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Boa noite galera do TK, blz? Estou precisando de ajuda em um script de trap.lua(quando o player passa por cima do item slits ou do item holes (as traps) ele teria que tomar dano, porém quando ele passa aparece o seguinte erro na distro:

 

Spoiler

image.thumb.png.3182bb8b91a74aa057519f559d03402e.png


meu trap.lua:

 

Spoiler
function onStepIn(cid, item, pos)
    if (isInArray(TRAP_OFF, item.itemid) == TRUE) then
        if (isPlayer(cid) == TRUE) then
            doTargetCombatHealth(0, cid, COMBAT_PHYSICALDAMAGE, -50, -100, CONST_ME_NONE)
            doTransformItem(item.uid, item.itemid + 1)
        end
    elseif (item.itemid == 2579) then
        if (isPlayer(cid) ~= TRUE) then
            doTargetCombatHealth(0, cid, COMBAT_PHYSICALDAMAGE, -15, -30, CONST_ME_NONE)
            doTransformItem(item.uid, item.itemid - 1)
        end
    end
    return TRUE
end
 
function onStepOut(cid, item, pos)
    doTransformItem(item.uid, item.itemid - 1)
    return TRUE
end
 
function onRemoveItem(item, tile, pos)
    if (getDistanceBetween(getThingPos(item.uid), pos) > 0) then
        doTransformItem(item.uid, item.itemid - 1)
        doSendMagicEffect(getThingPos(item.uid), CONST_ME_POFF)
    end
    return TRUE
end
 
function onAddItem(item, tileitem, pos)
    doTransformItem(item.uid, item.itemid - 1)
    doSendMagicEffect(pos, CONST_ME_POFF)
    return TRUE
end


Já agradeço pela atenção, valeu!

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Postado

Olá bom dia, Este erro indica que o problema está ocorrendo na função "isInarray" na linha 10 do arquivo "ese-function.lua", que espera uma tabela como primeiro argumento, mas está recebendo "nil" em vez disso. Isso faz com que o loop "ipairs" não possa ser executado corretamente e gere esse erro.

Para resolver esse problema, verifique se a tabela que você está passando para a função "isInarray" está definida e é uma tabela válida. Se ela não estiver definida, verifique se você definiu a tabela corretamente antes de passá-la para a função. Se ela estiver definida, verifique se você está passando a tabela correta como argumento para a função "isInarray".

Você também pode verificar se há outros problemas em outras partes do seu código que possam estar afetando a tabela que você está tentando passar como argumento para a função "isInarray". Verifique se as variáveis e tabelas estão sendo definidas corretamente em outras partes do seu código e se não há outras operações que possam estar afetando a tabela que está sendo passada como argumento.

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1 hora atrás, FlooTzZ disse:

Olá bom dia, Este erro indica que o problema está ocorrendo na função "isInarray" na linha 10 do arquivo "ese-function.lua", que espera uma tabela como primeiro argumento, mas está recebendo "nil" em vez disso. Isso faz com que o loop "ipairs" não possa ser executado corretamente e gere esse erro.

Para resolver esse problema, verifique se a tabela que você está passando para a função "isInarray" está definida e é uma tabela válida. Se ela não estiver definida, verifique se você definiu a tabela corretamente antes de passá-la para a função. Se ela estiver definida, verifique se você está passando a tabela correta como argumento para a função "isInarray".

Você também pode verificar se há outros problemas em outras partes do seu código que possam estar afetando a tabela que você está tentando passar como argumento para a função "isInarray". Verifique se as variáveis e tabelas estão sendo definidas corretamente em outras partes do seu código e se não há outras operações que possam estar afetando a tabela que está sendo passada como argumento.

bom dia amigo, sou meio leigo na área de programação e acredito que não vou saber mecher nessas tabelas que você mencionou, se eu postar o código do 050-funciton.lua aqui você conseguiria me ajudar?

código:

 

Spoiler
function isInArray(array, value, caseSensitive)
    if(caseSensitive == nil or caseSensitive == false) and type(value) == "string" then
        local lowerValue = value:lower()
        for _, _value in ipairs(array) do
            if type(_value) == "string" and lowerValue == _value:lower() then
                return true
            end
        end
    else
        for _, _value in ipairs(array) do
            if (value == _value) then return true end
        end
    end
 
    return false
end
 
function doPlayerGiveItem(cid, itemid, amount, subType)
    local item = 0
    if(isItemStackable(itemid)) then
        item = doCreateItemEx(itemid, amount)
        if(doPlayerAddItemEx(cid, item, true) ~= RETURNVALUE_NOERROR) then
            return false
        end
    else
        for i = 1, amount do
            item = doCreateItemEx(itemid, subType)
            if(doPlayerAddItemEx(cid, item, true) ~= RETURNVALUE_NOERROR) then
                return false
            end
        end
    end
 
    return true
end
 
function doPlayerGiveItemContainer(cid, containerid, itemid, amount, subType)
    for i = 1, amount do
        local container = doCreateItemEx(containerid, 1)
        for x = 1, getContainerCapById(containerid) do
            doAddContainerItem(container, itemid, subType)
        end
 
        if(doPlayerAddItemEx(cid, container, true) ~= RETURNVALUE_NOERROR) then
            return false
        end
    end
 
    return true
end
 
function doPlayerTakeItem(cid, itemid, amount)
    return getPlayerItemCount(cid, itemid) >= amount and doPlayerRemoveItem(cid, itemid, amount)
end
 
function doPlayerSellItem(cid, itemid, count, cost)
    if(not doPlayerTakeItem(cid, itemid, count)) then
        return false
    end
 
    if(not doPlayerAddMoney(cid, cost)) then
        error('[doPlayerSellItem] Could not add money to: ' .. getPlayerName(cid) .. ' (' .. cost .. 'gp).')
    end
 
    return true
end
 
function doPlayerWithdrawMoney(cid, amount)
    if(not getBooleanFromString(getConfigInfo('bankSystem'))) then
        return false
    end
 
    local balance = getPlayerBalance(cid)
    if(amount > balance or not doPlayerAddMoney(cid, amount)) then
        return false
    end
 
    doPlayerSetBalance(cid, balance - amount)
    return true
end
 
function doPlayerDepositMoney(cid, amount)
    if(not getBooleanFromString(getConfigInfo('bankSystem'))) then
        return false
    end
 
    if(not doPlayerRemoveMoney(cid, amount)) then
        return false
    end
 
    doPlayerSetBalance(cid, getPlayerBalance(cid) + amount)
    return true
end
 
function doPlayerAddStamina(cid, minutes)
    return doPlayerSetStamina(cid, getPlayerStamina(cid) + minutes)
end
 
function isPremium(cid)
    return (isPlayer(cid) and (getPlayerPremiumDays(cid) > 0 or getBooleanFromString(getConfigValue('freePremium'))))
end
 
function getMonthDayEnding(day)
    if(day == "01" or day == "21" or day == "31") then
        return "st"
    elseif(day == "02" or day == "22") then
        return "nd"
    elseif(day == "03" or day == "23") then
        return "rd"
    end
 
    return "th"
end
 
function getMonthString(m)
    return os.date("%B", os.time{year = 1970, month = m, day = 1})
end
 
function getArticle(str)
    return str:find("[AaEeIiOoUuYy]") == 1 and "an" or "a"
end
 
function doNumberFormat(i)
    local str, found = string.gsub(i, "(%d)(%d%d%d)$", "%1,%2", 1), 0
    repeat
        str, found = string.gsub(str, "(%d)(%d%d%d),", "%1,%2,", 1)
    until found == 0
    return str
end
 
function doPlayerAddAddons(cid, addon)
    for i = 0, table.maxn(maleOutfits) do
        doPlayerAddOutfit(cid, maleOutfits[i], addon)
    end
 
    for i = 0, table.maxn(femaleOutfits) do
        doPlayerAddOutfit(cid, femaleOutfits[i], addon)
    end
end
 
function getTibiaTime(num)
    local minutes, hours = getWorldTime(), 0
    while (minutes > 60) do
        hours = hours + 1
        minutes = minutes - 60
    end
 
    if(num) then
        return {hours = hours, minutes = minutes}
    end
 
    return {hours =  hours < 10 and '0' .. hours or '' .. hours, minutes = minutes < 10 and '0' .. minutes or '' .. minutes}
end
 
function doWriteLogFile(file, text)
    local f = io.open(file, "a+")
    if(not f) then
        return false
    end
 
    f:write("[" .. os.date("%d/%m/%Y %H:%M:%S") .. "] " .. text .. "\n")
    f:close()
    return true
end
 
function getExperienceForLevel(lv)
    lv = lv - 1
    return ((50 * lv * lv * lv) - (150 * lv * lv) + (400 * lv)) / 3
end
 
function doMutePlayer(cid, time)
    local condition = createConditionObject(CONDITION_MUTED, (time == -1 and time or time * 1000))
    return doAddCondition(cid, condition, false)
 
end
 
function doSummonCreature(name, pos)
    local cid = doCreateMonster(name, pos, false, false)
    if(not cid) then
        cid = doCreateNpc(name, pos)
    end
 
    return cid
end
 
function getPlayersOnlineEx()
    local players = {}
    for i, cid in ipairs(getPlayersOnline()) do
        table.insert(players, getCreatureName(cid))
    end
 
    return players
end
 
function getPlayerByName(name)
    local cid = getCreatureByName(name)
    return isPlayer(cid) and cid or nil
end
 
function isPlayer(cid)
    return isCreature(cid) and cid >= AUTOID_PLAYERS and cid < AUTOID_MONSTERS
end
 
function isPlayerGhost(cid)
    return isPlayer(cid) and (getCreatureCondition(cid, CONDITION_GAMEMASTER, GAMEMASTER_INVISIBLE, CONDITIONID_DEFAULT) or getPlayerFlagValue(cid, PLAYERFLAG_CANNOTBESEEN))
end
 
function isMonster(cid)
    return isCreature(cid) and cid >= AUTOID_MONSTERS and cid < AUTOID_NPCS
end
 
function isNpc(cid)
    -- Npc IDs are over int32_t range (which is default for lua_pushnumber),
    -- therefore number is always a negative value.
    return isCreature(cid) and (cid < 0 or cid >= AUTOID_NPCS)
end
 
function isUnderWater(cid)
    return isInArray(underWater, getTileInfo(getCreaturePosition(cid)).itemid)
end
 
function doPlayerAddLevel(cid, amount, round)
    local experience, level, amount = 0, getPlayerLevel(cid), amount or 1
    if(amount > 0) then
        experience = getExperienceForLevel(level + amount) - (round and getPlayerExperience(cid) or getExperienceForLevel(level))
    else
        experience = -((round and getPlayerExperience(cid) or getExperienceForLevel(level)) - getExperienceForLevel(level + amount))
    end
 
    return doPlayerAddExperience(cid, experience)
end
 
function doPlayerAddMagLevel(cid, amount)
    local amount = amount or 1
    for i = 1, amount do
        doPlayerAddSpentMana(cid, getPlayerRequiredMana(cid, getPlayerMagLevel(cid, true) + 1) - getPlayerSpentMana(cid), false)
    end
 
    return true
end
 
function doPlayerAddSkill(cid, skill, amount, round)
    local amount = amount or 1
    if(skill == SKILL__LEVEL) then
        return doPlayerAddLevel(cid, amount, round)
    elseif(skill == SKILL__MAGLEVEL) then
        return doPlayerAddMagLevel(cid, amount)
    end
 
    for i = 1, amount do
        doPlayerAddSkillTry(cid, skill, getPlayerRequiredSkillTries(cid, skill, getPlayerSkillLevel(cid, skill) + 1) - getPlayerSkillTries(cid, skill), false)
    end
 
    return true
end
 
function isPrivateChannel(channelId)
    return channelId >= CHANNEL_PRIVATE
end
 
function doBroadcastMessage(text, class)
    local class = class or MESSAGE_STATUS_WARNING
    if(type(class) == 'string') then
        local className = MESSAGE_TYPES[class]
        if(className == nil) then
            return false
        end
 
        class = className
    elseif(class < MESSAGE_FIRST or class > MESSAGE_LAST) then
        return false
    end
 
    for _, pid in ipairs(getPlayersOnline()) do
        doPlayerSendTextMessage(pid, class, text)
    end
 
    print("> Broadcasted message: \"" .. text .. "\".")
    return true
end
 
function doPlayerBroadcastMessage(cid, text, class, checkFlag, ghost)
    local checkFlag, ghost, class = checkFlag or true, ghost or false, class or TALKTYPE_BROADCAST
    if(checkFlag and not getPlayerFlagValue(cid, PLAYERFLAG_CANBROADCAST)) then
        return false
    end
 
    if(type(class) == 'string') then
        local className = TALKTYPE_TYPES[class]
        if(className == nil) then
            return false
        end
 
        class = className
    elseif(class < TALKTYPE_FIRST or class > TALKTYPE_LAST) then
        return false
    end
 
    for _, pid in ipairs(getPlayersOnline()) do
        doCreatureSay(cid, text, class, ghost, pid)
    end
 
    print("> " .. getCreatureName(cid) .. " broadcasted message: \"" .. text .. "\".")
    return true
end
 
function doCopyItem(item, attributes)
    local attributes = ((type(attributes) == 'table') and attributes or { "aid" })
 
    local ret = doCreateItemEx(item.itemid, item.type)
    for _, key in ipairs(attributes) do
        local value = getItemAttribute(item.uid, key)
        if(value ~= nil) then
            doItemSetAttribute(ret, key, value)
        end
    end
 
    if(isContainer(item.uid)) then
        for i = (getContainerSize(item.uid) - 1), 0, -1 do
            local tmp = getContainerItem(item.uid, i)
            if(tmp.itemid > 0) then
                doAddContainerItemEx(ret, doCopyItem(tmp, true).uid)
            end
        end
    end
 
    return getThing(ret)
end
 
function doSetItemText(uid, text, writer, date)
    local thing = getThing(uid)
    if(thing.itemid < 100) then
        return false
    end
 
    doItemSetAttribute(uid, "text", text)
    if(writer ~= nil) then
        doItemSetAttribute(uid, "writer", tostring(writer))
        if(date ~= nil) then
            doItemSetAttribute(uid, "date", tonumber(date))
        end
    end
 
    return true
end
 
function getItemWeightById(itemid, count, precision)
    local item, count, precision = getItemInfo(itemid), count or 1, precision or false
    if(not item) then
        return false
    end
 
    if(count > 100) then
        -- print a warning, as its impossible to have more than 100 stackable items without "cheating" the count
        print('[Warning] getItemWeightById', 'Calculating weight for more than 100 items!')
    end
 
    local weight = item.weight * count
    return precission and weight or math.round(weight, 2)
end
 
function choose(...)
    local arg, ret = {...}
 
    if type(arg[1]) == 'table' then
        ret = arg[1][math.random(#arg[1])]
    else
        ret = arg[math.random(#arg)]
    end
 
    return ret
end
 
function doPlayerAddExpEx(cid, amount)
    if(not doPlayerAddExp(cid, amount)) then
        return false
    end
 
    local position = getThingPosition(cid)
    doPlayerSendTextMessage(cid, MESSAGE_EXPERIENCE, "You gained " .. amount .. " experience.", amount, COLOR_WHITE, position)
 
    local spectators, name = getSpectators(position, 7, 7), getCreatureName(cid)
    for _, pid in ipairs(spectators) do
        if(isPlayer(pid) and cid ~= pid) then
            doPlayerSendTextMessage(pid, MESSAGE_EXPERIENCE_OTHERS, name .. " gained " .. amount .. " experience.", amount, COLOR_WHITE, position)
        end
    end
 
    return true
end
 
function getItemTopParent(uid)
    local parent = getItemParent(uid)
    if(not parent or parent.uid == 0) then
        return nil
    end
 
    while(true) do
        local tmp = getItemParent(parent.uid)
        if(tmp and tmp.uid ~= 0) then
            parent = tmp
        else
            break
        end
    end
 
    return parent
end
 
function getItemHolder(uid)
    local parent = getItemParent(uid)
    if(not parent or parent.uid == 0) then
        return nil
    end
 
    local holder = nil
    while(true) do
        local tmp = getItemParent(parent.uid)
        if(tmp and tmp.uid ~= 0) then
            if(tmp.itemid == 1) then -- a creature
                holder = tmp
                break
            end
 
            parent = tmp
        else
            break
        end
    end
 
    return holder
end
 
function valid(f)
    return function(p, ...)
        if(isCreature(p)) then
            return f(p, ...)
        end
    end
end
 
function getPlayerMarriage(player)
        local rows = db.getResult("SELECT `marriage` FROM `players` WHERE `id` = " .. player .. ";")
        local marry = rows:getDataInt("marriage")
        if marry ~= 0 then
                return marry
        else
                return FALSE
        end
end
 
function addMarryStatus(player,partner)
        db.executeQuery("UPDATE `players` SET `marrystatus` = " .. partner .. " WHERE `id` = " .. player .. ";")
        return TRUE
end
 
function doCancelMarryStatus(player)
        db.executeQuery("UPDATE `players` SET `marrystatus` = 0 WHERE `id` = " .. player .. ";")
        return TRUE
end
 
function getMarryStatus(player)
        local stat = db.getResult("SELECT `id` FROM `players` WHERE `marrystatus` = " .. player .. ";")
        if(stat:getID() == -1) then
                return FALSE
        else
                local info = stat:getDataInt("id")
                return info
        end
end
 
function getOwnMarryStatus(player)
        local stat = db.getResult("SELECT `marrystatus` FROM `players` WHERE `id` = " .. player .. ";")
        if(stat:getID() == -1) then
                return FALSE
        else
                local info = stat:getDataInt("marrystatus")
                return info
        end
end
 
function isOnline(player)
        local rows = db.getResult("SELECT `online` FROM `players` WHERE `id` = " .. player .. ";")
        local on = rows:getDataInt("online")
        if on ~= 0 then
                return TRUE
        else
                return FALSE
        end
end
 
function addContainerItems(container,items)
    local items_mod = {}
    for _, it in ipairs(items) do
        if( isItemStackable(it.id) and it.count > 100) then
            local c = it.count
            while( c > 100 ) do
                table.insert(items_mod,{id = it.id,count = 100})
                c = c - 100
            end
            if(c > 0) then
                table.insert(items_mod,{id = it.id,count = c})
            end
        else
            table.insert(items_mod,{id = it.id,count = 1})
        end
    end
 
    local free = getContainerCap(container.uid) - (getContainerSize(container.uid) )
    local count = math.ceil(#items_mod/ free)
    local main_bp = container.uid
    local insert_bp = main_bp
    local counter = 1
    for c,it in ipairs(items_mod) do
        local _c = isItemStackable(it.id) and (it.count > 100 and 100 or it.count) or 1
        if count > 1 then
            if (counter < free) then
                doAddContainerItem(insert_bp, it.id, _c)
            else
                insert_bp = doAddContainerItem(insert_bp, container.itemid, 1)
                count = (#items_mod)-(free-1)
                free = getContainerCap(insert_bp)
                count = math.ceil(count/ free)
                doAddContainerItem(insert_bp, it.id, _c)
                counter = 1
            end
            counter = counter + 1
        else
            doAddContainerItem(insert_bp, it.id, _c)
        end
    end
 
    return main_bp
end
 
-----------------
----Item Ids-----
-----------------
----------EQUIPMENT----------
Cfcrown = 2128
Cfsteelhelmet = 2457
Cfchainhelmet = 2458
Cfironhelmet = 2459
Cfbrasshelmet = 2460
Cfleatherhelmet = 2461
Cfdevilhelmet = 2462
Cfgoldenhelmet = 2471
Cfvikinghelmet = 2473
Cfwingedhelmet = 2474
Cfwarriorhelmet = 2475
Cfstrangehelmet = 2479
Cflegionhelmet = 2480
Cfsoldierhelmet = 2480
Cfstuddedhelmet = 2482
Cfdarkhelmet = 2490
Cfcrownhelmet = 2491
Cfdemonhelmet = 2493
Cfhornedhelmet = 2496
Cfcrusaderhelmet = 2497
Cfroyalhelmet = 2498
Cfamazonhelmet = 2499
Cfceremonialmask = 2501
Cfdwarvenhelmet = 2502
Cfdragonscalehelmet = 2506
Cfhatofthemad = 2323
Cfmagicianhat = 2662
Cfmysticturban = 2663
Cfpostofficershat = 2665
Cftribalmask = 3967
Cfhorsemanhelmet = 3969
Cffeatherheaddress = 3970
Cfcharmertiara = 3971
Cfbeholderhelmet = 3972
Cfplatearmor = 2463
Cfchainarmor = 2464
Cfbrassarmor = 2465
Cfgoldenarmor = 2466
Cfleatherarmor = 2467
Cfmagicplatearmor = 2472
Cfknightarmor = 2476
Cfscalearmor = 2483
Cfstuddedarmor = 2484
Cfdoublet = 2485
Cfnoblearmor = 2486
Cfcrownarmor = 2487
Cfdarkarmor = 2489
Cfdragonscalemail = 2492
Cfdemonarmor = 2494
Cfamazonarmor = 2500
Cfdwarvenarmor = 2503
Cfnativearmor = 2508
Cfjacket = 2650
Cfcoat = 2651
Cfgreentunic = 2652
Cftunic = 2652
Cfredtunic = 2653
Cfcape = 2654
Cfredrobe = 2655
Cfbluerobe = 2656
Cfsimpledress = 2657
Cfwhitefress = 2658
Cfballgrown = 2659
Cfhiddenturbant = 2660
Cfleopardarmor = 3968
Cfstuddedlegs = 2468
Cfdragonscalelegs = 2469
Cfgoldenlegs = 2470
Cfknightlegs = 2477
Cfbrasslegs = 2478
Cfcrownlegs = 2488
Cfdemonlegs = 2495
Cfdwarvenlegs = 2504
Cfgreenlegs = 2507
Cfplatelegs = 2647
Cfchainlegs = 2648
Cfleatherlegs = 2649
Cfbootsofhaste = 2195
Cfsoftboots = 6132
Cfpairofsoftboots = 6132
Cfwornsoftboots = 6530
Cfleatherboots = 2643
Cfbunnyslippers = 2644
Cfsteelboots = 2645
Cfgoldenboots = 2646
Cfcrocodileboots = 3982
Cfsandals = 2642
 
----------SHIELDS----------
Cfsteelshield = 2509
Cfplateshield = 2510
Cfbrassshield = 2511
Cfwoodenshield = 2512
Cfbattleshield = 2513
Cfmastermindshield = 2514
Cfguardianshield = 2515
Cfdragonshield = 2516
Cfshieldofhonour = 2517
Cfbeholdershield = 2518
Cfcrownshield = 2519
Cfdemonshield = 2520
Cfdarkshield = 2521
Cfgreatshield = 2522
Cfblessedshield = 2523
Cfornamentedshield = 2524
Cfdwarvenshield = 2525
Cfstuddedshield = 2526
Cfroseshield = 2527
Cftowershield = 2528
Cfblackshield = 2529
Cfcoppershield = 2530
Cfvikingshield = 2531
Cfacientshield = 2532
Cfgriffinshield = 2533
Cfvampireshield = 2534
Cfcastleshield = 2535
Cfmedusashield = 2536
Cfamazonshield = 2537
Cfeagleshield = 2538
Cfphoeixshield = 2539
Cfscarabshield = 2540
Cfboneshield = 2541
Cftempestshield = 2542
Cftuskshield = 3973
Cfsentinelshield = 3974
Cfsalamandershield = 3975
 
----------WEAPONS----------
Cfsword = 2376
Cftwohandedsword = 2377
Cfdagger = 2379
Cfspikesword = 2383
Cfrapier = 2384
Cfsabre = 2385
Cfmagiclongsword = 2390
Cffiresword = 2392
Cfgiantsword = 2393
Cfcarlinsword = 2395
Cficerapier = 2396
Cflongsword = 2397
Cfmagicsword = 2400
Cfsilverdagger = 2402
Cfweaponknife = 2403
Cfcombatknife = 2404
Cfsickle = 2405
Cfshortsword = 2406
Cfbrightsword = 2407
Cfserpentsword = 2409
Cfpoisondagger = 2411
Cfkatana = 2412
Cfbroadsword = 2413
Cfgoldensickle = 2418
Cfscimitar = 2419
Cfmachete = 2420
Cfheavymachete = 2442
Cfepee = 2438
Cfbonesword = 2450
Cfdjinnblade = 2451
Cfclub = 2382
Cfwarhammer = 2391
Cfmorningstar = 2394
Cfmace = 2398
Cfstaff = 2401
Cfcrowbar = 2416
Cfbattlehammer = 2417
Cfgiantsmithhammer = 2321
Cfthunderhammer = 2421
Cfironhammer = 2422
Cfclericalmace = 2423
Cfsilvermace = 2424
Cfdragonhammer = 2434
Cfskullstaff = 2436
Cfgoldenmace = 2437
Cfdaramanianmace = 2439
Cfcrystalmace = 2445
Cfstuddedclub = 2448
Cfboneclub = 2449
Cfarcanestaff = 2453
Cfavanger = 6528
Cflichstaff = 3961
Cfbananastaff = 3966
Cfbattleaxe = 2378
Cfhandaxe = 2380
Cfhalberd = 2381
Cfaxe = 2386
Cfdoubleaxe = 2387
Cfarbalest = 5803
Cfhatchet = 2388
Cfdragonlance = 2414
Cfgreataxe = 2415
Cfobsidianlance = 2425
Cfnaginata = 2426
Cfguardianhalberd = 2427
Cforchishaxe = 2428
Cfbarbarianaxe = 2429
Cfknightaxe = 2430
Cfstonecutteraxe = 2431
Cffireaxe = 2432
Cfdwarvenaxe = 2435
Cfdaramanianwaraxe = 2440
Cfdaramanianaxe = 2441
Cfwaraxe = 2454
Cfbeastslayeraxe = 3962
Cfspear = 2389
Cfcrossbow = 2455
Cfbow = 2456
Cfcrystalarrow = 2352
Cfthrowingknife = 2410
Cfbolt = 2543
Cfarrow = 2544
Cfpoisonarrow = 2545
Cfburstarrow = 2546
Cfpowerbolt = 2547
Cfthrowingstar = 2399
Cfcrystalwand = 2184
Cfgreenspellwand = 2188
Cfyellowspellwand = 2189
Cfbluespellwand = 2190
Cfredspellwand = 2191
Cfsnowball = 2111
Cfsmallstone = 1294
----------AMULETS----------
Cfscarf = 2661
Cfstrangetalisman = 2161
Cfsilveramulet = 2170
Cfplatinumamulet = 2171
Cfbronzeamulet = 2172
Cfamuletofloss = 2173
Cfstrangesymbol = 2174
Cfbrokenamulet = 2196
Cfstoneskinamulet = 2197
Cfelvenamulet = 2198
Cfgarlicnecklace = 2199
Cfprotectionamulet = 2200
Cfdragonnecklace = 2201
Cfpawamulet = 2218
Cfcrystalnecklace = 2125
Cfbronzennecklace = 2126
Cfwolftoothchain = 2129
Cfgoldenamulet = 2130
Cfstaramulet = 2131
Cfsilvernecklace = 2132
Cfrubynecklace = 2133
Cfscarabamulet = 2135
Cfdemonboneamulet = 2135
Cfstarlight = 2138
Cfacientamulet = 2142
 
----------RINGS----------
Cfswordring = 2207
Cfaxering = 2208
Cfclubring = 2209
Cfdwarvenring = 2213
Cfringofhealing = 2214
Cfweddingring = 2121
Cfelvenbrooch = 2122
Cfringofthesky = 2123
Cfcrystalring = 2124
Cfemeraldbangle = 2127
Cfmightring = 2164
Cfstealthring = 2165
Cfpowerring = 2166
Cfenergyring = 2167
Cflifering = 2168
Cftimering = 2169
Cfgoldring = 2179
Cflifecrystal = 2177
 
----------JEWLS----------
Cfsilverbrooch = 2134
Cfexplorerbrooch = 4873
Cfegipcianamulet = 2139
Cfholyscarab = 2140
Cfholyfalcon = 2142
Cfwhitepearl = 2143
Cfblackpearl = 2144
Cfsmalldiamond = 2145
Cfsmallsapphire = 2146
Cfsmallruby= 2147
Cfgoldcoin = 2148
Cfsmallemerald = 2149
Cfsmallamethyst = 2150
Cftalon = 2151
Cfplatinumcoin = 2152
Cfvioletgem = 2153
Cfyellowgem= 2154
Cfgreengem = 2155
Cfredgem = 2156
Cfpremiumcoin = 2157
Cfbluegem = 2158
Cfscarabcoin = 2159
Cfcrystalcoin = 2160
Cfsoulorb = 8504
 
----------TOOLS----------
Cfrope = 2120
Cfmagiclightwand = 2162
Cfpitchfork = 2548
Cfrake = 2549
Cfscythe = 2550
Cfbroom = 2551
Cfwitchesbroom = 2324
Cfhoe = 2552
Cfpick = 2553
Cfshovel = 2554
Cflightshovel = 8679
Cfwoodenhammer = 2556
Cfcarpenterhammer = 2557
Cfsaw = 2558
Cfsmallaxe = 2559
Cfmirror = 2560
Cfbakingtray = 2561
Cfpot = 2562
Cfpan = 2563
Cffork = 2564
Cfspood = 2565
Cfknife = 2566
Cfwoodenspoon = 2567
Cfcleaver = 2568
Cfovenspatula = 2569
Cfspatula = 2569
Cfrollinpin = 2570
Cfgreybowl = 2571
Cfgreenbowl = 2573
Cfyellowbowl = 2573
Cfwhitevase = 2574
Cfyellowvase = 2575
Cfbluevase = 2576
Cfgreenvase = 2577
Cftrap = 2578
Cfclosedtrap = 2578
Cfopentrap = 2579
Cffishingrod = 2580
Cfvase = 2008
Cfspoon = 2565
----------RUNES----------
Cfblankrune = 2260
Cfdestroyfieldrune = 2261
Cfenergybombrune = 2262
Cfintensehealingrune = 2265
Cfantidoterune = 2266
Cfsuddendeathrune = 2268
Cfultimatehealingrune = 2273
Cfenergyfieldrune = 2277
Cfparalyzerune = 2278
Cfenergywallrune = 2279
Cfpoisonfieldrune = 2285
Cfpoisonbombrune = 2286
Cflightmagicmissilerune = 2287
Cfpoisonwallrune = 2289
Cfconvincecreaturerune = 2290
Cfchameleonrune = 2291
Cfmagicwallrune = 2293
Cffirefieldrune = 2301
Cffireballrune = 2302
Cffirewallrune = 2303
Cfgreatfireballrune = 2304
Cffirebombrune = 2305
Cfsoulfirerune = 2308
desintegraterune = 2310
Cfheavymagicmissilerune = 2311
Cfexplosionrune = 2313
Cfanimatedeadrune = 2316
 
----------CONTAINERS----------
Cfbag = 1987
Cfbackpack = 1988
Cfbasket = 1989
Cfpresent = 1990
Cfgreenbag = 1991
Cfyellowbag = 1992
Cfredbag = 1993
Cfpurplebag = 1994
Cfbluebag = 1995
Cfgreybag = 1996
Cfgoldenbag = 1997
Cfgreenbackpack = 1998
Cfyellowbackpack = 1999
Cfredbackpack = 2000
Cfpurplebackpack = 2001
Cfbluebackpack = 2002
Cfgreybackpack = 2003
Cfgoldenbackpack = 2004
Cfcamouflagebackpack = 3940
Cfcamouflagebag = 3939
Cfparcel = 2595
Cffurbackpack = 7342
Cffurbag = 7343
 
----------FURNITURE----------
Cfwoodenchair = 3901
Cfsofachair = 3902
Cfredcushionedchair = 3903
Cfgreencushionedchair = 3904
Cftuskchair = 3905
Cfivorychair = 3906
Cfbigtable = 3909
Cfsquaretable = 3910
Cfsmallroundtable = 3911
Cfsmalltable = 3912
Cfstonetable = 3913
Cftusktable = 3914
Cfharp = 3917
Cfpiano = 3926
Cfbambootable = 3919
Cfwoodendrawer = 3921
Cfdresser = 3932
Cflocker = 3934
Cfbamboodrawer = 3936
Cflargetrunk = 3938
Cfpottedflower = 3928
Cfindoorplant = 3929
Cfflowerbowl = 2102
Cfhoneyflower = 2103
Cfchristmastree = 3931
Cfpurplepillow = 1678
Cfgreenpillow = 1679
Cfredpillow = 1680
Cfbluepillow = 1681
Cforangepillow = 1682
Cfturqoisepillow = 1683
Cfwhitepillow = 1684
Cfheartpillow = 1685
Cfbluesquarepillow = 1686
Cfredsquarepillow = 1687
Cfgreensquarepillow = 1688
Cfyellowsquarepillow = 1689
Cfblueroundpillow = 1690
Cfredroundpillow = 1691
Cfpurpleroundpillow = 1692
Cfturqoiseroundpillow = 1693
Cfpurpletapestry = 1857
Cfgreentapestry = 1860
Cfyellowtapestry = 1863
Cforangetapestry = 1866
Cfredtapestry = 1869
Cfbluetapestry = 1872
Cfwhitetapestry = 1880
Cfcoalbasin = 3908
Cfbirdcage = 3918
Cfglobe = 3927
Cfpendulumclock = 3933
Cftablelamp = 3937
Cftrough = 3935
Cfcuckooclock = 1873
Cfdemontrophy = 8171
 
----------FOOD----------
Cfmeat = 2666
Cffish = 2667
Cfsalmon = 2668
Cfnorthernpike = 2669
Cfshrimp = 2670
Cfham = 2671
Cfdragonham = 2672
Cfpear = 2673
Cfredapple = 2674
Cfapple = 2674
Cforange = 2675
Cfbanana = 2676
Cfblueberry = 2677
Cfcoconut = 2678
Cfcherry = 2679
Cfstrawberry = 2680
Cfgrapes = 2681
Cfgrape = 2681
Cfmelon = 2682
Cfpumpkin = 2683
Cfcarrot = 2684
Cftomato = 2685
Cfcorncob = 2686
Cfcookie = 2687
Cfcandycane = 2688
Cfbread = 2689
Cfroll = 2690
Cfbrownbread = 2691
Cfflour = 2692
Cflumpofdough = 2693
Cfdough = 2693
Cfbunchofweat = 2694
Cfwheat = 2694
Cfegg = 2695
Cfcheese = 2696
Cfwhitemushroom = 2787
Cfredmushroom = 2788
Cfbrownmushroom = 2789
Cfornagemushroom = 2790
Cfwoodmushroom = 2791
Cfdarkmushroom = 2792
Cfmushrooms = 2793
Cffiremushroom = 2795
Cfcandy = 8533
 
----------WRITBLES----------
Cfletter = 2597
Cflabel = 2599
Cfspellbook = 2175
 
----------OTHERS----------
Cfworm = 3976
Cfvial = 2006
Cfcup = 2013
Cfmug = 2012
Cfplate = 2035
Cfjug = 2014
Cftorch = 2050
Cfcandelabrum = 2041
Cfcandlestick = 2047
Cfscroll = 1949
Cfdocument = 1952
Cfparchment = 1948
Cfwaterskin = 2031
Cfwaterhose = 2031
Cfamphora = 2023
Cfblueamphora = 2011
Cflargeamphora = 2034
Cfdeadrat = 2813
Cflamp = 2044
Cffootball = 2109
Cfinkwell = 2600
Cfrollingpin = 2570
Cfflute = 2070
Cfwoodenflute = 2374
Cfwarhorn = 3957
Cfsimplefanfare = 2075
Cfroyalfanfare = 2077
Cfposthorn = 2078
Cfpanpipes = 2074
Cflyre = 2071
Cflute = 2072
Cfhornofsundering = 2371
Cffanfare = 2076
Cfdrum = 2073
Cfdidgeridoo = 3952
Cfcornucopia = 2369
Cfbottle = 2007
Cftemplarscytheblade = 3963
Cfripperlance = 3964
Cfhuntingspear = 8716
Cfroyalspear = 8715
Cfblackbook = 1955
Cfbrownbook = 1971
Cfgreysmallbook = 1958
Cfsmallbook = 1973
Cfbluebook = 1963
Cfbluetome = 1984
Cfredtome = 1986
Cfgreentome = 1983
Cfbrownsquarebook = 1975
Cfbrownthinbook = 1974
Cfcookbook = 2347
Cffatgreenbook = 1981
Cfgemmedbook = 1974
Cfgreenbook = 1965
Cfgreytome = 1985
Cfholytible = 1974
Cforangebook = 1962
Cfpurpletome = 1982
Cfredsquarebook = 1961
Cffern = 2801
Cfstarherb = 2800
Cfstoneherb = 2799
Cfbloodherb = 2798
Cftulip = 2754
Cfredrose = 2744
Cfrose = 2744
Cfbluerose = 2745
Cfyellowrose = 2746
Cfcrystallball = 2192
Cfmindstone = 2178
Cfelephanttusks = 3956
Cftusk = 3956
Cfwaterpipe = 2093
Cfbarrel = 5086
Cfpurplekey = 2086
Cfwoodenkey = 2087
Cfsilverkey = 2088
Cfcopperkey = 2089
Cfcrystalkey = 2090
Cfgoldenkey = 2091
Cfbonekey = 2092
Cfhydraegg = 4850
Cfphoenixegg = 2328
Cfwornleatherboots = 2238
Cfwoodendoll = 2108
Cfbone = 2230
Cfskull = 2229
Cfankh = 2193
Cfmysteriousfetish = 2194
Cfvoodoodoll = 3955
Cfwatch = 2036
Cfancientshield = 2532
Cfpiggybank = 2114
Cftheholytible = 1970
 
----------Destination Boat----------
Boatthais = {x=32312, y=32211, z=7}
Boatcarlin = {x=32387, y=31821, z=7}
Boatabdendriel = {x=32733, y=31668, z=7}
Boatvenore = {x=32956, y=32023, z=7}
Boatedron = {x=33177, y=31764, z=7}
Boatdarashia = {x=33290, y=32479, z=7}
Boatghostship = {x=33315, y=32173, z=6}
Boatankrahmun = {x=33091, y=32884, z=7}
Boatporthope = {x=32530, y=32784, z=7}
Boatcormaya = {x=33288, y=31956, z=7}
Boateremo = {x=33315, y=31882, z=7}
Boatisleofkings = {x=32188, y=31956, z=7}
 
----------Destination Steam Boat----------
Ferrysenja = {x=32126, y=31665, z=7}
Ferryfolda = {x=32048, y=31582, z=7}
Ferryvega = {x=32025, y=31692, z=7}
Ferrycarlin = {x=32236, y=31675, z=7}
 
----------Destination Steam Boat----------
Steamcormaya = {x=33309, y=31989, z=15}
Steamkazordoon = {x=32658, y=31957, z=15}
 
----------Destination Carpet----------
Carpetdarashia = {x=33269, y=32441, z=6}
Carpetedron = {x=33193, y=31784, z=3}
Carpethills = {x=32535, y=31837, z=4}
 
Cfhammerofwrath = 2444
Cfheavymace = 2452
Cfbucket = 2005
Cfdesintegraterune = 2310
 
Cfbackpackofholding = 2365
Cffrozenstarlight = 2361
 
Cfminotaurtrophy = 7401
Cfgoldenmug = 2033
Cfsmalloillamp = 2062
Cfmindstone = 2178


obrigado pela atenção!

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