Postado Abril 18, 2012 13 anos Eu instalei um Zombie event e agora esta dando este erro na DISTRO. erro.bmp Uploaded with ImageShack.us data/globalevents/script/zombie event.lua local config = { playerCount = 2001, -- Global storage for counting the players left/entered in the event zombieCount = 2002, -- Global storage for counting the zombies in the event teleportActionId = 2000, -- Action id of the teleport needed for the movement script teleportPosition = {x = 32373, y = 32236, z = 7, stackpos = 1}, -- Where the teleport will be created teleportToPosition = {x = 18942, y = 18960, z = 7}, -- Where the teleport will take you teleportId = 1387, -- Id of the teleport timeToStartEvent = 5, -- Minutes, after these minutes the teleport will be removed and the event will be declared started timeBetweenSpawns = 20, -- Seconds between each spawn of zombie zombieName = "event zombie", -- Name of the zombie that should be summoned playersNeededToStartEvent = 1, -- Players needed before the zombies can spawn. -- Should be the same as in the creaturescript! -- The zombies will spawn randomly inside this area fromPosition = {x = 18926, y = 18942, z = 7}, -- top left cornor of the playground toPosition = {x = 18963, y = 18977, z = 7}, -- bottom right cornor of the playground } function onThink() local tp = doCreateTeleport(config.teleportId, config.teleportToPosition, config.teleportPosition) doItemSetAttribute(tp, "aid", config.teleportActionId) doBroadcastMessage("Zombie event starting in " .. config.timeToStartEvent .. " minutes! The teleport will be closed when the event start!", MESSAGE_STATUS_WARNING) setGlobalStorageValue(config.playerCount, 0) setGlobalStorageValue(config.zombieCount, 0) addEvent(startEvent, config.timeToStartEvent * 1000 * 60) print(getGlobalStorageValue(2001)) end function startEvent() local get = getThingfromPos(config.teleportPosition) if get.itemid == config.teleportId then doRemoveItem(get.uid, 1) end local fromp, top = config.fromPosition, config.toPosition if getGlobalStorageValue(config.playerCount) >= config.playersNeededToStartEvent then addEvent(spawnZombie, config.timeBetweenSpawns * 1000) doBroadcastMessage("Good luck in the zombie event people! The teleport has closed!", MESSAGE_STATUS_WARNING) for x = fromp.x, top.x do for y = fromp.y, top.y do for z = fromp.z, top.z do areapos = {x = x, y = y, z = z, stackpos = 253} getPlayers = getThingfromPos(areapos) if isPlayer(getPlayers.uid) then doPlayerSendTextMessage(getPlayers.uid, MESSAGE_EVENT_ADVANCE, "The first zombie will spawn in " .. config.timeBetweenSpawns .. " seconds! Good luck!") end end end end else doBroadcastMessage("The Zombie event could not start because of to few players participating.\n At least " .. config.playersNeededToStartEvent .. " players is needed!", MESSAGE_STATUS_WARNING) for x = fromp.x, top.x do for y = fromp.y, top.y do for z = fromp.z, top.z do areapos = {x = x, y = y, z = z, stackpos = 253} getPlayers = getThingfromPos(areapos) if isPlayer(getPlayers.uid) then doTeleportThing(getPlayers.uid, getTownTemplePosition(getPlayerTown(getPlayers.uid)), false) doSendMagicEffect(getPlayerPosition(getPlayers.uid), CONST_ME_TELEPORT) end end end end end end function spawnZombie() if getGlobalStorageValue(config.playerCount) >= 2 then pos = {x = math.random(config.fromPosition.x, config.toPosition.x), y = math.random(config.fromPosition.y, config.toPosition.y), z = math.random(config.fromPosition.z, config.toPosition.z)} doSummonCreature(config.zombieName, pos) doSendMagicEffect(pos, CONST_ME_MORTAREA) setGlobalStorageValue(config.zombieCount, getGlobalStorageValue(config.zombieCount)+1) doBroadcastMessage("A zombie has spawned! There is currently " .. getGlobalStorageValue(config.zombieCount) .. " zombies in the zombie event!", MESSAGE_STATUS_CONSOLE_RED) addEvent(spawnZombie, config.timeBetweenSpawns * 1000) end end o Porque desse erro. antes estava dando este: [Warning - Event::loadScript ] Event onThink not found <data/globalevents/scripts/zombie event.lua> então mudei: function onTime() para function onThink() Então no Globalevents.xml ficou: <globalevent name="zombieevent" interval="10000" event="script" value="zombie event.lua"/> o 10000 foi só para testar e o evento abrir rapido. se alguem souber PF ajuda ae! EDIT POST \/ eu falei com o gpedro hoje ele me ajudo nesse erro da Imagem. o problema está em: data/monster/event zombie.xml abra e coloque o nome do bicho assim: name="zombieevent" e veio outro erro em sequencia. [Error - GlobalEvents::think] Couldn't execute event: zombieevent OQUE DEVO FAZER? D: Editado Abril 18, 2012 13 anos por ricardo3 (veja o histórico de edições) Ajudei? REP+ http://www.youtube.com/watch?v=xHa6-y2hqrk&feature=youtu.be
Postado Abril 18, 2012 13 anos RETIREI O LINK DO FÓRUM CONCORRENTE. NÃO PODE Sobre o evento.. parece que não existe a função onThink? Estranho isso.. geralmente dá certo. http://baiakuza.com/IP: baiakuza.com TIBIA: 10.96 Baiak Custom [ High Exp Rate ]
Postado Abril 18, 2012 13 anos Autor teria como ver oque eu posso executar? Mals pelo Link D: ao invez de eu colocar assim: function onThink() e colocar: function onThink(interval, lastExecution) funciona??? Editado Abril 19, 2012 13 anos por ricardo3 (veja o histórico de edições) Ajudei? REP+ http://www.youtube.com/watch?v=xHa6-y2hqrk&feature=youtu.be
Postado Abril 20, 2012 13 anos Autor . Editado Abril 23, 2012 13 anos por ricardo3 (veja o histórico de edições) Ajudei? REP+ http://www.youtube.com/watch?v=xHa6-y2hqrk&feature=youtu.be
Postado Abril 21, 2012 13 anos tente usar esse xml do monstro. e posta o creaturescripts. <?xml version="1.0" encoding="UTF-8"?> <monster name="Zombie Event" nameDescription="an event zombie" race="undead" experience="480" speed="170" manacost="0"> <health now="20000" max="20000"/> <look type="311" corpse="9875"/> <targetchange interval="5000" chance="50"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag targetdistance="1"/> <flag staticattack="90"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="1000" min="-1500" max="-2350"/> </attacks> <defenses armor="0" defense="0"/> <immunities> <immunity paralyze="1"/> <immunity invisible="1"/> <immunity fire="1"/> <immunity energy="1"/> <immunity poison="1"/> </immunities> <voices interval="5000" chance="10"> <voice sentence="You wont last long!"/> <voice sentence="Mmmmh.. braains!"/> </voices> <script> <event name="ZombieThink"/> <event name="ZombieDeath"/> </script> <loot> </loot> </monster> e dê uma olhada aqui http://tibiaking.com/forum/topic/11006-problema-zombie-event/
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