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Cara, o npc só serve para vender a rod, o default é default.


<parameter key="shop_buyable" value="advanced fishing,7379,1000000"/>


Isso faz que o NPC venda a advanced rod:

7379 é o id da rod

1000000 é o valor

Não precisa mecher mais em nada, só faz oque eu te falei, em data/npc e dpois sumona o npc...

Editado por Subyth (veja o histórico de edições)

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Postado
  • Autor

tá bom mais em meus scripts tem um default.lua ele não ira dar conflito ?

                               ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Assinatura~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                                                                pmnz1.jpg

Postado
  • Autor

[Error - LuaScriptInterface::loadFile] data/actions/scripts/tools/advanced fishing.lua:202: '}' expected (to close '{' at line 89) near 'local'

[23/05/2012 20:58:03] [Warning - Event::loadScript] Cannot load script (data/actions/scripts/tools/advanced fishing.lua)

[23/05/2012 20:58:03] data/actions/scripts/tools/advanced fishing.lua:202: '}' expected (to close '{' at line 89) near 'local'

tá dando esse erro no negocio do server lá =x

meu scripter :

function onUse(cid, item, fromPos, itemEx, toPos)

d0 =

{

[0] = {pokemon = 'Magikarp s'},

[1] = {pokemon = 'Poliwag s'},

[2] = {pokemon = 'Magikarp s'},

[4] = {pokemon = 'Poliwag s'},

}

d20 =

{

[0] = {pokemon = 'Magikarp s'},

[1] = {pokemon = 'Poliwhirl s'},

[2] = {pokemon = 'Poliwag s'},

[3] = {pokemon = 'Poliwhirl s'},

[4] = {pokemon = 'Krabby s'},

[5] = {pokemon = 'Poliwag s'},

[6] = {pokemon = 'Magikarp s'},

[7] = {pokemon = 'Poliwhirl s'},

[8] = {pokemon = 'Poliwag s'},

[9] = {pokemon = 'Staryu s'},

[10] = {pokemon = 'Krabby s'},

[11] = {pokemon = 'Tentacool s'},

}

d40 =

{

[0] = {pokemon = 'Magikarp s'},

[1] = {pokemon = 'Seaking s'},

[2] = {pokemon = 'Krabby s'},

[3] = {pokemon = 'Horsea s'},

[4] = {pokemon = 'Poliwhirl s'},

[5] = {pokemon = 'Poliwag s'},

[6] = {pokemon = 'Magikarp s'},

[7] = {pokemon = 'Krabby s'},

[8] = {pokemon = 'Poliwhirl s'},

[9] = {pokemon = 'Horsea s'},

[10] = {pokemon = 'Staryu s'},

[11] = {pokemon = 'Poliwag s'},

[12] = {pokemon = 'Poliwhirl s'},

[13] = {pokemon = 'Krabby s'},

[14] = {pokemon = 'Poliwag s'},

[15] = {pokemon = 'Horsea s'},

[16] = {pokemon = 'Tentacool s'},

[17] = {pokemon = 'Seaking s'},

}

d60 =

{

[0] = {pokemon = 'Poliwhirl s'},

[1] = {pokemon = 'Krabby s'},

[2] = {pokemon = 'Krabby s'},

[3] = {pokemon = 'Poliwhirl s'},

[4] = {pokemon = 'Horsea s'},

[5] = {pokemon = 'Poliwag s'},

[6] = {pokemon = 'Poliwhirl s'},

[7] = {pokemon = 'Krabby s'},

[8] = {pokemon = 'Starmie s'},

[9] = {pokemon = 'Horsea s'},

[10] = {pokemon = 'Horsea s'},

[11] = {pokemon = 'Poliwag s'},

[12] = {pokemon = 'Magikarp s'},

[13] = {pokemon = 'Krabby s'},

[14] = {pokemon = 'Poliwag s'},

[15] = {pokemon = 'Staryu s'},

[16] = {pokemon = 'Staryu s'},

[17] = {pokemon = 'Poliwag s'},

[18] = {pokemon = 'Magikarp s'},

[19] = {pokemon = 'Krabby s'},

[20] = {pokemon = 'Krabby s'},

[21] = {pokemon = 'Horsea s'},

[22] = {pokemon = 'Horsea s'},

[23] = {pokemon = 'Poliwag s'},

[24] = {pokemon = 'Magikarp s'},

[25] = {pokemon = 'Krabby s'},

[26] = {pokemon = 'Seaking s'},

[27] = {pokemon = 'Horsea s'},

[28] = {pokemon = 'Kingler s'},

[29] = {pokemon = 'Poliwag s'},

[30] = {pokemon = 'Seaking s'},

[31] = {pokemon = 'Krabby s'},

[32] = {pokemon = 'Poliwag s'},

[33] = {pokemon = 'Kingler s'},

[34] = {pokemon = 'Poliwag s'},

[35] = {pokemon = 'Seaking s'},

d80 =

{

[0] = {pokemon = 'Poliwhirl s'},

[1] = {pokemon = 'Seaking s'},

[2] = {pokemon = 'Poliwhirl s'},

[3] = {pokemon = 'Seaking s'},

[4] = {pokemon = 'Poliwhirl s'},

[5] = {pokemon = 'Seaking s'},

[6] = {pokemon = 'Poliwhirl s'},

[7] = {pokemon = 'Seaking s'},

[8] = {pokemon = 'Poliwhirl s'},

[9] = {pokemon = 'Horsea s'},

[10] = {pokemon = 'Horsea s'},

[11] = {pokemon = 'Staryu s'},

[12] = {pokemon = 'Magikarp s'},

[13] = {pokemon = 'Staryu s'},

[14] = {pokemon = 'Poliwag s'},

[15] = {pokemon = 'Horsea s'},

[16] = {pokemon = 'Poliwag s'},

[17] = {pokemon = 'Kingler s'},

[18] = {pokemon = 'Staryu s'},

[19] = {pokemon = 'Krabby s'},

[20] = {pokemon = 'Kingler s'},

[21] = {pokemon = 'Horsea s'},

[22] = {pokemon = 'Horsea s'},

[23] = {pokemon = 'Kingler s'},

[24] = {pokemon = 'Kingler s'},

[25] = {pokemon = 'Starmie s'},

[26] = {pokemon = 'Krabby s'},

[27] = {pokemon = 'Starmie s'},

[28] = {pokemon = 'Horsea s'},

[29] = {pokemon = 'Poliwag s'},

[30] = {pokemon = 'Magikarp s'},

[31] = {pokemon = 'Krabby s'},

[32] = {pokemon = 'Poliwag s'},

[33] = {pokemon = 'Horsea s'},

[34] = {pokemon = 'Poliwag s'},

[35] = {pokemon = 'Poliwag s'},

[36] = {pokemon = 'Magikarp s'},

[37] = {pokemon = 'Krabby s'},

[38] = {pokemon = 'Krabby s'},

[39] = {pokemon = 'Horsea s'},

[40] = {pokemon = 'Horsea s'},

[41] = {pokemon = 'Poliwag s'},

[42] = {pokemon = 'Magikarp s'},

[43] = {pokemon = 'Krabby s'},

[44] = {pokemon = 'Krabby s'},

[45] = {pokemon = 'Horsea s'},

[46] = {pokemon = 'Horsea s'},

[47] = {pokemon = 'Poliwag s'},

[48] = {pokemon = 'Magikarp s'},

[49] = {pokemon = 'Krabby s'},

[50] = {pokemon = 'Seadra s'},

[51] = {pokemon = 'Horsea s'},

[52] = {pokemon = 'Poliwag s'},

[53] = {pokemon = 'Seadra s'},

d100 =

{

[0] = {pokemon = 'Poliwhirl s'},

[1] = {pokemon = 'Seaking s'},

[2] = {pokemon = 'Poliwhirl s'},

[3] = {pokemon = 'Seaking s'},

[4] = {pokemon = 'Poliwhirl s'},

[5] = {pokemon = 'Seaking s'},

[6] = {pokemon = 'Poliwhirl s'},

[7] = {pokemon = 'Seaking s'},

[8] = {pokemon = 'Poliwhirl s'},

[9] = {pokemon = 'Horsea s'},

[10] = {pokemon = 'Horsea s'},

[11] = {pokemon = 'Staryu s'},

[12] = {pokemon = 'Magikarp s'},

[13] = {pokemon = 'Staryu s'},

[14] = {pokemon = 'Poliwag s'},

[15] = {pokemon = 'Horsea s'},

[16] = {pokemon = 'Poliwag s'},

[17] = {pokemon = 'Kingler s'},

[18] = {pokemon = 'Staryu s'},

[19] = {pokemon = 'Krabby s'},

[20] = {pokemon = 'Kingler s'},

[21] = {pokemon = 'Horsea s'},

[22] = {pokemon = 'Horsea s'},

[23] = {pokemon = 'Kingler s'},

[24] = {pokemon = 'Kingler s'},

[25] = {pokemon = 'Starmie s'},

[26] = {pokemon = 'Krabby s'},

[27] = {pokemon = 'Starmie s'},

[28] = {pokemon = 'Horsea s'},

[29] = {pokemon = 'Poliwag s'},

[30] = {pokemon = 'Magikarp s'},

[31] = {pokemon = 'Krabby s'},

[32] = {pokemon = 'Poliwag s'},

[33] = {pokemon = 'Horsea s'},

[34] = {pokemon = 'Poliwag s'},

[35] = {pokemon = 'Poliwag s'},

[36] = {pokemon = 'Magikarp s'},

[37] = {pokemon = 'Krabby s'},

[38] = {pokemon = 'Krabby s'},

[39] = {pokemon = 'Horsea s'},

[40] = {pokemon = 'Horsea s'},

[41] = {pokemon = 'Poliwag s'},

[42] = {pokemon = 'Magikarp s'},

[43] = {pokemon = 'Gyarados s'},

[44] = {pokemon = 'Krabby s'},

[45] = {pokemon = 'Horsea s'},

[46] = {pokemon = 'Gyarados s'},

[47] = {pokemon = 'Poliwag s'},

[48] = {pokemon = 'Magikarp s'},

[49] = {pokemon = 'Krabby s'},

[50] = {pokemon = 'Seadra s'},

[51] = {pokemon = 'Horsea s'},

[52] = {pokemon = 'Poliwag s'},

[53] = {pokemon = 'Seadra s'},

}

local config = {

waters = {4614, 4615, 4616, 4617, 4618, 4619, 4608, 4609, 4610, 4611, 4612, 4613, 7236, 4614, 4615, 4616, 4617, 4618, 4619, 4620, 4621, 4622, 4623, 4624, 4625, 4665, 4666, 4820, 4821, 4822, 4823, 4824, 4825},

}

local skill = getPlayerSkillLevel(cid, 6)

local playerpos = {x=getCreaturePosition(cid).x, y=getCreaturePosition(cid).y+1, z=getCreaturePosition(cid).z}

if(isInArray(config.waters, itemEx.itemid)) then

doSendMagicEffect(toPos, CONST_ME_LOSEENERGY)

doPlayerAddSkillTry(cid, 6, 1)

if skill >= 100 then

local random = math.random(0, 80)

if random <= 14 then

doSummonCreature(d100[random].pokemon, playerpos)

return true

end

else

if skill >= 80 then

local random = math.random(0, 80)

if random <= 11 then

doSummonCreature(d80[random].pokemon, playerpos)

return true

end

else

if skill >= 60 then

local random = math.random(0, 80)

if random <= 7 then

doSummonCreature(d60[random].pokemon, playerpos)

return true

end

else

if skill >= 40 then

local random = math.random(0, 80)

if random <= 4 then

doSummonCreature(d40[random].pokemon, playerpos)

return true

end

else

if skill >= 20 then

local random = math.random(0, 80)

if random <= 2 then

doSummonCreature(d20[random].pokemon, playerpos)

return true

end

else

if skill >= 0 and skill < 20 then

local random = math.random(0, 80)

if random <= 1 then

doSummonCreature(d0[random].pokemon, playerpos)

return true

end

return true

Editado por karlkalvin (veja o histórico de edições)

                               ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Assinatura~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                                                                pmnz1.jpg

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