Ir para conteúdo

Featured Replies

Postado

quero um script que o play consiga tirar o utamo da outra pessoa ( exana vita) 7.92 o meu ta assim mais n funciona, ele n tira o utamo do play

 

 

local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_POISON)
 
local combat2 = createCombatObject()
setCombatParam(combat2, COMBAT_PARAM_AGGRESSIVE, 0)
setCombatParam(combat2, COMBAT_PARAM_DISPEL, CONDITION_FIRE)
 
local combat3 = createCombatObject()
setCombatParam(combat3, COMBAT_PARAM_AGGRESSIVE, 0)
setCombatParam(combat3, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
 
local combat4 = createCombatObject()
setCombatParam(combat4, COMBAT_PARAM_AGGRESSIVE, 0)
setCombatParam(combat4, COMBAT_PARAM_DISPEL, CONDITION_EMO)
 
local combat5 = createCombatObject()
setCombatParam(combat5, COMBAT_PARAM_AGGRESSIVE, 0)
setCombatParam(combat5, COMBAT_PARAM_DISPEL, CONDITION_ENERGY)
 
local combat6 = createCombatObject()
setCombatParam(combat6, COMBAT_PARAM_AGGRESSIVE, 0)
setCombatParam(combat6, COMBAT_PARAM_DISPEL, CONDITION_REGEN)
 
local combat8 = createCombatObject()
setCombatParam(combat8, COMBAT_PARAM_AGGRESSIVE, 0)
setCombatParam(combat8, COMBAT_PARAM_DISPEL, CONDITION_INVISIBLE)
 
local combat9 = createCombatObject()
setCombatParam(combat9, COMBAT_PARAM_AGGRESSIVE, 0)
setCombatParam(combat9, COMBAT_PARAM_DISPEL, CONDITION_LIGHT)
 
local combat10 = createCombatObject()
setCombatParam(combat10, COMBAT_PARAM_AGGRESSIVE, 0)
setCombatParam(combat10, COMBAT_PARAM_DISPEL, CONDITION_FROZZEN)
 
local combat11 = createCombatObject()
setCombatParam(combat11, COMBAT_PARAM_AGGRESSIVE, 0)
setCombatParam(combat11, COMBAT_PARAM_DISPEL, CONDITION_DROWN)
 
local combat12 = createCombatObject()
setCombatParam(combat12, COMBAT_PARAM_AGGRESSIVE, 0)
setCombatParam(combat12, COMBAT_PARAM_DISPEL, CONDITION_DRUNK)
 
 
function onTargetCreature(cid, target)
   
 if isPlayer(target) == 1 then
 
if getPlayerSlotItem(target, 9).itemid == 2204 or getPlayerSlotItem(target, 10).itemid == 13502 then
     doSendAnimatedText(getThingPos(target),"Dispel!",215)
   else
doCombat(target, combat10, numberToVariant(target))
doCombat(target, combat6, numberToVariant(target))
     doSendAnimatedText(getThingPos(target),"Dispel!",215)
   end
 
   end
 end
 
setCombatCallback(combat, CALLBACK_PARAM_TARGETCREATURE, "onTargetCreature")
 
 
function onCastSpell(cid, var)
doCombat(cid, combat2, var)
doCombat(cid, combat3, var)
doCombat(cid, combat4, var)
doCombat(cid, combat5, var)
doCombat(cid, combat8, var)
doCombat(cid, combat9, var)
doCombat(cid, combat11, var)
doCombat(cid, combat12, var)
return doCombat(cid, combat, var)
end

Participe da conversa

Você pode postar agora e se cadastrar mais tarde. Se você tem uma conta, faça o login para postar com sua conta.

Visitante
Responder

Quem Está Navegando 0

  • Nenhum usuário registrado visualizando esta página.

Conteúdo Similar

Estatísticas dos Fóruns

  • Tópicos 96.9k
  • Posts 519.6k

Informação Importante

Confirmação de Termo