Postado Dezembro 7, 2012 12 anos Por-favor poste aqui o seu script de potions. Eu tenho um server que tem isso, só não sei onde fica isso ai, se me der uma luz eu posso postar aqui
Postado Dezembro 7, 2012 12 anos Autor Por-favor poste aqui o seu script de potions. como assim cara eu não tenho esse script é de um ot que eu tava jogando .....
Postado Dezembro 8, 2012 12 anos Cara, eu pedí pra você postar o seu script de potions. -"Supra Omnes Lux Lucis" - Acima de todos brilha a Luz -
Postado Dezembro 8, 2012 12 anos Autor local config = { removeOnUse = "no", usableOnTarget = "yes", -- can be used on target? (fe. healing friend) splashable = "no", realAnimation = "no", -- make text effect visible only for players in range 1x1 healthMultiplier = 1.0, manaMultiplier = 1.0 } config.removeOnUse = getBooleanFromString(config.removeOnUse) config.usableOnTarget = getBooleanFromString(config.usableOnTarget) config.splashable = getBooleanFromString(config.splashable) config.realAnimation = getBooleanFromString(config.realAnimation) local POTIONS = { [8704] = {empty = 7636, splash = 2, health = {500, 600}}, -- small health potion [7618] = {empty = 7636, splash = 2, health = {500, 600}}, -- health potion [7588] = {empty = 7634, splash = 2, health = {100, 600}, level = 50, vocations = {3, 4, 7, 8,12,11}, vocStr = "knights and paladins"}, -- strong health potion [7591] = {empty = 7635, splash = 2, health = {500, 800}, level = 80, vocations = {4, 8,12}, vocStr = "knights"}, -- great health potion [8473] = {empty = 7635, splash = 2, health = {1000, 2300}, level = 130, vocations = {4, 8,12}, vocStr = "knights"}, -- ultimate health potion [7620] = {empty = 7636, splash = 7, mana = {500, 800}}, -- mana potion [7589] = {empty = 7634, splash = 7, mana = {500, 800}, level = 50, vocations = {1, 2, 3, 5, 6, 7,11,9,10}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion [7590] = {empty = 7635, splash = 7, mana = {900, 1600}, level = 80, vocations = {1, 2, 5, 6,9,10}, vocStr = "sorcerers and druids"}, -- great mana potion [7439] = {empty = 7439, splash = 7, mana = {100, 100}, level = 80, vocations = {1, 2, 5, 6,9,10}, vocStr = "sorcerers and druids"}, -- super mana potion [8472] = {empty = 7635, splash = 3, health = {800, 1500}, mana = {900, 1000}, level = 80, vocations = {3, 7,11}, vocStr = "paladins"} -- great spirit potion } local exhaust = createConditionObject(CONDITION_EXHAUST) setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100)) function onUse(cid, item, fromPosition, itemEx, toPosition) local potion = POTIONS[item.itemid] if(not potion) then return false end if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then if(not config.splashable) then return false end if(toPosition.x == CONTAINER_POSITION) then toPosition = getThingPos(item.uid) end doDecayItem(doCreateItem(2016, potion.splash, toPosition)) doTransformItem(item.uid, potion.empty) return TRUE end if(hasCondition(cid, CONDITION_EXHAUST_HEAL)) then doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED) return TRUE end if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES)) then doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1) return TRUE end local health = potion.health if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then return false end local mana = potion.mana if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then return false end doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE) if(not realAnimation) then doCreatureSay(itemEx.uid, "Healthing...", TALKTYPE_ORANGE_1) else for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do if(isPlayer(tid)) then doCreatureSay(itemEx.uid, "Healthing...", TALKTYPE_ORANGE_1, false, tid) end end end doAddCondition(cid, exhaust) if(not potion.empty or config.removeOnUse) then doRemoveItem(item.uid, 1) return TRUE end doRemoveItem(item.uid, 0) doPlayerAddItem(cid, potion.empty, 0) doPlayerRemoveItem(cid, potion.empty, getPlayerItemCount(cid, potion.empty)) doPlayerAddItem(cid, potion.empty, getPlayerItemCount(cid, potion.empty)) return TRUE end ISSO AE !!
Postado Dezembro 8, 2012 12 anos local config = { removeOnUse = "no", usableOnTarget = "yes", -- can be used on target? (fe. healing friend) splashable = "no", realAnimation = "no", -- make text effect visible only for players in range 1x1 healthMultiplier = 1.0, manaMultiplier = 1.0, effect_id = 36 -- ID do efeito que vai aparecer no player } config.removeOnUse = getBooleanFromString(config.removeOnUse) config.usableOnTarget = getBooleanFromString(config.usableOnTarget) config.splashable = getBooleanFromString(config.splashable) config.realAnimation = getBooleanFromString(config.realAnimation) local POTIONS = { [8704] = {empty = 7636, splash = 2, health = {500, 600}}, -- small health potion [7618] = {empty = 7636, splash = 2, health = {500, 600}}, -- health potion [7588] = {empty = 7634, splash = 2, health = {100, 600}, level = 50, vocations = {3, 4, 7, 8,12,11}, vocStr = "knights and paladins"}, -- strong health potion [7591] = {empty = 7635, splash = 2, health = {500, 800}, level = 80, vocations = {4, 8,12}, vocStr = "knights"}, -- great health potion [8473] = {empty = 7635, splash = 2, health = {1000, 2300}, level = 130, vocations = {4, 8,12}, vocStr = "knights"}, -- ultimate health potion [7620] = {empty = 7636, splash = 7, mana = {500, 800}}, -- mana potion [7589] = {empty = 7634, splash = 7, mana = {500, 800}, level = 50, vocations = {1, 2, 3, 5, 6, 7,11,9,10}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion [7590] = {empty = 7635, splash = 7, mana = {900, 1600}, level = 80, vocations = {1, 2, 5, 6,9,10}, vocStr = "sorcerers and druids"}, -- great mana potion [7439] = {empty = 7439, splash = 7, mana = {100, 100}, level = 80, vocations = {1, 2, 5, 6,9,10}, vocStr = "sorcerers and druids"}, -- super mana potion [8472] = {empty = 7635, splash = 3, health = {800, 1500}, mana = {900, 1000}, level = 80, vocations = {3, 7,11}, vocStr = "paladins"} -- great spirit potion } local exhaust = createConditionObject(CONDITION_EXHAUST) setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100)) function onUse(cid, item, fromPosition, itemEx, toPosition) local potion = POTIONS[item.itemid] if(not potion) then return false end if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then if(not config.splashable) then return false end if(toPosition.x == CONTAINER_POSITION) then toPosition = getThingPos(item.uid) end doDecayItem(doCreateItem(2016, potion.splash, toPosition)) doTransformItem(item.uid, potion.empty) return TRUE end if(hasCondition(cid, CONDITION_EXHAUST_HEAL)) then doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED) return TRUE end if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES)) then doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1) return TRUE end local health = potion.health if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then return false end local mana = potion.mana if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then return false end doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE) if(not realAnimation) then doCreatureSay(itemEx.uid, "Healthing...", TALKTYPE_ORANGE_1) else for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do if(isPlayer(tid)) then doCreatureSay(itemEx.uid, "Healthing...", TALKTYPE_ORANGE_1, false, tid) end end end doAddCondition(cid, exhaust) if(not potion.empty or config.removeOnUse) then doRemoveItem(item.uid, 1) return TRUE end doRemoveItem(item.uid, 0) doPlayerAddItem(cid, potion.empty, 0) doPlayerRemoveItem(cid, potion.empty, getPlayerItemCount(cid, potion.empty)) doPlayerAddItem(cid, potion.empty, getPlayerItemCount(cid, potion.empty)) doSendMagicEffect(toPosition, config.effect_id) return true end Só é configurar alí effect_id = 36 -- ID do efeito que vai aparecer no player -"Supra Omnes Lux Lucis" - Acima de todos brilha a Luz -
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