid) return true end setPlayerStorageValue(cid, task_sys_storages[4], r) setPlayerStorageValue(cid, task_sys_storages[6], os.time()+hours*3600) setPlayerStorageValue(cid, task_sys_storages[7], 1) setPlayerStorageValue(cid, task_sys_storages[5], 0) local dtask = daily_task[r] npcHandler:say("[Daily Task Avus] Parabéns, agora você esta participando da Task Diaria do "..dtask.name.." e devera matar "..dtask.count.." monstros desta lista: "..getMonsterFromList(dtask.monsters_list).." ate "..os.date("%d %B %Y %X ", getPlayerStorageValue(cid,task_sys_storages[6]))..". Boa sorte!" , cid) elseif isInArray({"receber","reward","recompensa","report","reportar","entregar","entrega"}, msg) then local v, k = task_sys[task], daily_task[daily] if v then -- original task if getPlayerStorageValue(cid, v.start) > 0 then if getPlayerStorageValue(cid,task_sys_storages[3]) >= v.count then if #v.items > 0 and not doRemoveItemsFromList(cid, v.items) then npcHandler:say("Desculpe, Mas você tambem precisa entregar os itens desta lista: "..getItemsFromList(v.items), cid) return true end if v.exp > 0 then doPlayerAddExp(cid, v.exp) str = str.."".. (str == "" and "" or ", ") .." "..v.exp.." de exp" end if v.taskPoints > 0 then setPlayerStorageValue(cid, task_sys_storages[2], (getTaskPoints(cid)+v.taskPoints)) str = str.."".. (str == "" and "" or ", ") .." + "..v.taskPoints.."task points" end if v.gradrationPoints > 0 then GRADRATION.addPoints(cid, v.gradrationPoints) str = str.."".. (str == "" and "" or ", ") .." + "..v.gradrationPoints.."Graduação points" end if v.money > 0 then doPlayerAddMoney(cid, v.money) str = str.."".. (str == "" and "" or ", ") ..""..v.money.." gps" end if table.maxn(v.reward) > 0 then GiveRewardsTask(cid, v.reward) str = str.."".. (str == "" and "" or ", ") ..""..getItemsFromList(v.reward) end npcHandler:say("Obrigado pela sua ajuda Recompensas: "..(str == "" and "nenhuma" or ""..str.."").." por ter completado a task do "..v.name, cid) setPlayerStorageValue(cid, task_sys_storages[3], 0) setPlayerStorageValue(cid, task_sys_storages[1], (task+1)) else npcHandler:say("Desculpe, Mas você ainda nao terminou a sua task do "..v.name..". Preciso que mate mais "..(getPlayerStorageValue(cid, task_sys_storages[3]) < 0 and v.count or -(getPlayerStorageValue(cid,task_sys_storages[3])-v.count)).." Destes monstros terriveis!", cid) end end end if k then -- daily task if getPlayerStorageValue(cid, task_sys_storages[7]) > 0 then if getPlayerStorageValue(cid, task_sys_storages[5]) >= k.count then if k.exp > 0 then doPlayerAddExp(cid, k.exp) rst = rst.."".. (rst == "" and "" or ", ") .." "..k.exp.." de exp" end if k.taskPoints > 0 then setPlayerStorageValue(cid, task_sys_storages[2], (getTaskPoints(cid)+k.taskPoints)) rst = rst.."".. (rst == "" and "" or ", ") .." + "..k.taskPoints.."task points" end if v.gradrationPoints > 0 then GRADRATION.addPoints(cid, v.gradrationPoints) str = str.."".. (str == "" and "" or ", ") .." + "..v.gradrationPoints.."Gradration points" end if k.money > 0 then doPlayerAddMoney(cid, k.money) rst = rst.."".. (rst == "" and "" or ", ") ..""..k.money.." gps" end if table.maxn(k.reward) > 0 then GiveRewardsTask(cid, k.reward) rst = rst.."".. (rst == "" and "" or ", ") ..""..getItemsFromList(k.reward) end npcHandler:say("Obrigado pela sua ajuda! Recompensas: "..(rst == "" and "nenhuma" or ""..rst.."").." por ter completado a task do "..k.name, cid) setPlayerStorageValue(cid, task_sys_storages[4], 0) setPlayerStorageValue(cid, task_sys_storages[5], 0) setPlayerStorageValue(cid, task_sys_storages[7], 0) else npcHandler:say("Desculpe, Mas você ainda nao terminou a sua task diaria do "..k.name..". Preciso que mate mais "..(getPlayerStorageValue(cid, task_sys_storages[5]) < 0 and k.count or -(getPlayerStorageValue(cid,task_sys_storages[5])-k.count)).." Destes monstros!", cid) end end end elseif msg == "no" then selfSay("Tudo bem então", cid) talkState[talkUser] = 0 npcHandler:releaseFocus(cid) end return true end npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) npcHandler:addModule(FocusModule:new())
Postado Março 24, 2021 4 anos muito comum... errado: reward = {11316,1} correto: reward = {{11316,1}} sua tabela refeita: task_sys = { [1] = {name = "rat", start = 176201, monsters_list = {"rat","wolf"}, level = 8, count = 60, points = 0, gradrationPoints = 3, items = {}, reward = {{11312,1}}, exp = 2000, money = 2000}, [2] = {name = "gamaden", start = 176202, monsters_list = {"gamaden","gamaden","gamaden"}, level = 150, count = 800, points = 0, gradrationPoints = 4, items = {}, reward = {{11313,1}}, exp = 2500, money = 3000}, [3] = {name = "mutation", start = 176203, monsters_list = {"mutation creature"}, level = 200, count = 1100, points = 0, gradrationPoints = 5, items = {}, reward = {{11314,1}}, exp = 3000, money = 3000}, [4] = {name = "morcego", start = 176204, monsters_list = {"morcego","morcego"}, level = 200, count = 1200, points = 1, gradrationPoints = 6, items = {}, reward = {{11315,1}}, exp = 10000, money = 5000}, [5] = {name = "anbu Do Fogo", start = 176205, monsters_list = {"anbu do fogo"}, level = 300, count = 1250, points = 1, gradrationPoints = 7, items = {}, reward = {{11316,1}}, exp = 10000, money = 5000}, [6] = {name = "renegade white", start = 176206, monsters_list = {"renegade white"}, level = 350, count = 1280, points = 2, gradrationPoints = 8, items = {}, reward = {{11317,1}}, exp = 10000, money = 5000}, [7] = {name = "skeleto", start = 176207, monsters_list = {"skeleto"}, level = 400, count = 1290, points = 3, gradrationPoints = 9, items = {}, reward = {{11318,1}}, exp = 12000, money = 7000}, [8] = {name = "orochimaru", start = 176208, monsters_list = {"orochimaru"}, level = 36, count = 1300, points = 3, gradrationPoints = 10, items = {}, reward = {{11319,1}}, exp = 8000, money = 8000}, [9] = {name = "raikage Bracelet", start = 176209, monsters_list = {"gamahiro"}, level = 450, count = 1350, points = 2, gradrationPoints = 11, items = {}, reward = {{11454,1}}, exp = 12000, money = 8200}, [10] = {name = "samehada", start = 176210, monsters_list = {"gaara sc2"}, level = 500, count = 1380, points = 3, gradrationPoints = 12, items = {}, reward = {{2440,1}}, exp = 0, money = 0}, [11] = {name = "skin sasuke", start = 176211, monsters_list = {"great bison"}, level = 550, count = 1400, points = 2, gradrationPoints = 13, items = {}, reward = {{11336,1}}, exp = 8000, money = 8500}, [12] = {name = "madara", start = 176212, monsters_list = {"madara","madara"}, level = 560, count = 1500, points = 1, gradrationPoints = 14, items = {}, reward = {{11320,1}}, exp = 9000, money = 9000}, [13] = {name = "gunbai" ,start = 176213, monsters_list = {"madara"}, level = 570, count = 1600, points = 3, gradrationPoints = 15, items = {}, reward = {{2511,1}}, exp = 20000, money = 15000}, [14] = {name = "pain boss" ,start = 176214, monsters_list = {"pain boss"}, level = 580, count = 1700, points = 3, gradrationPoints = 16, items = {}, reward = {{11454,1}}, exp = 25000, money = 11000}, [15] = {name = "katon element" ,start = 176215, monsters_list = {"skeleto"}, level = 590, count = 1800, points = 0, gradrationPoints = 17, items = {}, reward = {{11427,1}}, exp = 20000, money = 32000}, [16] = {name = "suiton element" ,start = 176216, monsters_list = {"renegade"}, level = 600, count = 1900, points = 3, gradrationPoints = 18, items = {}, reward = {{11429,1}}, exp = 22000, money = 15000}, [17] = {name = "raiton element" ,start = 176217, monsters_list = {"mutation creature"}, level = 610, count = 2000, points = 3, gradrationPoints = 19, items = {}, reward = {{11430,1}}, exp = 25000, money = 18000}, [17] = {name = "doton element" ,start = 176218, monsters_list = {"electro"}, level = 620, count = 2100, points = 3, gradrationPoints = 20, items = {}, reward = {{11430,1}}, exp = 25000, money = 15000} } daily_task = { [1] = {name = "daily ogres" ,monsters_list = {"ogres"}, count = 900, taskPoints = 1, gradrationPoints = 15, reward = {{1960,1}}, exp = 5000, money = 10000}, [2] = {name = "daily suiton element" ,monsters_list = {"tigre"}, count = 1200, taskPoints = 1, gradrationPoints = 15, reward = {{11428,1}}, exp = 9000, money = 12000}, [3] = {name = "daily esqueleto" ,monsters_list = {"esqueleto"}, count = 600, taskPoints = 2, gradrationPoints = 15, reward = {{11429,1}}, exp = 9000, money = 15000}, [4] = {name = "daily fuuton element" ,monsters_list = {"false zetsu","false zetsu"}, count = 1000, taskPoints = 20, gradrationPoints = 16, reward = {{11429,1}}, exp = 2000, money = 10000}, [5] = {name = "daily raiton element" ,monsters_list = {"gamahiro"}, count = 1500, taskPoints = 1, gradrationPoints = 20, reward = {{11430,1}}, exp = 20000, money = 25000}, [6] = {name = "daily doton element" ,monsters_list = {"salamandra"}, count = 2000, taskPoints =1, gradrationPoints = 20, reward = {{11431,1}}, exp = 100000, money = 160000}, [7] = {name = "daily jya" ,monsters_list = {"jya"}, count = 700, taskPoints = 1, gradrationPoints = 25, reward = {}, exp = 130000, money = 200000}, [8] = {name = "daily skin kaneki" ,monsters_list = {"demoniac"}, count = 600, taskPoints = 1, gradrationPoints = 25, reward = {{11330,1}}, exp = 130000, money = 200000}, [9] = {name = "daily skin zoro" ,monsters_list = {"strong"}, count = 500, taskPoints = 1, gradrationPoints = 25, reward = {{11342,1}}, exp = 140000, money = 200000}, [10] = {name = "daily skin natsu" ,monsters_list = {"squartou brock"}, count = 550, taskPoints = 1, gradrationPoints = 30, reward = {{11332,1}}, exp = 130000, money = 200000}, [11] = {name = "daily skin lee sin" ,monsters_list = {"squartou hatch"}, count = 500, taskPoints = 1, gradrationPoints = 30, reward = {{11334,1}}, exp = 120000, money = 200000}, [12] = {name = "daily skin luffy" ,monsters_list = {"squartou"}, count = 500, taskPoints = 1, gradrationPoints = 30, reward = {{11341,1}}, exp = 110000, money = 200000}, [13] = {name = "daily skin ichigo" ,monsters_list = {"raposa"}, count = 1, taskPoints = 1, gradrationPoints = 35, reward = {{11333,1}}, exp = 100000, money = 200000}, [14] = {name = "daily otsutsuki part1" ,monsters_list = {"demoniac"}, count = 1000, taskPoints = 1, gradrationPoints = 35, reward = {{11325,1}}, exp = 100000, money = 200000}, [15] = {name = "daily otsutsuki part2" ,monsters_list = {"squartou"}, count = 1100, taskPoints = 1, gradrationPoints = 35, reward = {{11326,1}}, exp = 100000, money = 200000}, [16] = {name = "daily otsutsuki part3" ,monsters_list = {"squartou hatch"}, count = 1200, taskPoints = 1, gradrationPoints = 35, reward = {{11327,1}}, exp = 100000, money = 200000}, [17] = {name = "daily otsutsuki part4" ,monsters_list = {"squartou brock"}, count = 1300, taskPoints = 1, gradrationPoints = 35, reward = {{11328,1}}, exp = 100000, money = 200000}, [18] = {name = "daily otsutsuki part5" ,monsters_list = {"strong"}, count = 1400, taskPoints = 1, gradrationPoints = 35, reward = {{11329,1}}, exp = 100000, money = 200000} } Editado Março 24, 2021 4 anos por Vodkart (veja o histórico de edições) [*Ninguém será digno do sucesso se não usar suas derrotas para conquistá-lo.*] DISCORD: vodkart#6090
Postado Março 24, 2021 4 anos Autor Em 24/03/2021 em 10:15, Vodkart disse: muito comum... errado: reward = {11316,1} correto: reward = {{11316,1}} sua tabela refeita: task_sys = { [1] = {name = "rat", start = 176201, monsters_list = {"rat","wolf"}, level = 8, count = 60, points = 0, gradrationPoints = 3, items = {}, reward = {{11312,1}}, exp = 2000, money = 2000}, [2] = {name = "gamaden", start = 176202, monsters_list = {"gamaden","gamaden","gamaden"}, level = 150, count = 800, points = 0, gradrationPoints = 4, items = {}, reward = {{11313,1}}, exp = 2500, money = 3000}, [3] = {name = "mutation", start = 176203, monsters_list = {"mutation creature"}, level = 200, count = 1100, points = 0, gradrationPoints = 5, items = {}, reward = {{11314,1}}, exp = 3000, money = 3000}, [4] = {name = "morcego", start = 176204, monsters_list = {"morcego","morcego"}, level = 200, count = 1200, points = 1, gradrationPoints = 6, items = {}, reward = {{11315,1}}, exp = 10000, money = 5000}, [5] = {name = "anbu Do Fogo", start = 176205, monsters_list = {"anbu do fogo"}, level = 300, count = 1250, points = 1, gradrationPoints = 7, items = {}, reward = {{11316,1}}, exp = 10000, money = 5000}, [6] = {name = "renegade white", start = 176206, monsters_list = {"renegade white"}, level = 350, count = 1280, points = 2, gradrationPoints = 8, items = {}, reward = {{11317,1}}, exp = 10000, money = 5000}, [7] = {name = "skeleto", start = 176207, monsters_list = {"skeleto"}, level = 400, count = 1290, points = 3, gradrationPoints = 9, items = {}, reward = {{11318,1}}, exp = 12000, money = 7000}, [8] = {name = "orochimaru", start = 176208, monsters_list = {"orochimaru"}, level = 36, count = 1300, points = 3, gradrationPoints = 10, items = {}, reward = {{11319,1}}, exp = 8000, money = 8000}, [9] = {name = "raikage Bracelet", start = 176209, monsters_list = {"gamahiro"}, level = 450, count = 1350, points = 2, gradrationPoints = 11, items = {}, reward = {{11454,1}}, exp = 12000, money = 8200}, [10] = {name = "samehada", start = 176210, monsters_list = {"gaara sc2"}, level = 500, count = 1380, points = 3, gradrationPoints = 12, items = {}, reward = {{2440,1}}, exp = 0, money = 0}, [11] = {name = "skin sasuke", start = 176211, monsters_list = {"great bison"}, level = 550, count = 1400, points = 2, gradrationPoints = 13, items = {}, reward = {{11336,1}}, exp = 8000, money = 8500}, [12] = {name = "madara", start = 176212, monsters_list = {"madara","madara"}, level = 560, count = 1500, points = 1, gradrationPoints = 14, items = {}, reward = {{11320,1}}, exp = 9000, money = 9000}, [13] = {name = "gunbai" ,start = 176213, monsters_list = {"madara"}, level = 570, count = 1600, points = 3, gradrationPoints = 15, items = {}, reward = {{2511,1}}, exp = 20000, money = 15000}, [14] = {name = "pain boss" ,start = 176214, monsters_list = {"pain boss"}, level = 580, count = 1700, points = 3, gradrationPoints = 16, items = {}, reward = {{11454,1}}, exp = 25000, money = 11000}, [15] = {name = "katon element" ,start = 176215, monsters_list = {"skeleto"}, level = 590, count = 1800, points = 0, gradrationPoints = 17, items = {}, reward = {{11427,1}}, exp = 20000, money = 32000}, [16] = {name = "suiton element" ,start = 176216, monsters_list = {"renegade"}, level = 600, count = 1900, points = 3, gradrationPoints = 18, items = {}, reward = {{11429,1}}, exp = 22000, money = 15000}, [17] = {name = "raiton element" ,start = 176217, monsters_list = {"mutation creature"}, level = 610, count = 2000, points = 3, gradrationPoints = 19, items = {}, reward = {{11430,1}}, exp = 25000, money = 18000}, [17] = {name = "doton element" ,start = 176218, monsters_list = {"electro"}, level = 620, count = 2100, points = 3, gradrationPoints = 20, items = {}, reward = {{11430,1}}, exp = 25000, money = 15000} } daily_task = { [1] = {name = "daily ogres" ,monsters_list = {"ogres"}, count = 900, taskPoints = 1, gradrationPoints = 15, reward = {{1960,1}}, exp = 5000, money = 10000}, [2] = {name = "daily suiton element" ,monsters_list = {"tigre"}, count = 1200, taskPoints = 1, gradrationPoints = 15, reward = {{11428,1}}, exp = 9000, money = 12000}, [3] = {name = "daily esqueleto" ,monsters_list = {"esqueleto"}, count = 600, taskPoints = 2, gradrationPoints = 15, reward = {{11429,1}}, exp = 9000, money = 15000}, [4] = {name = "daily fuuton element" ,monsters_list = {"false zetsu","false zetsu"}, count = 1000, taskPoints = 20, gradrationPoints = 16, reward = {{11429,1}}, exp = 2000, money = 10000}, [5] = {name = "daily raiton element" ,monsters_list = {"gamahiro"}, count = 1500, taskPoints = 1, gradrationPoints = 20, reward = {{11430,1}}, exp = 20000, money = 25000}, [6] = {name = "daily doton element" ,monsters_list = {"salamandra"}, count = 2000, taskPoints =1, gradrationPoints = 20, reward = {{11431,1}}, exp = 100000, money = 160000}, [7] = {name = "daily jya" ,monsters_list = {"jya"}, count = 700, taskPoints = 1, gradrationPoints = 25, reward = {}, exp = 130000, money = 200000}, [8] = {name = "daily skin kaneki" ,monsters_list = {"demoniac"}, count = 600, taskPoints = 1, gradrationPoints = 25, reward = {{11330,1}}, exp = 130000, money = 200000}, [9] = {name = "daily skin zoro" ,monsters_list = {"strong"}, count = 500, taskPoints = 1, gradrationPoints = 25, reward = {{11342,1}}, exp = 140000, money = 200000}, [10] = {name = "daily skin natsu" ,monsters_list = {"squartou brock"}, count = 550, taskPoints = 1, gradrationPoints = 30, reward = {{11332,1}}, exp = 130000, money = 200000}, [11] = {name = "daily skin lee sin" ,monsters_list = {"squartou hatch"}, count = 500, taskPoints = 1, gradrationPoints = 30, reward = {{11334,1}}, exp = 120000, money = 200000}, [12] = {name = "daily skin luffy" ,monsters_list = {"squartou"}, count = 500, taskPoints = 1, gradrationPoints = 30, reward = {{11341,1}}, exp = 110000, money = 200000}, [13] = {name = "daily skin ichigo" ,monsters_list = {"raposa"}, count = 1, taskPoints = 1, gradrationPoints = 35, reward = {{11333,1}}, exp = 100000, money = 200000}, [14] = {name = "daily otsutsuki part1" ,monsters_list = {"demoniac"}, count = 1000, taskPoints = 1, gradrationPoints = 35, reward = {{11325,1}}, exp = 100000, money = 200000}, [15] = {name = "daily otsutsuki part2" ,monsters_list = {"squartou"}, count = 1100, taskPoints = 1, gradrationPoints = 35, reward = {{11326,1}}, exp = 100000, money = 200000}, [16] = {name = "daily otsutsuki part3" ,monsters_list = {"squartou hatch"}, count = 1200, taskPoints = 1, gradrationPoints = 35, reward = {{11327,1}}, exp = 100000, money = 200000}, [17] = {name = "daily otsutsuki part4" ,monsters_list = {"squartou brock"}, count = 1300, taskPoints = 1, gradrationPoints = 35, reward = {{11328,1}}, exp = 100000, money = 200000}, [18] = {name = "daily otsutsuki part5" ,monsters_list = {"strong"}, count = 1400, taskPoints = 1, gradrationPoints = 35, reward = {{11329,1}}, exp = 100000, money = 200000} } DEU ERRO DNOVO COLOQUEI AS TAG Q VC PASSOU MANO, SERÁ QUE NÃO É ESSE GRADRATIOB POINTS? Q TA BUGANDO? TIPO ELA ANTES TAVA FUNCIONANDO DAI CHEGO NA TASK NUMERO 9 PAIN BOSS PARO DE FUNCIONAR DESDE ENTÃO NÃO PEGA, MAIS ESSE GRAD POINTS FOI COLOCADO POR UM AMIGO MEU NÃO TINHA NO SEU SISTEMA GRADRATION É POINTS NO MEU JOGO TENDEU.
Postado Março 25, 2021 4 anos 2 horas atrás, KR33 disse: DEU ERRO DNOVO COLOQUEI AS TAG Q VC PASSOU MANO, SERÁ QUE NÃO É ESSE GRADRATIOB POINTS? Q TA BUGANDO? TIPO ELA ANTES TAVA FUNCIONANDO DAI CHEGO NA TASK NUMERO 9 PAIN BOSS PARO DE FUNCIONAR DESDE ENTÃO NÃO PEGA, MAIS ESSE GRAD POINTS FOI COLOCADO POR UM AMIGO MEU NÃO TINHA NO SEU SISTEMA GRADRATION É POINTS NO MEU JOGO TENDEU. rapaz nem vi esse graduation points é vdd kkkk vc que alterou o sistema? [*Ninguém será digno do sucesso se não usar suas derrotas para conquistá-lo.*] DISCORD: vodkart#6090
Postado Março 25, 2021 4 anos Autor 2 horas atrás, Vodkart disse: rapaz nem vi esse graduation points é vdd kkkk vc que alterou o sistema? nn foi um amigo que fez pra mim, agora começo bugar não consigo colocar novas task antes funcionava somente 8 agr nenhuma, tipo tem como alterar esse task points por pontos grad?
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