Postado Junho 16, 2013 12 anos Alguem me ajuda alguns cara morre no meu server e o corpo nao cai, dai dar esse erro no deathbroadcast.
Postado Junho 16, 2013 12 anos Posta aqui o script creaturescripts/deatbroadcast.lua. -"Supra Omnes Lux Lucis" - Acima de todos brilha a Luz -
Postado Junho 16, 2013 12 anos Autor tipo o erro no deathbroad cast pode ser causado pq o corpo do cara nao dropou entao pode ser que nao seja no script e sim numa lib sla. Olhe ai. A e nesse script antes dava dinheiro ao cara que matou, essa foi a unica auteraçao q fiz. local config = { affected = 10, -- how many players (deathAssits) from table deathList should this script be executed for? killStorageValue = 3943, deathStorageValue = 3944, -- commands for the texts (those inside of ||, example: |KILLS| to show skills): KILLS, KILLERNAME, TARGETNAME rewardItem = { use = true, itemid = 2152, minLevel = false, -- false if you don't want any level req minLevelDiff = false, -- false if you don't want any level diff req (negative numbers allowed). }, killMessage = { use = true, text = "You owned |TARGETNAME|!", messageClass = MESSAGE_STATUS_CONSOLE_RED }, broadcastMessage = { use = true, minLevel = false, -- false if you don't want any level req minLevelDiff = false, -- false if you don't want any level diff req (negative numbers allowed). text = "|KILLERNAME| [|KILLERLEVEL|] matou |TARGETNAME| [|TARGETLEVEL|]", messageClass = MESSAGE_STATUS_CONSOLE_BLUE }, killerAnimation = { use = true, text = "Frag!", -- Only 9 letters! No "commands" here. color = 144 }, targetAnimation = { use = true, text = "Owned!", -- Only 9 letters! No "commands" here. color = 180 } } function onDeath(cid, corpse, deathList) for i = 1, math.min(config.affected, getConfigInfo('deathAssistCount')) do local killer = deathList if(isPlayer(killer) == TRUE) then local targetKills = math.max(0, getPlayerStorageValue(cid, config.killStorageValue)) + 1 local targetDeaths = math.max(0, getPlayerStorageValue(cid, config.deathStorageValue)) + 1 local killerKills = math.max(0, getPlayerStorageValue(killer, config.killStorageValue)) + 1 local killerDeaths = math.max(0, getPlayerStorageValue(killer, config.deathStorageValue)) + 1 setPlayerStorageValue(killer, config.killStorageValue, targetKills) setPlayerStorageValue(cid, config.deathStorageValue, targetDeaths) local killerLevel = getPlayerLevel(killer) local targetLevel = getPlayerLevel(cid) local levelDiff = targetLevel - killerLevel local values = { ["KILLERKILLS"] = killerKills, ["KILLERDEATHS"] = killerDeaths, ["KILLERNAME"] = getCreatureName(killer), ["KILLERLEVEL"] = killerLevel, ["TARGETKILLS"] = targetKills, ["TARGETDEATHS"] = targetDeaths, ["TARGETNAME"] = getCreatureName(cid), ["TARGETLEVEL"] = targetLevel } function formateString(str) return(str:gsub("|([A-Z]+)|", (function(a) return values[a] end))) end if(config.killMessage.use) then doPlayerSendTextMessage(killer, config.killMessage.messageClass, formateString(config.killMessage.text)) end if(config.broadcastMessage.use and (not config.broadcastMessage.minLevel or getPlayerLevel(cid) >= config.broadcastMessage.minLevel) and (not config.broadcastMessage.minLevelDiff or levelDiff >= config.broadcastMessage.minLevelDiff)) then broadcastMessage(formateString(config.broadcastMessage.text), config.broadcastMessage.messageClass) end if(config.killerAnimation.use) then doSendAnimatedText(getCreaturePosition(killer), config.killerAnimation.text, config.killerAnimation.color) end if(config.targetAnimation.use) then doSendAnimatedText(getCreaturePosition(cid), config.targetAnimation.text, config.targetAnimation.color) end end end return true end
Postado Junho 16, 2013 12 anos [paste]m4ezTzh0[/paste] -"Supra Omnes Lux Lucis" - Acima de todos brilha a Luz -
Postado Junho 16, 2013 12 anos Autor nesse que vc postou é o meu so que arrumado para nao dah o erro?
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