Postado Setembro 5, 2021 3 anos Boa tarde TK, alguém faz ideia do que pode estar acontecendo, os monstros que possuem magia de área paralyze também estão ficando com paralyze, ex: hydra, serpent spaw, medusa... Não faço ideia do que possa ser =/ Uso TFS 1.3 <?xml version="1.0" encoding="ISO-8859-1"?> <monster name="Hydra" nameDescription="a hydra" race="blood" experience="2100" speed="250"> <health now="2350" max="2350" /> <look type="121" corpse="6048" /> <targetchange interval="4000" chance="10" /> <flags> <flag summonable="0" /> <flag attackable="1" /> <flag hostile="1" /> <flag illusionable="1" /> <flag convinceable="0" /> <flag pushable="0" /> <flag canpushitems="1" /> <flag canpushcreatures="1" /> <flag targetdistance="1" /> <flag staticattack="90" /> <flag runonhealth="300" /> </flags> <attacks> <attack name="melee" interval="2000" min="0" max="-270" /> <attack name="speed" interval="2000" chance="25" range="7" radius="4" target="1" speedchange="-700" duration="15000"> <attribute key="shootEffect" value="poison" /> <attribute key="areaEffect" value="greenbubble" /> </attack> <attack name="ice" interval="2000" chance="10" length="8" spread="3" min="-100" max="-250"> <attribute key="areaEffect" value="bluebubble" /> </attack> <attack name="ice" interval="2000" chance="10" target="1" min="-80" max="-155"> <attribute key="shootEffect" value="smallice" /> </attack> <attack name="earth" interval="2000" chance="10" length="8" spread="3" min="-66" max="-320"> <attribute key="areaEffect" value="carniphila" /> </attack> </attacks> <defenses armor="35" defense="35"> <defense name="healing" interval="2000" chance="25" min="260" max="407"> <attribute key="areaEffect" value="blueshimmer" /> </defense> </defenses> <elements> <element icePercent="50" /> <element holyPercent="30" /> <element physicalPercent="-5" /> <element energyPercent="-10" /> </elements> <immunities> <immunity earth="1" /> <immunity lifedrain="1" /> <immunity paralyze="1" /> <immunity invisible="1" /> </immunities> <voices interval="5000" chance="10"> <voice sentence="FCHHHHH" /> <voice sentence="HISSSS" /> </voices> <loot> <item name="small sapphire" chance="5000" /> <item name="gold coin" countmax="100" chance="34000" /> <item name="gold coin" countmax="100" chance="34000" /> <item name="gold coin" countmax="46" chance="20000" /> <item name="platinum coin" countmax="3" chance="48000" /> <item name="life crystal" chance="570" /> <item name="boots of haste" chance="130" /> <item name="stone skin amulet" chance="900" /> <item name="ring of healing" chance="1190" /> <item name="warrior helmet" chance="890" /> <item name="knight armor" chance="1000" /> <item name="royal helmet" chance="210" /> <item name="medusa shield" chance="270" /> <item name="ham" countmax="4" chance="60000" /> <item name="hydra egg" chance="1930" /> <item name="strong mana potion" chance="380" /> <item name="cucumber" chance="4780" /> <item name="hydra head" chance="10120" /> </loot> </monster>
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