Postado Novembro 29, 2012 12 anos Este é um post popular. [Pokemon] PDA By Slicer Pokemon dash advanced editado por slicer, vários bugs retidos. Ultimas Atualizações: * Leiam o Change Log dentro da pasta do patch! * Sigam as instruçoes do Change Log!!! Downlaods: PDA By Slicer Com Level System v2.6 ->http://www.mediafire...8iab98nfrr9pb5z PDA By Slicer Sem Level System v1.6 ->http://www.mediafire...tfzit45z39ir47q Atualizações: EH OBRIGATORIO O USO DESSE CLIENT ABAIXO E USEM O .PIC TB!!!!!!!!! Client v1.7/2.7 => http://www.mediafire...05cl5rpnn7spg51 Patch v1.7 =>http://www.mediafire...w983o0nzo8ghobn Patch v2.7 =>http://www.mediafire...f0g1c1zrw918buo Patch Correçao! Todos olhem! Atualizado dia 12/10! Correçao para pokebar do serv com lvl! 1* va em lib/cooldown bar.lua, apague oq tiver dentro e cole isso la.. function getPlayerPokeballs(cid) local ret = {} local container = 0 if isCreature(cid) then container = getPlayerSlotItem(cid, 3).uid local myball = getPlayerSlotItem(cid, 8) if myball.uid > 0 then table.insert(ret, myball) end else container = cid end if isContainer(container) and getContainerSize(container) > 0 then for slot = 0, (getContainerSize(container) - 1) do local item = getContainerItem(container, slot) if isContainer(item.uid) then local itemsbag = getPlayerPokeballs(item.uid) if itemsbag and #itemsbag > 0 then for i = 0, #itemsbag do table.insert(ret, itemsbag) end end elseif isPokeball(item.itemid) then table.insert(ret, item) end end end return ret end function doUpdatePokemonsBar(cid) local ret = "p#," local balls = getPlayerPokeballs(cid) local times = 0 for a = 1, #balls do local item = balls[a] local hp = math.ceil(getItemAttribute(item.uid, "hp") * 100) local name = getItemAttribute(item.uid, "poke") local port = getPlayerSlotItem(cid, CONST_SLOT_LEGS) if fotos[name] >= 11137 and fotos[name] <= 11387 then times = times + 1 local foto = fotos[name] - 911 doItemSetAttribute(item.uid, "ballorder", times) ret = ret..""..foto..","..name..""..times..","..hp.."," elseif fotos[name] >= 12577 then --ainda ta com problema com os 2 novos portraits... times = times + 1 --depois tento da um jeito... ;x coisa tensaaaaaaa local foto = 11916 --alterado v2.4 doItemSetAttribute(item.uid, "ballorder", times) ret = ret..""..foto..","..name..""..times..","..hp.."," else times = times + 1 local foto = fotos[name] - 928 doItemSetAttribute(item.uid, "ballorder", times) ret = ret..""..foto..","..name..""..times..","..hp.."," end end doPlayerSendCancel(cid, ret) end function getNewMoveTable(table, n) if n == 1 and table.move1 then return table.move1 elseif n == 2 and table.move2 then return table.move2 elseif n == 3 and table.move3 then return table.move3 elseif n == 4 and table.move4 then return table.move4 elseif n == 5 and table.move5 then return table.move5 elseif n == 6 and table.move6 then return table.move6 elseif n == 7 and table.move7 then return table.move7 elseif n == 8 and table.move8 then return table.move8 elseif n == 9 and table.move9 then return table.move9 elseif n == 10 and table.move10 then return table.move10 elseif n == 11 and table.move11 then return table.move11 elseif n == 12 and table.move12 then return table.move12 else return false end end function doUpdateMoves(cid) local summon = getCreatureSummons(cid)[1] local ret = "12&," if not summon then for a = 1, 12 do ret = ret.."n/n," end doPlayerSendCancel(cid, ret) addEvent(doUpdateCooldowns, 100, cid) return true end local ret = "12&," if getCreatureName(summon) == "Ditto" and pokes[getPlayerStorageValue(summon, 1010)] and getPlayerStorageValue(summon, 1010) ~= "Ditto" then moves = movestable[getPlayerStorageValue(summon, 1010)] else --alterado v2.6 moves = movestable[getCreatureName(summon)] end for a = 1, 12 do local b = getNewMoveTable(moves, a) if b then ret = ret..""..b.name.."," else ret = ret.."n/n," end end doPlayerSendCancel(cid, ret) addEvent(doUpdateCooldowns, 100, cid) end function doUpdateCooldowns(cid) local a = getPlayerSlotItem(cid, 8) local ret = "12|," if a.uid <= 0 or #getCreatureSummons(cid) <= 0 then for cds = 1, 12 do ret = useOTClient and ret.."-1|0," or ret.."-1," --alterado v2.7 end doPlayerSendCancel(cid, ret) return true end for cds = 1, 12 do --alterado v2.7 \/\/ ---- local summon = getCreatureSummons(cid)[1] if summon and getPlayerStorageValue(summon, 212123) >= 1 then cdzin = "cm_move"..cds else --alterado v1.5 cdzin = "move"..cds end ---- if getCreatureName(summon) == "Ditto" and pokes[getPlayerStorageValue(summon, 1010)] and getPlayerStorageValue(summon, 1010) ~= "Ditto" then moves = movestable[getPlayerStorageValue(summon, 1010)] else moves = movestable[getCreatureName(summon)] end local b = getNewMoveTable(moves, cds) ---- if getCD(a.uid, cdzin) > 0 then --alterado v2.8 ret = useOTClient and ret..""..(getCD(a.uid, cdzin)).."|"..b.level.."|".. getLevel(summon).."," or ret..""..(getCD(a.uid, cdzin) -1).."," else ret = (useOTClient and b) and ret.."0|"..b.level.."|".. getLevel(summon).."," or ret.."0," --alterado v2.8 end end doPlayerSendCancel(cid, ret) -- alterado v2.7 /\/\ end function getBallsAttributes(item) local t = {"boffense", "bdefense", "bagility", "bsattack", "offense", "defense", "speed", "level", "specialattack", "poke", "gender", "vitality", "nick", "boost", "happy", "hunger", "hp", "description", "exp", "nextlevelexp", "transBegin", "transLeft", "transTurn", "transOutfit", "transName", "trans", "light", "blink", "move1", "move2", "move3", "move4", "move5", "move6", "move7", "move8", "move9", "move10", "move11", "move12", "ballorder", "hands", "aura", "burn", "burndmg", "poison", "poisondmg", "confuse", "sleep", "miss", "missSpell", "missEff", "fear", "fearSkill", "silence", "silenceEff", "stun", "stunEff", "stunSpell", "paralyze", "paralyzeEff", "slow", "slowEff", "leech", "leechdmg", "Buff1", "Buff2", "Buff3", "Buff1skill", "Buff2skill", "Buff3skill", "control", "unique", "task"} --alterado v2.7 local ret = {} for a = 1, #t do if getItemAttribute(item, t[a]) == "hands" then return end ret[t[a]] = getItemAttribute(item, t[a]) or false end return ret end function doChangeBalls(cid, item1, item2) if not isCreature(cid) then return true end if item1.uid == item2.uid then if #getCreatureSummons(cid) <= 0 then doGoPokemon(cid, getPlayerSlotItem(cid, 8)) else doReturnPokemon(cid, getCreatureSummons(cid)[1], getPlayerSlotItem(cid, 8), pokeballs[getPokeballType(getPlayerSlotItem(cid, 8).itemid)].effect) end return true end if item1.uid > 0 and item2.uid > 0 then local io = getBallsAttributes(item1.uid) local it = getBallsAttributes(item2.uid) for a, b in pairs (io) do if b then doItemSetAttribute(item2.uid, a, b) else doItemEraseAttribute(item2.uid, a) end end for a, b in pairs (it) do if b then doItemSetAttribute(item1.uid, a, b) else doItemEraseAttribute(item1.uid, a) end end local id = item2.itemid doTransformItem(item2.uid, item1.itemid) doTransformItem(item1.uid, id) doGoPokemon(cid, getPlayerSlotItem(cid, 8)) else local id = item2.itemid local b = getBallsAttributes(item2.uid) local a = doPlayerAddItem(cid, 2643, false) for c, d in pairs (b) do if d then doItemSetAttribute(a, c, d) else doItemEraseAttribute(a, c) end end doRemoveItem(item2.uid, 1) doTransformItem(a, id) doGoPokemon(cid, getPlayerSlotItem(cid, 8)) end end 2* vai em 'pasta do OTClient'/mods/cdBar/cdBar.lua, apague oq ta dentro e cole isso la.. --[[Coisas para saber! local button = optionsWindow:recursiveGetChildById('Button'):setText("Fuu") == muda o nome do botao! optionsWindow = g_ui.loadUI('bot.otui', modules.game_interface.getRightPanel()) == faz a janela ficar nos cantos! local player = g_game.getLocalPlayer() == pega o player! player:getInventoryItem(8):getId() == pega o id do item, id do .spr ]] cdBar = {} cdBar.options = {} -- Private Variables local optionsWindow_hori local optionsWindow_vert local optionsButton local barra = 'Horizontal.otui' local nameAtks = "" local cdAtks = "" local botoes = { ['Button1'] = {event = nil}, ['Button2'] = {event = nil}, ['Button3'] = {event = nil}, ['Button4'] = {event = nil}, ['Button5'] = {event = nil}, ['Button6'] = {event = nil}, ['Button7'] = {event = nil}, ['Button8'] = {event = nil}, ['Button9'] = {event = nil}, ['Button10'] = {event = nil}, ['Button11'] = {event = nil}, ['Button12'] = {event = nil}, } -- Private Functions -- Public functions function cdBar.init() optionsWindow_hori = g_ui.displayUI(barra) optionsWindow_vert = g_ui.displayUI('Vertical.otui') optionsWindow_hori:setVisible(false) optionsWindow_vert:setVisible(false) ------ local pos = {x = 10, y = 10} optionsWindow_hori:setPosition(pos) optionsWindow_vert:setPosition(pos) ------ optionsButton = TopMenu.addLeftButton('cdBarButton', 'cdBar', '/cdBar/cdBar.png', cdBar.toggle) connect(g_game, { onGameStart = cdBar.online, onGameEnd = cdBar.hide}) connect(g_game, 'onTextMessage', cdBar.barConfig) cdBar.options = g_settings.getNode('cdBar') or {} if g_game.isOnline() then cdBar.online() end end function cdBar.terminate() disconnect(g_game, { onGameStart = cdBar.online, onGameEnd = cdBar.hide}) disconnect(g_game, 'onTextMessage', cdBar.barConfig) if g_game.isOnline() then cdBar.offline() end optionsWindow_hori:destroy() optionsWindow_hori = nil optionsWindow_vert:destroy() optionsWindow_vert = nil optionsButton:destroy() optionsButton = nil cdBar.cleanEvents() g_settings.setNode('cdBar', cdBar.options) end function cdBar.changeBar() cdBar.hide() if barra == 'Horizontal.otui' then barra = 'Vertical.otui' cdBar.show() cdBar.toolTipChange() g_game.talk('/reloadCDs') elseif barra == 'Vertical.otui' then barra = 'Horizontal.otui' cdBar.show() cdBar.toolTipChange() g_game.talk('/reloadCDs') end end function cdBar.barConfig(mode, text) if not g_game.isOnline() then return end if mode == MessageModes.Failure then if string.find(text, '12//,') then local t1 = text:explode(",") if t1[2] == 'hide' then cdBar.hide() else cdBar.show() end elseif string.find(text, '12|,') then cdBar.atualizarCDs(text) elseif string.find(text, '12&,') then cdBar.toolTipChange(text) end end end function cdBar.barChange(but, num, lvl, lvlPoke) if not g_game.isOnline() then return end if not cdBar.getWindow():isVisible() then return end local player = g_game.getLocalPlayer() if num and num >= 1 then local button = cdBar.getWindow():recursiveGetChildById('Button' ..but) local pathOff = "/cdBar/imagens/"..button:getTooltip().."_off.png" button:setImageSource(pathOff) button:setText(num) button:setColor('#FF0000') --#000080(azul) #006400(verde) botoes['Button'..but].event = scheduleEvent(function() cdBar.barChange(but, num-1) end, 1000) else if botoes['Button' ..but] then local button = cdBar.getWindow():recursiveGetChildById('Button' ..but) if button:getTooltip() then local pathOn = "/cdBar/imagens/"..button:getTooltip().."_on.png" local pathOff = "/cdBar/imagens/"..button:getTooltip().."_off.png" if tonumber(lvl) ~= nil and tonumber(lvlPoke) ~= nil and lvlPoke < lvl then button:setImageSource(pathOff) button:setText(lvl) button:setColor('#FF0000') elseif tonumber(lvl) ~= nil and player:getLevel() < lvl then button:setImageSource(pathOff) button:setText(lvl) button:setColor('#FF0000') else button:setImageSource(pathOn) button:setText("") end end end end end function cdBar.atualizarCDs(text) if not g_game.isOnline() then return end if not cdBar.getWindow():isVisible() then return end local t = text:explode(",") table.remove(t, 1) local table = {} for j = 1, 12 do local t2 = t[j]:explode("|") if tonumber(t2[3]) ~= nil then table[j] = {t2[1], t2[2], t2[3]} --alterado v2.8 else table[j] = {t2[1], t2[2]} end end for i = 1, #table do if tonumber(table[3]) ~= nil then cdBar.barChange(i, tonumber(table[1]), tonumber(table[2]), tonumber(table[3])) --alterado v2.8 else cdBar.barChange(i, tonumber(table[1]), tonumber(table[2])) end end end function cdBar.toolTipChange(text) if barra == "Horizontal.otui" then cdBar.getWindow():setHeight(490) cdBar.getWindow():setWidth(65) else cdBar.getWindow():setWidth(480) cdBar.getWindow():setHeight(80) end if not text then text = nameAtks else nameAtks = text end local t2 = text:explode(",") local count = 0 for i = 2, 13 do if t2 == 'n/n' then button = cdBar.getWindow():recursiveGetChildById('Button' ..(i-1)):hide() count = count+1 else button = cdBar.getWindow():recursiveGetChildById('Button' ..(i-1)):show() button = cdBar.getWindow():recursiveGetChildById('Button' ..(i-1)):setTooltip(t2) end end if count > 0 and count ~= 12 then if barra == "Horizontal.otui" then cdBar.getWindow():setHeight(490 - (count*38)) else cdBar.getWindow():setWidth(480 - (count*38)) end elseif count == 12 then cdBar.getWindow():setHeight(40) cdBar.getWindow():setWidth(50) end end function cdBar.cleanEvents(button) if button then if botoes[button] then if botoes[button].event ~= nil then removeEvent(botoes[button].event) botoes[button].event = nil end end else for i = 1, 12 do removeEvent(botoes['Button'..i].event) botoes['Button'..i].event = nil end end end function cdBar.getWindow() if barra == 'Vertical.otui' then return optionsWindow_vert else return optionsWindow_hori end end function cdBar.toggle() if cdBar.getWindow():isVisible() then cdBar.changeBar() end end function cdBar.show() if g_game.isOnline() then cdBar.getWindow():show() end end function cdBar.hide() scheduleEvent(cdBar.cleanEvents(), 100) cdBar.getWindow():hide() end function cdBar.online() if not g_game.isOnline() then cdBar.hide() end end function cdBar.offline() if not g_game.isOnline() then cdBar.hide() end end Créditos: Brun123 Nibelins Slicer Stigal (mapa) StyloMaldoso (edições no mapa) Slicer (Criador)
Postado Novembro 29, 2012 12 anos Autor Não acredito que tu postou isso man' Pra que? Me diz. ... Num entendi manow? EdsonJunior: não Consigo Postar Scan minha net Num deixa mais Num tem Virus
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