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Postado

Ae galera to precisando de um script shiny stone meu pokemon "

PDA sem lvl editado por Bolz V2

agradeç odesde já a o icone da stone é 12289

Explique mais sobre o script.

O que ele faz?

É um item que da use?

Ele da algo?

Ele ataca?

Spoiler

local config = {
	delrey = getPlayerCarValue(cid, DELREY),
	cigarro = getPlayerCancer(cid, DERBY),
	prostituta = getPlayerAIDS(cid, cracuda),
	tresOitao = getPlayerRevorvi(cid, 38)
}

if(delrey == "Ligado" and cigarro == "Aceso" and prostituta == "No Colo" and tresOitao == "Carregado") then
	doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Começou o fim de semana. #PAS")
end

 

Postado
  • Administrador

Bom como jogo pokemon sei oque é isso mais tente explicar melhor seus tópicos -.-

 

1° Crie um Arquivo .lua dentro de data/actions/scripts chamado shinystone
E coloque isso dentro dela!

local evo = {
         
["Abra"] = "Shiny Abra",
["Alakazam"] = "Shiny Alakazam",
["Arcanine"] = "Shiny Arcanine",
["Beedrill"] = "Shiny Beedrill",
["Blastoise"] = "Shiny Blastoise",
["Bulbasaur"] = "Shiny Bulbasaur",
["Butterfree"] = "Shiny Butterfree",
["Charizard"] = "Shiny Charizard",
["Charmander"] = "Shiny Charmander",
["Charmeleon"] = "Shiny Charmeleon",
["Cubone"] = "Shiny Cubone",
["Dragonair"] = "Shiny Dragonair",
["Dragonite"] = "Shiny Dragonite",
["Dratini"] = "Shiny Dratini",
["Electabuzz"] = "Shiny Electabuzz",
["Electrode"] = "Shiny Electrode",
["Farfetchd"] = "Shiny Farfetchd",
["Elekid"] = "Shiny Elekid",
["Farfetch'd"] = "Shiny Farfetch'd",
["Fearow"] = "Shiny Fearow",
["Flareon"] = "Shiny Flareon",
["Gastly"] = "Shiny Gastly,
["
Gengar"] = "Shiny Gengar",
["
Gloom"] = "Shiny Gloom",
["
Golbat"] = "Shiny Golbat",
["
Golem"] = "Shiny Golem",
["
Grimer"] = "Shiny Grimer",
["
Growlithe"] = "Shiny Growlithe",
["
Gyarados"] = "Shiny Gyarados",
["
Haunter"] = "Shiny Haunter",
["
Hitmonchan"] = "Shiny Hitmonchan",
["
Hitmonlee"] = "Shiny Hitmonlee",
["
Horsea"] = "Shiny Horsea",
["
Hypno"] = "Shiny Hypno",
["
Ivysaur"] = "Shiny Ivysaur",
["
Jolteon"] = "Shiny Jolteon",
["
Jynx"] = "Shiny Jynx",
["
Kingler"] = "Shiny Kingler",
["
Krabby"] = "Shiny Krabby",
["
Magby"] = "Shiny Magby",
["
Magikarp"] = "Shiny Magikarp",
["
Marowak"] = "Shiny Marowak",
["
Muk"] = "Shiny Muk",
["
Nidoking"] = "Shiny Nidoking",
["
Nidoran Female"] = "Shiny Nidoran Female",
["
Nidoran Male"] = "Shiny Nidoran Male",
["
Nidorina"] = "Shiny Nidorina",
["
Nidorino"] = "Shiny Nidorino",
["
Oddish"] = "Shiny Oddish",
["
Onix"] = "Shiny Onix",
["
Paras"] = "Shiny Paras",
["
Parasect"] = "Shiny Parasect",
["
Pidgeot"] = "Shiny Pidgeot",
["
Pidgeotto"] = "Shiny Pidgeotto",
["
Pidgey"] = "Shiny Pidgey",
["
Pikachu"] = "Shiny Pikachu",
["
Pinsir"] = "Shiny Pinsir",
["
porygon2"] = "Shiny porygon2",
["
Raichu"] = "Shiny Raichu",
["
Raticate"] = "Shiny Raticate",
["
Rattata"] = "Shiny Rattata",
["
Scyther"] = "Shiny Scyther",
["
Seadra"] = "Shiny Seadra",
["
Snorlax"] = "Shiny Snorlax",
["
Squirtle"] = "Shiny Squirtle",
["
Tangela"] = "Shiny Tangela",
["
Tentacool"] = "Shiny Tentacool",
["
Tentacruel"] = "Shiny Tentacruel",
["
Vaporeon"] = "Shiny Vaporeon",
["
Venomoth"] = "Shiny Venomoth",
["
Venonat"] = "Shiny Venonat",
["
Venusaur"] = "Shiny Venusaur",
["
Vileplume"] = "Shiny Vileplume",
["
Voltorb"] = "Shiny Voltorb",
["
Wartortle"] = "Shiny Wartortle",
["
Wigglytuff"] = "Shiny Wigglytuff",
["
wingull"] = "Shiny wingull",
["
Zubat"] = "Shiny Zubat",
}
local pokeballs = {
[2531] = {"
Pokeball"},
[2557] = {"
Superball"},
[2524] = {"
Greatball"},
[2525] = {"
Ultraball"},
[2523] = {"
Masterball"},
}
function onUse(cid, item, fromPosition, itemEx, toPosition)
if isMonster(itemEx.uid) and getCreatureMaster(itemEx.uid) == cid then
local monster  = getCreatureName(itemEx.uid)
if evo[monster] then
local health, maxHealth = getCreatureHealth(itemEx.uid), getCreatureMaxHealth(itemEx.uid)
doRemoveCreature(itemEx.uid)
doRemoveItem(item.uid)
local summon = doCreateMonster(evo[monster], toPosition)
doConvinceCreature(cid, summon)
local balls = pokeballs[getPlayerSlotItem(cid,8).itemid]
doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "
name", ""..evo[monster].." "..balls[1])
doCreatureAddHealth(summon, health-maxHealth)
doSendMagicEffect(getThingPos(summon), 18)
return TRUE
end
end
return FALSE
end

E depois vam em actions.xml e add essa seguinte tag

<action itemid="xxx" event="script" value="shinystone.lua" allowfaruse="1"/>

Em xxx você coloca o ID da Sua Stone e Pronto.

TibiaKing Team- KingTópicos
www.tibiaking.com

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