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Lista de Funções LUA


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Lista de Funções LUA

Aqui está um lista feita pelo elf com todas, ou quase todas as funções lua para o TFS.
Tenho certeza que ela será útil para muitos scripters. happyy.png

1. Funções #get

getCreatureHealth(cid) //retorna o valor hitpoints do player ou monstro
getCreatureMaxHealth(cid) //retorna o valor máximo de hitpoints do player ou monstro
getCreatureMana(cid) //retorna o valor manapoints do player
getCreatureMaxMana(cid) //retorna o valor máximo de manapoints do player
getCreatureMaster(cid)
getCreatureSummons(cid) //retorna em array os summons do player ou monstro
getCreatureOutfit(cid) //retorna o outfit do player
getCreaturePosition(cid) //retorna a posição em array do player ou monstro
getCreatureName(cid) //retorna o nome o player ou monstro
getCreatureSpeed(cid) //retorna a velocidade do player ou monstro
getCreatureBaseSpeed(cid)
getCreatureTarget(cid)
getCreatureByName(name)
getCreatureSkullType(cid)
getCreatureCondition(cid, condition[, subId])
getCreatureNoMove(cid)
getMonsterInfo(name)
getMonsterHealingSpells(name)
getMonsterAttackSpells(name)
getMonsterLootList(name)
getMonsterTargetList(cid)
getMonsterFriendList(cid)
getPlayerByNameWildcard(name~)
getPlayerLossSkill(cid)
getPlayerLossPercent(cid, lossType)
getPlayerGUIDByName(name[, multiworld])
getPlayerNameByGUID(guid[, multiworld])
getPlayerFood(cid)
getPlayerLevel(cid)
getPlayerExperience(cid)
getPlayerMagLevel(cid[, ignoreBuffs])
getPlayerSpentMana(cid)
getPlayerAccess(cid)
getPlayerSkillLevel(cid, skillid)
getPlayerSkillTries(cid, skillid)
getPlayerTown(cid)
getPlayerVocation(cid)
getPlayerRequiredMana(cid, magicLevel)
getPlayerRequiredSkillTries(cid, skillId, skillLevel)
getPlayerItemCount(cid, itemid)
getPlayerSoul(cid)
getPlayerAccountId(cid)
getPlayerAccount(cid)
getPlayerIp(cid)
getPlayerFreeCap(cid)
getPlayerLight(cid)
getPlayerSlotItem(cid, slot)
getPlayerWeapon(cid[, ignoreAmmo])
getPlayerItemById(cid, deepSearch, itemId[, subType])
getPlayerDepotItems(cid, depotid)
getPlayerGuildId(cid)
getPlayerGuildName(cid)
getPlayerGuildRank(cid)
getPlayerGuildNick(cid)
getPlayerGuildLevel(cid)
getPlayerSex(cid)
getPlayerLookDir(cid)
getPlayerStorageValue(uid, valueid)
getPlayerGUID(cid)
getPlayerFlagValue(cid, flag)
getPlayerCustomFlagValue(cid, flag)
getPlayerPromotionLevel(cid)
getPlayerGroupId(cid)
getPlayerLearnedInstantSpell(cid, name)
getPlayerInstantSpellCount(cid)
getPlayerInstantSpellInfo(cid, index)
getPlayerSex(cid)
getPlayerBlessing(cid, blessing)
getPlayerStamina(cid)
getPlayerExtraExpRate(cid)
getPlayerPartner(cid)
getPlayerParty(cid)
getPlayerPremiumDays(cid)
getPlayerBalance(cid)
getPlayerRedSkullTicks(cid)
getPlayerRates(cid)
getInstantSpellInfo(cid, name)
getPlayersByAccountId(accountNumber)
getPlayersByIp(ip[, mask = 0xFFFFFFFF])
getPlayersOnline()
getPartyMembers(lid)
getAccountIdByName(name)
getAccountByName(name)
getAccountIdByAccount(accName)
getAccountByAccountId(accId)
getIpByName(name)
getItemRWInfo(uid)
getItemDescriptionsById(itemid)
getItemWeightById(itemid, count[, precise])
getItemDescriptions(uid)
getItemWeight(uid[, precise])
getItemAttack(uid)
getItemExtraAttack(uid)
getItemDefense(uid)
getItemExtraDefense(uid)
getItemArmor(uid)
getItemAttackSpeed(uid)
getItemHitChance(uid)
getItemShootRange(uid)
getItemIdByName(name[, reportError])
getItemLevelDoor(itemid)
getItemWeaponType(uid)
getFluidSourceType(type)
getContainerSize(uid)
getContainerCap(uid)
getContainerCapById(itemid)
getContainerItem(uid, slot)
getDepotId(uid)
getTileItemById(pos, itemId[, subType])
getTileItemByType(pos, type)
getTileThingByPos(pos)
getTileInfo(pos)
getTopCreature(pos)
getClosestFreeTile(cid, targetpos[, extended[, ignoreHouse]])
getThingFromPos(pos)
getThing(uid)
getThingPos(uid)
getHouseOwner(houseid)
getHouseName(houseid)
getHouseEntry(houseid)
getHouseRent(houseid)
getHousePrice(houseid)
getHouseTown(houseid)
getHouseAccessList(houseid, listid)
getHouseByPlayerGUID(playerGUID)
getHouseFromPos(pos)
getHouseTilesSize(houseid)
getTownId(townName)
getTownName(townId)
getTownTemplePosition(townId)
getTownHouses(townId)
getWorldType()
getWorldTime()
getWorldLight()
getWorldCreatures(type) //0 players, 1 monsters, 2 npcs, 3 all
getWorldUpTime()
getHighscoreString(skillId)
getVocationInfo(id)
getGuildId(guildName)
getGuildMotd(guildId)
getSpectators(centerPos, rangex, rangey, multifloor)
getSearchString(fromPosition, toPosition[, fromIsCreature[, toIsCreature]])
getWaypointPosition(name)
getGameState()
getNotationsCount(accId)
getBanData(value)
getBanList(type[, value])
getBanReason(id)
getBanAction(id[, ipBanishment])
getGlobalStorageValue(valueid)
getExperienceStage(level)
getConfigFile()
getConfigValue(key)
getLogsDir()
getPlayerLastLoginSaved(cid)  -- retorna o ultimo lastlogin disponivel
getDataDir()

2. Funções #set


setCreatureMaxHealth(cid, health)
setCreatureMaxMana(cid, mana)
setPlayerStorageValue(uid, valueid, newvalue)
setPlayerGroupId(cid, newGroupId)
setPlayerPromotionLevel(cid, level)
setPlayerStamina(cid, minutes)
setPlayerExtraExpRate(cid, value)
setPlayerPartner(cid, guid)
setHouseOwner(houseid, ownerGUID)
setHouseAccessList(houseid, listid, listtext)
setItemName(uid)
setItemPluralName(uid)
setItemArticle(uid)
setItemAttack(uid, attack)
setItemExtraAttack(uid, extraattack)
setItemDefense(uid, defense)
setItemArmor(uid, armor)
setItemExtraDefense(uid, extradefense)
setItemAttackSpeed(uid, attackspeed)
setItemHitChance(uid, hitChance)
setItemShootRange(uid, shootRange)
setCombatArea(combat, area)
setCombatCondition(combat, condition)
setCombatParam(combat, key, value)
setConditionParam(condition, key, value)
setCombatCallBack(combat, key, function_name)
setCombatFormula(combat, type, mina, minb, maxa, maxb)
setConditionFormula(combat, mina, minb, maxa, maxb)
setGlobalStorageValue(valueid, newvalue)
setWorldType(type)

3. Funções #do


doCreatureAddHealth(cid, health[, force])
doCreatureAddMana(cid, mana)
doCreatureSetDropLoot(cid, doDrop)
doCreatureSetSkullType(cid, skull)
doCreatureSetLookDir(cid, dir)
doCreatureChangeOutfit(cid, outfit)
doCreatureSay(cid, text, type[, pos])
doCreatureSetNoMove(cid, cannotMove)
doSetCreatureLight(cid, lightLevel, lightColor, time)
doSetCreatureOutfit(cid, outfit, time)
doRemoveCreature(cid)
doMoveCreature(cid, direction)
doConvinceCreature(cid, target)
doChallengeCreature(cid, target)
doChangeSpeed(cid, delta)
doSummonMonster(name, pos)
doCreateMonster(name, pos)
doMonsterChangeTarget(cid)
doMonsterSetTarget(cid, target)
doCreateNpc(name, pos)
doSetMonsterOutfit(cid, name, time)
doPlayerBroadcastMessage(cid, message[, type])
doPlayerSetSex(cid, newSex)
doPlayerSetTown(cid, townid)
doPlayerSetVocation(cid,voc)
doPlayerRemoveItem(cid, itemid, count[, subtype])
doPlayerAddExp(cid, exp)
doPlayerSetGuildId(cid, id)
doPlayerSetGuildRank(cid, rank)
doPlayerSetGuildNick(cid, nick)
doPlayerAddOutfit(cid,looktype, addons)
doPlayerRemoveOutfit(cid,looktype, addons)
doPlayerSetRedSkullTicks(cid, amount)
doPlayerSetLossPercent(cid, lossType, newPercent)
doPlayerSetLossSkill(cid, doLose)
doPlayerAddSkillTry(cid, skillid, n)
doPlayerAddSpentMana(cid, amount)
doPlayerAddSoul(cid, soul)
doPlayerAddItem(uid, itemid[, count/subtype[, canDropOnMap]])
doPlayerAddItemEx(cid, uid[, canDropOnMap])
doPlayerSendTextMessage(cid, MessageClasses, message)
doPlayerSendChannelMessage(cid, author, message, SpeakClasses, channel)
doPlayerSendToChannel(cid, targetId, SpeakClasses, message, channel[, time])
doPlayerAddMoney(cid, money)
doPlayerRemoveMoney(cid, money)
doPlayerWithdrawMoney(cid, money)
doPlayerDepositMoney(cid, money)
doPlayerTransferMoneyTo(cid, target, money)
doPlayerPopupFYI(cid, message)
doPlayerSendTutorial(cid, id)
doPlayerAddMapMark(cid, pos, type[, description])
doPlayerAddPremiumDays(cid, days)
doPlayerAddBlessing(cid, blessing)
doPlayerAddStamina(cid, minutes)
doPlayerResetIdleTime(cid)
doPlayerLearnInstantSpell(cid, name)
doPlayerUnlearnInstantSpell(cid, name)
doPlayerFeed(cid, food)
doPlayerSendCancel(cid, text)
doPlayerSendDefaultCancel(cid, ReturnValue)
doPlayerSetExperienceRate(cid, value)
doPlayerSetMagicRate(cid, value)
doPlayerSetSkillRate(cid, skill, value)
doPlayerJoinParty(cid, lid)
doPlayerSendOutfitWindow(cid)
doCreateItem(itemid, type/count, pos)
doCreateItemEx(itemid[, count/subtype])
doAddContainerItemEx(uid, virtuid)
doAddContainerItem(uid, itemid[, count/subtype])
doChangeTypeItem(uid, newtype)
doDecayItem(uid)
doRemoveItem(uid[, n])
doTransformItem(uid, toitemid[, count/subtype])
doSetItemActionId(uid, actionid)
doSetItemText(uid, text[, writer[, date]])
doSetItemSpecialDescription(uid, desc)
doSetItemOutfit(cid, item, time)
doTileAddItemEx(pos, uid)
doTileQueryAdd(uid, pos[, flags])
doAddCondition(cid, condition)
doRemoveCondition(cid, type[, subId])
doRemoveConditions(cid[, onlyPersistent])
doAreaCombatHealth(cid, type, pos, area, min, max, effect)
doTargetCombatHealth(cid, target, type, min, max, effect)
doAreaCombatMana(cid, pos, area, min, max, effect)
doTargetCombatMana(cid, target, min, max, effect)
doAreaCombatCondition(cid, pos, area, condition, effect)
doTargetCombatCondition(cid, target, condition, effect)
doAreaCombatDispel(cid, pos, area, type, effect)
doTargetCombatDispel(cid, target, type, effect)
doCombat(cid, combat, param)
doTeleportThing(cid, newpos[, pushmove])
doCreateTeleport(itemid, topos, createpos)
doSendMagicEffect(pos, type[, creature])
doSendDistanceShoot(frompos, topos, type[, creature])
doSendAnimatedText(pos, text, color[, creature])
doShowTextDialog(cid, itemid, text)
doRelocate(pos, posTo)
doBroadcastMessage(message, type)
doWaypointAddTemporial(name, pos)
doSetGameState(id)
doAddIpBanishment(ip[, length[, comment[, admin]]])
doAddNamelock(name[, reason[, action[, comment[, admin]]]])
doAddBanishment(accId[, length[, reason[, action[, comment[, admin]]]]])
doAddDeletion(accId[, reason[, action[, comment[, admin]]]]])
doAddNotation(accId[, reason[, action[, comment[, admin]]]]])
doRemoveIpBanishment(ip[, mask])
doRemoveNamelock(name)
doRemoveBanisment(accId)
doRemoveDeletion(accId)
doRemoveNotations(accId)
doSaveServer()
doReloadInfo()
doCleanHouse(houseId)
doCleanMap()
doRefreshMap()

4. Funções #is


isCreature(cid)
isMonster(uid)
isNpc(uid)
isPlayer(cid)
isPlayerPzLocked(cid)
isItemStackable(itemid)
isItemRune(itemid)
isItemMovable(itemid)
isItemDoor(itemid)
isItemContainer(itemid)
isItemFluidContainer(itemid)
isContainer(uid)
isCorpse(uid)
isMovable(uid)
isSightClear(fromPos, toPos, floorCheck)
isIpBanished(ip[, mask])
isPlayerNamelocked(name)
isAccountBanished(accId)
isAccountDeleted(accId)
isInArray({array}, value)

5. Outras funções


registerCreatureEvent(uid, eventName)
createCombatArea({area}[, {exArea}])
createConditionObject(type[, ticks[, buff[, subId]]])
addDamageCondition(condition, rounds, time, value)
addOutfitCondition(condition, lookTypeEx, lookType, lookHead, lookBody, lookLegs, lookFeet)
createCombatObject()
numberToVariant(number)
stringToVariant(string)
positionToVariant(pos)
targetPositionToVariant(pos)
variantToNumber(var)
variantToString(var)
variantToPosition(var)
canPlayerWearOutfit(cid, looktype, addons)
executeRaid(name)
addEvent(callback, delay, ...)
stopEvent(eventid)
hasProperty(uid)

6. Funções #db table


db.executeQuery(query)
db.storeQuery(query)
db.escapeString(str)
db.escapeBlob(s, length)
db.stringComparisonOperator()

7. Funções #result table


result.getDataInt(resId, s)
result.getDataLong(resId, s)
result.getDataString(resId, s)
result.getDataStream(resId, s, length)
result.next(resId)
result.free(resId)

8. Funções #bit table


#bit.cast
bit.bnot(n)
bit.band(type, n)
bit.bor(type, n)
bit.bxor(type, n)
bit.lshift(type, n)
bit.rshift(type, n)
#bit.arshift
#bit.ucast
bit.ubnot(n)
bit.uband(type, n)
bit.ubor(type, n)
bit.ubxor(type, n)
bit.ulshift(type, n)
bit.urshift(type, n)
#bit.uarshift

9. Funções iguais


table.getPos = table.find
doSetCreatureDropLoot = doCreatureSetDropLoot
doPlayerSay = doCreatureSay
doPlayerAddMana = doCreatureAddMana
playerLearnInstantSpell = doPlayerLearnInstantSpell
doPlayerRemOutfit = doPlayerRemoveOutfit
pay = doPlayerRemoveMoney
broadcastMessage = doBroadcastMessage
getPlayerName = getCreatureName
getPlayerPosition = getCreaturePosition
getCreaturePos = getCreaturePosition
creatureGetPosition = getCreaturePosition
getPlayerMana = getCreatureMana
getPlayerMaxMana = getCreatureMaxMana
hasCondition = getCreatureCondition
isMoveable = isMovable
isItemMoveable = isItemMovable
saveData = saveServer
savePlayers = saveServer
getPlayerSkill = getPlayerSkillLevel
getPlayerSkullType = getCreatureSkullType
getAccountNumberByName = getAccountIdByName
getIPByName = getIpByName
getPlayersByIP = getPlayersByIp
getThingfromPos = getThingFromPos
getPlayersByAccountNumber = getPlayersByAccountId
getIPByPlayerName = getIpByName
getPlayersByIPNumber = getPlayersByIp
getAccountNumberByPlayerName = getAccountIdByName
convertIntToIP = doConvertIntegerToIp
convertIPToInt = doConvertIpToInteger
queryTileAddThing = doTileQueryAdd
getTileHouseInfo = getHouseFromPos
executeRaid = doExecuteRaid
saveServer = doSaveServer
cleanHouse = doCleanHouse
cleanMap = doCleanMap
shutdown = doShutdown
mayNotMove = doCreatureSetNoMove
doPlayerSetNoMove = doCreatureSetNoMove
getPlayerNoMove = getCreatureNoMove
getConfigInfo = getConfigValue

10. Funções #lua-made


doPlayerGiveItem(cid, itemid, amount, subType)
doPlayerTakeItem(cid, itemid, amount)
doPlayerBuyItem(cid, itemid, count, cost, charges)
doPlayerBuyItemContainer(cid, containerid, itemid, count, cost, charges)
doPlayerSellItem(cid, itemid, count, cost)
isInRange(pos, fromPos, toPos)
isPremium(cid)
getMonthDayEnding(day)
getMonthString(m)
getArticle(str)
isNumber(str)
getDistanceBetween(firstPosition, secondPosition)
doPlayerAddAddons(cid, addon)
isSorcerer(cid)
isDruid(cid)
isPaladin(cid)
isKnight(cid)
isRookie(cid)
getDirectionTo(pos1, pos2)
getPlayerLookPos(cid)
getPosByDir(fromPosition, direction, size)
getPlayerMoney(cid)
doPlayerWithdrawAllMoney(cid)
doPlayerDepositAllMoney(cid)
doPlayerTransferAllMoneyTo(cid, target)
playerExists(name)
getTibiaTime()
doWriteLogFile(file, text)
isInArea(pos, fromPos, toPos)
getExperienceForLevel(lv)
doMutePlayer(cid, time)
getPlayerVocationName(cid)
getPromotedVocation(vid)
doPlayerRemovePremiumDays(cid, days)
getPlayerMasterPos(cid)
getItemNameById(itemid)
getItemPluralNameById(itemid)
getItemArticleById(itemid)
getItemName(uid)
getItemPluralName(uid)
getItemArticle(uid)
getItemText(uid)
getItemWriter(uid)
getItemDate(uid)
getTilePzInfo(pos)
getTileZoneInfo(pos)
debugPrint(text)
doShutdown()
doSummonCreature(name, pos)
getOnlinePlayers()
getPlayerByName(name)
isPlayerGhost(cid)
getPlayerFrags(cid)
getPartyLeader(cid)
isInParty(cid)
isPrivateChannel(channelId)
doConvertIntegerToIp(int, mask)
doConvertIpToInteger(int, mask)
getBooleanFromString(str)
doCopyItem(item, attributes)
exhaustion.check(cid, storage)
exhaustion.get(cid, storage)
exhaustion.set(cid, storage, time)
exhaustion.make(cid, storage, time)
table.find(table, value)
table.isStrIn(txt, str)
table.countElements(table, item)
table.getCombinations(table, num)
string.split(str)
string.trim(str)
string.explode(str, sep)

11. Créditos

  • elf
  • Sukx

dm3o5y8.png

 
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Amigo , esse topico não é seu é do Membro OneShot do blog , ##### Link : REMOVIDO

Lista de Funções LUA Aqui está um lista feita pelo elf com todas, ou quase todas as funções lua para o TFS. Tenho certeza que ela será útil para muitos scripters. 1. Funções #get getCreatureHealth(cid) //retorna o valor hitpoints do player ou monstro getCreatureMaxHealth(cid) //retorna o valor máximo de hitpoints do player ou monstro getCreatureMana(cid) //retorna o valor manapoints do player getCreatureMaxMana(cid) //retorna o valor máximo de manapoints do player getCreatureMaster(cid) ge

http://www.tibiaking.com/forum/topic/60558-bug-hp-poketibia-print-anexo/ Me ajuda nesse tópico :/

  • 1 year later...
  • 3 months later...
  Em 23/04/2011 em 03:57, Matheus disse:

Lista de Funções LUA

Aqui está um lista feita pelo elf com todas, ou quase todas as funções lua para o TFS.

Tenho certeza que ela será útil para muitos scripters. ;D

1. Funções #get

getCreatureHealth(cid) //retorna o valor hitpoints do player ou monstro

getCreatureMaxHealth(cid) //retorna o valor máximo de hitpoints do player ou monstro

getCreatureMana(cid) //retorna o valor manapoints do player

getCreatureMaxMana(cid) //retorna o valor máximo de manapoints do player

getCreatureMaster(cid)

getCreatureSummons(cid) //retorna em array os summons do player ou monstro

getCreatureOutfit(cid) //retorna o outfit do player

getCreaturePosition(cid) //retorna a posição em array do player ou monstro

getCreatureName(cid) //retorna o nome o player ou monstro

getCreatureSpeed(cid) //retorna a velocidade do player ou monstro

getCreatureBaseSpeed(cid)

getCreatureTarget(cid)

getCreatureByName(name)

getCreatureSkullType(cid)

getCreatureCondition(cid, condition[, subId])

getCreatureNoMove(cid)

getMonsterInfo(name)

getMonsterHealingSpells(name)

getMonsterAttackSpells(name)

getMonsterLootList(name)

getMonsterTargetList(cid)

getMonsterFriendList(cid)

getPlayerByNameWildcard(name~)

getPlayerLossSkill(cid)

getPlayerLossPercent(cid, lossType)

getPlayerGUIDByName(name[, multiworld])

getPlayerNameByGUID(guid[, multiworld])

getPlayerFood(cid)

getPlayerLevel(cid)

getPlayerExperience(cid)

getPlayerMagLevel(cid[, ignoreBuffs])

getPlayerSpentMana(cid)

getPlayerAccess(cid)

getPlayerSkillLevel(cid, skillid)

getPlayerSkillTries(cid, skillid)

getPlayerTown(cid)

getPlayerVocation(cid)

getPlayerRequiredMana(cid, magicLevel)

getPlayerRequiredSkillTries(cid, skillId, skillLevel)

getPlayerItemCount(cid, itemid)

getPlayerSoul(cid)

getPlayerAccountId(cid)

getPlayerAccount(cid)

getPlayerIp(cid)

getPlayerFreeCap(cid)

getPlayerLight(cid)

getPlayerSlotItem(cid, slot)

getPlayerWeapon(cid[, ignoreAmmo])

getPlayerItemById(cid, deepSearch, itemId[, subType])

getPlayerDepotItems(cid, depotid)

getPlayerGuildId(cid)

getPlayerGuildName(cid)

getPlayerGuildRank(cid)

getPlayerGuildNick(cid)

getPlayerGuildLevel(cid)

getPlayerSex(cid)

getPlayerLookDir(cid)

getPlayerStorageValue(uid, valueid)

getPlayerGUID(cid)

getPlayerFlagValue(cid, flag)

getPlayerCustomFlagValue(cid, flag)

getPlayerPromotionLevel(cid)

getPlayerGroupId(cid)

getPlayerLearnedInstantSpell(cid, name)

getPlayerInstantSpellCount(cid)

getPlayerInstantSpellInfo(cid, index)

getPlayerSex(cid)

getPlayerBlessing(cid, blessing)

getPlayerStamina(cid)

getPlayerExtraExpRate(cid)

getPlayerPartner(cid)

getPlayerParty(cid)

getPlayerPremiumDays(cid)

getPlayerBalance(cid)

getPlayerRedSkullTicks(cid)

getPlayerRates(cid)

getInstantSpellInfo(cid, name)

getPlayersByAccountId(accountNumber)

getPlayersByIp(ip[, mask = 0xFFFFFFFF])

getPlayersOnline()

getPartyMembers(lid)

getAccountIdByName(name)

getAccountByName(name)

getAccountIdByAccount(accName)

getAccountByAccountId(accId)

getIpByName(name)

getItemRWInfo(uid)

getItemDescriptionsById(itemid)

getItemWeightById(itemid, count[, precise])

getItemDescriptions(uid)

getItemWeight(uid[, precise])

getItemAttack(uid)

getItemExtraAttack(uid)

getItemDefense(uid)

getItemExtraDefense(uid)

getItemArmor(uid)

getItemAttackSpeed(uid)

getItemHitChance(uid)

getItemShootRange(uid)

getItemIdByName(name[, reportError])

getItemLevelDoor(itemid)

getItemWeaponType(uid)

getFluidSourceType(type)

getContainerSize(uid)

getContainerCap(uid)

getContainerCapById(itemid)

getContainerItem(uid, slot)

getDepotId(uid)

getTileItemById(pos, itemId[, subType])

getTileItemByType(pos, type)

getTileThingByPos(pos)

getTileInfo(pos)

getTopCreature(pos)

getClosestFreeTile(cid, targetpos[, extended[, ignoreHouse]])

getThingFromPos(pos)

getThing(uid)

getThingPos(uid)

getHouseOwner(houseid)

getHouseName(houseid)

getHouseEntry(houseid)

getHouseRent(houseid)

getHousePrice(houseid)

getHouseTown(houseid)

getHouseAccessList(houseid, listid)

getHouseByPlayerGUID(playerGUID)

getHouseFromPos(pos)

getHouseTilesSize(houseid)

getTownId(townName)

getTownName(townId)

getTownTemplePosition(townId)

getTownHouses(townId)

getWorldType()

getWorldTime()

getWorldLight()

getWorldCreatures(type) //0 players, 1 monsters, 2 npcs, 3 all

getWorldUpTime()

getHighscoreString(skillId)

getVocationInfo(id)

getGuildId(guildName)

getGuildMotd(guildId)

getSpectators(centerPos, rangex, rangey, multifloor)

getSearchString(fromPosition, toPosition[, fromIsCreature[, toIsCreature]])

getWaypointPosition(name)

getGameState()

getNotationsCount(accId)

getBanData(value)

getBanList(type[, value])

getBanReason(id)

getBanAction(id[, ipBanishment])

getGlobalStorageValue(valueid)

getExperienceStage(level)

getConfigFile()

getConfigValue(key)

getLogsDir()

getDataDir()
2. Funções #set
setCreatureMaxHealth(cid, health)

setCreatureMaxMana(cid, mana)

setPlayerStorageValue(uid, valueid, newvalue)

setPlayerGroupId(cid, newGroupId)

setPlayerPromotionLevel(cid, level)

setPlayerStamina(cid, minutes)

setPlayerExtraExpRate(cid, value)

setPlayerPartner(cid, guid)

setHouseOwner(houseid, ownerGUID)

setHouseAccessList(houseid, listid, listtext)

setItemName(uid)

setItemPluralName(uid)

setItemArticle(uid)

setItemAttack(uid, attack)

setItemExtraAttack(uid, extraattack)

setItemDefense(uid, defense)

setItemArmor(uid, armor)

setItemExtraDefense(uid, extradefense)

setItemAttackSpeed(uid, attackspeed)

setItemHitChance(uid, hitChance)

setItemShootRange(uid, shootRange)

setCombatArea(combat, area)

setCombatCondition(combat, condition)

setCombatParam(combat, key, value)

setConditionParam(condition, key, value)

setCombatCallBack(combat, key, function_name)

setCombatFormula(combat, type, mina, minb, maxa, maxb)

setConditionFormula(combat, mina, minb, maxa, maxb)

setGlobalStorageValue(valueid, newvalue)

setWorldType(type)
3. Funções #do
doCreatureAddHealth(cid, health[, force])

doCreatureAddMana(cid, mana)

doCreatureSetDropLoot(cid, doDrop)

doCreatureSetSkullType(cid, skull)

doCreatureSetLookDir(cid, dir)

doCreatureChangeOutfit(cid, outfit)

doCreatureSay(cid, text, type[, pos])

doCreatureSetNoMove(cid, cannotMove)

doSetCreatureLight(cid, lightLevel, lightColor, time)

doSetCreatureOutfit(cid, outfit, time)

doRemoveCreature(cid)

doMoveCreature(cid, direction)

doConvinceCreature(cid, target)

doChallengeCreature(cid, target)

doChangeSpeed(cid, delta)

doSummonMonster(name, pos)

doCreateMonster(name, pos)

doMonsterChangeTarget(cid)

doMonsterSetTarget(cid, target)

doCreateNpc(name, pos)

doSetMonsterOutfit(cid, name, time)

doPlayerBroadcastMessage(cid, message[, type])

doPlayerSetSex(cid, newSex)

doPlayerSetTown(cid, townid)

doPlayerSetVocation(cid,voc)

doPlayerRemoveItem(cid, itemid, count[, subtype])

doPlayerAddExp(cid, exp)

doPlayerSetGuildId(cid, id)

doPlayerSetGuildRank(cid, rank)

doPlayerSetGuildNick(cid, nick)

doPlayerAddOutfit(cid,looktype, addons)

doPlayerRemoveOutfit(cid,looktype, addons)

doPlayerSetRedSkullTicks(cid, amount)

doPlayerSetLossPercent(cid, lossType, newPercent)

doPlayerSetLossSkill(cid, doLose)

doPlayerAddSkillTry(cid, skillid, n)

doPlayerAddSpentMana(cid, amount)

doPlayerAddSoul(cid, soul)

doPlayerAddItem(uid, itemid[, count/subtype[, canDropOnMap]])

doPlayerAddItemEx(cid, uid[, canDropOnMap])

doPlayerSendTextMessage(cid, MessageClasses, message)

doPlayerSendChannelMessage(cid, author, message, SpeakClasses, channel)

doPlayerSendToChannel(cid, targetId, SpeakClasses, message, channel[, time])

doPlayerAddMoney(cid, money)

doPlayerRemoveMoney(cid, money)

doPlayerWithdrawMoney(cid, money)

doPlayerDepositMoney(cid, money)

doPlayerTransferMoneyTo(cid, target, money)

doPlayerPopupFYI(cid, message)

doPlayerSendTutorial(cid, id)

doPlayerAddMapMark(cid, pos, type[, description])

doPlayerAddPremiumDays(cid, days)

doPlayerAddBlessing(cid, blessing)

doPlayerAddStamina(cid, minutes)

doPlayerResetIdleTime(cid)

doPlayerLearnInstantSpell(cid, name)

doPlayerUnlearnInstantSpell(cid, name)

doPlayerFeed(cid, food)

doPlayerSendCancel(cid, text)

doPlayerSendDefaultCancel(cid, ReturnValue)

doPlayerSetExperienceRate(cid, value)

doPlayerSetMagicRate(cid, value)

doPlayerSetSkillRate(cid, skill, value)

doPlayerJoinParty(cid, lid)

doPlayerSendOutfitWindow(cid)

doCreateItem(itemid, type/count, pos)

doCreateItemEx(itemid[, count/subtype])

doAddContainerItemEx(uid, virtuid)

doAddContainerItem(uid, itemid[, count/subtype])

doChangeTypeItem(uid, newtype)

doDecayItem(uid)

doRemoveItem(uid[, n])

doTransformItem(uid, toitemid[, count/subtype])

doSetItemActionId(uid, actionid)

doSetItemText(uid, text[, writer[, date]])

doSetItemSpecialDescription(uid, desc)

doSetItemOutfit(cid, item, time)

doTileAddItemEx(pos, uid)

doTileQueryAdd(uid, pos[, flags])

doAddCondition(cid, condition)

doRemoveCondition(cid, type[, subId])

doRemoveConditions(cid[, onlyPersistent])

doAreaCombatHealth(cid, type, pos, area, min, max, effect)

doTargetCombatHealth(cid, target, type, min, max, effect)

doAreaCombatMana(cid, pos, area, min, max, effect)

doTargetCombatMana(cid, target, min, max, effect)

doAreaCombatCondition(cid, pos, area, condition, effect)

doTargetCombatCondition(cid, target, condition, effect)

doAreaCombatDispel(cid, pos, area, type, effect)

doTargetCombatDispel(cid, target, type, effect)

doCombat(cid, combat, param)

doTeleportThing(cid, newpos[, pushmove])

doCreateTeleport(itemid, topos, createpos)

doSendMagicEffect(pos, type[, creature])

doSendDistanceShoot(frompos, topos, type[, creature])

doSendAnimatedText(pos, text, color[, creature])

doShowTextDialog(cid, itemid, text)

doRelocate(pos, posTo)

doBroadcastMessage(message, type)

doWaypointAddTemporial(name, pos)

doSetGameState(id)

doAddIpBanishment(ip[, length[, comment[, admin]]])

doAddNamelock(name[, reason[, action[, comment[, admin]]]])

doAddBanishment(accId[, length[, reason[, action[, comment[, admin]]]]])

doAddDeletion(accId[, reason[, action[, comment[, admin]]]]])

doAddNotation(accId[, reason[, action[, comment[, admin]]]]])

doRemoveIpBanishment(ip[, mask])

doRemoveNamelock(name)

doRemoveBanisment(accId)

doRemoveDeletion(accId)

doRemoveNotations(accId)

doSaveServer()

doReloadInfo()

doCleanHouse(houseId)

doCleanMap()

doRefreshMap()
4. Funções #is
isCreature(cid)

isMonster(uid)

isNpc(uid)

isPlayer(cid)

isPlayerPzLocked(cid)

isItemStackable(itemid)

isItemRune(itemid)

isItemMovable(itemid)

isItemDoor(itemid)

isItemContainer(itemid)

isItemFluidContainer(itemid)

isContainer(uid)

isCorpse(uid)

isMovable(uid)

isSightClear(fromPos, toPos, floorCheck)

isIpBanished(ip[, mask])

isPlayerNamelocked(name)

isAccountBanished(accId)

isAccountDeleted(accId)

isInArray({array}, value)
5. Outras funções
registerCreatureEvent(uid, eventName)

createCombatArea({area}[, {exArea}])

createConditionObject(type[, ticks[, buff[, subId]]])

addDamageCondition(condition, rounds, time, value)

addOutfitCondition(condition, lookTypeEx, lookType, lookHead, lookBody, lookLegs, lookFeet)

createCombatObject()

numberToVariant(number)

stringToVariant(string)

positionToVariant(pos)

targetPositionToVariant(pos)

variantToNumber(var)

variantToString(var)

variantToPosition(var)

canPlayerWearOutfit(cid, looktype, addons)

executeRaid(name)

addEvent(callback, delay, ...)

stopEvent(eventid)

hasProperty(uid)
6. Funções #db table
db.executeQuery(query)

db.storeQuery(query)

db.escapeString(str)

db.escapeBlob(s, length)

db.stringComparisonOperator()
7. Funções #result table
result.getDataInt(resId, s)

result.getDataLong(resId, s)

result.getDataString(resId, s)

result.getDataStream(resId, s, length)

result.next(resId)

result.free(resId)
8. Funções #bit table
#bit.cast

bit.bnot(n)

bit.band(type, n)

bit.bor(type, n)

bit.bxor(type, n)

bit.lshift(type, n)

bit.rshift(type, n)

#bit.arshift

#bit.ucast

bit.ubnot(n)

bit.uband(type, n)

bit.ubor(type, n)

bit.ubxor(type, n)

bit.ulshift(type, n)

bit.urshift(type, n)

#bit.uarshift
9. Funções iguais
table.getPos = table.find

doSetCreatureDropLoot = doCreatureSetDropLoot

doPlayerSay = doCreatureSay

doPlayerAddMana = doCreatureAddMana

playerLearnInstantSpell = doPlayerLearnInstantSpell

doPlayerRemOutfit = doPlayerRemoveOutfit

pay = doPlayerRemoveMoney

broadcastMessage = doBroadcastMessage

getPlayerName = getCreatureName

getPlayerPosition = getCreaturePosition

getCreaturePos = getCreaturePosition

creatureGetPosition = getCreaturePosition

getPlayerMana = getCreatureMana

getPlayerMaxMana = getCreatureMaxMana

hasCondition = getCreatureCondition

isMoveable = isMovable

isItemMoveable = isItemMovable

saveData = saveServer

savePlayers = saveServer

getPlayerSkill = getPlayerSkillLevel

getPlayerSkullType = getCreatureSkullType

getAccountNumberByName = getAccountIdByName

getIPByName = getIpByName

getPlayersByIP = getPlayersByIp

getThingfromPos = getThingFromPos

getPlayersByAccountNumber = getPlayersByAccountId

getIPByPlayerName = getIpByName

getPlayersByIPNumber = getPlayersByIp

getAccountNumberByPlayerName = getAccountIdByName

convertIntToIP = doConvertIntegerToIp

convertIPToInt = doConvertIpToInteger

queryTileAddThing = doTileQueryAdd

getTileHouseInfo = getHouseFromPos

executeRaid = doExecuteRaid

saveServer = doSaveServer

cleanHouse = doCleanHouse

cleanMap = doCleanMap

shutdown = doShutdown

mayNotMove = doCreatureSetNoMove

doPlayerSetNoMove = doCreatureSetNoMove

getPlayerNoMove = getCreatureNoMove

getConfigInfo = getConfigValue
10. Funções #lua-made
doPlayerGiveItem(cid, itemid, amount, subType)

doPlayerTakeItem(cid, itemid, amount)

doPlayerBuyItem(cid, itemid, count, cost, charges)

doPlayerBuyItemContainer(cid, containerid, itemid, count, cost, charges)

doPlayerSellItem(cid, itemid, count, cost)

isInRange(pos, fromPos, toPos)

isPremium(cid)

getMonthDayEnding(day)

getMonthString(m)

getArticle(str)

isNumber(str)

getDistanceBetween(firstPosition, secondPosition)

doPlayerAddAddons(cid, addon)

isSorcerer(cid)

isDruid(cid)

isPaladin(cid)

isKnight(cid)

isRookie(cid)

getDirectionTo(pos1, pos2)

getPlayerLookPos(cid)

getPosByDir(fromPosition, direction, size)

getPlayerMoney(cid)

doPlayerWithdrawAllMoney(cid)

doPlayerDepositAllMoney(cid)

doPlayerTransferAllMoneyTo(cid, target)

playerExists(name)

getTibiaTime()

doWriteLogFile(file, text)

isInArea(pos, fromPos, toPos)

getExperienceForLevel(lv)

doMutePlayer(cid, time)

getPlayerVocationName(cid)

getPromotedVocation(vid)

doPlayerRemovePremiumDays(cid, days)

getPlayerMasterPos(cid)

getItemNameById(itemid)

getItemPluralNameById(itemid)

getItemArticleById(itemid)

getItemName(uid)

getItemPluralName(uid)

getItemArticle(uid)

getItemText(uid)

getItemWriter(uid)

getItemDate(uid)

getTilePzInfo(pos)

getTileZoneInfo(pos)

debugPrint(text)

doShutdown()

doSummonCreature(name, pos)

getOnlinePlayers()

getPlayerByName(name)

isPlayerGhost(cid)

getPlayerFrags(cid)

getPartyLeader(cid)

isInParty(cid)

isPrivateChannel(channelId)

doConvertIntegerToIp(int, mask)

doConvertIpToInteger(int, mask)

getBooleanFromString(str)

doCopyItem(item, attributes)

exhaustion.check(cid, storage)

exhaustion.get(cid, storage)

exhaustion.set(cid, storage, time)

exhaustion.make(cid, storage, time)

table.find(table, value)

table.isStrIn(txt, str)

table.countElements(table, item)

table.getCombinations(table, num)

string.split(str)

string.trim(str)

string.explode(str, sep)

11. Créditos

  • elf
  • Sukx

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Amigo , esse topico não é seu é do Membro OneShot do blog , ##### Link : REMOVIDO

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  • 1 month later...

@Kyoran pesso que retire o link de outro site se não irei pedir para algum superior alerta-lo

pq eu n posso editar . o post

Att,

Skyligh

Entrada Como Membro 14 / 08 / 2012

Entrada Como Suporte 05 / 12 / 2012

Saída Como Suporte 06 / 01 / 2013

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Contato : rafael_skyligh@hotmail.com / skyligh@tibiaking.com

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