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.Qual servidor ou website você utiliza como base? 

Rev 3996 8.60 0.4

Qual o motivo deste tópico? 

Eu estou tentando usar o Event Rush event . mod , mas ele não teleporta após termino do evento.
Não aparece nenhum erro na distro.

 

Você tem o código disponível? Se tiver publique-o aqui:

Spoiler

 

 


 <?xml version="1.0" encoding="ISO-8859-1"?>
<mod name="Rush Event" version="1.0" author="ChaitoSoft.com" contact="[email protected]" enabled="yes">
   <description>
        TUTORIAL DE COMO CONFIGURAR O EVENTO ACOMPANHE POR AQUI:
		q - mensagem que vai ser exibida quando o evento começar
		d_1 - posição do tempo vermelho ao começar evento
		d_2 - posição do tempo azul ao começar evento
		x - mensagem que vai ser exibida quando o evento não começar
		w - posição da sala de espera, onde os players vão ficar antes de começar
		lvl - level minimo para participar do evento
		v - a quantidade de frags que será necessária para o time ganhar
		mn - quantidade minima de players para começar o evento
		m - maximo de players dentro do evento
		o - mensagem exibida quando o time vermelho ganhar
		y - mensagem exibida quando o time azul ganhar
		i_1 - id do premio (agora é crystal coin = 2160)
		i_2 - quantidade do premio (agora esta 10 crystal coins)
		t - tempo para começar o evento (agora esta is 5 minutos)
		r - tempo em que os resultados da batalha serão mostrados aos players (agora esta 3 minutos)
 
	Adicione isto em 050-function.lua:
	-------------------------------------------------------------------------------------------------
	function doPlayerRemoveLethalConditions(cid)
		local tmp = {1, 2, 4, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192, 32768, 65536}
		for i = 1, #tmp do
			if(hasCondition(cid, tmp[i])) then doRemoveCondition(cid, tmp[i]) end
		end
		return true
	end
	-------------------------------------------------------------------------------------------------
	Adicione isto em login.lua:
	-------------------------------------------------------------------------------------------------
	registerCreatureEvent(cid, "RushCombat")
	registerCreatureEvent(cid, "RushAttack")
	registerCreatureEvent(cid, "RushDead")
	registerCreatureEvent(cid, "RushOutfit")
	-------------------------------------------------------------------------------------------------
	Agora daqui pra baixo você vai configurar de acordo com o tutorial acima, o resto se não tiver
	conhecimento não mecha em nada pois poderá bugar o evento e não daremos suporte:
   </description>
	<config name="re"><![CDATA[
		 t = {
			a = 32145,
			g = 32146,
			l = 32147,
			u = 32148,
			h = 32149,
			wv = 32150,
			c = 32151,
			q = "Rush Event começou! Aproveite!",
			f = 5447,
			f_1 = 5448,
			f_2 = 5449,
			d_1 = {x = 1187, y = 683, z = 8}, -- red temple
			d_2 = {x = 1098, y = 683, z = 8}, -- blue temple
			x = "O evento não aconteceu porque poucas pessoas participaram.",
			w = {x = 1020, y = 755, z = 7},
			lvl = 80,
			v = 3,
			mn = 2,
			m = 40,
			o = "Rush event acabou, o time vermelho ganhou!",
			y = "Rush event acabou, o time azul ganhou!",
			i_1 = 2160,
			i_2 = 10,
			t = 1,
			r = 1
		}
	]]></config>
	
<lib name="Rush-lib"><![CDATA[
    function giveReward(cid)
    	local hkz = math.random(1,100)
    	if hkz <= 30 then
    		local rare = rewards_random[10].items[math.random(1,#rewards_random[10].items)]
    		doPlayerAddItem(cid,2160,10)
    		doPlayerSendTextMessage(cid,25,"Nunca vá em um cassino: voce ganhou 100k.")
     
    	elseif hkz > 30 and hkz <= 90 then
    		local semi = rewards_random[30].items[math.random(1,#rewards_random[30].items)]
    		doPlayerAddItem(cid,2160,30)
    		doPlayerSendTextMessage(cid,25,"Joga na quina: voce ganhou 300k.")
      
    	elseif hkz > 90 then
    		local aver = rewards_random[60].items[math.random(1,#rewards_random[60].items)]
    		doPlayerAddItem(cid,2640,1)
    		doPlayerSendTextMessage(cid,25,"Cagou: voce ganhou uma soft boots.")
    	end
    	return true
    end
]]></lib>

<globalevent name="Recognition" interval="150000" event="script"><![CDATA[
	domodlib('re')
	function onThink(interval, lastExecution, thinkInterval)
		if(getGlobalStorageValue(t.a) == 1) then
			for _, pid in ipairs(getPlayersOnline()) do
				if getPlayerStorageValue(pid, t.f) == 1 then
					if(getPlayerStorageValue(pid, t.f_1) == 0) then
						doSendAnimatedText(getCreaturePosition(pid), "RED TEAM", TEXTCOLOR_RED)
					elseif(getPlayerStorageValue(pid, t.f_1) == 1) then
						doSendAnimatedText(getCreaturePosition(pid), "BLUE TEAM", TEXTCOLOR_LIGHTBLUE)
					end
				end
			end
			return true
		end
		return true
	end
]]></globalevent>
<talkaction words="!start" event="script"><![CDATA[
	domodlib('re')
	function onSay(cid, words, param, channel)
		if getPlayerGroupId(cid) > 3 then
			setGlobalStorageValue(t.g, 1)
			setGlobalStorageValue(t.u, 0)
			setGlobalStorageValue(t.l, 0)
			setGlobalStorageValue(t.a, 1)
			setGlobalStorageValue(t.c, 0)
			setGlobalStorageValue(t.wv, 0)
			doBroadcastMessage("ATENÃÃO! Registre-se no Rush Event, iremos começar em ".. t.t .." minutos. Se você quiser entrar DIGA: !rush", MESSAGE_STATUS_WARNING)
			addEvent(function()
			doBroadcastMessage("Rush Event começará em 2 minutos. Se você quiser entrar DIGA: !rush", MESSAGE_STATUS_WARNING)
			end, (t.t - 2) * 1000 * 60)
			addEvent(function()
			doBroadcastMessage("Rush Event começará em 1 minuto. Se você quiser entrar DIGA: !rush", MESSAGE_STATUS_WARNING)
			end, (t.t - 1) * 1000 * 60)
			addEvent(start, t.t * 1000 * 60, cid)
			return true
		end
		return true
	end
	function results()
		for _,cid in ipairs(getPlayersOnline()) do
			if getPlayerStorageValue(cid, 987456) == 1 then
			local red = getGlobalStorageValue(t.l)
			local blue = getGlobalStorageValue(t.u)
			doPlayerSendTextMessage(cid, MESSAGE_EVENT_ADVANCE, "Rush Event, PLACAR:\nRed Team scored: ".. red .." frags.\nBlue Team scored: ".. blue .." frags.\nGanha o time que fizer ".. t.v .." frags.")
			--doBroadcastMessage("Rush Event, PLACAR:\nRed Team scored: ".. red .." frags.\nBlue Team scored: ".. blue .." frags.\nGanha o time que fizer ".. t.v .." frags.", MESSAGE_STATUS_WARNING)
			addEvent(results, t.r * 1000 * 60)
			end
		return true
		end
	
		--if(getGlobalStorageValue(t.a) == 1) then
		--	local red = getGlobalStorageValue(t.l)
		--	local blue = getGlobalStorageValue(t.u)			
		--	doBroadcastMessage("Rush Event, PLACAR:\nRed Team scored: ".. red .." frags.\nBlue Team scored: ".. blue .." frags.\nGanha o time que fizer ".. t.v .." frags.", MESSAGE_STATUS_WARNING)
		--	addEvent(results, t.r * 1000 * 60)
		--end
	end
	function start(cid)
		if(getGlobalStorageValue(t.a) == 1 and getGlobalStorageValue(t.c) >= t.mn) then
					for _,cid in ipairs(getPlayersOnline()) do
						if getPlayerStorageValue(cid, 987456) == 1 then
						doPlayerSendTextMessage(cid, 25, t.q)
						end
					end
			setGlobalStorageValue(t.wv, 1)
			addEvent(results, t.r * 1000 * 60)
			for _, pid in ipairs(getPlayersOnline()) do	
				local myOutfit = getCreatureOutfit(pid)
				local red = {lookType = myOutfit.lookType, lookHead = 94, lookBody = 94, lookLegs = 94, lookFeet = 94, lookTypeEx = 0, lookAddons = myOutfit.lookAddons}
				local blue = {lookType = myOutfit.lookType, lookHead = 86, lookBody = 86, lookLegs = 86, lookFeet = 86, lookTypeEx = 0, lookAddons = myOutfit.lookAddons}	
				if getPlayerStorageValue(pid, t.f) == 1 then
					doCreatureAddHealth(pid, getCreatureMaxHealth(pid))
					doCreatureAddMana(pid, getCreatureMaxMana(pid))	
					if((getPlayerStorageValue(pid, t.g) % 2) == 1) then
						doCreatureChangeOutfit(pid, red)
						setPlayerStorageValue(pid, t.h, 0)
						doTeleportThing(pid, t.d_1)
						setPlayerStorageValue(pid, t.f, 1)
						setPlayerStorageValue(pid, t.f_1, 0)
						setPlayerStorageValue(pid, t.f_2, 1)
						doSendMagicEffect(getCreaturePosition(pid), 10)
						doPlayerSendTextMessage(pid, MESSAGE_EVENT_ADVANCE, "Você está no RED TEAM!\nEssa batalha acabará quando algum time fizer ".. t.v .." frags!")
					else
						doCreatureChangeOutfit(pid, blue)
						doTeleportThing(pid, t.d_2)
						setPlayerStorageValue(pid, t.h, 0)
						setPlayerStorageValue(pid, t.f, 1)
						setPlayerStorageValue(pid, t.f_1, 1)
						setPlayerStorageValue(pid, t.f_2, 0)
						doSendMagicEffect(getCreaturePosition(pid), 10)
						doPlayerSendTextMessage(pid, MESSAGE_EVENT_ADVANCE, "Você está no BLUE TEAM!\nEssa batalha acabará quando algum time fizer ".. t.v .." frags!")
					end
				end
			end
		elseif(getGlobalStorageValue(t.c) < t.mn) then
			doBroadcastMessage(t.x, MESSAGE_STATUS_WARNING)
			setGlobalStorageValue(t.a, 0)
			for _,cid in ipairs(getPlayersOnline()) do
				if getPlayerStorageValue(cid, t.f) == 1 then
					setPlayerStorageValue(pid, t.f, -1)
					setPlayerStorageValue(cid, 987456, 0)
					doTeleportThing(cid, getTownTemplePosition(getPlayerTown(pid)))
					doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
				end
			end
		end
	end
]]></talkaction>
	<globalevent name="RushStart" time="15:53" event="script"><![CDATA[
		domodlib('re')
		function onTime(interval, lastExecution)
			setGlobalStorageValue(t.g, 1)
			setGlobalStorageValue(t.u, 0)
			setGlobalStorageValue(t.l, 0)
			setGlobalStorageValue(t.a, 1)
			setGlobalStorageValue(t.c, 0)
			setGlobalStorageValue(t.wv, 0)
			doBroadcastMessage("ATENÃÃO! Registre-se no Rush Event, iremos começar em ".. t.t .." minutos. DIGA: !rush", MESSAGE_STATUS_WARNING)
			addEvent(function()
			doBroadcastMessage("Rush Event começará em 2 minutos. Se você quiser entrar DIGA: !rush", MESSAGE_STATUS_WARNING)
			end, (t.t - 2) * 1000 * 60)
			addEvent(function()
			doBroadcastMessage("Rush Event começará em 1 minuto. Se você quiser entrar DIGA: !rush", MESSAGE_STATUS_WARNING)
			end, (t.t - 1) * 1000 * 60)
			addEvent(start, t.t * 1000 * 60, cid)
		end
		function results()
			if(getGlobalStorageValue(t.a) == 1) then
				local red = getGlobalStorageValue(t.l)
				local blue = getGlobalStorageValue(t.u)			
				doBroadcastMessage("Rush Event, PLACAR:\nRed Team scored: ".. red .." frags.\nBlue Team scored: ".. blue .." frags.\nGanha o time que fizer ".. t.v .." frags.", MESSAGE_STATUS_WARNING)
				addEvent(results, t.r * 1000 * 60)
			end
		end
		function start(cid)
			if(getGlobalStorageValue(t.a) == 1 and getGlobalStorageValue(t.c) >= t.mn) then
				doBroadcastMessage(t.q, MESSAGE_STATUS_WARNING)
				setGlobalStorageValue(t.wv, 1)
				addEvent(results, t.r * 1000 * 60)
				for _, pid in ipairs(getPlayersOnline()) do	
					local myOutfit = getCreatureOutfit(pid)
					local red = {lookType = myOutfit.lookType, lookHead = 94, lookBody = 94, lookLegs = 94, lookFeet = 94, lookTypeEx = 0, lookAddons = myOutfit.lookAddons}
					local blue = {lookType = myOutfit.lookType, lookHead = 86, lookBody = 86, lookLegs = 86, lookFeet = 86, lookTypeEx = 0, lookAddons = myOutfit.lookAddons}	
					if getPlayerStorageValue(pid, t.f) == 1 then
						doCreatureAddHealth(pid, getCreatureMaxHealth(pid))
						doCreatureAddMana(pid, getCreatureMaxMana(pid))	
						if((getPlayerStorageValue(pid, t.g) % 2) == 1) then
							doCreatureChangeOutfit(pid, red)
							setPlayerStorageValue(pid, t.h, 0)
							doTeleportThing(pid, t.d_1)
							setPlayerStorageValue(pid, t.f, 1)
							setPlayerStorageValue(pid, t.f_1, 0)
							setPlayerStorageValue(pid, t.f_2, 1)
							doSendMagicEffect(getCreaturePosition(pid), 10)
							doPlayerSendTextMessage(pid, MESSAGE_EVENT_ADVANCE, "Você está no RED TEAM!\nEssa batalha acabará quando algum time fizer ".. t.v .." frags!")
						else
							doCreatureChangeOutfit(pid, blue)
							setPlayerStorageValue(pid, t.h, 0)
							doTeleportThing(pid, t.d_2)
							setPlayerStorageValue(pid, t.f, 1)
							setPlayerStorageValue(pid, t.f_1, 1)
							setPlayerStorageValue(pid, t.f_2, 0)
							doSendMagicEffect(getCreaturePosition(pid), 10)
							doPlayerSendTextMessage(pid, MESSAGE_EVENT_ADVANCE, "Você está no BLUE TEAM!\nEssa batalha acabará quando algum time fizer ".. t.v .." frags!")
						end
					end
				end
			elseif(getGlobalStorageValue(t.c) < t.mn) then
				doBroadcastMessage(t.x, MESSAGE_STATUS_WARNING)
				setGlobalStorageValue(t.a, 0)
				for _, pid in ipairs(getPlayersOnline()) do
					if getPlayerStorageValue(pid, t.f) == 1 then
						setPlayerStorageValue(pid, t.f, -1)
						doTeleportThing(pid, getTownTemplePosition(getPlayerTown(pid)))
						doSendMagicEffect(getCreaturePosition(pid), CONST_ME_TELEPORT)
					end
				end
			end
		end
	]]></globalevent>
<talkaction words="!rush" event="script"><![CDATA[
	domodlib('re')
	function onSay(cid, words, param, channel)
		if getGlobalStorageValue(t.a) == 1 and getGlobalStorageValue(t.wv) ~= 1 then
			if getPlayerLevel(cid) >= t.lvl then
				if getPlayerStorageValue(cid, t.f) == -1 then
					if getTilePzInfo(getPlayerPosition(cid)) == true then
						if getGlobalStorageValue(t.c) < t.m then
							setGlobalStorageValue(t.c, getGlobalStorageValue(t.c)+1)
							if getGlobalStorageValue(t.c) == t.m then
								doPlayerSendCancel(cid, "O evento esta cheio [" .. getGlobalStorageValue(t.c) .. " players]!")
							else    
							doBroadcastMessage("" .. getPlayerName(cid) .. " se juntou ao Rush Event! Atualmente temos: " .. getGlobalStorageValue(t.c) .. " players!", 19)
							setPlayerStorageValue(cid, t.f, 1)
							setPlayerStorageValue(cid, t.h, -1)
							doTeleportThing(cid, t.w)
							setPlayerStorageValue(cid, 987456, 1)
							doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
							setPlayerStorageValue(cid, t.g, getGlobalStorageValue(t.g))
							setGlobalStorageValue(t.g, tonumber(getGlobalStorageValue(t.g))+1)
							end
						else
							doPlayerSendCancel(cid, "O evento esta cheio [" .. getGlobalStorageValue(t.c) .. " players]!")
							return true
						end
					else
						doPlayerSendCancel(cid, "Voce tem que estar em area PZ.")
						return true
					end
				else
					doPlayerSendCancel(cid, "Voce ja se registrou.")
					return true
				end
			else
				doPlayerSendCancel(cid, "O seu level e muito baixo.")
				return true
			end  			
		else
			doPlayerSendCancel(cid, "Nao esta acontecendo o evento.")
			return true
		end
		return true
	end
]]></talkaction>
<event type="combat" name="RushCombat" event="script"><![CDATA[
	domodlib('re')
	function onCombat(cid, target)
		if(getGlobalStorageValue(t.a) == 1) then
			if isPlayer(cid) and isPlayer(target) then
				if getPlayerStorageValue(cid, t.f) == 1 and getPlayerStorageValue(target, t.f) == 1 then
					if getPlayerStorageValue(cid, t.f_1) == getPlayerStorageValue(target, t.f_1) then
						return doPlayerSendCancel(cid, "Sorry, you cannot attack your own team.") and false
					end
				end
			end
		end
		return true
	end
]]></event>
<event type="attack" name="RushAttack" event="script"><![CDATA[
	domodlib('re')
	function onAttack(cid, target)
		if(getGlobalStorageValue(t.a) == 1) then
			if isPlayer(cid) and isPlayer(target) then
				if getPlayerStorageValue(cid, t.f) == 1 and getPlayerStorageValue(target, t.f) == 1 then
					if getPlayerStorageValue(cid, t.f_1) == getPlayerStorageValue(target, t.f_1) then
						return doPlayerSendCancel(cid, "Sorry, you cannot attack your own team.") and false
					end
				end
			end
		end
		return true
	end
]]></event>
<event type="preparedeath" name="RushDead" event="script"><![CDATA[
	domodlib('re')
	domodlib('Rush-lib')
	function onPrepareDeath(cid, deathList)
		if(not isPlayer(cid)) then
			return true
		end
		if getPlayerStorageValue(cid, 987456) == 1 then
			local strings = {""}
			local j, position, corpse = 1, 1, 0
			for _, pid in ipairs(deathList) do
				if isCreature(pid) == true then
					strings[position] = j == 1 and "" or strings[position] .. ", "
					strings[position] = strings[position] .. getCreatureName(pid) .. ""
					j = j + 1
				else
					strings[position] = j == 1 and "" or strings[position] .. ", "
					strings[position] = strings[position] .."a field item"
					j = j + 1
				end
			end
			for i, str in ipairs(strings) do
				if(str:sub(str:len()) ~= ",") then
					str = str .. "."
				end
				desc = "You recognize "
				desc = desc .. "" .. getCreatureName(cid) .. ". He was killed by " .. str
			end
			if(getPlayerSex(cid) == 1) then
				corpse = doCreateItem(3058, getCreaturePosition(cid))
			else
				corpse = doCreateItem(3065, getCreaturePosition(cid))
			end
			doItemSetAttribute(corpse, "description", desc)
			if((getPlayerStorageValue(cid, t.g) % 2) == 1) then
				setGlobalStorageValue(t.u, getGlobalStorageValue(t.u)+1)
			else
				setGlobalStorageValue(t.l, getGlobalStorageValue(t.l)+1)
			end
			local red = getGlobalStorageValue(t.l)
			local blue = getGlobalStorageValue(t.u)
			if blue < t.v or red < t.v then	
				if(isPlayer(cid) == false) then
					return true
				end		
				if((getPlayerStorageValue(cid, t.g) % 2) == 1) then
					doTeleportThing(cid, t.d_1)
					doSendMagicEffect(getCreaturePosition(cid), 10)
					doCreatureAddHealth(cid, getCreatureMaxHealth(cid), MAGIC_EFFECT_UNKNOWN, COLOR_UNKNOWN, true)
					doCreatureAddMana(cid, getCreatureMaxMana(cid))
					doPlayerRemoveLethalConditions(cid)
					if getCreatureSkullType(cid) == SKULL_WHITE then
						doCreatureSetSkullType(cid, 0)
					end
				else
					doTeleportThing(cid, t.d_2)
					doSendMagicEffect(getCreaturePosition(cid), 10)
					doCreatureAddHealth(cid, getCreatureMaxHealth(cid), MAGIC_EFFECT_UNKNOWN, COLOR_UNKNOWN, true)
					doCreatureAddMana(cid, getCreatureMaxMana(cid))
					doPlayerRemoveLethalConditions(cid)
					if getCreatureSkullType(cid) == SKULL_WHITE then
						doCreatureSetSkullType(cid, 0)
					end
				end	
			end
			if blue >= t.v then
				doBroadcastMessage(t.y, MESSAGE_STATUS_WARNING)
				setGlobalStorageValue(t.h, 1)
				for _,cid in ipairs(getPlayersOnline()) do
					if getPlayerStorageValue(cid, t.f_1) == 1 then
						setPlayerStorageValue(cid, 987456, 0)
					elseif getPlayerStorageValue(cid, t.f_2) == 1 then
						setPlayerStorageValue(cid, 987456, 0)
					end
				end
			elseif red >= t.v then
				doBroadcastMessage(t.o, MESSAGE_STATUS_WARNING)
				setGlobalStorageValue(t.h, 1)
				for _,cid in ipairs(getPlayersOnline()) do
					if getPlayerStorageValue(cid, t.f_2) == 1 then
						setPlayerStorageValue(cid, 987456, 0)
					elseif getPlayerStorageValue(cid, t.f_1) == 1 then
						setPlayerStorageValue(cid, 987456, 0)
					end
				end
			end
			if getGlobalStorageValue(t.h) == 1 then
				setGlobalStorageValue(t.l, 0)
				setGlobalStorageValue(t.u, 0)	
				setGlobalStorageValue(t.a, 0)
				setGlobalStorageValue(t.h, 0)
				setGlobalStorageValue(t.wv, -1)
				setPlayerStorageValue(cid, t.f, -1)
				setPlayerStorageValue(cid, t.g, 0)
				setPlayerStorageValue(cid, t.l, 0)
				setPlayerStorageValue(cid, 987456, 0)
				setPlayerStorageValue(cid, t.u, 0)
				setPlayerStorageValue(cid, t.f_1, -1)
				setPlayerStorageValue(cid, t.f_2, -1)
				setPlayerStorageValue(cid, t.h, -1)
				doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)), true)
				doSendMagicEffect(getCreaturePosition(cid), 10)
				doCreatureAddHealth(cid, getCreatureMaxHealth(cid), MAGIC_EFFECT_UNKNOWN, COLOR_UNKNOWN, true)
				doCreatureAddMana(cid, getCreatureMaxMana(cid))
				doPlayerRemoveLethalConditions(cid)
				for _, pid in ipairs(getPlayersOnline()) do
					if(getPlayerStorageValue(pid, t.f_1) == 1 or getPlayerStorageValue(pid, t.f_2) == 1) then
						setPlayerStorageValue(pid, t.f, -1)
						doTeleportThing(pid, getTownTemplePosition(getPlayerTown(pid)))
						doSendMagicEffect(getCreaturePosition(pid), CONST_ME_TELEPORT)
						setPlayerStorageValue(pid, t.g, 0)
						setPlayerStorageValue(pid, t.l, 0)
						setPlayerStorageValue(pid, t.u, 0)
						setPlayerStorageValue(pid, t.f_1, -1)
						setPlayerStorageValue(pid, t.f_2, -1)
						setPlayerStorageValue(pid, t.h, -1)
						doCreatureAddHealth(pid, getCreatureMaxHealth(pid), MAGIC_EFFECT_UNKNOWN, COLOR_UNKNOWN, true)
						doCreatureAddMana(pid, getCreatureMaxMana(pid))
						doPlayerRemoveLethalConditions(pid)
					end
				end
				return false
			end
			return false
		end
		return true
	end
]]></event>
<event type="outfit" name="RushOutfit" event="script"><![CDATA[ 
	domodlib('re')
	function onOutfit(cid)
		if(getGlobalStorageValue(t.a) == 1) then
			if getPlayerGroupId(cid) > 3 then
				return true
			end
			if getPlayerStorageValue(cid, t.h) == 0 then
				if getPlayerStorageValue(cid, t.f) > -1 then
					doPlayerSendCancel(cid, "You cannot change your outfit during the event.")
					return false
				end
			end
		end
		return true
	end
]]></event>
</mod>


 

 

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