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  • Como o Augusto falou apenas traduz ou edita a fala do seu jeito, vá até o arquivo .lua do Npc que está localizado em  C:\Users\pc\Desktop\server\data\npc\scripts, abra o arquivo do npc no meu caso vai

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Como o Augusto falou apenas traduz ou edita a fala do seu jeito, vá até o arquivo .lua do Npc que está localizado em  C:\Users\pc\Desktop\server\data\npc\scripts, abra o arquivo do npc no meu caso vai ser o de hearla.

 

local posis = {   --[storage da city] = {pos da nurse na city},
[897530] = {x = 1053, y = 1046, z = 7},   --saffron                   --alterado v1.9 TUDO!! \/
[897531] = {x = 1060, y = 900, z = 7},    --cerulean
[897532] = {x = 1204, y = 1042, z = 7},    --lavender
[897533] = {x = 1213, y = 1321, z = 7},    --fuchsia
[897534] = {x = 862, y = 1094, z = 6},    --celadon
[897535] = {x = 705, y = 1086, z = 7},    --viridian
[897536] = {x = 1075, y = 1233, z = 7},    --vermilion
[897537] = {x = 723, y = 847, z = 7},    --pewter
[897538] = {x = 850, y = 1396, z = 7},    --cinnabar
[897539] = {x = 1429, y = 1597, z = 6},    --snow
[897540] = {x = 542, y = 675, z = 7},    --golden
}
 
function onThingMove(creature, thing, oldpos, oldstackpos)
end
 
function onCreatureAppear(creature)
end
 
function onCreatureDisappear(cid, pos)
if focus == cid then
selfSay('Good bye sir!')
focus = 0
talk_start = 0
end
end
 
function onCreatureTurn(creature)
end
 
function msgcontains(txt, str)
return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))
end
 
function onCreatureSay(cid, type, msg)
local msg = string.lower(msg)
local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid
 
for a, b in pairs(gobackmsgs) do
local gm = string.gsub(b.go, "doka!", "")
local bm = string.gsub(b.back, "doka!", "")
if string.find(string.lower(msg), string.lower(gm)) or string.find(string.lower(msg), string.lower(bm)) then
return true
end
end
 
if((msgcontains(msg, 'hi') or msgcontains(msg, 'heal') or msgcontains(msg, 'help')) and (getDistanceToCreature(cid) <= 3)) then
 
  if exhaustion.get(cid, 9211) then
selfSay('Please wait a few moment before asking me to heal your pokemons again!')
return true
    end
 
if not getTileInfo(getThingPos(cid)).protection and nurseHealsOnlyInPZ then
selfSay("Please, get inside the pokémon center to heal your pokemons!")
return true
end
 
if getPlayerStorageValue(cid, 52480) >= 1 then
  selfSay("You can't do that while in a Duel!")   --alterado v1.6.1
    return true 
    end
    
    for e, f in pairs(posis) do
        local pos = getThingPos(getNpcCid())
        if isPosEqual(pos, f) then
           if getPlayerStorageValue(cid, e) <= -1 then           --alterado v1.7
              setPlayerStorageValue(cid, e, 1)
           end
        end
    end 
 
exhaustion.set(cid, 9211, 5)
 
doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid))
doCureStatus(cid, "all", true)
doSendMagicEffect(getThingPos(cid), 132)
 
local mypb = getPlayerSlotItem(cid, 8)
 
if #getCreatureSummons(cid) >= 1 then
 
if not nurseHealsPokemonOut then
selfSay("Please, return your pokemon to his ball!")
return true
end
 
local s = getCreatureSummons(cid)[1]
doCreatureAddHealth(s, getCreatureMaxHealth(s))
doSendMagicEffect(getThingPos(s), 13)
doCureStatus(s, "all", false)
if getPlayerStorageValue(s, 1008) < baseNurseryHappiness then
setPlayerStorageValue(s, 1008, baseNurseryHappiness)
end
if getPlayerStorageValue(s, 1009) > baseNurseryHunger then
setPlayerStorageValue(s, 1009, baseNurseryHunger)
end
else
if mypb.itemid ~= 0 and isPokeball(mypb.itemid) then  --alterado v1.3
   doItemSetAttribute(mypb.uid, "hp", 1)
if getItemAttribute(mypb.uid, "hunger") and getItemAttribute(mypb.uid, "hunger") > baseNurseryHunger then
doItemSetAttribute(mypb.uid, "hunger", baseNurseryHunger)
end
for c = 1, 15 do
local str = "move"..c
setCD(mypb.uid, str, 0)
end
if getItemAttribute(mypb.uid, "happy") and getItemAttribute(mypb.uid, "happy") < baseNurseryHappiness then
doItemSetAttribute(mypb.uid, "happy", baseNurseryHappiness)
end
if getPlayerStorageValue(cid, 17000) <= 0 and getPlayerStorageValue(cid, 17001) <= 0 and getPlayerStorageValue(cid, 63215) <= 0 then
for a, b in pairs (pokeballs) do
if isInArray(b.all, mypb.itemid) then
  doTransformItem(mypb.uid, b.on)
end
end
end
end
end
 
local bp = getPlayerSlotItem(cid, CONST_SLOT_BACKPACK)
 
    local balls = getPokeballsInContainer(bp.uid)
    if #balls >= 1 then
       for _, uid in ipairs(balls) do
           doItemSetAttribute(uid, "hp", 1)
           for c = 1, 15 do
               local str = "move"..c
               setCD(uid, str, 0)   
           end
           if getItemAttribute(uid, "hunger") and getItemAttribute(uid, "hunger") > baseNurseryHunger then
              doItemSetAttribute(uid, "hunger", baseNurseryHunger)
           end
           if getItemAttribute(uid, "happy") and getItemAttribute(uid, "happy") < baseNurseryHappiness then
              doItemSetAttribute(uid, "happy", baseNurseryHappiness)
           end
           local this = getThing(uid)
           for a, b in pairs (pokeballs) do
      if isInArray(b.all, this.itemid) then
             doTransformItem(uid, b.on)
               end
           end
        end
    end
    selfSay('There you go! You and your pokemons are healthy again.')
    if useKpdoDlls then  --alterado v1.7
       doUpdateMoves(cid)
    end
end

end

 

Editado/Traduzido, ficando assim.

 

local posis = {   --[storage da city] = {pos da nurse na city},
[897530] = {x = 1053, y = 1046, z = 7},   --saffron                   --alterado v1.9 TUDO!! \/
[897531] = {x = 1060, y = 900, z = 7},    --cerulean
[897532] = {x = 1204, y = 1042, z = 7},    --lavender
[897533] = {x = 1213, y = 1321, z = 7},    --fuchsia
[897534] = {x = 862, y = 1094, z = 6},    --celadon
[897535] = {x = 705, y = 1086, z = 7},    --viridian
[897536] = {x = 1075, y = 1233, z = 7},    --vermilion
[897537] = {x = 723, y = 847, z = 7},    --pewter
[897538] = {x = 850, y = 1396, z = 7},    --cinnabar
[897539] = {x = 1429, y = 1597, z = 6},    --snow
[897540] = {x = 542, y = 675, z = 7},    --golden
}
 
function onThingMove(creature, thing, oldpos, oldstackpos)
end
 
function onCreatureAppear(creature)
end
 
function onCreatureDisappear(cid, pos)
if focus == cid then
selfSay('Good bye sir!')
focus = 0
talk_start = 0
end
end
 
function onCreatureTurn(creature)
end
 
function msgcontains(txt, str)
return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))
end
 
function onCreatureSay(cid, type, msg)
local msg = string.lower(msg)
local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid
 
for a, b in pairs(gobackmsgs) do
local gm = string.gsub(b.go, "doka!", "")
local bm = string.gsub(b.back, "doka!", "")
if string.find(string.lower(msg), string.lower(gm)) or string.find(string.lower(msg), string.lower(bm)) then
return true
end
end
 
if((msgcontains(msg, 'hi') or msgcontains(msg, 'heal') or msgcontains(msg, 'help')) and (getDistanceToCreature(cid) <= 3)) then
 
  if exhaustion.get(cid, 9211) then
selfSay('Por favor, aguarde alguns momentos antes de me pedir para curar seu pokemon de novo!')
return true
    end
 
if not getTileInfo(getThingPos(cid)).protection and nurseHealsOnlyInPZ then
selfSay("Por favor, entre o Centro de Pokemon para eu curar seus pokemons!")
return true
end
 
if getPlayerStorageValue(cid, 52480) >= 1 then
  selfSay("Voce nao pode fazer isso enquanto em um duelo!")   --alterado v1.6.1
    return true 
    end
    
    for e, f in pairs(posis) do
        local pos = getThingPos(getNpcCid())
        if isPosEqual(pos, f) then
           if getPlayerStorageValue(cid, e) <= -1 then           --alterado v1.7
              setPlayerStorageValue(cid, e, 1)
           end
        end
    end 
 
exhaustion.set(cid, 9211, 5)
 
doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid))
doCureStatus(cid, "all", true)
doSendMagicEffect(getThingPos(cid), 132)
 
local mypb = getPlayerSlotItem(cid, 8)
 
if #getCreatureSummons(cid) >= 1 then
 
if not nurseHealsPokemonOut then
selfSay("Por favor, retorne o seu pokemon para pokebola!")
return true
end
 
local s = getCreatureSummons(cid)[1]
doCreatureAddHealth(s, getCreatureMaxHealth(s))
doSendMagicEffect(getThingPos(s), 13)
doCureStatus(s, "all", false)
if getPlayerStorageValue(s, 1008) < baseNurseryHappiness then
setPlayerStorageValue(s, 1008, baseNurseryHappiness)
end
if getPlayerStorageValue(s, 1009) > baseNurseryHunger then
setPlayerStorageValue(s, 1009, baseNurseryHunger)
end
else
if mypb.itemid ~= 0 and isPokeball(mypb.itemid) then  --alterado v1.3
   doItemSetAttribute(mypb.uid, "hp", 1)
if getItemAttribute(mypb.uid, "hunger") and getItemAttribute(mypb.uid, "hunger") > baseNurseryHunger then
doItemSetAttribute(mypb.uid, "hunger", baseNurseryHunger)
end
for c = 1, 15 do
local str = "move"..c
setCD(mypb.uid, str, 0)
end
if getItemAttribute(mypb.uid, "happy") and getItemAttribute(mypb.uid, "happy") < baseNurseryHappiness then
doItemSetAttribute(mypb.uid, "happy", baseNurseryHappiness)
end
if getPlayerStorageValue(cid, 17000) <= 0 and getPlayerStorageValue(cid, 17001) <= 0 and getPlayerStorageValue(cid, 63215) <= 0 then
for a, b in pairs (pokeballs) do
if isInArray(b.all, mypb.itemid) then
  doTransformItem(mypb.uid, b.on)
end
end
end
end
end
 
local bp = getPlayerSlotItem(cid, CONST_SLOT_BACKPACK)
 
    local balls = getPokeballsInContainer(bp.uid)
    if #balls >= 1 then
       for _, uid in ipairs(balls) do
           doItemSetAttribute(uid, "hp", 1)
           for c = 1, 15 do
               local str = "move"..c
               setCD(uid, str, 0)   
           end
           if getItemAttribute(uid, "hunger") and getItemAttribute(uid, "hunger") > baseNurseryHunger then
              doItemSetAttribute(uid, "hunger", baseNurseryHunger)
           end
           if getItemAttribute(uid, "happy") and getItemAttribute(uid, "happy") < baseNurseryHappiness then
              doItemSetAttribute(uid, "happy", baseNurseryHappiness)
           end
           local this = getThing(uid)
           for a, b in pairs (pokeballs) do
      if isInArray(b.all, this.itemid) then
             doTransformItem(uid, b.on)
               end
           end
        end
    end
    selfSay('Seus Pokemons estao saudaveis novamente.')
    if useKpdoDlls then  --alterado v1.7
       doUpdateMoves(cid)
    end
end

end

 

                        Simples assim  ^^ .

Editado por TioDoLeite (veja o histórico de edições)

Atenciosamente, Knowth.

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