Postado Agosto 1, 2022 2 anos Autor Em 20/07/2022 em 17:26, xMonkey disse: Boa tarde, @megatibiano! Realmente, sua SRC não possui a função getPlayersOnline(), que é um tanto quanto estranho. Porém, analizando um pouco mais o seu luascript.h, tem um outro jeito Sua SRC possui getWorldCreatures() e getWorldCreaturesCount() A função funciona da seguinte forma: getWorldCreatures(0) = players getWorldCreatures(1) = monsters getWorldCreatures(2) = npcs getWorldCreatures(3) = todos acima (all) A partir disso, modifiquei seu script. Teste o script abaixo: -- Edited by xMonkey local config = { lottery_hour = "2 hours", -- Tempo ate a proxima loteria (Esse tempo vai aparecer somente como broadcast message) rewards_id = {2494, 2472, 2514, 2160}, -- ID dos Itens Sorteados na Loteria crystal_counts = 10, -- Usado somente se a rewards_id for crystal coin (ID: 2160). website = "yes", -- Only if you have php scripts and table `lottery` in your database! days = { "Monday-08:00", "Monday-13:00", "Monday-19:30", "Tuesday-08:00", "Tuesday-13:00", "Tuesday-19:30", "Wednesday-08:00", "Wednesday-13:00", "Wednesday-19:30", "Thursday-08:00", "Thursday-13:00", "Thursday-19:30", "Friday-01:22", "Friday-13:00", "Friday-18:15", "Saturday-21:27", "Saturday-21:28", "Saturday-21:29", "Sunday-08:00", "Sunday-13:00", "Sunday-19:30" } } -- Custom Function (inicio) local function getPlayerWorldId(cid) if not(isPlayer(cid)) then return false end local pid = getPlayerGUID(cid) local worldPlayer = 0 local result_plr = db.getResult("SELECT * FROM `players` WHERE `id` = "..pid..";") if(result_plr:getID() ~= -1) then worldPlayer = tonumber(result_plr:getDataInt("world_id")) result_plr:free() return worldPlayer end return false end local function getOnlineParticipants() local players = {} for _, pid in pairs(getWorldCreatures(0)) do if getPlayerAccess(pid) <= 2 and getPlayerStorageValue(pid, 281821) <= os.time() then table.insert(players, pid) end end if #players > 0 then return players end return false end -- Custom Function (fim) function onThink(cid, interval) if table.find(config.days, os.date("%A-%H:%M")) then if(getWorldCreatures(0) <= 0)then return true end local query = db.query or db.executeQuery local random_item = config.rewards_id[math.random(1, #config.rewards_id)] local item_name = getItemNameById(random_item) local data = os.date("%d/%m/%Y - %H:%M:%S") local online = getOnlineParticipants() if online then local winner = online[math.random(1, #online)] local world = tonumber(getPlayerWorldId(winner)) if(random_item == 2160) then doPlayerSetStorageValue(winner, 281821, os.time() + 3600 * 24) doPlayerAddItem(winner, random_item, config.crystal_counts) doBroadcastMessage("[LOTTERY SYSTEM] Winner: " .. getCreatureName(winner) .. ", Reward: " .. config.crystal_counts .." " .. getItemNameById(random_item) .. "s! Congratulations! (Next lottery in " .. config.lottery_hour .. ")") else doPlayerSetStorageValue(winner, 281821, os.time() + 3600 * 24) doBroadcastMessage("[LOTTERY SYSTEM] Winner: " .. getCreatureName(winner) .. ", Reward: " ..getItemNameById(random_item) .. "! Congratulations! (Next lottery in " .. config.lottery_hour .. ")") doPlayerAddItem(winner, random_item, 1) end if(config.website == "yes") then query("INSERT INTO `lottery` (`name`, `item`, `world_id`, `item_name`, `date`) VALUES ('".. getCreatureName(winner).."', '".. random_item .."', '".. world .."', '".. item_name .."', '".. data .."');") end else print("Ninguem OnLine pra ganhar na loteria") end end return true end OBS: Caso não funcione, por favor, poste seu luascript.cpp para que eu possa analizar como funciona a função em sua SRC Desculpe a demora tava fazendo outras atualizações no game mas deu esse erro ai meu luascript.cpp e esse daqui luascript.cpp
Postado Agosto 2, 2022 2 anos 11 horas atrás, megatibiano disse: Desculpe a demora tava fazendo outras atualizações no game mas deu esse erro ai meu luascript.cpp e esse daqui tente assim: -- Edited by xMonkey local config = { lottery_hour = "2 hours", -- Tempo ate a proxima loteria (Esse tempo vai aparecer somente como broadcast message) rewards_id = {2494, 2472, 2514, 2160}, -- ID dos Itens Sorteados na Loteria crystal_counts = 10, -- Usado somente se a rewards_id for crystal coin (ID: 2160). website = "yes", -- Only if you have php scripts and table `lottery` in your database! days = { "Monday-08:00", "Monday-13:00", "Monday-19:30", "Tuesday-08:00", "Tuesday-13:00", "Tuesday-19:30", "Wednesday-08:00", "Wednesday-13:00", "Wednesday-19:30", "Thursday-08:00", "Thursday-13:00", "Thursday-19:30", "Friday-01:22", "Friday-13:00", "Friday-18:15", "Saturday-21:27", "Saturday-21:28", "Saturday-21:29", "Sunday-08:00", "Sunday-13:00", "Sunday-19:30" } } -- Custom Function (inicio) local function getPlayerWorldId(cid) if not(isPlayer(cid)) then return false end local pid = getPlayerGUID(cid) local worldPlayer = 0 local result_plr = db.getResult("SELECT * FROM `players` WHERE `id` = "..pid..";") if(result_plr:getID() ~= -1) then worldPlayer = tonumber(result_plr:getDataInt("world_id")) result_plr:free() return worldPlayer end return false end local function getOnlineParticipants() local players = {} local on = getWorldCreatures(0) for _, pid in pairs(on) do if getPlayerAccess(pid) <= 2 and getPlayerStorageValue(pid, 281821) <= os.time() then table.insert(players, pid) end end if #players > 0 then return players end return false end -- Custom Function (fim) function onThink(cid, interval) if table.find(config.days, os.date("%A-%H:%M")) then local online = getOnlineParticipants() if online then local query = db.query or db.executeQuery local random_item = config.rewards_id[math.random(1, #config.rewards_id)] local item_name = getItemNameById(random_item) local data = os.date("%d/%m/%Y - %H:%M:%S") local winner = online[math.random(1, #online)] local world = tonumber(getPlayerWorldId(winner)) if(random_item == 2160) then doPlayerSetStorageValue(winner, 281821, os.time() + 3600 * 24) doPlayerAddItem(winner, random_item, config.crystal_counts) doBroadcastMessage("[LOTTERY SYSTEM] Winner: " .. getCreatureName(winner) .. ", Reward: " .. config.crystal_counts .." " .. getItemNameById(random_item) .. "s! Congratulations! (Next lottery in " .. config.lottery_hour .. ")") else doPlayerSetStorageValue(winner, 281821, os.time() + 3600 * 24) doBroadcastMessage("[LOTTERY SYSTEM] Winner: " .. getCreatureName(winner) .. ", Reward: " ..getItemNameById(random_item) .. "! Congratulations! (Next lottery in " .. config.lottery_hour .. ")") doPlayerAddItem(winner, random_item, 1) end if(config.website == "yes") then query("INSERT INTO `lottery` (`name`, `item`, `world_id`, `item_name`, `date`) VALUES ('".. getCreatureName(winner).."', '".. random_item .."', '".. world .."', '".. item_name .."', '".. data .."');") end else print("Ninguem OnLine pra ganhar na loteria") end end return true end
Postado Agosto 3, 2022 2 anos Autor Solução 20 horas atrás, xMonkey disse: tente assim: -- Edited by xMonkey local config = { lottery_hour = "2 hours", -- Tempo ate a proxima loteria (Esse tempo vai aparecer somente como broadcast message) rewards_id = {2494, 2472, 2514, 2160}, -- ID dos Itens Sorteados na Loteria crystal_counts = 10, -- Usado somente se a rewards_id for crystal coin (ID: 2160). website = "yes", -- Only if you have php scripts and table `lottery` in your database! days = { "Monday-08:00", "Monday-13:00", "Monday-19:30", "Tuesday-08:00", "Tuesday-13:00", "Tuesday-19:30", "Wednesday-08:00", "Wednesday-13:00", "Wednesday-19:30", "Thursday-08:00", "Thursday-13:00", "Thursday-19:30", "Friday-01:22", "Friday-13:00", "Friday-18:15", "Saturday-21:27", "Saturday-21:28", "Saturday-21:29", "Sunday-08:00", "Sunday-13:00", "Sunday-19:30" } } -- Custom Function (inicio) local function getPlayerWorldId(cid) if not(isPlayer(cid)) then return false end local pid = getPlayerGUID(cid) local worldPlayer = 0 local result_plr = db.getResult("SELECT * FROM `players` WHERE `id` = "..pid..";") if(result_plr:getID() ~= -1) then worldPlayer = tonumber(result_plr:getDataInt("world_id")) result_plr:free() return worldPlayer end return false end local function getOnlineParticipants() local players = {} local on = getWorldCreatures(0) for _, pid in pairs(on) do if getPlayerAccess(pid) <= 2 and getPlayerStorageValue(pid, 281821) <= os.time() then table.insert(players, pid) end end if #players > 0 then return players end return false end -- Custom Function (fim) function onThink(cid, interval) if table.find(config.days, os.date("%A-%H:%M")) then local online = getOnlineParticipants() if online then local query = db.query or db.executeQuery local random_item = config.rewards_id[math.random(1, #config.rewards_id)] local item_name = getItemNameById(random_item) local data = os.date("%d/%m/%Y - %H:%M:%S") local winner = online[math.random(1, #online)] local world = tonumber(getPlayerWorldId(winner)) if(random_item == 2160) then doPlayerSetStorageValue(winner, 281821, os.time() + 3600 * 24) doPlayerAddItem(winner, random_item, config.crystal_counts) doBroadcastMessage("[LOTTERY SYSTEM] Winner: " .. getCreatureName(winner) .. ", Reward: " .. config.crystal_counts .." " .. getItemNameById(random_item) .. "s! Congratulations! (Next lottery in " .. config.lottery_hour .. ")") else doPlayerSetStorageValue(winner, 281821, os.time() + 3600 * 24) doBroadcastMessage("[LOTTERY SYSTEM] Winner: " .. getCreatureName(winner) .. ", Reward: " ..getItemNameById(random_item) .. "! Congratulations! (Next lottery in " .. config.lottery_hour .. ")") doPlayerAddItem(winner, random_item, 1) end if(config.website == "yes") then query("INSERT INTO `lottery` (`name`, `item`, `world_id`, `item_name`, `date`) VALUES ('".. getCreatureName(winner).."', '".. random_item .."', '".. world .."', '".. item_name .."', '".. data .."');") end else print("Ninguem OnLine pra ganhar na loteria") end end return true end Esse error ai Opa manos a versão do meu serve e TSF 0.4/8.60 Depois que o moderador foi e pediu minha luascript.cpp, percebi que ia ter que mexer nela pra ver como seria as configuração fui mexendo ate que consegui. esta ai o download do lottery.lua para quem teve esse errozinho. <globalevent name="lottery" interval="3600000" event="script" value="lottery.lua"/> lottery.lua Obrigado a todos que tentaram me ajudar!!!
Participe da conversa
Você pode postar agora e se cadastrar mais tarde. Se você tem uma conta, faça o login para postar com sua conta.