Postado Novembro 11, 2014 10 anos Bom pessoal, meu server ta com um bug que quando o player morre de bless, ele perde full items, perde TUDO!! Queria um script que quando ele comprasse a bless o loss_items e loss_containers ficassem = 0, pois nao iria perder nada assim. Por exemplo: Ele esta assim quando esta sem bless. Queria que ele ficasse assim. Tudo 0, pois assim nao perde items nenhum. Me ajudem por favor, Dou +REP Editado Novembro 11, 2014 10 anos por viimalagogin (veja o histórico de edições)
Postado Novembro 11, 2014 10 anos Posta o playerdeath.lua e o login.lua que esta na pasta creaturescripts. Ah posta tb o creaturescripts.xml pra ver se chama algum script de terceiro pra bless.
Postado Novembro 11, 2014 10 anos Autor <?xml version="1.0" encoding="UTF-8"?> <creaturescripts> <event type="login" name="PlayerLogin" event="script" value="login.lua"/> <event type="joinchannel" name="GuildMotd" event="script" value="guildmotd.lua"/> <event type="receivemail" name="Mail" event="script" value="mail.lua"/> <event type="reportbug" name="SaveReportBug" script="reportbug.lua"/> <event type="preparedeath" name="forever amulet" event="script" value="aol.lua"/> <event type="death" name="tp" event="script" value="tp.lua"/> <event type="death" name="tp1" event="script" value="tp1.lua"/> <event type="death" name="teleportmonster" script="tpmonster.lua"/> <event type="think" name="Idle" event="script" value="idle.lua"/> <event type="think" name="SkullCheck" event="script" value="skullcheck.lua"/> <event type="death" name="PlayerDeath" event="script" value="playerdeath.lua"/> <event type="login" name="FirstItems" event="script" value="firstitems.lua"/> <event type="PrepareDeath" name="pvparena" script="pvparena.lua"/> <event type="attack" name="attackguild" script="attackguild.lua"/> <event type="death" name="incendio" script="incendioMonster.lua"/> <event type="login" name="CheckVip" script="endvip1.lua"/> <event type="login" name="CheckVip" script="endvip2.lua"/> <event type="outfit" name="Addons" event="script" value="outfits.lua"/> <event type="login" name="AddonsLogin" event="script" value="outfits.lua"/> <event type="advance" name="fullmh" event="script" value="fullmh.lua"/> <event type="statschange" name="zombieevent" event="script" value="zombievent.lua"/> <event type="login" name="BattleLogin" event="script" value="BattleCreatureScript.lua"/> <event type="PrepareDeath" name="BattleDeath" event="script" value="BattleCreatureScript.lua"/> <event type="combat" name="BattleTeam" event="script" value="BattleCreatureScript.lua"/> <event type="preparedeath" name="CityWar" event="script" value="citywarCreature.lua"/> <event type="logout" name="CTFLogout" event="script" value="CTFMax.lua"/> <!-- CTF by MaXwELlDeN --> <event type="combat" name="CTFCombat" event="script" value="CTFMax.lua"/> <!-- CTF by MaXwELlDeN --> <event type="attack" name="CTFAttack" event="script" value="CTFMax.lua"/> <!-- CTF by MaXwELlDeN --> <event type="statschange" name="CTFDeath" event="script" value="CTFMax.lua"/> <!-- CTF by MaXwEllDeN --> <event type="statschange" name="dodge" event="script" value="dodge.lua"/> <event type="statschange" name="critical" event="script" value="critical.lua"/> <event type="login" name="fraglook_register" event="script" value="fraglook.lua"/> <event type="look" name="fraglook" event="script" value="fraglook.lua"/> <event type="advance" name="recompensa" event="script" value="recompensa.lua"/> <event type="advance" name="recompensa" event="script" value="recompensa2.lua"/> <event type="advance" name="itembylevel" event="script" value="lvl30.lua"/> <event type="login" name="ExpVip" script="vipexp.lua"/> <event type="login" name="expRate" event="script" value="potexp.lua"/> <event type="login" name="vipdays" event="script" value="diasvip11.lua"/> <event type="kill" name="anunciarmorte" event="script" value="anunciar_morte.lua"/> <event type="preparedeath" name="onPrepareDeath" event="script" value="preparedeath.lua"/> <event type="death" name="deathEffect" event="script" value="deatheffect.lua"/> <event type="preparedeath" name="onPrepareDeath" event="script" value="blessdeath.lua"/> </creaturescripts>
Postado Novembro 11, 2014 10 anos você esta usando !bless ou npc? poste o arquivo de bless que você usa. www.pokemiw.com 24 Horas Online - 1º 2º 3º 4º 5º 6º 7º gerações 100%
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