Postado Junho 18, 2014 11 anos Bom tenho uma pagina characters.php do meu gesior que mostra um "quest status" porem quando se adiciona muitas quests fica feia a page então eu gostaria de sabe se é possivel fazer como que tivesse um botão para mostrar e esconder(Show/Hide) este quest status... Imagem do quest status: Eu gostaria que fosse algo estilo o SPOILER aqui do fórum: Assim: Quest status aqui dentro, com um botão para mostrar ou esconder ele. Outro exemplo esta aqui muito mais fácil de se entender: http://cyntara.org/character/Character/ no meio desta page esta assim: » Additional Information (Show) » Quests (Show) » Deaths (Show) » Recent Kills (Show) Quando se clica neste Show ele mostra as informações... Acho que deu pra entender Meu characters.php: <?PHP $name = stripslashes(ucwords(strtolower(trim($_REQUEST['name'])))); if(empty($name)) { $main_content .= ' <FORM ACTION="?subtopic=characters" METHOD=post> <TABLE WIDTH=100% BORDER=0 CELLSPACING=1 CELLPADDING=4><TR> <TD BGCOLOR="'.$config['site']['vdarkborder'].'" CLASS=white> <B>Search Character</B> </TD></TR><TR> <TD BGCOLOR="'.$config['site']['darkborder'].'"> <TABLE BORDER=0 CELLPADDING=1> <TR><TD>Name:</TD> <TD><INPUT NAME="name" VALUE=""SIZE=29 MAXLENGTH=29></TD> <TD><INPUT TYPE=image NAME="Submit" SRC="'.$layout_name.'/images/buttons/sbutton_submit.gif" BORDER=0 WIDTH=120 HEIGHT=18> </TD></TR></TABLE></TD></TR></TABLE></FORM>'; } else { if(check_name($name)) { $player = $ots->createObject('Player'); $player->find($name); if($player->isLoaded()) { $account = $player->getAccount(); $main_content .= '<TABLE BORDER=0 CELLPADDING=0 CELLSPACING=0 WIDTH=100%><TR><TD><IMG SRC="'.$layout_name.'/images/general/blank.gif" WIDTH=0 HEIGHT=01 BORDER=0></TD><TD><TABLE BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%><TR BGCOLOR='.$config['site']['vdarkborder'].'><TD COLSPAN=2 CLASS=white><B>Character Information</B></TD></TR>'; if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD WIDTH=22%>Name:</TD><TD>'; $main_content .= $player->getName(); if($player->isDeleted()) $main_content .= ' <font color="red"><b>[DELETED]</b></font>'; if($player->isNameLocked()) $main_content .= ' <font color="red">[NAMELOCK]</font>'; $main_content .= '<div style="float:right;"><a href="index.php?subtopic=report_name&name='.$player->getName().'"><img src="'.$layout_name.'/images/buttons/sbutton_reportname.gif" /></div> </TD></TR>'; $group = $player->getGroup(); if ($group == 2){$group_name = 'Tutor';} if ($group == 3){$group_name = 'Senior Tutor';} if ($group == 4){$group_name = 'Gamemaster';} if ($group == 5){$group_name = 'Community Manager';} if ($group == 6){$group_name = 'Administrator';} if($group != 1){ if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD>Position:</TD><TD>'.$group_name.'</TD></TR>'; } // END Position Showing if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD>Sex:</TD><TD>'; $main_content .= ($player->getSex() == 0) ? 'female' : 'male'; $main_content .= '</TD></TR>'; if($player->getMarriage()){ if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD>Marital status:</TD><TD>'; $marriage = new OTS_Player(); $marriage->load($player->getMarriage()); if($marriage->isLoaded()) $main_content .= 'married to <a href="?subtopic=characters&name='.urlencode($marriage->getName()).'"><b>'.$marriage->getName().'</b></a></TD></TR>'; else $main_content .= 'single</TD></TR>'; } if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD>Profession:</TD><TD>'.$vocation_name[$player->getWorld()][$player->getPromotion()][$player->getVocation()].'</TD></TR>'; if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD>Level:</TD><TD>'.$player->getLevel().'</TD></TR>'; /* Achievements Points */ $achievementPoints = $SQL->query('SELECT SUM(`value`) AS `sum` FROM `player_storage` WHERE `key` LIKE "200%" AND `player_id` = ' . $player->getId())->fetch(); if(!$achievementPoints['sum']) { $achPoints = '0'; } else { $achPoints = $achievementPoints['sum']; } if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD>Achievement Points:</TD><TD>'.$achPoints.'</TD></TR>'; /* Achievements Points END*/ if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD>World:</TD><TD>'.$config['site']['worlds'][$player->getWorld()].'</TD></TR>'; if(!empty($towns_list[$player->getWorld()][$player->getTownId()])){ if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD>Residence:</TD><TD>'.$towns_list[$player->getWorld()][$player->getTownId()].'</TD></TR>'; } $house = $SQL->query('SELECT `houses`.`name`, `houses`.`town`, `houses`.`paid` FROM `houses` WHERE `houses`.`world_id` = '.$player->getWorld().' AND `houses`.`owner` = '.$player->getId().';')->fetchAll(); if(count($house) != 0) { if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD>House:</TD><TD colspan="2">'.$house[0]['name'].' ('.$towns_list[$player->getWorld()][$house[0]['town']].')'; if ($house[0]['paid']){$main_content .= is paid until '.date("M j Y", $house[0]['paid]);} $main_content .='.</TD></TR>'; } $rank_of_player = $player->getRank(); if(!empty($rank_of_player)){ { $guild_id = $rank_of_player->getGuild()->getId(); $guild_name = $rank_of_player->getGuild()->getName(); if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD>Guild Membership:</TD><TD>'.$rank_of_player->getName().' of the <a href="?subtopic=guilds&action=show&guild='.$guild_id.'">'.$guild_name.'</a></TD></TR>'; } } if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; if($player->getLastLogin()) $main_content .= '<TR BGCOLOR='.$bgcolor.'><TD WIDTH="20%">Last login:</TD><TD>'.date("M j Y, H:i:s T", $player->getLastLogin()).'</TD></TR>'; else $main_content .= '<TR BGCOLOR='.$bgcolor.'><TD WIDTH="20%">Last login:</TD><TD>Never logged in.</TD></TR>'; // VIP STATUS if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD>Account Status:</TD><TD>'; $main_content .= ($account->isPremium()) ? 'Premium Account' : 'Free Account'; //Comment System $comment = $player->getComment(); $newlines = array("\r\n", "\n", "\r"); $comment_with_lines = str_replace($newlines, '<br />', $comment, $count); if($count < 50) $comment = $comment_with_lines; if(!empty($comment)) { if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $main_content .= ' <TR BGCOLOR="'.$bgcolor.'"><TD VALIGN="top">Comment:</TD><TD> '.$comment.'</TD></TR>'; } //Outfit if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $main_content .= ' <TR BGCOLOR="'.$bgcolor.'"><TD>Outfit:</TD><TD> <center> <div style="position: relative; width: 32px; height: 32px;"> <div style="background-image: url(\'outfitter.php?id='.$player->getLookType().'&addons='.$player->getLookAddons().'&head='.$player->getLookHead().'&body='.$player->getLookBody().'&legs='.$player->getLookLegs().'&feet='.$player->getLookFeet().'\'); position: absolute; width: 64px; height: 80px; background-position: bottom right; background-repeat: no-repeat; right: 250px; bottom: 0px;"> </div> </div> </center> <tr> </tr> '; if ($player->getCustomField("show_outfit") == 1){ } /* Achievements website script by Archez. http://otland.net/members/archez/ Achievements in-game functions and script by darkhaos. http://otland.net/members/darkhaos/ A person that made this script possible, Chris. http://otland.net/members/chris/ ------------------------------------------------------ Merely scripted for Gesior AAC. ------------------------------------------------------ */ $achievements = $SQL->query('SELECT `key`, `player_id` FROM `player_storage` WHERE `key` LIKE "200%" AND `player_id` = ' . $player->getId())->fetchAll(); $main_content .= '</br><table border=0 cellspacing="1" cellpadding="4" width=100%><tr bgcolor="'.$config['site']['vdarkborder'].'"><td colspan="2" class=white><b>Account Achievements</b></td></tr>'; if(!$achievements) { $main_content .= '<tr bgcolor="'.$config['site']['lightborder'].'"><td>There are no achievements set to be displayed for this character.</td></tr>'; } else { $number_of_rows = 0; foreach($achievements as $row) { if(!array_key_exists(($row['key'] - 19999 ), $achievements)) { if($row['key'] - 20000 <= 54) { $grade = '<img src="images/achievements/grade.gif" />'; } elseif($row['key'] - 20000 <= 79) { $grade = '<img src="images/achievements/grade.gif" /> <img src="images/achievements/grade.gif" />'; } elseif($row['key'] - 20000 >= 80) { $grade = ' <img src="images/achievements/grade.gif" /> <img src="images/achievements/grade.gif" /> <img src="images/achievements/grade.gif" />'; } $secret = false; if(in_array(($row['key'] - 20000), $config['archez']['secret'])) { $secret = '<img src="images/achievements/secret.gif" />'; } if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['lightborder']; } else { $bgcolor = $config['site']['darkborder']; } $main_content .= '<tr bgcolor="'.$bgcolor.'"><td width="20%">'.$grade.'</td><td>' . $config['archez']['achievements'][$row['key'] - 20000] . '<span style="float:right;">'.$secret.'</span></td></tr>'; $number_of_rows++; } } } $main_content .= '<tr> <td> </td> </tr></table>'; /* END OF ACHIEVEMENTS */ $deads = 0; $player_deaths = $SQL->query('SELECT `id`, `date`, `level` FROM `player_deaths` WHERE `player_id` = '.$player->getId().' ORDER BY `date` DESC LIMIT 0,10;'); foreach($player_deaths as $death) { if(is_int($number_of_rows / 2)) $bgcolor = $config['site']['darkborder']; else $bgcolor = $config['site']['lightborder']; $number_of_rows++; $deads++; $dead_add_content .= "<tr bgcolor=\"".$bgcolor."\"> <td width=\"30%\" align=\"center\">".date("M j Y, H:i:s T", $death['date'])."</td> <td>"; $killers = $SQL->query("SELECT environment_killers.name AS monster_name, players.name AS player_name, players.deleted AS player_exists FROM killers LEFT JOIN environment_killers ON killers.id = environment_killers.kill_id LEFT JOIN player_killers ON killers.id = player_killers.kill_id LEFT JOIN players ON players.id = player_killers.player_id WHERE killers.death_id = ".$SQL->quote($death['id'])." ORDER BY killers.final_hit DESC, killers.id ASC")->fetchAll(); $i = 0; $count = count($killers); foreach($killers as $killer) { $i++; if(in_array($i, array(1, $count))) $killer['monster_name'] = str_replace(array("an ", "a "), array("", ""), $killer['monster_name']); if($killer['player_name'] != "") { if($i == 1) $dead_add_content .= "Killed at level <b>".$death['level']."</b> by "; else if($i == $count) $dead_add_content .= " and by "; else $dead_add_content .= ", "; if($killer['monster_name'] != "") $dead_add_content .= $killer['monster_name']." summoned by "; if($killer['player_exists'] == 0) $dead_add_content .= "<a href=\"index.php?subtopic=characters&name=".urlencode($killer['player_name'])."\">"; $dead_add_content .= $killer['player_name']; if($killer['player_exists'] == 0) $dead_add_content .= "</a>"; } else { if($i == 1) $dead_add_content .= "Died at level <b>".$death['level']."</b> by "; else if($i == $count) $dead_add_content .= " and by "; else $dead_add_content .= ", "; $dead_add_content .= $killer['monster_name']; } if($i == $count) $dead_add_content .= ""; } $dead_add_content .= ".</td></tr>"; } if($deads > 0) $main_content .= '<TABLE BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%><TR BGCOLOR='.$config['site']['vdarkborder'].'><TD COLSPAN=2 CLASS=white><B>Character Deaths</B></TD></TR>' . $dead_add_content . '</TABLE><br />'; //end //New Quest status// $id = $player->getCustomField("id"); $number_of_quests = 0; $main_content .= '<TABLE BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%><TR BGCOLOR='.$config['site']['vdarkborder'].'><TD align="left" COLSPAN=2 CLASS=white><B>Quests</B></TD></TD align="right"></TD></TR>'; $questCount = 0; foreach ($config["site"]["quests"] as $questName => $questData) { $backgroundColor = is_int($questCount / 2) ? $config["site"]["darkborder"] : $config["site"]["lightborder"]; $questCount = $questCount + 1; $questStatus = $SQL->query("SELECT * FROM `player_storage` WHERE `player_id` = ".$id." AND `key` = ".$questData["storageid"].";")->fetch(); $questPercent = (($questStatus["value"] - $questData["startvalue"])/$questData["endvalue"]) * 100; $main_content .= "<tr bgcolor=\"".$backgroundColor."\"><td width=\"55%\">".$questName."</td><td width=\"45%\" style=\"text-align:center;\">".$questPercent."%<div style=\"background-color:white; margin-top:-14px; width: 100%; height: 12px; border: 1px solid #DDD;\"><div style=\"background: green; width: ".$questPercent."%; height: 12px;\"></div></div></td></tr>"; } //New Quest status// if(!$player->getHideChar()) { $main_content .= '<TABLE BORDER=0><TR><TD></TD></TR></TABLE><TABLE BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%><TR BGCOLOR='.$config['site']['vdarkborder'].'><TD COLSPAN=2 CLASS=white><B>Account Information</B></TD></TR>'; if($account->getRLName()) { if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $main_content .= '<TR BGCOLOR='.$bgcolor.'><TD WIDTH=20%>Real name:</TD><TD>'.$account->getRLName().'</TD></TR>'; } if($account->getLocation()) { if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $main_content .= '<TR BGCOLOR='.$bgcolor.'><TD WIDTH=20%>Location:</TD><TD>'.$account->getLocation().'</TD></TR>'; } $group = $player->getGroup(); if ($group == 2){$group_name = 'Tutor <img alt="" src="images/star.png" /> <img alt="" src="images/star.png" /> ';} if ($group == 3){$group_name = 'Senior Tutor <img alt="" src="images/star.png" /> <img alt="" src="images/star.png" /> ';} if ($group == 4){$group_name = 'Gamemaster <img alt="" src="images/star.png" /> <img alt="" src="images/star.png" /> ';} if ($group == 5){$group_name = 'Community Manager <img alt="" src="images/star.png" /> <img alt="" src="images/star.png" /> ';} if ($group == 6){$group_name = 'Administrator <img alt="" src="images/star.png" /> <img alt="" src="images/star.png" /> ';} if($group != 1){ if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD>Position:</TD><TD>'.$group_name.'</TD></TR>'; } if($player->getCreated()) { if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD>Created:</TD><TD>'.date("M j Y, H:i:s T", $player->getCreated()).'</TD></TR>'; } if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; if($account->getLastLogin()) $main_content .= '<TR BGCOLOR='.$bgcolor.'><TD WIDTH="20%">Last login:</TD><TD>'.date("M j Y, H:i:s T", $account->getLastLogin()).'</TD></TR>'; if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $ban_types = array(1 => 'IP Banishment', 2 => 'Namelock', 3 => 'Account Banishment', 4 => 'Notation', 5 => 'Until Deletion'); $ban_reason = array("Offensive Name", "Invalid Name Format", "Unsuitable Name", "Name Inciting Rule Violation", "Offensive Statement", "Spamming", "Illegal Advertising", "Off-Topic Public Statement", "Non-English Public Statement", "Inciting Rule Violation", "Bug Abuse", "Game Weakness Abuse", "Using Unofficial Software to Play", "Hacking", "Multi-Clienting", "Account Trading or Sharing", "Threatening Gamemaster", "Pretending to Have Influence on Rule Enforcer", "False Report to Gamemaster", "Destructive Behaviour", "Excessive Unjustified Player Killing", "Invalid Payment", "Spoiling Auction"); $players_banned = $SQL->query('SELECT * FROM `bans` WHERE `value` = '.$account->getCustomField('id').'')->fetchAll(); foreach($players_banned as $player) { if($account->isBanned()) if($account->getBanTime() > 0) $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD>Banished:</td><td><font color="red"><b>Account Banishment</b> <br /><b>Expires:</b> '.date("j F Y, G:i A", $account->getBanTime()).' - '.$ban_reason[$player['reason']].'</font></td></tr>'; else $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD>Banished:</td><td><font color="red"><b>Banished Forever</font></td></tr>'; } $main_content .= '</TD></TR></TABLE>'; $main_content .= '<br /><TABLE BORDER=0><TR><TD></TD></TR></TABLE><TABLE BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%><TR BGCOLOR='.$config['site']['vdarkborder'].'><TD COLSPAN=5 CLASS=white><B>Characters</B></TD></TR> <TR BGCOLOR='.$config['site']['darkborder'].'><TD><B>Name</B></TD><TD><B>World</B></TD><TD><B>Level</B></TD><TD><b>Status</b></TD><TD><B> </B></TD></TR>'; $account_players = $account->getPlayersList(); $account_players->orderBy('name'); $player_number = 0; foreach($account_players as $player_list) { if(!$player_list->getHideChar()) { $player_number++; if(is_int($player_number / 2)) $bgcolor = $config['site']['darkborder']; else $bgcolor = $config['site']['lightborder']; if(!$player_list->isOnline()) $player_list_status = ''; else $player_list_status = '<b style="color:green;">online</b>'; $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD WIDTH=52%><NOBR>'.$player_number.'. '.$player_list->getName(); $main_content .= '</NOBR></TD><TD WIDTH=15%>'.$config['site']['worlds'][$player_list->getWorld()].'</TD><TD WIDTH=25%>'.$player_list->getLevel().' '.$vocation_name[$player_list->getWorld()][$player_list->getPromotion()][$player_list->getVocation()].'</TD><TD WIDTH="8%">'.$player_list_status.'</TD><TD><TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0><FORM ACTION="?subtopic=characters" METHOD=post><TR><TD><INPUT TYPE=hidden NAME=name VALUE="'.$player_list->getName().'"><INPUT TYPE=image NAME="View '.$player_list->getName().'" ALT="View '.$player_list->getName().'" SRC="'.$layout_name.'/images/buttons/sbutton_view.gif" BORDER=0 WIDTH=120 HEIGHT=18></TD></TR></FORM></TABLE></TD></TR>'; } } $main_content .= '</TABLE></TD><TD><IMG SRC="'.$layout_name.'/images/general/blank.gif" WIDTH=10 HEIGHT=1 BORDER=0></TD></TR></TABLE>'; } $main_content .= '<br /><br /><FORM ACTION="?subtopic=characters" METHOD=post><TABLE WIDTH=100% BORDER=0 CELLSPACING=1 CELLPADDING=4><TR><TD BGCOLOR="'.$config['site']['vdarkborder'].'" CLASS=white><B>Search Character</B></TD></TR><TR><TD BGCOLOR='.$config['site]['darkborder'].'"><TABLE BORDER=0 CELLPADDING=1><TR><TD>Name:</TD><TD><INPUT NAME="name" VALUE=""SIZE=29 MAXLENGTH=29></TD><TD><INPUT TYPE=image NAME="Submit" SRC="'.$layout_name.'/images/buttons/sbutton_submit.gif" BORDER=0 WIDTH=120 HEIGHT=18></TD></TR></TABLE></TD></TR></TABLE></FORM>'; $main_content .= '</TABLE>'; } else $search_errors[] = 'Character <b>'.$name.'</b> does not exist.'; } else $search_errors[] = 'This name contains invalid letters. Please use only A-Z, a-z and space.'; if(!empty($search_errors)) { $main_content .= ' <div class="SmallBox" > <div class="MessageContainer" > <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="ErrorMessage" > <div class="BoxFrameVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="BoxFrameVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="AttentionSign" style="background-image:url('.$layout_name.'/images/content/attentionsign.gif);" /></div> <b>The Following Errors Have Occurred:</b><br />'; foreach($search_errors as $search_error) $main_content .= '<li>'.$search_error; $main_content .= '</div> <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> </div> </div> <br />'; $main_content .= '<BR /><FORM ACTION="?subtopic=characters" METHOD=post><TABLE WIDTH=100% BORDER=0 CELLSPACING=1 CELLPADDING=4><TR><TD BGCOLOR="'.$config['site']['vdarkborder'].'" CLASS=white><B>Search Character</B></TD></TR><TR><TD BGCOLOR='.$config['site]['darkborder'].'"><TABLE BORDER=0 CELLPADDING=1><TR><TD>Name:</TD><TD><INPUT NAME="name" VALUE=""SIZE=29 MAXLENGTH=29></TD><TD><INPUT TYPE=image NAME="Submit" SRC="'.$layout_name.'/images/buttons/sbutton_submit.gif" BORDER=0 WIDTH=120 HEIGHT=18></TD></TR></TABLE></TD></TR></TABLE></FORM>'; } } ?> Editado Junho 20, 2014 11 anos por Markin (veja o histórico de edições) 16/11/2014 23/11/2014 RIP AnneMotta 21/01/2012 - 15/01/2014 Liga das lendas: DIAMOND É A META
Postado Junho 18, 2014 11 anos Isso deve resolverhttp://www.w3schools.com/JQuery/jquery_hide_show.asp
Postado Junho 18, 2014 11 anos Se quiser pegar como exemplo, na página de wars tem isso. STYLLER OT 2022
Postado Junho 18, 2014 11 anos Autor Estou a um tempo tentando usar os códigos do que o guido mandou porem ainda não consegui, consegui introduzir o botão porem não consegui colocar o quest system dentro do botão. 16/11/2014 23/11/2014 RIP AnneMotta 21/01/2012 - 15/01/2014 Liga das lendas: DIAMOND É A META
Postado Junho 20, 2014 11 anos Autor #Up! 16/11/2014 23/11/2014 RIP AnneMotta 21/01/2012 - 15/01/2014 Liga das lendas: DIAMOND É A META
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