Postado Dezembro 27, 2014 10 anos pessoal queria saber como coloco pokes na pesca ou seja alterar cada poke que vem na isca ex kept vir wailord machamp e ditto kkkk só um exemplo Editado Dezembro 27, 2014 10 anos por xddidixd (veja o histórico de edições)
Postado Dezembro 27, 2014 10 anos up tbm gostaria de saber isso Meus Trabalhos Tudo em Desenvolvimento mais att em breve Estou parado Tudo Removido
Postado Dezembro 27, 2014 10 anos Desconheço sobre servidores derivados, mas provavelmente é um action script. Então procure pelo script (data/actions/scripts), veja através da tag (procurando pelo ID do item que você usa como "vara de pesca", ou o que quer que seja) e poste aqui. The corrupt fear us. The honest support us. The heroic join us.
Postado Dezembro 27, 2014 10 anos Autor Desconheço sobre servidores derivados, mas provavelmente é um action script. Então procure pelo script (data/actions/scripts), veja através da tag (procurando pelo ID do item que você usa como "vara de pesca", ou o que quer que seja) e poste aqui. local fishing = { [-1] = { segs = 5, pokes = {{"Magikarp", 5}} }, [3976] = { segs = 5, pokes = {{"Horsea", 5}, {"Remoraid", 3}, {"Goldeen", 3}, {"Poliwag", 2}, {"Swinub", 2}} }, -- pega no client da pxg [12855] = { segs = 5, pokes = {{"Tentacool", 3}, {"Staryu", 2}, {"Krabby", 3}, {"Shellder", 2}, {"Omanyte", 3}} }, [12854] = { segs = 5, pokes = {{"Seel", 2}, {"Chinchou", 2}, {"Slowpoke", 2}, {"Kabuto", 2}, {"Psyduck", 2}, {"Wooper", 2}} }, [12858] = { segs = 5, pokes = {{"Seaking", 2}, {"Seadra", 2}, {"Poliwhirl", 2}, {"Squirtle", 2}, {"Totodile", 2}} }, [12857] = { segs = 5, pokes = {{"Starmie", 2}, {"Kingler", 2}, {"Corsola", 2}, {"Qwilfish", 2}} }, -- pega no client da pxg [12860] = { segs = 5, pokes = {{"Lanturn", 2}, {"Dewgong", 2}, {"Slowbro", 2}, {"Azumarill", 2}} }, [12859] = { segs = 5, pokes = {{"Cloyster", 2}, {"Poliwrath", 2}, {"Politoed", 2}, {"Octillery", 2}} }, [12856] = { segs = 5, pokes = {{"Dratini", 3}, {"Quagsire", 2}, {"Dragonair", 2}, {"Omastar", 2}, {"Lapras", 1}} }, [12853] = { segs = 5, pokes = {{"Gyarados", 3}, {"Mantine", 3}, {"Tentacruel", 3}, {"Kingdra", 3}, {"Giant Magikarp", 3}, {"Feraligatr", 3}, {"Blastoise", 3}} }, } local storageP = 154585 local sto_iscas = 5648454 --muda aki pra sto q ta no script da isca local bonus = 15 local limite = 100 local function doFish(cid, pos, ppos, interval) if not isCreature(cid) then return false end if getThingPos(cid).x ~= ppos.x or getThingPos(cid).y ~= ppos.y then return false end doSendMagicEffect(pos, CONST_ME_LOSEENERGY) if interval > 0 then addEvent(doFish, 1000, cid, pos, ppos, interval-1) return true end local peixe = 0 local playerpos = getClosestFreeTile(cid, getThingPos(cid)) local fishes = fishing[getPlayerStorageValue(cid, sto_iscas)] local random = {} if getPlayerSkillLevel(cid, 6) < limite then doPlayerAddSkillTry(cid, 6, bonus * 5) end --[[if math.random(1, 100) <= chance then if getPlayerSkillLevel(cid, 6) < limite then doPlayerAddSkillTry(cid, 6, bonus * 5) end]] random = fishes.pokes[math.random(#fishes.pokes)] for i = 1, math.random(random[2]) do peixe = doSummonCreature(random[1], playerpos) if not isCreature(peixe) then setPlayerStorageValue(cid, storageP, -1) doRemoveCondition(cid, CONDITION_OUTFIT) return true end doSetMonsterPassive(peixe) doWildAttackPlayer(peixe, cid) doCreatureSetLookDir(cid, getDirectionTo(getThingPos(cid), getThingPos(peixe))) --alterado ver depois if #getCreatureSummons(cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 0) doChallengeCreature(getCreatureSummons(cid)[1], peixe) else doSendMagicEffect(getThingPos(cid), 0) doChallengeCreature(cid, peixe) end end setPlayerStorageValue(cid, storageP, -1) doRemoveCondition(cid, CONDITION_OUTFIT) return true end local waters = {4614, 4615, 4616, 4617, 4618, 4619, 4608, 4609, 4610, 4611, 4612, 4613, 7236, 4614, 4615, 4616, 4617, 4618, 4619, 4620, 4621, 4622, 4623, 4624, 4625, 4665, 4666, 4820, 4821, 4822, 4823, 4824, 4825} function onUse(cid, item, fromPos, itemEx, toPos) if getPlayerGroupId(cid) == 11 then return true end local checkPos = toPos checkPos.stackpos = 0 if getTileThingByPos(checkPos).itemid <= 0 then doPlayerSendCancel(cid, '!') return true end if not isInArray(waters, getTileInfo(toPos).itemid) then return true end if (getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 63215) >= 1) and not canFishWhileSurfingOrFlying then doPlayerSendCancel(cid, "You can't fish while surfing/flying.") return true end if isInArray(waters, getTileInfo(getThingPos(cid)).itemid) then doPlayerSendCancel(cid, "You can\'t fish while surfing neither flying above water.") return true end if getTileInfo(getThingPos(getCreatureSummons(cid)[1] or cid)).protection then doPlayerSendCancel(cid, "You can't fish pokémons if you or your pokémon is in protection zone.") return true end if not isInArray({520, 521}, getCreatureOutfit(cid).lookType) then return doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need fisher outfit for fishing.") end local delay = fishing[getPlayerStorageValue(cid, sto_iscas)].segs if getPlayerStorageValue(cid, sto_iscas) ~= -1 then if getPlayerItemCount(cid, getPlayerStorageValue(cid, sto_iscas)) >= 1 then doPlayerRemoveItem(cid, getPlayerStorageValue(cid, sto_iscas), 1) else setPlayerStorageValue(cid, sto_iscas, -1) end end local outfit = getCreatureOutfit(cid) local out = getPlayerSex(cid) == 0 and 1467 or 1468 doSetCreatureOutfit(cid, {lookType = out, lookHead = outfit.lookHead, lookBody = outfit.lookBody, lookLegs = outfit.lookLegs, lookFeet = outfit.lookFeet}, -1) setPlayerStorageValue(cid, storageP, 1) --alterei looktype doCreatureSetNoMove(cid, false) doFish(cid, toPos, getThingPos(cid), math.random(5, delay)) return true end achei isso aki ó na pasta do serv data >>actions >>>scripts>>fishng sistem o nome do arquivo é fishing agr como modifico? nossa quantas respostas Editado Dezembro 27, 2014 10 anos por xddidixd (veja o histórico de edições)
Postado Dezembro 27, 2014 10 anos local fishing = { [-1] = { segs = 5, pokes = {{"Magikarp", 5}} }, [3976] = { segs = 5, pokes = {{"Horsea", 5}, {"Remoraid", 3}, {"Goldeen", 3}, {"Poliwag", 2}, {"Swinub", 2}} }, -- pega no client da pxg [12855] = { segs = 5, pokes = {{"Tentacool", 3}, {"Staryu", 2}, {"Krabby", 3}, {"Shellder", 2}, {"Omanyte", 3}} }, [12854] = { segs = 5, pokes = {{"Seel", 2}, {"Chinchou", 2}, {"Slowpoke", 2}, {"Kabuto", 2}, {"Psyduck", 2}, {"Wooper", 2}} }, [12858] = { segs = 5, pokes = {{"Seaking", 2}, {"Seadra", 2}, {"Poliwhirl", 2}, {"Squirtle", 2}, {"Totodile", 2}} }, [12857] = { segs = 5, pokes = {{"Starmie", 2}, {"Kingler", 2}, {"Corsola", 2}, {"Qwilfish", 2}} }, -- pega no client da pxg [12860] = { segs = 5, pokes = {{"Lanturn", 2}, {"Dewgong", 2}, {"Slowbro", 2}, {"Azumarill", 2}} }, [12859] = { segs = 5, pokes = {{"Cloyster", 2}, {"Poliwrath", 2}, {"Politoed", 2}, {"Octillery", 2}} }, [12856] = { segs = 5, pokes = {{"Dratini", 3}, {"Quagsire", 2}, {"Dragonair", 2}, {"Omastar", 2}, {"Lapras", 1}} }, [12853] = { segs = 5, pokes = {{"Gyarados", 3}, {"Mantine", 3}, {"Tentacruel", 3}, {"Kingdra", 3}, {"Giant Magikarp", 3}, {"Feraligatr", 3}, {"Blastoise", 3}} }, } local storageP = 154585 local sto_iscas = 5648454 --muda aki pra sto q ta no script da isca local bonus = 15 local limite = 100 local function doFish(cid, pos, ppos, interval) if not isCreature(cid) then return false end if getThingPos(cid).x ~= ppos.x or getThingPos(cid).y ~= ppos.y then return false end doSendMagicEffect(pos, CONST_ME_LOSEENERGY) if interval > 0 then addEvent(doFish, 1000, cid, pos, ppos, interval-1) return true end local peixe = 0 local playerpos = getClosestFreeTile(cid, getThingPos(cid)) local fishes = fishing[getPlayerStorageValue(cid, sto_iscas)] local random = {} if getPlayerSkillLevel(cid, 6) < limite then doPlayerAddSkillTry(cid, 6, bonus * 5) end --[[if math.random(1, 100) <= chance then if getPlayerSkillLevel(cid, 6) < limite then doPlayerAddSkillTry(cid, 6, bonus * 5) end]] random = fishes.pokes[math.random(#fishes.pokes)] for i = 1, math.random(random[2]) do peixe = doSummonCreature(random[1], playerpos) if not isCreature(peixe) then setPlayerStorageValue(cid, storageP, -1) doRemoveCondition(cid, CONDITION_OUTFIT) return true end doSetMonsterPassive(peixe) doWildAttackPlayer(peixe, cid) doCreatureSetLookDir(cid, getDirectionTo(getThingPos(cid), getThingPos(peixe))) --alterado ver depois if #getCreatureSummons(cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 0) doChallengeCreature(getCreatureSummons(cid)[1], peixe) else doSendMagicEffect(getThingPos(cid), 0) doChallengeCreature(cid, peixe) end end setPlayerStorageValue(cid, storageP, -1) doRemoveCondition(cid, CONDITION_OUTFIT) return true end local waters = {4614, 4615, 4616, 4617, 4618, 4619, 4608, 4609, 4610, 4611, 4612, 4613, 7236, 4614, 4615, 4616, 4617, 4618, 4619, 4620, 4621, 4622, 4623, 4624, 4625, 4665, 4666, 4820, 4821, 4822, 4823, 4824, 4825} function onUse(cid, item, fromPos, itemEx, toPos) if getPlayerGroupId(cid) == 11 then return true end local checkPos = toPos checkPos.stackpos = 0 if getTileThingByPos(checkPos).itemid <= 0 then doPlayerSendCancel(cid, '!') return true end if not isInArray(waters, getTileInfo(toPos).itemid) then return true end if (getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 63215) >= 1) and not canFishWhileSurfingOrFlying then doPlayerSendCancel(cid, "You can't fish while surfing/flying.") return true end if isInArray(waters, getTileInfo(getThingPos(cid)).itemid) then doPlayerSendCancel(cid, "You can\'t fish while surfing neither flying above water.") return true end if getTileInfo(getThingPos(getCreatureSummons(cid)[1] or cid)).protection then doPlayerSendCancel(cid, "You can't fish pokémons if you or your pokémon is in protection zone.") return true end if not isInArray({520, 521}, getCreatureOutfit(cid).lookType) then return doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need fisher outfit for fishing.") end local delay = fishing[getPlayerStorageValue(cid, sto_iscas)].segs if getPlayerStorageValue(cid, sto_iscas) ~= -1 then if getPlayerItemCount(cid, getPlayerStorageValue(cid, sto_iscas)) >= 1 then doPlayerRemoveItem(cid, getPlayerStorageValue(cid, sto_iscas), 1) else setPlayerStorageValue(cid, sto_iscas, -1) end end local outfit = getCreatureOutfit(cid) local out = getPlayerSex(cid) == 0 and 1467 or 1468 doSetCreatureOutfit(cid, {lookType = out, lookHead = outfit.lookHead, lookBody = outfit.lookBody, lookLegs = outfit.lookLegs, lookFeet = outfit.lookFeet}, -1) setPlayerStorageValue(cid, storageP, 1) --alterei looktype doCreatureSetNoMove(cid, false) doFish(cid, toPos, getThingPos(cid), math.random(5, delay)) return true end achei isso aki ó na pasta do serv data >>actions >>>scripts>>fishng sistem o nome do arquivo é fishing agr como modifico? nossa quantas respostas Ue isso e cyan issasãoas iscas o magikarp e sem isca se vc quer que sem isca pegue 1 poke so adc exemplo [-1] = {Segs = 5, cutuca = {{"Magikarp", 5}, {"Gyarados", 3}}} Ajudei Rep+ Meus Trabalhos Tudo em Desenvolvimento mais att em breve Estou parado Tudo Removido
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