Ir para conteúdo

Featured Replies

Postado

Fala Galera, eu tenho um Ot 7.6, que no config.lua tem xp rate do ot editável somente.
quero add no meu ot xp por estágios, ex: ate lvl 10 50x - ate lvl 20 30x e assim por diante.

porém, em meu config.lua nao tem a linha de habilitar estágio, e o arquivo stages.xml também não existe nesse ot.

já tentei add a linha no config.lua e ja add stages.xml porém sem resultados.

irei postar o config.lua do ot, e o stages.xml que tenho

 

config lua \/

Citar

---------------------------- OTServ configuration ------------------------------

-- datadir
datadir = "data/"

-- sets what map to load
map = "data/world/mapa.otbm"

-- OTBM for binary, SQL for SQL map, XML for OTX maps
mapkind = "OTBM"

-- SQL for acc/player info from SQL, XML for acc/player info from XML
sourcedata = "OTBM"

-- the message the player gets when he logs in
loginmsg = "Bem Vindo!"

-- the port otserv listens on
port = "7171"

-- name of our server
servername = "Global Ceds"

-- name of the owner of our server
ownername = "Ceds"

-- email of the owner of our server
owneremail = ""

-- the url for more server info
url = ""

-- the location of the server
location = "Germany"

-- the ip the server should redirect too (auto - set as first local ip)
ip = "localhost"

-- The messagebox you sometimes get before you choose characters
motd = "Bem Vindo"
motdnum="0"

-- use md5 passwords for accounts, yes/no
md5passwords = "no"

-- world type. options: pvp, no-pvp, pvp-enforced
worldtype = "pvp"

-- max number of players allowed
maxplayers = "100"

-- exhausted time in ms (1000 = 1sec)
exhausted = 1900

-- exhaustion time for healing spells (1000 = 1sec)
exhaustedheal = 1000

-- how many ms to add if the player is already exhausted and tries to cast a spell (1000 = 1sec)
exhaustedadd = 0

-- how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1sec)
pzlocked = 10*1000

-- allow multiple logins of the same char
allowclones = 0

-- vocation names
vocations = {"a sorcerer", "a druid", "a paladin", "a knight"}
promoted_vocations = {"a master sorcerer", "an elder druid", "a royal paladin", "an elite knight"}


--- SQL part
sql_host = "localhost"
sql_user = "root"
sql_pass = ""
sql_db   = "otserv"


--- SQL MAP part
sqlmap = "test_map"
map_host = "localhost"
map_user = "root"
map_pass = ""
map_db   = ""

------------------------- YurOTS basic configuration ---------------------------

-- name of your world (seen on the character list when logging in)
worldname = "Global Ceds"

-- how often do server saves it's state (0 = off, 5 = 5min, 60 = hour)
autosave = 0

-- builtin account maker (rook/main/none)
accmaker = "none"

-- do you want to enable cap system? (yes/no)
capsystem = "yes"

-- do you want players to learn spells before they can use them? (yes/no)
learnspells = "no"

-- do you want to give premium account to all players? (yes/no)
freepremmy = "no"

-- do you want premium players to wait in queue as others? (yes/no)
queuepremmy = "yes"

-- how much % of {exp, mana, skill, eq, bp} do you lose when dying
diepercent = {"10", "7", "7", "7", "100"}

-- how many summons player can have
maxsummons = 2

-- do you want to give summons for all vocations? (yes/no)
summonsallvoc = "no"

-- chance of losing a spear when shot (0 - none lost, 100000 - all lost)
spearlosechance = 0

-- anti-afk - maximum idle time to kick player (1 = 1min)
kicktime = 15

-- maximum number of items player can keep in his/her depot
maxdepotitems = 1000

-- maximum number of items on a house tile (including those in containers)
maxhousetileitems = 5

-- how much death entries are saved in players file (old are deleted)
maxdeathentries = 10

-- mana consumend by {snakebite, moonlight, volcanic, quagmire, tempest} rod
rodmana = {"2", "3", "5", "8", "13"}

-- mana consumed by wand of {vortex, dragonbreath, plague, cosmic energy, inferno}
wandmana = {"2", "3", "5", "8", "13"}

-- shooting range of {snakebite, moonlight, volcanic, quagmire, tempest} rod
rodrange = {"4", "3", "2", "1", "3"}

-- shooting range of  wand of {vortex, dragonbreath, plague, cosmic energy, inferno}
wandrange = {"4", "3", "2", "1", "3"}

-- damage of burst arrows blast
-- default is from (1*lvl+5*mlvl)*0.24 to (1*lvl+5*mlvl)*0.55
burstarrowdmg = {"1.0", "5.0", "0.34", "0.55"}

--------------------------- Multipliers and gains ------------------------------

-- experience multiplier (how much faster you got exp from monsters)
expmul = 1

experienceStages = true
rateExperience = 0
rateExperienceFromPlayers = 0
rateSkill = 3.0
rateMagic = 1.0
rateLoot = 1.0
rateSpawn = 7

-- experience multiplier for pvp-enforced (how much faster you got exp from players)
expmulpvp = 0

-- skill multipliers: 1 - rl tibia, 10 - ten times faster etc. {no-voc, sorcerer, druid, paladin, knight}
weaponmul = {"1", "1", "1", "1", "1"}
distmul = {"1", "1", "1", "1", "1"}
shieldmul = {"1", "1", "1", "1", "1"}
manamul = {"1", "1", "1", "1", "1"}

-- how much points of life,mana,cap do you get when advancing {no-voc, sorcerer, druid, paladin, knight}
capgain = {"10", "10", "10", "20", "25"}
managain = {"5", "30", "30", "15", "5"}
hpgain = {"5", "5", "5", "10", "15"}

-- how much faster do you recovery life,mana after eating food (1 - rl tibia)
healthtickmul = 1
manatickmul = 1
    
-------------------------------- Skull system ----------------------------------

-- how many unjustified kills to get a red skull
redunjust = 3

-- how many unjustified kills to get banned
banunjust = 6

-- how long do you have white skull after attacking player (1 = 1min)
hittime = 1

-- how long do you have white skull after killing player (1 = 1min)
whitetime = 5

-- how long do you have red skull (1 = 1min)
redtime = 24*60

-- how long do you have to wait to lose 1 unjustified kill (1 = 1min)
fragtime = 24*60

------------------------------ GM access rights --------------------------------

-- access to walk into houses and open house doors
accesshouse = 0

-- access to login without waiting in the queue or when server is closed
accessenter = 1

-- access to ignore damage, exhaustion, cap limit and be ignored by monsters
accessprotect = 3

-- access to broadcast messages and talk in colors (#c blabla - in public channels)
accesstalk = 3

-- access to move distant items from/to distant locations
accessremote = 3

-- access to see id and position of the item you are looking at
accesslook = 3

-- speed of attack in seconds (no-voc, sorc, druid, pally, knight)
speed = {"0.8", "0.8", "0.8", "0.8", "0.8"}

 

stages.xml\/

Citar

<?xml version="1.0"?>
<stages>
        <config enabled="1"/>
        <stage minlevel="1" maxlevel="50" multiplier="999"/>
        <stage minlevel="51" maxlevel="80" multiplier="850"/>
        <stage minlevel="81" maxlevel="100" multiplier="750"/>
        <stage minlevel="101" maxlevel="150" multiplier="650"/>
        <stage minlevel="151" maxlevel="200" multiplier="600"/>
        <stage minlevel="201" maxlevel="300" multiplier="550"/>
        <stage minlevel="301" maxlevel="350" multiplier="400"/>  
        <stage minlevel="351" maxlevel="400" multiplier="200"/>             
        <stage minlevel="401" maxlevel="450" multiplier="100"/>  
        <stage minlevel="451" maxlevel="475" multiplier="50"/>    
        <stage minlevel="476" maxlevel="750" multiplier="20"/>
        <stage minlevel="751" maxlevel="850" multiplier="5"/>
        <stage minlevel="851" maxlevel="950" multiplier="1"/>
        <stage minlevel="981" multiplier="0"/>
</stages>

Você tem o código disponível? Se tiver publique-o aqui: 

 

 

Você tem alguma imagem que possa auxiliar no problema? Se sim, coloque-a aqui. 

 

Participe da conversa

Você pode postar agora e se cadastrar mais tarde. Se você tem uma conta, faça o login para postar com sua conta.

Visitante
Responder

Quem Está Navegando 0

  • Nenhum usuário registrado visualizando esta página.

Estatísticas dos Fóruns

  • Tópicos 96.9k
  • Posts 519.7k

Informação Importante

Confirmação de Termo