Postado Março 27, 2024 1 ano Galera não consigo por Reset no Look meu sistema de reset é por database Spoiler ALTER TABLE players ADD resets tinyint(11) NOT NULL; meu events/player.lua Spoiler -- Players cannot throw items on teleports if set to true local blockTeleportTrashing = true local titles = { {storageID = 14960, title = " Scout"}, {storageID = 14961, title = " Sentinel"}, {storageID = 14962, title = " Steward"}, {storageID = 14963, title = " Warden"}, {storageID = 14964, title = " Squire"}, {storageID = 14965, title = " Warrior"}, {storageID = 14966, title = " Keeper"}, {storageID = 14967, title = " Guardian"}, {storageID = 14968, title = " Sage"}, {storageID = 14969, title = " Tutor"}, {storageID = 14970, title = " Senior Tutor"}, {storageID = 14971, title = " King"}, } local function getTitle(uid) local player = Player(uid) if not player then return false end for i = #titles, 1, -1 do if player:getStorageValue(titles[i].storageID) == 1 then return titles[i].title end end return false end function Player:onBrowseField(position) return true end local function getHours(seconds) return math.floor((seconds/60)/60) end local function getMinutes(seconds) return math.floor(seconds/60) end local function getTime(seconds) local hours, minutes = getHours(seconds), getMinutes(seconds) if (minutes > 59) then minutes = minutes-hours*60 end if (minutes < 10) then minutes = "0" ..minutes end return hours..":"..minutes.. "h" end function Player:onLook(thing, position, distance) local description = 'You see ' if thing:isItem() then if thing.actionid == 5640 then description = description .. 'a honeyflower patch.' elseif thing.actionid == 5641 then description = description .. 'a banana palm.' else description = description .. thing:getDescription(distance) end local itemType = thing:getType() if (itemType and itemType:getImbuingSlots() > 0) then local imbuingSlots = "Imbuements: (" for i = 1, itemType:getImbuingSlots() do local specialAttr = thing:getSpecialAttribute(i) local time = 0 if (thing:getSpecialAttribute(i+3)) then time = getTime(thing:getSpecialAttribute(i+3)) end if (specialAttr) then if (i ~= itemType:getImbuingSlots()) then imbuingSlots = imbuingSlots.. "" ..specialAttr.." " ..time..", " else imbuingSlots = imbuingSlots.. "" ..specialAttr.." " ..time..")." end else if (i ~= itemType:getImbuingSlots()) then imbuingSlots = imbuingSlots.. "Empty Slot, " else imbuingSlots = imbuingSlots.. "Empty Slot)." end end end description = string.gsub(description, "It weighs", imbuingSlots.. "\nIt weighs") end else description = description .. thing:getDescription(distance) end --[[-- KD look if thing:isCreature() and thing:isPlayer() then description = string.format("%s\n [PVP Kills: %d] \n [PVP Deaths: %d] \n", description, math.max(0, thing:getStorageValue(167912)), math.max(0, thing:getStorageValue(167913))) end end--]] --[[-- MARRY if LOOK_MARRIAGE_DESCR and thing:isCreature() then if thing:isPlayer() then description = description .. self:getMarriageDescription(thing) end end--]] if self:getGroup():getAccess() then if thing:isItem() then description = string.format('%s\nItem ID: %d', description, thing.itemid) local actionId = thing.actionid if actionId ~= 0 then description = string.format('%s, Action ID: %d', description, actionId) end local uniqueId = thing:getAttribute(ITEM_ATTRIBUTE_UNIQUEID) if uniqueId > 0 and uniqueId < 65536 then description = string.format('%s, Unique ID: %d', description, uniqueId) end description = description .. '.' local itemType = thing:getType() local transformEquipId = itemType:getTransformEquipId() local transformDeEquipId = itemType:getTransformDeEquipId() if transformEquipId ~= 0 then description = string.format('%s\nTransforms to: %d (onEquip)', description, transformEquipId) elseif transformDeEquipId ~= 0 then description = string.format('%s\nTransforms to: %d (onDeEquip)', description, transformDeEquipId) end local decayId = itemType:getDecayId() if decayId ~= -1 then description = string.format('%s\nDecays to: %d', description, decayId) end elseif thing:isCreature() then local title = getTitle(thing.uid) if title then description = description .. title .. " of Relembra." end local str = '%s\nHealth: %d / %d' if thing:getMaxMana() > 0 then str = string.format('%s, Mana: %d / %d', str, thing:getMana(), thing:getMaxMana()) end description = string.format(str, description, thing:getHealth(), thing:getMaxHealth()) .. '.' end local position = thing:getPosition() description = string.format( '%s\nPosition: %d, %d, %d', description, position.x, position.y, position.z ) if thing:isCreature() and thing:isPlayer() then description = string.format('%s\nIP: %s.', description, Game.convertIpToString(thing:getIp())) end end self:sendTextMessage(MESSAGE_INFO_DESCR, description) end function Player:onLookInBattleList(creature, distance) local description = 'You see ' .. creature:getDescription(distance) if self:getGroup():getAccess() then local str = '%s\nHealth: %d / %d' if creature:getMaxMana() > 0 then str = string.format('%s, Mana: %d / %d', str, creature:getMana(), creature:getMaxMana()) end description = string.format(str, description, creature:getHealth(), creature:getMaxHealth()) .. '.' local position = creature:getPosition() description = string.format( '%s\nPosition: %d, %d, %d', description, position.x, position.y, position.z ) if creature:isPlayer() then description = string.format('%s\nIP: %s.', description, Game.convertIpToString(creature:getIp())) end end --[[KD look if creature:isPlayer() and creature:isCreature() then description = string.format("%s\n [PVP Kills: %d] \n [PVP Deaths: %d] \n", description, math.max(0, creature:getStorageValue(167912)), math.max(0, creature:getStorageValue(167913))) end--]] --[[-- MARRY if LOOK_MARRIAGE_DESCR and creature:isCreature() then if creature:isPlayer() then description = description .. self:getMarriageDescription(creature) end end--]] self:sendTextMessage(MESSAGE_INFO_DESCR, description) end function Player:onLookInTrade(partner, item, distance) self:sendTextMessage(MESSAGE_INFO_DESCR, 'You see ' .. item:getDescription(distance)) end function Player:onLookInShop(itemType, count) return true end function Player:onMoveCreature(creature, fromPosition, toPosition) return true end function Player:onTurn(direction) if self:getAccountType() >= ACCOUNT_TYPE_GOD and self:getGroup():getAccess() then if self:getDirection() == direction then local nextPosition = self:getPosition() nextPosition:getNextPosition(direction) self:teleportTo(nextPosition, true) end end return true end local function getAllItemsByAid(player, aid, item) local containers = {} local items = {} local sitem = item if sitem then if sitem.uid > 0 then if isContainer(sitem.uid) then table.insert(containers, sitem.uid) elseif not (aid) or aid == sitem:getActionId() then table.insert(items, sitem) end end end while #containers > 0 do for k = (Container(containers[1]):getSize() - 1), 0, -1 do local tmp = Container(containers[1]):getItem(k) if isContainer(tmp.uid) then table.insert(containers, tmp.uid) elseif not (aid) or aid == tmp:getActionId() then table.insert(items, tmp) end end table.remove(containers, 1) end return items end function Player:onTradeRequest(target, item) local tmpCont = Container(item:getUniqueId()) if (tmpCont) then if (#getAllItemsByAid(self, 23095, item) > 0) then return false end end if (isInArray({1738, 1740, 1747, 1748, 1749, 8766}, item.itemid) and item.actionid > 0 or item.actionid == 5640) or item.itemid == 26377 or item:getActionId() == 23095 then self:sendCancelMessage(RETURNVALUE_NOTPOSSIBLE) return false end return true end function Player:onTradeAccept(target, item, targetItem) return true end local soulCondition = Condition(CONDITION_SOUL, CONDITIONID_DEFAULT) soulCondition:setTicks(4 * 60 * 1000) soulCondition:setParameter(CONDITION_PARAM_SOULGAIN, 1) function useStaminaImbuing(player, item) for i = 1, item:getType():getImbuingSlots() do if (item:isActiveImbuement(i+3)) then local staminaMinutes = item:getSpecialAttribute(i+3)/60 if (staminaMinutes > 0) then local currentTime = os.time() local timePassed = currentTime - item:getSpecialAttribute(i+6) if timePassed > 0 then if timePassed > 60 then if staminaMinutes > 2 then staminaMinutes = staminaMinutes - 2 else staminaMinutes = 0 end item:setSpecialAttribute(i+6, currentTime + 120) else staminaMinutes = staminaMinutes - 1 item:setSpecialAttribute(i+6, currentTime + 60) end end item:setSpecialAttribute(i+3, staminaMinutes*60) end end end end local function useStamina(player) local staminaMinutes = player:getStamina() if staminaMinutes == 0 then return end local playerId = player:getId() local currentTime = os.time() local timePassed = currentTime - nextUseStaminaTime[playerId] if timePassed <= 0 then return end if timePassed > 60 then if staminaMinutes > 2 then staminaMinutes = staminaMinutes - 2 else staminaMinutes = 0 end nextUseStaminaTime[playerId] = currentTime + 120 else staminaMinutes = staminaMinutes - 1 nextUseStaminaTime[playerId] = currentTime + 60 end player:setStamina(staminaMinutes) end local function useStaminaXp(player) local staminaMinutes = player:getExpBoostStamina() if staminaMinutes == 0 then return end local playerId = player:getId() local currentTime = os.time() local timePassed = currentTime - nextUseXpStamina[playerId] if timePassed <= 0 then return end if timePassed > 60 then if staminaMinutes > 2 then staminaMinutes = staminaMinutes - 2 else staminaMinutes = 0 end nextUseXpStamina[playerId] = currentTime + 120 else staminaMinutes = staminaMinutes - 1 nextUseXpStamina[playerId] = currentTime + 60 end player:setExpBoostStamina(staminaMinutes) end local function useStaminaPrey(player, name) for i = 1, 3 do if (player:isActiveByName(i-1, name)) then local staminaMinutes = player:getPreyStamina(i-1)/60 if (staminaMinutes > 0) then local playerId = player:getId()+i local currentTime = os.time() local timePassed = currentTime - nextUseStaminaPrey[playerId].Time if timePassed > 0 then if timePassed > 60 then if staminaMinutes > 2 then staminaMinutes = staminaMinutes - 2 else staminaMinutes = 0 end nextUseStaminaPrey[playerId].Time = currentTime + 120 else staminaMinutes = staminaMinutes - 1 nextUseStaminaPrey[playerId].Time = currentTime + 60 end end player:setPreyStamina(i-1, staminaMinutes*60) player:sendPreyTimeLeft(i-1, staminaMinutes*60) end end end end function Player:onGainExperience(source, exp, rawExp) if not source or source:isPlayer() then return exp end --if self:isPremium() then --local exp_extra = 0.8 -- 20% + --exp = exp * exp_extra --end -- Soul regeneration local vocation = self:getVocation() if self:getSoul() < vocation:getMaxSoul() and exp >= self:getLevel() then soulCondition:setParameter(CONDITION_PARAM_SOULTICKS, vocation:getSoulGainTicks() * 1000) self:addCondition(soulCondition) end -- Apply experience stage multiplier exp = exp * Game.getExperienceStage(self:getLevel()) for i = 1, 3 do if (self:isActive(i-1)) then local bonusInfo = self:getBonusInfo(i-1) if (bonusInfo.Type == 2 and source:getName() == bonusInfo.Name) then exp = exp + math.floor(exp * (bonusInfo.Value/100)) break end end end if (self:getExpBoostStamina() <= 0 and self:getExpBoost() > 0) then self:setExpBoost(0) -- reset xp boost to 0 end -- Mais compacto, depois da verificação de antes (reset) ele só da xp se tiver if (self:getExpBoost() > 0) then exp = exp + (exp * (self:getExpBoost()/100)) -- Exp Boost end local party = self:getParty() if (party) then if (party:isSharedExperienceActive() and party:isSharedExperienceEnabled()) then local tableVocs = {} local count = 0 local totalCount = 0 local leaderId = party:getLeader():getVocation():getId() if (leaderId) then tableVocs[leaderId] = 1 count = count + 1 totalCount = totalCount + 1 end for i, v in pairs(party:getMembers()) do local vocId = v:getVocation():getId() if (tableVocs[vocId] == nil) then tableVocs[vocId] = 1 count = count + 1 end totalCount = totalCount + 1 end if (totalCount <= 10 and count >= 4) then exp = exp * 2 end end end -- Prey Stamina Modifier useStaminaPrey(self, source:getName()) -- Exp Boost Modifier useStaminaXp(self) -- Stamina modifier if configManager.getBoolean(configKeys.STAMINA_SYSTEM) then useStamina(self) local staminaMinutes = self:getStamina() if staminaMinutes > 2400 and self:isPremium() then exp = exp * 1.5 elseif staminaMinutes <= 840 then exp = exp * 0.5 end end return exp end function Player:onLoseExperience(exp) return exp end function Player:onGainSkillTries(skill, tries) if APPLY_SKILL_MULTIPLIER == false then return tries end if skill == SKILL_MAGLEVEL then return tries * configManager.getNumber(configKeys.RATE_MAGIC) end return tries * configManager.getNumber(configKeys.RATE_SKILL) end function Player:onUseWeapon(normalDamage, elementType, elementDamage) --[[if (self:getAccountType() < ACCOUNT_TYPE_GOD) then return normalDamage, elementType, elementDamage end]]-- local weaponSlot = self:getSlotItem(CONST_SLOT_LEFT) if (weaponSlot and weaponSlot:getType():getImbuingSlots() > 0) then for i = 1, 3 do local slotEnchant = weaponSlot:getSpecialAttribute(i) if (slotEnchant) then local percentDamage, enchantPercent = 0, weaponSlot:getImbuementPercent(slotEnchant) local typeEnchant = weaponSlot:getImbuementType(i) or "" if (typeEnchant ~= "") then useStaminaImbuing(self, weaponSlot) end if (typeEnchant ~= "hitpointsleech" and typeEnchant ~= "manapointsleech" and typeEnchant ~= "criticalhit") then percentDamage = normalDamage*(enchantPercent/100) normalDamage = normalDamage - percentDamage elementDamage = weaponSlot:getType():getAttack()*(enchantPercent/100) end if (typeEnchant == "firedamage") then elementType = COMBAT_FIREDAMAGE elseif (typeEnchant == "earthdamage") then elementType = COMBAT_EARTHDAMAGE elseif (typeEnchant == "icedamage") then elementType = COMBAT_ICEDAMAGE elseif (typeEnchant == "energydamage") then elementType = COMBAT_ENERGYDAMAGE elseif (typeEnchant == "deathdamage") then elementType = COMBAT_DEATHDAMAGE end end end end return normalDamage, elementType, elementDamage end function Player:onCombatSpell(normalDamage, elementDamage, elementType) --[[normalDamage = normalDamage/2 elementDamage = 22 elementType = COMBAT_FIREDAMAGE--]] return normalDamage, elementType, elementDamage end local exhaust = { } -- SSA exhaust local function distanceBetween(pos1, pos2) return math.abs(pos1-pos2) end function Player:onMoveItem(item, count, fromPosition, toPosition) local containerIdFrom = fromPosition.y - 64 local containerFrom = self:getContainerById(containerIdFrom) if (containerFrom) then if (containerFrom:getId() == 26052 and toPosition.y >= 1 and toPosition.y <= 11 and toPosition.y ~= 3) then self:sendCancelMessage("You need to move the item for your backpack first.") return false end if item:getId() == 27595 then self:sendCancelMessage('You cannot move this object.') return false end if (item:getId() == 26377 and containerFrom:getId() == 26052) then self:sendCancelMessage("You can't move this item from Store Inbox.") return false end end if (toPosition.y == CONST_SLOT_FEET) then local feetItem = self:getSlotItem(CONST_SLOT_FEET) if (feetItem and feetItem:getActionId() == 23095) then return false end end if (item:isContainer()) then local vipItems = getAllItemsByAid(self, 23095, item) if (#vipItems > 0) then return false end end if (toPosition.y > 1000 and item:getActionId() == 23095) then return false end local containerTo = self:getContainerById(toPosition.y-64) if (containerTo) then -- VIP Boots guild in Ground bp if (item:getActionId() == 23095) then if (containerTo:getId() == 2594 or containerTo:getId() >= 25453 and containerTo:getId() <= 25469) then return false end local tileCont = Tile(containerTo:getPosition()) if (tileCont) then for i, v in pairs(tileCont:getItems()) do if (v:getUniqueId() == containerTo:getUniqueId()) then return false end end end end if (item:getId() == 26377 and containerTo:getId() ~= 26052) then self:sendCancelMessage("You can only move this item to Store Inbox.") return false end -- Store Inbox if (containerTo:getId() == 26052 and item:getId() ~= 26377) then self:sendCancelMessage("You cannot add items in the store inbox.") return false end -- Gold Pounch if (containerTo:getId() == 26377) then if (not (item:getId() == 2160 or item:getId() == 2152 or item:getId() == 2148)) then self:sendCancelMessage("You can move only money to this container.") return false end end end --- local amuletId = 2197 local storage = 1000 local delay = 1 -- seconds if item:getId() == amuletId then if toPosition.y == CONST_SLOT_NECKLACE then if os.time() > self:getStorageValue(storage) then self:setStorageValue(storage, os.time() + delay) else self:sendCancelMessage("You cannot move this object to fast.") return false end end end --- LIONS ROCK START if self:getStorageValue(lionrock.storages.playerCanDoTasks) - os.time() < 0 then local p, i = lionrock.positions, lionrock.items local checkPr = false if item:getId() == lionrock.items.ruby and toPosition.x == p.ruby.x and toPosition.y == p.ruby.y and toPosition.z == p.ruby.z then -- Ruby self:sendTextMessage(MESSAGE_EVENT_ADVANCE, "You place the ruby on the small socket. A red flame begins to burn.") checkPr = true if lionrock.taskactive.ruby ~= true then lionrock.taskactive.ruby = true end local tile = Tile(p.ruby) if tile:getItemCountById(i.redflame) < 1 then Game.createItem(i.redflame, 1, p.ruby) end end if item:getId() == lionrock.items.sapphire and toPosition.x == p.sapphire.x and toPosition.y == p.sapphire.y and toPosition.z == p.sapphire.z then -- Sapphire self:sendTextMessage(MESSAGE_EVENT_ADVANCE, "You place the sapphire on the small socket. A blue flame begins to burn.") checkPr = true if lionrock.taskactive.sapphire ~= true then lionrock.taskactive.sapphire = true end local tile = Tile(p.sapphire) if tile:getItemCountById(i.blueflame) < 1 then Game.createItem(i.blueflame, 1, p.sapphire) end end if item:getId() == lionrock.items.amethyst and toPosition.x == p.amethyst.x and toPosition.y == p.amethyst.y and toPosition.z == p.amethyst.z then -- Amethyst self:sendTextMessage(MESSAGE_EVENT_ADVANCE, "You place the topaz on the small socket. A yellow flame begins to burn.") checkPr = true if lionrock.taskactive.amethyst ~= true then lionrock.taskactive.amethyst = true end local tile = Tile(p.amethyst) if tile:getItemCountById(i.yellowflame) < 1 then Game.createItem(i.yellowflame, 1, p.amethyst) end end if item:getId() == lionrock.items.topaz and toPosition.x == p.topaz.x and toPosition.y == p.topaz.y and toPosition.z == p.topaz.z then -- Topaz self:sendTextMessage(MESSAGE_EVENT_ADVANCE, "You place the amethyst on the small socket. A violet flame begins to burn.") checkPr = true if lionrock.taskactive.topaz ~= true then lionrock.taskactive.topaz = true end local tile = Tile(p.topaz) if tile:getItemCountById(i.violetflame) < 1 then Game.createItem(i.violetflame, 1, p.topaz) end end if checkPr == true then -- Adding the Fountain which gives present if lionrock.taskactive.ruby == true and lionrock.taskactive.sapphire == true and lionrock.taskactive.amethyst == true and lionrock.taskactive.topaz == true then local fountain = Game.createItem(i.rewardfountain, 1, { x=33073, y=32300, z=9}) fountain:setActionId(41357) local stone = Tile({ x=33073, y=32300, z=9}):getItemById(3608) if stone ~= nil then stone:remove() end self:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Something happens at the centre of the room ..."); end -- Removing Item item:remove(1) end end if toPosition.x == CONTAINER_POSITION then local cid = toPosition.y - 64 -- container id local container = self:getContainerById(cid) if not container then return true end if toPosition.x == CONTAINER_POSITION and toCylinder and toCylinder:getId() == 26052 then self:sendCancelMessage(RETURNVALUE_CONTAINERNOTENOUGHROOM) return false end -- Do not let the player insert items into either the Reward Container or the Reward Chest local itemId = container:getId() if itemId == ITEM_REWARD_CONTAINER or itemId == ITEM_REWARD_CHEST then self:sendCancelMessage(RETURNVALUE_NOTPOSSIBLE) return false end -- The player also shouldn't be able to insert items into the boss corpse local tile = Tile(container:getPosition()) for _, item in ipairs(tile:getItems() or { }) do if item:getAttribute(ITEM_ATTRIBUTE_CORPSEOWNER) == 2^31 - 1 and item:getName() == container:getName() then self:sendCancelMessage(RETURNVALUE_NOTPOSSIBLE) return false end end end -- MOVER PRO TP if blockTeleportTrashing and toPosition.x ~= CONTAINER_POSITION then local thing = Tile(toPosition):getItemByType(ITEM_TYPE_TELEPORT) if thing then self:sendCancelMessage(RETURNVALUE_NOTPOSSIBLE) self:getPosition():sendMagicEffect(CONST_ME_POFF) return false end end -- MOVER PARCEL if item:getWeight() > 90000 and item:getId() == 2595 and tile and tile:getItemById(2593) then self:sendCancelMessage('You cannot move parcel too heavy to mailbox.') return false end --local tile = Tile(toPosition) if tile and tile:getItemById(21584) then self:sendCancelMessage(RETURNVALUE_NOTPOSSIBLE) self:getPosition():sendMagicEffect(CONST_ME_POFF) return false end -- Do not let the player move the boss corpse. if item:getAttribute(ITEM_ATTRIBUTE_CORPSEOWNER) == 2^31 - 1 then self:sendCancelMessage(RETURNVALUE_NOTPOSSIBLE) return false end return true end meu otserv é tfs 1.3 versão 10.00 - 11.32
Postado Março 28, 2024 1 ano Como funciona o sistema de reset do seu servidor? É feito por NPC? Se sim, poderia postar o script dele? Talvez esse NPC tenha um storage, facilitando a implementação do reset look.
Postado Março 28, 2024 1 ano Autor 9 horas atrás, Mateus Robeerto disse: Como funciona o sistema de reset do seu servidor? É feito por NPC? Se sim, poderia postar o script dele? Talvez esse NPC tenha um storage, facilitando a implementação do reset look. meu sistema de reset é pelo gesior, o Player reseta o char pelo site e fica salvo na database player.php Spoiler <?php if(!defined('INITIALIZED')) exit; class Player extends ObjectData { const LOADTYPE_ID = 'id'; const LOADTYPE_NAME = 'name'; const LOADTYPE_ACCOUNT_ID = 'account_id'; public static $table = 'players'; public $data = array('name' => null, 'group_id' => null, 'account_id' => null, 'level' => null, 'vocation' => null, 'health' => null, 'healthmax' => null, 'experience' => null, 'lookbody' => null, 'lookfeet' => null, 'lookhead' => null, 'looklegs' => null, 'looktype' => null, 'lookaddons' => null, 'maglevel' => null, 'mana' => null, 'manamax' => null, 'manaspent' => null, 'soul' => null, 'town_id' => null, 'posx' => null, 'posy' => null, 'posz' => null, 'conditions' => null, 'cap' => null, 'sex' => null, 'lastlogin' => null, 'lastip' => null, 'save' => null, 'skull' => null, 'skulltime' => null, 'lastlogout' => null, 'blessings' => null, 'balance' => null, 'stamina' => null, 'skill_fist' => null, 'skill_fist_tries' => null, 'skill_club' => null, 'skill_club_tries' => null, 'skill_sword' => null, 'skill_sword_tries' => null, 'skill_axe' => null, 'skill_axe_tries' => null, 'skill_dist' => null, 'skill_dist_tries' => null, 'skill_shielding' => null, 'skill_shielding_tries' => null, 'skill_fishing' => null, 'skill_fishing_tries' => null , 'deleted' => null, 'create_ip' => null, 'create_date' => null, 'comment' => null, 'hide_char' => null, 'resets' => null); public static $fields = array('id', 'name', 'group_id', 'account_id', 'level', 'vocation', 'health', 'healthmax', 'experience', 'lookbody', 'lookfeet', 'lookhead', 'looklegs', 'looktype', 'lookaddons', 'maglevel', 'mana', 'manamax', 'manaspent', 'soul', 'town_id', 'posx', 'posy', 'posz', 'conditions', 'cap', 'sex', 'lastlogin', 'lastip', 'save', 'skull', 'skulltime', 'lastlogout', 'blessings', 'balance', 'stamina', 'skill_fist', 'skill_fist_tries', 'skill_club', 'skill_club_tries', 'skill_sword', 'skill_sword_tries', 'skill_axe', 'skill_axe_tries', 'skill_dist', 'skill_dist_tries', 'skill_shielding', 'skill_shielding_tries', 'skill_fishing', 'skill_fishing_tries', 'deleted', 'create_ip', 'create_date', 'comment', 'hide_char', 'resets'); public static $skillNames = array('fist', 'club', 'sword', 'axe', 'dist', 'shielding', 'fishing'); public $items; public $storages; public $account; public $rank; public $guildNick; public static $onlineList; public function __construct($search_text = null, $search_by = self::LOADTYPE_ID) { if($search_text != null) $this->load($search_text, $search_by); } public function load($search_text, $search_by = self::LOADTYPE_ID) { if(in_array($search_by, self::$fields)) $search_string = $this->getDatabaseHandler()->fieldName($search_by) . ' = ' . $this->getDatabaseHandler()->quote($search_text); else new Error_Critic('', 'Wrong Player search_by type.'); $fieldsArray = array(); foreach(self::$fields as $fieldName) $fieldsArray[] = $this->getDatabaseHandler()->fieldName($fieldName); $this->data = $this->getDatabaseHandler()->query('SELECT ' . implode(', ', $fieldsArray) . ' FROM ' . $this->getDatabaseHandler()->tableName(self::$table) . ' WHERE ' . $search_string)->fetch(); } public function loadById($id) { $this->load($id, self::LOADTYPE_ID); } public function loadByName($name) { $this->load($name, self::LOADTYPE_NAME); } public function save($forceInsert = false) { if(!isset($this->data['id']) || $forceInsert) { $keys = array(); $values = array(); foreach(self::$fields as $key) if($key != 'id') { $keys[] = $this->getDatabaseHandler()->fieldName($key); $values[] = $this->getDatabaseHandler()->quote($this->data[$key]); } $this->getDatabaseHandler()->query('INSERT INTO ' . $this->getDatabaseHandler()->tableName(self::$table) . ' (' . implode(', ', $keys) . ') VALUES (' . implode(', ', $values) . ')'); $this->setID($this->getDatabaseHandler()->lastInsertId()); } else { $updates = array(); foreach(self::$fields as $key) $updates[] = $this->getDatabaseHandler()->fieldName($key) . ' = ' . $this->getDatabaseHandler()->quote($this->data[$key]); $this->getDatabaseHandler()->query('UPDATE ' . $this->getDatabaseHandler()->tableName(self::$table) . ' SET ' . implode(', ', $updates) . ' WHERE ' . $this->getDatabaseHandler()->fieldName('id') . ' = ' . $this->getDatabaseHandler()->quote($this->data['id'])); } } public function getItems($forceReload = false) { if(!isset($this->items) || $forceReload) $this->items = new ItemsList($this->getID()); return $this->items; } public function saveItems() { if(isset($this->items)) { // if any script changed ID of player, function should save items with new player id $this->items->setPlayerId($this->getID()); $this->items->save(); } else new Error_Critic('', 'Player::saveItems() - items not loaded, cannot save'); } public function loadStorages() { $this->storages = array(); // load all $storages = $this->getDatabaseHandler()->query('SELECT ' . $this->getDatabaseHandler()->fieldName('player_id') . ', ' . $this->getDatabaseHandler()->fieldName('key') . ', ' . $this->getDatabaseHandler()->fieldName('value') . ' FROM ' .$this->getDatabaseHandler()->tableName('player_storage') . ' WHERE ' . $this->getDatabaseHandler()->fieldName('player_id') . ' = ' . $this->getDatabaseHandler()->quote($this->data['id']))->fetchAll(); foreach($storages as $storage) { $this->storages[$storage['key']] = $storage['value']; } } public function saveStorages() { if(isset($this->storages)) { $this->getDatabaseHandler()->query('DELETE FROM ' .$this->getDatabaseHandler()->tableName('player_storage') . ' WHERE ' . $this->getDatabaseHandler()->fieldName('player_id') . ' = ' . $this->getDatabaseHandler()->quote($this->data['id'])); foreach($this->storages as $key => $value) { //save each $this->getDatabaseHandler()->query('INSERT INTO ' . $this->getDatabaseHandler()->tableName('player_storage') . ' (' . $this->getDatabaseHandler()->fieldName('player_id') . ', ' . $this->getDatabaseHandler()->fieldName('key') . ', ' . $this->getDatabaseHandler()->fieldName('value') . ', ) VALUES (' . $this->getDatabaseHandler()->quote($this->data['id']) . ', ' . $this->getDatabaseHandler()->quote($key) . ', ' . $this->getDatabaseHandler()->quote($value) . ')'); } } else new Error_Critic('', 'Player::saveStorages() - storages not loaded, cannot save'); } public function getStorage($key) { if(!isset($this->storages)) { $this->loadStorages(); } if(isset($this->storages[$key])) return $this->storages[$key]; else return null; } public function getStorages() { if(!isset($this->storages)) { $this->loadStorages(); } return $this->storages; } public function setStorage($key, $value) { if(!isset($this->storages)) { $this->loadStorages(); } $this->storages[$key] = $value; } public function removeStorage($key) { if(!isset($this->storages)) { $this->loadStorages(); } if(isset($this->storages[$key])) unset($this->storages[$key]); } public function getSkill($id) { if(isset(self::$skillNames[$id])) return $this->data['skill_' . self::$skillNames[$id]]; else new Error_Critic('', 'Player::getSkill() - Skill ' . htmlspecialchars($id) . ' does not exist'); } public function setSkill($id, $value) { if(isset(self::$skillNames[$id])) $this->data['skill_' . self::$skillNames[$id]] = $value; } public function getSkillCount($id) { if(isset(self::$skillNames[$id])) return $this->data['skill_' . self::$skillNames[$id] . '_tries']; else new Error_Critic('', 'Player::getSkillCount() - Skill ' . htmlspecialchars($id) . ' does not exist'); } public function setSkillCount($id, $count) { if(isset(self::$skillNames[$id])) $this->data['skill_' . self::$skillNames[$id] . '_tries'] = $value; } public function loadAccount() { $this->account = new Account($this->getAccountID()); } public function getAccount($forceReload = false) { if(!isset($this->account) || $forceReload) $this->loadAccount(); return $this->account; } public function setAccount($account) { $this->account = $account; $this->setAccountID($account->getID()); } public function loadRank() { $ranks = $this->getDatabaseHandler()->query('SELECT ' . $this->getDatabaseHandler()->fieldName('rank_id') . ', ' . $this->getDatabaseHandler()->fieldName('nick') . ' FROM ' . $this->getDatabaseHandler()->tableName('guild_membership') . ' WHERE ' . $this->getDatabaseHandler()->fieldName('player_id') . ' = ' . $this->getDatabaseHandler()->quote($this->getID()))->fetch(); if($ranks) { $this->rank = new GuildRank($ranks['rank_id']); $this->guildNick = $ranks['nick']; } else { $this->rank = null; $this->guildNick = ''; } } public function getRank($forceReload = false) { if(!isset($this->guildNick) || !isset($this->rank) || $forceReload) $this->loadRank(); return $this->rank; } public function setRank($rank = null) { $this->getDatabaseHandler()->query('DELETE FROM ' . $this->getDatabaseHandler()->tableName('guild_membership') . ' WHERE ' . $this->getDatabaseHandler()->fieldName('player_id') . ' = ' . $this->getDatabaseHandler()->quote($this->getID())); if($rank !== null) { $this->getDatabaseHandler()->query('INSERT INTO ' . $this->getDatabaseHandler()->tableName('guild_membership') . ' (' . $this->getDatabaseHandler()->fieldName('player_id') . ', ' . $this->getDatabaseHandler()->fieldName('guild_id') . ', ' . $this->getDatabaseHandler()->fieldName('rank_id') . ', ' . $this->getDatabaseHandler()->fieldName('nick') . ') VALUES (' . $this->getDatabaseHandler()->quote($this->getID()) . ', ' . $this->getDatabaseHandler()->quote($rank->getGuildID()) . ', ' . $this->getDatabaseHandler()->quote($rank->getID()) . ', ' . $this->getDatabaseHandler()->quote('') . ')'); } $this->rank = $rank; } public function hasGuild() { return $this->getRank() != null && $this->getRank()->isLoaded(); } public function setGuildNick($value) { $this->guildNick = $value; $this->getDatabaseHandler()->query('UPDATE ' . $this->getDatabaseHandler()->tableName('guild_membership') . ' SET ' . $this->getDatabaseHandler()->fieldName('nick') . ' = ' . $this->getDatabaseHandler()->quote($this->guildNick) . ' WHERE ' . $this->getDatabaseHandler()->fieldName('player_id') . ' = ' . $this->getDatabaseHandler()->quote($this->getID())); } public function getGuildNick() { if(!isset($this->guildNick) || !isset($this->rank)) $this->loadRank(); return $this->guildNick; } public function removeGuildInvitations() { $this->getDatabaseHandler()->query('DELETE FROM ' . $this->getDatabaseHandler()->tableName('guild_invites') . ' WHERE ' . $this->getDatabaseHandler()->fieldName('player_id') . ' = ' . $this->getDatabaseHandler()->quote($this->getID())); } public function unban() { $this->getAccount()->unban(); } public function isBanned() { return $this->getAccount()->isBanned(); } public function isNamelocked() { return false; } public function delete() { $this->db->query('UPDATE ' . $this->getDatabaseHandler()->tableName(self::$table) . ' SET ' . $this->getDatabaseHandler()->fieldName('deleted') . ' = 1 WHERE ' . $this->getDatabaseHandler()->fieldName('id') . ' = ' . $this->getDatabaseHandler()->quote($this->data['id'])); unset($this->data['id']); } /* * default tfs 0.3.6 fields */ public function setID($value){$this->data['id'] = $value;} public function getID(){return $this->data['id'];} // Kawo add public function getResets(){return $this->data['resets'];} //##### public function setAccountID($value){$this->data['account_id'] = $value;} public function getAccountID(){return $this->data['account_id'];} public function setName($value){$this->data['name'] = $value;} public function getName(){return $this->data['name'];} public function setGroupID($value){$this->data['group_id'] = $value;} public function getGroupID(){return $this->data['group_id'];} public function setVocation($value){$this->data['vocation'] = $value;} public function getVocation(){return $this->data['vocation'];} public function setLevel($value){$this->data['level'] = $value;} public function getLevel(){return $this->data['level'];} public function setExperience($value){$this->data['experience'] = $value;} public function getExperience(){return $this->data['experience'];} public function setHealth($value){$this->data['health'] = $value;} public function getHealth(){return $this->data['health'];} public function setHealthMax($value){$this->data['healthmax'] = $value;} public function getHealthMax(){return $this->data['healthmax'];} public function setMana($value){$this->data['mana'] = $value;} public function getMana(){return $this->data['mana'];} public function setManaMax($value){$this->data['manamax'] = $value;} public function getManaMax(){return $this->data['manamax'];} public function setMagLevel($value){$this->data['maglevel'] = $value;} public function getMagLevel(){return $this->data['maglevel'];} public function setManaSpent($value){$this->data['manaspent'] = $value;} public function getManaSpent(){return $this->data['manaspent'];} public function setSex($value){$this->data['sex'] = $value;} public function getSex(){return $this->data['sex'];} public function setTown($value){$this->data['town_id'] = $value;} public function getTown(){return $this->data['town_id'];} public function setPosX($value){$this->data['posx'] = $value;} public function getPosX(){return $this->data['posx'];} public function setPosY($value){$this->data['posy'] = $value;} public function getPosY(){return $this->data['posy'];} public function setPosZ($value){$this->data['posz'] = $value;} public function getPosZ(){return $this->data['posz'];} public function setCapacity($value){$this->data['cap'] = $value;} public function getCapacity(){return $this->data['cap'];} public function setSoul($value){$this->data['soul'] = $value;} public function getSoul(){return $this->data['soul'];} public function setConditions($value){$this->data['conditions'] = $value;} public function getConditions(){return $this->data['conditions'];} public function setLastIP($value){$this->data['lastip'] = $value;} public function getLastIP(){return $this->data['lastip'];} public function setLastLogin($value){$this->data['lastlogin'] = $value;} public function getLastLogin(){return $this->data['lastlogin'];} public function setLastLogout($value){$this->data['lastlogout'] = $value;} public function getLastLogout(){return $this->data['lastlogout'];} public function setSkull($value){$this->data['skull'] = $value;} public function getSkull(){return $this->data['skull'];} public function setSkullTime($value){$this->data['skulltime'] = $value;} public function getSkullTime(){return $this->data['skulltime'];} public function setSave($value = 1){$this->data['save'] = (int) $value;} public function getSave(){return $this->data['save'];} public function setBlessings($value){$this->data['blessings'] = $value;} public function getBlessings(){return $this->data['blessings'];} public function setBalance($value){$this->data['balance'] = $value;} public function getBalance(){return $this->data['balance'];} public function setStamina($value){$this->data['stamina'] = $value;} public function getStamina(){return $this->data['stamina'];} public function setDeleted($value){$this->data['deleted'] = (int) $value;} public function isDeleted(){return (bool) $this->data['deleted'];} public function setLookBody($value){$this->data['lookbody'] = $value;} public function getLookBody(){return $this->data['lookbody'];} public function setLookFeet($value){$this->data['lookfeet'] = $value;} public function getLookFeet(){return $this->data['lookfeet'];} public function setLookHead($value){$this->data['lookhead'] = $value;} public function getLookHead(){return $this->data['lookhead'];} public function setLookLegs($value){$this->data['looklegs'] = $value;} public function getLookLegs(){return $this->data['looklegs'];} public function setLookType($value){$this->data['looktype'] = $value;} public function getLookType(){return $this->data['looktype'];} public function setLookAddons($value){$this->data['lookaddons'] = $value;} public function getLookAddons(){return $this->data['lookaddons'];} /* * Custom AAC fields * create_ip , INT, default 0 * create_date , INT, default 0 * hide_char , INT, default 0 * comment , TEXT, default '' */ public function setCreateIP($value){$this->data['create_ip'] = $value;} public function getCreateIP(){return $this->data['create_ip'];} public function setCreateDate($value){$this->data['create_date'] = $value;} public function getCreateDate(){return $this->data['create_date'];} public function setHidden($value){$this->data['hide_char'] = (int) $value;} public function isHidden(){return (bool) $this->data['hide_char'];} public function setComment($value){$this->data['comment'] = $value;} public function getComment(){return $this->data['comment'];} /* * for compability with old scripts */ public function setGroup($value){$this->setGroupID($value);} public function getGroup(){return $this->getGroupID();} public function getCreated(){return $this->getCreateDate();} public function setCreated($value){$this->setCreateDate($value);} public function setCap($value){$this->setCapacity($value);} public function getCap(){return $this->getCapacity();} public function isSaveSet(){return $this->getSave();} public function unsetSave(){$this->setSave(0);} public function getTownId(){return $this->getTown();} public function getHideChar(){return $this->isHidden();} public function find($name){$this->loadByName($name);} public static function isPlayerOnline($playerID) { if(!isset(self::$onlineList)) { self::$onlineList = array(); $onlines = Website::getDBHandle()->query('SELECT ' . Website::getDBHandle()->fieldName('player_id') . ' FROM ' . Website::getDBHandle()->tableName('players_online'))->fetchAll(); foreach($onlines as $online) { self::$onlineList[$online['player_id']] = $online['player_id']; } } return isset(self::$onlineList[$playerID]); } public function isOnline() { return self::isPlayerOnline($this->getID()); } public function getOnline() { return self::isPlayerOnline($this->getID()); } } accountmanagement.php Spoiler <img id="ContentBoxHeadline" class="Title" src="layouts/tibiacom/images/header/headline-accountmanagement.gif" alt="Contentbox headline"> <?php if(!defined('INITIALIZED')) exit; if(!$logged) if($action == "logout") $main_content .= '<div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Logout Successful</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td>You have logged out of your '.htmlspecialchars($config['server']['serverName']).' account. In order to view your account you need to <a href="?subtopic=accountmanagement" >log in</a> again.</td></tr> </table> </div> </table></div></td></tr>'; else { if(isset($isTryingToLogin)) { switch(Visitor::getLoginState()) { case Visitor::LOGINSTATE_NO_ACCOUNT: $main_content .= 'Account with that name doesn\'t exist.'; break; case Visitor::LOGINSTATE_WRONG_PASSWORD: $main_content .= 'Wrong password to account.'; break; } } $main_content .= 'Please enter your account name and your password.<br/><a href="?subtopic=createaccount" >Create an account</a> if you do not have one yet.<br/><br/><form action="?subtopic=accountmanagement" method="post" ><div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Account Login</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td class="LabelV" ><span >Account Name:</span></td><td style="width:100%;" ><input type="password" name="account_login" SIZE="10" maxlength="10" ></td></tr><tr><td class="LabelV" ><span >Password:</span></td><td><input type="password" name="password_login" size="30" maxlength="29" ></td></tr> </table> </div> </table></div></td></tr><br/><table width="100%" ><tr align="center" ><td><table border="0" cellspacing="0" cellpadding="0" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Submit" alt="Submit" src="'.$layout_name.'/images/buttons/_sbutton_submit.gif" ></div></div></td><tr></form></table></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=lostaccount" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Account lost?" alt="Account lost?" src="'.$layout_name.'/images/buttons/_sbutton_accountlost.gif" ></div></div></td></tr></form></table></td></tr></table>'; } else { if($action == "") { $account_reckey = $account_logged->getCustomField("key"); if($account_logged->getPremDays() > 0) $account_status = '<b><font color="green">Premium Account, '. $account_logged->getPremDays() .' days left</font></b>'; else $account_status = '<b><font color="red">Free Account</font></b>'; if(empty($account_reckey)) $account_registred = '<b><font color="red">No</font></b>'; else if($config['site']['generate_new_reckey'] && $config['site']['send_emails']) $account_registred = '<b><font color="green">Yes ( <a href="?subtopic=accountmanagement&action=newreckey"> Buy new Rec key </a> )</font></b>'; else $account_registred = '<b><font color="green">Yes</font></b>'; $account_created = $account_logged->getCreateDate(); $account_email = $account_logged->getEMail(); $account_email_new_time = $account_logged->getCustomField("email_new_time"); if($account_email_new_time > 1) $account_email_new = $account_logged->getCustomField("email_new"); $account_rlname = $account_logged->getRLName(); $account_location = $account_logged->getLocation(); if($account_logged->isBanned()) if($account_logged->getBanTime() > 0) $welcome_msg = '<font color="red">Your account is banished until '.date("j F Y, G:i:s", $account_logged->getBanTime()).'!</font>'; else $welcome_msg = '<font color="red">Your account is banished FOREVER!</font>'; else $welcome_msg = 'Welcome to your account!'; $main_content .= '<div class="SmallBox" > <div class="MessageContainer" ><div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div><div class="BoxFrameEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div><div class="BoxFrameEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div><div class="Message" > <div class="BoxFrameVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div><div class="BoxFrameVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div><table><td width="100%"></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement&action=logout" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Logout" alt="Logout" src="'.$layout_name.'/images/buttons/_sbutton_logout.gif" ></div></div></td></tr></form></table></td></tr></table> </div><div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> </div></div><br/><center><table><tr><td><img src="'.$layout_name.'/images/content/headline-bracer-left.gif" /></td><td style="text-align:center;vertical-align:middle;horizontal-align:center;font-size:17px;font-weight:bold;" >'.$welcome_msg.'<br/></td><td><img src="'.$layout_name.'/images/content/headline-bracer-right.gif" /></td></tr></table><br/></center>'; //if account dont have recovery key show hint if(empty($account_reckey)) $main_content .= '<div class="SmallBox" ><div class="MessageContainer" > <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div><div class="BoxFrameEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div><div class="BoxFrameEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div><div class="Message" ><div class="BoxFrameVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div><div class="BoxFrameVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div><table><tr><td class="LabelV" >Hint:</td><td style="width:100%;" > <font color="red"> <b><h3>CREATE YOUR RECOVERY KEY AND SAVE IT! WE CANT GIVE YOUR CHAR BACK IF YOU GOT HACKED!!!!!! Click on "Register Account" and get your free recovery key today!</b></font></h3></td></tr></table><div align="center" ><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement&action=registeraccount" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Register Account" alt="Register Account" src="'.$layout_name.'/images/buttons/_sbutton_registeraccount.gif" ></div></div></td></tr></form></table></div></div> <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div><div class="BoxFrameEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div><div class="BoxFrameEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> </div></div><br/>'; if($account_email_new_time > 1) if($account_email_new_time < time()) $account_email_change = '<br>(You can accept <b>'.htmlspecialchars($account_email_new).'</b> as a new email.)'; else { $account_email_change = ' <br>You can accept <b>new e-mail after '.date("j F Y", $account_email_new_time).".</b>"; $main_content .= '<div class="SmallBox" > <div class="MessageContainer" > <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="Message" > <div class="BoxFrameVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="BoxFrameVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div><table><tr><td class="LabelV" >Note:</td><td style="width:100%;" >A request has been submitted to change the email address of this account to <b>'.htmlspecialchars($account_email_new).'</b>. After <b>'.date("j F Y, G:i:s", $account_email_new_time).'</b> you can accept the new email address and finish the process. Please cancel the request if you do not want your email address to be changed! Also cancel the request if you have no access to the new email address!</td></tr></table><div align="center" ><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement&action=changeemail" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Edit" alt="Edit" src="'.$layout_name.'/images/buttons/_sbutton_edit.gif" ></div></div></td></tr></form></table></div> </div> <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> </div></div><br/><br/>'; } $main_content .= '<a name="General+Information" ></a><div class="TopButtonContainer" ><div class="TopButton" ><a href="#top" > <image style="border:0px;" src="'.$layout_name.'/images/content/back-to-top.gif" /></a></div></div><div class="TableContainer" ><table class="Table3" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><div class="Text" >General Information</div><span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span></div> </div><tr> <td> <div class="InnerTableContainer" > <table style="width:57%;" ><tr><td><div class="TableShadowContainerRightTop" > <div class="TableShadowRightTop" style="background-image:url('.$layout_name.'/images/content/table-shadow-rt.gif);" ></div></div><div class="TableContentAndRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-rm.gif);" ><div class="TableContentContainer" > <table class="TableContent" width="100%" ><tr style="background-color:'.$config['site']['darkborder'].';" ><td class="LabelV" >Email Address:</td><td style="width:90%;" >'.htmlspecialchars($account_email).''.$account_email_change.'</td></tr><tr style="background-color:'.$config['site']['lightborder'].';" ><td class="LabelV" >Created:</td><td>'.date("j F Y, G:i:s", $account_created).'</td></td><tr style="background-color:'.$config['site']['darkborder'].';" ><td class="LabelV" >Last Login:</td><td>'.date("j F Y, G:i:s", time()).'</td></tr><tr style="background-color:'.$config['site']['lightborder'].';" ><td class="LabelV" >Account Status:</td><td>'.$account_status.'</td></tr><tr style="background-color:'.$config['site']['darkborder'].';" ><td class="LabelV" >Registred:</td><td>'.$account_registred.'</td></tr></table></div></div><div class="TableShadowContainer" ><div class="TableBottomShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bm.gif);" ><div class="TableBottomLeftShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bl.gif);" ></div><div class="TableBottomRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-br.gif);" ></div> </div></div></td></tr><tr><td><table class="InnerTableButtonRow" cellpadding="0" cellspacing="0" ><tr><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement&action=changepassword" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Change Password" alt="Change Password" src="'.$layout_name.'/images/buttons/_sbutton_changepassword.gif" ></div></div></td></tr></form></table></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement&action=changeemail" method="post" ><tr><td style="border:0px;" ><input type="hidden" name=newemail value="" ><input type="hidden" name=newemaildate value=0 ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Change Email" alt="Change Email" src="'.$layout_name.'/images/buttons/_sbutton_changeemail.gif" ></div></div></td></tr></form> </table></td><td width="100%"></td>'; //show button "register account" if(empty($account_reckey)) $main_content .= '<td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement&action=registeraccount" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Register Account" alt="Register Account" src="'.$layout_name.'/images/buttons/_sbutton_registeraccount.gif" ></div></div></td></tr></form></table></td>'; $main_content .= '</tr></table></td></tr></table></div></table></div></td></tr><br/><a name="Public+Information" ></a><div class="TopButtonContainer" ><div class="TopButton" ><a href="#top" ><image style="border:0px;" src="'.$layout_name.'/images/content/back-to-top.gif" /></a></div></div><div class="TableContainer" > <table class="Table5" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" ><span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><div class="Text" >Public Information</div><span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span></div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td><div class="TableShadowContainerRightTop" > <div class="TableShadowRightTop" style="background-image:url('.$layout_name.'/images/content/table-shadow-rt.gif);" ></div></div><div class="TableContentAndRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-rm.gif);" ><div class="TableContentContainer" > <table class="TableContent" width="100%" ><tr><td><table style="width:100%;"><tr><td class="LabelV" >Real Name:</td><td style="width:90%;" >'.$account_rlname.'</td></tr><tr><td class="LabelV" >Location:</td><td style="width:90%;" >'.$account_location.'</td></tr></table></td><td align=right><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement&action=changeinfo" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Edit" alt="Edit" src="'.$layout_name.'/images/buttons/_sbutton_edit.gif" ></div></div></td></tr></form></table></td></tr> </table> </div></div><div class="TableShadowContainer" > <div class="TableBottomShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bm.gif);" > <div class="TableBottomLeftShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bl.gif);" ></div> <div class="TableBottomRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-br.gif);" ></div> </div></div></td></tr> </table> </div> </table></div></td></tr><br/><br/>'; $main_content .= '<a name="Characters" ></a><div class="TopButtonContainer" ><div class="TopButton" ><a href="#top" ><image style="border:0px;" src="'.$layout_name.'/images/content/back-to-top.gif" /></a></div></div><div class="TableContainer" > <table class="Table3" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" ><div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><div class="Text" >Characters</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span></div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td><div class="TableShadowContainerRightTop" ><div class="TableShadowRightTop" style="background-image:url('.$layout_name.'/images/content/table-shadow-rt.gif);" ></div></div><div class="TableContentAndRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-rm.gif);" ><div class="TableContentContainer" > <table class="TableContent" width="100%" ><tr class="LabelH" ><td style="width:65%" >Name</td><td style="width:15%" >Level</td><td style="width:7%">Status</td><td style="width:5%"> </td></tr>'; $account_players = $account_logged->getPlayersList(); //show list of players on account foreach($account_players as $account_player) { $player_number_counter++; $main_content .= '<tr style="background-color:'; if(is_int($player_number_counter / 2)) $main_content .= $config['site']['darkborder']; else $main_content .= $config['site']['lightborder']; $main_content .= ';" ><td><NOBR>'.$player_number_counter.'. '.htmlspecialchars($account_player->getName()); if($account_player->isDeleted()) $main_content .= '<font color="red"><b> [ DELETED ] </b> <a href="?subtopic=accountmanagement&action=undelete&name='.urlencode($account_player->getName()).'">>> UNDELETE <<</a></font>'; $main_content .= '</NOBR></td><td><NOBR>'.$account_player->getLevel().' '.htmlspecialchars($vocation_name[$account_player->getVocation()]).'</NOBR></td>'; if(!$account_player->isOnline()) $main_content .= '<td><font color="red"><b>Offline</b></font></td>'; else $main_content .= '<td><font color="green"><b>Online</b></font></td>'; $main_content .= '<td>[<a href="?subtopic=accountmanagement&action=changecomment&name='.urlencode($account_player->getName()).'" >Edit</a>]</td></tr>'; } $main_content .= '</table> </div></div><div class="TableShadowContainer" > <div class="TableBottomShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bm.gif);" > <div class="TableBottomLeftShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bl.gif);" ></div> <div class="TableBottomRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-br.gif);" ></div> </div></div></td></tr><tr><td><table class="InnerTableButtonRow" cellpadding="0" cellspacing="0" ><tr><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement&action=createcharacter" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Create Character" alt="Create Character" src="'.$layout_name.'/images/buttons/_sbutton_createcharacter.gif" ></div></div></td></tr></form></table></td><td style="width:57%;" ></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement&action=deletecharacter" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Delete Character" alt="Delete Character" src="'.$layout_name.'/images/buttons/_sbutton_deletecharacter.gif" ></div></div></td></tr></form></table></td><td style="width:100%;" ></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement&action=reset" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Reset Character" alt="Reset Character" src="'.$layout_name.'/images/buttons/_sbutton_resetcharacter.gif" ></div></div></td></tr></form></table></td> </tr></table></td></tr> </table> </div> </table></div></td></tr><br/><br/>'; } //########### CHANGE PASSWORD ########## if($action == "changepassword") { $new_password = trim($_POST['newpassword']); $new_password2 = trim($_POST['newpassword2']); $old_password = trim($_POST['oldpassword']); if(empty($new_password) && empty($new_password2) && empty($old_password)) { $main_content .= 'Please enter your current password and a new password. For your security, please enter the new password twice.<br/><br/><form action="?subtopic=accountmanagement&action=changepassword" method="post" ><div class="TableContainer" ><table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" ><div class="CaptionInnerContainer" ><span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><div class="Text" >Change Password</div><span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span></div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td class="LabelV" ><span >New Password:</span></td><td style="width:90%;" ><input type="password" name="newpassword" size="30" maxlength="29" ></td></tr><tr><td class="LabelV" ><span >New Password Again:</span></td><td><input type="password" name="newpassword2" size="30" maxlength="29" ></td></tr><tr><td class="LabelV" ><span >Current Password:</span></td><td><input type="password" name="oldpassword" size="30" maxlength="29" ></td></tr></table> </div> </table></div></td></tr><br/><table style="width:100%;" ><tr align="center"><td><table border="0" cellspacing="0" cellpadding="0" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Submit" alt="Submit" src="'.$layout_name.'/images/buttons/_sbutton_submit.gif" ></div></div></td><tr></form></table></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></td></tr></table>'; } else { if(empty($new_password) || empty($new_password2) || empty($old_password)) { $show_msgs[] = "Please fill in form."; } if($new_password != $new_password2) { $show_msgs[] = "The new passwords do not match!"; } if(empty($show_msgs)) { if(!check_password($new_password)) { $show_msgs[] = "New password contains illegal chars (a-z, A-Z and 0-9 only!) or lenght."; } if(!$account_logged->isValidPassword($old_password)) { $show_msgs[] = "Current password is incorrect!"; } } if(!empty($show_msgs)) { //show errors $main_content .= '<div class="SmallBox" > <div class="MessageContainer" > <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="ErrorMessage" > <div class="BoxFrameVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="BoxFrameVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="AttentionSign" style="background-image:url('.$layout_name.'/images/content/attentionsign.gif);" /></div><b>The Following Errors Have Occurred:</b><br/>'; foreach($show_msgs as $show_msg) { $main_content .= '<li>'.$show_msg; } $main_content .= '</div> <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> </div></div><br/>'; //show form $main_content .= 'Please enter your current password and a new password. For your security, please enter the new password twice.<br/><br/><form action="?subtopic=accountmanagement&action=changepassword" method="post" ><div class="TableContainer" ><table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" ><div class="CaptionInnerContainer" ><span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><div class="Text" >Change Password</div><span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span></div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td class="LabelV" ><span >New Password:</span></td><td style="width:90%;" ><input type="password" name="newpassword" size="30" maxlength="29" ></td></tr><tr><td class="LabelV" ><span >New Password Again:</span></td><td><input type="password" name="newpassword2" size="30" maxlength="29" ></td></tr><tr><td class="LabelV" ><span >Current Password:</span></td><td><input type="password" name="oldpassword" size="30" maxlength="29" ></td></tr></table> </div> </table></div></td></tr><br/><table style="width:100%;" ><tr align="center"><td><table border="0" cellspacing="0" cellpadding="0" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Submit" alt="Submit" src="'.$layout_name.'/images/buttons/_sbutton_submit.gif" ></div></div></td><tr></form></table></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></td></tr></table>'; } else { $org_pass = $new_password; $account_logged->setPassword($new_password); $account_logged->save(); $main_content .= '<div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Password Changed</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td>Your password has been changed.'; if($config['site']['send_emails'] && $config['site']['send_mail_when_change_password']) { $mailBody = '<html> <body> <h3>Password to account changed!</h3> <p>You or someone else changed password to your account on server <a href="'.$config['server']['url'].'"><b>'.htmlspecialchars($config['server']['serverName']).'</b></a>.</p> <p>New password: <b>'.htmlspecialchars($org_pass).'</b></p> </body> </html> Editado Março 28, 2024 1 ano por mane stick (veja o histórico de edições)
Postado Março 29, 2024 1 ano Solução Ok, fácil então... Procure essa linha function Player:onLook(thing, position, distance) É só prosseguir com cuidado, ok? function Player:onLook(thing, position, distance) local description = 'You see ' if thing:isItem() then if thing.actionid == 5640 then description = description .. 'a honeyflower patch.' elseif thing.actionid == 5641 then description = description .. 'a banana palm.' else description = description .. thing:getDescription(distance) end local itemType = thing:getType() if (itemType and itemType:getImbuingSlots() > 0) then local imbuingSlots = "Imbuements: (" for i = 1, itemType:getImbuingSlots() do local specialAttr = thing:getSpecialAttribute(i) local time = 0 if (thing:getSpecialAttribute(i+3)) then time = getTime(thing:getSpecialAttribute(i+3)) end if (specialAttr) then if (i ~= itemType:getImbuingSlots()) then imbuingSlots = imbuingSlots.. "" ..specialAttr.." " ..time..", " else imbuingSlots = imbuingSlots.. "" ..specialAttr.." " ..time..")." end else if (i ~= itemType:getImbuingSlots()) then imbuingSlots = imbuingSlots.. "Empty Slot, " else imbuingSlots = imbuingSlots.. "Empty Slot)." end end end description = string.gsub(description, "It weighs", imbuingSlots.. "\nIt weighs") end --[[-- KD look if thing:isCreature() and thing:isPlayer() then description = string.format("%s\n [PVP Kills: %d] \n [PVP Deaths: %d] \n", description, math.max(0, thing:getStorageValue(167912)), math.max(0, thing:getStorageValue(167913))) end end--]] --[[-- MARRY if LOOK_MARRIAGE_DESCR and thing:isCreature() then if thing:isPlayer() then description = description .. self:getMarriageDescription(thing) end end--]] elseif thing:isPlayer() then local playerGuid = thing:getGuid() local query = db.storeQuery("SELECT `resets` FROM `players` WHERE `id` = " .. playerGuid) if query then local playerDescription = result.getDataString(query, "resets") description = string.format("%s\n[ Resets: %s ]", description, playerDescription) print(string.format("[Player ID: %s] Resets: %s", playerGuid, playerDescription)) else print(string.format("[Player ID: %s] Falha na consulta ao banco de dados", playerGuid)) end else description = description .. thing:getDescription(distance) end -- KD look if thing:isCreature() and thing:isPlayer() then description = string.format("%s\n [PVP Kills: %d] \n [PVP Deaths: %d] \n", description, math.max(0, thing:getStorageValue(167912)), math.max(0, thing:getStorageValue(167913))) end -- MARRY if LOOK_MARRIAGE_DESCR and thing:isCreature() then if thing:isPlayer() then description = description .. self:getMarriageDescription(thing) end end if self:getGroup():getAccess() then if thing:isItem() then description = string.format('%s\nItem ID: %d', description, thing.itemid) local actionId = thing.actionid if actionId ~= 0 then description = string.format('%s, Action ID: %d', description, actionId) end local uniqueId = thing:getAttribute(ITEM_ATTRIBUTE_UNIQUEID) if uniqueId > 0 and uniqueId < 65536 then description = string.format('%s, Unique ID: %d', description, uniqueId) end description = description .. '.' local itemType = thing:getType() local transformEquipId = itemType:getTransformEquipId() local transformDeEquipId = itemType:getTransformDeEquipId() if transformEquipId ~= 0 then description = string.format('%s\nTransforms to: %d (onEquip)', description, transformEquipId) elseif transformDeEquipId ~= 0 then description = string.format('%s\nTransforms to: %d (onDeEquip)', description, transformDeEquipId) end local decayId = itemType:getDecayId() if decayId ~= -1 then description = string.format('%s\nDecays to: %d', description, decayId) end elseif thing:isCreature() then local title = getTitle(thing.uid) if title then description = description .. title .. " of Relembra." end local str = '%s\nHealth: %d / %d' if thing:getMaxMana() > 0 then str = string.format('%s, Mana: %d / %d', str, thing:getMana(), thing:getMaxMana()) end description = string.format(str, description, thing:getHealth(), thing:getMaxHealth()) .. '.' end local position = thing:getPosition() description = string.format( '%s\nPosition: %d, %d, %d', description, position.x, position.y, position.z ) if thing:isCreature() and thing:isPlayer() then description = string.format('%s\nIP: %s.', description, Game.convertIpToString(thing:getIp())) end end self:sendTextMessage(MESSAGE_INFO_DESCR, description) end
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