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Um fresh start em um servidor 8.6 clássico, com real map, focado na experiência raiz do Tibia. | Classic Real Map • Fresh Start • Client 8.6 • Old School Gameplay • Active Community
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quero um script que o play consiga tirar o utamo da outra pessoa ( exana vita) 7.92 o meu ta assim mais n funciona, ele n tira o utamo do play

 

 

local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_POISON)
 
local combat2 = createCombatObject()
setCombatParam(combat2, COMBAT_PARAM_AGGRESSIVE, 0)
setCombatParam(combat2, COMBAT_PARAM_DISPEL, CONDITION_FIRE)
 
local combat3 = createCombatObject()
setCombatParam(combat3, COMBAT_PARAM_AGGRESSIVE, 0)
setCombatParam(combat3, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
 
local combat4 = createCombatObject()
setCombatParam(combat4, COMBAT_PARAM_AGGRESSIVE, 0)
setCombatParam(combat4, COMBAT_PARAM_DISPEL, CONDITION_EMO)
 
local combat5 = createCombatObject()
setCombatParam(combat5, COMBAT_PARAM_AGGRESSIVE, 0)
setCombatParam(combat5, COMBAT_PARAM_DISPEL, CONDITION_ENERGY)
 
local combat6 = createCombatObject()
setCombatParam(combat6, COMBAT_PARAM_AGGRESSIVE, 0)
setCombatParam(combat6, COMBAT_PARAM_DISPEL, CONDITION_REGEN)
 
local combat8 = createCombatObject()
setCombatParam(combat8, COMBAT_PARAM_AGGRESSIVE, 0)
setCombatParam(combat8, COMBAT_PARAM_DISPEL, CONDITION_INVISIBLE)
 
local combat9 = createCombatObject()
setCombatParam(combat9, COMBAT_PARAM_AGGRESSIVE, 0)
setCombatParam(combat9, COMBAT_PARAM_DISPEL, CONDITION_LIGHT)
 
local combat10 = createCombatObject()
setCombatParam(combat10, COMBAT_PARAM_AGGRESSIVE, 0)
setCombatParam(combat10, COMBAT_PARAM_DISPEL, CONDITION_FROZZEN)
 
local combat11 = createCombatObject()
setCombatParam(combat11, COMBAT_PARAM_AGGRESSIVE, 0)
setCombatParam(combat11, COMBAT_PARAM_DISPEL, CONDITION_DROWN)
 
local combat12 = createCombatObject()
setCombatParam(combat12, COMBAT_PARAM_AGGRESSIVE, 0)
setCombatParam(combat12, COMBAT_PARAM_DISPEL, CONDITION_DRUNK)
 
 
function onTargetCreature(cid, target)
   
 if isPlayer(target) == 1 then
 
if getPlayerSlotItem(target, 9).itemid == 2204 or getPlayerSlotItem(target, 10).itemid == 13502 then
     doSendAnimatedText(getThingPos(target),"Dispel!",215)
   else
doCombat(target, combat10, numberToVariant(target))
doCombat(target, combat6, numberToVariant(target))
     doSendAnimatedText(getThingPos(target),"Dispel!",215)
   end
 
   end
 end
 
setCombatCallback(combat, CALLBACK_PARAM_TARGETCREATURE, "onTargetCreature")
 
 
function onCastSpell(cid, var)
doCombat(cid, combat2, var)
doCombat(cid, combat3, var)
doCombat(cid, combat4, var)
doCombat(cid, combat5, var)
doCombat(cid, combat8, var)
doCombat(cid, combat9, var)
doCombat(cid, combat11, var)
doCombat(cid, combat12, var)
return doCombat(cid, combat, var)
end

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