Postado Novembro 3, 2014 10 anos Ao trocar de mapa, deu esse erro no Loader. Explicando o ocorrido: Baixei o servidor com um mapa pronto, em seguida substitui pelo meu (mesma versão ) substitui algumas coisas no config.lua mas não sei o que mais substituir pois só mexi com 8.6 pra cima que tinha as coordenadas do templo no config.lua. Arquivo config.lua (atual). ---------------------------- OTServ configuration ------------------------------ -- datadir datadir = "data/" -- sets what map to load map = "data/world/Project.otbm" -- OTBM for binary, SQL for SQL map, XML for OTX maps mapkind = "OTBM" -- SQL for acc/player info from SQL, XML for acc/player info from XML sourcedata = "XML" -- the message the player gets when he logs in loginmsg = "Bem vindo!" -- the port otserv listens on port = "7171" -- name of our server servername = "xablau" -- name of the owner of our server ownername = "Lucas" -- email of the owner of our server owneremail = "@gmail.com" -- the url for more server info url = "" -- the location of the server location = "Brazil" -- the ip the server should redirect too ip = "177.18.102.139" -- The messagebox you sometimes get before you choose characters motd = "Bem Vindo" motdnum="0" -- use md5 passwords for accounts, yes/no md5passwords = "no" -- world type. options: pvp, no-pvp, pvp-enforced worldtype = "pvp" -- max number of players allowed maxplayers = "1000" -- exhausted time in ms (1000 = 1sec) exhausted = 1000 -- exhaustion time for healing spells (1000 = 1sec) exhaustedheal = 1000 -- how many ms to add if the player is already exhausted and tries to cast a spell (1000 = 1sec) exhaustedadd = 300 -- how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1sec) pzlocked = 10*1000 -- allow multiple logins of the same char allowclones = 0 -- vocation names vocations = {"a wizzard", "a druid", "an archer", "a warrior"} promoted_vocations = {"an arch wizzard", "a sage druid", "a arbalest", "an royal warrior"} --- SQL part sql_host = "localhost" sql_user = "root" sql_pass = "" sql_db = "otserv" --- SQL MAP part sqlmap = "project_map" map_host = "localhost" map_user = "root" map_pass = "" map_db = "" ------------------------- Neverland basic configuration --------------------------- -- name of your world (seen on the character list when logging in) worldname = "Xablau" -- how often do server saves it's state (0 = off, 5 = 5min, 60 = hour) autosave = 10 -- do you want to enable cap system? (yes/no) capsystem = "no" -- do you want players to learn spells before they can use them? (yes/no) learnspells = "yes" -- do you want to give premium account to all players? (yes/no) freepremmy = "no" -- do you want premium players to wait in queue as others? (yes/no) queuepremmy = "yes" -- how much % of {exp, mana, skill, eq, bp} do you lose when dying diepercent = {"10", "7", "7", "7", "100"} diebless0 = 10 -- how much % of exp/skills/stuff do you lose when dying if you have 1 blessing diebless1 = 9 -- how much % of exp/skills/stuff do you lose when dying if you have 2 blessings diebless2 = 8 -- how much % of exp/skills/stuff do you lose when dying if you have 3 blessings diebless3 = 7 -- how much % of exp/skills/stuff do you lose when dying if you have 4 blessings diebless4 = 6 -- how much % of exp/skills/stuff do you lose when dying if you have 5 blessings diebless5 = 3 -- how many summons player can have maxsummons = 2 -- do you want to give summons for all vocations? (yes/no) summonsallvoc = "no" -- chance of losing a spear when shot (0 - none lost, 100000 - all lost) spearlosechance = 0 -- anti-afk - maximum idle time to kick player (1 = 1min) kicktime = 30 -- maximum number of items player can keep in his/her depot maxdepotitems = 1000 -- maximum number of items on a house tile (including those in containers) maxhousetileitems = 20 -- how much death entries are saved in players file (old are deleted) maxdeathentries = 10 -- mana consumend by {snakebite, moonlight, volcanic, quagmire, tempest} rod rodmana = {"2", "3", "5", "8", "13"} -- mana consumed by wand of {vortex, dragonbreath, plague, cosmic energy, inferno} wandmana = {"2", "3", "5", "8", "13"} -- shooting range of {snakebite, moonlight, volcanic, quagmire, tempest} rod rodrange = {"4", "3", "2", "1", "3"} -- shooting range of wand of {vortex, dragonbreath, plague, cosmic energy, inferno} wandrange = {"4", "3", "2", "1", "3"} -- damage of burst arrows blast -- default is from (1*lvl+5*mlvl)*0.24 to (1*lvl+5*mlvl)*0.55 burstarrowdmg = {"1.0", "5.0", "0.24", "0.55"} --------------------------- Multipliers and gains ------------------------------ -- experience multiplier (how much faster you got exp from monsters) expmul = 200 -- experience multiplier for pvp-enforced (how much faster you got exp from players) expmulpvp = 5 -- skill multipliers: 1 - rl tibia, 10 - ten times faster etc. {no-voc, sorcerer, druid, paladin, knight} weaponmul = {"1", "1", "1", "1", "40"} distmul = {"1", "1", "1", "40", "1"} shieldmul = {"1", "1", "1", "40", "40"} manamul = {"1", "20", "20", "18", "18"} -- how much points of life,mana,cap do you get when advancing {no-voc, sorcerer, druid, paladin, knight} capgain = {"10", "10", "10", "20", "25"} managain = {"5", "30", "30", "15", "5"} hpgain = {"5", "5", "5", "10", "15"} -- how much faster do you recovery life,mana after eating food (1 - rl tibia) healthtickmul = 40 manatickmul = 40 -------------------------------- Skull system ---------------------------------- -- how many unjustified kills to get a red skull redunjust = 20 -- how many unjustified kills to get banned banunjust = 999 -- how long do you have white skull after attacking player (1 = 1min) hittime = 1 -- how long do you have white skull after killing player (1 = 1min) whitetime = 2 -- how long do you have red skull (1 = 1min) redtime = 5 -- how long do you have to wait to lose 1 unjustified kill (1 = 1min) fragtime = 10 ------------------------------ GM access rights -------------------------------- -- access to walk into houses and open house doors accesshouse = 3 -- access to login without waiting in the queue or when server is closed accessenter = 2 -- access to ignore damage, exhaustion, cap limit and be ignored by monsters accessprotect = 3 -- access to broadcast messages and talk in colors (#c blabla - in public channels) accesstalk = 1 -- access to move distant items from/to distant locations accessremote = 3 -- access to see id and position of the item you are looking at accesslook = 2 -- house price for 1 sqm priceforsqm = 1000 -- max houses for player maxhouses = 1 --Distance away from spawn to remove a monster - The Chaos dist = 60 -- Name of City when depot id is 1 (for send parcels) city1 = "Xampola" Localização do map. Localização da cidade principal.
Postado Novembro 3, 2014 10 anos Amigo, eu nunca mexi nessa versão... Mas não seria nessa parte: --- SQL MAP partsqlmap = "project_map" --> sqlmap = "project" map_host = "localhost"map_user = "root"map_pass = ""map_db = "" Ot Design: https://discord.gg/VgtVRNmCD7
Postado Novembro 3, 2014 10 anos Autor Quando eu baixei eu consegui entrar no servidor e abrir tranquilo, estava assim: ---------------------------- OTServ configuration ------------------------------ -- datadir datadir = "data/" -- sets what map to load map = "data/world/test.otbm" -- OTBM for binary, SQL for SQL map, XML for OTX maps mapkind = "OTBM" -- SQL for acc/player info from SQL, XML for acc/player info from XML sourcedata = "XML" -- the message the player gets when he logs in loginmsg = "Bem vindo! Mapa Proprio E Com Bug Da Mpa Para Você Que Gosta De Jogo Facil. Por Tempo Limitado" -- the port otserv listens on port = "7171" -- name of our server servername = "NewDesertLand" -- name of the owner of our server ownername = "Bruno" -- email of the owner of our server owneremail = "[email protected]" -- the url for more server info url = "" -- the location of the server location = "Brazil" -- the ip the server should redirect too ip = "old-school.sytes.net" -- The messagebox you sometimes get before you choose characters motd = "Bem Vindo Ao Novo DesertLand" motdnum="0" -- use md5 passwords for accounts, yes/no md5passwords = "no" -- world type. options: pvp, no-pvp, pvp-enforced worldtype = "pvp" -- max number of players allowed maxplayers = "1000" -- exhausted time in ms (1000 = 1sec) exhausted = 1000 -- exhaustion time for healing spells (1000 = 1sec) exhaustedheal = 1000 -- how many ms to add if the player is already exhausted and tries to cast a spell (1000 = 1sec) exhaustedadd = 300 -- how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1sec) pzlocked = 10*1000 -- allow multiple logins of the same char allowclones = 0 -- vocation names vocations = {"a wizzard", "a druid", "an archer", "a warrior"} promoted_vocations = {"an arch wizzard", "a sage druid", "a arbalest", "an royal warrior"} --- SQL part sql_host = "localhost" sql_user = "root" sql_pass = "" sql_db = "otserv" --- SQL MAP part sqlmap = "test_map" map_host = "localhost" map_user = "root" map_pass = "" map_db = "" ------------------------- Neverland basic configuration --------------------------- -- name of your world (seen on the character list when logging in) worldname = "UnderBr 7.6" -- how often do server saves it's state (0 = off, 5 = 5min, 60 = hour) autosave = 10 -- do you want to enable cap system? (yes/no) capsystem = "no" -- do you want players to learn spells before they can use them? (yes/no) learnspells = "no" -- do you want to give premium account to all players? (yes/no) freepremmy = "yes" -- do you want premium players to wait in queue as others? (yes/no) queuepremmy = "yes" -- how much % of {exp, mana, skill, eq, bp} do you lose when dying diepercent = {"10", "7", "7", "7", "100"} diebless0 = 10 -- how much % of exp/skills/stuff do you lose when dying if you have 1 blessing diebless1 = 9 -- how much % of exp/skills/stuff do you lose when dying if you have 2 blessings diebless2 = 8 -- how much % of exp/skills/stuff do you lose when dying if you have 3 blessings diebless3 = 7 -- how much % of exp/skills/stuff do you lose when dying if you have 4 blessings diebless4 = 6 -- how much % of exp/skills/stuff do you lose when dying if you have 5 blessings diebless5 = 3 -- how many summons player can have maxsummons = 2 -- do you want to give summons for all vocations? (yes/no) summonsallvoc = "no" -- chance of losing a spear when shot (0 - none lost, 100000 - all lost) spearlosechance = 0 -- anti-afk - maximum idle time to kick player (1 = 1min) kicktime = 30 -- maximum number of items player can keep in his/her depot maxdepotitems = 1000 -- maximum number of items on a house tile (including those in containers) maxhousetileitems = 20 -- how much death entries are saved in players file (old are deleted) maxdeathentries = 10 -- mana consumend by {snakebite, moonlight, volcanic, quagmire, tempest} rod rodmana = {"2", "3", "5", "8", "13"} -- mana consumed by wand of {vortex, dragonbreath, plague, cosmic energy, inferno} wandmana = {"2", "3", "5", "8", "13"} -- shooting range of {snakebite, moonlight, volcanic, quagmire, tempest} rod rodrange = {"4", "3", "2", "1", "3"} -- shooting range of wand of {vortex, dragonbreath, plague, cosmic energy, inferno} wandrange = {"4", "3", "2", "1", "3"} -- damage of burst arrows blast -- default is from (1*lvl+5*mlvl)*0.24 to (1*lvl+5*mlvl)*0.55 burstarrowdmg = {"1.0", "5.0", "0.24", "0.55"} --------------------------- Multipliers and gains ------------------------------ -- experience multiplier (how much faster you got exp from monsters) expmul = 200 -- experience multiplier for pvp-enforced (how much faster you got exp from players) expmulpvp = 5 -- skill multipliers: 1 - rl tibia, 10 - ten times faster etc. {no-voc, sorcerer, druid, paladin, knight} weaponmul = {"1", "1", "1", "1", "40"} distmul = {"1", "1", "1", "40", "1"} shieldmul = {"1", "1", "1", "40", "40"} manamul = {"1", "20", "20", "18", "18"} -- how much points of life,mana,cap do you get when advancing {no-voc, sorcerer, druid, paladin, knight} capgain = {"10", "10", "10", "20", "25"} managain = {"5", "30", "30", "15", "5"} hpgain = {"5", "5", "5", "10", "15"} -- how much faster do you recovery life,mana after eating food (1 - rl tibia) healthtickmul = 40 manatickmul = 40 -------------------------------- Skull system ---------------------------------- -- how many unjustified kills to get a red skull redunjust = 20 -- how many unjustified kills to get banned banunjust = 999 -- how long do you have white skull after attacking player (1 = 1min) hittime = 1 -- how long do you have white skull after killing player (1 = 1min) whitetime = 2 -- how long do you have red skull (1 = 1min) redtime = 5 -- how long do you have to wait to lose 1 unjustified kill (1 = 1min) fragtime = 10 ------------------------------ GM access rights -------------------------------- -- access to walk into houses and open house doors accesshouse = 3 -- access to login without waiting in the queue or when server is closed accessenter = 2 -- access to ignore damage, exhaustion, cap limit and be ignored by monsters accessprotect = 3 -- access to broadcast messages and talk in colors (#c blabla - in public channels) accesstalk = 1 -- access to move distant items from/to distant locations accessremote = 3 -- access to see id and position of the item you are looking at accesslook = 2 -- house price for 1 sqm priceforsqm = 1000 -- max houses for player maxhouses = 1 --Distance away from spawn to remove a monster - The Chaos dist = 60 -- Name of City when depot id is 1 (for send parcels) city1 = "neverland" -- Name of City when depot id is 2 (for send parcels) city2 = "gayland" -- Name of City when depot id is 3 (for send parcels) city3 = "pokemonland" -- Name of City when depot id is 4 (for send parcels) city4 = "loosikhouse" -- Name of City when depot id is 5 (for send parcels) city5 = "bosshouse" Sendo o Map com esse nome: Acho que descobri mas não sei como mudar... Loader rodando o antigo map: Note que o mapa está no tamanho 512x512. Daí vem as perguntas, isso altera muito ? sendo que o meu mapa é 2048x2048... Tem como mudar as config pra ele aceitar esse tamanho? 512x512 é muito pequeno? Editando: Acho que pode ser tambem que eu estou utilizando Remeres pra editar e antes tavam usando o Simone... será que pode ser isso? porfavor, me deem uma luz! Editado² : Acho que descobri o que é... é o mapa editor, ta dando erro com o Remeres... porque eu abro normal quando eu descompacto o servidor e quando edito qualquer coisa no mapa da erro.. Editado Novembro 3, 2014 10 anos por Lucas1m (veja o histórico de edições)
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