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Postado

Tente por assim:

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Exemplo" nameDescription="a exemplo" race="blood" experience="0" speed="180" manacost="0">
  <health now="1000000" max="1000000"/>
  <look type="54" head="20" body="30" legs="40" feet="50" corpse="6081"/>
  <targetchange interval="5000" chance="8"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="1"/>
    <flag convinceable="0"/>
    <flag pushable="1"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="0"/>
    <flag targetdistance="4"/>
    <flag staticattack="90"/>
    <flag runonhealth="1000000"/>
  </flags>
  <attacks>
    <attack name="outfit" interval="1000" chance="12" range="7" radius="4" monster="donkey" duration="2000">
    <attribute key="areaEffect" value="blueshimmer"/>
    </attack>
  </attacks> 
 <defenses>
  <defense name="outfit" interval="2000" chance="5" monster="rat" duration="2000">
  <attribute key="areaEffect" value="blueshimmer"/>
  </defense>
 </defenses>  
  <voices interval="5000" chance="10">
  </voices>  
</monster>

Te ajudei? Então Rep + ;)

Postado

 

Tente por assim:

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Exemplo" nameDescription="a exemplo" race="blood" experience="0" speed="180" manacost="0">
  <health now="1000000" max="1000000"/>
  <look type="54" head="20" body="30" legs="40" feet="50" corpse="6081"/>
  <targetchange interval="5000" chance="8"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="1"/>
    <flag convinceable="0"/>
    <flag pushable="1"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="0"/>
    <flag targetdistance="4"/>
    <flag staticattack="90"/>
    <flag runonhealth="1000000"/>
  </flags>
  <attacks>
    <attack name="outfit" interval="1000" chance="12" range="7" radius="4" monster="donkey" duration="2000">
    <attribute key="areaEffect" value="blueshimmer"/>
    </attack>
  </attacks> 
 <defenses>
  <defense name="outfit" interval="2000" chance="5" monster="rat" duration="2000">
  <attribute key="areaEffect" value="blueshimmer"/>
  </defense>
 </defenses>  
  <voices interval="5000" chance="10">
  </voices>  
</monster>

 

 

tem que ter as outfits para mudar, tem?

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