Postado Agosto 24, 2021 3 anos você usa aquele sisteminha de sair um efeito no pokemon quando determinado bixo morre né? (seta de stone e afins) se sim, manda ele aqui se não, vai ali no creaturescripts.xml, procure por todas as linhas que iniciam com "<event type="kill"" , abra o script delas e procure pela função getContainerSize, se tiver esta função, anexe o arquivo (script) nesse tópico
Postado Agosto 24, 2021 3 anos Autor 52 minutos atrás, So volto tarde disse: você usa aquele sisteminha de sair um efeito no pokemon quando determinado bixo morre né? (seta de stone e afins) se sim, manda ele aqui se não, vai ali no creaturescripts.xml, procure por todas as linhas que iniciam com "<event type="kill"" , abra o script delas e procure pela função getContainerSize, se tiver esta função, anexe o arquivo (script) nesse tópico Não é ATS é Otserv Tibia Ta assim .xml <?xml version="1.0" encoding="UTF-8"?> <creaturescripts> <event type="login" name="AntiMC" event="script" value="antimc.lua"/> <event type="death" name="Heart" event="script" value="heart.lua"/> <event type="login" name="firstmessage" script="firstmessage.lua"/> <event type="combat" name="AntiBot1" event="script" value="antiBot.lua"/> <event type="statschange" name="AntiBot2" event="script" value="antiBot.lua"/> <event type="login" name="AntiBot3" event="script" value="antiBot.lua"/> <event type="logout" name="AntiBot4" event="script" value="antiBot.lua"/> <event type="cast" name="AntiBot5" event="script" value="antiBot.lua"/> <event type="death" name="PlayerReborn" event="script" value="reviver.lua"/> <event type="death" name="teleportmonster" script="tpmonster.lua"/> <event type="login" name="fist" script="fist.lua"/> <event type="death" name="chestMoment" event="script" value="chest_moment.lua"/> <event type="advance" name="Playeradvance" event="script" value="efeitoup.lua"/> <event type="login" name="PlayerLogin" event="script" value="login.lua"/> <event type="death" name="guardablood" event="script" value="BloodCreatureGuarda.lua"/> <event type="death" name="arcanjoblood" event="script" value="BloodCreatureAnjo.lua"/> <event type="death" name="morrerblood" event="script" value="BloodCreature.lua"/> <event type="look" name="ResetLook" event="script" value="resetlook.lua"/> <event type="death" name="loginblood" event="script" value="BloodCreature.lua"/> <event type="attack" name="WeaponPar" event="script" value="weaponpar.lua"/> <event type="login" name="TopEffect" event="script" value="topeffect.lua"/> <event type="statschange" name="invencible" event="script" value="invencible.lua"/> <event type="login" name="FragsGuildLogin" script="GuildFragsLogin.lua"/> <event type="death" name="DeathSystem" event="script" value="DeathSystem.lua"/> <event type="kill" name="anunciarmorte" event="script" value="anunciar_morte.lua"/> <even type="kill" name="pvpsystem" event="script" value="pvpsystem.lua"/> <event type="death" name="morto" event="script" value="monster.lua"/> <event type="login" name="CheckVip" script="endvip.lua"/> <event type="advance" name="fullmh" event="script" value="fullmh.lua"/> <event type="login" name="AntiAccBomb" script="accounts.lua"/> <event type="joinchannel" name="GuildMotd" event="script" value="guildmotd.lua"/> <event type="login" name="ExpVip" script="vipexp.lua"/> <event type="receivemail" name="Mail" event="script" value="mail.lua"/> <event type="death" name="anuncioServer" event="script" value="anunciomonstro.lua"/> <event type="reportbug" name="SaveReportBug" script="reportbug.lua"/> <event type="kill" name="RepSystem" event="script" value="repsystem.lua"/> <event type="login" name="MutePlayer" event="script" value="mute_check.lua"/> <event type="think" name="Idle" event="script" value="idle.lua"/> <event type="think" name="SkullCheck" event="script" value="skullcheck.lua"/> <event type="kill" name="owned" script="owned.lua"/> <event type="login" name="FirstItems" event="script" value="firstitems.lua"/> <event type="login" name="PlayerAddPointsTimer" event="script" value="points.lua"/> <event type="attack" name="attackguild" script="attackguild.lua"/> <event type="login" name="PlayerLogin" event="script" value="login.lua"/> <event type="think" name="Idle" event="script" value="idle.lua"/> <event type="death" name="BlessDrop" event="script" value="dropbless.lua"/> <event type="death" name="DeathList" event="script" value="death_list.lua"/> <event type="preparedeath" name="onPrepareDeathinifi" event="script" value="aolinfinity.lua"/> <event type="think" name="Idle" event="script" value="idle.lua"/> <event type="think" name="SkullCheck" event="script" value="skullcheck.lua"/> <event type="death" name="PlayerDeath" event="script" value="playerdeath.lua"/> <event type="login" name="FirstItems" event="script" value="firstitems.lua"/> <event type="login" name="PlayerAddPointsTimer" event="script" value="points.lua"/> <event type="logout" name="PlayerResetPointsTimer" event="script" value="points.lua"/> <event type="PrepareDeath" name="pvparena" script="pvparena.lua"/> <event type="attack" name="attackguild" script="attackguild.lua"/> <event type="think" name="Idle" event="script" value="idle.lua"/> <event type="think" name="SkullCheck" event="script" value="skullcheck.lua"/> <event type="login" name="FirstItems" event="script" value="firstitems.lua"/ <event type="login" name="AntiMC" event="script" value="antimc.lua"/> <event type="login" name="PlayerLogin" event="script" value="login.lua"/> <event type="statschange" name="invencible" event="script" value="invencible.lua"/> <event type="receivemail" name="Mail" event="script" value="mail.lua"/> <event type="kill" name="avisarServer" script="avisar.lua"/> <event type="think" name="Idle" event="script" value="idle.lua"/> <event type="login" name="FirstItems" event="script" value="firstitems.lua"/> <event type="look" name="showKD" event="script" value="KillsandDeath.lua"/> <event type="login" name="FragsGuildLogin" script="GuildFragsLogin.lua"/> <event type="kill" name="FragsGuildKill" script="GuildFragsKill.lua"/> <event type="look" name="fraglook" event="script" value="fraglook.lua"/> </creaturescripts> Editado Agosto 24, 2021 3 anos por Muvuka (veja o histórico de edições)
Postado Agosto 24, 2021 3 anos Solução 14 minutos atrás, Muvuka disse: Não é ATS é Otserv Tibia Ta assim .xml <?xml version="1.0" encoding="UTF-8"?> <creaturescripts> <event type="login" name="AntiMC" event="script" value="antimc.lua"/> <event type="death" name="Heart" event="script" value="heart.lua"/> <event type="login" name="firstmessage" script="firstmessage.lua"/> <event type="combat" name="AntiBot1" event="script" value="antiBot.lua"/> <event type="statschange" name="AntiBot2" event="script" value="antiBot.lua"/> <event type="login" name="AntiBot3" event="script" value="antiBot.lua"/> <event type="logout" name="AntiBot4" event="script" value="antiBot.lua"/> <event type="cast" name="AntiBot5" event="script" value="antiBot.lua"/> <event type="death" name="PlayerReborn" event="script" value="reviver.lua"/> <event type="death" name="teleportmonster" script="tpmonster.lua"/> <event type="login" name="fist" script="fist.lua"/> <event type="death" name="chestMoment" event="script" value="chest_moment.lua"/> <event type="advance" name="Playeradvance" event="script" value="efeitoup.lua"/> <event type="login" name="PlayerLogin" event="script" value="login.lua"/> <event type="death" name="guardablood" event="script" value="BloodCreatureGuarda.lua"/> <event type="death" name="arcanjoblood" event="script" value="BloodCreatureAnjo.lua"/> <event type="death" name="morrerblood" event="script" value="BloodCreature.lua"/> <event type="look" name="ResetLook" event="script" value="resetlook.lua"/> <event type="death" name="loginblood" event="script" value="BloodCreature.lua"/> <event type="attack" name="WeaponPar" event="script" value="weaponpar.lua"/> <event type="login" name="TopEffect" event="script" value="topeffect.lua"/> <event type="statschange" name="invencible" event="script" value="invencible.lua"/> <event type="login" name="FragsGuildLogin" script="GuildFragsLogin.lua"/> <event type="death" name="DeathSystem" event="script" value="DeathSystem.lua"/> <event type="kill" name="anunciarmorte" event="script" value="anunciar_morte.lua"/> <even type="kill" name="pvpsystem" event="script" value="pvpsystem.lua"/> <event type="death" name="morto" event="script" value="monster.lua"/> <event type="login" name="CheckVip" script="endvip.lua"/> <event type="advance" name="fullmh" event="script" value="fullmh.lua"/> <event type="login" name="AntiAccBomb" script="accounts.lua"/> <event type="joinchannel" name="GuildMotd" event="script" value="guildmotd.lua"/> <event type="login" name="ExpVip" script="vipexp.lua"/> <event type="receivemail" name="Mail" event="script" value="mail.lua"/> <event type="death" name="anuncioServer" event="script" value="anunciomonstro.lua"/> <event type="reportbug" name="SaveReportBug" script="reportbug.lua"/> <event type="kill" name="RepSystem" event="script" value="repsystem.lua"/> <event type="login" name="MutePlayer" event="script" value="mute_check.lua"/> <event type="think" name="Idle" event="script" value="idle.lua"/> <event type="think" name="SkullCheck" event="script" value="skullcheck.lua"/> <event type="kill" name="owned" script="owned.lua"/> <event type="login" name="FirstItems" event="script" value="firstitems.lua"/> <event type="login" name="PlayerAddPointsTimer" event="script" value="points.lua"/> <event type="attack" name="attackguild" script="attackguild.lua"/> <event type="login" name="PlayerLogin" event="script" value="login.lua"/> <event type="think" name="Idle" event="script" value="idle.lua"/> <event type="death" name="BlessDrop" event="script" value="dropbless.lua"/> <event type="death" name="DeathList" event="script" value="death_list.lua"/> <event type="preparedeath" name="onPrepareDeathinifi" event="script" value="aolinfinity.lua"/> <event type="think" name="Idle" event="script" value="idle.lua"/> <event type="think" name="SkullCheck" event="script" value="skullcheck.lua"/> <event type="death" name="PlayerDeath" event="script" value="playerdeath.lua"/> <event type="login" name="FirstItems" event="script" value="firstitems.lua"/> <event type="login" name="PlayerAddPointsTimer" event="script" value="points.lua"/> <event type="logout" name="PlayerResetPointsTimer" event="script" value="points.lua"/> <event type="PrepareDeath" name="pvparena" script="pvparena.lua"/> <event type="attack" name="attackguild" script="attackguild.lua"/> <event type="think" name="Idle" event="script" value="idle.lua"/> <event type="think" name="SkullCheck" event="script" value="skullcheck.lua"/> <event type="login" name="FirstItems" event="script" value="firstitems.lua"/ <event type="login" name="AntiMC" event="script" value="antimc.lua"/> <event type="login" name="PlayerLogin" event="script" value="login.lua"/> <event type="statschange" name="invencible" event="script" value="invencible.lua"/> <event type="receivemail" name="Mail" event="script" value="mail.lua"/> <event type="kill" name="avisarServer" script="avisar.lua"/> <event type="think" name="Idle" event="script" value="idle.lua"/> <event type="login" name="FirstItems" event="script" value="firstitems.lua"/> <event type="look" name="showKD" event="script" value="KillsandDeath.lua"/> <event type="login" name="FragsGuildLogin" script="GuildFragsLogin.lua"/> <event type="kill" name="FragsGuildKill" script="GuildFragsKill.lua"/> <event type="look" name="fraglook" event="script" value="fraglook.lua"/> </creaturescripts> 1 hora atrás, So volto tarde disse: você usa aquele sisteminha de sair um efeito no pokemon quando determinado bixo morre né? (seta de stone e afins) se sim, manda ele aqui se não, vai ali no creaturescripts.xml, procure por todas as linhas que iniciam com "<event type="kill"" , abra o script delas e procure pela função getContainerSize, se tiver esta função, anexe o arquivo (script) nesse tópico na minha citacao tem instruções do que fazer, o problema nao e no xml, se você apenas abrir o google tradutor vai saber do que se trata o erro basta voce identificar onde está o erro (ja te ajudei com isso) para que a comunidade possa ajudar
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