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Postado

já verificou se no config.lua em

 

 'worldType' está open... se não tiver mude

 

Edit...

No login.lua, tenta colocar isso:

doPlayerSetLossPercent(cid, lossTypenewPercent)

Onde lossType é:
PLAYERLOSS_EXPERIENCE = 0
PLAYERLOSS_MANA = 1
PLAYERLOSS_SKILLS = 2
PLAYERLOSS_CONTAINERS = 3
PLAYERLOSS_ITEMS = 4

newPercent é a nova porcentagem.

Editado por Matsuo (veja o histórico de edições)

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Postado

Código lixo :-(

 

@Não testei.

 

--- Developed by: Tony Araújo (OrochiElf) ---

local cost = 80000
local bless = false

function onSay(cid)
    for b = 1, 5 do
        if(getPlayerBlessing(cid, b)) then
            
            bless = true
            break
        end
    end
    
    if bless then
        
        doPlayerSendCancel(cid, "Voce já tem todas as bençãos.")
        return true
    end
    
    if(doPlayerRemoveMoney(cid, cost)) then
        for b = 1, 5 do
            
            doPlayerAddBlessing(cid, b)
        end
        
        doPlayerSendTextMessage(cid, 25, "Agora voce está abençoado por todos os Deuses.")
        doSendMagicEffect(getThingPos(cid), 49)
        doPlayerSetLossPercent(cid, 4, 100)
        return true
    else
        
        doPlayerSendCancel(cid, "Voce precisa de "..cost.." gold coins.")
        return true
    end
end

Tony Araújo  ;D 

 

Postado
  • Autor

posta seu login.lua;

 

 

ta ai:

 

local config = {

loginMessage = getConfigValue('loginMessage'),
useFragHandler = getBooleanFromString(getConfigValue('useFragHandler'))
}
 
function onLogin(cid)
accountManager = "Account Manager"                       
managerCounter = 0
 
   for i, player in ipairs(getOnlinePlayers()) do
      if accountManager:lower() == player:lower() then             
      managerCounter = managerCounter + 1
      end 
   end
 
if getPlayerStorageValue(cid, 12036) == -1 then
setPlayerStorageValue(cid, 12036, 1)
end
 
   if managerCounter >= 3 then
      return false
   end
local loss = getConfigValue('deathLostPercent')
if(loss ~= nil) then
doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 12)
doPlayerSetLossPercent(cid, PLAYERLOSS_SKILLS, loss * 12)
doPlayerSetLossPercent(cid, PLAYERLOSS_MANA, loss * 12)
end
 
local accountManager = getPlayerAccountManager(cid)
if(accountManager == MANAGER_NONE) then
local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage
if(lastLogin > 0) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "."
else
str = str .. " Please choose your outfit."
doPlayerSendOutfitWindow(cid)
end
 
doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
elseif(accountManager == MANAGER_NAMELOCK) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?")
elseif(accountManager == MANAGER_ACCOUNT) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to start over then type 'cancel'.")
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.")
end
 
if(not isPlayerGhost(cid)) then
doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
end
 
registerCreatureEvent(cid, "Mail")
registerCreatureEvent(cid, "GuildMotd")
 
registerCreatureEvent(cid, "Idle")
if(config.useFragHandler) then
registerCreatureEvent(cid, "SkullCheck")
end
 
registerCreatureEvent(cid, "PlayerAdvance")
registerCreatureEvent(cid, "zombieevent")
registerCreatureEvent(cid, "ReportBug")
registerCreatureEvent(cid, "AdvanceSave")
registerCreatureEvent(cid, "attackguild")
registerCreatureEvent(cid, "advance")
registerCreatureEvent(cid, "FimVip")
registerCreatureEvent(cid, "SkullCheck")
registerCreatureEvent(cid, "demonOakLogout")
registerCreatureEvent(cid, "demonOakDeath")
registerCreatureEvent(cid, "ReportBug")
registerCreatureEvent(cid, "bluelegs")
registerCreatureEvent(cid, "freevip")
registerCreatureEvent(cid, "VipReceive")
registerCreatureEvent(cid, "FirstItems")
registerCreatureEvent(cid, "ExpVip")
registerCreatureEvent(cid, "Promot")
registerCreatureEvent(cid, "PlayerKill")
registerCreatureEvent(cid, "KillingInTheNameOf")
registerCreatureEvent(cid, "PythiusDead")
registerCreatureEvent(cid, "onPrepareDeath")
registerCreatureEvent(cid, "recompensa")
registerCreatureEvent(cid, "itembylevel")
registerCreatureEvent(cid, "playeradvance")
registerCreatureEvent(cid, "fullmh")
 
    
if (InitArenaScript ~= 0) then
    InitArenaScript = 1
 
        for i = 42300, 42309 do
            setGlobalStorageValue(i, 0)
            setGlobalStorageValue(i+100, 0)
        end
    end
 
    if getPlayerStorageValue(cid, 42309) < 1 then
        for i = 42300, 42309 do
            setPlayerStorageValue(cid, i, 0)
        end
    end
 
    if getPlayerStorageValue(cid, 42319) < 1 then
        for i = 42310, 42319 do
            setPlayerStorageValue(cid, i, 0)
        end
    end
 
    if getPlayerStorageValue(cid, 42329) < 1 then
        for i = 42320, 42329 do
            setPlayerStorageValue(cid, i, 0)
        end
    end
    if getPlayerStorageValue(cid, 42355) == -1 then
        setPlayerStorageValue(cid, 42355, 0)
    end
    setPlayerStorageValue(cid, 42350, 0)
    setPlayerStorageValue(cid, 42352, 0)
-----[[Dodge System
registerCreatureEvent(cid, "dodge")
if getPlayerStorageValue(cid, 48902) == -1 then
        setPlayerStorageValue(cid, 48902, 0) 
    end
--- CRITICAL SYSTEM ----
registerCreatureEvent(cid, "critical")
if getPlayerStorageValue(cid, 48913) == -1 then
        setPlayerStorageValue(cid, 48913, 0) 
    end 
return true
end

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